Crash Bandicoot: The Wrath Of Cortex - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Crash Bandicoot: The Wrath Of Cortex - Strategy Guide (Page 02).
Dodge fireballs and go to robot and jump and shoot Crunch. Do this three times and you win. Power: Death Tornado Spin: To Spin longer and faster or to glide while in the air press square repeatedly. WARP ROOM 4 Level 16: Avalanche 1 Crystal 2 Clear Gems 1 Relic Times: Sapphire 1:35.00 Gold 1:00.00 Platinum 0:50.00 This is a snow-level. There is many enemies and nitro's. Near the end, avalanche comes. You get the second Clear Gem if you go every time between the flags. Crystal is after the avalanche area very near the end. Boxes: 113 Enemies: Penguins, Ski men and Avalanche Level 17: Droid Void 1 Crystal 2 Clear Gems 1 Relic Times: Sapphire 2:00.00 Gold 1:25.00 This is a droid level. In start, you need the Death Tornado Spin. Dodge the beams. After first Checkpoint is an electric. You must go when it's not electric. After it, you go to mech. If you have the Purple Gem from Level 11, you can go to purple platform. There is nitro's and enemies. When camera view changed after one robot is the Crystal. Boxes: 168 Enemies: Robots, Aliens, Space Stations, Crashing stations, Mine men and Gunmen Level 18: Crashteroids 1 Crystal 1 Clear Gem 1 Relic Times: Sapphire 1:54.36 Gold 1:25.00 Platinum 1:20.00 This is a level where you go with spaceship. You must destroy all space stations. First, you must destroy all three satellites around the space station. Now you can destroy the space station. When you destroy all, you get the crystal. Level 19: Coral Canyon 1 Crystal 1 Clear Gem 1 Relic Times: Sapphire 1:14.17 Gold 0:56.37 Platinum 0:48.35 First you go with the diving bell. Be careful if you go to Time Trial. There are very many bombs and they're falling when you come under them. Then, you go unless diving bell. The Crystal is near the between shooting man and diving man. Boxes: 85 Enemies: Diving men, Shooting men, Fishes, Sharks and Bombs Level 20: Weathering Heights 1 Crystal 1 Clear Gem 1 Relic Times: Sapphire 1:37.34 Gold 1:00.00 Platinum 0:55.00 Destroy enemies and dodge fire and fan ventilators. The Crystal is near the end, before laser beams. If you go to Time Trial, when you're going to under the bridges, fall if under is iron boxes. Boxes: 137 Enemies: Gunmen, Mine men and Robots Boss 4: Atmospheric Pressure Shoot Crunch where he shots you. If he shoots you from hand, shoot his hand. If he shoots you from head, shoot his head. If he shoots you from chest, shoot his chest. If he shoots you from body, shoot his body. That's the secret of this boss. Power: Fruit Bazooka: To fire fruit at a target hold L1 to raise the gun. Aim with the directional buttons, press circle to fire. WARP ROOM 5 Level 21: Crash and burn Times: Sapphire 1:45.00 Gold 1:20.00 1 Crystal 1 Clear Gem 1 Red Gem 1 Relic First, Death Tornado Spin to N. Then, go to forward. Don't fall to fire, because you burn in it. Middle of the level, when camera view changed, big ball comes to you. There is a death route where you get the red gem. You must shoot it or make a very good Death Tornado Spin. Near the end, in first bridge is the Crystal. Boxes: 138 Enemies: Crabs, Mini-dinos, and falling Level 22: Gold Rush 1 Crystal 1 Clear Gem 1 Yellow (Gold) Gem 1 Relic Don't try spinning the birds. They have immunity. The level is very, very long. When you go with cart, and you're in Time Trial, press X,X,X,X,X,X,X...Then you go faster. Middle of the level, after the cart, when you must go right at left is a death route. The Crystal is near the end, when you must go right, after the dynamites. Boxes: 209 Enemies: Crabs, Cactuses, Birds, Dynamites and mules. Times: Sapphire 2:15.00 Gold 1:45.00 Level 23: Medieval Madness 1 Crystal 1 Clear Gem 1 Relic Dodge enemies and nitro's and don't fall