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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter H » Harvest Moon: A Wonderful Life - Strategy Guide (Page 01)

Harvest Moon: A Wonderful Life - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Harvest Moon: A Wonderful Life - Strategy Guide (Page 01).

Harvest Moon: A Wonderful Life
jiyu aifu
version 2

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HHH     HHH      AAAA      RRRRRRRRRR VV         VV  EEEEEEE   SSSSS  TTTTTTTTT
HHH     HHH     AAAAAA     RRR     RRR VV       VV   EEE      SSSSSSS    TTT
HHH     HHH     AAAAAA     RRR      RR VV       VV   EEE      SS   SSS   TTT
HHHHHHHHHHH    AA    AA    RRR     RRR  VV     VV    EEEEEEE   SSS  SS   TTT
HHHHHHHHHHH    AA    AA    RRRRRRRRRR   VV     VV    EEEEEEE    SSS      TTT
HHHHHHHHHHH   AAA    AAA   RRRRRRRR      VV   VV     EEEEEEE SS  SSS     TTT
HHH     HHH   AAAAAAAAAA   RRR  RRR      VV   VV     EEE     SSS   SS    TTT
HHH     HHH  AAAA    AAAA  RRR   RRR      VV VV      EEE      SSSSSSS    TTT
HHH     HHH  AAAA    AAAA  RRR   RRR      VVVVV      EEEEEEE   SSSSS     TTT
HHH     HHH AAAA      AAAA RRR    RRR      VVV       EEEEEEE    SSS      TTT


           MMM           MMM   OOOOOOOOO    OOOOOOOOO   NNN      NNN
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++++++++++++
+ Contents +
++++++++++++

 1. Introduction
 2. Characters
 3. Forget-Me-Not Valley
 4. Chapters/Walkthrough
 5. Animals
 6. Crops
 7. Tools/Buildings
 8. Forage
 9. Carter's Dig
10. Fishing
11. Marriage
12. Children
13. Shops
14. Events
15. Recipes
16. Hybrids
17. Money Making
18. Miscellany
19. Frequently Asked Questions
20. Credits
21. Contact Info
22. Copyright

+++++++++++++++++++
+ 1. Introduction +
+++++++++++++++++++

This game is a role-playing, farm simulation. If you are a fan of the
Harvest Moon series, this game will be a pleasant addition. If you are new
to the series, then this game is not a bad choice to start off with.

There are some new changes and some things that remain the same. For instance,
in this game you can raise your child and the townspeople get older. You can
make your own crops by hybridding. There are new animals. You can change the
view around. The seasons are shortened to only 10 days. Those are only a few
changes.

Some things are the same. You can still get married. You can still raise crops,
animals, make recipes, go fishing, expand your house, and just travel around
town looking for stuff. There are sprites in this game and the Blue Feather.

The story of the game is based on your character. He leaves the city to take
over his father's farm. His father and Takakura once worked on the farm, but
your father died and Takakura couldn't tend to the farm himself. Now you and
Takakura work on the farm and you must live your life by getting married and
raising a son.

+++++++++++++++++
+ 2. Characters +
+++++++++++++++++

Make friends with the characters in Forget-Me-Not Valley. It will lead to
certain events, items, or career paths for your son. To make friends, give
them gifts they like and eventually when you walk past them while they are
walking their head will look at you. This is when you know you're friends.

a. Takakura- Takakura lives on the farm with you. He used to run it with your 
father. He is the man to go to if you have questions about your farm. He ships
your dairy products and buys and sells livestock, tools, buildings, or animal
food and medicine for you.

Gift Ideas- Give him cooked food.

b. Tim- Tim is the co-owner of the Inner Inn. He traveled to many places, but
finally settled in Forget-Me-Not Valley.

Gift Ideas- Eggs, Milk, Butter, Fruit Punch, Cheese, Sashimi

When Tim is your friend he will give you the strange hoe. To get this enter his
room around 8 in the morning to trigger an event.

c. Ruby- Ruby is the co-owner of the Inner Inn, Tim's wife and an amazing chef.

