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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter K » Knights Of The Temple: Infernal Crusade - Strategy Guide (Page 02)

Knights Of The Temple: Infernal Crusade - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Knights Of The Temple: Infernal Crusade - Strategy Guide (Page 02).

                                                    END OF LEVEL

   ============================================
             K. The saracen leader
   ============================================

   Go straight and tich the elite saracen a leasen,
   also break the barrel for some arrows and a healing ointment,
head back and take right, kill the elite saracen and the saracen archer and
ehad upstairs,
   kill the saracen archer and open the door.
Take the only door in front and eliminate the three elite saracens and the
saracen priest
   then ehead down the stairs.
You'll see some stairs going down with a fence blocking the way, you need a
key to unlock the fence.
   Head left and open the door,
   watch the cutscen and get prepared for your second boss fight:

   ====================
   Boss: Saracen leader
   ====================

   This guy sucks!
He atacks the same way as the ordinary saracens and do almost the same
amount of damage,
   you can finish this guy off realy quickly, but the problem is
   that he has a saracen and a black knight at his help.
   First finish off the saracen, then the saracen leader.
   The real challenge is the black knight, but he will fall soon if
   you time your movments.


======================================================================================================================

   After the fight, pick up the key the black knight drops and head back
   the door you came in from, unlock the fence to access the stairs,
   go down to end the level.

                                                    END OF LEVEL

   ============================================
                   L. A way out
   ============================================

This level is a straight one, there is no turning places. So hit the road
and kill the three saracens.
Then take the only  available way and kill the saracen priest and pick up
his "mace",
   then get prepared to solve the hardest puzzle of the game:
   The door in front is locked with some mechanism.
   There are cracks on the panel disks on the door, you need to align all
three cracks in order to open the door and you can't align them any way you
want.
   Look at the other symbols on the walls,
   you need to align the cracks as shown in the symbols.
   There are two valves beside the door.
If you turn the right one the visable crack will turn counter clockwise
turning one of the other two with it.
   If you turn the left valve the hardly visable cracks will turn clockwise.
The hardly visable cracks will be more visable if you play the game in a
little darkened room.
   Look below for solution:

                /
               /
               \
                \
                /
               /
              /
             /

   The cracks are positioned the way shown above and they are align,
   you need to get them the way shown below ALIGN:

           |
           |
           |
           |
          /
         /
         |
         |

First turn the left valve till you get the hardly visable cracks as shown
above.
   Then turn the right valve and place the visable crack as above.
   Then do as followed:

Turn the left valve until the cracks make 2 full turns, turn the right valve
until the cracks turn 1 full turn,
turn the left valve until the cracks make 1 full turn, turn the right valve
until the cracks turn 2 full turns.

After geting the cracks aligned approach the door and hit the confirm button
to open it,
if it dose not open it means the cracks are not opened and you must do
everything
   once more or try to solve the puzzle yourself. Puzzle solved.
   Pass through the door and break the woods blocking the way.
Some rocks will block the way, hit the wall on the right passed the woods to
open a way.
   Move inside and kill the saracen priest.
   Continue and head right then keep going.
   There is a healing ointment on the ground, grab it if needed,
   then head upstairs to finish the level.

                                                       END OF LEVEL

   ============================================
          M. A way out, countinued
   ============================================

As usual kill the three saracens and move on, kill the two saracens and the
elite one,
   open the gate and continue,
   kill the saracen, the saracen priest and the desert saracen, pick up the key,
   pick also up the healing ointment in the box on the right if you need it.
   Open the gate, kill the four elite saracens and the saracen archer,
there is a healing ointment and some arrows in the boxes. Go left from the
gate
   and move on a bit and take out the ambushing elite saracen and move on.
   Kill the three elite saracens,
   breaking the boxes in the upper corner willl give you a healing ointment,
anyways head on and open the gate, pass through it, kill the saracen priest
and the two saracens,
   move forth a bit and a cutscene will play, after that
   the level ends.

