Conflict: Desert Storm 2 - Back To Baghdad - Strategy Guide (Page 04)
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Enter through the doorway and there probably will be a few guards inside guarding the door. Kill these and you are now in an office block. Carry on up the ramp leading to the first floor. You will come out into a big area, with four choices of doors. The one you want is to the right, but first go into the ones in front of you. One is a toilet with a medikit in it, the other has nothing. The one to the left is another corridor and at the end is an office. In here on the tables are a few M67 Fragmentation grenades (Connors), and an AK47 assault rifle (Jones). Pick these up and continue through the office and across to the only exit you haven't gone through. Now you will come out in another room, with stairs to the left. Three guards are there, so kill them and go up the stairs. Place your en here to kill any advancing Iraqis and then you as Connors go down the stairs and to the left down the corridor. At the end in a room on the left you will find an ASKU-74 machine gun. Retrace your steps and give the gun to Foley. Now continue into the darkened room, watching out for the soldiers who throw grenades. Head for the south west corner and there are two doors. Take the one to the west into the kitchens and then follow it round. There is soldier's jumping out everywhere so be on your toes. You will come out onto a corridor, so turn right and go into the room at the bottom. On one of the tables in the corner is a medikit, so take it and give it to Jones. Exit and walk the other way keep going until you reach a hangar with a big aeroplane in it. At once kill the guy a few metres away, then switch to Foley. There will be a lot of men here, most far away so he is the best option. Gun down all that are in the hangar at the time, but then when you find a gap, run for the plane and the walkway into it. Run up into the plane, and kill the two soldiers inside. To the front of the plane on a crate are a RPK machine gun and a RPG-7 rocket launcher. Give both to Connors and heal all your men. Now you are aiming for the North West corner with the stairwell in it. Dash up to it and climb it. If your team falls behind wait for them at the top. Walk into this next building, and just round the corner are two soldiers. Kill them and continue round the corridor where two more guards are. If you look out of the window to the right, you can now see your targets. Walk on, and enter the first office on the left to get a medikit. Walk out and in the next office grab the AK47 and give to Jones. Now watch your back as you exit, there maybe people from where you came from. If not, go down the stairs and onto the ground floor. As you go down the stairs use first person aim it's much easier if there are any guards. At the bottom wait for your team to regroup. Now exit into the main corridor. You should easily find your way (it has green arrows on the walls on every turn) to the next room which is darkened. In it are a load of guards who are very friendly with grenades. Get your whole team to stand well back while you (as Connors) firstly throw in an M67 fragmentation grenade and then clear up the mess with your RPK machine gun. Make sure to run straight through out of the exit in the North West corner. Call your team up to your position and then continue down the next corridor. Kill the infantry then you will enter another conveyer belt room with one man between the two belts. Kill him and go out. At the end of this corridor is the exit to the outside. Before you go though to the right are some grenades and a RPG-7. Pick them up, heal and save your game. Press the button on the wall to open the door. You will hear two tanks roll up, one from the left and one from the right. As Connors, run up to the first sandbag and take the tank from the left, it comes out of a garage. Shoot it with your LAW 80 or RPG-7 if you run out, and then kill the guy on the SAM. Another tank to the right in line with the SAM will come out, so shoot it with an anti tank rocket. Once you have finished them both off, proceed to blow up both AA guns. They are to the left when you enter this area (they look like missiles). You can shoot them to blow them up, or lay some C4. Objective Complete! Now walk over to the second ruin of the tank. Go north from it and you will find a big black gun. Plant some C4 on the back of it and run away, then blow it up with the detonator. Objective Complete! There is only one thing left to destroy now, so go north form the gun and into the corridor via the blue door. Turn right and then enter the stairwell being wary of any lurking soldiers. At the top