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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter G » Gotcha Force - Strategy Guide (Page 01)

Gotcha Force - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Gotcha Force - Strategy Guide (Page 01).

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G     O   O   T   C     H   H  A A
G  GG O   O   T   C     HHHHH  AAA
G   G O   O   T   C     H   H A   A
 GGGG  OOO    T    CCCC H   H A   A

FFFFF  OOO  RRRR   CCCC EEEEE
F     O   O R   R C     E
FFF   O   O RRRR  C     EEE
F     O   O R   R C     E
F      OOO  R   R  CCCC EEEEE

((Yeah, I suck at ASCII art. So sue me))

GOTCHA FORCE FAQ TURBO HYPER FIGHTING MAXIMUM MAYHEM CHAMPIONSHIP ULTRA PLUS
UPPER ALPHA EX EDTION

LIST OF CONTENTS:
 1: Introduction
   A: Disclaimer
   B: Updates
   C: NOTE!!!
   D: FAQ Info
   E: Data on Fury Hikari
 2: Why Gotcha Force?
 3: Walkthrough
   A: Note!
   B: Borg Types
   C: Cast of Characters
   D: Mission Overviews
   E: Various Other Questions
 4: Borgs That Will Help
 5: Closing
   A: Credits



INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION
INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION

Hey, hey, hey! Fury Hikari here.
Gotcha Force is an incredible game, one of the best for the GameCube. However,
no one made an FAQ for it yet! GASP-O!
So, what else to do? Why, my dear friend, create the internet's very first
GOTCHA FORCE FAQ!

And there was much rejoicing.

DISCLAIMER DISCLAIMER DISCLAIMER DISCLAIMER DISCLAIMER DISCLAIMER DISCLAIMER

Anything and everything on this FAQ belongs to me. Not you. Only me. The only
exception is if something says it's from somebody else, in which case I snagged
it from someone and asked oh-so-nicely to put it in my FAQ, or someone else
asked me to put this in my FAQ.
Steal anything from here, and I will SQUISH YOU.
Gotcha Force is copyright by Capcom. GameCube is copyright by Nintendo. Pokémon
is copyright by GameFreak and Creatures Inc. Of course, they're a part of
Nintendo, BUT I'M TRYING TO MAKE A POINT HERE. I do not claim ownership of any
of these, but it would be pretty dang cool to have ownership over the Gotcha
Force game.
Root beer is copyright by whoever the heck made root beer. Man, how I love root
beer.
All jokes, half-jokes, bad puns, and pitiful attempts at humor in here are
copyrighted by me. Not you. Steal them, and I will TOTALLY FLIP OUT AND KICK YOU
IN THE FACE.

UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES UPDATES

1/20/2004:
Fixed some errors killerkoala and Flame172 pointed out to me. :o Whoops.
Also added some borgs to the list with strategies that Eli submitted.
Fixed a couple other errors I'm surprised no one pointed out to me.
Added the rest of the final fight quotes. And added a borg to the list that I
forgot earlier.
Heck, I added a whole lot. Just read the dang thing.

1/14/2004:
This FAQ was sent online. Woo. Tah. First ever public release. Basic walkthrough
and a small list of good borgs included, as well as a cast of characters.

NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!! NOTE!!!

This FAQ is best viewed with a font of FixedSys or Courier New.

1234567890
ABCDEFGHIJ

If the two above lines are not aligned correctly, then many parts of this FAQ
will look weird. Proceed with caution.

FAQ INFO FAQ INFO FAQ INFO FAQ INFO FAQ INFO FAQ INFO FAQ INFO FAQ INFO FAQ INFO

SITES THAT HAVE PERMISSION TO HOST THIS FAQ:
GameFAQs (www.gamefaqs.com)
Cheat Code Central (www.cheatcc.com)
Cheat Happens (www.cheathappens.com)

And that's it! If you want to host this FAQ, go ahead and give me a ring, and
toss me a link to your site while you're at it. Sites with progress already
made, please. I don't want to stick a link on here only to have it lead to a
dead page.
And if you see this FAQ on a site that is on any other than the site(s) listed
above, toss me an e-mail at furyhikari@hotmail.com, so I can go on and whine at
somebody.

