Hobbit, The - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Hobbit, The - Strategy Guide (Page 03).
Jump onto the lift you see rotating. Down below you'll see the control box for the dwarf lift you are supposed to start but, what's this? It's broken! Now how about that. Well, time to scat! Get the broken box and the chest, then back up the lift and jump on a chain that wasn't there before. Jump across the chains. You've been here before, but just follow the blue CP. Kill the goblin and snake and off to the left is a chest. Get all the CP and then place the key you just found in the control box. Does anyone besides me think that "mugg-lift" has any correlation to "face-lift?" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 495 Silver Pennies, 1266 Courage Points, 12 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now jump onto the lift as it comes around and get that blue CP underneath it. Stay on it long enough to get the pink CP at the very top. Then down. Drat. We need another key. Head on to the left. In this area is a goblin and a key. One other thing, there are pots all around this room, they contain little treasures so break them all. They are only little pots. When you have all the pots and boxes, save. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 505 Silver Pennies, 1404 Courage Points, 12 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now go back to the lift and place the key in the golden box. It starts the Grit-lift. Hop on and ride it to get the first two or three blue CP, then jump down to the left, climb down the ladder, watch out for runaway mine cars, jump across the tracks, grab the pink CP and scram back up the ladder and catch another one of the platforms on the lift coming by. Phew! All that for a little pink CP? Oh well. If you like riding ski lifts, then you just might enjoy this ride too because it's BORING! Aside from watching Bilbo flip is sword around, trying to hang off the edges, and jump the entire time you are riding, other fun and engaging activities include Ooooooh, trying to center the rope so it's facing directly into the camera! What fun! When you finally reach the end, turn right and jump across the gap to the platforms going clockwise around that large column. Around it you'll find a white CP. You may wish to pole-jump back to where the lift is. Then keep following the wooden platforms down to the ladder! Get the box by the ladder. Then up and kill the two goblins. Then break all the pots and grab the key. I love that quote. "Haven't these goblins heard of keyrings?" Then go back down the ladder. Jump down onto those little stone ledges by the railcar track. Be careful here, as sometimes a cart will come along and end your little party! Don't play on the railroad tracks! Go to where those goblins are. Pole jump to make sure you reach it! There's not much here besides the goblins, the two snakes, and the chest. Then down the ladder provided and place the key! Get all the blue Courage Points around here and before going on the lift, save. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 585 Silver Pennies, 1694 Courage Points, 13 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now get onto the lifts. Say, this looks kind of like the other one! *snore* At least you get Courage Points! I think it's about time for another health upgrade eh? Poof. At the end, hop off and follow the ledges and you find the lever! All right! Luckily they made it easy on you by providing a quick and safe method of getting back down. Hop on the little chain there my friend. Whoah. That was brief. Just follow the Blue CP now in order to get to the control box! Follow the blue CP and kill the two goblins below. You may want to save here. Okay, ride the lift and kill the goblin. go down by the pink CP. Follow the ledges around and get the two chests. Okay, now carefully get back up. If you're not very confident, ride the lift back and save, then come back over. If you are sure of yourself, then onward ho! Go over to those rotating lifts. There is a ladder to the left of them go down, get two boxes and a pink CP. You know the routine. Now get on the lifts. All three go at different rates, so you'll have to time things properly. Ride the first one all the way around for a green CP. Same with the second for another green CP. Get onto the third rotating lift. At the top, save and then go up the ladder. Break all the boxes on your way up and then attack that hooded dude in the little cave area. He's not difficult. Break all the pots and get the chest opened, finally! The wart stone! Go back down to the save station. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 715 Silver Pennies, 2054 Courage Points, 16 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Go the other path, past the save station. Keep going past the breaking bridge, and past the little narrow bridge with the pink CP above it and kill that hooded guy. To the left in that cave is another pink CP. Get it and then walk over to the edge of the cliff. Look around and you'll see a platform. Drop to it. Now keep following the platforms until you come to the chest. All right! Drop carefully down and save. Now we can go to the gate. Ask politely for the goblin to open it up, he does, but he'll fight you too! He really is a tough old buzzard......This might be a good spot to practice on your jump attacks! Collect the loot inside and follow the tunnel up. Make sure you break all of the breakable boxes. Climb up to the top and across the chain. Before you go into the room however, follow the right wall down for a gold chest. Now back up and save at the save station. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 810 Silver Pennies, 2219 Courage Points, 19 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now walk into the cavern and a cutscene will ensue. I like to walk along the right side, hiding behind the boxes and waiting for an opportunity. You're on your way to talk to the dwarf. He'll tell you where to go next. Oh, don't whack any of the crates yet! It's your cover! When you talk to him, he tells you to go activate a switch that will free him from his cell. Do so when you get the opportunity (i.e. the goblins aren't looking) and he'll run out and slay them all for you. Pick up the CP he left behind. Hehe. At one side of this room there is a cutaway up above and there are three red CP and some stones in there. Use the boxes to get up there, if you destroyed all the boxes, there is one that you can drag over. Once up, throw a rock at that lever to drop a ladder, then up the ladder! To the left are some CP and a box. Forward is a gold chest, several boxes and CP. In the chest you get Master Stick Tactics! You can chain three attacks now! Whoopee! There is one more area up here, with two chests in it, a box, a skeleton key, and a lever. Activate the lever to open up one of the cells downstairs. Did you get another health bubble? Go into the dwarf's cell and behind one of the boxes to find a pink CP. Now go back to that save station you were last at. Next to it is a cell that was just opened and you can get SP and CP in there! Including a white one! Now go back to the room and out the other exit. Just follow the trail of CP all the way up to the top of the large cavern. Oh great. More goblins. Joy. Go ahead and help yourself! Get the two boxes on the shelf (that tiny one too) and then save. This room is clear except for the mine cart right? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 950 Silver Pennies, 2972 Courage Points, 22 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now into the mine cart flyboy. It's a wild ride so fasten your seatbelts! I love this. There are switches all along the pathway, ignore the first two and hit the only green one you see to switch it to red, just ride to the end and pick up the White CP and treasure chest, not to mention Waters of Vigour. Smash that jar for a pink CP while your at it too. There's a good lad. Now here's the tricky part I told you would come. You have to walk out on the tracks, line yourself up with that beam underneath you (the one with the White CP on it) and jump for the wall, hopefully you'll land on the beam and be able to pick up the CP, if not, tough luck, but you did save right? This is the only way I could figure out to get it, if you have an easier method, let me know. Now you have to drop down, make your way ALL the way back to the gate that you opened, ALL the way back to the prison cells, and BACK to the mine cart. Seems like a waste of time doesn't it. To me too. :S Now into the mine cart and whack the first red sign you see, then the second, and likewise the third. We're out! Hit the crate (where you landed) for the last of the Silver Pennies. Walk over by the pool and head along to the right, climb up some stairs, grab a health poition and, hey! That shiny thing there, what is it? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 1000 Silver Pennies, 3100 Courage Points, 23 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Buy the Rock Bag upgrade. Don't worry about anything else, you should have plenty of health potions and enough of the antidotes to go around. ========================================================================================= ----------------------------------------------------------------------------------------- Chapter 6: Flies and Spiders (CHPTR6) ----------------------------------------------------------------------------------------- ========================================================================================= ()Find the Dwarves ()Rescue the Dwarves ()Escape the Spider Lair ()Burn Away the Thick Web ()-Find Oil ()-Use Oil on Campfire []Find Memento for Corwin First things, save at the save station. As the title of this level suggests, there are going to be a lot of spiders in this level, again, the green ones will poison you, try to take these out first. If you get poisoned (your health bubbles turn green) then you'll want to use one of your antidotes. What's nice now though is you finally have the Ring! It will make you invisible for a period of time, to certain enemies. Keep and eye on the ring meter on the upper right of your screen, when it is depleted, you will cease to be invisible, and depending on where you are, this can be awful inconvenient! Break open the three cacoons. I'll call them pods. Then climb up the vine. In this little area you meed some new enemies! These plants will wind up (or take a deep "breath" if you can call it that) and then let loose a stream of missile seeds at you. Ouch, that hurts. They can sense you even with your ring on, but when you have it on you can tip-toe around and they won't shoot at you. Kill the three that are in this next little area. Make sure you get the red CP in one of the "normal" plant ;) There's a chest here as well. After you've opened it, climb up on the log and hop on over to the other side, there's another plant as well as a spider web and some pods. Cut the web and climb up on the log. Hey! That's Dori's Helmet! I'll do a checkpoint here. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 16 Silver Pennies, 91 Courage Points, 1 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ hop down and be prepared for some spiders to come and attack you. The best way to deal with most enemies is to jump attack them and then slash them a few times, run away, and repeat. The large spiders are no exception. The small ones can be dealt easily with if you only whack at them while they are coming towards you. When you cut the large web spanning the path in front of you, you'll trigger three spiders to come at you, the dreaded green ones! If these touch you then they'll poison your health! If that happens, make sure you kill all the green ones to prevent getting re-poisoned and then use an antidote potion if the green hasn't stopped (it will cease after some time). The best way to deal with these small spiders is to cut the web, run away (jumping as you go) and switch to your stick. Then jump attack to kill lots of them at once, as long as the spiders are within a certain radius, they will be killed. That water DOES indeed look foul doesn't it? Hop onto the vine hanging in the middle. There is another vine also, you'll want to hop quickly onto that and then off because it will break. There are certain fouler things than Orcs and goblins around here. Minions of the Necromancer! As you continue down to the river they will come at you, first one and then two at a time. They are easy to kill, jump attack them and then whack whack whack! You can save at the save station right on the river side of that foul pond by the way. What's this? A rotten log do I see? Throw a stone at it to make it fall, creating a convenient bridge for yourself! Aren't you clever! On this side of the river is a chest, some pods and some flowers, do what you want first, but then go back to where that rotten log was hanging before. Don't go up the vine by where the flowers were yet though. Head to where the log was hanging. You'll be able to walk across and jump on a vine, from there you can jump onto another branch and collect the courage points there, then onto the next vine. This one will drop down, so if you fall you don't have to go all the way back across the river to get up again. Jump to and on the other side of the next rotten vine. Collect the CP and then you'll see two little rotten vines hanging close to eachother, go along them to get to a little covey in the tree with a white CP in it, now go back and go on the green vine (to go across the branch hanging over the foul pond. You're trying to get to that branch. It has a mushroom on the tip of it. It's hard though because Bilbo sort of "targets" that vine that is hanging from the branch, so your jump will be bad. I like to point Bilbo to the left until he stops reaching for the vine, and then jump, just holding right so I'll land on the branch. Now walk carefully along and then jump onto the next vine. It looks like it's far away but you should be able to just do a normal jump to it. Then go on over to the left and gather in that group with the Red CP. Walk to the end of this branch and you'll see what looks like a rotten vine, get on it and then jump to the left. Two red and one green CP await you right? Walk straight to the chest! Not a bad batch of Silver Pennies! Take the only fork that is left and gather in the remaining CP in this area, drop down, go across the foul pond again, across the log in the river, and then over to where the flowers are/were. Up the vine to get over that huge log and you're in a camp. You can save here. Before you go forward any..... ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 132 Silver Pennies, 550 Courage Points, 3 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Run towards the man you see. His name is Corwin and his story is sad. Doesn't that music make you want to cry? Go through the log and cut the web, we've got to get the oil! Next is one of the most fun parts in this level I think, just slash and hack all the way! There is a huge group of flowers, you should be in the market about now for a health bubble upgrade so be alert for that. Slash the flowers! Down with the daisies! You may or may not need to use a health potion or two (or even a waters of vigour, you should have two by now) but try to stay alive, the dwarves need you! Collect the CP before going on over the log. There are some odd looking platforms in front of you, they start moving as soon as you jump on them. First off we want to go forward and to the right (across the platforms) If you fall of, try to get back on because apparently the ground has some sort of poisonous gas or something...... Did you get that white CP that was there? Good, now go across the rest of the platforms to get to the other side where the savepoint is. Save before dropping down. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 136 Silver Pennies, 1116 Courage Points, 3 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now go down and get that chest over in that little covey. More money! The only thing left to do now is to walk out onto that very obvious hole covered with leaves. How do you suppose we get out of here? Well, first we collect all the Courage Points, then we move the block that is holding the water back! This causes the water to rise so get on that log as quick as possible or you'll be a drowned rat in no time! Ride the log to the top but instead of jumping on over to the other side, why don't you hop onto that vine that is right next to you log? From there you can climb up a little and then jump onto that little ledge with all the goodies. Careful though! You don't want the vine to break before you make your leap! Be quick about it! Now get back to your log and then go onto the other side with a pole jump. There are plenty of spiders in this area so be careful! A couple big spiders and several little ones will come at you if you go straight. If you cut the web to the right then three poisonous ones will come, if you go ANYwhere then you'll run into spiders. Yikes. Oh well, just take them one at a time and soon you'll have them all beat. Get the chest (it has the oil) and then go to the left of the chest. There's a hole you can go down into, with a monster spider in it! It's really not hard to kill, all you do is jump attack it and then slash it while it's down, then when it gets back up, run around until your sword meter builds up again (if you need it to) and then jump attack it again. It should be dead after 10 or so attacks. Pull the block over so you can get up onto that ledge that has the spider web covering the opening. Inside is two Gold Chests and a signet ring! How in the world did that spider get so much money? Oh well, now hop up around the rock outcroppings that are around this room. Make sure you jump across for those two Pink CP! Ah! We're out of this dank dark hole at last! Ignore the stuff on the trees up above, we can't get to those just yet, just head up the steps (where the three poison spiders were) and get the chest up there, the hey! We're back in the camp! Talk to Corwin (who gives you a handsome reward for finding his family heirloom) and then why don't you save while you're in the camp. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 538 Silver Pennies, 1556 Courage Points, 8 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Walk over to the fire and press B on it to place the oil Don't get too close or you might singe the hair on your furry little toes! Hop over that log and hey! It's Nori's cape! To your right behind a spider web is some mushrooms if you need them, but we're almost due for another health upgrade so it's not really important. All of a sudden a bunch of spiders come at you! What will you do brave hero? You of course calmly whip out your sword and kill them all right? N-n-n-now wasn't that b-b-b-brave? Open the chest for a health potion, and then bust open the pods. Ah! More health bubbles! How do we get across the river? You ask me. I reply matter-o-factly that you merely go to the tree. Which tree? You query further. Why, that tree by the waterfall of course! I exclaim. See. I continue. There are some vines on the river side of the tree that you'll be able clamber up and then leap to the hanging vine by! Simple as that! Pole jump across the gap in the logs and cut the web, beware because instantly, three nasty, horrible poisonous spiders will try to attack you! Kill them. All of them. Ah! A savepoint. You want this. See, I TOLD you we'd soon come to this area up above and here we are! I didn't lie! Once you hop onto that green vine, it will drop down so that if you fall, you can always get back up again! Pretty nifty eh? You'd better make it drop and then head back, see that green CP? Get it and then you'll be able to jump across the gap to a chest and pink CP. Now go back the other way and jump across the top of those columns to the next save point. Get the three CP and the stack of Silver Pennies next to the save station. Save here. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 597 Silver Pennies, 1729 Courage Points, 10 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now go on down the log. Hey! Well that was a long way to get around the river wasn't it? Anywho, drop down and start collectin'. Or not. There's a TON of those Necromancer minions here! Wow! What a fight! There are exploding rocks that you can gather to help yourself along, but for the main part just dodge and jump attack, slash and hack and for heaven's sake, keep out of their way! I had to use a health potion (or rather I wanted to) but you might not have to if you do it right. Open the chest up and then go to that green vine. It carries you up to a little cave in the tree that has a stack of SP. Nice. Then go up the steps and drop down on the other side. Great. More minions. Oh well. One method is to stand like a chicken on the steps you just dropped down from and throw stones at the poor minions, or you can fight it out like a ma.....a hobbit. Excuse me. I would just say watch out especially for those guys who shoot the bows, they can cause REAL damage if they hit you with one of their explosions. Again, there are exploding rocks that may aid