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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter F » Final Fantasy: Crystal Chronicles - Strategy Guide (Page 03)

Final Fantasy: Crystal Chronicles - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Final Fantasy: Crystal Chronicles - Strategy Guide (Page 03).


------------------------------------------------------------------------------
[048] -- Bosses --------------------------------------------------------------

The [B##] is the search code for bosses ONLY.  Use it to search for specific
bosses in this section.  First I will list the bosses in the game. 
Additionally, all bosses will have strategies listed on how to defeat them.
Use the search code listed next to a particular boss to jump to that section
for it or simply scroll down to it.

Here is a list of the bosses in the game and strategies for each:

           (Arranged in alphabetical order)

[B01] Armstrong                          [B06] Golem
[B02] Cave Worm                          [B07] Jack & Maggie
[B03] Dragon Zombie                      [B08] Lich
[B04] Giant Crab                         [B09] Marlboro
[B05] Goblin Mage                        [B10] Orc King

-------------------------------------------------
- [B01] -----------------------------------------

Name: Armstrong

Strategy:
        Take out the small skeletons immediately.  Once they are out of the
way start attacking Armstrong with physical focus attacks.  Just get around
behind him and attack.  Charge up your attack and unleash it.  If you have
strong magical attacks you can try to use them instead.  However, I think
physical attacks work much better.  If he summons any of the smaller
skeletons, take them out quickly and return to fighting the boss.  The key to
this battle is to keep moving at all times.  If you find yourself low on
health, just run to an open spot and heal.  This battle shouldn't be too
difficult.

                             -------------------------------------------------
-------------------------------------------------
- [B02] -----------------------------------------

Name: Cave Worm

Strategy:
        This boss can be easy or hard depending on how you go about killing
it.  When the battle begins, take out the smaller electric enemies quickly.
Now turn your attacks to the main boss.  If you get too close to him, he
will start moving around and if you get  hit it can hurt you badly.  The
best way is to stay near him, but not too close.  I found that the best
place to stand is to the left of him about five to seven steps away.  At
this location he will keep trying to use his attack where he sucks you to
him.  When he does that, run towards him and start flailing on him. Don't
use focus attacks because they are too sloe.  Just keep pounding on him
with physical attacks.  When he stops sucking, run back to your spot.  At
that spot, you can get hit by his other attacks, but they aren't that bad.
Simply run to the back of the arena and heal yourself as needed.  Eventually
he will go down.

                             -------------------------------------------------
-------------------------------------------------
- [B03] -----------------------------------------

Name: Dragon Zombie

Strategy:
        This boss can be easy or hard depending on how you go about killing
it.  I recommend having the following things equipped to your command list.
Have Cure, Phoenix Down, and Holy.  When the battle begins, take out the
smaller enemy quickly. Now turn your attacks to the main boss.  You cannot
physically attack this boss so you have to rely on magic.  Holy is the best
spell to use on him becasue it does damage regardless of if he is invisible
or not.  Just keep casting Holy on him and you will take him out easily.
Heal as needed by running to one of the sides all the way over and then heal.
Take out any smaller enemies he summons as fast as possible with physical
attacks.  Continue using this strategy until he goes down.

                             -------------------------------------------------
-------------------------------------------------
- [B04] -----------------------------------------

Name: Giant Crab

Strategy:
        This boss isn't too difficult.  Just avoid the electric ball he sends
out and get around behind him and attack.  He also uses his claw to attack you
physically.  Just watch his pattern and avoid it.  I would suggest combining
your Blizzard magic together and using Blizzara on him.  It will only take
about 10 Blizzara spells to defeat him.  If you don't have Blizzard, try
Fusing Life and Thunder together to create Holy and use that on him.  If you
don't have anything good to fuse a spell together with, just use standard
spells or get around behind him and attack him with your weapon.  Remember to
heal often and try to keep a Phoenix Down equipped in case you die.

                             -------------------------------------------------
-------------------------------------------------
- [B05] -----------------------------------------

Name: Goblin Mage

Strategy:
        Take out the small goblins immediately.  Once they are out of the way
start attacking the main Golbin Mage with physical focus attacks.  Just get
around behind him and attack.  Wait until he starts casting and move around
behind him.  Then charge up your attack and unleash it.  If you have strong
magical attacks you can try to use them instead.  However, I think physical
attacks work much better.  If he summons any of the smaller goblins, take 
them out quickly and return to fighting the boss.  The key to this battle is
to keep moving at all times.

