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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter H » Harvest Moon: Another Wonderful Life - Strategy Guide (Page 05)

Harvest Moon: Another Wonderful Life - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for Harvest Moon: Another Wonderful Life - Strategy Guide (Page 05).



-*-Marlin's Child-*-

He spends some time on the farm, but also likes to wander around to places you
took him in Chapter 2 and places that relate to the career(s) he’s interested
in. If you talk to him repeatedly, he starts to groan. He’s still mainly
obedient and sweet, though he can be a little down sometimes.

Likes: None as of yet
Dislikes: Bananas

Note: Walks with his head down a lot (at least my kid does)


-*-Marlin's Teenager-*-

He still likes spending time on the farm, and usually goes into the barn or
field (wherever the animals are) and the chicken coop (regardless of animals
being in there or not). He still leaves the farm, though not as much as in
Chapter 2. Sometimes he can be found walking along the stream. If you talk to
him repeatedly, he’ll tell you that giving a crop too much attention can ruin
it. He’s got a little of a typical rebellious teenager in him, but he’s also
very depressed, and normally walks around with his head down.



-*-Marlin's Adult Son-*-

Please submit any information on this topic.



-*-Marlin's Adult Son 2-*-





--Gustafa's Son--

Your reddish brown haired little boy takes mostly after Gustafa and his love
of music and art. He's somewhat well behaved and doesn't seem to like the
outside very much. Gustafa never seems to leave the house either...so yeah.
He's just like Marlin's child, only more reserved.


Chris' Fortune: N/A

Starting Interests: Art, Music
Starting Strengths: Art, Music



Thanks to Viper for Gustafa's Son info.


-*-Gustafa's Toddler-*-

Green and red striped hat and shirt, brown trousers. He always stays in the 
house unless you drag him out with you. He is really shy and reserved and 
sucks his thumb and has his head down if he doesn't want bothered. He likes 
to be held, snuggled and sung to. He doesn't like being tossed in the air 
that often. He doesn't like dogs- he thinks mine's scary- and he feels out 
of place everywhere but at home. He goes to bed usually with no trouble. He 
asks a lot of unimportant questions- "Mommy, are you square?"- and then 
replies "TV's square!" He likes being around Cody and his place, and he 
talks about Kate (another toddler in town) and he reads books a lot. He's a 
piece of work.



-*-Gustafa's Child-*-

He is very quiet and spends a lot of time pondering. I find him in the chicken
coop from 3 to 6 EVERY day. He thinks about how artistic some people in the
town are, and how much fun experiments would be.



-*-Gustafa's Teenager-*-

Very depressed and rebellious. He is very physically fit and dresses a bit
darker. He has found a hair style he likes, which is pretty cool. Your son now
finds outlets for his frustration and angst to be heaven (for my son, drawing).



-*-Gustafa's Adult Son-*-

Please submit any information on this topic.



-*-Gustafa's Adult Son 2-*-

Please submit any information on this topic.








--Townsfolk Cutscenes--


This section is dedicated to the cutscenes between you and the other non-major
characters, such as Daryl, Tim & Ruby, Wally, Chris, etc.

Please contribute!




-*-Cody Events-*-

During Chapter 4 (mine occurred in early spring) around 8:00 AM, walk from the
swamp toward Cody’s trailer. Nami is standing by the sign-like object on the
other side and Cody will walk out of his house over to her. She says that he
thinks about his art too much instead of working on it, and that she’d like to
see him work on one of his pieces of artwork because she thinks he’s
interesting when he does, then leaves.

 

After this happened, I waited until 9:00 AM until Cody woke up. I then entered
his house, and he said he had a piece of artwork for my house. If you accept
it, you then choose whether it goes in your living room or your bedroom (NOT
your son’s).

 

Right after this I walked back inside his house again, and he gave me the
strange sickle.




