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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter C » Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 05)

Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 05).

Shots Fired: 6423
Total Hits:  1883
Head Shots:  219
Torso Hits:  952
Limbs:       712
Accuracy:    29%
Kills:       469
Infantry:    445
Vehicles:    24
Times Hit:   1219
Times M/A:   6
Total Time:  10:25:05

----------------
9.3 Paul Foley
----------------

Missions Completed: 10
Rank: Master Sergeant
Rifleman: ****
Sniper:   ****
Pistol:   ***
Experience level: 9 - Crack
Next Level
--------------------
#######
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             No
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 3,019

Total Hits:  1,052
Head Shots:  130
Torso Hits:  476
Limbs:       446
Accuracy:    35%
Kills:       395
Infantry:    388
Vehicles:    7
Times Hit:   523
Times M/A:   8
Total Time:  10:25:05

----------------
9.4 David Jones
----------------


Missions Completed: 10
Rank: Corporal
Medic:           ****
Combat Engineer: ****
Rifleman:        ***
Experience level: 8 - Guard
Next Level
--------------------
####
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             No
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 3116
Total Hits:  741
Head Shots:  58
Torso Hits:  341
Limbs:       342
Accuracy:    24%
Kills:       212
Infantry:    206
Vehicles:    6
Times Hit:   617
Times M/A:   5
Total Time:  10:25:05

As you can see, I took my time going through this game.  On several of the
levels I ended up getting lost or wandering around looking for objectives for
far too long.  That's why the kill count is so high for most of my team
members; the game keeps spawning Iraqis for you to kill if you hang around
certain areas.  Especially in the 9th mission, as you go down the stairs the
game spawn's hordes of Iraqis coming at you from the rear.
Foley's stats are so high because often the first thing I would do when I
started a level was have Jones give him the Combat Shotgun. 
Jones........NEVER....runs out of ammo for that silenced machine gun.  Not once
in ten missions did he ever run dry.  Bradley and Connors came up empty a few
times, but that's why those AK's that the Iraqis leave lying around come in
handy.
Besides, if you don't give Foley an alternative weapon, he'll wind up shooting
Iraqis point blank with his PSG and using up precious ammo you may need to
snipe the enemy with toward the end of the mission. If he has to shoot somebody
in close combat, it's better he uses the shotgun.
So giving Foley the shotgun allowed me to have a rifleman on the point who had
a close up weapon (shotgun) and a distance weapon (PSG sniper rifle) for
whatever he encountered while Jones often functioned as my rear guard with his
silenced MG.
When I encountered a full AK or a big Iraqi Submachine gun, I would give it to
Jones.  Now he has a short distance weapon (silenced Machine Gun) and a medium
distance weapon (Iraqi Machine Gun)
Jones was hit a lot as rear guard and often missed his shots in earlier
missions before I figured out that (duh!) his silenced SMG is not very accurate
beyond 20 yards.  When I switched him to the big SMG without the silencer his
accuracy improved dramatically and the Iraqis stayed off our six.
If you're sneaking into a place and don't want the alarm raised, Bradley with
his silenced Colt SMG and Jones with his silenced SMG are best to have at the
Point and at rear guard, because any Iraqis that come from either direction can
be taken down silently.  But if your team is discovered, the jig is up.  No
need for Jones and Bradley to use up the ammo for their silenced weapons if
silence isn't required anymore.  Switch them to any not silenced guns they
have; since there are so many machine guns lying around to be picked up,
Bradley and Jones should always have a backup SMG to switch to.
Bradley's Colt ran out of ammo on me several times before I figured this out. 
See, that's what's so great about this game, it forces you to think like a
Special Ops soldier would to be successful.
Thanks for finishing the FAQ, and I look forward to seeing what the other
contributors have to say once they finish the game as well.

=======================
9.3: Qrashnburn's Stats
=======================

Finally finished the game!  I was a little disappointed in the end movie but oh
well.  Since I used your walkthrough I figure I should at least give you my
stats.

------------
9.1 John Bradley
------------

Missions Completed: 10
Rank: Master Sergeant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ****
Experience level: 9 - Crack
Next Level
--------------------
##############
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 5148
Total Hits:  1666
Head Shots:  165

Torso Hits:  921
Limbs:       580
Accuracy:    32%
Kills:       395
Infantry:    391
Vehicles:    4
Times Hit:   929
Times M/A:   11
Total Time:  09:10:32

------------
8.2 Paul Foley
------------

Missions Completed: 10
Rank: Master Sergeant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ****
Experience level: 9 - Crack
Next Level
--------------------
#################
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------

Character Stats
---------------

Shots Fired: 1634
Total Hits:  600
Head Shots:  89
Torso Hits:  292
Limbs:       219
Accuracy:    37%
Kills:       315
Infantry:    315
Vehicles:    0
Times Hit:   1021
Times M/A:   20
Total Time:  09:10:32