                             -------------------------------------------------
-------------------------------------------------
- [B06] -----------------------------------------

Name: Golem

Strategy:
        As soon as the battle begins, take out the two flans as quickly as
possible.  Once you have them out of the way, attack the main boss.  If he
casts slow on you, either wait until it wears off or use a Clear spell to get
rid of it.  Use fruits, vegetables, or Cure spells to heal yourself if you
need to.  Get around behind Golem and use physical attacks.  Eventually he
will go down.

                             -------------------------------------------------
-------------------------------------------------
- [B07] -----------------------------------------

Name: Jack (Gigas Master) & Maggie (Lamia Wife)

Strategy:
        At the start of the battle, run up to Jack and hit him once.  This 
will trigger a scene where Maggie comes out to help Jack.  Once she appears
focus all your attacks on her until she is defeated.  You will know she is
defeated when you see her go to the bottom left door of the house and sits
there the rest of the battle.  Don't worry if you don't see a health bar when
you attack Maggie, she doesn't have one, but eventually you will defeat her.
Now that she is out of the way, turn all your attacks towards Jack.  

Try to get behind Jack and attack him.  Eventually he will go down.
 
                             -------------------------------------------------
-------------------------------------------------
- [B08] -----------------------------------------

Name: Lich

Strategy:
        This boss can be impossible if you do not have the proper spells.  
First of all you will need the spell Holy.  If you do not have it, then give
up.  Next you will need Cure or some healing items.

At the start of the battle, take out the small skeleton goon.  Then head over
to the two orbs, one on the right and one on the left, and hit them with a
spell like Fire, Thunder, Blizzard, etc.  Once the barrier is removed from
both orbs, you will be able to attack the main boss.

Now use Holy on the boss to make him visible.  Once he is visible, get close
to him and start hacking away at him with your sword.  Eventually, the
barriers will go back up around the orbs.  He will be invulnerable during
this time.  Hit the orbs with spells again and take out any small goons and
then use Holy again on the boss.  Then use physical attacks.  Use healing
spells/items as needed.

Repeat this process until he is destroyed.

                             -------------------------------------------------
-------------------------------------------------
- [B09] -----------------------------------------

Name: Marlboro

Strategy:
        This boss isn't too difficult.  Just avoid the tentacles that come out
of the ground.  Equip Fire, Cure, and Clear in your command list.  Use Fire to
attack the Marlboro.  Use Cure to heal yourself when you get low on health.
Use Clear to remove any status effects it might inflict on you.  If you find
yourself low on health, simply run all the way down and away from the Marlboro
and heal yourself.  If any of the smaller plants popup, take them out first.

                             -------------------------------------------------
-------------------------------------------------
- [B10] -----------------------------------------

Name: Orc King

Strategy:
        This boss isn't too difficult.  Equip 2 Blizzard's to get Blizzara if
you have it.  Also equip a Cure and a Clear.  Avoid the Orc King by staying
outside his reach.  He will mostly cast a fire spell that you can avoid and
while he is casting it, simply cast Blizzara on him.  If he summons a smaller
orc, take it out first and then focus on the Orc King.  If you get too close
to him he will either perform a spinning attack or try to smash you with his
hammer.  These two physical attacks are fairly weak.  Just stay at a distance
and keep casting spells on him.

Evenutally he will put a yellow colored barrier around himself. This is his
final move.  Heal yourself immediately and run as far away from him as you can
get.  He will then blow up and deal a good amount of damage to your character
before he dies.

                             -------------------------------------------------
-------------------------------------------------


------------------------------------------------------------------------------
[049] -- Optional Bosses -----------------------------------------------------

The [O##] is the search code for optional bosses ONLY.  Use it to search for
specific optional bosses in this section.  First I will list the optional
bosses in the game.  Additionally, all optional bosses will have
strategies listed on how to defeat them.  Use the search code listed next to
a particular optional boss to jump to that section for it or simply scroll
down to it.

Here is a list of the optional bosses in the game and strategies for each:

           (Arranged in alphabetical order)


-------------------------------------------------
- [O01] -----------------------------------------

Name: ??

