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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter H » Harry Potter And The Prisoner Of Azkaban - Strategy Guide (Page 04)

Harry Potter And The Prisoner Of Azkaban - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Harry Potter And The Prisoner Of Azkaban - Strategy Guide (Page 04).

Now  go forward towards the locked gate.Have harry and ron lift it and hermione
crawl under it.Go forward across the bridge.Use glacius to freeze the fiery
opponents.The bridge infront of you is broken so head for the bridge on your
right.Freeze the fireballs and keep going forward.Herte you will see three
red caps,up the ledges.Target them from here and take all three out.Now go to-
wards that small steady stream of water nearby and freeze it.Use it to get on
the upper platform,freeze another water stream and use it to get on another
upper platform.Freeze one last stream of water.Get on top and take out all red
caps.Go through the nearby opening.Go towards the bridge for a cutscene.

Go straight ahed and rop down.Target the crate and unleash two flipendoes at
it.Now climb up the ledge.Go straight forward,drop down and go straight to
the reparo spell book.Press X to get it.Now select the reparo spell,in place of
any spell you like.Turn around and repair the broken crate.Use it to get on the
ledge.Go forward and repair the broken crate again.Go near it and press X to
grab it.Push it down.Grab it and oush it near the ledge.Get on it via the
crate.Repair the bridge and go across it.Go forward and drop down.Do it twice
more.Follow the path back.Go across the bridge.Don't go on the broken bridge on
your right yet.Instead go left and towards the gate harry and ron were holding.
Repair the crate near the switch and get on it.Press the switch to open the
gate.Now go towards the broken bridge.Repair it,go across it and freeze the two
fireballs.Then switch to ron and take care of the hinky punks as you did last
time.Watch the mini cutscene and head up the stairs nearby.Go forward and then
left and head up the stairs again.Take out the red cap and proceed up the sta-
irs.Head left for a cutscene.

You have to avoid detection.Go forward and then right,through the bookcases.
A little forward to the left is a permanent armor,so you cant sneak by him.
Wait for other armor to turn his vision away and go towards the space between
the bookcases,the one with the broken crate and go as HERMIONE.Reapair the
crate and get on the bookshelf.Move forward a little so that when you drop,you
have a book shelf for cover.Drop down.A prefect is patrolling the area across
the bookshelf.Wait for him to go the other side and quickly enter the nearby
door.You DONT have to make each character follow individually.They will auto-
matically be with you when you go through the door.

You have to avoid three armor's.You sneaked past this area in the beginning of
the day,so this should be familiar.Avoid the armor's and enter the door at the
end.Follow the path up the stairs and enter the door leading to the entrance
hall.Follow the path up all the stairs for a cutscene.Time to end the day.Do it
unless you have other plans.

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5-DAY 5...Carpe Retractum

Tasks:

Collect Ingredients For The Antidote To Uncommon Poisons
Go to the potions classroom to mix the antidote to uncommon poisons
Attend The Charms Class On The Second Floor
Colect The Carpe Retractum Spell Book


Watch The cutscene.Follow the familiar path to the grand staircase and go all
the way down and through the entrance hall and out to the hogwart grounds.Go
towards hagrid's hut.Talk to him.He will give you hints about the potions items
All four potion's ingredients will have a BIG,LONG and shinly yellowish light
near there area.There is one light exactly north of hagrid's hut.Go to it.Here
you will see chizpurfle carapaces (the small brownish things) and a couple of
venemous tentacula (bad-ass looking plants).You have to use ron to shine light
onto the chizpurfle carapaces using lumos duo and guide them near the venemous
tentacula.It will then eat them and spit them out and you can then collect it.
Do it for all three chizpurfles and after that go back to hagrid's hut.You have
2/4 ingredients currently.