------------
8.3 Mick Connors
------------

Missions Completed: 10
Rank: 1st Lieutenant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ****
Experience level: 10 - Elite
Next Level
--------------------
####################
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 8123
Total Hits:  2139
Head Shots:  264
Torso Hits:  1080
Limbs:       795
Accuracy:    26%
Kills:       602
Infantry:    569
Vehicles:    33
Times Hit:   1237
Times M/A:   11
Total Time:  09:10:32

------------
8.4 David Jones
------------

Missions Completed: 10
Rank: Master Sergeant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ***
Experience level: 9 - Crack
Next Level
--------------------
####
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 4238
Total Hits:  1267
Head Shots:  88
Torso Hits:  715
Limbs:       964
Accuracy:    30%
Kills:       265
Infantry:    255
Vehicles:    10
Times Hit:   600
Times M/A:   11
Total Time:  09:10:32

Thanks for the awesome walkthrough!

Qrashman

========================
9.4: Justin LaMar's stats
========================
-------------
John Bradley
-------------

Missions completed: 10
Rank: Colonel
Pistol:           ****
Rifleman          ****
Combat Engineer   ****
Experience level: 10 - Elite
Next Level
-------------------
#
-------------------

Medals
Armed Forces Service Medal    Yes
Distinguished Service Cross   Yes
Army Commendation Medal       Yes
Bronze Star                   Yes
Silver Star                   Yes
Legion of Merit               Yes
Medal of Honour               No

---------------
Character Stats
---------------
Shots fired: 6820
Total hits: 2191
Headshots: 230
Torso hits: 1164
Limbs: 797
Accuracy: 32%
Kills: 576
Infantry: 549
Vehicles: 27
Times hit: 1300
Times M/A: 12

----------
Paul Foley
----------
Missions completed: 10
Rank: Corporal
Rifleman      ****
Sniper        ****
Pistol        **
Experience level: 6 - expert
Next Level
------------------
#
------------------

Medals
Armed Forces Service Medal    Yes
Distinguished Service Cross   Yes
Army Commendation Medal       Yes
Bronze Star                   No
Silver Star                   No
Legion of Merit               No
Medal of Honour               No

---------------
Character Stats
---------------

Shots fired: 879
Total hits: 480
Headshots: 56
Torso hits: 210
Limbs: 214
Accuracy: 55%
Kills: 192
Infantry: 190
Vehicles: 2
Times hit: 503
Times M/A: 22

------------
Mick Connors
------------

Missions completed: 10
Rank: Corporal
Machine gun     ****
Anti tank       ****
Pistol          **
Experience level: 7 - Professional
Next Level
-------------------
#
-------------------

Medals
Armed Forces Service Medal     Yes
Distinguished Service Cross    Yes
Army Commendation Medal        Yes
Bronze Star                    Yes
Silver Star                    No
Legion of Merit                No
Medal of Honour                No

---------------
Character Stats
---------------
Shots fired: 4163
Total hits: 1231
Headshots: 191
Torso hits: 503
Limbs: 537
Accuracy: 30%
Kills: 218
Infantry: 211
Vehicles: 7
Times hit: 732
Times M/A: 10

-----------
David Jones
-----------
Missions Completed: 10
Rank: Corporal
Medic              ****
Combat engineer    ****
Rifleman           **
Experience level: 7 - professional
Next Level
---------------
#
---------------

Medals
Armed Forces Service Medal     Yes
Distinguished Service Cross    Yes
Army Commendation Medal        Yes
Bronze Star                    Yes
Silver Star                    No
Legion of Merit                No
Medal of Honour                No

---------------
Character Stats
---------------
Shots fired: 3529
Total hits: 995
Headshots: 91
Torso hits: 485
Limbs: 419
Accuracy: 28%
Kills: 193
Infantry: 187
Vehicles: 6
Times hit: 348
Times M/A: 13
Total Mission Time: 05:07:37



================
10. Cheats
================

Yes for all you code junkies out there who can't complete the game without
looking up cheats read on...
NOTE: Soon there will be input codes, but for now you will need an Action
Replay or Game Shark brand cheat device. These codes will not work with out one
of these devices.
EXTRA NOTE: It only works with one kind of Game shark, I think it is the older
version but I am not sure

There are 10 codes for this game.