WHAT THIS FAQ HAS:
A basic walkthrough.
Hints, tips, and strategies.
A small list of good borgs.
A list of the borg types, their strengths, weaknesses, and how to use them.

WHAT THIS FAQ NEEDS:
Better ASCII art.
Actually decent jokes.

WHAT THIS FAQ WILL NEVER HAVE:
Stuff that doesn't relate to Gotcha Force.

DATA ON FKH DATA ON FKH DATA ON FKH DATA ON FKH DATA ON FKH DATA ON FKH DATA ON

Psuedo-name: Fury Kiyura Hikari
E-Mail Address: warrior_x@zeldaclassic.com, furyhikari@hotmail.com
MSN Username: furyhikari@hotmail.com
AIM Username: Royal N D 3
YIM Username: furyhikari
ICQ Number: 228315437

If you have any questions, comments, criticisms, hate mail, or professions of
undying love and devotion, feel free to e-mail me or give me an IM. E-mail will
give you a better chance of me responding, though.



WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY
WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY GOTCHA FORCE? WHY

Why Gotcha Force? My dear friend, you cannot be serious! Gotcha Force is one of
THE coolest GameCube games of all-time!
Gotcha Force is a Pokémon-inspired game, in which you pit various palm-sized
borgs with enough power to level the earth in two against each other. It has
guns, missiles, swords, lasers, nurses, bullets, magic, transformations, wheels,
beam swords, beam tonfas, bombs, nukes, arrows, shields, robots, copying,
scythes, poison, summons, ghosts, spirits, karate, huge shurikens, dragons,
laser towers, flamethrowers, maces, superpowers, teleportations, time stopping,
status messing, UFOs, laser yo-yos, tanks, and literally over 200 borgs to
collect!
If you stop and do a bit of math about the alternate colors and hidden
pallettes, that brings the total close to _1000_ borgs to collect!
Add a gameplay reminiscent of the old Virtual On for the Dreamcast, a frag-fest
addictive multiplayer, an incredible music track, and you, my dear friend, have
one of the greatest games of all time on your hands.

There is very little wrong with Gotcha Force. Buy this game now, and it will not
be a choice you regret.
And ignore the review magazines--just about everyone who has REALLY played the
game know they're full of crap.



WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH
WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH WALKTHROUGH

Okay! Now we get to the meat and bones of this FAQ--the tips and tricks
walkthrough of an incredible game.
I suck with intros, so shall we just begin?

NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE! NOTE!

For now, this FAQ only covers the IMPORTANT missions. Or rather, the missions
that really give things to the story and open up new areas. Nine times out of
ten, these will be the missions in RED on the map.
Doing all the missions period would be nigh-impossible and pretty pointless.

ALSO:
I am not an expert at this game. Heck, I'm still a bit bad. If you see a
strategy or a borg that works better than what I suggested, send it in! I'll
give you full credit for it!

BORG TYPES BORG TYPES BORG TYPES BORG TYPES BORG TYPES BORG TYPES BORG TYPES BORG

There are over 200 borgs in this game, each with their own individual style. Every
borg, however is organized into a "Tribe", which is based upon much of their stats
and abilities. Some borgs are better than others at certain things, and some borgs
can defeat certain types easily, while still being able to be beaten by certain
types easily.
This section will list all the tribes, their strengths, weaknesses, and strategies
on how to use them effectively.

NINJA BORGS
Strengths: Fast as crap.
Weaknesses: Crappy range attacks.
Number of Borgs: 11
Strategies: The first of the melee borgs, and easily the quickest. The ninja
borgs are literally designed for you to run around the opposition at lightspeed
while wonking them upside the head. Have fun.
Exceptions: None

GUN BORGS
Strengths: Decent speed and shot power.
Weaknesses: Low attack and defense.
Number of Borgs: 8
Strategies: The first of the range borgs, and definately the more rounded. You'll
almost always be trying to smack opponents from afar, then getting in close for
a good melee to stun them. Don't be afraid to try either, since meleeing is a
good set-up for their ranged fire.
Exceptions: None

