James Bond 007: Everything Or Nothing - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for James Bond 007: Everything Or Nothing - Strategy Guide (Page 01).
ORIGINAL FAQ DATE: Sunday, February 29th, 2004
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[-----------------]
[ FAQ/Walkthrough ]
[-----------------]
Author : JPaterson
Platform : Microsoft Xbox
Last Updated : April 10th, 2004
Version : 1.03
E-Mail : == See "[A] Contact Information" ==
Website :
GameFAQS CRP :
===============================================================================
UPDATE & REVISION HISTORY
Apr. 10th, 2004 (v1.03)
- New Platinum strategies sent in for "A Simple Exchange" and "An Old Friend".
Updated contact information.
Apr. 1st, 2004 (v1.02)
- Correct information in the Questions & Answers section.
Mar. 18th, 2004 (v1.01)
- Added new platinum strategy for "The Final Card" that was sent in to me.
Also added a new website to the "Where This FAQ May Be Found" section.
Mar. 17th, 2004 (v1.00)
- Fixed the strategy for getting the Platinum medal in the Kiss Kiss Club
mission. Added new section, "Game Vitals", found at end of guide.
Mar. 15th, 2004
- Changed the look of the "Other FAQs Written" section again, because the last
changed I made look terrible. One of these days I'll find one that makes me
happy! Shaved off a bit of excess text.
Mar. 14th, 2004
- Changed the order of the FAQ vitals at the top of FAQ; altered the look of
the "Contact Information" section.
Mar. 11th, 2004
- Changed the layout of the "Other FAQs Written" section.
Mar. 9th, 2004
- Changed ASCII to something more readable.
Mar. 6th, 2004
- Added "Questions & Answers" section.
Mar. 5th, 2004
- Updated contact information; added ASCII art. Re-did the layout, again, so
that all the copyright, contact and miscellaneous stuff is at the bottom of
the FAQ.
Mar. 3rd, 2004
- Added a couple Platinum Medal strategies sent in by various readers.
Mar. 2nd, 2004 (Final)
- Completed the rest of the missions, so every mission is now done. Enjoy the
guide. I hope it helps you out, as Everything or Nothing can go from
extremely easy to "god-damn-it-i-want-to-throw-this-damn-controller-out-the
****ing-window" difficult. Feel free to send me stuff if you like.
Mar. 1st, 2004 (v0.2)
- Completed many more mission walkthroughs, as well as the multiplayer section.
Three missions left!
Feb. 29th, 2004 (v0.1)
- Started guide. Got some sections done, including a few mission walkthroughs.
I've already beaten the game once, so I added all the unlockables and how to
acquire them.
===============================================================================
Table of Contents
[1] Guide Introduction
[2] Basics
[3] Characters
[4] Around the Globe
[5] Weapons
[6] Gadgets
[7] Walkthrough
[7.1] Ground Zero
[7.2] MI6 Training
[7.3] A Long Way Down
[7.4] Train Chase
[7.5] An Old Friend
[7.6] Sand Storm
[7.7] MI6 Interlude
[7.8] Serena St. Germaine
[7.9] Vertigo
[7.10] The Ruined Tower
[7.11] Death of an Agent
[7.12] A Show of Force
[7.13] MI6 Interlude
[7.14] Mardi Gras Mayhem
[7.15] The Kiss Kiss Club
[7.16] Underworld
[7.17] Death's Door
[7.18] Battle in the Big Easy
[7.19] Faded Splendor
[7.20] The Machinery of Evil
[7.21] The Pontchartrain Bridge
[7.22] MI6 Interlude
[7.23] A Simple Exchange
[7.24] Red Line
[7.25] Ambushed
[7.26] The High Road
[7.27] Diavolo's Plan
[7.28] The Platinum War
[7.29] Dangerous Descent
[7.30] Red Underground
[7.31] The Final Card
[7.32] Everything or Nothing
[7.33] Rewards
[8] Bond Moments
[9] Multiplayer
[10] Unlockables
[11] Questions & Answers
[A] Contact Information
[B] Webmaster Information
[C] Where This FAQ May be Found
[D] Other FAQs Written
[E] Game Vitals
[F] James Bond 007: Everything or Nothing Copyright Information
===============================================================================
|-----------------------------------------------------------------------------|
| [1] Guide Introduction |
|-----------------------------------------------------------------------------|
Welcome to my unofficial FAQ/strategy guide. This FAQ will help you get
through the story mode, as well as provide information on the multiplayer
portion of the game. You'll also find a complete listing of Bond Moments, and
the unlockables you can, erm, unlock.
