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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter C » Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 04)

Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 04).

Enter through the doorway and there probably will be a few guards inside
guarding the door. Kill these and you are now in an office block. Carry on up
the ramp leading to the first floor. You will come out into a big area, with
four choices of doors. The one you want is to the right, but first go into the
ones in front of you. One is a toilet with a medikit in it, the other has
nothing. The one to the left is another corridor and at the end is an office.
In here on the tables are a few M67 Fragmentation grenades (Connors), and an
AK47 assault rifle (Jones). Pick these up and continue through the office and
across to the only exit you haven't gone through. Now you will come out in
another room, with stairs to the left. Three guards are there, so kill them and
go up the stairs. Place your en here to kill any advancing Iraqis and then you
as Connors go down the stairs and to the left down the corridor. At the end in
a room on the left you will find an ASKU-74 machine gun. Retrace your steps and
give the gun to Foley. Now continue into the darkened room, watching out for
the soldiers who throw grenades. Head for the south west corner and there are
two doors. Take the one to the west into the kitchens and then follow it round.
There is soldier's jumping out everywhere so be on your toes. You will come out
onto a corridor, so turn right and go into the room at the bottom. On one of
the tables in the corner is a medikit, so take it and give it to Jones. Exit
and walk the other way keep going until you reach a hangar with a big aeroplane
in it. At once kill the guy a few metres away, then switch to Foley. There will
be a lot of men here, most far away so he is the best option. Gun down all that
are in the hangar at the time, but then when you find a gap, run for the plane
and the walkway into it. Run up into the plane, and kill the two soldiers
inside. To the front of the plane on a crate are a RPK machine gun and a RPG-7
rocket launcher. Give both to Connors and heal all your men. Now you are aiming
for the North West corner with the stairwell in it. Dash up to it and climb it.
If your team falls behind wait for them at the top.

Walk into this next building, and just round the corner are two soldiers. Kill
them and continue round the corridor where two more guards are. If you look out
of the window to the right, you can now see your targets. Walk on, and enter
the first office on the left to get a medikit. Walk out and in the next office
grab the AK47 and give to Jones. Now watch your back as you exit, there maybe
people from where you came from. If not, go down the stairs and onto the ground
floor. As you go down the stairs use first person aim it's much easier if there
are any guards. At the bottom wait for your team to regroup. Now exit into the
main corridor. You should easily find your way (it has green arrows on the
walls on every turn) to the next room which is darkened. In it are a load of
guards who are very friendly with grenades. Get your whole team to stand well
back while you (as Connors) firstly throw in an M67 fragmentation grenade and
then clear up the mess with your RPK machine gun. Make sure to run straight
through out of the exit in the North West corner. Call your team up to your
position and then continue down the next corridor. Kill the infantry then you
will enter another conveyer belt room with one man between the two belts. Kill
him and go out. At the end of this corridor is the exit to the outside. Before
you go though to the right are some grenades and a RPG-7. Pick them up, heal
and save your game.

Press the button on the wall to open the door. You will hear two tanks roll up,
one from the left and one from the right. As Connors, run up to the first
sandbag and take the tank from the left, it comes out of a garage. Shoot it
with your LAW 80 or RPG-7 if you run out, and then kill the guy on the SAM.
Another tank to the right in line with the SAM will come out, so shoot it with
an anti tank rocket. Once you have finished them both off, proceed to blow up
both AA guns. They are to the left when you enter this area (they look like
missiles). You can shoot them to blow them up, or lay some C4.

Objective Complete!

Now walk over to the second ruin of the tank. Go north from it and you will
find a big black gun. Plant some C4 on the back of it and run away, then blow
it up with the detonator.

Objective Complete!

There is only one thing left to destroy now, so go north form the gun and into
the corridor via the blue door. Turn right and then enter the stairwell being
wary of any lurking soldiers. At the top turn left out of the stairwell and
walk around the corridor, following it into a big room with a number of
enemies. Kill them all, and then leave two of your men in this room (Bradley
and Foley). Continue on through the doorway in the corner, and then take the
left door. You will come into another lounge with a few infantry. Once they're
dead go through the door on the west side and to the left. You will enter a
room in red. Ignore the store cupboard to the right but continue and kill the
two men. Now walk up to the computer terminal and it tells you to plant some
C4. Lay it down on the ground and then exit the red room and blow the place up.