Gift Ideas- Flowers, Milk, Butter, Curry, Tomatoes

When Ruby is your friend she wil give you the Ruby Spice. To get this, enter
the inn's kitchen around 8 or 9 in the morning to trigger an event. The Ruby
Spice doesn't run out if you cook with it, but don't sell it.

d. Rock- Rock is the village party boy. He lives at the Inner Inn with his
parents, Tim and Ruby.

Gift Ideas- Toy Flowers, Mist Moon Flowers, Earth Soup, Upseeds, Marinade

e. Nami- Nami is a quiet, smart traveler who stays at the Inner Inn. She is one
of the girls you can marry. If you do not marry her, she leaves town for a
while.

Gift Ideas- Statues, Skull Fossils, Trick Blue Flowers, Watermelons,
Light Pickles

f. Galen- Galen is an old man who lives with his wife, Nina.

Gift Ideas- Fish, Apples, Mugworts, Royal Ferns, Bracken

In chapter 2 or later you can get the fishing pole G if you are friends with
Galen. Enter his house around 5 or 6 in the morning.

g. Nina- Nina is a nice, little, old lady who lives with her husband Galen.

Gift Ideas- Flowers, Milk, Crops, Mugworts, Royal Ferns, Hackberries

h. Wally- Wally is an athlete who spends his mornings running.

Gift Ideas- Eggs, Milk, Sashimi, Cheese, Fruit

Become friends with Wally and he will give you the Wool Clippers. Enter his
house when he is home to trigger an event. In chapter 3 or later He will give
you the Gold Medal.

i. Chris- Chris is Wally's wife. She works in the city.

Gift Ideas- Flowers, Milk, Fruit

j. Hugh- Hugh is Chris and Wally's son. He is training to become an athlete
like his dad.

Gift Ideas- Coins, Curry, Fishing Poles, Milk

k. Griffin- Griffin is the owner of the Blue Bar, playing guitar in his spare
time.

Gift Ideas- Fish, Coins, Sashimi, Fruit Punch, Ores

l. Muffy- Muffy works at the Blue Bar and is another girl you can marry.

Gift Ideas- Flowers, Coins, Big Huchep, Milk

m. Romana- Romana is an old woman who's been in town longer than anyone.

Gift Ideas- Flowers, Milk

Romana gives you the Watering Can W if you are her friend. Enter her room
while she is in there to trigger ths event. She also gives you a cat in the
fall of chapter 2 if you are her friend. Wake up around 9 and she should be
waiting outside for you.

n. Sebastian- Sebastian is Romana's butler.

Gift Ideas- Eggs, Milk, Cheese, Butter, Pound Cake

o. Lumina- Lumina is Romana's granddaughter and a talented pianist.

Gift Ideas- Flowers, Fruit Punch, Strawberry Cake

In chapter 3, if you are friends with Lumina you will get the Sheet Music.
Enter her room when she is there to trigger an event.

p. Vesta- Vesta runs a farm where you can buy seeds and fertilizer.

Gift Ideas- Flowers, Milk, Curry

If you are friends with Vesta  enter her storage room when only she is in there,
around 5 to 7 PM, to recieve the weird hoe.

q. Marlin- Marlin is Vesta's brother who helps her on the farm. He won't like
it if you marry Celia.

Gift Ideas- S Rank Vegetables, Stamina Potions

r. Celia- Celia is a nice farm girl whom you can marry.

Gift Ideas- Flowers, Vegetables

s. Kassey- Kassey is one of the pyrotechnicians. He has the happy face on his
clothes.

Gift Ideas- Flowers, Ores

t. Patrick- Patrick is Kassey's twin brother and the other pyrotechnician. He
has the flower on his clothes.

Gift Ideas- Flowers, Ores

u. Daryl- Daryl is a scientist, who lives in his lab behind the Blue Bar.

Gift Ideas- Fish, Eggs, Fossils, Coins

When Daryl is your friend enter his house to recieve the seed maker. You can
also buy this yourself for 6,000 G.

v. Carter- Carter is an archaeologist who lives in a tent by the waterfall near
his dig site. He'll let you help out by digging.