===============================================================================
|-----------------------------------------------------------------------------|
| [2] Basics |
|-----------------------------------------------------------------------------|
Controlling the game is very simple.
When you're controlling James Bond...
----------------------------------------------------------------
BUTTON | ACTION
----------------------------------------------------------------
Left Stick : Move James Bond in desired direction
Right Stick : Camera adjust/look/aim
Left Trigger : Target Lock/Next Target/Bring up Sniper Scope
Right Trigger : Fire weapon
D-PAD LEFT/RIGHT : Activate Inventory/Bond Sense
D-PAD UP : Next Gadget
D-PAD DOWN : Next Weapon
D-PAD UP/DOWN : Zoom when using Sniper Scope
Y : Left punch
X : Right punch
B : Dive
A : Action
Black : Wall Cover/Turn Around (while rappeling)
White : Crouch
Start : Pause
Back : Thermovision on/off
********************
When you're controlling a vehicle (general controls)...
----------------------------------------------------------------
BUTTON | ACTION
----------------------------------------------------------------
Right Trigger : Accelerate
Left Trigger : Normal brake/reverse
B : Handbrake
A : Fire weapon
X : Use gadget (acid slick, etc.)
Y : Enter or exit vehicle/action when outside
Left Stick : Steer/Control Bond (outside vehicle)
D-PAD LEFT/RIGHT : Next weapon
Black : Next weapon
Right Stick DOWN : Look back
D-PAD UP : Cycle camera
White : Toggle Map (corner, fullscreen, none)
Start : Pause
====================================
=== Helicopter Specific Controls ===
====================================
Left Stick UP/DOWN : Alter altitude
====================================
=== Motorcycle Specific Controls ===
====================================
Right Trigger + B : Burnout
Right Trigger + Left Stick DOWN : Wheelie
==============================
=== Tank Specific Controls ===
==============================
B : 180 turn
Right Stick UP : Raise/lower cannon
Right Stick LEFT/RIGHT : Rotate cannon
Right Stick PUSH : Center cannon
============================
=== RC Specific Controls ===
============================
X : Self destruct
===============================================================================
|-----------------------------------------------------------------------------|
| [3] Characters |
|-----------------------------------------------------------------------------|
James Bond
The world's greatest secret agent, James Bond is an excellent marksman, an
exceptional driver, and a consummate gentleman. 007 can be your greatest
ally or your most dangerous foe.
Voiced by: Pierce Brosnan
Nikolai Diavolo
Diavolo is more than merely a former KGB officer disillusioned by the
Westernization of his homeland. The prodigy of 007's nemesis Max Zorin,
Diavolo was groomed to carry Zorin's plans to their natural conclusion---
namely, world domination.
Voiced by: Willem Dafoe
Serena St. Germaine
This American geologist possesses both brains and beauty. Her knowledge of
the villages of South America proves to be an asset to 007, and her expert
ability as a helicopter pilot may come in handy at the opportune time.
Voiced by: Shannon Elizabeth
Dr. Katya Nadanova
A brilliant scientist, Nadanova has exceptional credentials for the overseer
of Oxford University's top secret nanotech project. Her intelligence is
only matched by her beauty. After she is kidnapped Bond is assigned to
rescue her and the stolen nanotech she helped create, but Dr. Nadanova may
have some surprises in store for 007...
Voiced by: Heidi Klum
Agent Mya Starling
An NSA agent operating undercover as a nightclub chanteuse, Starling's home
base is in Louisiana and her mission is to investigate Diavolo's activities
in New Orleans. Her impeccable intel, not to mention her many other
talents, are of great use to 007.