down. If you're getting Clear Gem, when you can go to up or down (in down is a tiger) go first up and before Fire-makers and Beam-makers go down. In end of down area, are five boxes. Go back on the down area and be careful, because there are very many nitro's. Crystal is near the end in the platforms near the water where you're going to the ramp. Boxes: 162 Enemies: Tigers, Fire-makers and Beam-makers Times: Sapphire 1:35.00 Gold 1:10.00 Level 24: Crate Balls of Fire 1 Crystal 1 Clear Gem 1 Relic Times: Sapphire 2:20.00 Gold 1:55.00 Platinum 1:40.00 Be really careful, because there are many dangers. When camera view changed, you have the Mech and when you go to N, fire comes. Go fast forward to flee the fire. After one robot and checkpoint is the Crystal. The end is near. Boxes: 110 Enemies: Space stations, Crashing stations, robots, aliens, fire Level 25: Cortex Vortex 1 Crystal 2 Clear Gems 1 Relic Times: Sapphire 1:40.00 Gold 1:05.00 Dodge the fire and electric. There are many dangers. If you have the green gem from level 4, you can go green gem area. It's after two camera view changes. The Green Gem area is also very hard and near the end of it, there is big Nitro Bridge. The best tactic is shooting it and makes a good Death Tornado Spin. In the normal level, near the end, after three Aku Aku masks and camera view change, there is the Crystal. Boxes: 156 Enemies: Robots, Crashing stations and mine men. Boss 5: Crunch Time Every time, when fireballs falling, use Sneak Shoes. Every time, when the Cortex comes to you, spin it. First, fireballs falling. Then, shoot Crunch. After it, fireballs and freezing comes. Then, shoot Crunch. After it, fire, fireballs, freezing and fire comes. Then, shoot Crunch. After it, beams, fireballs, freezing, beams, fireballs, fire and beams comes. After it, shoot Crunch. Now you win. Power: Speedy Shoes: Hold R2 to run faster, while running. SECRET WARP ROOM (Middle of the middle-room is platform, what takes you to Secret Warp Room, the Warp Room is open by winning the fifth boss) Level 26: Knight Time (Open by 5 Relics) 2 Clear Gems 1 Relic Times: Sapphire 1:20.00 Gold 1:05.00 Platinum 0:50.11 Dodge the guillotines, brooms and spikes. The Second Clear Gem is in middle of the level when is a moving platform. It's under are nitro's. In the right is another moving platform, but when it's on and you're down in front of it, you die. You should make big jump from the first moving platform when the second is on. The Second Clear Gem is there. Boxes: 115 Enemies: Soldiers, Wizards, Guillotines, Brooms and Spikes Level 27: Ghost Town (Open by 10 Relics) 2 Clear Gems 1 Relic Times: Sapphire 1:10.00 Gold 0:40.00 Platinum 0:30.00 Now you go again with mine cart. You get the second clear gem if you're first in the end of the level. Boxes: 65 No enemies Level 28: Ice Station Bandicoot (Open by 15 Relics) 2 Clear Gems 1 Relic Times: Sapphire 1:08.35 Gold 0:55.00 Platinum 0:50.00 Now you go again with the copter back. You get the second clear gem if you're first in the end. But you must go through all the rings. Boxes: 20 No enemies Level 29: Solar Bowler (Open by 20 Relics) 2 Clear Gems 1 Relic Times: Sapphire 1:00.00 Gold 0:40.00 Platinum 0.30.00 Now you go again with the ball. You should examine all the areas, because in one dead-end middle of the level is the second clear gem. Boxes: 86 Enemies: Fire-makers and Beam-makers Level 30: Force of Nature (Open by 25 Relics) 2 Clear Gems 1 Relic Times: Sapphire 1:15.00 Gold 0:50.00 Platinum 0:43.00 The first clear gem is REALLY hard, because there are very many boxes. The second clear gem is when you dodge the nitro towers going to left-right-left and it's above the second nitro tower Boxes: 111 Enemies: Ski men When you have all the Gems, go again to Crunch Time 8. Thanks
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