KNIGHT BORGS
Strengths: Powerful melee attacks.
Weaknesses: Pretty slow, crappy range attacks.
Number of Borgs: 15
Strategies: The second of the melee borgs, and hands down the most powerful group.
Knight Borgs are designed for pure in-your-face action, and almost all of them have
shields to block frontal attacks with. Don't be relying on this shield too much,
however, as it's pretty hard to use.
One fun thing I noticed. If you position yourself properly, the shields these guys
have can block nukes. :o
Exceptions: Vampire Knight

GIRL BORGS
Strengths: Fast movers, and ranged attacks.
Weaknesses: Low defense, usually low HP.
Number of Borgs: 11
Strategies: These gals are where the original range, run strategy comes from! The
key here with these femme fatales is to dash all over the place, opening fire at
will, stopping only for a melee. Simple enough, eh?
Exceptions: Spinner Girl, Shadow Girl

MACHINE BORGS
Strengths: Varies.
Weaknesses: Varies.
Number of Borgs: 34
Strategies: Yowza! This tribe is WELL stocked with borgs! There's almost guarunteed
to be something here that fits your fighting style. Whether it's turning into a big
tank with Titan Robot, hammering enemies' faces in with Hammer Robot, or doing a
sniper's job with G Red, there's just about every borg for every fighting style you
could possible think of here! Granted, the main bulk (22, to be exact) are the
transforming borgs, but they're the ones that are the incredible powerhouses.
Exceptions: None.

DRAGON BORGS
Strengths: Powerful little buggahs, and amazing defense, too.
Weaknesses: Slow as crap, and the cost is way too high.
Number of Borgs: 16
Strategies: Why bother with these guys? You can get a transforming machine borg for
about the same price (if not much less), and they move MUCH quicker and have better
attacks. The only thing worse is lower HP.
Seriously, these dragons are just not worth using.
If you HAVE to have a Dragon Borg in your team, trying using a Wing Dragon, Phoenix
Dragon, or the Machine Head. Those guys are actually decent.
Exceptions: Wing Dragon, Phoenix Dragon, Machine Head

MUSHA BORGS
Strengths: All-around. No exploitable weaknesses.
Weaknesses: All-around. No exploitable strengths.
Number of Borgs: 6
Strategies: The final of the melee borgs, and the more rounded of the three. These
guys could definately be classed as the "all-around" group of the game, since they
have equipment enough to take on any challenge. They've got a range attack, melees
to make the opponent feel the hurt...just handle these guys like you want to.
Exceptions:

KNUCKLE BORGS
Strengths: Good speed.
Weaknesses: Low shot power.
Number of Borgs: 7
Strategies: Well, here's a weird group of borgs. About five of them are borgs that
need to be used with strategy, which leaves only two for upfront attacking. For the
Tar and Jelly Divers, your main strategy will be to abuse the slowdown your field
will give the opponent, then melee away on them. For Copy Man, your best bet is to
try a bit of training with every borg, since Copy Man can copy almost everyone. For
Walking Bomb...please, do you really NEED a strategy with him? Just go kamikaze.
Exceptions: Kung Fu Master, Tao Master

WIZARD BORGS
Strengths: Good HP and defense for their costs.
Weaknesses: Low attack and shot power.
Number of Borgs: 7
Strategies: Unlike the Nurse Borgs, these gals aren't really designed to support
your ally. The majority are designed to make your opponents get really fed-up with
trying to kill you. You incapitate them with a spell, then wonk away when they can't
fight back!
Exceptions: Patra Witch, Isis Witch

NURSE BORGS
Strengths: Can heal her friends.
Weaknesses: Crappy attacking.
Number of Borgs: 3
Strategies: Nurse Borgs are pretty useless in story mode, given how crappy your CPU
allies are. In VS mode with friends, however, they can save your team time and time
again. Check on your allies repeatedly, staying sure to heal them whenever their HP
is somewhere in the halfway area. If you have to defend yourself, be sure to attack
from afar--it's easily their best attack, seeing how it's quicker and a bit more
powerful.
Exceptions: None