At hagrid's hut,go to buckbeak as either harry or hermione and bow to it.Now
fly towards the tunnel bridge.Here you will notice another light.And don't
worry about you pals.They will get there autmatically.Anyhows,the light is to
the right of the bridge.Here you will notice billywigs flying.(small blue colo-
ured humming bird type thing).Fly buckbeak straight into these things.He will
catch them automatically.you have to collect three so do it.You now have 3/4
ingredients.Just one is left.Now whilst on buckbeak,take a full flying circle
of the whole school.You will notice another light in a green house sort of
thing.Land down and first freeze the fire using glacius and then collect the
fire seeds.You need three so do it.You now have all 4/4 potions ingredients.
Now go back to hagrid's hut and land buckbeak there and go all the way back to
the potions classroom in the dungeons for a cutscene.

Now go to the second floor and enter the door leading into the charms class.
Follow the path across the book cases and enter the door leading to the charms
class room at the end.Watch the cutscene.You now have to get the carpe 
retractum spell book for harry.

Go forward and you will see a short suggestive cutscene.The door is locked so
ignore it and change to hermione.Have glacius ready and take out all 8 of the
fiery opponents.The door will open after they are all down.Go through it.Follow
the path to the end.Here you will see three red hot switches.First use hermione
to freeze all three switches and then one by one all three grab onto one switch
for a cutscene.RED CAP INVASION!take them all out.You will keep encountering
these until you get all the way down.When you finally reach down,go through the
nearby opening.Go ahead and have harry and ron lift the gate.Have hermione
crawl under it.Go through the opening ahead.You will see green waterly type
thing stored up ahead.Avoid falling in.Just keep targeting and using glacius
spell to make an ice path and go all the way to the end.Dont bother with the
door here,its locked but on our left qill be a switch.Press it to open the gate
and harry and ron will come out.Now go to the door you tried earlier,its open
now.Go through it.Go forward and take out the red cap on your left.Keep follow-
ing the path.You will encounter two doxy's.Try to avoid being bitten.If you do
get bitten then use the antidote to uncommon poisons quickly.Take out both
doxies and continue.Take out the red cap and go through the door at the end.
Go up the stairs,another puzzle.

Ok,first break all crates and take out ALL doxy's.If you get poisoned,use the
anti-dote.If you run out antidotes,there are two nearby,up on a ledge.There
are 4 doxy's which you must take down.After you take them out,go to the ledge
on your left,the one with the mirror.Freeze the water stream near it and use it
to get on the ledge,where the mirror is.Step on the mirror and move it right
twice.Now drop down and go the big ledge which has two water streams coming
out from it.Freeze the right one and use it to get on the ledge.Push the button
nearby.Watch the cutscene in which a small water puddle is formed.Drop down and
use glacius to convert it into an ice block.Now inspect the slimy green trail
on which the ice block stands.Near the enrtrance (from where you entered this
area) should be a switch on the slimy green trail.You have push the ice block
on that switch.Now go to the ice block and push it forward,in the direction
where the switch was i-e the right side.Hope you smashed all crates in this
room,if not that do it now.Now push the ice block forward.Remember this place.
Now you have to push it right but before you do so,head right and repair the
smashed crate here.Now push the ice block right.Now go back to the place i told
you to remember.Formerly,there were two crates here.Repair the one which is to
the left,NOT the one which blocks the way to the switch,the other one.Now go to
where the ice block is and smash the crate behind it.Now push it in the path of
the crate you just repaired.Now push the ice block onto the switch.Finally you
are done with this puzzle as the gate opens.So freeze the water stream of that
ledge and get on it via the frozen stream.Head up the stairs.

Go forward and follow the path right taking care of the red caps on the way.
Head left at the end and go through the door.Watch the suggestive cutscene.Use
reparo to repair the broken wheel works.Now hit the wheel work three times with
a flipendo.Get on the recently lowered platform.Follow the path onto the bridge
You can't repair the broken bridge yet so bear left at the castle type thing
and go around it.Go towards the switch and press it.Cutscene.Harry and ron will
now join you.Now shift to harry and climb on the rope which is on the platform.
Cimb it to the platform and hug the wall.Move left until you reach the switch.
Press it.Watch cutscene.Enter through the gate and follow the path left.Watch
the suggestive cutscene.Switch to hermione and target and repair part of the
bridge.Continue forward repeating and take care of the red cap.Follow the path
to the end while repairing and take out the red caps.Make sure both characters
cross the bridge and then get on the stairs.Keep following the path.Enter
through the door at the end for a cutscene.