-*-Chris Events-*-

Contributed by Scwtmango
[Copied & Pasted from an email]

Exit Dr. Hardy's house on your second year and you'll see Chris and Samantha
discussing their children and their lives in general. First it's how Hugh and
Kate have gotten along SO well and how Chris hopes that Hugh doesn't hurt Kate
during their rough-housing. These Summer days are perfect for getting their
washed clothes dried, don't you think? They do. Samantha and Chris always have
so many to wash because Hugh plays sports and Kate is a tom-boy. Then it's
about how Samantha wishes that her lousy husband would take his career
advancement more seriously, instead of finishing work and drinking the night
away. Next, isn't this serene environment so good for raising children?
Samantha used to be worried that Kate would get run over by traffic in the big
city, but 'tis not so anymore! Uh oh, Samantha didn't finish dinner yet! Oh
well, she thinks about going to the grocery store, but then decides that she
might just use whatever's lying around in the house. Chris says that that's a
good idea for her as well. With that, they depart back to their homes.



-*-Daryl Events-*-


Contributed by Julie-San
[Copied & pasted from email, corrected spelling/grammar errors]

"You come out of your farm to see Daryl walking by. Your character will follow
him up to the spring and see him laying out a trail of food. He's startled by
her and tells her what he's doing.  He's setting a trap for a large humanoid
creature that's had sightings reported in this area, as he's explaining in the
first scene the large white furry creature appears by the sprites house and
starts to eat the food, it gets right up behind him and your character makes a
weird face, he asks what’s wrong and turns around. he sees the creature and
takes off running."

Contributed by Julie-San

"The second and third time this takes place it's Moi who eats the food and
Daryl's none too happy. He swears he'll capture the creature and walks off."



Contributed by Jadedoptimistic
[Copied & Pasted from an email]

AFTER THE WALKING CARPET

-Attempt #1-

Daryl is totally into trying to nab Mukumuku. He started setting up dishes to
catch him for the first attempt. Murray then eats it up, stating that there's a
bunch of food in the forest. Daryl complains that he went a week without lunch
to make this work. 

-Attempt #2-

Daryl is setting up fresh fruits and fish, stating that there is not way his
plan can fail.. it's 150% likely to succeed. At first, it DOES. Mukumuku starts
eating things up. But Murray show up from the sidelines and starts packing the
munchies away. Daryl turns around to see Murray again. The little guy says,
"There's more food today. I'll be back!" Then Daryl customarily runs off cos
he spent tons of money on that food.

-Attempt #3-

Daryl has huge hopes this time. He sets up precooked dishes and waits. He brags
to you that it's 210% fail proof plan and he will succeed cos he went without
meals for a MONTH. He's tired of only having PB&J every meal, so he starts
thinking about all the food he WILL be able to have after he succeeds. Mukumuku
falls for it, but then Murray buts in.... closer to Daryl, Van starts eating
too. Daryl turns around and is enraged, but then sinister music starts. He
tells them that he wasn't stupid and he drugged the meals with sleeping pills
this time. Everyone is shocked. Daryl says that they should take effect
about....NOW. Now passes and nothing's happened. Daryl then remembers that he
mixed up the bottles and put his expensive new vitamins instead of the pills
and runs off.



Contributed by Julie-San (Yet again)
[Copied & Pasted from an email]

"Another cutscene takes place in his lab. You walk in and he's getting
something ready. He turns around because you startled him, and asks what you're
doing there. He explains what he's doing. Apparently he's been working on a
machine that can store enough power to run the entire town for a month just by
drawing power from lightning and storing it in the power reserve under his lab.
(that's what that trapdoor was for!) His experiment backfires and ends up
shorting out his entire lab, and electrocuting him. Your character gets a
surprised look as she watches him get electrocuted. He tells you not to worry
that the backup generators will come on in a moment."



Contributed by Quitechrissyful
[Copied & Pasted from an email]

After the lightning one there is an almost identical one, except he's trying to
use solar power. This time you have a choice to stay or run away. If  you stay
the same thing happens as last time. If you run you go outside and hear the
same thing happen. I would assume that staying is more helpful to your
friendship.