IDOL BORG
Strengths: Can confuse enemies with her X special.
Weaknesses: Crappy attack and shots.
Number of Borgs: 1
Strategies: Much like the Wizard Borg, the goal here isn't to support your ally.
The key here is to get your opponent fed-up with trying to fight you and quit. Use
the Lovely Voice attack to get your opponent twirling around, and don't let up!
They really can't attack you until they're out of the spell!
Exceptions: None

BUG BORGS
Strengths: Varies.
Weaknesses: Varies.
Number of Borgs: 6
Strategies: Another set of crappy borgs. Come on, these guys cost way too much,
and their attacks take way too much planning and chance to be of any good use. If
you NEED a bug borg on your team, snag the Alien Insect. He's the only one with
decent stats for his cost, and he fights more like a Musha Borg.
Exceptions: Alien Insect

DEMON BORGS
Strengths: Varies.
Weaknesses: Varies.
Number of Borgs: 4
Strategies: Whew, and you thought the Knuckle Borgs were a unique group. There are
only four borgs in this group, making it the smallest group next to the Idol Borg
and Nurse Borg. Each of them vary from each other (with the exception of the Akuma
and Demon Samurai) as well, which doesn't make our job any easier.
For the Akuma and Demon Samurai, you might as well treat them as normal Musha Borgs
and try to melee with them as much as possible. Their growing swords can also help
in fights a lot.
The Death Wing is a unique little bugger. Stay as far away from your foes as you
can be, and keep on firing Scythe Shots. After all, almost any attack you do will
send some scythes flying. Triple Scythe will also help if you need to get close to
someone, but they won't let you.
The Demon Wing is also an incredibly unique little bugger. It will probably be best
if you treated him like a normal Wing Borg (more info on them later), but remember
that his Creeping Soul attack homes in on enemies!
Exceptions: None

HERO BORGS
Strengths: Varies.
Weaknesses: Varies.
Number of Borgs: 6
Strategies: Come on. These guys are about as individual as you get. There's no
single strategy I can offer for the entire team.
Exceptions: None.

WING BORGS
Strengths: Flight, speed, and range.
Weaknesses: Low defense, shot, and attack power.
Number of Borgs: 6
Strategies: Wing Borgs are the Gun Borgs of the air, simply put. Their flight
ability can put them miles above the competition, and snipe freely at anyone who's
stupid enough to pass underneath them. Use this to your advantage and keep using
the flight ability to move between as many places as possible. Use the X flight to
move around at high speeds, and only try to move yourself upwards with A when no
one's focusing on you--the A flight leaves you way too open.
Exceptions: Blade Wing, Anubis Wing

ANGEL BORGS
Strengths: Flight, speed, and range.
Weaknesses: Low defense, shot, and attack power.
Number of Borgs: 6
Strategies: Much like Wing Borgs are Gun Borgs of the air, Angel Borgs are the
Girl Borgs of the air. Despite that, however, little really changes in the overall
between Wing Borgs and Angel Borgs. The same strategies and plans still apply.
Exceptions: None.

TANK BORGS
Strengths: Powerful attacks, good defense
Weaknesses: Slow little buggahs.
Number of Borgs: 10
Strategies: The final of the range borgs, and the powerhouses of the group. These
guys don't kindly knock on your door. They tear the door down, run over it, set it
on fire, blow it up a couple times, stick it in a space shuttle, send it to the
nearest planet, THEN come in for their spot of tea.
Their defense means you can simply shrug off a lot of attacks and continue moving
on, and their firepower allows you to dish out as much, if not more, of what you
take.
Exceptions: ICBM Tank, Beam Tank, Panther Vehicle

AIR BORGS
Strengths: Something.
Weaknesses: They suck.
Number of Borgs: 8
Strategies: These guys are the Tank Borgs of the air. And that's not a good thing.
Tank Borgs belong on the ground, not ported to the air in some fancy french le
first-class montogue suite whatever. These guys really serve no purpose except to
look cool. The main problem with these guys is that you have to align the ships
perfect with their fire, which takes too long. And since this game is so fast-paced,
that's the last thing you want.
If you NEED some Air Borgs, take a Red Attacker or a Flying Saucer with you. The RA
fires bombs, which don't need aiming, and take a nice chunk of HP out. The Flying
Saucer is also fast as jack, and it's shots semi-home in on the opponents by itself.
Exceptions: Red Attacker, Flying Saucer