Objective Complete!

Now as you go back the way you came the Marines will call you on the radio.
They are held up in the airport and you have to find them. You will only get
this call if you have done all the other objectives so if you have missed
something out go and do it now.

New Objective!

------------
Rendezvous
------------

Now go back down the stairwell and don't go to the left, carry on down the
corridor. Go through the open door at the end and you now have to secure the
area. There is about 5 or 6 soldiers, so finish them off and group your team
together near the tank/APC. Once you have done this the mission is complete.


Objective Complete!
Mission Accomplished!

============================================
Again we have another contribution from Lenny. Thanks mate.

Mission 9

NOTE:  The first part of this mission can be played in one of two ways: Stealth
or "run & gun". Either way is effective, but the run & gun method is a little
bloodier for the team.

Start: Bradley tells private "I want that APC brought back in one piece".
Connor's to load LAW and crouch out to forklift and shoot tank coming up. If
done quickly enough, Connor's can get back behind brick wall without sustaining
any damage. Bring up Foley and position just to the left of the forklift. If
you choose the "stealth" mode, Foley will stay in this position and take out
30+ Baddies, including one baddy in the window above the grey car to Foley's
right.  While Foley is engaging the enemy from this location, switch to Connors
and have him enter the building where the grey car is located. Turn right and
pick-up RPG; go upstairs and find another RPG in far left corner by window. Go
back downstairs and assist Foley in killing off the enemies that come from the
right.

After what seems like a long, long time, advance Connors and Foley up to the
green dumpsters on the left. Foley can destroy the SAM missile with one
well-placed shot (or Connors can pump 5-6 rounds and do the same thing). Shoot
out the bad guys in the windows above the SAM and watch for bad guys coming out
from the door at the far end of the building. Team up with the rest of the crew
and proceed to enter the building.

Position Connors (or Bradley) at the base of the ramp and shoot 3-5 bad guys
coming down ramp. After a short pause, send Connors up the ramp. Crouch at
corner of intersection and kill 1, possibly 2 bad guys (one will be crouching
against wall). Team up.

Bradley & Jones to defend doorway, shooting to the right at the other open
doorway. Foley is to rear guard the hallway. Connor's to run through the room
to the opposite wall door and enter. Turn right down hall to office on right.
Enter office. On wall directly in front of Connors is a medi-pack on wall. Take
it. Exit room and go back to main room. Cross room and go into large hallway on
right. Go down hall to office. Call up Foley to pick up AK47 and ammo (Connors
to take grenades). Both exit office and go back down hall to big room.
(Bradley/Jones has killed XX bad guys and the room should be secure. Team up
and go upstairs. Connors is to go through door and down hallway to office on
right. Take ASU47 and ammo then go back to team. Connors is now to go up
stairs. Stay close to left wall. At doorway, RPG is fired at Connors (no damage
if close to left door). Connors is to shoot 1 baddie in kitchen (from doorway).
Stand up and run to coke machine. Run to kitchen door (room on left is freezer
area - nothing). At kitchen doorway, hear door open - kill bad guy - team up.
At doorway into hall on left, kill 2 baddies. Bradley goes into kitchen, finds
Medi-Pak under counter. Go to right to kitchen window facing dining room. Kill
2 baddies. Watch out for grenades.

Connors through kitchen door on left - turn right - down hall to office -
med-pack on far wall. Go back into hall, then down hall to the right. Hear tank
and conversation about entering compound. Enter office, take RPG, and leave
office.

Bradley is to go back through kitchen, into dining room. Kill 2 more baddies,
one with grenade. Rejoin squad.

Position Connors at hallway facing airplane hangar and then save you game.
Connors to go back towards kitchen and kill 2 baddies coming up (one has
grenade).
NOTE: I've tried using Bradley, but he always allows the grenade guy to throw
the grenade doing major damage and/or killing 1-2 members of the team. Connors
is to back to hangar door. Then you will have small firefight with 4-5 Iraqis
(including one with grenade).
NOTE: Usually, Connors can kill off everybody, takes little damage and kills
grenade baddie out in the open with no damage to team.