Gift Ideas- Milk, Fish, Cheese, Sashimi

If you befriend Carter and Flora and have also found all 6 tablets at the dig
site (one per chapter) Carter will give you a chihuahua.

w. Flora- Flora is Carter's assistant and lives in his tent with him.

Gift Ideas- Fish, Cheese, Butter, Milk, Curry, Meuniere Set

You have to befriend Flora for the chihuahua and in chapter 3 if you are
friends she will give you a necklace. Enter the tent when she is there.

x. Gustafa- Gustafa is a musician who lives in a yurt by the beach.

Gift Ideas- Flowers, Curry, Milk

When you are his friend enter his house to get the strange sickle and in
chapter 3 he gives you drums.

y. Dr. Hardy- Dr. Hardy is a doctor. He doesn't get a house until Chapter 2.

Gift Ideas- Flowers, Fish, Fossils, Happy Lamps

In chapter 2 if you are friends with Dr. Hardy he will give you a weird sickle
when you enter his house.

z. Van- Van is a traveling merchant. The 3 and 8 of every season he will open
his shop next to the inn. He also comes on random other days.

Gift Ideas- Eggs, Coins

aa. Cody- Cody is an artist who lives in the trailer next to the
pyrotechnician's tower.

Gift Ideas- Flowers, Eggs, Ores, Fossils

If you are friends with Cody, in chapter 4 he will give you a piece of artwork
he has done for you when you enter his house.

bb. Murrey- Murrey is the town beggar. He lives in the woods and will sit by
the bar begging for money to return to his home of PoPo Valley.

Gift Ideas- Most Food

cc. Grant- Grant and his family move in in Chapter 2.

Gift Ideas- Eggs, Milk, Goat Milk

At around 5 AM if you are friends with Grant he will give you an alarm clock
when you enter his house.

dd. Samantha- Samantha is Grant's wife.

Gift Ideas- Flowers, Milk

ee. Kate- Kate is Grant and Samantha's little girl.

Gift Ideas- Flowers, Coins

ff. Nic, Nak, and Flak- They are the Harvest Sprites. They live in a tree in
the woods. You can't give them gifts.

gg. MukuMuku- MukuMuku is a white, hairy beast that lives in the woods. He is
only around in Winter.

Gift Ideas- Flowers, Eggs, Fish, Crops

+++++++++++++++++++++++++++
+ 3. Forget-Me-Not Valley +
+++++++++++++++++++++++++++

Forget-Me-Not Valley is the name of the town you live in.

There are items in many of the buildings that may say a certain recipe.

A. Your Farm- Your farm is basically in the middle. This is where you live,
grow crops, and raise animals.

B. The Spring- When you leave your farm and go up to the woods, you will find
the spring. You can fish here and there is also allot of flowers and forage
here.

C. Inner Inn- When you leave your farm and go down you should find the Inner
Inn. You can play a milk drinking game here with Grant, Rock, or Hugh when
either one of them is here. To win you have to drink more milk than your
opponnet. Keep pressing "A" as fast as you can. You have 60 seconds to do
this. Grant is easiest, Rock is second, and Hugh is the hardest. You do not
win anything by winning.

D. Blue Bar- The Blue Bar is next to the inn. When Griffin is behind the bar
you can order a drink. These are the drinks you can order:
Red Punch- 100G
Blue Punch- 100G
Moon Trip- 120G
Moomoo Milk- 150G
Cherry Pink- 200G
Stone Oil- 300G

E. Houses- The houses are across from the Blue Bar. This is where many of the
townspeople live.

F. Romana's Villa- The mansion on the pathway up from the houses is where
Romana lives.

G. Pyrotehnician Twins- Down from the path is where the twins live. They live
in the tower, not the little shed. You can play a game with them when they are
there. In this game you have to get as much triangles as possible. Move your
cursor over to an empty line and press "A" to activate it. Then try to close
it off with surrounding lines. You can take larger areas containing more
triangles. You can't take your opponnet's lines or triangles. But if you take
an area with an opponnet's line then that becomes your's, but it is not the
same for triangles.