FORTRESS BORGS
Strengths: HEAVY-JACK FIREPOWER
Weaknesses: Slow, if any movement.
Number of Borgs: 6
Strategies: Really, does this need any strategy? Just open fire!
Exceptions: None

DEATH BORGS
Strengths: Gain levels quickly.
Weaknesses: Just about everything else about them sucks.
Number of Borgs: 34
Strategies: Well, here's the craptastic group of the bunch. Go ahead and look at
their stats, and curse your brains out. They're really only good for pointholders
until you find a better guy to replace them. Sure, if you're good, you can wallop
really well with them, but that doesn't mean they don't suck.
If you're playing as these buggers, you'll be heavily relying upon a range, run,
range, run strategy. Avoid face-to-face combat as much as possible, since these
guys can't take much punishment. Keep yourself MOVING, and do not stop for ANY
SINGLE THING.
Exceptions: Death ICBM

CAST OF CHARACTERS CAST OF CHARACTERS CAST OF CHARACTERS CAST OF CHARACTERS CAST

KOU
Borgs of Choice: None (Varies)
Hair Color: Blond
Eye Color: Brown
Bio: Kou is a young energy-filled schoolboy who stumbles across G Red after he
explores a meteorite that fell on Earth. The star of the game, and definitely a
personality-filled fighter. Honorable, loyal, and friendly, he will lead the
Gotcha Force against the Galactic Emperor. He has also just recently moved to
Safaritown.

G RED:
Borgs of Choice: He IS a borg!
Hair Color: N/A
Eye Color: Green
Bio: A rough and tough but kind-hearted Borg who tracked the Death Force to the
planet Earth. Confident and powerful, he teams up with Kou in hopes of destroying
the Death Force!

KAKERU:
Borgs of Choice: Ninja borgs
Hair Color: Brown
Eye Color: Brown
Bio: Kou's best friend, though they probably have known each other for a short
time, seeing as Kou only moved recently. Kakeru is more easy-going and laid back
than Kou. While Kou will most likely simply rush into a battle, Kakeru would
rather simply make sure there is ample equipment and reinforcements for
fighting.

MANA:
Borgs of Choice: Nurse borgs
Hair Color: Blond
Eye Color: Purple
Bio: Mana is a sweet girl who always places other people's priorities above her
own. She is quite a hit among the other kids, and always tries to help people
whenever they're in trouble.

USAGI:
Borgs of Choice: Girl borgs
Hair Color: Orange
Eye Color: Dark red
Bio: A fun-loving and energetic young girl, Usagi is honorable, loyal, friendly,
and never backs down from her friends. A slight bit of an ego resides within
her, but it's barely noticable, and her friendliness and casual demeanor rules
it out completely.

TSUTOMU:
Borgs of Choice: Tank borgs
Hair Color: Light brown
Eye Color: Black
Bio: A brainy and intelligent young kid, Tsutomu is one who would rather think
and debate, rather than play or idle. Ironically, he is a good friend of Usagi.

KITSUNE:
Borgs of Choice: Machine borgs
Hair Color: Brown
Eye Color: Black
Bio: Arrogant, conceited, and cowardly, Kitsune is a member of Nekobe's small
gang. Always trying to be one step ahead of everyone, Kitsune rarely succeeds.

NEKOBE:
Borgs of Choice: Knight borgs
Hair Color: Red
Eye Color: Green
Bio: A coward at heart, Katsumi Nekobe tries to override this with an egotist
attitude and extreme selfishness. Incredibly conceited, Nekobe does his best to
lift himself above everyone.

MET:
Borgs of Choice: None (Varies)
Hair Color: Light brown
Eye Color: Black
Bio: A boy fascinated by the military, and a young apprentice strategist, Met is
a very serious and no-nonsense type of kid. While other children would probably
be going out to play, Met would stay at home and continue to think of battle
strategies. This strategy practice reflects in his Gotcha Borgs, as little can
stand up against his plans!