                                                      END OF LEVEL

   ============================================
        N. The holy city of Jerusalem
   ============================================

   Congratulations! You have been blessed with the divine aura.
Whenever you have two divine powers units full you can become invincable for
a short time.
   Hold R1 and hit the square button. This level will be the longest one yet.
Well go straight and finish off the three saracens, if you entered the
little yard go back
   and continue the way you previously followed,
go downstairs and kill the two desert saracens, open the door and go
straight,
   pick up the key lying on the boxes then take the stairs up,
open the box in front for an upgrade for your divine aura then ehead back
through the door
you came in, kill the two saracens and return to the small yard and go to
the other side of the yard,
   take the small staircase, there is a healing ointment in the box,
   anyways open the gate on the left and save use the checkpoint if you wish,
   kill the three saracens.
   The gate on the right will not open for now so go left, kill the saracen ,
   break the woods to open the way and head on.
   Go upstairs and take the key on the wall at the end of the way.
   Cutscene plays, after that head back and finish off the three saracens,
   the door that didn't open is now open head through it.
   Kill the three saracens and open the door on your left.
   Move in and read the glowing book on the table,
   then continue into the room and prepare to solve a puzzle:

   See the big wheels on the wall?
    You need to get three symbols in a line.
   Now read the sheet on your right, then all you need to do
is to get the three symbols displayed in the sheet in one line, simple isn't
it?
   Take a look below for solution:

   The valves on the right rotate the wheels.
   The right one rotates the outer and the inner wheels.
   The left one rotates the wheel in the middle.
   Get the three symbols displayed below in one line by doing as followed:

                                                           \____/
         /  \/  \                   \  |  /                /    \
         |  |   |                    \ | /                |      |
         |  |   |                     \|/                  \____/
         |  |   |   /                 /|\                    ||
                \__/                 / | \                ---||---
                                    /  |  \                  ||
                                       |
                                    ---|---
                                       |


   The M like symbol is located on the outer wheel,
the middle symbol is located on the inner wheel and the final symbol is
loacted
on the middle wheel. Take notice that there are two symbols like the final
symbol,
   you need to get the symbol with white background in the line.
Rotate the right wheel until the M like symbol and the middle symbol get in
on line,
   there is only one place they can get in one line.
Then rotate the left wheel and get the last symbol with the white background
in its place,
   puzzle solved.

   After solving the puzzle a door just outside of this room will unlock,
exit this building and prepare for battle as two elite saracens and a black
knight will atack you.
   After finishing them off pick up the "sword of black knight"
   then head towards the door to end the level.


                                                       END OF LEVEL

   ============================================
           O. On top of Jerusalem
   ============================================

   Head forth and kill the two elite saracens then head right and continue,
   one elie saracen and one saracen priest will come to play with you,
after you've done playing move on, there is a healing ointment in one of the
barrels.
   Kill the three elite saracens and take left,
   there are some arrows under the table, pick them up and head on,
pass through the gate and kill the elite saracen and the two saracens
priests,
   then pick up the "bearded axe" one of the priests drop.
   there is an ointment in one of the boxes.
Anyways head on, the gate will not open so head left and kill the saracen
priest
   and take the gate and go upstairs,
   save at the checkpoint then head left,
kill the two elite saracens and the saracen priest, hit the boxes on the
right to open the way and head on.
   Kill the irritating elite saracen then turn right
   and continue kill the two elite saracens on the way and move forth a bit,
   turn the saracen archer apart and head on.
Kill the elite saracen and the saracen priest then head downstairs to finish
the level.

                                                       END OF LEVEL

   ============================================
               P. Below Jerusalem
   ============================================

   Head forth and take the healing ointment in the box on the right if needed
   then go left and go downstairs,
   eliminate the elite saracen and go right,
   finish off the two elite saracens and continue downstairs,
kill th elite saracen and the saracen archer and take a left before going
through the corridor,
   take the glowing lever on the wall, then take the corridor.
You can't pass the water right now so go towatrds the lever in front and
pull it down,
   this will lower the water level, allowing you to pass.
   After you pull down the lever remember to hit the confirm button once more
to place the lever you take above the lever you pulled to prevent it from
comming up again.
   Take the stairs and go up the stairs at the other side.
   Now turn towards the lever, enter bow mode and shoot the lever.
This will rise the water level again, which is necessary if you wish to move
on.
   If you move down the corridor in front you will see what I mean.
   A little in front there is a waterfilled place,
   if the water level stays down you wont be able to pass,
   that's why you need to shoot the lever.
Continue down the corridor, there is a healing ointment on a shelf on the
left side of the corridor.
   When you exit the corridor two elite saracens will atack you,
   deal with them and move on, take the stairs and go up.
   Move forth a bit, finish off the three elite saracens.
   There is a healing ointment in one of the boxes.
   After finishing the elite saracens off continue the way,
   three more elite saracens plus a saracen priest will atack you,
   finish them off and open the only gate in front,
   a cutscene plats and after that the level ends.