First switch to ron and take care of the hinky punks.Watch the suggestive
cutscene.Go towards the platform with a crystal ball and water stream coming
out from below.Have hermione freeze it and have ron get on the ledge.Shine
bright light onto the crystal ball using lumos duo until it lights up.Now drop
down.Go towards the ledge where the crystal ball is reflecting the light.The
one in which the mirror is in the wrong position.Have hermione freeze the water
stream coming out of it and then get on top of it.Move it to the right twice.
This will make an ice puddle on the small crystal on the floor.Use hermione to
freeze that ice puddle into an ice block.Now examine the platform in the centre
of the area.It has an eye on it.Now go towards the ice block and push it in the
forward direction.In the direction where the stairs are if you go straight
ahead.Now push the block left.Now push it left again.Finally,this puzzle is
also complete.This makes a stairway.

Go up it.Go towards the shield and enter the door.Switch to ron.Follow the path
left taking out hinky punks on the way.Enter the opening at the end and go
through the door.Push the switch on your left.This free's harry and completes
the stairway.As harry head left and jump on the platform with the rope.Climb up
it and hug the wall.Move to the right,towards the wheel works.Hit it as usual.
This has raised the platform you were on just two seconds ago.You can now go
through the door.So jump over the gap and enter the door.Follow the path right.
Head left and enter the door.Now go up all the stairs towards the carpe retrac-
tum spell book.Press X near it for a cutscene.

Add the carpe retractum spell in place of expeliarmus.Before you try your new
spell.Lock-on and take out at least two red caps from this position.Now roughly
target the statue and pull yourself across by pressing down on the left analog
once.Head left and grab the bridge using carpe retractum and pull it towards
yourself.Take out the two red caps.Go through the door.Head left and go down
the stairs.Go right and head down the stairs again and go through the door.
You should notice the small vent type gate in front of you.Use carpe retractum
to pull it open.Now open the door onyour left and pull the bridge towards you
using carpe retractum.It will not come all the way.Now jump on it,turn around
and pull the other side towards the bridge.Now call your pals and go through
the door again.

Have hermione go through that small vent type thing you opened earlier.Go
right and press the switch BEFORE going through the door.Now all three of you,
go through the door.You will encounter an army of red caps.TAKE THEM ALL OUT!
Go through the door at the end.

Cutscene.Time for a boss again.Avoid the armor when it is spinning.When it
stops spinning,use carpe retractum as harry to pull of one of its shields.It
turns ito some sort of shield creature so use flipendoes on it to take it out.
Repeat this four times for a cutscene.Now avoid his spinning and the bomb type
things he throws and when he stops,use carpe retractum to pull his head off
for a cutscene.Now go through the door.Cutscene.Finally this level is complete.
End the day for some well deserved rest.

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6-DAY 6...The Patronus

Tasks:

Meet Professor lupin in the History of Magic Classroom on the fourth floor.
Get the Expecto Patronum Spell Book
Open And Enter The Gunhilda Of Gorsemoore statue on third floor
Return To Gryfindor Common Room


Watch The Cutscene.Follow the familiar path to the grand staircase and go to
the fourth floor (History Of Magic).Go through the door.Look for a door leading
to the fourth floor corridor in the centre of the room.Go through it.Head
forward and then right and follow the corridor to the end.The door leads to the
classroom so go through it for a cutscene.

You are alone now.Face left and go towards that box type thing with a red sign
on it.Grab it and push it into the red floor patch type thing.Small cutscene.A
statue pops out,so use carpe retractum to get across.Again grab and push this
box type thing into the red patch in the floor.This will open the gate nearby.
So head up the stairs for a cutscene.