H. Cody's Studio- Down from the Twin's house is Cody's Studio. This is where
Cody lives.

I. Daryl's Lab- Daryl's Lab is right behind the Blue Bar.

J. Turtle Swamp- The little pond by the beach is Turtle Swamp. A turtle wearing
a hankerchief sits around here in the Spring. You can fish here.

K. Gustafa's Yurt- Gustafa's Yurt is behind the Inner Inn.

L. Vesta's Farm- Vesta's Farm is over the bridge on the river. Buy crops and
fertilizer here. You can buy from Vesta, Celia, or Marlin.

M. Carter's Dig- Carter's dig site is up the path from Vesta's farm. You can
dig up fossils, statues, ores, coins, and other little ornaments.

+++++++++++++++++++++++++++
+ 4. Chapters/Walkthrough +
+++++++++++++++++++++++++++

In this section I'll explain what happens in each chapter and what should be
done. This only really explains what differences take place during the chapters
since you really don't have to do anything or just do certain things like just
raise animals or grow crops. Except getting married all aspects of the game are
optional. I'll leave it up to you to decide what to do, but I will give my
suggestion.

The game lasts 30 years, but you only play 10. The other 20 pass during the
intervals betwen chapters.

To sleep you will have to go to the little table next to your bed and choose
sleep. You only sleep for 6 hours, but when you get the alarm clock you can
choose when to wake up.

Capter 1- The Beginning
Chapter 1 lasts 1 year

When you start the game Takakura will bring you around town and your farm.
Name yourself, your farm, and your cow. You will also get to pick a dog. You
can have a floppy-eared one or a pointy-eared one. Name your dog. After all
that you can begin to play.

In Chapter 1 you have to get married or the game will end. You can marry either
Celia, Nami, or Muffy. Sometime during the first year the Harvest Sprites will
give you the blue feather. You have to build your relationship with any of
those girls up to 4 hearts to marry her. You can view their hearts in their
diaries. Celia's is upstairs at the house on her farm. You can't see it, but
it's on the bed. Muffy's is in the colorful lamp at the end of the Blue Bar.
Nami's is in her room on her desk. Celia is the easiest to please. Her hearts
go up fast. Muffy is easy too. Nami is a bit harder. Offering the feather to
the girls you don't wish to marry boost the hearts of the girl you want to
marry. When they accept the feather you will not get married yet, but at the
end of the year. If you do not propose to anyone, at the end of the year
whichever girl likes you the most will ask you to marry them. If you do not
get married the game will end after this chapter.

In the Summer Takakura will find a horse for you. You can ride the horse
anywhere in town and call it from anywhere in town by pressing "R" twice.
Pressing it once calls your dog who only comes when you are on the farm.

Chapter 2- Happy Birthday
Chapter 2 lasts 2 years

At the end of Chapter 1 you will get married and you will have a son. You will
need to pick a name for him and also a name to have your wife call you. Your
house will have been expanded, giving you a kitchen. When you talk to your son
he sometimes ask to play with him. This is just picking him up then throwing
him in the air, cuddling him, or singing to him. This improves your
relationship with him since you cannot give him gifts yet.

Things have changed around town. Grant, Samantha, and Kate moved into town and
built a new house. Dr. Hardy moved into Galen and Nina's house and Galen moved
to a little house near Vesta's Farm. Sadly, Nina has died. Early in the morning
around 6 or 7 when you speak to Galen outside his house you can play a little
game where you wash Nina's grave. If you do a good job her ghost will appear
and thank you. This also raises your realtionship with Galen since he is too
depressed to recieve gifts.Hugh has grown up a little here. Van also starts to
sell a goat, but only in the Spring.

Starting from here is the time to influence what career your son will take.
Refer to the Children section for further information.

Chapter 3- Happy Harvesting
Chapter 3 lasts 3 years

After Chapter 2 you will get a little scene hinting at what your child is
interested in. Your son is older now. You can now give him gifts, but you can't
pick him up anymore. Your house expanded again giving your son his own room.
The items in his room reflect his career choices. Also, reading his diary tells
you what he's into.

Not much changed around town. Hugh got a little older, so did Lumina. Now you
can get Tartan and start creating hybrids. Van also starts to sell a bear.
(Not a real bear, sort of)

You can still influence your son in this chapter.

