Gauntlet: Dark Legacy - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Gauntlet: Dark Legacy - Strategy Guide (Page 05).
Lightning Shield Shield with Bolt Lightning zaps enemies at hand-to
hand range.
Fire Wall Shield Round Shield Fire blasts enemies at hand-to-hand
range.
o Grab one of these and mow enemies down! Great for enemy-packed rooms, just
charge everything in sight and take it out, you're the king of hand-to-hand.
Limited Growth Expanding round Doubles your size for 15 secs.
potion bottle
o "I'm HUGE!" This doubles your size and makes your hand-to-hand and Turbo
attacks simply frightening. Clear em out!
Shrink Enemies Shrinking spiral Halves the size of the bad guys.
potion bottle
o Really fun to use if you get one. Shrunken enemies have substantially
less Armor and are easier to kill. Great if you get one near a Golem,
Gargoyle, or other large enemy.
Gas Mask Brown gas mask Prevents poison gas damage while
worn.
o Pretty handy in the toxic waste prone Sky Dominion areas. You can run
right through gas clouds.
Phoenix Familiar Golden phoenix Gives you a powerful familiar. If
you already have a familiar, this
increases its firepower.
o This is NICE if you don't have one yet, you can lay waste to all kinds
of stuff with one of these. The better your rate of fire, the better this
is.
Thunder Hammer Blue and white 3 Thunder Hammer shots.
warhammer
o This weapon sets up a room-clearing earthquake when used, but you only get
three uses, so be careful. Note this will set off anything even remotely
close by, red and green barrels, hidden walls, etc.
Super Shot Crossbow with a 5 Super Shots.
HUGE yellow arrow
o This will cut down anything and everything in its path and severely damage
large enemies. Note that you CAN combine this with 3 or 5 way shot. For
loads of fun, give this to your Archer and let her use BFG with this on. :)
Bomb Trap Ticking stuffed Explodes and damages all around it.
pineapple head
o Sometimes chests will contain these. Back off if you see one. Annoyingly
enough they are placed near groups of barrels, chests, or items and if you
set it off it WILL destroy those items!
Magic Egg Glowing chicken Turns you into Pojo the Chicken for
egg about a minute!
o Yes, it's Pojo the Firebreathing Chicken! The upside is you spit fireballs
but the bad news is you can't use hand-to-hand combos (but you can peck the
crap out of anything close!) This is hysterical, not very useful...but
being an asskicking chicken is just FUNNY.
Stop Time Hourglass Stops time for 30 seconds.
o This stops time for everyone but the players. You can safely beat the
stuffing out of enemies while time is frozen, nobody can hurt you. This
stops traps too.
The Shop
--------
In the shop you can buy items for your gold:
Item Cost
---- ----
Cherries -- 50 Two cherries for 20 health.
Key -- 100
Levitation -- 150
Meat -- 250 100 health.
Magic Potion -- 250
Growth -- 300
Acid Breath -- 350
Lightning Breath -- 350
Fire Breath -- 350
Acid Amulet -- 350
Fire Amulet -- 350
Lightning Amulet -- 350
Light Amulet -- 350
Super Shot -- 400
Reflect Shield -- 400
Fire Wall Shield -- 425
Lightning Shield -- 425
Rapid Fire -- 450
Phoenix Familiar -- 450
Thunder Hammer -- 500
3-Way Shot -- 550
Invisibility -- 600
Invulnerability -- 600
X-Ray Goggles -- 650
Gas Mask -- 650
Anti Death Halo -- 750
+10 Strength -- 1000
+10 Speed -- 1000
+10 Armor -- 1000
+10 Magic -- 1000
Normally you'll want to save your cash for Stat bonuses, since they will serve
you well in the long run, especially if you have a particularly lousy stat
(such as the Warrior's Magic or Wizard's Armor). Fighting Bosses is the best
way to get cash for Stat increases and food runs, particularly the Chimera and
True Skorne. See the Bosses section for more on farming these foes for fun and
profit.
Character Management
--------------------
In Sumner's Tower (and after most levels) you can access the Shop and Character
Management screens. Here you can save, change or load a character set. Saving
will save all your characters up to this point. Change will get you a new
character at level 1 if you've not played that class before on this saved game.