turn left out of the stairwell and walk around the corridor, following it into a big room with a number of enemies. Kill them all, and then leave two of your men in this room (Bradley and Foley). Continue on through the doorway in the corner, and then take the left door. You will come into another lounge with a few infantry. Once they're dead go through the door on the west side and to the left. You will enter a room in red. Ignore the store cupboard to the right but continue and kill the two men. Now walk up to the computer terminal and it tells you to plant some C4. Lay it down on the ground and then exit the red room and blow the place up. Objective Complete! Now as you go back the way you came the Marines will call you on the radio. They are held up in the airport and you have to find them. You will only get this call if you have done all the other objectives so if you have missed something out go and do it now. New Objective! ------------ Rendezvous ------------ Now go back down the stairwell and don't go to the left, carry on down the corridor. Go through the open door at the end and you now have to secure the area. There is about 5 or 6 soldiers, so finish them off and group your team together near the tank/APC. Once you have done this the mission is complete. Objective Complete! Mission Accomplished! ============================================ Again we have another contribution from Lenny. Thanks mate. Mission 9 NOTE: The first part of this mission can be played in one of two ways: Stealth or "run & gun". Either way is effective, but the run & gun method is a little bloodier for the team. Start: Bradley tells private "I want that APC brought back in one piece". Connor's to load LAW and crouch out to forklift and shoot tank coming up. If done quickly enough, Connor's can get back behind brick wall without sustaining any damage. Bring up Foley and position just to the left of the forklift. If you choose the "stealth" mode, Foley will stay in this position and take out 30+ Baddies, including one baddy in the window above the grey car to Foley's right. While Foley is engaging the enemy from this location, switch to Connors and have him enter the building where the grey car is located. Turn right and pick-up RPG; go upstairs and find another RPG in far left corner by window. Go back downstairs and assist Foley in killing off the enemies that come from the right. After what seems like a long, long time, advance Connors and Foley up to the green dumpsters on the left. Foley can destroy the SAM missile with one well-placed shot (or Connors can pump 5-6 rounds and do the same thing). Shoot out the bad guys in the windows above the SAM and watch for bad guys coming out from the door at the far end of the building. Team up with the rest of the crew and proceed to enter the building. Position Connors (or Bradley) at the base of the ramp and shoot 3-5 bad guys coming down ramp. After a short pause, send Connors up the ramp. Crouch at corner of intersection and kill 1, possibly 2 bad guys (one will be crouching against wall). Team up. Bradley & Jones to defend doorway, shooting to the right at the other open doorway. Foley is to rear guard the hallway. Connor's to run through the room to the opposite wall door and enter. Turn right down hall to office on right. Enter office. On wall directly in front of Connors is a medi-pack on wall. Take it. Exit room and go back to main room. Cross room and go into large hallway on right. Go down hall to office. Call up Foley to pick up AK47 and ammo (Connors to take grenades). Both exit office and go back down hall to big room. (Bradley/Jones has killed XX bad guys and the room should be secure. Team up and go upstairs. Connors is to go through door and down hallway to office on right. Take ASU47 and ammo then go back to team. Connors is now to go up stairs. Stay close to left wall. At doorway, RPG is fired at Connors (no damage if close to left door). Connors is to shoot 1 baddie in kitchen (from doorway). Stand up and run to coke machine. Run to kitchen door (room on left is freezer area - nothing). At kitchen doorway, hear door open - kill bad guy - team up. At doorway into hall on left, kill 2 baddies. Bradley goes into kitchen, finds Medi-Pak under counter. Go to right to kitchen window facing dining room. Kill 2 baddies. Watch out for grenades. Connors through kitchen door on left - turn right - down hall to office - med-pack on far wall. Go back into hall, then down hall to the right. Hear tank and conversation about entering compound. Enter office, take RPG, and leave office. Bradley is to go back through kitchen, into dining room. Kill 2 more baddies, one with grenade. Rejoin squad. Position Connors at