Legend Of Zelda: Collector's Edition - Strategy Guide - The Legend Of Zelda (Page 04)
Below are the cheat codes, hints and help for Legend Of Zelda: Collector's Edition - Strategy Guide - The Legend Of Zelda (Page 04).
Map:
1 2 3 4 5 6 7 8
_ _ _ _ Key: k - a key
1 |R|/|3| |1| |Z| E - Entrance
_ | _ _ _ _ ! ~ b - bombs
2 |$|~|_|-|_|/|w|>| |-| |:|P|~|B| $ - 5 rupees
Ż _ ! | | Ż Ż w - Wise Man
3 | |=| |>| |-| | C - Compass
_ : V | | _ m - Map
4 | |-|k|>| |-| |-|2|<| | R - -=RED RING=-
_ | : = : ! ! _ X - -=SILVER ARROWS=-
5 | |:| |<|C|>| |~|P| |X|/|m|:| | P - Patra
| = V | | : : / 1,2 - tunnels
6 |b|=| | | | | | | |/|$|/| |~|1| 3 - One way tunnel to 6,2
Ż = | | ~ | V Ż / - illusionary wall
7 |$|-|_|~|b|~| |~|_|-|$| V,!,<,> - one way doors/illusions
Ż : | Ż ~ - sealed door
8 |2|>|E| = - locked door
Ż Ż : - bombable wall
B - Ganon (BOSS)
Z - Zelda
Walkthrough:
* Go up. The 3 sealed doors should now open (if you passed the other 8
levels). Go up.
* Ignore the zols and pass through an illusionary wall to the right. Ignore
the keeses, and again go through the wall to the right.
* Do your best to avoid the Wizzrobes, and bomb up. Go up.
* Kill the Patra to get the Map. Then go through the wall to the left,
kill the Wizzrobes, push the stone, go down the stairs and get your
-=SILVER ARROWS=-
* Go up through the north wall. Push the left stone (avoiding the Red
Bubbles of course) and go down the stairs.
* When you re-emerge, ignore the enemies, bomb up and go up.
* Kill the 2 Blue Lanmola (really fast centipedes) to open the sealed doors,
they also leave bombs. Go left.
* Ignore the Like Likes and go left again.
* You will be in a room of Vire (bouncing blue guys), avoid them and go
through the locked door to the north.
* Kill the Keese, and go through the locked door to the north.
* Push the stone up, and bomb to the left. Quickly go left, and come right
back right again. (there's nothing but Red Bubbles over there) Then
push the stone to the right, and go up.
* Avoid the Wizzrobes, and go right.
* If you kill the enemies here, they leave a key. Since we don't need a key
avoid them. Instead, bomb to the south and go down.
* Kill the Zols, get the compass, and go back up. Then bomb up and go up.
* Avoid the Blue Wizzrobes here, and go through the locked door to the right.
* Avoid these enemies as best you can, and go through the door to the north.
* The wise man here says "Go to the next room" So go through the left wall.
* Ignore the Like Likes here, and continue going left.
* Avoid the Wizzrobes, and go up. Then avoid the patra, and walk through
the left wall. Kill the enemies, push the left stone, go down the stairs
to get the -=RED RING=- Go back through the wall to the right.
* Kill the Patra, push the left stone, and go down the stairs.
* Immediately bomb the right wall, and go right. Kill the Patra here to
open the door that leads to GANON.
BOSS: Ganon (pig thief) - 4 hits with sword, silver arrows
Same strategy as the first quest. Wander around the room stabbing
with your sword. Hit him 4 times, then nail him with Silver
Arrows.
Save Zelda Again, and CONGRATULATIONS! You've completely passed Zelda I!
The Ending:
"Thanks Link, You're
The Hero of Hyrule."
Finally,
Peace returns to Hyrule.
This ends the story.
You are -great-
-name- - how many times you died -
You have an amazing Wisdom and Power
______
\ /
\ /
\/
End of "The Legend of Zelda I"
+=========================================================================+
+---------------------------------------------------------------------------+
| APPENDICES: |
+---------------------------------------------------------------------------+
+=========================================================================+
+=============================================================================+
| A. Secrets |
+=============================================================================+
Most of these secrets come from Hexar (hexar@geocities.com).
______________
Dodongo Trick:
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Put a bomb in Dodongo's mouth. While he's chewing on it, put another bomb
on top of him (on his back, as it were) and hit him with your sword. He will
die and you'll find your spoils to be four more bombs. Bonus!
Note: This is possible to do without using the first bomb, simply place the
bomb on his back. Not as easy since he is moving while you are doing
it!
___________
Up+A Trick:
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Press start at any time. Press up and A on the second controller at the
same time. You are presented with a menu to Continue, Save, or Retry.
Continuing will restore you to 3 hearts and return you to the dungeon
starting point or the outside starting point, depending on where you were.
Save saves your game and returns you to the outside starting point. Retry
will take you to your last save point--not sure if you will always start
outside or not though.