Connors to run through hangar after about 10-12 steps, team up. Connors is to
kill 2 bad guys coming downstairs from back of hangar at North West corner.
Connor to turn around and kill baddie on wing of plane (otherwise team will
miss him). Connors turns around and goes up stairs to hallway at top of stairs.
Enter door turn right, down short hall, turn left. Two windows on right side of
hallway face the inside of the airport maintenance yard. Two SAMS and the
Anti-Aircraft Gun are located here. Kill baddies coming down hall. Assign
Bradley to rear guard. He must kill 3-4 pairs of baddies (each pair has one
grenade thrower). Foley to snipe SAMS (1-2 rounds will destroy them). Connors
is to go down hall to office hallway.  Enter first office.  Turn Right...  Pick
up Medi-pack on machine. Exit office and turn left, enter second office. Take
AK74 and Ammo from on top of machine.  Exit office - turn left - team up (heal
everybody). Connors is to go down hallway to door on right. Hold team. Connors
to go downstairs (2 flights) and kill 3-4 baddies at bottom then you team up.
Post Bradley to shoot up the stairs from the doorway below (again, he must kill
3-4 pairs of baddies, each with a grenade thrower (usually first one down the
stairs).

Connors is to go down the hall (follow green arrows on wall) and kill 5-8
baddies (one with grenade).  Now position Connors outside of door at first
baggage area. Equip night vision glasses. Kill 2-3 baddies in area (two at
middle - one on far side at opposite door). Remove night vision. Team Up. Run
to opposite side of area and go out door to the right. Down hall then left to
Baggage Area #2. Connor is to crouch into room, aiming at middle opening
(Baddie with RPG here). Connor is to kill him.
NOTE: If you miss this guy, you DIE!!!
Out door on opposite side, turn right - team up.  Connor is to open door to
maintenance yard by pushing button on wall. BIG FIREFIGHT TAKES PLACE HERE!!!

Connor's to arm himself with RPG. Two tanks will appear: First one comes from
left at far end of yard. Side Shot - BOOM! A second tank appears exactly
opposite the first tank, but from right. Connors gets good shot at front with
RPG - BOOM!!! Connors to duck behind first vehicle he sees (usually a burnt out
one just outside door).  Connors/Foley's to fight inside yard. Bradley/Jones is
to cover rear and take out baddies coming up from behind. Kill 15-20 baddies
inside yard. Connor's to take out AA Gun with LAW.
OBJECTIVE COMPLETE

Connors/Jones run down left side of yard to door at end.  Through door, Connors
upstairs, turn left then at corner turn left - through lobby (kill baddies)
through opposite door, turn right - kill xx baddies (changes each time,
depending on how game was played) - turn right - down hall - turn left at open
door... enter room, turn left to desk at back. Take grenades on top of desk,
turn right and look under desk for Medi-Pack. Cross room and go through door,
then turn left, go down hall - go through door on right - kill 2 baddies
guarding equipment (Relay Control Room).  Connors throws grenade and you can
hear Relay Control Room being turned into history and switch to Bradley - Team
Up!

Go back to door where Connors/Jones first went into. Turn right - Through hall
and then left into room with APC... secure area... Kill 1-2 baddies and then
watch the watch Cut Scene
MISSION COMPLETE

================
Mission 10: Superguns

Objectives from start
---------------
Destroy
Disable
Standing Orders
---------------