hallway facing airplane hangar and then save you game. Connors to go back towards kitchen and kill 2 baddies coming up (one has grenade). NOTE: I've tried using Bradley, but he always allows the grenade guy to throw the grenade doing major damage and/or killing 1-2 members of the team. Connors is to back to hangar door. Then you will have small firefight with 4-5 Iraqis (including one with grenade). NOTE: Usually, Connors can kill off everybody, takes little damage and kills grenade baddie out in the open with no damage to team. Connors to run through hangar after about 10-12 steps, team up. Connors is to kill 2 bad guys coming downstairs from back of hangar at North West corner. Connor to turn around and kill baddie on wing of plane (otherwise team will miss him). Connors turns around and goes up stairs to hallway at top of stairs. Enter door turn right, down short hall, turn left. Two windows on right side of hallway face the inside of the airport maintenance yard. Two SAMS and the Anti-Aircraft Gun are located here. Kill baddies coming down hall. Assign Bradley to rear guard. He must kill 3-4 pairs of baddies (each pair has one grenade thrower). Foley to snipe SAMS (1-2 rounds will destroy them). Connors is to go down hall to office hallway. Enter first office. Turn Right... Pick up Medi-pack on machine. Exit office and turn left, enter second office. Take AK74 and Ammo from on top of machine. Exit office - turn left - team up (heal everybody). Connors is to go down hallway to door on right. Hold team. Connors to go downstairs (2 flights) and kill 3-4 baddies at bottom then you team up. Post Bradley to shoot up the stairs from the doorway below (again, he must kill 3-4 pairs of baddies, each with a grenade thrower (usually first one down the stairs). Connors is to go down the hall (follow green arrows on wall) and kill 5-8 baddies (one with grenade). Now position Connors outside of door at first baggage area. Equip night vision glasses. Kill 2-3 baddies in area (two at middle - one on far side at opposite door). Remove night vision. Team Up. Run to opposite side of area and go out door to the right. Down hall then left to Baggage Area #2. Connor is to crouch into room, aiming at middle opening (Baddie with RPG here). Connor is to kill him. NOTE: If you miss this guy, you DIE!!! Out door on opposite side, turn right - team up. Connor is to open door to maintenance yard by pushing button on wall. BIG FIREFIGHT TAKES PLACE HERE!!! Connor's to arm himself with RPG. Two tanks will appear: First one comes from left at far end of yard. Side Shot - BOOM! A second tank appears exactly opposite the first tank, but from right. Connors gets good shot at front with RPG - BOOM!!! Connors to duck behind first vehicle he sees (usually a burnt out one just outside door). Connors/Foley's to fight inside yard. Bradley/Jones is to cover rear and take out baddies coming up from behind. Kill 15-20 baddies inside yard. Connor's to take out AA Gun with LAW. OBJECTIVE COMPLETE Connors/Jones run down left side of yard to door at end. Through door, Connors upstairs, turn left then at corner turn left - through lobby (kill baddies) through opposite door, turn right - kill xx baddies (changes each time, depending on how game was played) - turn right - down hall - turn left at open door... enter room, turn left to desk at back. Take grenades on top of desk, turn right and look under desk for Medi-Pack. Cross room and go through door, then turn left, go down hall - go through door on right - kill 2 baddies guarding equipment (Relay Control Room). Connors throws grenade and you can hear Relay Control Room being turned into history and switch to Bradley - Team Up! Go back to door where Connors/Jones first went into. Turn right - Through hall and then left into room with APC... secure area... Kill 1-2 baddies and then watch the watch Cut Scene MISSION COMPLETE ================ Mission 10: Superguns Objectives from start --------------- Destroy Disable Standing Orders --------------- From the start, to your left you will see the ACP from the last level. Climb into it and switch to being driver, and drive forward and right round the corner. Immediately you will be fired on, so drive up to the front of the car to the right and crush a few soldiers under your tracks. Stop at the front end of the car and switch to the gunner seat (press triangle and choose the gun) killing the guy in the alley to your right. Then concentrate on the street ahead especially near the burning building, and shoot all you can see. It is easier if you use first person aim mode zoomed in, as the gun can kill in one shot. Once you think you have brought the street to calmness, continue down the road as