Contributed by Quitechrissyful
[Copied & Pasted from an email]

After that he has one where he is trying to use rainwater for water storage,
explaining how the wells will eventually run out and he will have a purifying
machine and such. Basically the same thing happens as last time, the difference
being this time you only have a choice to run away. (I can't remember if it was
actually raining at the time or not, but it seems likely)



Contributed by Onelilbro
[Copied & Pasted from an email]

Fall, Day 01. 2:48PM    

I went to his house where an event happens and your character 
tries to leave (probably because she knows whats gonna happen)
Daryl is performing yet ANOTHER experiment
*your character turns around tries to leave*
Daryl: Oh, it's you.  You came at just the right time
*your character gets annoyed*
Daryl : Come here for a minute.

option 1: ive got some business to attend to...
option 2: no

if you chose option 1---
Daryl: Now now, it's no imposition.  It won't take long anyway.
Then more options,

option 1 maybe just for a minute...
option 2 no.

I guess option 2 is just no,

option one i chose sooo,

Daryl: Now listen.  I'm currently researching a way to prevent global 
warming.
Daryl: As I'm sure you know, we breathe in oxygen and breathe out carbon 
dioxide.
Daryl: 
The oxygen in the earth's atmosphere is created by plant photosynthesis
But as the forests are cut down, the oxygen decreases and the carbon dioxide 
increases, resulting in global warming.
So i got to thinking...
If I could just convert carbon dioxide to oxygen.  I could put an end to 
global warming overnight!

*char looks worried(again)*

And this is the heart of my invention!

+You're given 1 and only option to run+

You're quite lucky.  Not everyone witnesses a historic moment like this.
All right, here we go!  Switch... ON!
and the rest is the same






Contributed by Onelilbro
[Copied & Pasted from an email]


Daryl:

I'm researching a way to recycle consumer electronic devices.  Normally when 
a device like this breaks we take it to a garbage dump.  But the available 
land for garbage dumps is rather limited, right?

So I got to thinking, if we could break up the broken devices into smaller 
parts they could be reused.  It solves two problems -- there's less garbage 
and lower prices for new things.

*your character will try running but Daryl actually spots you and stops you)

Hey where do you think you're going?  You'll miss the big event!

and basically everything else from there is the same from the 4 other 
experiments (fails and blahblahblah)





Contributed by Jadedoptimistic
[Copied & Pasted from an email]

ON YOUR FARM

He comes one afternoon after you've spent time with your kid and walked out of
the house. He's looking through the window, spying on kids. He murmurs to
himself about that's how children act. He is then startled at your presence
and swears he is not interested in children. Then he runs off.



Contributed by Strawberry_twist5289
[Copied & Pasted from an email]

You walk out of your house to find Daryl says AH HA!! yelling with joy he
starts to say to the cows, which one of you cows will the be first one to test
my experiment, which one will he get his revenge on first. You walk up behind
him and he turns around, then faces the cows. He looks back at you alarmed and
says that he wasn't going to experiment on your cows. When suddenly your cow
rams the fence behind him and he runs screaming that he's going to die, he
crashes into something when he leaves. Your character looks slightly annoyed
and the scene ends.




Contributed by Strawberry_twist5289
[Copied & Pasted from an email]

As you get out of the dig site, the camera scans across the river and you find
Daryl staring at the site. He begins to comment on Professor saying how he
hates his glasses and that what he studies is so low brow **he jealous**, then
Flora walks out of the tent and asks what she should get the Professor, you can
see a heart pop on top of Daryl's head as he sees her. The Professor than says
for her to make him something to eat. Daryl gets angry and says that it is mean
of the Professor to make Flora cook him something, that he's too bossy, then he
says he's jealous. Then suddenly the Professor, yourself, and Flora spot Daryl.
Daryl suddenly dashes away in fright and runs into something before he is
finally gone. The others watch in confusion, when the Professor yells for Flora
to start cooking already, she dashes into the tent, and the scene is over.