Chapter 4- Happy Farm Life
Chapter 4 lasts 2 years

After Chapter 3 you will get another scene hinting at what your son wants to
be. Now your son is a teenager. Your house expanded and now you and your wife
have your own room. Your character is now a little older too.

Mostly everyone in town has aged. Hugh, Wally, Chris, Samantha, Kate, Kassey,
Patrick, Tim, Ruby, Rock, Marlin, Van, and Takakura have aged. Nami and Muffy
have aged. Van starts to sell a Vase. It doesn't do anything, but it has a
recipe in it.

You still have time to influence your child's career.

Chapter 5- To the Journey
Chapter 5 lasts 1 year

You will get another scene as to what your son wants to be. Your son has aged a
little bit. Your house doesn't expand anymore. Your son falls in love with
either Kate or Lumina. Remember, your son will not get married. He just falls
in love.

Nothing really changed in town.

Keep influencing your son's career.

Chapter 6- The Twilight
Chapter 6 lasts 1 year

You get another scene as to what your son wants to be. Nothing changes at the
farm. This is the last chapter and it only lasts a year, so finish up anything
you wanted to do.

You, Takakura, Celia, Wally, Chris, Grant, Vesta, Carter, Flora, Griffin, Tim,
and Daryl age. Since your son's career is set you might as well make friends
with everyone you were trying to avoid while influencing your son or just
anyone you didn't make friends with.

Your son cannot be influenced anymore. His career is decided.

This is the last chapter. If you completed this chapter, Congratulations,
you completed the game.

Walkthrough-
This is my suggestion as to how you should progress through the game.

Chapter 1-
When you start the game Takakura will explain the story and the person he is
speaking to is your father. He will give you a tour of the farm and you will
have to name your farm, cow, and yourself. Two dogs will run up to you and you
have to choose one to keep. You have the choice of a pointy-eared dog or a
floppy-eared dog. Then name your dog and Takakura will give you a tour of the
town and introduce you to everyone.

Now you begin to play. Go outside and talk to and hug your cow and then milk
it. Take your cow outside using that little red button outside the Barn and
you should leave it out. You might as well leave your animals outside most of
the time to save fodder. Takakura left you two B rank tomato seeds in the
Tool Shed. Go get them and plant them. Take out the hoe, sickle, and watering
can too. Pick up the mugworts on your farm and go explore the town. As you go
around pick up mugworts and flowers. Decide who you want to marry and make
friends with.
Child Tip- Avoid friendships with people that might influence your kid to a
career you don't want easily. For instance, If you want Nami's kid to be an
athlete, (Good luck), avoid friendships with Cody or Sebastian because they
influence him to a career in art.

Go to Vesta's Farm and buy some seeds. For now, buy either 5 tomatoes and 5
watermelons or 10 tomatoes. Crops are not a good source of income, so save
them for recipes.When Van comes to town buy the Brush and Fishing Pole from
him. Go catch some fish and when your tomatoes are ripe, pick them and make
some Marinade.

Go to the dig site and dig around. Unless you're trying to woo Nami you don't
need to spend much time here in this chapter. Instead spend time fishing. But
dig here until you find the first tablet.

On the first day of Summer the Harvest Sprites will give you the Blue Feather.
when you have either Celia, Muffy, or Nami's affection to 4 hearts offer it to
whomever you want to get married at the end. Once again, you will get married
at the end of the year.

Sometime during Summer Takakura will buy you a horse. On a sunny day be
outside when he comes back from Town.

Now throughout the chapter make money by shipping milk, crops, fishing, or
digging. During the year I also suggest buying a male and female chicken and
a sheep. Make sure you buy some Bird Feed and something to sheer the sheep
too. Also build the Pond so you can get the ducks in the next chapter.

Now that you are done with the first chapter, you will have a wife for the
rest of the game.