the driver. Bring to a halt the tank at the curvature in the road, and turn around and blast the people behind you, then carry on. You will come across a big enemy position with lots of enemies. Before you enter the roundabout though, someone will probably throw a grenade at your tank, and kill the guy manning the rockets. Leave him here for the moment and carry on into the middle. First demolish the two vehicles to the left of you, also frying a lot of infantry, and then turn your attention to the road behind you and the building to the right. Don't forget to take out the mounted machine gun either. Once the roads have been cleared take down the men in the window to the south west and then the men rushing out of the building to the right. Once this area has settled, carry on to the road to the north (next to the one you entered on) and before you reach the curve in the road, switch to the rocket man and make sure your rockets are facing forward up the road your coming along. This is because a tank is just round the corner, and you must get a shot in before he does, and effectively wrecking the enemy's tank. If you can't though, get Connors outside and behind your ACP, and select his LAW 80. This will smash the tank to pieces, so then kill the guy on the roof above the wreck of the tank. Drive past the smouldering ruin, but then stop in the middle of the next road and kill the soldiers in the windows, both to the back and front. Once killed, again switch to the rocket guy and try and drive round the next corner watching out for the tank that bursts through the large gateway. Send a rocket into it, then once destroyed drive up to its rear end and turn the turret around. Shoot the guy in the window, then disembark and walk over to the building entrance you just killed the man in. walk up the stairs and towards the dead body and on the window ledge you will find a RPG-7 rocket launcher and two medikits. Also in the corridor coming up to the balcony is a RPK-74 light machine gun for Connors. Take them both and then retreat back to your tank. Drive past the burning wreck, and then left through the open gate. Continue overt he bridge, but then stop on the other side next to the mounted machine gun. You now abandon this APC and disembark, but first finish off the remaining guards. Before you go on, heal anybody if they need it dramatically, and then to the south is the entrance to the main building, so go through the door. There is a soldier behind the crates as you come in so be wary. Continue to the right and through to the next room, watching out for any guards with grenades. In this room to the west is a small doorway. Go in it and up the stairs to the left, leaving your team at the bottom. At the top is an office with a few guards in it. Finish them off quickly as they have grenades, then call your whole team up. To the south west out of the window is your first Super gun. First get Foley to kill the soldier next to it, and then switch to Bradley as he has the Laser Designator. Select it from your inventory and lock on to the gun, then watch as the Air Force blow it to smithereens. Go back down the stairs and continue on through these gateways, to the north, and watch out for any guards. Exit out into the open, and go left between the two containers. There will be a soldier coming out of a building so kill him then go into this building. As you enter kill the Iraqi to your right, then enter the next area. Again to the right is a man near a computer. Kill him and to the left wall is a sniper for Foley. Pick it up and walk over to the computer. It will ask you to plant C4 on it, so bring up Jones and do as the instructions tell you. Go into the room to the west and take some cover behind the crates. Blow the thing up with the detonator now. Objective Completed! In this room lying on some crates next to the window are two RPG-7 rocket launchers and a medikit. Give both to Connors and then proceed out the way you came. This time go right and across this courtyard. (Due North) you will also find more infantry next to a small hut in the distance and to the left is an entrance to a hangar, inside this hangar is a tank. Kill the infantry first, then as Connors, tell your team to stop where they are and then you advance to the northern corner of the entrance. Peek round the corner and take a look at the where about of this tank. After you have sussed its position, send a LAW 80 into the front of it (It will penetrate don't worry.) Rush into the hangar, and kill any remaining troops. Call your team up and regroup. Continue through the hangar to the exit on the North West corner. Exit and then turn left, killing the guy on top of the walkway stealthily. Continue