A Saved game can contain one character of each class, technically. If you
want a brand new character set, choose New and enter your new name/initials.
You can have up to 8 saved games on a memory card, for a total of 128
characters.
For instance, on one saved game you can have a level 50 Knight, then use change
to play a level 1 Warrior. The Warrior will have to start over at the
beginning, but you can get the Warrior up to say level 20, then switch back to
the Knight, or start a Jester character, etc. The current level of ALL your 16
characters will be recorded when you save. Classes you haven't unlocked yet
will show up as black outlines with question marks.
--------------
VI. The Bosses
--------------
There are a total of 11 Bosses in GDL. They range from the easy to the
powerfully difficult. I've rated them from 1 (pushover) to 10 (a very good
chance of you getting killed.) Note that I include rating for having and not
having the Legendary Weapons when you kill them, they do make a difference.
The first time you fight a boss, HAVE THE LEGENDARY WEAPON. Don't fight them
until you do, it makes it much easier. Taking the time to get the Legendary
Weapons will get you exp and stats as well. You DO NOT NEED TO KILL THE BOSS
TO ADVANCE TO THE NEXT REALM, that's what the Crystals are for. Come back for
a boss when you have the proper Legendary Weapon and you are high enough level
to have the health to withstand the Boss.
The key to killing Bosses (besides Legendary Weapons) is to use the Robotron
control method, and move with the left analog stick and fire with the right.
This is the best way to attack continually while moving to avoid return fire.
If you don't master this method, the later Bosses will SLAUGHTER you.
The bosses are listed in order you should tackle them. You shouldn't even
worry about Bosses until you have cleared the areas in the first three worlds
(Province, Mountain, Castle) and have reached Level 30.
Mountain Kingdom: Dragon
Difficulty: 4
With Ice Axe: 1
The Dragon should probably the first boss you'll face. Buy a Weapon Amulet and
have the Ice Axe from the Castle Stronghold before you face him. You and the
Dragon will square off in a "amphitheatre" type cave, with the Dragon at the
top of the screen. Using the Ice Axe will freeze him solid for several
seconds. Use this time to advance to the forward right rock, in front of which
you'll find a 3-Way Shot. With your Amulet and the 3-Way Shot, the Dragon will
be way down in health by the time he thaws out...you might even kill him
outright. Without the Ice Axe this guy is easy if you stay far enough back to
avoid his quake stomp and Fire Breath. He'll lazily spit fireballs at you if
you are back far enough, so as long as you keep moving you'll be fine.
Be Level 30 before you attempt the Dragon so that before the battle you get
your familiar, the Castle Stronghold levels are good exp for getting to this
point. The Dragon's worth 5000 gold.
Forsaken Province: Lich
Difficulty: 5
With Book of Protection: 3
The Lich is a relative wimp compared to later bosses, but you should still get
The Book of Protection because it will slow him down considerably and take a
pretty healthy chunk off his life bar. You and the Lich will face off in a
circular crypt, so use the Robotron controls to circle around him and keep the
pressure on. His main attack is to rush you with his axe, he also likes to
toss small skulls at you and summon a bone hand to grab you from the ground.
If you get too close he'll try to stomp you, knocking you over. His axe rush
has a good range, so either get to the side or Defend to suck it up.
He can do some damage if he corners you against the wall or grabs you and
throws you on the ground, but his life bar will quickly dwindle if you come in
with a Weapon Amulet and the Book.
Technically if you wait until you find each Legendary Weapon, the Dragon is the
first boss you'll fight and the Lich second. He's worth 3000 gold if you kill
him.
Try to be level 35 before messing with him, by the time you get to the Book of
Protection you should be at or above there anyway.
Castle Stronghold: Chimera
Difficulty: 3
With Scimitar of Decapitation: 2
You'll face off in a wide amphitheatre style arena with the Chimera in the
center. You have LOTS of room to manuever here, and this helps make this guy
is the biggest wuss in the game. He LOOKS tough, with his three heads and all.
