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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter C » Crash Bandicoot: The Wrath Of Cortex - Strategy Guide (Page 02)

Crash Bandicoot: The Wrath Of Cortex - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Crash Bandicoot: The Wrath Of Cortex - Strategy Guide (Page 02).

Dodge fireballs and go to robot and jump and shoot Crunch. Do this three times
and you win.

Power: Death Tornado Spin: To Spin longer and faster or to glide while in the
air press square repeatedly.

WARP ROOM 4

Level 16: Avalanche

1 Crystal
2 Clear Gems
1 Relic

Times:
Sapphire 1:35.00
Gold 1:00.00
Platinum 0:50.00

This is a snow-level. There is many enemies and nitro's. Near the end,
avalanche comes. You get the second Clear Gem if you go every time between the
flags. Crystal is after the avalanche area very near the end.

Boxes: 113

Enemies: Penguins, Ski men and Avalanche

Level 17: Droid Void

1 Crystal
2 Clear Gems
1 Relic

Times:
Sapphire 2:00.00
Gold 1:25.00

This is a droid level. In start, you need the Death Tornado Spin. Dodge the
beams. After first Checkpoint is an electric. You must go when it's not
electric. After it, you go to mech. If you have the Purple Gem from Level 11,
you can go to purple platform. There is nitro's and enemies. When camera view
changed after one robot is the Crystal.

Boxes: 168

Enemies: Robots, Aliens, Space Stations, Crashing stations, Mine men and Gunmen

Level 18: Crashteroids

1 Crystal
1 Clear Gem
1 Relic

Times:
Sapphire 1:54.36
Gold 1:25.00
Platinum 1:20.00

This is a level where you go with spaceship. You must destroy all space
stations. First, you must destroy all three satellites around the space
station. Now you can destroy the space station. When you destroy all, you get
the crystal.

Level 19: Coral Canyon

1 Crystal
1 Clear Gem
1 Relic

Times:
Sapphire 1:14.17
Gold 0:56.37
Platinum 0:48.35

First you go with the diving bell. Be careful if you go to Time Trial. There
are very many bombs and they're falling when you come under them. Then, you go
unless diving bell. The Crystal is near the between shooting man and diving
man.

Boxes: 85

Enemies: Diving men, Shooting men, Fishes, Sharks and Bombs

Level 20: Weathering Heights

1 Crystal
1 Clear Gem
1 Relic

Times:
Sapphire 1:37.34
Gold 1:00.00
Platinum 0:55.00

Destroy enemies and dodge fire and fan ventilators. The Crystal is near the
end, before laser beams. If you go to Time Trial, when you're going to under
the bridges, fall if under is iron boxes.

Boxes: 137

Enemies: Gunmen, Mine men and Robots

Boss 4: Atmospheric Pressure

Shoot Crunch where he shots you. If he shoots you from hand, shoot his hand. If
he shoots you from head, shoot his head. If he shoots you from chest, shoot his
chest. If he shoots you from body, shoot his body. That's the secret of this
boss.

Power: Fruit Bazooka: To fire fruit at a target hold L1 to raise the gun. Aim
with the directional buttons, press circle to fire.

WARP ROOM 5

Level 21: Crash and burn

Times:
Sapphire 1:45.00
Gold 1:20.00

1 Crystal
1 Clear Gem
1 Red Gem
1 Relic

First, Death Tornado Spin to N. Then, go to forward. Don't fall to fire,
because you burn in it. Middle of the level, when camera view changed, big ball
comes to you. There is a death route where you get the red gem. You must shoot
it or make a very good Death Tornado Spin. Near the end, in first bridge is the
Crystal.

Boxes: 138

Enemies: Crabs, Mini-dinos, and falling

Level 22: Gold Rush

1 Crystal
1 Clear Gem
1 Yellow (Gold) Gem
1 Relic

Don't try spinning the birds. They have immunity. The level is very, very long.
When you go with cart, and you're in Time Trial, press X,X,X,X,X,X,X...Then you
go faster. Middle of the level, after the cart, when you must go right at left
is a death route. The Crystal is near the end, when you must go right, after
the dynamites.

Boxes: 209

Enemies: Crabs, Cactuses, Birds, Dynamites and mules.