Voiced by: Mya
Jaws
The long standing rivalry continues between Bond and his nemesis, Jaws. A
formidable hitman, Jaws is eager to cross paths with 007 once again and
finally defeat his arch enemy.
Voiced by: Richard Kiel
Q
The MI6 quartermaster, Q is in charge of creating and distributing all the
weapons, vehicles, and gadgets assigned to 007 agents. A skilled inventor
of covert equipment, Q is often irritated with 007's lack of respect for his
creations.
Voiced by: John Cleese
M
As the head of MI6, M is responsible for all operations and agents. As
Bond's boss, she is a consummate taskmaster who often dispenses crucial
information and advice.
Voiced by: Judi Dench
Ms. Nagai
Ms. Nagai's skills with weaponry and technology make her highly qualified in
her role as Q's assistant in the Q-Lab. Her expert knowledge of nano-
technology will be indispensable to Bond on this mission.
Voiced by: Misaki Ito
Descriptions taken from manual.
Links will take you to that actor's filmography at the Internet Movie Database.
===============================================================================
|-----------------------------------------------------------------------------|
| [4] Around the Globe |
|-----------------------------------------------------------------------------|
Throughout the game, you will travel to four different locations throughout the
world.
Egypt
James Bond 007: Everything or Nothing opens with a mission deep within the
Sahara Desert. After sabotaging a secret facility, Bond uses his daring to
board a train careening through the archeological wonders of the expansive
Egyptian desert.
Peru
In the town of Puerto Viejo, an American geologist's research on platinum
reserves becomes a vital clue for Bond. After joining forces with 007, the
two infiltrate a luxurious private estate on the outskirts of the Peruvian
village.
New Orleans
In partnership with Mya Starling, an NSA operative, Bond gets to the bottom
of his mission's Louisiana connection. While there, he pays a visit to a
sultry nightclub and an antiquated Creole plantation.
Moscow
In the Russian capital of Moscow, James Bond 007: Everything or Nothing
comes to its dramatic finale. Bond must act quickly to prevent Diavolo from
turning Moscow's Red Square into the testing grounds for his new world
order.
Descriptions taken from manual.
===============================================================================
|-----------------------------------------------------------------------------|
| [5] Weapons |
|-----------------------------------------------------------------------------|
AK-74
AT-420
Desert Eagle
MP5K
P99 (optional silencer)
SIG 552
Sleeper Dart
SPAS-12
===============================================================================
|-----------------------------------------------------------------------------|
| [6] Gadgets |
|-----------------------------------------------------------------------------|
EMP Grenade
Frag Grenade
Network Tap
Q-Cloak
Q-Spider
Q-Spider Dart
Q-Spider Explosive
Q-Spider Nano
Rappel Gun
RC Car
Sleeper Dart
Strobe Grenade
Thermovision
===============================================================================
|-----------------------------------------------------------------------------|
| [7] Walkthrough |
|-----------------------------------------------------------------------------|
The walkthrough is written for the middle of the road difficulty, Agent. This
mode is the normal mode. However, I've also listed the requirement for getting
the Platinum medal at the end of a level's walkthrough. I chose Agent because,
as I said, it's the middle of the road. Operative mode is the same, except
enemies are easier, the time limit is higher and ammo is more plentiful, and 00
Agent mode gives you less of a time limit, less ammo, and more challenging
enemies. The benefit to playing on 00 Agent mode, however, is that you can
unlock the Platinum Medal objective for a future play through. While the
walkthrough doesn't specifically cover the 00 Agent difficulty, I have listed
what the Platinum Medal objective is and how to best do it.
Since this guide is written on Agent mode, there will be differences in enemy
placement. For example, in the mission "An Old Friend", one of the cars holds
two enemies who patrol on Agent mode. On 00 Agent, that car holds three.
|-----------------------------------------------------------------------------|
| [7.1] Ground Zero |
|-----------------------------------------------------------------------------|
Score for Gold : 75000
Bond Moments : 2
Objectives : Retrieve nuclear device
Obtain a rocket launcher
Destroy the hover jet
Escape through wall
As the game begins, you will be behind a pillar. Use wall cover, and pick off
as many enemies as you can before you leave the starting place. You should be
able to get at least five. Once the fighting dies down a little, leave the
area and head out to the main part of the courtyard. There is an armor in
front of the first crate on your left as you leave.