Chapter 2-
Now you have an cute little boy running around. You cannot give him gifts yet.
To raise his affection you play a little game with him. Sometimes when you
talk to him he will asked to be carried. Then pick him up and throw him in the
air, hug him, or sing to him. Your son has a toy box, in it is a Scratch Pad.
If you don't want him to be an artist and you have Nami's kid, take it out.
You should also buy the Ball, Toy Car, and Blocks from Van. They each have a
different career of influence. (See Children Section)

Now that your on your feet, you should follow a certain flow. Wake up and
water your crops and then tend to your animals. Then go around town either
fishing, making friends, taking your son places, etc. Then that night water
your crops again and care for your animals and go to sleep.

In the Spring, either now or any other Spring, Van will start to sell a goat.
When you have the money buy the goat which comes with its own milker which
you don't really need.

The dig site has expanded giving more spaces to dig and new items. Dig until
you have a desired amount of items and until you found the tablet.

Use that little infertile field next to your house to grow trees. Plant
bananas, peaches, grapes, apples, and oranges. You have room for one more so
pick another to plant. I planted another peach tree.

Now, a new thing you should start doing in this chapter is growing higher rank
seeds. Buy fertilizer from Vesta's Farm and once a day place a bag on your
crop. If you want A rank, do it once every other day, and once a day for S
rank. Remember you still need to water them.

In this chapter you should have a goat, a cow, a bull, a horse, a sheep, a
rooster, two hens, and two ducks male and female. Get any of the event items
you missed and buy all of the tools from the Ledger.

Now you will get a scene hinting at what your son is on the path to be.

Chapter 3-
Follow the same flow of watering crops and caring for animals.

Your son is older now and you can now give him gifts. He likes milk, ores,
Jade Balls, or recipes. You have a little less options for influencing him
now.

The dig site has expanded again. Dig for more items and the tablet.

Tartan is available in this chapter. Enter Takakura's house when he is home
at night to get Tartan. Talk to Tartan often to get the Hybrid option. Then
start creating hybrids and growing them.

You should also start buying Good Fodder to get S rank milk from your cows
easier.

You should buy the Food Processing Room in this chapter and get the Seed
Maker. Use the Seed Maker so you don't always have to buy seeds from Vesta.
Put half of the crops you grow into the Seed Maker to recieve the same
amount of seeds and so you can keep some crops. Buy the bear from Van for
your son. Also buy another hen and another cow. Keep two spaces in the barn
open for your cows' offspring. Start trading your cows in for Star cows.

Use the field in between the Chicken Coop and the locked shed to plant your
hybrid trees. Since you don't need your other trees so much anymore, if you
want, cut some down and plant some other hybrid trees. Use the big field for
crops and some more trees if you want.

At the end of this chapter you will get another scene indicating which career
your son is into.

Chapter 4-
Follow the same flow for crops and animals.

Your son is now a teenager and you can't do much more for his career, but
you still have time.

The dig site has expanded again. Dig for more items and the tablet. It is
more worth you while to spend time digging in this and the following
chapters, but you shouldn't need much more money.

Keep digging, fishing, and cooking. In this chapter start raising your
hybrids to A and S ranks. And use the Seed Maker to make their seeds.

Buy the Vase from Van and build the Milking Room. Be careful of the Milking
Room Glitch. If you save the game while a cow is inside it will be stuck there
for a while. Buy two more hens for a full coop. Have all your cows be Star
cows.

You will now get another scene about your son's career.

Chapter 5-
Follow the same flow of gameplay you've been using.

Have a horse, a goat, a sheep, a bull, two cows, five hens, a rooster, and
two ducks. Make sure all your cows are Stars.

The dig site has expanded again. Dig for more items and the tablet.

It might start to get a little boring and repetitive in this chapter, but
keep raising S rank crops, digging, fishing, and cooking. This is also the
last chapter that you have the oppurtunity to influence your son. If you do
start to get bored then try playing the Milk Drinking game in the inn or the
Triangle game at the tower.

This will be the last scene that states what your son's career will be.

Chapter 6-
This is the last chapter and year of the game. Follow the same flow of the
game you've been using.

Since this is your last chance make friends with any of the townsfolk you
missed and get any items you forgot. Get the highest rank cows and milk and
crops.

Fill the last two spaces in the barn with the last babies your cows can
have.