Times:
Sapphire 2:15.00
Gold 1:45.00

Level 23: Medieval Madness

1 Crystal
1 Clear Gem
1 Relic

Dodge enemies and nitro's and don't fall down. If you're getting Clear Gem,
when you can go to up or down (in down is a tiger) go first up and before
Fire-makers and Beam-makers go down. In end of down area, are five boxes. Go
back on the down area and be careful, because there are very many nitro's.
Crystal is near the end in the platforms near the water where you're going to
the ramp.

Boxes: 162

Enemies: Tigers, Fire-makers and Beam-makers

Times:
Sapphire 1:35.00
Gold 1:10.00

Level 24: Crate Balls of Fire

1 Crystal
1 Clear Gem
1 Relic

Times:
Sapphire 2:20.00
Gold 1:55.00
Platinum 1:40.00

Be really careful, because there are many dangers. When camera view changed,
you have the Mech and when you go to N, fire comes. Go fast forward to flee the
fire. After one robot and checkpoint is the Crystal. The end is near.

Boxes: 110

Enemies: Space stations, Crashing stations, robots, aliens, fire

Level 25: Cortex Vortex

1 Crystal
2 Clear Gems
1 Relic

Times:
Sapphire 1:40.00
Gold 1:05.00

Dodge the fire and electric. There are many dangers. If you have the green gem
from level 4, you can go green gem area. It's after two camera view changes.
The Green Gem area is also very hard and near the end of it, there is big Nitro
Bridge. The best tactic is shooting it and makes a good Death Tornado Spin. In
the normal level, near the end, after three Aku Aku masks and camera view
change, there is the Crystal.

Boxes: 156

Enemies: Robots, Crashing stations and mine men.

Boss 5: Crunch Time

Every time, when fireballs falling, use Sneak Shoes. Every time, when the
Cortex comes to you, spin it.
First, fireballs falling. Then, shoot Crunch. After it, fireballs and freezing
comes. Then, shoot Crunch. After it, fire, fireballs, freezing and fire comes.
Then, shoot Crunch. After it, beams, fireballs, freezing, beams, fireballs,
fire and beams comes. After it, shoot Crunch. Now you win.

Power: Speedy Shoes: Hold R2 to run faster, while running.

SECRET WARP ROOM (Middle of the middle-room is platform, what takes you to
Secret Warp Room, the Warp Room is open by winning the fifth boss)

Level 26: Knight Time (Open by 5 Relics)

2 Clear Gems
1 Relic

Times:
Sapphire 1:20.00
Gold 1:05.00
Platinum 0:50.11

Dodge the guillotines, brooms and spikes. The Second Clear Gem is in middle of
the level when is a moving platform. It's under are nitro's. In the right is
another moving platform, but when it's on and you're down in front of it, you
die. You should make big jump from the first moving platform when the second is
on. The Second Clear Gem is there.

Boxes: 115

Enemies: Soldiers, Wizards, Guillotines, Brooms and Spikes

Level 27: Ghost Town (Open by 10 Relics)

2 Clear Gems
1 Relic

Times:
Sapphire 1:10.00
Gold 0:40.00
Platinum 0:30.00

Now you go again with mine cart. You get the second clear gem if you're first
in the end of the level.

Boxes: 65

No enemies

Level 28: Ice Station Bandicoot (Open by 15 Relics)

2 Clear Gems
1 Relic

Times:
Sapphire 1:08.35
Gold 0:55.00
Platinum 0:50.00

Now you go again with the copter back. You get the second clear gem if you're
first in the end. But you must go through all the rings.

Boxes: 20

No enemies

Level 29: Solar Bowler (Open by 20 Relics)

2 Clear Gems
1 Relic

Times:
Sapphire 1:00.00
Gold 0:40.00
Platinum 0.30.00

Now you go again with the ball. You should examine all the areas, because in
one dead-end middle of the level is the second clear gem.

Boxes: 86

Enemies: Fire-makers and Beam-makers


Level 30: Force of Nature (Open by 25 Relics)

2 Clear Gems

1 Relic
Times:
Sapphire 1:15.00
Gold 0:50.00
Platinum 0:43.00

The first clear gem is REALLY hard, because there are very many boxes. The
second clear gem is when you dodge the nitro towers going to left-right-left
and it's above the second nitro tower

Boxes: 111

Enemies: Ski men


When you have all the Gems, go again to Crunch Time



8. Thanks




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