In the courtyard, concentrate on the nearest enemies, but be sure to kill every
single person, as it'll make your life easier in a little bit. When everybody
is dead, head to the briefcase; it's located on the ground in a "circle" of
steel and wood crates. Walk to it and press A to pick it up. As you pick it
up, a man comes from the door across from you, and a rocket toting henchmen
will show up above you. Forget the guy on the ground; kill the one with the
rocket, as he's much more dangerous. Once he's dead, rappel up the wall to get
to his position instead of taking the stairs, giving you a Bond Moment. At the
top, grab the rocket launcher and some rockets, then head through the sliding
door on your right.
As you walk down the hall, a cutscene will show a jet outside. It'll blast the
windows. Move to the middle window, where there is no concrete, and take aim
at the jet. Three blasts from the rocket launcher will take it down. By
shooting from the middle area, you lessen the chance of one of your rockets
blowing up inside, damaging you. Once the jet is down, back up and crouch, but
don't leave this hall. Reload your rocket launcher. Head back up, and you'll
see two vehicles have appeared, each with a gunner who is firing at you.
Target them, and destroy them. Two rocket blasts are required for each
vehicle. When they're both destroyed, switch to a gun and pick off all the
soldiers. When the firing dies down, head back to the mini room where the
rocket launcher was, grab the armor if needed, and rappel back down the wall.
Once on the ground, head immediately forward and to the left, and look up. You
will see two soldiers about to rappel down the wall. Kill them before they get
halfway to the ground, and you'll get the second (and final) Bond Moment. As
you make your way to them, a large AA gun will rise up, and start firing. Just
ignore it (you will take damage, but don't worry) and focus on those soldiers
rappeling. After getting the Bond Moment, turn around, and head to the hole in
the wall that the jet made. As you get close to the wall, the game will take
over, and the mission ends.
Platinum Objective - Receive less than 500 damage
This is fairly easy to do. Just take your time through the level, and when you
get to the end, destroy the two APCs, rappel down, and just run for the wall.
If you don't get stuck on anything, you'll get to the wall and take less than
100 damage in total.
|-----------------------------------------------------------------------------|
| [7.2] MI6 Training |
|-----------------------------------------------------------------------------|
Score for Gold : N/A
Bond Moments : N/A
Objectives : Combat: Hand-to-Hand
Gadget: Rappel
Combat: Crouching
Bond Sense: Targeting objects
Combat: Wall cover
Combat: Sniper Rifle
Gadget: Q-Spider
Exit training
This mission is very straightforward, it doesn't need a walkthrough. Just
follow the on-screen instructions to complete the different tasks. As the name
of the mission says, it is just a training level.
|-----------------------------------------------------------------------------|
| [7.3] A Long Way Down |
|-----------------------------------------------------------------------------|
Score for Gold : 90000
Bond Moments : 5
Objectives : Find Doctor Nadanova
Drop explosive into vent
Rappel off building edge
Shut off flame vents
After the cutscene in which Bond plants an explosive, you'll find yourself
hanging alongside a building. You must rappel down to the floor. As you are
working your way down the building, avoid the flames, as they will damage you.
Once you hit the ground, you'll see a brief cutscene. Immediately head to your
left and kill the soldier before he takes cover behind the console. Continue
into the tunnel. At the end of the tunnel on the right side is a switch. Use
it to cause vents in the ground to shoot off steam, stunning the soldiers who
are standing there. This will net you a Bond Moment. Kill them, then turn
around and head the way you came. Get out your rappel, and look up to the
building to the right. Rappel up and kill the soldier to your right, snatching
the Dragunov sniper rifle, as well as a Bond Moment. Rappel back down.
Head back towards the tunnel, and make your way to the pipe that's spitting out
steam. Walk up to it and press A to drop the explosive into the opening. Now
turn around and head to the hole in the wall and jump off. As you rappel down
the side of the building, you'll have to kill a few soldiers. Soon, you'll be
on a small platform with some fire. Jump off the end of this platform to
continue your descent.
