One Piece: Grand Battle! Rush - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for One Piece: Grand Battle! Rush - Strategy Guide (Page 02).
Treasure Chests -------------------- Meat: Refills one bar of your food gauge SP Diamond: Allows you to perform any attack once regardless of your food gauge. If you hit with your Secret Attack while you have the Diamond, you will use the full attack regardless of your health. However, if you miss with the preliminary attack, the diamond will still be used. Any attack performed with the Diamond will be super powerful Running Shoes: You become much faster, but your defense drops Sword: You become stronger but are unable to block. You can however use moves that require R1 (Guard Dash and Long Range moves) Shield: Defense goes up, speed goes down Unique Items ----------------- Grass: Only in Fusha Village. Does very little damage when thrown Snowball: Only in Drum Castle. Freezes opponent but melts quickly King Vapolu: Throw him and he will race across the stage and gobble up the enemy if they are in his way. ---------------------------------- (sec600) UNLOCKABLES ---------------------------------- *************** (sec601) Modes *************** Very Hard: Beat Story Mode on Hard with 10 different characters ******************* (sec602) Characters ******************* Buggy the Clown: Beat any difficulty of Story Mode with all five original Straw Hat Pirates (Luffy, Zolo, Nami, Usopp, and Sanji) Captain Kuro: Beat any difficulty of Story Mode with all five original Straw Hat Pirates (Luffy, Zolo, Nami, Usopp, and Sanji) Don Krieg: Beat any difficulty of Story Mode with all five original Straw Hat Pirates (Luffy, Zolo, Nami, Usopp, and Sanji) Saw Tooth Arlong: Beat any difficulty of Story Mode with all five original Straw Hat Pirates (Luffy, Zolo, Nami, Usopp, and Sanji) Captain Chaser: Beat any difficulty of Story Mode with all five original Straw Hat Pirates (Luffy, Zolo, Nami, Usopp, and Sanji) Ms Sunday: Beat any difficulty of Story Mode with all five Bad Guys (Buggy, Kuro, Don Krieg, Arlong, and Chaser) Tony Tony Chopper: Unlock Ms Sunday and then beat Story Mode on Hard or Very Hard with Luffy Red Haired Shanks: Unlock Tony Tony Chopper and then beat Very Hard with Luffy. Hawk-Eye Mihawk: Unlock Shanks then beat Very Hard with Zolo. You will face him as the final boss, and you MUST kill him with a Secret Attack in order to get him. You DO NOT need to do the full attack. Mr 2 Bon Clay: Unlock Mihawk and then beat story mode with Sanji on any difficulty. During the credits enter this code... L1 + (X -> X -> Circle -> X -> Left -> on D pad -> X -> O -> [] -> X -> O -> Triangle -> O -> X -> R1 -> R1 -> Left on the D pad) There will be no indication the code worked until after the credits finish. Mr 0 Crocodile: EITHER Rack up 50 hours in any mode of play (HINT leave versus on two player and infinite time) complete every difficulty in story mode with all 15 characters, then beat Very Hard with Luffy again. You should face Mr 0 as the final boss. If you don't beat him with a secret attack you will not get him. THE SECOND METHOD is to unlock the other 15 characters and then beat story mode with Ms Sunday on any difficulty. During the credits enter this code... L1 + (Down -> X -> Left -> Down -> Triangle -> X -> O -> [] -> Up -> O -> R1 -> Left -> Triangle -> Right -> [] -> R1) New Title Screen: Unlock All Characters *************** (sec603) Stages *************** Alabasta: Beat any difficulty Story Mode with Crocodile Eden Rock: Complete Training for all characters except Mr 2 Bon Clay and Crocodile ***************** (sec604) Costumes ***************** Costume C: Complete Training with character AFTER getting Shanks and Mihawk OR Enter these codes at the Start Screen Luffy: L1 + (UP -> X -> UP -> X -> [] -> X -> X) Zolo: L1 + (DOWN -> X -> DOWN -> X -> [] -> X -> TRIANGLE) Nami: L1 + (LEFT -> X -> LEFT -> [] -> X -> TRIANGLE) Usopp: L1 + (RIGHT -> X -> RIGHT -> X -> [] -> X -> TRIANGLE) Sanji: L1 + (UP -> X -> DOWN -> X -> [] -> X -> O) Chopper: L1 + (TRIANGLE -> LEFT -> RIGHT -> X -> UP -> X -> DOWN) Costume D: Play Grand Battle 30 times or beat Event Battle 6 times or any combination that adds up to thirty matches total OR Enter these codes at the Start Screen Luffy: L1 + (UP -> O -> UP -> O -> [] -> X -> X -> UP) Zolo: L1 + (DOWN -> O -> DOWN -> O -> [] -> X -> X -> TRIANGLE) Nami: L1 + (LEFT -> O -> LEFT -> O -> TRIANGLE -> TRIANGLE -> [] -> DOWN) Usopp: L1 + (RIGHT -> O -> RIGHT -> O -> X -> TRIANGLE -> [] -> O) Sanji: L1 + (UP -> O -> DOWN -> O -> TRIANGLE -> [] -> TRIANGLE -> O) Chopper: L1 + (LEFT -> X -> RIGHT -> O -> TRIANGLE -> LEFT -> RIGHT -> []) NOTE: Only the Straw Hat Pirates have alternate costumes (Luffy, Zolo, Nami, Usopp, Sanji, AND Chopper). Ms Sunday DOES NOT have a C or D costume ****************** (sec605) Treasure ****************** CHARACTER DATA --------------- Belongings: Complete training with character NOTE: DO NOT DO BEFORE GETTING COSTUMES IF YOU DO NOT WANT TO USE CODES Voice: Beat Story Mode on Hard with character PLAY DATA ---------- Beat Story mode on Very Hard with character MOVIES ------- Character Endings: Beat any difficulty of Story Mode with character MUSIC ------ Beat Story Mode with all 16 Characters GALLERY ------- Player Character: Beat Story Mode with character for Event Art. Unlock Costumes for Costume Art. Support Character: Beat Story Mode with support character equipped. ********************** (sec606) One Piece Art ********************** Six Pieces of Art: Win at least 2 out of the 3 minigames in Usopp Pirates' Challenge NOTE: You must have Crocodile to get the last 12 ********************* (sec607) System Voice ********************* (Character) Voice: Win all three minigames in Usopp Pirates' Challenge to get a random voice. ******************* (sec608) Mini Games ******************* Donut Race: Win Usopp Pirates' Challenge 10 times Battle Bowl: Win Usopp Pirates' Challenge X times Box Crusher: Win Usopp Pirates' Challenge X times Snow Shovel: Win Usopp Pirates' Challenge X times Wootz Smash: Win Usopp Pirates' Challenge X times Custom Rules: Win Usopp Pirates' Challenge 30 times NOTE: I've added a FAQ question about the Wootz Smash minigame ------------------- (sec700) STRATEGIES ------------------- ***************************** (sec701) CHARACTER STRATEGIES ***************************** ---------------------- SUBMITTED BY PACMATRIX ---------------------- Luffy ------ Front Attacks -------------- The best way to use Luffy is to make sure you stay varied. Even though the Rapid Fire combo looks cool and seems powerful overusing it and can you in real trouble as if it is dodged you'd be nearly opened for anything.Try to make use of Luffy's Pinwheel as it hits all around him making those who try to rush in get punished. Double barrel can be charged but it's really not worth the high risk of getting creamed while performing it. Up Attacks ----------- His up attacks are ok. He's not really an areial fighter. His Gum gum quake is in my opinion is one of his worst moves as it leaves you wide open if your oppenent can do an air recovery (which is quite easy). Instead use Fireworks, as you can hold the button to make him wait to use it as he flings though the air and launch it as you seem fit. You can also do this out of the blue and catch human players off guard. But again stay varied. Range Attacks -------------- Gum Gum Impact will never hit if you are against a human who knows who Luffy is. What I mean is unless you're semi-close the person will see the arm coming a mile away and counter accordingly. Instead use chain sickle, a far superior move. It comes out fast and if you play varied the opponent won't see it coming. Tip: On most characters you can combo the Impact into Chain Sickle by performing Chain Sickle right After Impact. Speciality Attacks ------------------ Gum Gum Balloon: I like this attack. It does little damage but it comes out fast and knocks your opponent far. It also has auto-guard while Luffy is inflated. Use it to knock your enemies off the stage or to give you some room right after they use a combo. Use the time you got to collect food charges. Or to power up Gum Gum Scythe (more later). Air attacks ------------ Not much too it. His whip has good range and is the most used move. Spear is sometimes hard to hit because it comes at an angle. Gum Gum Rocket I don't use because it places Luffy to close to the opponent and with Luffy you want to play ranged. Supers ------- Gum Gum Dance comes out faster and you can semi-aim it after you start it. Gum Gum Axe If your enemy get hits by the sweeping kick he/she will be stunned giving you time to charge it until you see the blue orb and the you release and bang! Ax is stronger but extremely slow. Never use this out of the blue thinking the opponent will walk right into it. (Com does sometime though) Instead use Gum Gum Dance, the chances of hitting it will be greater and since you can aim it you have move of a chance of catching people into it. Secret Attack -------------- Gum Gum Scythe has the greatest delay of any super in the game. It is by far the slowest and therefore the most easiest to dodge. The four ways to hitting this is to knock your opponent back, start it up, and hope your opponet falls into it while dashing into you. Another way is while being chased jump to higher ground (i.e Eden's Rock) and turn around and start it up and while your opponet jumps after you when be caught offguard and hit. Make use of the shield power up while being hit by a combo (it helps really it does). Or stun them first (i.e dashing into boxes, or if human