Another puzzle sort of thing.Face a little to the right and pull yourself on
this platform using carpe retractum.Cutscene and the boggart shows up.Dont
ignore him because he may be a boggart but packs the same amount of heat as a
normal dementor.This dementor will be like any other dementor and will try to
suck your soul out so wiggle the left analog stick if that's the case.OK now,
here's some information.This is the most toughest puzzle of the game and there
have been many cries about it being different then the strategy posted.It seems
that this puzzle is random for every different gamer.That's why if a strategy
is posted it does'nt work on most gamers.So i will not post a strategy but
will give a one or two general tips.Certain statues pop up at certain times,so
keep an eye out for them.Plus ignore the dementor as much as you can.There are
four of these box type things(with red signs on them) which you encountered
earlier.You have to push these into the red patch on the platform to open one
of the four gates.You have to open all four.So just focus you attention on
getting too the platform with these things and you will end up finishing this
section in less then 10 minutes.Go through the open gate when you are done with
all four boxes.

Use carpe retractum to pull yourself across and go towards the expecto petronum
spell book.Press X near it for a cutscene.You now have to take out that boggart
using this spell.Refer to my spells section of the faq to know how to use this
spell and take him out for a cutscene.

Time for another spell.Instead of entering the door leading to the fourth
floor corridor,go to the back of the room and towards the metal gate.Have your
female pal crawl under it.Go forward and press X near the book for a cutscene.
You now have the draconifers spell book.Refer to my spells section for more
information.Now turn around and use draconifers on the satue near the rug.Crawl
under the gate and go through the door leading to the fourth floor corridor.
Follow the corridor and head through the door leading to the study area on your
left.Watch the suggestive Cutscene and go towards the rug as hermione and use
draconifers to burn down the rug.

Go through this door.Go through the opening on your right an go down the stairs
Enter through the door.Take out the stupid flying books and go to the end of
the room.Burn down the rug using draconifors and go through the door.You have
to go through the door on your right side.There is a prefect across the book
case to your right.Wait for his patrol to be on the opposite site and run
through the book cases towards the door.Go through it.Dont worry about your
freinds as they will get there automatically.Follow the grand staircase to the
third floor and enter.

Right in front of you is an armor plus one other on the right side.Turn your
camera around and wait for the armor on the right side to turn his vision AWAY
from the book case while simultaneously keeping an eye out for the prefect.When
both are in opposite direction,run to that book case and hug it.Wait for the
prfect to patrol in the oppsite direction and run for the book case near the
rug,on the left side.IGNORE the rug and wait for the prefect to go to the other
side and then run through the book case avoiding the armors and enter the door
leading into the gunhilda of gorsemoor corridor.

Wait for both armor to position away before going in-between them.Head down
the stairs.Follow the same strategy of going in-between the armor's vision's
when both are on the oppoite side and make your way to the end.Cutscene.Go
forward and around the house for a cutscene.You now have to battle Malfoy and
Co again.

Take all three of them out.You automatically switch to hermione.First use the
reparo spell the dragon statue nearby to repair it and then use draconifers on
it.This will bring out the fairies.Now capture them,hit them once by casting
a flipendo and then freeze them using glacius while they are on the ground.You
need to capture 3 fairies.Do it for a cutscene.Yo now have to repel as many
dementors as you can until hermione and ron break down the fence.Keep using the
patronus charm at the dementors until a the life bar on the bottom left corner
finishes which will start a cutscene.

Shift to hermione.Wait for professor snapes to be on the other side and quickly
head up the stairs on your left.You will notice a rug.Burn it down using the
draconifers spell.Go through the door and another door here.Drop down from the
balcony here and go towards the door avoiding the armor.Enter it.You have been
through this area before,so avoid the armors and PREFECT and carefully make
your way to the door leading to the grand staircase and enter it.Now go to the
top most i-e seventh floor.Go through the door.Watch cutscene.Go forward and
you will notice the door going to The Fat Lady's Corridor is locked.So head
left to the door leading to the north wing and go through it.