Strategy:
 
                             -------------------------------------------------
-------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[050] XIII. World Map
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This section contains the entire world map of Final Fantasy: Crystal
Chronicles.  The map begins at the very bottom where you start the game.
Scroll down to the bottom of the map and find the town of Tipa and you will
see the label "(Start)" denoting this is where you start the game.

Under each dungeon you will see elements in parenthesis like (Fire, Water).  
This will tell you what elemental hot spots each dungeon contains, so you
can use them to change your chalice quickly into the element you need to 
travel through the Miasma Streams.

Notice that under the Miasma Streams you will see a code (EL##).  This code
refers to the chart below that describes what elemental property the stream
has depending on what year it is.  The element of the stream changes every
year so use the chart to see what element you need to change your chalice to
to get past it.

Miasma Stream Elemental Chart:

  ----------------------------------------------------
 | Code  | Year 1 | Year 2 | Year 3 | Year 4 | Year 5 |
 |----------------------------------------------------|
 | EL01  | Water  | Fire   | Wind   | Earth  |   ??   |
 |----------------------------------------------------|
 | EL02  | Earth  | Water  | Fire   | Wind   |   ??   |
 |----------------------------------------------------|
 | EL03  | Wind   | Earth  | Water  | Fire   |   ??   |
 |----------------------------------------------------|
 | EL04  | Fire   | Wind   | Earth  | Water  |   ??   |
 |----------------------------------------------------|
 | EL05  | Gold   | Gold   | Gold   | Gold   | Gold   |
  ----------------------------------------------------