throwing a beehive and while learning knew controls hit them). Scythe hits extremly hard and can turn the tables any day. Other Tips ----------- Throw a box at an opponent and use Impact right afterwards. If your oppenent catches the box they will be grabbed and you can try your Impact Chain Sickle Combo. In Fusha Village after the road sign starts spinning try aim a Gum Gum Scythe right into it. Luffy will be randomly sprung out in any direction while still doing the move. If it works the opponent won't know what hit 'em. The Kung-Fu Jugon stinks as a support but if you desperately need help use 'em. Ms. Sunday aka Nico Robin aka Ms. Allsunday -------------------------------------------- Hits: Strong Men, History, Her Hat, Assassination Misses: Ignorance, Names (She never uses 'em) You must really experiment with her in order to play her. You must first realize that she is not a "jump in and play" character. Most of her movelist requires precise positioning and because of that the first time players get turned off. But with some training she can become quite powerful. She is one of my favorite characters for she can confuse and catch any opponent off guard. If you use her, it's best not to use her combos for most of them are not safe unless you set them up. With this in hand make sure you stay in control of the battle because her defense game is not good! Front Attacks ------------- Let me bold the fact that combos don't play a big part in her gameplay. Six Floret Spike is a safe move you can use this and expect not to be blocked. Beyond this is Six Floret twist unleashes petals that travels a bit forward and if they catch the opponent he will be grabbed. This move will be blocked if you are not right next to your opponent when you start the combo(...but even then). This goes for the rest of the combos she has. If you don't start them right next to the opponent they can be blocked. Be Wary. Tip: Six Floret Twist can be combo-ed into Two floret loop. So don't stop if you manage to hit Twist. Up Attacks ---------- Two Floret Around is a good attack. It launches the opponent into Six Floret Craft which is hit or miss depending if the opponent does a mid-air recovery. Two Floret Darts can be charged up to three daggers. Not really useful though unless you're catching a human player off guard. Tips: If you hit Six Floret Craft during the combo, execute the range Six Floret Craft right afterwards and it should hit as well. Nice little extra damage. Range Attacks -------------- This is where Robin truly shines. Make use of these two moves whenever you can! Four Floret Hold will grab a ground base non/slow moving character anywhere on screen. Use this move to setup other combos. If blocked dash in for a grab. Either way a useful move. One of the best in her arsenal. Six Floret craft works well when complemented with other moves i.e: knock a person in the air and then perform it. Specialty Attacks ------------------ Six Floret Fall is a weird counter. It hits if enemy is close up or attacks. This even stops supers if timed right. However there is a slight lag if you try to walk or attack out of it. She'll shrug her shoulders as if to say "I'm not doing it". Be wary of that as well. Air Attacks ------------ On Floret Drop is the attack! It's an air grab that pretty accurate and powerful. Make use of this to slam anybody down. A useful way of doing this is jumping and executing this attack while low to the ground. Another great all around attack. Six Floret Crush is another grab directing underneath you that can be use to set up other combos of your choice. Supers ------ Both not good at all. Cool points go to Six Floret Whirlwind for looks but easily blocked. Save charges for Secrets and Support. Secret ------ Good range and powerful! When you execute Sixteen Floret Lock hands will go across the screen in the direction you're facing. Very useful. Support ------- Stick to Ms. Aprils Fools Day. Her status effects are brutal. One even makes you only able to walk. This is the choice support for Ms. Sunday. Other Tips ---------- Make use of her air attacks! They are strong and useful. When fighting human players Six Floret hold can be hard to see on most stages because of either snow or grass (hint hint). If that human gets smart and starts jumping around use that One Floret Drop or Six Floret Craft. Keep April Fools Day out to add on the pressure. Combo out of setup moves like Six Floret Crush or Four Floret Hold. This makes positioning yourself a bit easier meaning higher hit rate and less chance of being punished (Defense is not her game) She can control any battle she's in and make sure you do. She applies major pressure herself because some of her stronger attacks can hit anywhere on screen. Decimate all.
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