___________________
Money Making Trick:
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Get some bombs and ten rupees. Use the Up+A trick to save. Open your
game again and go left one screen. Bomb your way into the Money Making
game. Enter and pick a rupee. Every time you lose, use the Up+A trick to
retry. Every time you win, save. Before long you will have 255 rupees.
___________________
The One Left Trick:
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Anytime you defeat every enemy on the screen in the outside, they will all
respawn if you go enough screens away. If you want to make some screens
easier to pass through, kill every enemy except for the weakest one. The
one you leave will stay every time you come back, and none of the other
enemies will be there.
____________
Ghost Trick:
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Go to the graveyard and hit a ghost with your boomerang. Touch lots and
lots of graves while keeping tabs on the original ghost and avoiding the
new ones. Kill the original ghost. Goodies galore will show up. Be sure to
keep track of the original ghost, otherwise you will be stabbing at ghosts
which you can't hit!
______________
Doorway Trick:
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While in a dungeon, the safest place to stand is always in the doorway.
If you can throw your sword, jump out of the doorway long enough to throw
it and hit enemies in rooms. Only jump out into the fray if you feel that
the enemies are too weak to destroy your full health. You can also hide
in doorways and wait for Darknuts to walk by so that you can smack em.
Make sure you bury yourself deeper in the doorway if there are Goriyas or
Wizzrobes because they can sometimes get you otherwise.
____________
Darknut tip:
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Only attack these guys with your sword from the side, never from the back.
If you chase their tail, they could do an about face, and you'd wind up with
a face full of pain. If you attack from the side and they turn toward you,
you still have to dodge, but at least you aren't already moving towards them.
_______________
Wizzrobe Trick:
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Oftentimes in a dungeon you will enter a room with a couple of yellow
Wizzrobes and some blue ones too. If you use the doorway trick, it should be
really easy to kill the yellow ones. Once you have destroyed all of the
yellow (weaker) Wizzrobes, leave the room and walk back in. If you had more
than one blue Wizzrobe still there when you left, it should now be a yellow
one! Kill that one and your problems with multiple blue Wizzrobes is solved.
I believe this trick also works on other types of baddies, but I find it most
useful for Wizzrobes.
_____
Misc:
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* You can attack the Wise Men in the dungeons, which causes them to retaliate
and shoot fire at you. You can't kill them, however.
* Oddly enough, if you enter Level One, then immediately leave and then
come back in, the locked door will be open.
* The Lost Forest is always "Up, left, down, left" and the Lost Hills is
always "Up 4 times"
+=============================================================================+
| B. Monsters |
+=============================================================================+
OVERWORLD MONSTERS:
Tektite -- like a giant spider that jumps around (blue and red) the red
is faster, and the blue leaves more money (on average)
Octorok -- Land octopus that can shoot rocks (blue and red) the blue is
a little stronger than the red
Leever -- Burrows into the ground (blue and red), the blue is again
stronger
Peahat -- A flower that spins around, can only be attacked while
stopped
Moblin -- If you cross a dog and a goblin you get a Moblin (green and
pink) the green is stronger than the pink, and they both
throw arrows
Armos -- statue that comes to life, and may reveal secrets (like the
bracelet)
Ghini -- a ghost of the graveyard, only the original ghost can be
attacked
Lynel -- odd centaur like creature that throws his sword (red and
blue) blue is stronger
Zola -- creature of the sea, shoots fireballs
Rock -- big boulders that fall on you
UNDERWORLD MONSTERS:
Zol & Gel -- blob-like creatures, a Zol will become 2 Gels if attacked by
a Wooden Sword
Rope -- fast snake (very very good source of rupees) The 2nd quest
has an electric version of these
Vire & Keese -- Vire's hop around and when attacked become 2 red keese (bats)
Stalfos -- Skeleton (in 2nd quest they can throw their swords)
Wall Master -- Giant hand that grabs you and takes you out of the level
Goriya -- Boomerang goon, blue is more powerful than red
Wizzrobe -- wizard, shoots magic at you. The red teleport, and the blues
are more powerful, and sort of glide around the room
Darknut -- Knight, blues more powerful
Pols Voice -- bunny like creature, shoot with bow to kill
Lanmola -- fast moving centipede
Like Like -- tube-like creature that steals your shield
Gibdo -- Mummy, takes a LOT of hits to kill
Moldorm -- giant worm, usually seen in pairs
Bubble -- sword stealing ghost from beyond
Patra -- a blue eye with smaller red eyes circling it, beat the outer
eyes then take out the blue one
BOSSES:
Aquamentus -- a Dragon (technically a unicorn, but it doesn't look like
one)
Dodongo -- a bomb eating rhino, sometimes found in triplicate
Manhandla -- large man-eating flower, dislikes bombs, moves faster as it
loses limbs
Gleeok -- Multi Headed Dragon, when hit, heads will fly off and shoot
fire at you, once it loses its last head, it dies
Digdogger -- Giant Eye, hates the flute, becomes a little digdogger
Gohma -- Big Spider, shoot it in the eye (also comes in a meaner blue
flavor, which takes 3 hits)
Ganon -- the Pig-Headed One, hit with Silver Arrows, then whack with
the Magic Sword
+=============================================================================+
| C. Game Genie Codes |
+=============================================================================+
These are all untested, but they come from Galoob's own homepage, so they
probably work!