As you head down, a ledge below you will explode. Land on this ledge, and turn
around quickly so you don't get attacked by the soldier. Kill him, then kill
the other soldier in the room. Head to the far right end of the room, approach
the table to your left, and press to A to tip the table over, giving you cover
from a couple of soldiers who are about to attack, as well as a Bond Moment.
Kill the two soldiers, and if you want, head to the direct opposite of the room
and pick up the AT-420 rocket launcher, then return to where you entered the
room, jump off the ledge, and keep rappeling.
At the next level, your path will be blocked off by flames. Turn to your left
and be prepared to kill the soldier who comes after you. Enter the room to
your left, and grab the armor by the left hand crates if you need it. Continue
to the right, around more crates, and you'll wind up outside. Immediately run
to the left of the middle structure and kill the soldier before he takes cover
behind the crate. Before killing the other two soldiers, turn around back to
where you started from, and use the switch to your right to turn on the steam,
stunning them. Now go back and kill them. When they're dead, turn to right,
facing across from where the soldiers attacked, and press A near the switch to
shut off the vent system. As soon as you do this, a couple soldiers will
rappel down and attack. Make sure to kill the one carrying the rocket launcher
first; he'll come out of the burning room.
Once the soldiers are dead, make your way back through the burning room. You
will have to contend with some soldiers first. Activate your Bond Sense, and
target one of the panels on the ceiling. Make sure a soldier is underneath,
and fire at the panel. It will cause the roof to come crashing down on that
soldier, giving you a Bond Moment. Exit the burning room and jump off the
ledge that is now open to you. Once you reach the bottom, a cutscene takes
over, and your mission is done.
Platinum Objective - Complete mission in 3:30
This is simple. Ignore everything but the main objectives. Don't worry about
the Bond Moments, just plow through the level. Only kill who you have to, and
don't worry about mopping up. If you get to the flame vents in less than one
minute, you're good to go.
|-----------------------------------------------------------------------------|
| [7.4] Train Chase |
|-----------------------------------------------------------------------------|
Score for Gold : 150000
Bond Moments : 3
Objectives : Find Doctor Nadanova
Catch up to the train
Get underneath the train
You have two choices for this mission; the Porsche or the Daytona motorcycle.
Take the motorcycle if you're going for the Platinum medal; otherwise take the
Porsche.
From the starting point, head straight and take the left path. A few feet and
Bond will activate a device, turning off the cloak of the Porsche. Get to the
driver's side of the car and press Y to enter the vehicle. Once behind the
wheel, drive straight through the flames and follow the path. Smash through
the glass doors. Once outside, use your missiles on the gate that's closing so
you can get through.
Once outside of the base, follow the road. When you get to a fork, take either
the left or right path; whatever you like. Soon you will be attacked by three
jeeps; kill them and enter the tunnel. As you come to the exit, drive to the
left, up the ramp in the mountain, and follow the path. You will soon land on
concrete, and two motorcycles will attack you. Dispose of them and continue
following the dirt path. Eventually you will come to a bridge, and before you
get to it, you'll see a helicopter ascend. Shoot the chopper with two missiles
before jumping the bridge, and you'll be awarded your first Bond Moment.
Once back on the ground, keep driving, and you'll enter a temple area. As you
make your way inside, you'll see pillars to the left of the road collapsing.
Take this path, and use the ramp to jump over the fallen pillar. If your
landing is good (meaning you don't start bouncing around), you'll get your
second Bond Moment. Keep going through the temple until you emerge, where you
will see the train speeding along on the right of the screen. Stick close to
the train. Try to avoid the train's missiles as best you can, and make sure
you avoid the craters they leave, as they'll cause your car to bounce around.
Eventually you'll see a ramp that will let you jump from the desert floor to
the tracks. Take this ramp, and you'll be awarded with the third and final
Bond Moment. Keep following the train, shooting at the soldiers and turrets on
the back of it. Eventually, the ground in between the tracks will give way,
allowing you enough room to get under the train. Keep going, and once you've
got underneath, a cutscene will take over, ending the mission. Try not to lose
too much health, because whatever you have at the end of this mission is what
you'll start the next mission with.
