Final Fantasy: Crystal Chronicles - Strategy Guide (Page 07)
Below are the cheat codes, hints and help for Final Fantasy: Crystal Chronicles - Strategy Guide (Page 07).
In this section I will list the locations of all the moogle houses.
-- Tipa --
Enter Tipa and find the large crystal in the center of the town and walk
round behind it. You will see the word "Examine" come up on your screen.
Examine the area and you will find an entrance. Go inside and grab your
stamp.
-- Port Tipa --
Enter Port Tipa and head down the path to find a cave entrance. Go inside and
speak to the moogle to get a stamp.
-- River Belle Path --
Enter River Belle Path and head to the far left of the area and up a long path
that appears to dead end. It initially looks like a wall but when you get
close to it you will see "Examine" popup in the screen. Examine the wall to
reveal a cave opening. Go inside and get your moogle stamp. Use the map in
the River Belle Path walkthrough section to find it easily, it is marked as
"C" on the map.
-- Marr's Pass --
Enter Marr's Pass and along the left side of the town you will find some
wooden steps leading down. Go down the steps and examine the hole in the wall
to go inside. Talk to the moogle there and get your card stamped.
-- The Mushroom Forest --
Enter The Mushroom Forest and head to the far top right of the area. You have
to take a platform up to a ledge where a treasure chest is. Examine the wall
along the right side to reveal an opening into a mushroom. Go inside and get
your moogle stamp. Use the map in The Mushroom Forest walkthrough section to
find it easily, it is marked as "M" on the map.
-- The Mine of Cathuriges --
Near the end of the dungeon is a mine cart path leading off to the left. It
dead ends and at the end of the path you will see "Examine" pop up on the
screen. Examine this area to reveal an opening. Go inside to get the stamp.
-- Goblin Wall --
Upon entering the Goblin Wall, head immediately to the left and take the ramp
up to the next level. The first alcove to the far left blocked by the gate
contains the entrance to the moogle house. Make your way up to the next level
and hit the skull switch to open the gate blocking the alcove. Once it is
open, go back down and enter the alcove. Search along the back of the alcove
and you will get the "Examine" that pops up. Examine it and enter the moogle
house to grab another stamp.
-- Alfitaria --
Enter the town and head to the right after crossing the bridge. Find the steps
leading down on the right side of the town and go down them. At the bottom,
follow the path all the way to the left to find an "Examine" pop up. Examine
the area to find a moogle house. Enter it and grab the stamp.
-- Tida --
Enter the town and go straight up on the screen. You will come to a large
chasm that you cannot get across. Look over the chasm and you will see a
treasure chest, a place where the town's crystal used to be, and a run down
house. The moogle house entrance is a crack in that house. To get there,
make your way to the far right from the entrance to Tida. Follow the path
up and then left. Cross over the small bridge and keep going until you hit
a door that has a pedestal with overgrown vines on it. From there go down
and follow the path around to the run down house. Examine the house to find
the moogle house and go inside to grab another stamp.
-- Shella --
Enter the town and cross the first bridge that is created when you give the
Yuke the Mark of Shella. Behind the first house you come to on the left is
a tree stump with a hole in it. Examine that area to find the moogle house.
Go inside and grab your stamp.
-- Moschet Manor --
Enter the manor and go through the second door on the left side of the house.
Go to the left side of the large table and walk between the chair and the
table until you see the "Examine" pop up. Examine the area and go inside to
talk to the moogle and grab another stamp.
-- Veo Lu Sluice --
Near the end of the level, pass up the final boss door and follow the path.
At a dead end going right you will find the "Examine" pops up on the screen.
Examine the area and go inside to talk to the moogle and grab another stamp.
-- The Fields of Fum --
Upon entering the town, follow the path to the left and go down at the first
fork. Follow the path down and around to the right. In the corner of the
path you will see a small house as part of the ground. An "Examine" pops up
on the screen. Examine the area and go inside to talk to the moogle and grab
another stamp.
-- Daemon's Court --
Upon entering the courtyard, head around the left side of the large building
in the center of the courtyard. Follow it around to the back left side and
under a bridge. An examine will popup near the back wall. Examine the area
and go inside to talk to the moogle and grab another stamp.
-- Selepation Cave --
Enter Selepation Cave and go to the top left of the first area to find an
entrance into the cave. This will take you to a new area inside the cave.
Hug the right wall and follow it around and then down to an exit that will
take you back outside to the first area. You will now be up high in the
center area of the first area. Follow the path down and ignore the elevator
on the left. Continue going around to the right and you will see another
elevator on the right. Ignore this one and go down on the screen to see
another elevator and some stairs to the left of the elevator. Take the stairs
up and find the next set of stairs leading down to find the hole. An examine
will popup. Examine the area and go inside to talk to the moogle and grab
another stamp.