AVVLAUSZ - Invincible
YYKPOYZZ - Start with 8 Hearts
NYKPOYZX - Start with All 16 Hearts
SZVXASVK - Don't lose rupees when buying
SZVXASVK + AEVEVALG - All items for free!
SZNZVOVK - Infinite Bombs
ESKUILTA - Wear the Blue Ring
OSKUILTA - Wear the Red Ring
+=============================================================================+
| D. Online Resources |
+=============================================================================+ - Zelda Headquarters, all sorts of interesting
things can be found here. - best FAQ site - GameFaqs Zelda I page - good RPG-only site - Zelda I Manual
- Overworld Map
+=============================================================================+
| E. Acknowledgments |
+=============================================================================+
Most of the 2nd Quest Map from Alan Mitsugi's and Lee Kremer's Zelda FAQ
All monster and dungeon names taken directly from the Manual, as is the
introduction.
2nd Quest Dungeon names were completely made up by me based on what they
looked like.
Special Thanks to Hexar for his many contributions (see Secrets)
Game Genie codes come straight from
ASCII Art created using SigZag by James Dill: (Freeware!)
This FAQ was writen entirely using the GWD Text Editor: (shareware)
_________________________
Shameless Self Promotion:
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I have also written FAQs for:
NES: Disney Adventures in the Magic Kingdom
Final Fantasy I -- Magic FAQ
SNES: Aerobiz
Aerobiz Supersonic
Utopia: Creation of a Nation
Genesis: StarFlight
PSX: Thousand Arms -- Walkthrough
-- Forging/Dating FAQ
PS2: Madden NFL 2001
PC: AD&D Rules FAQ (multiple games)
Baldur's Gate & Tales of the Sword Coast -- FAQ/Walkthrough
NPC List
Creature List
Baldur's Gate II -- FAQ/Walkthrough
-- Items List
-- Class FAQ
-- Creature List
Colonization -- the Single Colony Strategy Guide
-- the Cheat Guide
Drakan: Order of the Flame
Dungeon Hack
Icewind Dale & Heart of Winter -- FAQ/Walkthrough
-- Items List
Master of Magic (revision)
Messiah
Pharaoh (currently being edited by Red Phoenix)
Planescape: Torment -- FAQ/Walkthrough
-- Items Listing
Rollercoaster Tycoon
Sid Meier's Alpha Centauri
The Sims
Ultima 4: Quest of the Avatar
Ultima 7: The Black Gate
Ultima 7 Part 2: Serpent Isle
Ultima Underworld -- Keyboard Commands
Ultima Underworld II -- Keyboard Commands
-- Spell List
All of my FAQs can be found at:
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Questions? Comments? Complaints? Rants about the Smurfs? Email me about it!
Email: manymoose@hotmail.com
Email Policy: If you are going to email me about this game, please put
The Legend of Zelda as the subject. Or just Zelda. Also
please realize that I am not hiding cheats or any other
information, i.e. everything I know about Zelda is in this
guide (somewhere).
________________
Version History:
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Changes in 1.1: (2-26-99)
Some small changes
Changes in 1.11: (3-11-99, 91k)
New ASCII Art!
Changes in 1.2: (4-16-99, 93k)
Small format changes
Added % on contents
Some small number of small changes
Changes in 1.3: (6-6-99, 95k)
Some format changes
Added to Shameless Self-Promotion
Other Small Changes
Changes in 1.4: (7-5-99, 98k)
Added all sorts of new Tricks (from Hexar) in the Secrets section
Changes in 1.5: (7-11-99, 99k)
Added yet another trick from Hexar in the Secrets section
Added the "latest version" thing in the Notes up top
Changes in 1.51: (9-20-99, 106k)
Small format changes
Other small miscellaneous changes
Changes in Version 1.52 (2-28-00, 109k)
Some Small Changes
Some Small Format Changes as well
Changes in Version 1.53 (4-26-00, 109k)
Some Small Changes
Some Small Format Changes as well
Changes in Version 1.54 (6-17-00, 109k)
Updated my Shameless Self Promotion to include my latest FAQs
Some other small meaningless changes
Version 1.6 May 27, 2001 109k
Updated to my current format. Corrected several small errors (thanks to
Glitch).
Version 1.7 June 5, 2001 109k
Corrected a couple of errors.
Version 1.8 June 7, 2001 111k
Added information on Zelda Classic (PC).
Version 1.9 June 8, 2001 112k
Added more information on Zelda Classic (PC).
________
Stinger:
ŻŻŻŻŻŻŻŻ
"It's a secret to everyone!"
_______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This Walkthrough is Copyright 1999-2001 by Dan Simpson
The Legend of Zelda is Copyright by Nintendo
I am not affiliated with Nintendo or anyone who had anything to do with the
creation of this game. This FAQ may be posted on any site so long as NOTHING
IS CHANGED and you EMAIL ME telling me that you are posting it. You may not
charge for, or in any way profit from this FAQ.
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