(M) - Master code to turn other cheats on - thanks to many
0E3C7DF2 1853E59E
EEAEFD42 BCD99CD2

Infinite Health - Always have the most health
DE887B3A F8AADE99
DE887BC2 682A9BE3

Disable AI - I think it might mean you fight on your own
DEA1CE22 BCA99B84

Infinite/Max Ammo - Obvious one
DE83AAE2 E0AB9E6A

Inf. Ammo Main Weapon - another obvious one
DE83F2AE BCA99B83

Infinite Med Packs - self-explanatory
DE83A94A BCA99B83

Infinite Grenades - again self explanatory
DE84FFFA BCA99B83

Hyper mode - speed is everything
DEA051E6 FCE99B83

Slow motion - slowly does it
DEA051E6 FBE99B83

The very first cheat that is inputted by a controller, submitted by Kturt

At the main menu, press L1, L1, R1, R1, square, square, triangle, Triangle,
circle, circle. Then, select Options, at the Options screen choose Cheats, and
if you entered the code correctly, all cheats will be available

---------------
Infinite saves -   Have as many saves as you want
---------------
---------------
Infinite Ammo -    Keep on firing!
---------------
---------------
Trooper Level -    Set your troops level from 0 to 10 - 10 being Elite
---------------
---------------
Enemy level -      Soldiers are dumb so kill easily
---------------
---------------
Mission List -     Pick the mission! - The only one I would condone using
---------------



=============================
11. Frequently Asked Questions
=============================

-------------
Q1. How do I unlock Extreme mode?
A1. Complete the game on any difficulty
-------------

-------------
Q2. How do you use anti-tank mines?
A2. It's just the same as C4, but you don't have to use a detonator
-------------

-------------
Q3. What is the flare guns use?
A3. It lights up dark areas, and you can set the enemy on fire with it
-------------

-------------
Q4. How many missions does this game have?
A4. Ten very fun packed missions
-------------

-------------
Q5. How come I can't save the game in some areas?
A5. You only get two saves per mission, so choose wisely your position
-------------

-------------
Q6. How do you destroy a tank?
A6. There are various methods ranging from rockets to anti tank mines
-------------

-------------
Q7. What's the difference between first person and third person view?
A7. In third person you can see yourself fighting; in first you can only see
the cross hair of the aim
-------------

-------------
Q8. What's the difference between a normal and phosphorus grenade?
A8. A Phosphorus one will explode on impact
-------------

-------------
Q9. Should I rent or buy this game?
A9. First off you should rent then if you are hooked, buy it!
-------------

-------------
Q10. How can I get in contact with you?
A10. E-mail me on the address in the next section, or go onto the GameFaqs
board and put up an ATTN: Gun Runner topic and I will reply
-------------

-------------
Q11. Is this game hard and how long will it take to complete?
A11. On medium difficulty, it is quite hard and takes over two weeks
-------------


-------------
Q12. Finally, is it enjoyable and how would you rate it?
A12. This game is very enjoyable and I would rate it in my top ten of games
ever played (and it's quite a few)
-------------

================
12. E-mail Policy
================

Thank you all, here is a list of do's and don'ts for mailing me. Please follow
this loose guideline, and I will reply to you.

What I want:
Questions that are not answered in the FAQ, suggestions for the missions, new
ways of doing things, glitches that you have found, cheats, secrets etc.

What I don't want:
Questions that are answered in the FAQ, viruses, worms, and rants at how bad my
FAQ is, having a go at me etc.

If you have anything that I want to hear from what I want section, please do
not hesitate to E-mail at iaincooper5 (at) hotmail (dot) com. Thank you for
reading this walkthrough.

=================
13. Credits and recognition
=================

These here are all the people I would like to thank and the reasons why

1. Me - For sticking with and writing this FAQ. It has been a pleasure.

2. Pivotal and SCI games - for making a brilliant squad based shooter

3. Lenny Lights - This guy is a phenomenal contributor, thank you for all your
work!

4. GameFaqs for hosting my guide

5. Stephen Ng for hosting my guide on IGN.com

6. Chris O'Rorke for hosting my guide on Cheathappens.com

7. Leo Chan for hosting my guide on Neoseeker.com

8. Michael Walsh - Contributing a bit on P.O.W

9. Brad Austin - his walkthrough to Besieged, and sending in his stats

10. Richard Gardner - hosting my FAQ on supercheats.com

11. Timm Kelly - showing me a new way of getting past the helicopter on Besieged

12. JQ - The bit on besieged up to the bunker

13. Chuck - shared his way on Communications Breakdown

14. Kris - e-mailed me from the start - little bits on Comm. Breakdown

15. Steve Lynch - Found out how to get a shotgun at start of P.O.W

16. Alex Page - Also contributing to P.O.W

17. SeymourGuodo - End bit of P.O.W - I must have done something wrong!

18. All the people on the Conflict Desert Storm 2 board - You're all great

    Especially Tidus147, I salute you all!

19. And to round it off Tom Mesens (super Lowie) - for the ASCII art at the top
of this page. Thank you!

20. Kyle Horsfall and Scarymunky - for their solutions to the helicopter in
Besieged

21. Kturt133 - being the first guy to post and let in on the push button
cheats. Hopefully this will put an end to everybody asking for the. Thank you!

22. Qrashnburn - for a number of things, mostly his stats contribution

23. To Justin LaMar's stats contribution

24. To the many people who told me the M means Master code for the Game shark

---------------------------------------
If I have missed anybody out, please E-mail me and I will put you in here. Even
for E-mailing me!
Thank you for reading this guide

----------------------------------------
End of Document
----------------------------------------


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