 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 X                                    //                            //     X
 X---------------------             //                              //     X
 X-----------------------         ///                               //     X
 X   [056] Rebena Plains |      ///                                 //     X
 X-----------------------     //                                   //      X
 X---------------------      //                                     //     X
 X                          //                                     //      X
 X                       ///                                       //      X
 X                     //    Rebena Te Ra                          //      X
 X                 /////                                           //      X
 X              ////           *                                    //     X
 X            ///               XX     XXXX                         //     X
 X        ////   The   *         XX XXXX  XXX     The Miasma Stream //     X
 X      ////    Miasma XX         XXX        XX          (EL04)      //    X
 X     //       Stream  XX      XXX          XX                     //     X
 X     //       (EL05)   XX  XXXX             XX      XXXXXXX *     // {C} X
 X    //                  XXXX                 XX   XXX             //     X
 X   //                                          XXXX               //     X
 X   //                                      XXXXX                  //     X
 X  //                                     XX                        //    X
 X //                                     XX                         //    X
 X //                                    XX                         //     X
 X//                                  XXXX                          //     X
 X              Conall Curach * XXXXXXX                            //      X
 X                                                                //       X
 X                                                                 //      X
 X                                                                  //     X
 X                                                                  //     X
 X                                                                   //    X
 X                                                                  //     X
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 X         //                                                              X
 X---------------------                                                    X
 X-----------------------                                                  X
 X   [055] Plains of Fum |                                                 X
 X-----------------------                                                  X
 X---------------------                                                    X
 X        //                                                               X
 X        //                                                               X
 X        //                                             The Fields        X
 X        //     Daemon's Court                            of Fum          X
 X        //                                                               X
 X       //            * XXX                                 *             X
 X       //                XXX              XXXX             XX            X
 X        //                 XX           XXX  XX            XX            X
 X        //                  XX      XXXXX     XX           XX            X
 X       //                    XXX XXXX          XX          XX            X
 X       //                      XXX               XXXXXXXXXXXXXXXXX * {B} X
 X       //                    XXX                           XX            X
 X       //                 XXXX                             XX    Jegon   X
 X {C}  //        * XXXXXXXXX                                XX    River   X
 X      //                                                   XX            X
 X      // The Miasma Stream                                XX             X
 X      //       (EL04)                                     XX             X
 X      //                                                 XX              X
 X      //                                                XX               X
 X     //                                                XX                X
 X    //                               Selepation  * XXXXX                 X
 X    //                                  Cave                             X
 X   //                                  (Wind)                            X
 X   //                                                                    X
 X  //                                                                     X
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 X                                                                     //  X
 X---------------                                                      //  X
 X-----------------                                                   //   X
 X   [054] Veo Lu  |                                                  //   X
 X-----------------                                                  //    X
 X---------------                                                     //   X
 X                                                                  //     X
 X                                                                  //     X
 X                                                                 //      X
 X                                                                 //      X
 X                                              The Miasma Stream   //     X
 X                                                    (EL03)        //     X
 X    Shella * XXXXXXXXXXXXXXXX                                     //     X
 X                            XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX *    // {A} X
 X                                            XX                   //      X
 X                                            XX                    //     X
 X                                            XX                   //      X
 X                                            XX                   //      X
 X                                            XX                  //       X
 X                                           XX                  //        X
 X                                           XX                  //        X
 X                                           XX                  //        X
 X                                           XX                  //        X
 X                                                              //         X
 X                                           *                  //         X
 X                                                             //          X
 X                                      Veo Lu Sluice          //          X
 X                                                             //          X
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 X        //                                                               X  
 X       //                                         -----------------------X
 X       //                                       -------------------------X
 X      //                                       | [053] Vale of Alfitaria X  
 X       //                                       -------------------------X
 X       //                                         -----------------------X
 X      //                                                                 X  
 X      //                                                 Tida (Earth,    X  
 X      //                                                          Wind)  X  
 X      //                     Alfitaria                    *              X  
 X      //                                                 XX              X  
 X      //                         *                       XX              X  
 X      //                         XX                      XX              X  
 X     //                          XX                     XX               X  
 X     //                          XX                     XX               X  
 X    //                           XX                    XX                X  
 X    //                           XX                   XX                 X  
 X    // The Miasma Stream         XX                  XX                  X  
 X    //       (EL03)               XX                XX                   X  
 X     //                           XX              XXX                    X  
 X {A} //   * XXXXXXXXXXXX          XX             XX                      X  
 X    //             XX  XXXXXX     XX            XX                       X  
 X     //            XX       XXXXXXXXXXXX     XXXX                        X  
 X    //             XX             XX   XXXXXXXX                          X  
 X    //            XX              XX                                     X  
 X   //             XX              XX                                     X  
 X  //              XX              XX                                     X  
 X  //             XX               XX                                     X  
 X  //             XX               XX                                     X  
 X  //            XX                 XX                                    X  
 X //                                XX                                    X  
 X //             *                  XX                                    X  
 X//                                 XX                                    X  
 X//        Moschet Manor            XX                                    X  
 X/         (Fire, Water)            XX                                    X  
 X                                   XX                                    X  
 X                                   XX                                    X  
 X                                                                         X  
 X                                    *                                    X  
 X                                                                         X 
 X                             The Miasma Stream                           X   
 X                                   (EL02)                                X   
 X                                                       //////////////////X   
 X                                               /////////                 X   
 X                               /////////////////                         X   
 X                   //////////////                  ----------------------X
 X           /////////                             ------------------------X
 X      ///////                                   | [052] Ironmine Downs   X  
 X    ///                                          ------------------------X
 X////                                               ----------------------X
 X            The Miasma Stream                                            X   
 X                  (EL02)                                                 X   
 X                                                                         X 
 X                    *                                                    X  
 X                    XX                                                   X   
 X                    XX                                                   X   
 X                     XXX                                                 X   
 X                       XXX                                               X   
 X                         XXX                                             X   
 X                            XXX                                          X   
 X                              XXX                                        X   
 X                                XXXXXXXXXXX * The Mine                   X   
 X                                  XX           of Cathuriges             X   
 X                                 XX              (Fire)                  X   
 X                      Marr's    XX                                       X   
 X                       Pass   XXX                                        X   
 X                            XXX                                          X   
 X {B} Jegon * XXXXXXXXXX * XXX                                            X   
 X     River                                                               X   
 X                       XX                                                X   
 X                       XX                                                X   
 X                       XX                                                X   
 X                       XX                                                X   
 X                      XX                                                 X   
 X                      XX                                                 X   
 X                     XXX                                                 X   
 X        The       XXXXXXX                                                X   
 X      Mushroom * XXX    XX                                               X   
 X       Forest             XX                                             X   
 X       (Water)             XX                                            X   
 X                            XXX                                          X   
 X                             XXXX                                        X   
 X                                                                         X 
 X                                *                                        X   
 X                                                                         X 
 X                        The Miasma Stream                                X   
 X                              (EL01)                                     X   
 X                                                       //////////////////X   
 X                                               /////////                 X   
 X                               /////////////////                         X   
 X                   //////////////                  ----------------------X   
 X           /////////                             ------------------------X   
 X      ///////                                   | [051] Tipa Peninsula   X   
 X    ///                 The Miasma Stream        ------------------------X
 X////                          (EL01)               ----------------------X   
 X                                                                         X 
 X                                *                                        X  
 X                                 XXX                                     X   
 X                                   XX                                    X   
 X                                    XX                                   X   
 X                                     XX                                  X   
 X                                      XX                                 X   
 X                                       XX             XXXX * Goblin      X   
 X                                       XX  XXXXXXXXXXXXX      Wall       X   
 X                                      XXX XX              (Fire, Earth)  X   
 X                                    XXX  ^                               X   
 X                                  XXX    '--- Opens on Year 2            X   
 X                                 XX                                      X
 X                               XXX                                       X   
 X                               XX                                        X   
 X                              XX                                         X   
 X                              XX                                         X   
 X                 XXXXXXXXXXXXXXX                                         X   
 X         Port * XX             XX                                        X   
 X          Tipa                 XX                                        X 
 X                               XX          * River Belle Path            X   
 X                               XX      XXX    (Water, Wind)              X   
 X                               XX    XXX                                 X   
 X                                XX XXX                                   X   
 X                                 XXXX                                    X   
 X                                 XX                                      X   
 X                                 XX                                      X   
 X                                 XX                                      X   
 X  Mount Kilanda                   XX                                     X   
 X                                  XX                                     X   
 X   *                              XX                                     X   
 X   X                               XX                                    X   
 X    X                              XX                                    X   
 X     *                             XX                                    X   
 X                                                                         X 
 X     Jegon River                   *                                     X  
 X        Port                                                             X 
 X                                  Tipa (Start)                           X   
 X                                                                         X 
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[100] XIII. Walkthrough
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is the walkthrough section of this FAQ.  I will attempt to avoid spoiling
the game when I can.  The game is broken down into several sections by year,
however each year contains multiple missions. This section will concentrate on
going full out in the game. 

