Mario Party 4 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Mario Party 4 - Strategy Guide (Page 02).
This is easy! Stamp out the largest area of the note pad. You can cover up your opponents' marks and press A to jump. Pressing A longer makes you jump further. Use the direction pad to move around. If all players stamp out less than 5%, it is a draw. Take a Breather ***************** Keep pressing L and R alternately. Your characters will all jump into the water and whoever pressed the buttons enough and stays under longest wins. Three Throw ************** Press A to jump and B to throw a basketball and get as many points as you can. Throw them so they fall into the moving baskets. Yellow ones (in the middle) are worth two points. Toad's Quick Draw ********************* This is easy. Move your cursor around and wait for Toad to raise a flag. Shoot the balloon with the same colour. Do it three times to win. ********************** 4.2 2v2 Mini Games ********************** Cheep Cheep Sweep ************************ You need a LOT of patience for this one. Walk slowly through the water so as not to scare the Cheep Cheeps and press A to net them (you can net up to three at a time). Yellow are worth two points. Go to your side's area and press B to release them. The team with most points wins. Computers are infuriatingly good at this. Cliffhangers ************** This is easy. Keep climbing up the cliff, avoiding the overhangs, and clinging on in strong winds. When this happens, you will feel a rumble (or see a "!" if the rumble feature is switched off). Only cling on (using A) if the winds are really hard, or you waste time. The strength of the wind is shown in the way it rumbles, so on higher difficulty settings, don't waste time by clinging on when there is just a slight rumble. Dungeon Duos ***************** This is fun. You must work together with your partner to beat the level. The first part involves opening doors using levers. If there is a door in front of you, wait for your partner to open it. If not, go to the lever and repeatedly press B to open it. After all the doors you must open are a sequence of moving platforms. One player goes to the lever and presses Y repeatedly to turn them. Jump on one without falling or you waste time. On the other side, use the lever to let your partner cross. In the next one there is just one platform and you must press X. In the next section, keep jumping in Warp Pipes until you find the one that lets you progress (this will be different each time, and different for each team. It can be irritating if the CPU you are playing with has trouble finding the right one even after you have. And remember, just because you appeared out of a tube doesn't mean that jumping into it won't take you to the next area. Lastly, press L and R repeatedly to inflate your hot air balloon. First to do so is the winner. Order Up ********** Watch the pattern of fast food items (burgers, hot dogs, drinks, ice creams and fries) before they are covered up. When they stop spinning, Toad will order two items. Find them first by pressing A by one of the covers. Be quickest three times to win. The best technique is to memorise the order of them and stand in front of one. Also, try and stand opposite your partner, then you won't risk getting in each others' way. Pair - A - Sailing ****************** If you're in the parachute, move around to get coins. If you're driving the speedboat, press A to accelerate, avoiding hitting crates. Don't go too fast, or it'll be harder for your partner to move up or down. This is easier if you're int he parachute (CPUs suck at grabbind the coins). Revers - A - Bomb ******************** This can be tricky. Press the buttons with A to turn round the bob ombs that are coming towards you. You start off with 10 points and you lose one if one hits your end and explodes. Keep your eye on the three that are at your end; if you are too close to an explosion, you will be temporartily stunned, which is not good. The winner is the team who keeps the most points. Right Oar Left *************** This is not good against computers. You must press A and B repeatedly to paddle your Dorrie boat quickly, stopping to avoid the Bowser heads burning you. Also, pressing A alone turns you left and B alone turns you right. Team Treasure Trek *********************** Make your way around the maze to get your blocks. They are colour coded for your team and are on t he other side of the maze from your starting point. The first block will reveal a treasure chest and the second will reveal a key. When you have both of them (each team member can only hold one), you will open it and you win. A good strategy is to seek out the other box when you have the first box, or just follow your partner around. Look for where they are by pressing Z. This can be infuriating