up this path, killing the guards on the way. At the end is the place where the guards come out of. Watch out, as one of these guys has a RPG shooting at you. My advice is to kill them quickly. Keep cover behind anything you can find and move from side to side also. Once they are finished off along with the fortified gun at the end, approach the gun carefully. On the other side of the wall is the tank, but you can't attack it from here. Just at the entrance to the hangar to the right, stop and listen for guards. This is the first and only time they have used phosphorus grenades on me. Charge this hangar, killing all the guards in here. Leave all your team in here now and you turn around and walk back out into the open. To the right is the gun. Get on your belly and crawl up to the sand bags, then roll out to the left and collect the medikit on the wall. Roll back and re-enter the hangar. Keep your team where they are (not to close to the exit in the south corner) and then approach the exit. Stick to the west wall, and arm yourself with the LAW 80 (or RPG-7 id you have run out). Aim for the south east, try and get as much wall between you and the tank. Usually all you can see is the front and the turret. Get a shot off quickly, as this vehicle can usually get a round off pretty quick as well. Call your team up and cross the road into the next hangar the tank was guarding. Once in go right past the truck and advance up the stairs. Kill the guards around you, especially the ones that throw the grenades. Follow the catwalk around, and into another office. Can you guess what happens next? That's right, switch to Bradley and break the glass on the windows. Choose the Laser Designator and blow the last Super Gun up! Objective Completed! New Objective! ------------- Rendezvous ------------- Save now, and then exit this hangar and retrace your steps back into the next storage place with containers and then the last place with the blown out tank. When you get here, heal all your men and then kill the men at the exit to the hangar. Run out with your whole team and make your way, south but hide behind the crates to the right as there is a tank round the corner. Let the other men take care of the infantry; you must concentrate on the tank. Wait behind the crates and go into aim mode on our RPG-7 anti tank rocket launcher. The tank will come round the corner, and as soon as it does, blow it up. Of the crates are blown up, you must do it earlier, and you must get the first strike. Once it is blown up, kill the infantry around it, and then go north and into the hut. Now look out of it and after a while a helicopter will show up. Run beneath it to complete the final mission! Objective Completed! Mission Accomplished! Bask in your glory you have just completed the game! =============================== Another contribution by Lenny, cheers mate STREET - START Foley to corner... snipe 50+ baddies (takes 5-7 minutes, be patient). Connors to corner of street... right to alley... down alley to door on right... through door... Down hall to open door on right... enter room... Take AK74/ammo... Out room left to courtyard. Kill baddie coming from right side of fountain. Run to opposite side of courtyard and into open doorway. Nothing is in room so exit door on opposite side of entrance into alley - left to Main Street... right to corner... team up. NOTE: While Connors is in action, it is necessary to switch between Connors and Foley to snipe baddies. You will hear "Enemy Spotted" which is your cue to switch between Connors and Foley. If you do not switch between them, Foley will take a great deal of damage, maybe even get killed. Bring Foley up to intersection. Snipe gunner at sandbag (mg emplacement). Move Foley to corner of building on right. Connor's to corner of building on left. Foley is to snipe 3 baddies around car and 1 baddie lying on ground at corner of building (same side of the street as Foley). Foley continues to snipe baddies coming from right side, crossing street to trees, car, etc. Move Bradley up to dumpster on same side of street as Connors, but mid-way up the building. Crouch - position Bradley to fire at open door North West of his position (sandbag emplacement - NOT MG EMPLACEMENT). Foley is to go forward slowly to snipe 2 baddies in windows above car. Move Jones up to car (where Foley was sniping bad guys in window). Aim towards sandbag emplacement (same as Bradley). Connors is to go into open door behind sandbag emplacement. Turn right - in small room ahead, get RPG. Bring up Foley to take AK74/Ammo. Exit room to street. Foley is to go around car, and then move close to building on left... crouch... move slowly to right toward corner of