If you miss the ramp, then keep the following the path to the left and it'll
eventually put you on the tracks. You'll have to contend with more missiles
and craters, though, so try to get the ramp.
If you choose to use the motorcycle, the beginning is a little different, but
you'll wind up on the road where you shoot the helicopter. After hopping on
the bike, follow the catwalk until you come to a ramp. If you have enough
speed to hit the roof, you'll fall through a pane of glass onto the catwalk,
otherwise you'll jump through a window and land on the catwalk immediately.
Drive through the fire, through the doors, and out the glass window and you'll
land on the road. Follow the path upwards, and you'll find yourself on the
tracks, following the train. Some rockets from the train will destroy the
tracks behind it, causing you to drop to the dirt below. Keep following the
path, and you'll end up at the spot where the two motorcycles start chasing
you. Now just continue as if you were driving the Porsche.
Platinum Objective - Complete mission in 3:00
Again, fairly easy. Use the motorcycle, and just plow your way through the
level. Forget the Bond Moments. When it comes time to get to the train, use
the ramp (the Bond Moment ramp), as it'll save you a ton of time.
|-----------------------------------------------------------------------------|
| [7.5] An Old Friend |
|-----------------------------------------------------------------------------|
Score for Gold : 125000
Bond Moments : 4
Objectives : Find Doctor Nadanova
Destroy 6 missile launch computers
Defeat Jaws
As the mission begins, watch the soldier on the right who is walking back and
forth. When he gets close to you, wait for him to turn around, and as soon as
he does, head to the closest soldier on your left by crouching and getting
close, then pressing X or Y to kill him silently. When he's down, walk toward
the next soldier, and do the same thing. If you did it right, the patrolling
soldier should be almost at the end of the cab, so pull out your Desert Eagle
and shoot him twice. Destroy all the six computer screens in here to complete
your objective, and make your way to the next car. If you killed all three
soldiers without being seen, you'll be awarded the first Bond Moment when you
get to the next car.
In the second car, you'll see two soldiers; one ahead of you patrolling and
walking to the left, and one stationary to your right. Crouch and sneak up
behind the one on the right, and silently kill him. Grab the armor if needbe,
and pick up the wrench. Keeping crouched, walk to the left of the missile, as
if you were following the soldier. When he stops to turn, throw the wrench at
him, knocking him out. If you got rid of them both without being seen, then
you'll receive your second Bond Moment as you enter the third car.
In the third car, you'll be behind a stack of crates, and a soldier will be
walking to the left. Quickly run up behind him (while remaining crouched) and
silently kill him. Make your way around the crates until you can see a second
soldier through a gap in the crates. Wait until he starts walking toward you,
then head down, sticking to the crates. When he turns his back to head the
other way, sneak up and kill him. If you kill the two of them without being
seen, you'll earn the third Bond Moment as you enter the fourth car.
In the fourth car, there will be a soldier walking away from you on the left
path. Sneak up and kill him silently before he gets past the crate. Once he's
down, sneak up on the soldier using the terminal and silently kill him. If you
killed the two of them without being detected, you'll be awarded the fourth and
final Bond Moment when you enter the fifth car.
In the fifth car, the lights are out, so activate your thermovision by
pressing BACK. They know you're here, so you don't have to worry about being
stealthy anymore. Kill the soldier who shows up almost immediately with the
Desert Eagle, as it can usually kill with one shot. There are three soldiers
spread throughout the room. Once they are dead, get the armor that is hidden
in front of the crate where the first soldier popped out from, then head into
the doors to get to the sixth and final car.
You saw your old arch nemesis, Jaws. He tosses you aside like you were made of
paper, then he'll pull apart two columns. From your starting point, hide
behind one of the columns so that you can avoid the columns that Jaws throws at
you. Once he's thrown both of them, run toward him. To kill him, you must
line him up so that he'll fall back into one of the pillars of electricity
after you do a one-two-three hit combo. Do this two times, and Jaws will be
finished and your mission will be over. Don't bother with any weapons, because
they have no effect. If you manage to let Jaws rush you and get to the other
side of the room, he'll destroy those columns (the ones you hid behind) in an
attempt to kill you. Since you can't hide behind anything, watch for when he
throws them, and as soon as it leaves his hands, roll to the side.