                                                       END OF LEVEL

   ============================================
               Q. The lost city
   ============================================

   Move forth a bit and quickly enter the bow mode and finish off the
   two saracen bow masters on the roof of the building in front.
After that head on and a desert saracen will jump down from a rock in front
of you,
   deal with him then move on,
kill the two desert saracens but ignore the saracen bow master standing on
the rock above you,
   berak the door-like wall in front of you and head in,
kill the desert saracen and the elite desert saracen, pick up his key and
unlock the door.
   There is a healing ointment in one of the buckets on the right.
Anyways head through the door pick up the ointment in front if needed then
head on,
   eliminate the two desert saracens and use the checkpoint if you wish.
   Then head left, break one more of those wall-like doors and head in,
   deal with the two desert saracens and move on,
when you reach the room with the open door on your right don't head through
it just yet,
break the wall in front to find  a secret room and an upgrade for your
divine aura.
   Now head back and take the open door.
   Kill the desert saracen and the saracen bow master just a few steps from you
   and pick up the "saracen master bow" then continue down the path.
   Kill the desert saracen and ehad straight,
take the ointment in the bucket then head back and take the stairs on your
right.
   Eliminate the two desert saracens and the elite saracen on the
   way and at the end you will be challenged by a puzzle:

There are three symbol plates on the ground. Each plate contains three
symbols.
There are also three big triangles on the ground that rotate the symbol
plates.
   The right triangle rotates the right plate,
the middle triange rotates the upper plate and finally the left triangle
rotates the left plate.
All you need to do is to get the lion symbols carved in the symbol plates
face the door in front.
   Easy wasn't it?

   After solving the puzzle the door in front will open, granting you access.
   Move throgh and take care of the three desert saracens inside the head on,
   three elite desert saracens will challenge you, take care of them as well,
   then approach the wall-like door in the middle to end the level.

                                                       END OF LEVEL

   ============================================
           R. The treasury of Petra
   ============================================

   Immediatlly kill the two desert saracens,
   a cutscene plays then you have to take care of two more desert saracens.
   Then take the door they came from and go than any of the two ramps,
   it dosn't matter which one. Hej what are you doing here?
   Ask this quastion to the city knight before you kil him!
   There is also a desert saracen down here so deal with him as well.
There is a healing ointment in a bucket behind you, take it if needed then
proceed,
kill the city knight and the desert saracen then take the door they came in
from.
   Move a little bit forth to see the glowing "Sword of holy warrior",
   pick it up then go back and  turn left and go down the corridor,
kill the city knight and the archer, also take the healing ointment inside
the bucket near
   the door.
   Open the door, use the checkpoint if you wish then head on,
kill the city knight and move on. Kill the two city knights then head down
the stairs.
If you are wounded take the healing ointment inside the tomb just before the
stairs.
On your way down kil the lone city knight and continue downstairs and kill
the two city knights that challenge you.
   Open the door, kill the city knight and the knight,
   then just continue to end the level.

                                                      END OF LEVEL

   ============================================
     S. The treasury of Petra, countinued
   ============================================

   This is the shortest level of the game since it's a boss level.
   Go forth and open the door, kill the two city knights and the knight,
   a cutscene plays, after that get ready for a boss fight:

   ====================   ====================
   Boss: Hell knight       Boss: Black knight
   ====================   ====================

This boss fight is tough since you ahve to fight against two bosses at the
same time.
You should concider eleminating the black knight first because he atacks a
lot more
than the hell knight and he breaks you blocks, using the divine aura is of
course recommended.
   While invulnerable try dameging or rather killing the black knight.
   The hell knight will then be an easier match,
   but don't get carless just because he can't break your blocks.


=======================================================================================================================

   After you defeat the knights the door in front will open,
   go through it to finish the level.