-- Conall Curach --
Make your way to the far east side of the second area and find the moogle nest
tucked away at a dead end. An examine will popup. Examine the area and go
inside to talk to the moogle and grab another stamp.
-- Rebena Te Ra --
Make your way to the far west side of the first are and follow it up. Then in
the second area head north all the way up. Find a semi-circle structure sort
of like a well without the hole. Look in the center area of it and an examine
will popup. Examine the area and go inside to talk to the moogle and grab
another stamp.
-- Kilanda --
More coming soon...
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[953] -- SECRET Item Locations -----------------------------------------------
Throughout the game in certain locations, you will find something I will refer
to as a SECRET item. The SECRET items in the game replenish themselves
everytime you complete a dungeon. This gives you incentive to recheck each
spot to get a new SECRET item everytime. Sometimes the SECRET item is of
little value like a seed or something. However, occasionally you will get
something really good.
In this section I will reveal the locations of all the SECRET items in the
game.
-- Tipa --
Enter the town of Tipa and head all the way to the far left side of the town
and go all the way up the long path. Near the top of the path that dead ends,
search around until you see "Examine" popup on the screen. Examine the area
to get the SECRET item.
-- Marr's Pass --
Head inside Marr's Pass and on the left side of the town is a well. When the
"Examine" pops up on the screen, examine the well. This will give you a
SECRET Item.
-- Aliftaria --
Enter the town and head to the left after crossing the bridge. Find the steps
leading up at the far right of the town and go to the left side of them
instead of going up them. Search around and you will find a SECRET Item.
-- Shella --
Enter the town and head to the center of town where the crystal is. Now take
the topright fork and follow the path up to a house. To the far right of the
house "Examine" pops up on the screen. Examine the area to get the SECRET
Item.
-- The Fields of Fum --
Upon entering the town, head up just path the house along the path. Search
around that area along the houses to find it. An "Examine" pops up on the
screen. Examine the area to get the SECRET Item.
-- Leuda --
-- Mag Mell --
More coming soon...
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[954] -- Random Caravan Side Events ------------------------------------------
Two Crystal Caravan people run by scene.
Sol Racht telling about the Black Knight scene.
Alfitaria caravan passing by scene.
Striped Brigands steal item from your caravan scene.
Lilties run after monster scene.
The Striped Brigands try to stall you and steal an item but fail because one
of them falls asleep scene.
A Yuke named Amidatty asks you to trade an iron shard for a chunk of gold
scene.
Fields of Fum caravan scene.
Buy some Yukish Wisdom - Flan.
Buy some Yukish Wisdom - Orc King.
Buy some Yukish Wisdom - Cockatrice.
Rolf Wood - Any luck finding myrrh? Get Marr Sword +22 Strength.
Dah Yis, Hana Kohl - Selkies fighting with each other.
Rolf Wood chasing a monster that got away.
Striped Brigands discuss their next job and you eavesdrop on it.
Rolf Wood tells you about a phantom city hidden within a volcanic cavern.
Then choose "Help him." with Gurdy.
Rolf Wood gives you a piece of jade.
You meet Sheula, Andy, and Lulie and they have you eat with them and give
you a cherry cluster.
Scene where you can buy gold from Sheula.
Scene where you can buy ogre fangs from Sheula.
Andy tells you the secret to growing crops.
Sol Racht tells you about a flan that attacked them from behind.
Sol Racht tells you about a goblin that attacked them from behind.
Sol Racht tells you about the Marr's Pass caravan being attacked by the
Black Knight and that a boy wants revenge on the Black Knight for killing
his father.
Sheula and Gurdy scene about a package never arriving. Then choose to give
Gurdy 1000 gil to help.
Sol Racht and his caravan give you a Star Carrot scene.
Sol Racht and his caravan give you a Striped Apple scene.
Striped Brigands demand that you give them money. Choose to either give them
a lot of gil or run them over.
More coming soon...
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[970] XV. Mini-Games
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This section covers all the mini-games contained within Final Fantasy Crystal
Chronicles.
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[971] -- Blazin' Caravans ----------------------------------------------------
This is a multi-player only racing style mini-game.
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[995] XVI. Glitches
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None so far!
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[996] XVII. Thanks
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[997] -- Thanks --------------------------------------------------------------
Me - for playing the game and creating this walkthrough (pats self on back)
Nintendo - for creating the Gamecube
Square-Enix - for creating Final Fantasy: Crystal Chronicles
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[998] -- Credits -------------------------------------------------------------
None so far!
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[999] XVIII. Contact
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GameFaqs ID: bremen
Email: bremen@3ddelta.com [co-founder]
Website:
THANX, AND I SINCERELY HOPE YOU FOUND THIS FAQ HELPFUL
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Copyright 2004 3D Delta Developers. All rights reserved.
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