TETSUYA:
Borgs of Choice: Musha borgs
Hair Color: Dark dark dark dark brown
Eye Color: Dark dark dark dark brown
Bio: Playfully arrogant and a fun-loving boy, Tetsuya's casual and friendly
demeanor gives him plenty of friends. Never wavering, and ever-so-loyal, Tetsuya
is not one to back down from a challenge--no matter who it's from.

KOTARO:
Borgs of Choice: Gun borgs
Hair Color: Dark Brown
Eye Color: Black
Bio: Barely a toddler, Kotaro can be whiny, selfish, and annoying. But beneath
that front, Kotaro is a brave and courageous fighter! His borgs, though packing
low firepower, are experts at dodging and range attacks.

YUJI:
Borgs of Choice: Knuckle borgs
Hair Color: Brown
Eye Color: Black
Bio: Yuji is quite a unique young boy. Spouting off random comments and usually
saying the strangest things, many wonder if he's right in the head. But despite
that, Yuji is a formidable foe inside the battlefield!

TAMA:
Borgs of Choice: Fortress borgs
Hair Color: Dark purple
Eye Color: Black
Bio: An obnoxious and less-than-intelligent glutton, little positive can be said
about him. Tama was lured into the position of a Death Commander by the power of
the Death Arc.

SHO:
Borgs of Choice: Wing borgs
Hair Color: Gray
Eye Color: Dark blue
Bio: Sho is a living mystery, nothing more than an enigma. A bitter and angry
young boy with little to say but a lot to attack, not many stay in his way long.

OROCHI:
Borgs of Choice: None (Varies)
Hair Color: Green, really purple
Eye Color: Red, really dark red
Bio: Even less is known about Orochi than Sho. All people know is that she is a
commander of the Death Force...

GALACTIC EMPEROR
Borgs of Choice: Death borgs
Hair Color: Unknown, if any
Eye Color: Unknown, if any
Bio: A war-loving sadistic self-proclaimed emperor of the universe, G. Emperor
is yet another being shrouded in mystery...a being who likes to collect the
brains of others in a twisted hobby, he has set his sights on earth.

G BLACK:
Borgs of Choice: He IS a borg.
Hair Color: N/A
Eye Color: Purple
Bio: Though never making an "official" appearance in Story Mode, he deserves
mention nonetheless. G Black is a mysterious borg, with incredible power that
resembles but puts even Neo G Red to shame. It is rumored that he is G Red's
dark side...

MISSION OVERVIEWS MISSION OVERVIEWS MISSION OVERVIEWS MISSION OVERVIEWS MISSION

/=============================\
|MISSION 1: The name is G Red!|
\=============================/
AREA: Little Hill

BORGS FOUND: Death Borg Beta II (7), Death Borg Omega (1)

SPEECH BEFORE:
Kou: What?! Did this small toy just talk?!
G Red: My name is G Red.
G Red: I am a Gotcha Borg and I've come to Earth to find and stop the evil army
known as the Death Force.
G Red: I need your courage to battle on this planet!
G Red: Please lend me your power and become our GF commander!

SPEECH AFTER:
Kou: You've done it G Red!
G Red: Yeah! Thanks to you!
G Red: My home planet called Mega Borg, was destroyed by the Death Force.
G Red: Now I must stop the Death Force from destroying this planet at any cost!
G Red: If you're willing to fight alongside us, can you please tell me your
name?
[Enter name]
G Red: Thank you, Kou!
Kou: It's nice to meet you G Red.
G Red: It is an honor to battle with you!
G Red: Let's join forces! We will protect you and your planet from the Death
Force!
G Red: We are the Gotcha Borg corps of justice, known as Gotcha Force!

REWARD: 10 GF Energy Points, and an expanded map.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: None.

STRATEGY: Just wallop on them. If you really need help defeating this level,
please seek clinical help.

MISC FACTS: This is the only mission where G-Red talks to you directly DURING
the fight. WHOAH-HOAH-HOAH.