                                                     END OF LEVEL


   ============================================
                T. This is hell
   ============================================

   Welcome to hell! Prepare to meet your doom!
   In this level you have a nice chance to kick some deamon butt, so get going.
   A few steps forth a total of six damned will atack you,
   show them what it means to be a knight of the temple tehn ehad on,
   four flying damned will begin to cast fireballs at you
   and three crowling damned will try to test your flesh,
   finish them off the move on, you don't want to stay here forever.
   Head across the bridge, kill the flying damned and the two crowling ones
   and a gate keeper will rise from the ground and seal the gate in front,
you cannot proceed unless you deal with him, slay him, this will unlock the
gate.
   move towards it and finish off the crowling and flying damned.
   Pass through the door, show the three flying damned and the two crowling
   ones a thing or two and head arcoss the bridge,
slay the two flying damned and the three crowling ones and the gate keeper
to allow
   you to pass.
Head through the door, save your progress at the checkpoint on the left side
of teh door,
   then head down the ramp.
Kill the crowling damned and the three flying ones then proceed through the
door in front,
   enter the bow mode and shoot the two flying damned at the other side.
After they fall head on, whait until the flames between the platforms to go
down then proceed
   or you'll get dameged.
   When you get to the dead end, hit the pillar on your right to make a bridge,
   move on the pillar and get to the other side,
   kill the crowling damned then head through the door on your right.
Kill the two flying damned and open the chest for an upgrade for the divine
shockwaves,
there is also a healing ointment on the ground, anyways head back through
the door and go straight
kill the crowling damned and move on, kill the crowling damned and the gate
keeper,
   continue on to end the level.

                                                      END OF LEVEL

   ============================================
         U. On the edge of the abyss
   ============================================

Go down the stairs, kill the four flying damned and the gate keeper to
unlock the door,
go through it, kill the two crowling damned, three flying ones and head down
the ramp.
   Go on and kill the crowling damned and the three flying ones,
   if you continue you will find a healing ointment.
   Anyways take the door kill the two flying damned and the two crowling ones
and the gate keeper then take the only door except the one you came in from
a copple
of four damned will atack you, finish them off and head on. Kill the flying
damned,
take the door and you will find a checkpoint, use it if you wish, then head
on.
   Wow! take it easy, six damned at the same time,
well this is how it's gonna be, finish them off then head on, kill the two
flying damend and the gate keeper.
   He will drop his sword, pick it up, it the "sword of eternal fire".
   After you pcik up the sword head across the bridge.
Head forth, open the door on the left for an upgrade for the divine fire
bolts,
get out of the room and eliminate the two crowling damned and send the
flying one back to hell,
   head on kill the two flying ones then head upstairs,
   continue and kill the last crowling damned in the level,
head on and you will see somthing glowing on the ground, pick it up, it's
the "cleaver",
   then just head left to finish the level.

                                                       END OF LEVEL

   ============================================
               V. Back to Belmont
   ============================================

   welcome back to where it all began, and here is where it all will end.
   Go forth and take left, a cutscene plays after that head over the bridge,
   the bridge breaks so there is no turning back now,
so continue the path and go right, after the cutscene kill the three
atacking demon creatures and head on.
   After a long cutscene kill the city knight,
the city knight commander and the black knight, you know what to do after
that.
   If you're hurt take the left path for a healing ointment.
   If you took the ointment then head back and continue the previous path.
   There is a checkpoint on the way, use it then head on, kill the four atacking
   demon creatures then take the left path, pick up the key on the door,
   then go pack and continue the way you were following.
   After the cutscene kill the two demon creatures
   and pick up the "spiked mace" on the ground near the dead monk.
Then go on and unlock the door with the key. Pick up the key lying on the
ground near the dead monk,
then head back to the door you picked up the key from, unlock it and gain
your reward,
   an upgrade for the divine shockwaves.
Backtrack to the dead monk you picked up the key from and continue
downstairs.
   Hey what's going on? Shouldn't you be in hell now?
   Say hello to your old friends who have returned from hell in a diffrent way.
   The ghosts of the evil monks have returned to stop you but all
   they are going to do is to go back to hell.
   Waste the four ghost monks after that don't let your guard down yet
   because you'll be atacked by five demon creatures.
The last of them drops the key for the gate in front, pick it up and unlock
the door,
   kill the three ghost monk and open the door in front,
   kill the ghost monk, after that the level is finished.