if your partner happens to be a moron. The Great Deflate ******************* This is easy. Keep doing ground pounds (press A twice) to deflate the inflated Thwomp. Try and jump at the same time as your partner and jump as high as you can. What makes this really easy is that the Computer players on the other team often like to stand still for a few seconds at the start ********************** 4.3 1v3 Mini Games ********************** Blame it On the Crane ************************ This is similar to the Crane Game from older Mario Parties, only here it is easier for the three players. Run around avoiding being hit if you're one of the three players (try and stand with the Shy Guys as they waste your time). If in the crane, press A twice to lower the crane, hopefully over another player. Capture them all to win. A good technique is to run the other way as you pass the conveyor belt and if you time it right, you could throw the crane player's timing. Candlelight Flight ******************** This is like a reversal of Lights Out from MP2. The single player holds a candle and the three players must put it out. If you're the lone player, run around and if you're in the three, press A to squirt your water pistol. Be careful, as once you press A, yopu cannot change your direction until you finish squirting, so the single player should keep changing direction to catch out the others. Fish and Drips **************** The three players press the buttons indicated above their characters' heads in order to pass the water down the line and fill up the tank. The lone player must press a combination shown, and if they make a mistake they must start again. Being the single player is more fun, alhough each side has an equal chance of winning. The first to fill their tank is the victor. GOOOOOOOAL!!!!!!!! ********************** The three players have to kick balls into the net and the single player must move left and right to save them. The three players aim with the control pad and hold longer on A for more power (release A to kick). If 10 goals are scored, the three players win. SportsGuy46290 writes: "If you are the single player you can press A to jump back and forth to stop the ball or you can press A in place to jump straight up". Hide and Go Boom ********************* This is a very fun game. The three players keep pressing buttons and the last one they press determines which cannon they hide in. The single player has three guesses as to which ones they are in and if they are all fired out, the single player wins. The cannons are marked A, B, X and Y. Make your final choice when you move off screen, but be careful; you have 5 seconds to decide; if you don't, you are dragged underground and yes, you are automatically disqualified. To choose a cannon as the single player, press the relevant button. Remember, just because the other players stand by a cannon as they go of screen, doesn't necessarily mean they are all going to hid in it (CPUs aren't that dumb). And yes, more than one player can hide in one cannon. Hop or Pop ************ This also has similarities to Lights Out from MP2. The single player must roll around and hit the other three, who must press A and the direction key to jump out of the way. Nuff said. This is dead easy whichever side you are on (though easiest as the single player). Making Waves **************** The three players must do ground pounds to knock off the single player, who is on a platform in the middle of the pool. I don't know of any perfect strategy for the three players, but the single player must run around to keep their balance. jlgabbard writes: "You REALLY need to work with your partners, human or computer players. If you ground pound away from your partner the one on the shell will have a MUCH easier time winning." Money Belts ************* This is easy. Run on the belts, collecting coins (bags are worth 5).Don't be knocked off the end or you waste time. The single player occupies a belt over the other three, which receives coins first and thus the single player has the upper hand in this game. Tree Stomp ************ The three players must hit the lone player with their tree robots. The single player can run around and can speed up if he touches a banana. The robots are bigger, but very slow. This is equally easy for the single player and the three players. ******************** Battle Mini Games ******************** Play these if you land on a Battle Space. You will have to give 5, 10, 20, 30 or 50 coins to play. The coins are divided between the players in first and second, although if there is an odd number an extra one is given randomly to one of the players, so it is possible for the player in 4th place to end up better off than the player in 3rd. Bowser's Bigger Blast ************************ The only Battle Game that is down to luck rather than