Each head has its own life bar, the green at the top is for the Snake Head,
the center red bar for the Lion Head, and the blue is for the Eagle Head. The
Scimitar of Decapitation will outright kill the Lion Head, taking away the
Chimera's only real weapon, the triple Breath Attack. Finish off the Snake and
Eagle Heads at your leisure, as long as you stay back and
keep moving the lightning balls and acid balls the Eagle and Snake Heads spit
will miss (the Chimera is a LOUSY shot) and you won't have to worry about
Breath Attacks.
Without the Scimitar the Chimera is still very killable, simply buy 3-Way shot
and let him have it. Concentrate your efforts on finishing any one of the
threee heads off to remove the Triple Breath Attack, then finish it off. I've
killed this guy and lost a grand total of 80 health once, that's how bad of an
aim he is at long range. If you need experience, money for stats, and later on
money for Food, killing the Chimera repeatedly is the best way to get cash in
the game, he's worth 7000 a pop.
You can easily kill him, spend 1000 on Food, spend another 1000 on powerups
like 3-Way and Weapon Amulets and still have 5000 for stats. later in the game
when your health maxes out at 8 or 9 thousand, killing the Chimera will get you
about 2800 health a pop and takes about 3 or 400 to kill, so this is the best
way to get back to full health after a particularly tough level.
KILL THE CHIMERA REPEATEDLY FOR CASH AND EXP. He's the best effort/cash ratio
in the game by far. Once you get good at killing him the game becomes much
easier, and frankly in the East Wing worlds you'll need the Stat boosts and
Food. Before taking on a tough boss, max your health out with Meat purchased
from a Chimera kill or two.
You should be able to take on the Chimera at Level 40 easily, with or without
the Scimitar.
Sky Dominion: Plague Fiend
Difficulty: 9
With Javelin of Blinding: 7
This guy is an ass, where the Chimera is about the best boss to farm, stay AWAY
from this guy. You'll find yourself in a VERY tight amphitheatre with the
Plague Fiend taking center stage, and there's nowhere to avoid taking damage.
The Javelin of Blinding will make the Plague Fiend's shots fall short and
stright ahead, so you can attack for a while before he recovers.
AVOID THE PIPES. When he dives under the toxic waste, he'll splash waste out
of the pipes and knock anything close by down and causing a lot of damage. His
acid shots are PAINFUL and his sweeps are annoying. He's also pretty quick on
the draw. Come in packing an Amulet. Even with the Javelin this guy is a
tough customer and you may find yourself down several THOUSAND points of health
if you're not careful.
In fact even though you can find the Javelin of Blinding in the Mountain
Kingdom and you can face this guy after you've cleared the rest of the Sky
Dominion, WAIT. Head on to the Forest level and gain some exp, and then come
back to him later. Get the Scimitar of Decapitation in the Gnarled Branches
level, kill the Chimera, and power up your levels and stats first. Even at
level 99 this guy is obnoxoiously bad for your health meter. Be careful, this
is the first boss who is more than capable of killing you if you aren't
cautious and you aren't at full health. You get 9,000 for killing him, and
you'll be spending it all on food, trust me.
Make sure you are at full health and you are at least level 45 before you even
THINK about messing with this guy, you might even want to get to level 50.
Forest Realm: Spider Queen
Difficulty: 6
With Poison Bellows: 4
She's mean-looking, but not too difficult. If you can handle the Plague Fiend
(bastard!) then this lady should not pose a threat. You'll face off in a
circular arena, the Spider Queen's web. The Posion Bellows will slow her down
and reduce her size slightly, so her range is lowered. Simply back off and
attack like you did the Lich, and she'll go down eventually.
Her main attack is to charge you and try to run you down. Avoid this if you
can, and try to stay out of her whip arm range. Occasionally she'll lay spider
eggs that release small spiders to annoy you, use a Full Turbo attack to clean
them up.
Without the Bellows she's somewhat tougher, faster, and has better range, and I
don't suggest fighting her too often, even though she's worth 10,000 the
Chimera's a better deal and a faster kill IMHO. Still, SEVERAL people have
pointed out that killing the Spider Queen is a GREAT way to get exp and cash
later on in the game. I've tried it, they're right for the most part. After
the Chimera becomes too easy and you have the cash and stats for the Spider
Queen, there's several strategies for killing her multiple times for major cash
and exp.