                                                        END OF LEVEL

   ============================================
            W. Belmont transformed
   ============================================

   Go forth then take left, kill the three ghost monks then head on,
   do not go left there's nothing but two demon creatures there.
Head straight, break the woods and go on. Cutscene and the way abck is
closed,
   the way forward is the only way left so go forth.
   Kill the two demon creatures, open the gate, head on,
   kill the three ghost monks and the two flying damned.
A healing ointment  glows on the ground in the little place, take it if
needed then head on.
   Take the stairs and go down.
   Kill the three ghost monks and continue.
   When you reach the dead end and don't know what to do
   take the little wooden platform leading to other platforms from the dead end,
   you cannot miss it. Two demon creatures will atack you, kill them,
   use the checkpoint then head on, open the gate and eliminate
   the three crowling damned and the two flying ones,
   then pick up the "sword of the saint" the head upstairs.
   Kill the three ghost monks and head on, pick up the arrows in
   front then go right kill the demon creature and continue,
   kill the two ghost monks and the crowling damned and continue the path.
Go right at the first junktion, there is an upgrade for the divine fire
bolts ,
   take it then go left, kill the ghost monk and go upstairs,
   take the gate on the right to finish the level.

                                                        END OF LEVEL

   ============================================
          X. The catacombs revisited
   ============================================

   Head right. The gate on the left will not open so head on,
   there is a healing ointment on the left side.
   Continue and send the three ghost monks back to hell.
   After that head on and the wooden platform on the left,
   kill the three ghost monks and head on.
   Open the door, eliminate the three ghost city knights, go through the gate,
   kill the two ghost city knights.
   Do not go right as there is nothing but enemies awaiting you.
   Head left instead, kill the ghost city knight and open the gate,
use the checkpoint if you wish then head on, kill the three ghost city
knighst,
   the creature and the demon and head on, you're unstopable!
Take the second path on the left and you will come to another hall just like
the one you just left.
   Head straight and take the path in front.
   Kill the two ghost city knights and the demon, take left
   and a bit forth you will see the greatest axe of the game,
   the "double bladed battle axe".
   After geting this cool weapon head back the way you came,
   take care of the demon and the creature,
   take the middle corridor, kill the demon and take the door at
   the end of the corridor to end the level.

                                                        END OF LEVEL

   ============================================
          Y. The collapsing monastry
   ============================================

   We are now in the monastry of evil!
   To start head forth and take the door eliminate the demon then head on.
   The hallway in front leads to a locked door, you need to find the key.
   So go right, take out the two demons, pick up the key one of them drops
   then backtrack to the locked door.
Before you backtrack you can pick up a healing ointment under the table at
the dead end where
   you faced the demons.
   Anyway unlock the door with the key and head upstairs.
   Kill the demon and the two ghost city knights.
   The door to the left is locked with a puzzle so ignore it for now.
Take the ointment in the barrel just before the stairs if you need it then
head up the stairs.
   Eliminate the ghost city knight and head on.
As you come to a hallway conecting the stairs leading up and the stairs you
are
   carrently climbing you will see a door, take it.
   Inside you will face three ghost city knights,
   kill them and one of them will drop a key.
Pick it up, also break the box at the far end of the room for the "hooked
mace".
Go back to the hallway and head up, you are now in the library of the
monastry,
   kill the two ghost city knighst, take the healing ointment in the barrel to
the right if needed then unlock the only door with the key you picked up and
head through.
   Head upstairs, kill the ghost city knight and proceed to the next room,
take care of the two city knights and the city knight commander then get
ready to solve a puzzle:

The light-boll kept inside the forcefield of the pentagram is what you need
to unlock the door in the basement.
As you see there are purple flames coming out of the each of the corners of
the pentagram,
   if you aproach the flames you will hear a sound.
   All you need to do is to put out the flames in the right order,
   if you put one in wrong order the flames will be reset.
   Put out the flames in the order shown below:


                            2

                    3              4


                        5       1



After solving the puzzle a cutscene will play and the locked door will be
open,
   so backtrack to the basement,
one city knight and two city knight commanders will atack you in the library
so be on guard! A
   lone city knight will appear in front of the door, take care of him and
   head through the door to finish the level.