------------------------------------------------------------------------------
[101] Introduction
------------------------------------------------------------------------------
When you begin the game you will get an introductory scene telling you about
the world in which the game takes place.  You will have to create a name for
your town.  For the walkthrough I will use the default town name of "Tipa".
Press the "Start" button when after you create your name.

You will then get a screen with a diary on it.  When you are finished reading
it press "A" to exit.

You will then be shown five different options.  You can press left ot right to
rotate the options around.

Here are the five options:

Diary - This is a book that records all the information from your adventures.

Save Game - This is where you save the game.

Options - This screen allows you to change all of your options.

Bring a Friend - This allows you to import a character into your game from a
                 memory card.

Set Out - This is where you create/select a character to play the game as.


Choose "Set Out" and you will be asked to create a character.  Choose a slot
and create a character.  See the section "Characters" above for information on
the differences on the races and trades.

After you create a character the game will automatically jump you into a
scene with your character leaving home in search of myrrh.

The basic plot of the game is this:

Long ago, a substance called miasma covered the world of Final Fantasy:
Crystal Chronicles.  The substance called miasma is sort of like radiation.
It's invisible but permeates the air.  Prolongued contact with the miasma
begins to drain your life away until you eventually die.

However, certain crystals were found that can keep the miasma at bay.  Large
crystals are found in the center of towns to protect the entire town from
miasma.  The problem is that the crystals lose power after about a year and 
must be purified by a substance called myrrh.  Myrrh is collected from myrrh
trees.  These trees are very rare and only produce a single drop every two
years.

Thus, crystal caravans were formed.  These caravans are sent out by each town
to travel the world in search of myrrh trees.  They harvest the myrrh and
place it in a container called a crystal chalice and then bring it back to
their town to purify the crystal.

This is the story of your crystal caravan.

The game progresses in years.  After you gather 3 drops of myrrh, the game
will advance by 1 year.  The only way to get a drop of myrrh is to complete
a dungeon.  Once you complete a dungeon you will get 1 drop of myrrh from the
myrrh tree there.  However, once you get a drop from that dungeon/tree, you
cannot get another drop from that dungeon/tree for another 2 years because it
takes two years for the tree to replenish (grow) a new drop of myrrh.