From the start, to your left you will see the ACP from the last level. Climb
into it and switch to being driver, and drive forward and right round the
corner. Immediately you will be fired on, so drive up to the front of the car
to the right and crush a few soldiers under your tracks. Stop at the front end
of the car and switch to the gunner seat (press triangle and choose the gun)
killing the guy in the alley to your right. Then concentrate on the street
ahead especially near the burning building, and shoot all you can see. It is
easier if you use first person aim mode zoomed in, as the gun can kill in one
shot. Once you think you have brought the street to calmness, continue down the
road as the driver. Bring to a halt the tank at the curvature in the road, and
turn around and blast the people behind you, then carry on. You will come
across a big enemy position with lots of enemies. Before you enter the
roundabout though, someone will probably throw a grenade at your tank, and kill
the guy manning the rockets. Leave him here for the moment and carry on into
the middle. First demolish the two vehicles to the left of you, also frying a
lot of infantry, and then turn your attention to the road behind you and the
building to the right. Don't forget to take out the mounted machine gun either.
Once the roads have been cleared take down the men in the window to the south
west and then the men rushing out of the building to the right. Once this area
has settled, carry on to the road to the north (next to the one you entered on)
and before you reach the curve in the road, switch to the rocket man and make
sure your rockets are facing forward up the road your coming along. This is
because a tank is just round the corner, and you must get a shot in before he
does, and effectively wrecking the enemy's tank. If you can't though, get
Connors outside and behind your ACP, and select his LAW 80. This will smash the
tank to pieces, so then kill the guy on the roof above the wreck of the tank.
Drive past the smouldering ruin, but then stop in the middle of the next road
and kill the soldiers in the windows, both to the back and front. Once killed,
again switch to the rocket guy and try and drive round the next corner watching
out for the tank that bursts through the large gateway. Send a rocket into it,
then once destroyed drive up to its rear end and turn the turret around. Shoot
the guy in the window, then disembark and walk over to the building entrance
you just killed the man in. walk up the stairs and towards the dead body and on
the window ledge you will find a RPG-7 rocket launcher and two medikits. Also
in the corridor coming up to the balcony is a RPK-74 light machine gun for
Connors. Take them both and then retreat back to your tank. Drive past the
burning wreck, and then left through the open gate. Continue overt he bridge,
but then stop on the other side next to the mounted machine gun. You now
abandon this APC and disembark, but first finish off the remaining guards.

Before you go on, heal anybody if they need it dramatically, and then to the
south is the entrance to the main building, so go through the door. There is a
soldier behind the crates as you come in so be wary. Continue to the right and
through to the next room, watching out for any guards with grenades. In this
room to the west is a small doorway. Go in it and up the stairs to the left,
leaving your team at the bottom. At the top is an office with a few guards in
it. Finish them off quickly as they have grenades, then call your whole team
up. To the south west out of the window is your first Super gun. First get
Foley to kill the soldier next to it, and then switch to Bradley as he has the
Laser Designator. Select it from your inventory and lock on to the gun, then
watch as the Air Force blow it to smithereens. Go back down the stairs and
continue on through these gateways, to the north, and watch out for any guards.
Exit out into the open, and go left between the two containers. There will be a
soldier coming out of a building so kill him then go into this building. As you
enter kill the Iraqi to your right, then enter the next area. Again to the
right is a man near a computer. Kill him and to the left wall is a sniper for
Foley. Pick it up and walk over to the computer. It will ask you to plant C4 on
it, so bring up Jones and do as the instructions tell you. Go into the room to
the west and take some cover behind the crates. Blow the thing up with the
detonator now.

Objective Completed!

In this room lying on some crates next to the window are two RPG-7 rocket
launchers and a medikit. Give both to Connors and then proceed out the way you
came. This time go right and across this courtyard. (Due North) you will also
find more infantry next to a small hut in the distance and to the left is an
entrance to a hangar, inside this hangar is a tank. Kill the infantry first,
then as Connors, tell your team to stop where they are and then you advance to
the northern corner of the entrance. Peek round the corner and take a look at
the where about of this tank. After you have sussed its position, send a LAW 80
into the front of it (It will penetrate don't worry.) Rush into the hangar, and
kill any remaining troops. Call your team up and regroup. Continue through the
hangar to the exit on the North West corner. Exit and then turn left, killing
the guy on top of the walkway stealthily. Continue up this path, killing the
guards on the way. At the end is the place where the guards come out of. Watch
out, as one of these guys has a RPG shooting at you. My advice is to kill them
quickly. Keep cover behind anything you can find and move from side to side
also. Once they are finished off along with the fortified gun at the end,
approach the gun carefully. On the other side of the wall is the tank, but you
can't attack it from here. Just at the entrance to the hangar to the right,
stop and listen for guards. This is the first and only time they have used
phosphorus grenades on me. Charge this hangar, killing all the guards in here.
Leave all your team in here now and you turn around and walk back out into the
open. To the right is the gun. Get on your belly and crawl up to the sand bags,
then roll out to the left and collect the medikit on the wall. Roll back and
re-enter the hangar. Keep your team where they are (not to close to the exit in
the south corner) and then approach the exit. Stick to the west wall, and arm
yourself with the LAW 80 (or RPG-7 id you have run out). Aim for the south
east, try and get as much wall between you and the tank. Usually all you can
see is the front and the turret. Get a shot off quickly, as this vehicle can
usually get a round off pretty quick as well. Call your team up and cross the
road into the next hangar the tank was guarding. Once in go right past the
truck and advance up the stairs. Kill the guards around you, especially the
ones that throw the grenades. Follow the catwalk around, and into another
office. Can you guess what happens next? That's right, switch to Bradley and
break the glass on the windows. Choose the Laser Designator and blow the last
Super Gun up!