Contributed by Shysingingdramaqueen
[Copied & Pasted from an email] edited

Some people say that this works after Daryl's experiment to try to catch
MukuMuku. They often say that right after that cutscene, go to Daryl's house,
and you will get the following cutscene: but that was for A Wonderful Life and
I don't know if that will work here. 

To become friends with Daryl, you can give him lots of Snelt, he likes those.
Once you're friends, try going to his place often. Once you activate the
cutscene it will go something like this: 

Daryl is pacing the floor back and forth, wondering how "this could have
happened". He keeps mumbling like that until he notices you, and you
automatically walk forward. 

He should say that he thought you were a spy trying to steal more of his ideas.
Daryl says he went to the city earlier and found that his Seed Maker machine is
for sale! Without permission! It seems someone stole his idea. He will keep
talking about his idea, and then he will come up with a great idea. Daryl says
he needs to show everyone how great an idea it is...He'll give
one to you for free! 





-*-Dr. Hardy Events-*-


Contributed by Scwtmango
[Copied & pasted from an email]

"On your second year, go into what was formerly Nina and Galen's house.
(It belongs to the doctor now) You'll fall over onto the floor. After your done
with the blackness, Dr. Hardy explains your medical status and how it was a
good thing that you just happened to become K.O'ed on his particular floor."





-*-Flora Events-*-

Contributed by Jadedoptimistic
[Copied & Pasted from an email]

By the Waterfall
 
Flora and you start having a heart to heart. She talks about how people think
it's weird that she is hanging out with the Professor that is much older than
her. She confides in  you how she doesn't see it as strange and that she likes
her work.
 
NOTE: I came out from the dig one day and it was triggered.



Contributed by Strawberry_twist5289
[Copied & Pasted from an email]

As you get out of the dig site, the camera scans across the river and you find
Daryl staring at the site. He begins to comment on Professor saying how he
hates his glasses and that what he studies is so low brow **he jealous**, then
Flora walks out of the tent and asks what she should get the Professor, you can
see a heart pop on top of Daryl's head as he sees her. The Professor than says
for her to make him something to eat. Daryl gets angry and says that it is mean
of the Professor to make Flora cook him something, that he's too bossy, then he
says he's jealous. Then suddenly the Professor, yourself, and Flora spot Daryl.
Daryl suddenly dashes away in fright and runs into something before he is
finally gone. The others watch in confusion, when the Professor yells for Flora
to start cooking already, she dashes into the tent, and the scene is over.




Contributed by Strawberry_twist5289
[Copied & Pasted from an email]

Sometime in the Spring or Summer early morning, you walk near the dig site to
find Flora looking at the waterfall with a little raccoon **the one near
Vesta's farm**. She starts to comment on how she wishes she could sometimes
relax instead of working all the time, especially on days like then. She says
"oh well" and asks the little raccoon what she should make for the Professor to
eat, since he's not very picky. As she walks away the scene ends.




Contributed by Lupinlover37
[Copied & Pasted from an email]

In Chapter 4, one day while leaving the dig (around 4:00), after Carter checked
what I’d found, he said he was going to go get a drink. He leaves, and Kate and
Flora walk out of the tent. Kate just interviewed Flora for her book, and she
wonders if Flora misses the life and romance of the city. They talk about it by
the waterfall, then Kate leaves.

Also, I’d like to add to that:

After the cutscene ended, I left the dig site and Carter was walking back
toward it (I met up with him near Vesta’s farm). I talked to him, and he asked
me if I wanted to help with the digging, and gave me the usual options that you
get when you’re in the mines! I said "Right away", and he said he’d give me the
trowel so I could get started! Suddenly I appeared in the mines, looking
confused. Carter said "Wake up! We’re done now!", and I appeared in front of
the mine, like you normally do after leaving. He looked at what I’d found
(which was, of course, nothing), then said not to get discouraged for not
finding anything, and to come help anytime. He then walked right back into the
mine (it was about 4:30).