skill. This is actually tamer than the MP2 version (I only own MP2, so I can't judge the other versions). Choose a plunger and press R. If it detonates Bowser, you're out. Last one standing wins. Butterfly Blitz ************** This is actually easier than it seems. Press A to swing your net vertically and B to do it horizontally (B is usually easier). Get the most butterflies to win. Yellow are worth 1, red 2 and blue 3. You will often win this even if it seems you were doing badly. Chain Chomp Fever ********************** Run around and be last standing. You can be knocked off if Chain Chomp hits you, or you hit a fire that starts, or if you fall into the lava (Chain Chomp breaks the walls down). Paths of Peril *************** Run along the narrow paths to the end. If you fall, you waste time. There will be two junctions in the path and you can go either way (right is usually, but not always, quicker). Rumble Fishing ****************** This is quite easy, especially against Normal or Easy computers. Wait until your control pad rumbles (or you see an exclamation mark and immediately press A. The first to reel in a Cheep Cheep wins. You can see, as the quicker you do it, the bigger the fish you get. Last to do so gets nothing. Trace Race ************* Similar to Crazy Cutting from MP2. Use the control stick to copy the line as best as you can, and the closest match wins. ********************** Bowser Mini Games ********************** When you land on Boswer's Space, Bowser may initiate one of these. Here, the loser loses all or half their coins, or all their items. Balloon of Doom ******************* Do a ground pound on the pump to inflate the balloon. The harder you pound, the more it is inflated. However, be careful, as if you overinflate the balloon, you lose. Also, if you don't pump at all, you lose. When the balloon is getting bigger, try not to jump too hard. Darts of Doom **************** Players take it in turn to throw three darts at once. Move them around as the dartboard spins and press A to throw. The player with the lowest score, or the first player to hit Bowser's face (the bulls eye) loses. Fruits of Doom ***************** Ensoycool@aol.com writes: Fruits of doom is a game where Bowser say a list of fruits he would like.He says it fast, though,so be careful!!!!You must pick the fruit he wants.If you get the wrong one,or you get to many of the fruit,you lose." Having witnessed this, I'll elaborate; Bowser will pick a certain number of each fruit, so if he says Cherry twice and you give him cherries after two people have given him them, you get roasted. ***************************** Story Mode Mini Games ***************************** Bowser Bop (Toad) ********************* Whenever a mini bowser pops out of somewhere, run over it and hit it with B. Keep hitting as many as you can (Bowser himself is worth two points). Get more points than Toad to win. Goomba's Chip Flip (Goomba, of course) ********************************************* Do ground pounds on a chip and you will win a certain number of points. Take it in turns to do this. The first to get 50 (or more) points wins. Be careful, as three of the chips make you LOSE points. Archaeologuess (Shy Guy) ***************************** Do ground pounds under which symbol you think is unique. The symbols spin, so sometimes it is harder to tell which one is the unique one. The first to get it gets a point and the first to three points wins. Mystic Match 'Em (Boo) ************************* Like Goomba's Chip Flip, this is down to luck. You will be dealt three cards with pictures of instruments on. On your turn, you must choose one to discard (press right and left and A to discard) and take another (with A). The object is to pick up three of a kind. If you get a Miss (picture of Boo, your cards are redealt and you start again with three nonidentical ones. Kareening Koopas (Koopa, obviously) ***************************************** This is so easy! Use the control pad to mopve the board around so the koopa shells go into the holes (each can only go in one). Get all the shells in and you move on to another board. First to beat three boards wins. The Final Battle (Bowser) **************************** This is quite easily explained. When crossing the lava sections on your way to Bowser (two of these), don't jump large gaps, as you'll fall into the lava and have to restart. You shouldn't need any more help (except, avoid the flames too). As for the sliding puzzles, pound one and it moves in the only direction it can go. Complete them to move on, watching out for the missiles from Bowser and the Mini Bowsers. When you meet Bowser, pound three of the circles at the edge and they will make a triangle. You must trap Bowser in this triangle and he will be struck by lightning. Do this until he lose all his energy to win (don't