You'll want to be Level 55-60 before taking her on, you can get exp from the
Desert Lands areas, but you'll almost certainly need a few Chimera kills to put
your Health back together, the Desert Lands are tough. Still, once you CAN
kill her, she GREAT for farming your way to the higher levels. Here's some
strategies for killing her, submitted by other GDL players:
"B L" has his own game plan:
You cite killing the Chimera for exp/gold. I used the spider queen for that.
Simply: buy 5/6 super shots, 2 3-way shots, rapid fire, amulet / fire/lightning
shield (if you're at a low level). Costs about 3.5k maybe. Run up to her, let
it loose. You should get about 11k gold from her and 10k experience. From about
level 40-85 I gained between 2-3 levels each fight. Good money, good exp =)
"Ryan" offers this advice on farming the Spider Queen for fun and profit:
"When I beat the game, I was not a level 99 Legend. I was at about 80. I
wanted to boost my experience levels as quickly ans as easily as I could.
Since after a while level increases only increase you maximum health and not
you stats, I wanted to get money to pay for my attributes in the shop. I
decided to go defeat past bosses to get the experience, as well as the money.
I found that the easiest boss with the gratest balance of experience (2
levels per fight) and money (over 10,000) Was the Spider Queen in the Forest
realm. Since she stays mostly stationary you can pelt her from a distance,
and when she charges at you use a turbo attack. The damage you inflict
shouldn't be that severe as long as you stay away from her. YOu don't even
need the toxic billows! After only a few fights I had gotten to level 99 and
all my attributes were at 999. Then I could go about the buisness of tying up
loose ends (getting the hidden characters). Since I only started this after I
beat the game, I don't know if it is a good mid-game strategy, but I know it
was really easy, and now I'm as powerful as sumner, and rich to boot! That's
just a suggestion to those people struggling to get experience points above
level 80."
Michael Lowman also adds his Spider Queen killin' strategy:
"To gain levels very quickly, kill the spider queen once, then with the
money you earn, buy the following:
7 invulnerability
7 3-way shot
7 rapid fire
1 acid amulet
1 growth
Now fight the spider queen, stand just out of melee range to take full
advantage of your 3 way shot and keep firing. She will die VERY quickly
and you will gain levels extremely fast (like 3 per kill drops down to
about 2 per kill when you get near 99.)
All of these work pretty well, find your groove and stick with it. You'll need
the exp and cash for stats around this point in the game.
Desert Lands: Genie
Difficulty: 7
With Lamp of Dark Obstruction: 5
You'll face the Genie in a large circular arena, but the Genie is stationary in
the center rather than moving around like the Lich or Spider Queen. You'll
want to stick to the outer "track" around his sanctum.
The Genie's a tough customer, but you can get the kill on him by using the Dark
Lamp to blind him, come in with an Amulet. While he's blind simply circle
around behind him on the outer track where he can't hit you with his eye blasts
and beam sweep. When he recovers (and your Amulet wears off) pick up the Light
Amulet close to him and finish him off. Try not to hang around too close,
otherwise he'll do the old "Hassan CHOP!" manuever and try to behead you, or
summon up some mummies for you to play with. Be careful of the whirlwind he
occasionally summons, it's avoidable but HURTS if it hits and will knock you
over.
His Beam Sweep is a pain, but that's why you have Defend, yes? Cap him for 12k
in cash. The Genie's also a farming candidate to an extent, especially if you
journey to the Ice Domain and get the Dark Lamp. I prefer the Chimera though.
Try to be level 65 or so before you put him back in his bottle.
Ice Domain: Yeti
Difficulty: 8
With Parchment of Fire: 6
The Yeti is a beefy guy, he can take a LOT of punishment before he goes down.
Like the Plague Fiend the quarters are tight here and there's little room to
hide. He'll throw ice balls at you and punch the side of his cave to drop ice
boulders on you, but the Parchment of Fire will block those attacks.
What it WON'T block is his ice wall attack, he likes to punch the ground which
will make an ice wall under you, blocking your attacks and causing damage. He
does this a lot and those ice walls will stay until you break them, use a Turbo
attack to clear several at once, they tend to add up.