Switch to ron.Select dungbomb from your arsenal.Look in the bookcases if you
dont have any.Go forward.Keep to the extreme left and go to the space between
the book cases right next to that troll.Throw a dungbomb some where to distract
him and sneak by him and into the space between another two long book shelves.
Carefully move to the right,around the bookcase.There is a troll straight ahead
but he cant see you at this distance so run for cover behind that brown chair.
Throw a dung bomb near by and go around the chair and head for the other book
case.Keep to the left as there is a troll right next to the book case.Now this
part is alittle tricky as there are two trolls nearby.Throw a dung bomb near
the troll and go around the book shelf keeping as left as you can and hug the
book case.There is one last troll between you and the door.Experiemt throwing
dungbombs from as far as you can.If he doesnt notice,move a little forward and
throw another one.When he finally notices,quickly sneak behind him and go to
that door and enter.Now head towards the left for a cutscene.You should now end
the day.

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7-DAY 7...Hollow Victory

Tasks:

Collect Ingreidents for the girding potion.
Go to The Potions Class To Mix The Girding Potion
Collect The Qudditch Ball Crate from the courtyard in front of the clock tower


Watch The cutscene.Follow the familiar path all the way outside to hogwarts
grounds.There will be a light near hagrids hut.Go near it to see the annoying
doxy's.Anyhows kill them and if you get poisoned frink an anti-dote.Use carpe
retractum to pull their eggs off the tree.You need three.This makes 2/4 items.
Now head for buckbeak and get on him,as HARRY.Fly to the far end of the school.
Here you will notice a boat house.Land buck beak and use carpe retractum to 
pull out three sea horses.You need three of them.This makes it 3/4 items.Now
since buckbeak has gone,keep following the fairly simple path until you reach
a cuortyard with a fountain in the middle.Notice the dragon statue here,use
the draconifers spell when the dragon flies are nearby to toast them.You need
three of them.This makes it 4/4.

Follow the path out of the courtyard.Go left and then turn right at the corner.
You will now be outside.Keep following the path left until you see the tunnel
bridge.Go for it.Hereonwards,the path is very simple so go back inside the
school and go to the potions class in the dungeons.Watch the cutscene.

Those cheaters.Go outside into the hogwarts ground fora cutscene and another one
when you actually reach the gounds.Head towards hagrid's hut as HERMIONE.Bow to
buckbeak and get on him.You have a time-limit of sixty seconds to get to the
clock tower courtyard.Land there and get off.Now you have 120 seconds to freeze
the puddle nearby using glacius and get on it.Use draconifers on the statue
nearby and watch the cutscene.You now have another time-limit.90 seconds before
the match starts.Get on buckbeak and get to that part of the stadium which has
four team flags.Land near it and get off.Go towards the gate for a cutscene.You
should now end the day.

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8-DAY 8...Expecto Patronum!

Tasks:

Visit Hagrid at his hut in the grounds.


Watch the cutscene.It would be useful if you buy a couple of wiggenweld potions
and antidote to uncommon poison for all three characters from Fred And George's
shop,BEFORE going to hagrid's hut.Anyhows,follow the familiar path to hagrid's
hut,AVOIDING the trolls as you did last time.Its the same path,just in reverse.
You will see a cutscene in which the whomping willow takes in Ron.

Go forward and follow the path down the stairs and go left.Go forward and then
right.Take out the red caps.Continue forward and then head left.Go through the
door.Take out three fire salamanders as you did last time.Continue forward as
harry and use the carpe retractum spell to join the bridge.There seems to be
a programming error in this level,many people have reported that the other
character does NOT come if you press the L1 button.So be sure to move all
characters manually if that happens.Anyhows,cross the bridge and take out even
more fire slamanders.Go through the door.Follow the stairs down and go through
the door.