Objective Completed!
New Objective!

-------------
Rendezvous
-------------

Save now, and then exit this hangar and retrace your steps back into the next
storage place with containers and then the last place with the blown out tank.
When you get here, heal all your men and then kill the men at the exit to the
hangar. Run out with your whole team and make your way, south but hide behind
the crates to the right as there is a tank round the corner. Let the other men
take care of the infantry; you must concentrate on the tank. Wait behind the
crates and go into aim mode on our RPG-7 anti tank rocket launcher. The tank
will come round the corner, and as soon as it does, blow it up. Of the crates
are blown up, you must do it earlier, and you must get the first strike. Once
it is blown up, kill the infantry around it, and then go north and into the
hut. Now look out of it and after a while a helicopter will show up. Run
beneath it to complete the final mission!

Objective Completed!
Mission Accomplished!

Bask in your glory you have just completed the game!

===============================
Another contribution by Lenny, cheers mate

STREET - START

Foley to corner... snipe 50+ baddies (takes 5-7 minutes, be patient).

Connors to corner of street... right to alley... down alley to door on right...
through door... Down hall to open door on right... enter room... Take
AK74/ammo... Out room left to courtyard.  Kill baddie coming from right side of
fountain.  Run to opposite side of courtyard and into open doorway. Nothing is
in room so exit door on opposite side of entrance into alley - left to Main
Street... right to corner... team up.

NOTE: While Connors is in action, it is necessary to switch between Connors and
Foley to snipe baddies. You will hear "Enemy Spotted" which is your cue to
switch between Connors and Foley. If you do not switch between them, Foley will
take a great deal of damage, maybe even get killed.

Bring Foley up to intersection. Snipe gunner at sandbag (mg emplacement). Move
Foley to corner of building on right. Connor's to corner of building on left.
Foley is to snipe 3 baddies around car and 1 baddie lying on ground at corner
of building (same side of the street as Foley). Foley continues to snipe
baddies coming from right side, crossing street to trees, car, etc.

Move Bradley up to dumpster on same side of street as Connors, but mid-way up
the building. Crouch - position Bradley to fire at open door North West of his
position (sandbag emplacement - NOT MG EMPLACEMENT). Foley is to go forward
slowly to snipe 2 baddies in windows above car. Move Jones up to car (where
Foley was sniping bad guys in window). Aim towards sandbag emplacement (same as
Bradley).

Connors is to go into open door behind sandbag emplacement. Turn right - in
small room ahead, get RPG. Bring up Foley to take AK74/Ammo. Exit room to
street. Foley is to go around car, and then move close to building on left...
crouch... move slowly to right toward corner of building. Snipe 2 baddies on
top of building with large round object (each has RPG so don't miss). Move
Foley forward... after taking 2-3 steps, tank appears. Connors takes out tank
with LAW. Move Connors to car... crouch... bring up Bradley/Jones to Foley's
position.

Connors to move to burnt out tank - Foley to corner of building across street
from Connors (aim at lit windows on opposite side of street).

Connors forward to green dumpster... Foley to move up to corner of building
across street from Connors... Foley is to snipe 2 baddies standing on balcony
above street (where carpet is hanging down). Snipe 2 more baddies who replace
first two.
NOTE: If done properly, no baddies get any shots off... shoot right to left.
Bring up Bradley/Jones to Foley's position.