So you can go back inside and complete that dungeon 100 times during that
same year and never get another drop of myrrh.  Once you have advanced the
game 2 years, you can go back into that dungeon and get another drop of myrrh
from it.  

In other words, you can get a drop of myrrh from a dungeon, EVERY OTHER YEAR.
So if you got a drop of myrrh from River Belle Path in year 1, you could get
the next drop of myrrh from River Belle Path during year 3.  Just add 2 to
whatever year you are on when you get the drop of myrrh from that dungeon.

Year 1 + 2 years = Year 3.  Not exactly 2 years the way we think about it,
but that's basically the gist of it.

I will refer to this as a cycle.  Basically a new cycle begins in a dungeon
once the myrrh drop replenishes.  So at the start of the game, the first
dungeon you go into will be on cycle 1 and stays on cycle 1 until you beat
the dungeon and then wait two years.  Then when you enter the dungeon after
two years, the myrrh drop will be replenished and you will be on cycle 2 for
that dungeon.  As cycles advance in dungeons, some items you get may change
and the enemies/bosses may get harder.

So you see, each dungeon has cycles.  Cycles aren't the same as years.  Keep
this in mind as you play through the game.

Now, throughout the game there are certain random events that happen while
traveling along the roads in your caravan.  Basically, your caravan will stop
and shake on the road just like when you enter a town or something, however it
happens on the road where there is no town.  It will then jump you into a 
little side story of sorts and usually adds a page to your diary.  Sometimes
the events ask you for input as to what you want to do.  Since these events 
are random, I will not list them in the walkthrough section of the FAQ.
Instead I will list them all in the "Random Caravan Side Events" section of
this FAQ.


------------------------------------------------------------------------------
[102] -- Tipa ----------------------------------------------------------------

Enter Tipa and walk around to see what your hometown looks like.  You can
create up to 8 characters of different trades in the game.  Each one will
occupy a slot in the town.  If you haven't created a character of that trade
yet, a moogle will be at the house and tell you nobody is home.

Here is a map of Tipa:

                                                                               
            XXXX                                                               
         XXX    XXX      ---------------------------------------------------   
        X          X    | Map Legend                                        |  
        X          X    |---------------------------------------------------|  
        X      {S} X    |  S  = Starting Point                              |  
         X        X     |  M  = Moogle House                                |  
          X      X      |  C  = Crystal                                     |  
           X    X       |  E  = Elders House                                |  
           X    X       | {S} = SECRET Item                                 |  
           X    X        ---------------------------------------------------   
           X    X       | House Trades                                      |  
           X    X       |---------------------------------------------------|  
           X    X       |  R = Rancher                                      |  
           X    X       | MI = Miller                                       |  
           X    X       | ME = Merchant                                     |  
           X    X       |  F = Fisher                                       |  
           X    X       | FA = Farmer                                       |  
           X    X       |  B = Blacksmith                                   |  
           X    X       |  A = Alchemist                                    |  
           X    X       |  T = Tailor                                       |  
           X    X        ---------------------------------------------------   
           X    X                                                              
           X    X                          XXXXXXX                             
           X    X      XXXX    XXXX      XX       X                            
           X    X     X    XXXX    XXXXXX...  E    X                           
           X     X   X  T  .                ...     X                          
           X      XXXX   ..                    ...  XX                         
           X          ...                         ....XX  XXXXX                
            X                                M          XX  A  X               
             XXXX                           XXX           .    X               
                 XXXX                      X C X           ...X                
                     XXXX                   ...                X               
                         X                                      X              
     XXXXXXXXX           X           XX                          X             
     X-|-|-|-X    XXXX    X         X  X...            X         X             
     X | | | XXX X    X   X        X   X   .          X X        X             
     X-|-|-|-.  XX FA X   X        X    X   ..      XX   X       X             
     X | | | .    .... XXXX       X      X B  ..   X    X       X              
     X-|-|-|-.                    X       X     XXX    X        X              
     X | | | .                    X        XXXXX       X        X              
     X-|-|-|-.  XXXXXXX           X                   X        X               
     X | | | XXX       XXXXX      X                 X        X                 
     XXXXXXXXX              X       XXX      XXXXX  X        X                 
         ~   X    XXXX   XXXX          XXX  X     XX        .X                 
              X  X F  XXX                 XX  ME  .        .  X                
          ~  . XX   ..                      .   ..        .    X               
             .   ...                         ...         . R  X                
          ~  .               XXX                         .   X                 
              .          XXXX   XXX                      .  X                  
          ~   .      XXXX          XX                     XX                   
              .    XX                X                   X                     
           ~   . XX                  X           XX     X                      
                X                    X          X X     X                      
             ~  X                     X ...    X   X   X                       
               X                      X.   .  X    X   X                       
                                       X MI .X      ---                        
                                       X    X   ~ ~ --- ~  ~                   
                                        XXXX        ---                        
                                                   X   X                       
                                                   X   X                       
                                                   X S X                       
                                                                               