get trapped in the triangle yourself). ******************** Other Mini Games ******************** These can be accessed from any player passing Bowser on his board while Mega. Bowser takes half of your coins if you lose. Bowser Wrestling ******************* Keep pressing L and R alternmately to push your opponent off, but don't press too hard our you'll get tired (energy is shown in your mushroom gauge). Grab a mushroom that appears for an energy boost. Panels of Doom ****************** Choose a number from 1 to 9 (stand on it and press A) and Bowser will do so too. You will keep throwing a dice until you get your opponent's face, at which point they fall off the panel (which breaks). The remaining player wins. ******************** 5 Mini Game Mode ******************** This is where you play the mini games you earn (you earn them by playing them in normal mode). You can also compete against other players. You can have free play, or you can also play to win the most mini games. For example, in Tic Tac Toe mode, you have a partner and you play 2v2 mini games, against two other players. Before you play each game, you must put your token in one of the nine spaces (you can both go for the same one) and the winner takes that space. Like Tic Tac Toe, you must get three in a row to win, so if the other team has a line of two, place your token to make sure you stop them getting a line. Getting records on mini games also gets you presents in the present room. *************** 6 Extra Room *************** ******************************** 6.1 Thwomp's Backroom Ball ******************************** Mega Board Mayhem *********************** This is an extra game board. Go around the board, collecting mushrooms (you can get Mega or Mini musrhooms). The winner is the one with most coins at the end (choose 10, 20 or 30 turns). Get coins either by using a Mega Mushroom and stamping on the other players, or using a Mini Mushroom to reach the lottery shop (though it is not guaranteed you will win). There is also an item shop. Mini Board Mad Dash *********************** You can only get Mini Mushrooms on this board. Once you get a mini mushroom, use it to go through one of the pipes, as going along the top of the board means you will encounter a lot of red spaces and Bowser spaces. There is an item shop near the red spaces, and you may be able to buy a warp pipe to switch places with someone, or a Sparky Sticker. You can never go Mega here, though. Panels of Doom ****************** Open this up by playing or witnessing Panels of Doom on Bowser's Gnarly Party. This game will feature up to 8 computer characters (depending on how many human players are playing).The four players you selected when you chose to play Thwomp's Backroom Ball (including yourself) choose a panel, then the other panels will be taken by the other playable characters, plus Bowser. Everyone throws a dice and if your number comes up, you're out. Last player standing wins. Challenge Booksquirm ************************* Just like normal Booksquirm, only the game doesn't end when you're the only one left. You can keep going for as long as you can. ************************************** 6.2 Whomp's Basement Brouhaha ************************************** Choose a character to play these one player mini games. Jigsaw Jitters *************** Only available when yopu play Photo Finish, this involves putting together a jigsaw as fast as you can. Press L and R to rotate, and A to place. You can choose a 20, 30 or 40 piece puzzle. Barrel Baron ************** Find a rumbling spot (if rumble is turned off, a "!" will appear when you reach one and press A three times to dig for oil. A small oil jet is worth 1 barrel, a medium sized one 10 and a very big one gets you 100 barrels. The bigger the rumble, the more oil there is. Mushroom Medic ******************* Five characters (a combination of Toads, Goombas, Shy Guys, Boos and Koopas) will be given a mushroom each, one of which is poisoned. Move along the line and listen to their heartbeats using the rumble feature (according to Ensoycool@aol.com, their heartbeat is shown graphically if rumble is turned off). The one with a different heartbeat is the one who has been poisoned so press A to give them a pill. As you cure more patients, you get less time to choose. If you take to long or give a pill to the wrong patient, the critical patient dies and the game ends. Doors of Doom ***************** This is pure luck. Press L to choose the left door and R to choose the right one. Get it right and you go on. Get it wrong and Bowser will appear and chase you off. Bob Omb X - ing ****************** Run around, avoiding the exploding Bob Ombs (they turn red when they are about to explode). Survive as long as you can (as you survive longer, more Bob Ombs appear). Goomba Stomp ***************** Opened