Doing this while trying to kill the Yeti isn't easy, you're going to simply
have to outlast him. Luckily getting the Parchment of Fire is super easy.
Still, this guy can deal out several thousand points of damage Parchment or no
Parchment, so be at full health before you go in at level 70 or so. He's worth
13 grand.
Dream World: Shadow Wraith
Difficulty: 10
With Lantern of Revelation: 8
And you thought the Plague Fiend was a pain in the ass, meet the Shadow Wraith.
This guy is insane mean, has tons of Health, can do 150+ damage in a single
blow and will pour on the pain. You can easily lose 4 or 5 THOUSAND health
fighting this guy, and even more if you are unlucky. Again, like the Plague
Fiend and Yeti you're in tight quarters, but at least there's no obstructions
(yet.)
The Lantern will block his shadow attacks for a while, but it WON'T attack his
blade attacks which HURT. Try to stay in as far back in the middle as possible
so you can avoid the blade attacks, if you stay on the far left or right you'll
get smacked. These blade attacks will attack either the left side or right
side of the arena and are hard to defend against because they are so fast.
Eventually the Shadow attacks will start in as the Lantern fades and these
cause some HEAVY damage, especially the slow moving green and black shadow
ball. The faster Shadow shot is EXTREMELY fast and nearly impossible to dodge.
The Fiend will compound your troubles by lobbing lumps of shadow at you that
will stay on the arena floor and damage you if you run into them, cutting off
your evasion room. Try to outlast this guy, but it's going to be a tough and
long battle.
You'll want to be Level 75 before you attack this guy, and do NOT go in without
full health (go kill that damned Chimera a few times and stock up on yummy
meat.) Your prize is a cool 15,000 but you'll need it just for the food bill,
remember that 15k will only buy you 6000 health, and you just might be THAT far
down after the battle!
Desecrated Temple: Skorne
Difficulty: 7
With Soul Savior: 5
BEFORE you take on Skorne, visit the Chimera a few times and stock up on food
money. You'll want to buy food and get to full health before you dive into the
Underworld after taking this guy, as you won't get a chance to use a shop
between the Temple and Skorne's Altar.
Skorne's a wimp compared to the Shadow Wraith. After you've capped all the
other Bosses at least once you can visit the Temple. Tight quarters here in
this arena, but luckily Skorne's pretty easy to deal with compared to the
Wraith and Yeti. With the Soul Savior his attacks will be blocked and you can
pound away on him, just watch out for the beam attacks from his mask. Skorne is
invulnerable to magic attacks, so those aren't going to help other than healing
you slightly at level 75+.
After the Soul Savior wears off he'll launch lightning and acid attacks from
his hands at you. These can be avoided, you should be able to kill Skorne with
the loss of only a few thousand health. After you kill him you'll be able to
choose from his weapons, I tend to take his Mask. With the Food money you've
saved, restore your health to full and then visit the Underworld to put Skorne
down for good. The Mask will give you a beam attack for several minutes. Use
it to get through most of the Underworld.
Be level 80 before you take on Skorne and True Skorne, the additional firepower
from your upgraded Familiar helps a lot.
The Underworld: True Skorne
Difficulty: 9
This guy's a toughie, but here's some things to make life easier on you. First
of all make sure you are at full health before going into the Underworld, you
don't get a shop break! Secondly at the end of the Underworld you'll face two
Lava Golems. Kill the one on the left and get the Full Meal, and pull the
switch. THEN kill the one on the right for the Fire Amulet. While you kill
the second Golem the exit gate will lower fully and give you maximum time to
use the Fire Amulet on Skorne.
You don't have a Soul Savior this time, and he hits rather hard too. He likes
to use that beam attack on you and this will drain a LOT of health. Keep
pounding on him, you have VERY little room to manuever here. As with the
Shadow Wraith, try to avoid what attacks you can and try to outlast him.
You'll prevail with the Fire Amulet, you can get him down to half before it
wears off.
It's important that you're at full health before entering the Underworld, and
being level 80+ helps immensely. If not you'll find yourself rather low on HP
by the end of this fight after slogging through the Gates level and maybe even
dangerously low by the time you're near the end of the battle. Again, the key
here is to simply survive. If you do, collect your prize of 20,000 gold!