There are a couple of doxies in this room.Take them out.Try not to get poisoned
beacause if you do,then i HOPE you followed my advice and bought a couple of
antidotes.Anyhows,go through the door on your right.Follow the path.Drop down
the ledge below as HERMIONE and use reparo to repair the box.Bring it to the
ledge on which the red caps are and take them out.You can also take most of
them out before getting on the ledge,which i recommend.Lock-on to as many red
caps as you can and then take them out,get on the ledge VIA the repaired box.
You should notice a switch on the wall,its above your height.Both of you grab
the trunk nearby and bring it under the switch.Push the switch to open the gate
and go through it for a cutscene.

Currently there is nothing you can do except drag sirius back.If a dementor
gets hold,then wiggle the left analog until it lets go.Just keep dragging
sirius until a short cutscene starts after which you will drop sirius.Now keep
using the patronus charm on the dementors until a cutscene begins.

Now you have to make your way through the dementors to the actual dementor who
is attacking sirius.Its best to take a couple of tries to clear a path between
the dementers and then go for the actual one.It needs 5-6 hits to be taken out.
Keep an eye on both stamina bars,the one of the dementor and that of sirius.If
his finishes first,you lose.If the dementor's stamina finishes first,you win
and you will see a cutscene.

Now get on buckbeak and fly towards the tower with sirius on it.You are timed
so be quick.You will a series of cutscenes.Talk to dumbledore after the cut-
scene for another cut-scene.

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CONRATULATIONS!YOU JUST COMPLETED THE GAME..NOW YOU SHOULD TRY THE VARIOUS
EXTRAS(refer to my secrets section)

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13-FAQ

1)Will i get a chance to get the cards/pages i missed during the spell book
quests again?
Ans)Unfortunately,NO.

2)I AM MISSING ONE CARD/PAGE...HELP
Ans)Sorry,can't help you.Specify which one.

3)Will doing/finding secrets affect my game?
Ans)NO.

4)I AM MISSING ONE STINK PELLET/STATUE...HELP
Ans)Sorry,can't help you.Specify which one.

5)How do i defeat ... enemy?
Ans)Read the information i gave about it.Can't you understand simple advice.

6)Where is Fred And George's Shop?
Ans)On the sixth floor,inside the disused bathroom.

7)I can't find the snuffifors spell book?
Ans)You don't have to find it,you have to buy it from Fred And George's shop in
the disused bathroom on the sixth floor.

8)While inside the whomping pillow(before the fight with the dementors),when i
press the L1 button the other character does not respond...he/she does not come
to where i am standing...Is my game glitched?
Ans)No,your game is not glitched.There seems to be a programming error in the
last level.Many people(including me)have encountered it.Just move the other
character manually.Apart from that,there is nothing you can do.

9)How do i defeat the dementors in the last level?
Ans)First clear a path in the dementors.Then focus all you attention on the
dementor attacking sirius and ignore all other dementors.

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14-Contact

Contact me if you

noticed an error etc i made

Want to make a contribution

Want to appreciate my walkthrough

Want permission to host it on your web site

DONOT contact me If you

want to send Hate Mails and viruses

want to just spam my inbox

E-mail Address:  a.heavenly.body@gmail.com 

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15-Credits

Me..For making a great faq.
You..For Reading it.
[Your name here]..For sending a great addition in my FAQ.
yada yada yada yada......................

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         _____    |  |__   ____ _____ ___  __ ____   ____ |  | ___.__.
         \__  \   |  |  \_/ __ \\__  \\  \/ // __ \ /    \|  |<   |  |
          / __ \_ |   Y  \  ___/ / __ \\   /\  ___/|   |  \  |_\___  |
         (____  / |___|  /\___  >____  /\_/  \___  >___|  /____/ ____|
              \/       \/     \/     \/          \/     \/     \/     
                          ___.              .___      
                          \_ |__   ____   __| _/__.__.
                           | __ \ /  _ \ / __ <   |  |
                           | \_\ (  <_> ) /_/ |\___  |
                           |___  /\____/\____ |/ ____|
                               \/            \/\/     



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