you. Open the chest. Luckily they give you plenty of health potions in this game! There are some SP and pods down by the water, then I suggest you save because you don't want to have to go through all that again do you? You DO! Fine, don't save, see if I care! :) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 610 Silver Pennies, 2294 Courage Points, 12 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ There's lots of ways to do this area. Here's just one of them. Hop onto that raft and when it comes around and past the save station again, jump onto that little bit of land with a vine going up (it's next to the save station). You'll know you're on the right one when you climb up and it looks like you're on a huge stump from an ancient tree. Pole jump across, then onto the vine, and then hey! It's the red pot! What's it for you ask? Well, just wait and find out. You can drop down now. Now get onto the raft again and this time jump onto that little island that has the vine hanging down by it. Climb up and hop onto the branch that has a SP and red CP on it. Walk along the branch and you'll come to a green vine, if you jump on it it will drop so you can get up again if you fall. Convenient. Turn around towards the tree that you just came from and you'll see a rotting vine that leads to a brown chest. Go get the chest! Now back, and through the hole in the tree ahead to the blue chest. Nice. See that tiny vine next to that tree that the blue chest is in? It's a rotting one. Yeah, that one. Pole jump to it and quickly go around and get the stack of SP in that little niche. Now go back to the blue chest. If you fall, don't sweat it, you can get back via that vine that dropped earlier. Hanging from the tree with the tunnel in it there is another vine. This one's safe so get on it. Jump to the next branch and to your right, hey! It's the blue urn! You can pole jump from here to the last branch in this area with goodies on it, alternately, you could have gone to this branch when you got the red urn..... Now go to the save station and save again. Back on the raft and get that green CP on that island if you haven't. Then ride the raft over to those two vines, from here you can jump across to get the last urn, the yellow one. Now set the urns on the pedastal. To place the Urns (apparently they are in alphabetical order) you need to select them in the right order. Of course, red is first, then blue, then yellow. Just press B on the pedastal and then scroll down using the d-pad to get the proper Urn. Simple as that. Yikes! It's the Wight Lord! The mushrooms regenerate in this area so if you don't want to use health potions you can keep running around the room until they reappear. Three minions appear to help the Wight Lord, one just has a sword and two have those nasty bows. Take those two out and leave the sword weilding one, if you kill him then three more will appear and we don't want that do we? When you get the opportunity, jump attack the Necromancer and then whack him several times, jump to avoid his attacks when you retreat. It's a game of cat and mouse. An alternate method, and one that I use myself is to rush the Wight Lord as soon as you can before he can summon his minions, just stick close to him and keep whacking him and jump attacking when you meter is full, you can get his health all the way down to the red before he even calls his minions and you don't lose much health! Finally he is dead! Or banished, whatever, and you can easily take out that last knight minion. Then head out the opposite exit. Open the chest and then you should save. At this point you should have ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 786 Silver Pennies, 2461 Courage Points, 15 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now trudge forward. Hey! It's Ori's boot! To your left is some pods and spiders. Use your stick jump attack to take out a mass of them at once! Now go the opposite direction and cut through several webs, I know you're expecting spiders to drop down every moment but just be patient, you'll get your fun! In this next large room they send the attack. Try to take out the small ones first with your stick jump attack, then switch to your sword and jump attack that large spider, he's much easier than his other relative and should die quickly. Hurrah! Now get the chest and cut through the next web. You can save here and there is a large mushroom group behind another web. Now up the vine and hop onto the first branch, along this one there are some red CP and wow! You get another health bubble. Nice. Next branch up there is a pink CP. Now go to that green vine and ride it up to the next highest branch which has another pink CP. Walk over and jump across the vines to the other branch. Collect the red and blue CP on this level of branch. Then onto the next green vine. You'll want to jump off it though on the way up to grab those pink CP and the gold Chest. You got the Master Sword Tactics! You can chain three attacks, this will be handy. Now back to that green vine and ride it all the way to the top branch, don't miss the Pink CP and the silver pennies up here, then go into the cave in the tree. Cimb up another vine. We're pretty high up now! Hey! Blue sky! Don't be frightened like I was the first time I heard the intense music, I ducked inside a hole and fell down, ended up killing myself and having to climb all the way back up from the bottom of the trees again. Lol. Save here, you definitely want to save. Get the chest on the end of the branch. Before you go down the log..... ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 891 Silver Pennies, 2754 Courage Points, 18 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Let me tell you couple things about this log. Inside are a number of Courage Points that you can collect so try to get them all, if you miss some, then reload your game (if you're going for perfect that is). Usually I miss one of the green ones if I miss one. Check at the bottom if before you get anything, you should have 2912 CP. Now gather in the treasures (that chest behind you included) and save. Balin's belt! Hey! Are we playing the Hobbit or "Where's Waldo?" Once you cut the webs here, a barage of spiders will come at you so deal with them as best you can. Sheesh! You think there's enough of those poison spiders? Go into that area with the chest and flowers, eliminating the flowers. Inside the chest is the last of the silver pennies! Cut through the next web to unleash even more of the little fiends. Then through the final web and open up the chest. Health and Antidote's! Congratulations! You just got the last chest as well! Wow! Save at the station. There are also mushrooms back there if you need to replenish your health. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 1023 Silver Pennies, 3319 Courage Points, 21 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ And those numbers are for if you haven't been up on the log and gotten those three blue CP yet. If you did then of course you'll have 3321 Courage Points instead. Go into the cave and ahem. Well, something is unleashed. Kill all the spiders down below and then head up one of the large columns, it doesn't matter which because you'll have to go up all of them. At the top of a couple you can save, and at the top of a couple more, you'll be able to ride a rope (web rope) to another platform. Press B on the dwarves to free them. Once you do, more spiders will come out so wait until they come to you and then hack them. Watch out for Red Spiders, they poisoin you similar to the green ones, only these are harder to kill and take multiple hits. Somewhere along here you should get another health bubble, this starts your second row of health. Congratulations! Just after you free each set of dwarves, get down to the ground (a fast way is to jump onto the walls, which are sloped and therefore you ride down) and kill the spiders down there. Make sure you collect all the CP on each of the columns around here! Once they are all down you'll see a cutscene and a battle with the Huge Spiders will occur. Eliminate any remainin "little" spiders (all except for the huge Sister Spider) and you should have ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 1023 Silver Pennies, 3900 Courage Points, 21 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Then kill the Boss Spider by jump attacking. She goes easily. The next sister appears. Again, kill all of the little spiders first and then go to work on the boss. This boss is only subsceptible to Fire Rocks and conveniently they appear :) The mushrooms in this room regenerate so you should have plenty of health. Throw a fire rock at the Spider and it damages her! Surprise! So just keep chucking rocks to kill her. After she's gone the third and hardest spider sister drops down, again, kill all of the lesser spiders before concentrating on the boss spider. When they are all gone, grab the freezing rocks and throw one, it stops her in her tracks, which allows you to do a jump attack on her! I like to do a jump attack, whack a few times and then jump out as fast as I can, throw another rock, jump attack, etc. Over and over again. I keep targeted on her nearly all the time unless I need health. You win! Like the music? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 1023 Silver Pennies, 4400 Courage Points, 21 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ah, don't by anything in the vendor, you can save your money now for those Special potions. It's about all you'll need to buy now. ========================================================================================= ----------------------------------------------------------------------------------------- Chapter 7: Barrels Out of Bond (CHPTR7) ----------------------------------------------------------------------------------------- ========================================================================================= ()Find the Dwarves ()Find Opening Crystals ()-Find Crystal 1 ()-Find Crystal 2 ()-Find Crystal 3 ()Open Stockade Door ()Find an Exit ()-Talk to Balin ()Find Potion Ingredients ()-Find Moonleaf ()-Find Wollowweed ()-Find Spidersbane ()Make Galion Drowsy ()Talk to Balin ()Find Thorin ()Find Deep Cellar Keys ()-Find the First Key ()-Find the Second Key ()-Find the Third Key ()-Find the Fourth Key ()Free Thorin ()Open the River Gate First off, run over toward the save station, collecting the three CP on the way. There is a vine that is over on the right side that goes across the river, climb it. Then jump onto the ledge and hop down onto the next vine, slide to the ground. This is the level