Aim Bradley at windows across the street from his position. Baddie throws
grenade, kills Bradley, Foley and Jones. Connors kills baddie, and then heals
entire team.
 NOTE: Is it possible to shoot baddie before he throws grenade?
Answer: Yes if you use the ACP

Connors up street... tanks appears... Connors shoots tank with RPG.
NOTE: As soon as Connors spots tank, tank will fire at Connors, but shoots car
instead. Connor's shoots tank through smoke. Looks funny, but works.

Connors to corner of building, turn left. Go into open door. Bradley up to
assist Connors... Connors up stairs... crouches... enters room looking right...
NOTHING!!! Enter hallway on right (under arch) and look in lower right corner
and pick up AK74/ammo. Go down the hall to corner... Turn right... baddie ahead
armed with RPG.  KNIFE HIM... FUN TO WATCH!! Pick up the 2 med-packs and 1 RPG.
 Go back to street.

Bring up Foley to burn out tank... Bring up Bradley/Jones to right corner of
doorway into harbour area. Connors/Foley is on left side.  SAVE GAME!!!!

Position Connors on bridge about half-way across... position Foley on other
side of bridge (directly opposite Connors)... snipe or kill 6-8 baddies. Bring
Foley up until he can snip machine gunner at sandbag emplacement (right at
corner of building.)

Connors is to move up and mount machine gun. Shoot at boxes directly opposite
emplacement (baddie hiding behind boxes). Connors to cross street and enter
building he just shot into. Crouch and move slowly forward, looking right at 7
boxes stacked up (baddie is hiding behind boxes - clear shot between boxes). 
Team up.
NOTE: Building behind machine gun emplacement is empty. After Connors kills bad
guys, you will hear "bad guys south of your position".

Team Connors and Bradley together. Go out building through big door on right
and into next room. Out small door on left, turns left and go upstairs.
Connor's to enter room and immediately turn right and shoot bad guy in upper
right-hand corner. Connor's to cross room and engage bad guy across way (behind
sand bags). Bradley to cross to windows, staying out of range of bad guy
Connors is fighting. Using the Laser Designator, laser the first of the two
super guns. Hear message from fighters (varies) about lighting it up/or blowing
it up, etc. GUN DESTROYED.

Back downstairs to the big room. Connors through open door on left kills 2-3
baddies (watch for grenades). Team Up.

Connor's through door to harbour dock; kill 3-4 baddies (watch for grenades). 
Connors to go left around containers - look at small door on left - kill 5-6
baddies (watch for grenades). Connors is to go through little door into big
room. Kill 2-3 baddies (watch for grenades). Take grenades located on small box
in front of tall boxes. TEAM UP!

Connors through door into next room - kill baddie with knife (stealth bonus). 
Take RPG laying against boxes on left. Go into next room - take RPG and Med
Pack... go back to previous room. Call Jones up to plant C4 on computers. Exit
room. Blow C4.

OBJECT COMPLETE!!!  (NOTE: This is a good spot to SAVE GAME.)

Connor's outside to corner of building. Bring Foley up to snipe 8-10 baddies.
Connors up to corner of building - arm RPG and go to door of warehouse... WALK
SLOW... shoot tank as it appears on right. Back out to corner of building.
Bring up Bradley & Jones.

Connors goes back to building with tank. Kill baddie on top of container at
left of door in back... turn right and kill baddie on catwalk at far right.
Kill baddie at corner of container directly below the catwalk kill.

Connors is to go into room. Run to back wall... turn right to open door on left
- step out and kill baddie on top of roof directly in front of Connors.  Kill 2
baddies coming up from containers in back.  Kill 3 more... then kill 5-6 more.
Hear tank pull up.

NOTE: You cannot shoot tank from this position (fence is in the way.) Go into
building on right - kill 2 baddies (watch for grenades). Arm Connors with RPG
and move slowly towards the open door at the back. Tank is slightly left of the
open door position and is facing away from Connors.
BOOM!!! No more tanks. Go into building next to tank. TEAM UP!