-*-Grant Events-*-

Contributed by Strawberry_twist5289
[Copied & Pasted from an email]

Late one night in the second year **Summer?**, you walk out of your house and
hear shouts of excitement. You walk of your farm to find Grant. He then asks if
your character will listen to him, she automatically nods. He then talks about
how he got a promotion of some kind and that he will finally be the elite in
the business world. He finally walks off and shouts "I'm going to drink to
tonight!"





Contributed by Lupinlover37
[Copied & Pasted from an email]

In Chapter 4, one day while leaving the dig (around 4:00), after Carter checked
what I’d found, he said he was going to go get a drink. He leaves, and Kate and
Flora walk out of the tent. Kate just interviewed Flora for her book, and she
wonders if Flora misses the life and romance of the city. They talk about it by
the waterfall, then Kate leaves.

Also, I’d like to add to that:

After the cutscene ended, I left the dig site and Carter was walking back
toward it (I met up with him near Vesta’s farm). I talked to him, and he asked
me if I wanted to help with the digging, and gave me the usual options that you
get when you’re in the mines! I said "Right away", and he said he’d give me the
trowel so I could get started! Suddenly I appeared in the mines, looking
confused. Carter said "Wake up! We’re done now!", and I appeared in front of
the mine, like you normally do after leaving. He looked at what I’d found
(which was, of course, nothing), then said not to get discouraged for not
finding anything, and to come help anytime. He then walked right back into the
mine (it was about 4:30).





-*-Lumina Events-*-

Walk into the mansion around 10AM or so while Lumina is playing the piano. You
will see Lumina playing the piano. She'll stop and confide in you. She'll tell
you about how when she was little, Romana taught her how to play the piano. She
explains that Romana would praise her. But then, Lumina started getting afraid.
She was afraid of hitting the wrong notes! She never wanted to disappoint
Romana, and it hurts her feelings when Romana says she should play more freely.
It's something she has trouble doing, she doesn't know how to play for fun.


Contributed by MANY people:
[Copied & Pasted from Scwtmango's email]

Visit Romana's mansion's front yard during the second year or so and you'll see
Celia asking Sebastian if she can examine the flowers. Sebastian welcomes her
to them, and she starts bubbling over them. Lumina exits the mansion and sees
the two of them. Anime smoke fumes above her head as she stomps toward the two.
As she gets within talking range, Celia informs the two that she must be going.
After she leaves, Sebastian asks Lumina what's wrong. Dot dot dot nothing is
her answer as she goes back into the villa. 




-*-Murrey Events-*-

Contributed by Christal
[Copied & Pasted from an email]

Early Afternoon (or late morning) you walk into the storage room and if you had
previously put something into the refrigerator (ex. milk) you will see Moi
stealing some of your food. He will say that he comes here to find food. You
have two options to reply,

1. Er, give that back.
2. Hope you enjoy it.

If you choose option 2 he will say that he has already taken enough food and
will give whatever he is taking back to you.


NOTE: It seems that if you train your dog well enough, he will keep Murray
away. This isn't confirmed.




-*-Nina Events-*-

Contributed by Scwtmango
[Copied & Pasted from an email]

Go to the beach during your first year and you'll see Nina and the turtle
talking to each other. Nina says, "A fight against a human, huh? You can bet
I'm going to win!" After that, the turtle and the old woman start their engines
as the race begins. Nina advances with her walking stick as she takes a breath.
Not noticing the turtle passing her, she scurries to catch up. After a while,
Nina crosses the imaginary finish line with a look of exhaustion and triumph.




-*-Muffy Events-*-

Year 01

In Spring, leave your farm in the late afternoon. You'll see Muffy standing on
the bridge. She'll ask you for a moment of your time to talk. You'll nod and
Muffy will explain how she was dumped. The man was cheating on her and he was
from the city. She'll thank you for your time, saying that there aren't very
many women she can say those kinds of things to. She'll want to talk to you
later...