where you really get to use your ring, and it's a lot of fun too! The elves make funny comments such as "Was that the wind?" To which I always reply "Yes, it must have been." Use your ring when you get to the bottom, or else the patrolling guard elf will spot you. Follow alongside the river. If you wish to listen to the conversation the elves are having on the bridge, it is very interesting. Just be careful not to be caught. Follow the main path up towards the gate and yet before you get to the two elves standing in front of it, go back on the left side towards the river and over a little ledge to pick up a treaure chest. Now go past those two guards and trigger the crystal stand that opens the door. Simple enough! There are other things in this area but we'll come back anyway so it will make it easier if you just go inside now. After a cutscene, go ahead and save. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 25 Silver Pennies, 12 Courage Points, 1 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ That's not very much but anyway.....Go down around the right side of this big column that is sheilding you, there are a number of elves in this room so keep your ring equipped. Drop down into the water and go to the right. Grab the two red CP as you go down into the water. There's your first opening crystal on top of that small pillar. Strange....looks more like a berry.....Jump up on the vine to get the pink CP and then head back out. Stay down in the water and recharge your ring if you need to, then go up to the king's throne, just not too close! Follow the trail of blue CP past the king and up a vine, from here head right (we'll be back to the left later) and keep going past the bridge all the way to where the two vines are hanging down, jump across them and then onto the ledge for the final opening crystal. Before you go to place them though, keep going and jump onto that lone, long vine. At the bottom of it is a red CP and across some more platforms is a green leaf (moonleaf) and up on top of another ledge is a green CP. Now go back to the bridge. See those stands and the blocks next to them? You need to place a crystal in each of those stands. It lowers a little thing and then you can drag the block over on top of them. Look closely at the patterns on the top of each of the blocks and drag them over to the corresponding position. Simple enough! Now go across the bridge and save without gathering any of those blue CP leading down into the cave yet. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 25 Silver Pennies, 79 Courage Points, 1 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Now head on down into the prisons. Soon you'll come to a room with three elves in it, run behind them (I don't have to tell you to have your ring equipped right?) and get the three red CP, then head down to the right through another tunnel, a loading scene will tirgger. Now head out into the next room and a cutscene will trigger, there's the dwarves! You just follow the trail of blue CP to the other end of this cavern, then up the ladder next to the two elves guarding a cave entrance. Once up the ladder, you're probably getting low on ring usage, so duck behind that pillar to the left (there is a lady elf there). Hopefully you don't get caught! Then keep going that direction in order to gather in a green a pink CP next to eachother. You may have to wait for a man elf to move out of the way :) There is another group of two green and one pink CP and then by some barrels is a red CP. Then go over to the dwarves cell, talk to Balin who is by the "window." He give you enough CP to give you another health bubble! Congratulations! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 25 Silver Pennies, 294 Courage Points, 1 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Then save and go through that cave where the two elves were guarding before, they've left now and in their stead is some blue CP leading down. After a cutscene with Galion, Bilbo gets the idea of sending the dwarves down the river in barrels! There's not much of interest here yet so head on back up, following the new path of CP back to Balin to tell him of your discovery. Lianna makes her entrance again. All right, you've got the web potion now. Head up the path laid out in front of you. A loading scene tells you you're coming to the surface again. Hop onto that green vine (it drops down so that if you fall you can get back up again) and then over onto the other side. To your right is a ledge that you can go grab onto and wiggle along, if you need stones, there are some there but what we really want is that chest way over there. Keep wiggling. Now go back to the vine and climb up it. Go across a rotting vine and then to your left what looks like a maple leaf is another herb. Pick it up and hop onto the vine next to it. Go across and through the door. Aha! A spider web! Burn it. Kill all of the poison spiders and then cut through some of the webs, it will trigger a LOT of bigger spiders to come, take them all out. Once you have everything in the room, go ahead and head out again. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Checkpoint! 25 Silver Pennies, 711 Courage Points, 2 Chests ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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