Platinum Objective - Receive no damage
After dispatching the three soldiers in the first car crouch and make your way
into the second car. There will be a far away guard patrolling to the left, a
guard walking away from you in the middle, and a stationary guard to your
right. Immediately after entering the room move to the right hugging the wall
and wait behind the stationary guard until the middle guard walks to the right
behind a wall. Go up an stealth kill the stationary guard. At this point the
middle guard will be "alerted" and will go see what's going on. The far away
guard isn't a problem yet since he doesn't know what's happening yet. So,
immediately after stealth killing the stationary guard crouch to the left of
the desk type structure he was standing in front of. The middle guard will run
around the right side and check on the dead soldier. You have to be quick to
walk around the desk structure and stealth kill him, otherwise he'll find you.
Now the far away guard is "alerted" and will investigate what's going on. You
have two choices: shoot him dead, or wait for him to come to investigate the
bodies and dispatch him the same way you took care of the middle guard.
** Platinum strategy sent in by MrSelfDestruct.
@@@@@@@@@@@@@@
Alternate platinum objective.
(note that the person submitting this was playing the GameCube version, and as
such, he has listed the GameCube controls)
First of all I recommend using themovision the entire time.
You start out crouching behind a crate, just wait here until the soldier on the
right turns away from you. Walk crouching up behind the guard on the left and
silently kill him. Then do the same to the stationary guard in the middle.
Then continue to crouch-walk toward the third soldier, who should still be
walking away from you. Just as he turns around you can stand up and run to him
and press X and Y, and he'll die immediately. This will keep backup guards
from running in. Destroy all the necessary omputers in the room.
You should have 9 Desert Eagle shots. Switch to this gun, and in the next room
run in at an angle to the right. There are 3 guards in this room. Immediately
shoot the guard to the right and crouch behind his cubicle. Then take out the
other two guards quickly, before the realize what's happening. I could do this
successfully 90% of the time.
In the next room remain holding the Desert Eagle, and crouch. As you enter the
door a guard will be patrolling the room, walking away from you. Walk up
behind him and choke him silently. Then run around to the right, and hug the
line of boxes that will now be on your left. You should see another guard
patrolling coming towards you, just lean around the corner and shoot him, it
should only take one shot. Again, this will keep 3 backup guards from coming
into the room, and will earn you another Bond moment.
Switch to your SIG-552 (you should have a bunch of this ammo by now). The next
room just come in shooting. There's a long piece of machinery down the center
of the room, and as you enter there will be a single guard in to the left near
you. Run in and kill him quickly, then follow his path and you'll see two more
guards. They won't have time to react if you just run towards them shooting.
I never took any damage in this room. If you don't kill them quickly enough,
they'll call in a fourth guard, so just run and gun.
The next room has the most enemies and is therefore the hardest. When you
enter there is a guard to the right of center. Kill him quickly and
immediately hide behind the rightmost giant canister right in front of you.
You will now have to take out all the guards in the room from this position.
Just be careful that you never try to shoot while you're being shot at. This
will get you hit, and you'll lose the platinum. Just wait for them to run to
the center of the screen, either charging at you or gathering ammo, and you'll
be able to take them out no sweat.
To avoid damage defeating Jaws is relatively easy. He immediately goes for a
pillar and yanks it up. Hide behind the closest pillar, and as soon as he
throws it and hits the pillar you're behind, run around it, and use an X X Y
combination to knock him backwards into the electricity, as many times as you
need to until he's under it. Once he hits the beam you need to dive off the
metal platform around him, or you'll get shocked too. Then just repeat this
two more times and he's done, quickly and easily. Watch out for when he
charges, just dive around him. Turns out, I think, that you can take damage
fighing Jaws and still get the platinum, but just in case, you might as well
try it.
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