when you play Tree Stomp, stomp as many Goombas as you can, pressing A to go forward, B to go backward and us the control stick to turn. Getting records in all these games, and some of the normal mini games, gets you presents in the Present Room. **************************************** 6.3 Secret Game: Beach Volley Folly **************************************** Ztar will appear when you play all the other extra games, and you can only play in battle mode until you beat it. You and a partner (can be human or CPU) must win each battle, which gets harder each time. Press A to jump and B to shoot and position yourself in the circle that shows where the volleyball will land. Beating it gets you Free Play, where you can battle who you want. ****************** 7 Present Room ****************** This is where you view your presents. There is a mini game present room where you get presents for getting records in mini games. There are eight pedestals for the characters' presents you win in Story Mode. These are the presents I have earned so far. More coming up later. N.B. Please don't write to tell me the nature of presents I have not yet received. I want to be surprised. Mario ****** Toad - Mario's sofa Goomba - Mario's TV Shy Guy - Mario's table Boo - Mario's fridge Koopa - Mario doll Bowser - Bowser vase Luigi ***** Toad - Luigi's table Goomba - Luigi's airbike Shy Guy - Luigi's dumbbell Boo - Luigi's chair Koopa - Luigi doll Bowser - Bowser television Peach ******* Toad - Peach's chair Goomba - Peach's table Shy Guy - Peach's clock Boo - Peach's treasure chest Koopa - Peach doll Bowser - Bowser picture Yoshi ******* Toad - Yoshi's egg Goomba - Yoshi's computer Shy Guy - Yoshi's table Boo - Yoshi's shoes Koopa - Yoshi doll Bowser - Bowser lamp Wario ****** Toad - Wario's motorbike Goomba - Wario's chest Shy Guy - Wario's recliner Boo - Wario's hamburger Koopa - Wario doll Bowser - Bowser clock DK **** Toad - DK's barrel Goomba - DK's box Shy Guy - DK's tree Boo - DK's banana stand Koopa - DK doll Bowser - A Bowser ... object Daisy ****** Toad - Daisy's bed Goomba - Daisy's flowers Shy Guy - Daisy's table Boo - Daisy's side table Koopa - Daisy doll Bowser - Bowser kettle Waluigi ******** Toad - Waluigi's calendar Goomba - Waluigi's shelf Shy Guy - Waluigi's shower Boo - Waluigi's chair Koopa - Waluigi doll Bowser - Bowser bath Mini Game Present Room **************************** You can also get presents for beating certain records in mini games Toad Plate - For clearing the 40 piece puzzle in Jigsaw Jitters in 3 minutes or less Goomba Plate - For clearing at least 15 pages in Booksquirm (either on a game board or extra room) Shy Guy Plate - For beating Dungeon Duos in under 1 minute, 30 seconds Boo Plate - For diving for at least 7 seconds in Take a Breather Koopa Plate - For beating Right Oar Left in under 45 seconds Bowser Plate - For beating Mario Medley in a minute or less Boo's Picture Frame - For beating 10 seconds in Mario Speedwagons Toad's tea set - For finishing the 20 piece puzzle in Jigsaw Jitters in a minute or less Toad's teapot - For finishing the 30 pience puzzle in Jigsaw Jitters in two minutes or less Goomba's clock - For getting 100 or more points on Domination Birthday Cake - For beating Beach Volley Folley Note that records set by the CPU are NOT recorded. Please do not ask me what goes on the blank space in the present room. I do not know. It appears when you receive every SINGLE present (I am still short of three presents). PLEASE do not write to me to tell me what it is. I do NOT want it spoiled. ********* 8 FAQ ********* This section gives frequently - asked questions about the game. Q - How do you unlock the Bowser Board? A - Beat all the other boards once in Story Mode Q - Is it true that you can get a secret board by getting a new record in all the mini games? A - No, it is bogus Q - I went into Story Mode and there is a Star in the middle of the picture for one of the boards. What does this mean? A - It means you already beat that board with the character you are using? Q - Are there any secret characters? A - No Q - When I beat all five boards, Bowser said he'd taken my presents away. Is that true? A - No. You can still view them in the present room Q - I beat a board with a character and when I started to play again with the same character it said I'd not beaten it. What happened? A - You most likely accidentally said no when you were asked if you wanted to continue using the saved data. You have to say yes or you overwrite it Q - So, what goes in the empty space in the Present Room A - Like I said, I don't know. I will say so when I find out. You need to get all other presents (including Mini Game ones) to unlock it. END OF FAQ. If you have any comments or questions, write to the above adress.
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