                                                To World Map                   
                                                                               


Find the large crystal in the center of the town and walk around behind it.
You will see the word "Examine" come up on your screen.  Examine the area and
you will find an entrance.  Go inside.  This is a moogle house.  Inside you
will find a moogle that will initiate a sidequest in the game to go around
and find all the moogle houses and get a stamp from each on your moogle card.
Have him stamp your card.

You can also paint your moogle here as well.  See the sections on Moogle
Stamps and Moogle Painting for more information.

Now head all the way to the far left side of the town and go all the way up
the long path.  Near the top of the path that dead ends, search around until
you see "Examine" popup on the screen.  Examine the area to get a SECRET
item.  I will refer to this as a SECRET item in the game so you know when you
come across one.  The SECRET items in the game replenish themselves everytime
you complete a dungeon.  This gives you incentive to recheck this spot to get
a new SECRET item everytime.  Sometimes the SECRET item is of little value
like a seed or something.  However, occasionally you will get something really
good.

For the remainder of the walkthrough I will use the following text to remind
you to go get the secret items after completing a dungeon:

GO COLLECT ALL SECRET ITEMS FROM TOWNS.

So when you see it, you need to go and collect them all each time from all
the towns you currently have access to.

When you are done exploring, leave the town and take your caravan up on the
world map.

You will get a scene with some people and you will meet Mog and another
moogle.  This will jump you into a tutorial.  Go through the tutorial and exit
when you are finished.


------------------------------------------------------------------------------
[103] Year 1
------------------------------------------------------------------------------

------------------------------------------------------------------------------
[104] -- Port Tipa -----------------------------------------------------------

Head to the left and enter Port Tipa.  Head down the path to find a cave
entrance.  Go inside and speak to the moogle to get another stamp.

Leave the cave and if you head down the path you will see a familiar area. 
This is where you were during the tutorial.  You can view the tutorial again
as well as change your chalice to the water elemental.  When you are ready to
go, leave Port Tipa.


------------------------------------------------------------------------------
[105] -- River Belle Path ----------------------------------------------------

Here is where the real part of the game begins.  Head down and to the right
on the world map and enter River Belle Path.  After a brief introduction, you
will have control back.

Here is a map of River Belle Path:

  ---------------------------------------------------
 | Map Legend                                        |
 |---------------------------------------------------|
 | S = Starting Point                                |
 | P = Pedestal (Opens Gate)                         |
 | C = Moogle Cave                                   |
 | M = Moogle House                                  |
  ---------------------------------------------------
 | Road Signs                                        |
 |---------------------------------------------------|
 | S1 = Right - Roundabout Route                     |
 |      Left  - Scenic Route                         |
 | S2 = Right - Lots of Monsters                     |
 |      Left  - Lots of Monsters                     |
 | S3 = Right - Moogle House                         |
 |      Left  - Old Road (Dead End)                  |
 | S4 = Right - Moogle House                         |
 |      Left  - Extreme Danger, kupo!                |
  ---------------------------------------------------
 | Elemental Hot Spots                               |
 |---------------------------------------------------|
 | B = Water              G = Wind                   |
 | R = Fire               Y = Earth                  |
  ---------------------------------------------------
 | Treasure Chests                                   |
 |---------------------------------------------------|
 | 1 = Stone of Cure                                 |
 | 2 = Design for Iron Shield                        |
 | 3 = Silver Spectacles                             |
 | 4 = Design for Bronze Sallet                      |
 | 5 = Design for Novice's Weapon                    |
 | 6 = Stone of Life                                 |
 | 7 = Design for Bronze Armor                       |
  ---------------------------------------------------

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