Connors/Bradley is to go up catwalk. At top, shoot baddies through window on
opposite side of catwalk. Follow catwalk around through door into office. Kill
baddie inside and take med-packs and AK74 from table. Bradley targets Super gun
#2...
GUN DESTROYED - OBJECTIVE COMPLETE!! Hear "Let's get out of here".

Back downstairs... hear "Extraction in 5 minutes"

NEW OBJECTIVES - RENDEZVOUS

Back to docks (SECURE AREA).

NOTE: Depending on how you play this portion of the scene, the tank may show up
immediately or when boarding the helicopter for extraction. In any case, there
will be 10-15 baddies show up at various locations (always in front or to the
left of the squad). The tank will appear from the left of the "intersection"
and is an easy shot for Connors to take out.

MISSION ACCOMPLISHED!!!

END OF GAME

===================
9: Final statistics
===================

NOTE: If anybody wants theirs published I will happily host them.

==================
My Stats
==================

------------
9.1 John Bradley
------------

Missions Completed: 10
Rank: 2nd Lieutenant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ***
Experience level: 8 - Guard
Next Level
--------------------
#####
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 No
Legion of Merit:             No
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 5011
Total Hits:  1343
Head Shots:  171
Torso Hits:  675
Limbs:       497
Accuracy:    27%
Kills:       305
Infantry:    303
Vehicles:    2
Times Hit:   418
Times M/A:   11
Total Time:  03:36:32

----------------
9.2 Mick Connors
----------------

Missions Completed: 10
Rank: 1st Lieutenant
Pistol:      ****
Machine Gun: ****
Anti-tank:   ****
Experience level: 10 - Elite
Next Level
--------------------
###################
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes

Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             Yes
---------------
Character Stats
---------------

Shots Fired: 6423
Total Hits:  1571
Head Shots:  201
Torso Hits:  747
Limbs:       623
Accuracy:    30%
Kills:       406
Infantry:    376

Vehicles:    30
Times Hit:   1265
Times M/A:   5
Total Time:  03:36:32

----------------
9.3 Paul Foley
----------------

Missions Completed: 10
Rank: Corporal
Rifleman: ****
Sniper:   ****
Pistol:   **
Experience level: 7 - Professional
Next Level


--------------------
#####
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 No
Legion of Merit:             No
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 844
Total Hits:  332
Head Shots:  37
Torso Hits:  157
Limbs:       138
Accuracy:    39%
Kills:       214
Infantry:    211
Vehicles:    3

Times Hit:   512
Times M/A:   16
Total Time:  03:36:32

----------------
9.4 David Jones
----------------

Missions Completed: 10
Rank: Corporal
Medic:           ****
Combat Engineer: ****
Rifleman:        **
Experience level: 7 - Professional
Next Level
--------------------
#######
--------------------
Medals

Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 No
Legion of Merit:             No
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 3277
Total Hits:  784
Head Shots:  105
Torso Hits:  371
Limbs:       358
Accuracy:    26%
Kills:       179
Infantry:    171
Vehicles:    8
Times Hit:   420
Times M/A:   15
Total Time:  03:36:32

==================
Brad Austin's Stats
==================

------------
9.1 John Bradley
------------

Missions Completed: 10
Rank: 2nd Lieutenant
Pistol:          ****
Rifleman:        ****
Combat Engineer: ****
Experience level: 10 - Elite
Next Level
--------------------
#####
--------------------
Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------
Character Stats
---------------

Shots Fired: 5773
Total Hits:  1774

Head Shots:  161
Torso Hits:  1,002
Limbs:       611
Accuracy:    31%
Kills:       439
Infantry:    431

Vehicles:    8
Times Hit:   894
Times M/A:   9
Total Time:  10:25:05

----------------
9.2 Mick Connors
----------------

Missions Completed: 10
Rank: Sergeant Major
Pistol:      ****
Machine Gun: ****
Anti-tank:   ****
Experience level: 9 - Crack
Next Level
--------------------
###################
--------------------

Medals
Armed Forces Service Medal:  Yes
Distinguished Service Cross: Yes
Army Commendation Medal:     Yes
Bronze Star:                 Yes
Silver Star:                 Yes
Legion of Merit:             Yes
Medal of Honour:             No
---------------
Character Stats
---------------

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