-I       INTERMISSION 1        I-
<\+-+-+-+-+-+-+-+-+-+-+-+-+-+-+/>

Well, this is the first intermission. Whoohoo. By this and the next couple of
battles, you should have easily grasped the battle controls and how it works.
Unlike most games, Gotcha Force doesn't give you a tutorial for the controls.
You had better read the instruction manual! [grin]


-I       LET US RUMBLE!        I-
<\+-+-+-+-+-+-+-+-+-+-+-+-+-+-+/>

STORYLINE: Enter: Gotcha Force.

/==============================\
|MISSION 2: Battle with Kakeru!|
\==============================/
AREA: Kakeru's Home

BORGS FOUND: Sasuke (1)

SPEECH BEFORE:
Kakeru: I see... Kou's Gotcha Borg is called G Red! Well, why don't you have him
fight against my Sasuke?!

SPEECH AFTER:
Kakeru: Sasuke and I will join your fight and become a part of the Gotcha Force!
(+) Kakeru has joined you! (+)
Kakeru: I assume you're not very familiar with this town since you've just been
transferred, right?

REWARD: 10 GF Energy Points, Kakeru joining, and a full map.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: None.

STRATEGY: Same as previous mission. G Red outclasses Sasuke by a mile.

MISC FACTS: None.

/===================================\
|MISSION 3: Save Mana's partner Nao!|
\===================================/
AREA: Mana's Home

BORGS FOUND: Death Borg Beta II (5), Death Borg Omega (3)

SPEECH BEFORE:
Mana: Kakeru! Kou! Please help us! Nao is in trouble!

SPEECH AFTER:
Mana: Thank you!
(+) Mana has joined you! (+)

REWARD: 10 GF Energy Points, and Mana joining.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: None.

STRATEGY: These first number of missions are easy as crap, so don't even bother
with a strategy.

MISC FACTS: This is the first mission where you actually get more than one
"partner", though the game considers Kakeru as your only one.

/===============================\
|MISSION 4: Battle with Kitsune!|
\===============================/
AREA: Sunnyside Park

BORGS FOUND: Isaac

SPEECH BEFORE:
Kitsune: Are you strong enough to challenge my mighty Isaac?

SPEECH AFTER:
Kitsune: Darn! You shall pay!

REWARD: 10 GF Energy Points.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: None.

STRATEGY: These first number of missions are easy as crap, so don't even bother
with a strategy.

MISC FACTS: Why does Kitsune yell "Yeehaw!" when you beat him? Defeat definately
doesn't sound like something to be excited about.

/=======================================\
|MISSION 5: Defeat the Death Force Unit!|
\=======================================/
AREA: Little Hill

BORGS FOUND: Death Borg Alpha (6), Death Borg Omega (2)

SPEECH BEFORE: N/A

SPEECH AFTER: N/A

REWARD: 10 GF Energy Points.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: Any.

STRATEGY: These first number of missions are easy as crap, so don't even bother
with a strategy.

MISC FACTS: None.

/=====================================\
|MISSION 6: Defeat Nekobe and Kitsune!|
\=====================================/
AREA: Sunnyside Park

BORGS FOUND: Vlad, Isaac

SPEECH BEFORE:
Nekobe: So you're Kou, huh? Hmm... I don't like you!
Kitsune: Katsumi, let's teach this brat a lesson!

SPEECH AFTER:
Kitsune: H...he pulled his punches on purpose! Isn't that right, Katsumi?
Nekobe: Ye...yes! Of course! I'll be serious next time!
(+) GF Energy 800 (+)
G Red: It seems your GF energy has increased!
G Red: Kou, try assembling your Force! You can edit your Force with the X
Button!

REWARD: 250 GF Energy Points, and the Gotcha Box.

SUGGESTED BORGS: Any.

SUGGESTED PARTNER: Any.

STRATEGY: Okay, this mission may cause newcomers to stumble a bit. With Vlad's
life-sucking sword and Isaac's missiles, the pair can knock you off your feet if
you don't know what you're doing. Just stay close and wallop on them with Melee
attacks--they're both rather helpless when you're in their face.

MISC FACTS: When Nekobe says "What?!" after the battle, it sounds like he was
acted by a little girl. ^^;

/================================\
|MISSION 7: Training with Kakeru.|
\================================/
AREA: Kakeru's Home

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