                                                          END OF LEVEL

   ============================================
              Z. Belmont possessed
   ============================================

   As usual you have no way but forth, so get moving!
   A bit forth a flying damned and a crowling one will atack you,
   take them out and head on.
Another pair of a flying and a crowling damned will irritate you, so deal
with them!
Continue after finishing the damned and finish off two other flying and two
crowling damned, head on,
   kill the ghost monk and the demon creature then take the left path.
   Kill the flying damned and the two crowling ones.
   Ahead are a demon and flying damned, you know what to do.
There is a healing ointment in one of the barrels, take it, I know you need
it.
A bit forth you will see the glowing "sword of Beelzebub" on the ground,
take it, there is no chance
   you can miss it. After picking the sword up take the only door available.
   Be sure to checkpoint because things are going to get tough.
After checkpointing head on kill the ghost city knight commander and ehad
downstairs.
   Eliminate the two city knight commanders and say hello to a black knight.
After geting ride of all of them take the healing ointment somewhere on the
ground,
   there are also some arrows in one of the barrels.
   It seems that the hole in the wall is the only way out so take it.
   Kill the two demons blocking the way and the flying damned and move on,
   kill the ghost archer and the city knight commander, head on,
   kill the three demons and take the door to
   put an end to the level.

                                                           END OF LEVEL

   ============================================
              XX. The end is near
   ============================================

   Jap! The end is near so get moving!
Kill the two flying damned, the demon and the crowling damned tehn take the
left path.
Eliminate the demon, the flying and crowling damned ones, take the stairs
and go up.
   Kill the crowling damned, take the stairs on the left.
Take out the black knight first, then the two flying damend and the crowling
one.
   After finishing the foes off take the door.
Here is a bit tough. You will be atacked by five flying damned and a
crowling one and a demon.
Finish them off then head straight from the door you came, pick up the
"grand master's sword".
   If you take the stairs to the right from the door you came you'll see your
   path is blocked with a huge gate, you must find a way to open it.
   So take the stairs to the right (from the door) of the place where
   to picked up the sword. Go up and open the door.
   Kill the executioner, then rotate the levers.
   A cutscene plays and after taht the huge gate is open,
   backtrack to the gate to end the level.

                                                            END OF LEVEL

   ============================================
       YY. The end is near, continued
   ============================================

   This is a short level and also a straight forward one.
Take the stairs and go up, kill the two flying damned and the three crowling
ones
and head on. When you go up the stairs concider eliminating the black knight
first,
then take out the two crowling damned and the three flying ones and pick up
the key.
Unlock the door to the left and head through, kill the crowling damned and
head left.
Continue on and take out the three crowling damned and the three flying ones
as you proceed.
   Go through the only door in front.
   Kill the black knight, the two crowling damned and the flying ones,
   head up the long staircase and when you reach the door
   hit the confirm button to finish the level.

                                                            END OF LEVEL

   ============================================
        ZZ. Evil in the house of God
   ============================================

Finally the creature we have been fighting for so long will stand before us
and he will pay,
   he will definitely pay!
   As soon as the level starts a cutscene will play.
After that equip the double bladed battle axe and head straight for the
giant demon in front,
   four Windmill death from above special atacks will finish him off.
   After that that it's time to finish off the bishop himself:

   ====================
      Boss: Bishop
   ====================

   first it's better to use the mace, i already
   used the double bladed battle axe,but i found the
   hooked mace more useful.
   Then try to kill the firdt demon using windmill death
   from above and blocking him immediately until he push
   you back the go far and continue until his death.
   "first i should tell to keep the distance to bishop in
   left of him where the pillar is for all demons the
   after you killed every demon and the forcefield
   disappeared use windmill death from above as the last
   hit (from 3 hits) contacts bishop,this causes him more
   damage, of course you should continue untill all
   demons were killed."

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   then the GHOST one : use 360 degree swip and then
   windmill death from above attack to kill him soon,then
   from the place i told hit the bishop.

------------------------------------------------------------------------------------------
   the RED KNIGHT: use what told on ghost knight.

------------------------------------------------------------------------------------------
   the HELLISH DEMONS: you can use 360 degree swip to
   throw them on the ground and use any attack ,i
   recommand (windmill death from above) to kill them
   immediately.

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