You've earned it, spend it well.
Battle Grounds: Garm
Difficulty: 10
You can enter this final battle with a shop run, I highly suggest 3-Way Shot
and a Weapon Amulet for this battle. I suggest being Level 85 or so, boost
your stats into the 800's before you go in.
Garm has stolen Skorne's power after you defeated the nasty Demon King and has
set himself up as the man to beat. Garm has taken the form of a living statue
of Skorne, and he fights very similarly, only his attacks are even more
fearsome. The good news is you can reduce his attacks by breaking pieces of
the statue off. Aim for his arms, wings, and chest to reduce his attacks
significantly. Take out the chest first, if you do you'll disable his close
range attack and can freely get up close and personal with Garm.
The bad news is that when you break pieces of him off, they form into 2 deadly
Zealots. They will attack you with energy bolts, and killing them will turn
them into screaming skull monsters that will charge you before they disappear.
This charge will drain a couple hundred health if it hits, so stay out of their
way when they go! Combined with Garm's blistering attacks you can find
yourself in a bad situation VERY quickly. Garm's attacks can do 150-250 damage
a pop, you can't withstand that level of assault for long, even at 8000+
health.
Eventually only his legs will remain after you break his arms, wings and chest.
Finish off his 4 leg sections and deal with the Zealots that appear. Finally,
after all sections of Garm are destroyed, the statue will crumble, and Garm
will melt into a puddle of purple goop. Enjoy the ending.
-----------------------
VII Secrets and Extras
-----------------------
Currently you can find all the secret Character codes on the GameFAQs code page
for GDL. No reason to reprint it here (I may someday soon, with permission of
course.)
As far as Extras are concerned, yes, there are 11 worlds if you count the
Desecrated Temple, the Underworld, and the Battle Grounds.
To reach these hidden levels you must complete the other eight and defeat the
bosses.
Defeat all eight bosses for the shards needed to access World 9, the Desecrated
Temple.
Defeat Skorne and collect 12 Runestones to access World 10, The Underworld.
Defeat True Skorne in The Underworld to access World 11, The Battle Grounds.
Find the 13th Runestone in the Battle Grounds to access the final battle with
Garm.
Yes, I know there's a hidden Level in the Fortified Towers level in the Battle
Grounds. Supposedly if you get all 25 coins in here WHICH IS HARD you get
access to Sumner as a charcter class, and his stats are all 999. If you can
confirm this, let me know.
UPDATE on that...Many many MANY people wrote me to tell me indeed that Sumner
is a playable character. I found him myself on like the 7th try through the
damned Towers level. His stats are indeed all 999, and you start with all
levels cleared and accessible. He has 9999 health, 9 keys, 9 potions, and 5000
gold when starting a new game with him.
---------------------------
VIII Credits and Legal Junk
---------------------------
Gauntlet, Gauntlet Legends, and Gauntlet Dark Legacy are copyright 2001 Midway
Games West.
Midway is copyright 2001 Midway Entertainment, Inc.
PS2 and PlayStation 2 are copyright 2000-2001 Sony Entertainment Corporation of
America.
This FAQ and the information contained therein is copyright 2001 by me, Jon
Mott. Do not distribute this Faq in whole or in part without express consent
of the author.
Shoutouts to CJayC and GameFAQs, who not only owns j00, he dominates all he
surveys from under his pile of submissions. Gamers everywhere need to salute
the man and those who assist him for keeping this place up as long as he has.
:)
Creds to Inflateahead, Cory Lantman, B L, and Saraz for some level titles.
Keep em coming, guys.
Creds to B L (again), Ryan, and Michael Lohman for Spider Queen killing
strategy. I've tested them, they all work pretty well, I just prefer the
Chimera because I'm cheap, but the Spider Queen killing works really well once
you get to her.
Questions, Corrections, Additions, Confirmations and Requests can be sent to me
by email at zandar@iname.com. Please feel free to do so.
I leave you with this note: I wish I had Sumner's voice, I really do. I would
get women like THAT (snaps fingers).
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