On the very last day, Winter 10, talk to your frinds one last time, say
goodbye to your animals, put all your items in the tool shed, put all your
food in the refridgerator and Food Storage, say goodbye to your wife and
son, and watch the last scene of the game.

Congratulations, you have completed the game. Now you should start a new game
and marry a different girl and push your son to a different job.

++++++++++++++
+ 5. Animals +
++++++++++++++

The animals in this game live on your farm. The livestock live in the barn.
The fowl live in the coop. And the pets hang around the farm.

A. Cows

Cows are pretty much the main money makers in the game. You can milk them twice
a day and they will give you up to 4 bottles of milk each day. They only give
milk for about 40 days. You will then have to get them pregnant to get more
milk.

Cows need to eat twice a day. To get food for them get your sickle and cut
grass in the field. If you move your animals out into the field they will eat
the grass out there and you do not need to put food in their feed box. To get
your cow to produce S rank milk buy Good Fodder from your ledger and feed them
that in their feed box. Good Fodder just makes them happier though, they still
need to eat regualr Fodder. If your cows get dirty, take them outside and push
them over the that little water box. Then use your brush to wash them by
pressing "Y".

Cows give milk for 40 days. To get them to give milk again you will need to get
them pregnant. To do this buy a bull. When it matures go to your Ledger and
order a miracle potion using the farm's bull. Using another farm's bull costs
money. Sometimes your bull might get your cows pregnant by itself. After about
30 days your cow will give birth to a calf. For about 5 days your cow will
produce Mother's Milk which you will have to feed to the calf. Eventually the
calf will eat fodder which you will have to place in its bin. Now your cow will
give milk again. After about 10 days after giving birth, you should get your
cow pregnant. It will still produce milk and you don't have to go 30 days
without milk.

There are 4 types of cows:
Normal Cow- 4000G
Brown Cow- 5000G
Marble Cow- 5000G
Star Cow- 7000G

To milk a cow get on the side of it and press "A" when the little sign says
"milk". You have a milker to milk your cows, but you do not need to use it.

Each of their milk is of different quality with different prices.

Normal Milk B- 75G
Normal Milk A- 115G
Normal Milk S- 150G

Brown Milk B- 115G
Brown Milk A- 175G
Brown Milk S- 225G

Marble Milk B- 115G
Marble Milk A- 175G
Marble Milk S- 225G

Star Milk B- 270G
Star Milk A- 405G
Star Milk S- 540G

If you have the Food Processing Room you can make butter and cheese.

Regular Butter- 225G
Good Butter- 300G
Regular Cheese- 225G
Good Cheese- 300G

You shouldn't leave your cows out in the rain or any of your animals because
they might get sick. They also get sick if you don't feed them. If they are
sick buy medicine from your Ledger. Have some on hand just in case. When they
are sick give them the medicine to cure them. If they are not cured try again
the next day.

If you have the Milking Room, never save the game when your cow is inside.
Otherwise it will get stuck for a while. It might be released if you get it
pregnant, it is about to have a baby, or eventually it will come out, but it
will probably be sick. Unless it is pregnant. I don't think pregnant cows can
get sick.

Breeding-
There are a few things to know about breeding your cattle. First off it will be
random whether or not it will be a cow or a bull. Now, what depends on what
type of cow will be born depends on its parents. If you breed a Normal cow with
a Normal bull then you will get a Normal Calf. If you breed a Brown cow with a
Normal bull then it will also be random as to what type you get afterwards, but
it is more common to get the lower rank. When ordering a Miracle Potion, the
Other Farm's Bull will be a Normal bull.

B. Bulls

The bull's only purpose is to get your cows pregnant. You should have only one
bull for that's all you need. The bulls also need to eat twice a day and they
do not produce milk. Leave them outside and they will eat themselves. When you
buy a bull it will take about 30 days for it to mature into an adult to
impregnate your cows. If your bulls get dirty take them outside and push them
over to that little water box. Then use your brush to wash them by pressing
"Y".

There are 4 types of bulls:
Normal Bull- 3000G
Brown Bull- 4000G
Marble Bull- 4000G
Star Bull- 6000G

Don't leave your bulls outside in the rain.

C. Sheep

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