Year 02

Contributed by Jadedoptimistic
[Copied & Pasted from an email]

More Guy Trouble
 
Muffy, our dearest little flirt, was dumped yet again. She starts to talk about
the cheating and the person being married. She cries and asks if there will
ever be a guy for her. She reckons that no one is ever honest. Eventually, as
you just listen to her whine, she reaches the conclusion that she will have the
guy she wants. It'll come to her! As before, you're SUCH a good listener and
you rock and all that jazz.
 
Note: Why does this woman come crying to you?


Year 03

Contributed by Lupinlover37
[Copied & Pasted from an email]

Third time’s obviously not a charm for Muffy, who will be standing on the
bridge again in Chapter 3 and wants to talk to you. This time she was with a
man younger than her, and when she told him her age, he dumped her. Again, she
feels so much better after talking to you (or rather, herself).



Year 04

Contributed by Lupinlover37
[Copied & Pasted from an email]

In Chapter 4, Muffy’s once again heartbroken. She was with an older guy this
time, and even thought about marriage, though he liked how things were. Then
they ran into one of his friends, and he introduced Muffy as his friend. She
tells you that she figures she wasn’t dumped, because she never was his
girlfriend. Once again, you listen SO well, and she’ll thank you.





-*-Romana Events-*-


Contributed by Wujjasay
[Copied & Pasted from an email]

OK, this happened immediately after I woke up at 7:12 AM, on Fall Day 2.
 
Romana is standing outside your house when you exit. (You don't exit your house
to trigger, it does it as soon as you wake up)  
 
Romana:
 
"Excuse me... But this cat showed up at my doorstep a while ago.  I already
have two cats, you see... But I can't bear to throw him out. So I thought maybe
you'd like to have him.  What do you think?
 


Two options:
Keep it 
Refuse it
(Choose option one to get the cat.)
 


Romana:

Heeheehee,  I knew you'd say yes! All right.  Take good care of him. Oh, that's
right. You've got to think of a name...
 

(Enter name.  Blanks are whatever you named your cat.)
 

Romana:

_____?  That's a good name.  Not my taste, but...
No, no. _____ is just fine.
All right then.
 
(Romana walks away, turns around by the barn entrance)
Take good care of him!
Heeheehee."




-*-Ruby Events-*-

[Thanks to EVERYONE who contributed information about the Ruby's Spice. I got
a good 20 emails or so on this topic! There were so many people who sent in
this information, I'm sorry if your name isn't on the credits. Email me if you
sent in info and I'll be happy to put your name down!]

Go into Ruby's kitchen. The time varies, anywhere from 8AM to 8PM. You must be
friends with her. She'll ask you if you have been doing a lot of cooking. Say
yes, and Ruby will go off and bring back a spice. She will give it to you and
tell you to basically make your own food with it.






-*-Samantha Events-*-


Contributed by Scwtmango
[Copied & Pasted from an email]

Exit Dr. Hardy's house on your second year and you'll see Chris and Samantha
discussing their children and their lives in general. First it's how Hugh and
Kate have gotten along SO well and how Chris hopes that Hugh doesn't hurt Kate
during their rough-housing. These Summer days are perfect for getting their
washed clothes dried, don't you think? They do. Samantha and Chris always have
so many to wash because Hugh plays sports and Kate is a tom-boy. Then it's
about how Samantha wishes that her lousy husband would take his career
advancement more seriously, instead of finishing work and drinking the night
away. Next, isn't this serene environment so good for raising children?
Samantha used to be worried that Kate would get run over by traffic in the big
city, but 'tis not so anymore! Uh oh, Samantha didn't finish dinner yet! Oh
well, she thinks about going to the grocery store, but then decides that she
might just use whatever's lying around in the house. Chris says that that's a
good idea for her as well. With that, they depart back to their homes.






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