building. Snipe 2 baddies on top of building with large round object (each has RPG so don't miss). Move Foley forward... after taking 2-3 steps, tank appears. Connors takes out tank with LAW. Move Connors to car... crouch... bring up Bradley/Jones to Foley's position. Connors to move to burnt out tank - Foley to corner of building across street from Connors (aim at lit windows on opposite side of street). Connors forward to green dumpster... Foley to move up to corner of building across street from Connors... Foley is to snipe 2 baddies standing on balcony above street (where carpet is hanging down). Snipe 2 more baddies who replace first two. NOTE: If done properly, no baddies get any shots off... shoot right to left. Bring up Bradley/Jones to Foley's position. Aim Bradley at windows across the street from his position. Baddie throws grenade, kills Bradley, Foley and Jones. Connors kills baddie, and then heals entire team. NOTE: Is it possible to shoot baddie before he throws grenade? Answer: Yes if you use the ACP Connors up street... tanks appears... Connors shoots tank with RPG. NOTE: As soon as Connors spots tank, tank will fire at Connors, but shoots car instead. Connor's shoots tank through smoke. Looks funny, but works. Connors to corner of building, turn left. Go into open door. Bradley up to assist Connors... Connors up stairs... crouches... enters room looking right... NOTHING!!! Enter hallway on right (under arch) and look in lower right corner and pick up AK74/ammo. Go down the hall to corner... Turn right... baddie ahead armed with RPG. KNIFE HIM... FUN TO WATCH!! Pick up the 2 med-packs and 1 RPG. Go back to street. Bring up Foley to burn out tank... Bring up Bradley/Jones to right corner of doorway into harbour area. Connors/Foley is on left side. SAVE GAME!!!! Position Connors on bridge about half-way across... position Foley on other side of bridge (directly opposite Connors)... snipe or kill 6-8 baddies. Bring Foley up until he can snip machine gunner at sandbag emplacement (right at corner of building.) Connors is to move up and mount machine gun. Shoot at boxes directly opposite emplacement (baddie hiding behind boxes). Connors to cross street and enter building he just shot into. Crouch and move slowly forward, looking right at 7 boxes stacked up (baddie is hiding behind boxes - clear shot between boxes). Team up. NOTE: Building behind machine gun emplacement is empty. After Connors kills bad guys, you will hear "bad guys south of your position". Team Connors and Bradley together. Go out building through big door on right and into next room. Out small door on left, turns left and go upstairs. Connor's to enter room and immediately turn right and shoot bad guy in upper right-hand corner. Connor's to cross room and engage bad guy across way (behind sand bags). Bradley to cross to windows, staying out of range of bad guy Connors is fighting. Using the Laser Designator, laser the first of the two super guns. Hear message from fighters (varies) about lighting it up/or blowing it up, etc. GUN DESTROYED. Back downstairs to the big room. Connors through open door on left kills 2-3 baddies (watch for grenades). Team Up. Connor's through door to harbour dock; kill 3-4 baddies (watch for grenades). Connors to go left around containers - look at small door on left - kill 5-6 baddies (watch for grenades). Connors is to go through little door into big room. Kill 2-3 baddies (watch for grenades). Take grenades located on small box in front of tall boxes. TEAM UP! Connors through door into next room - kill baddie with knife (stealth bonus). Take RPG laying against boxes on left. Go into next room - take RPG and Med Pack... go back to previous room. Call Jones up to plant C4 on computers. Exit room. Blow C4. OBJECT COMPLETE!!! (NOTE: This is a good spot to SAVE GAME.) Connor's outside to corner of building. Bring Foley up to snipe 8-10 baddies. Connors up to corner of building - arm RPG and go to door of warehouse... WALK SLOW... shoot tank as it appears on right. Back out to corner of building. Bring up Bradley & Jones. Connors goes back to building with tank. Kill baddie on top of container at left of door in back... turn right and kill baddie on catwalk at far right. Kill baddie at corner of container directly below the catwalk kill. Connors is to go into room. Run to back wall... turn right to open door on left - step out and kill baddie on top of roof directly in front of Connors. Kill 2 baddies coming up from containers in back. Kill 3 more... then kill 5-6 more. Hear tank pull up. NOTE: You cannot shoot tank from this position (fence is in the way.) Go into building on right - kill 2 baddies (watch for grenades). Arm Connors with RPG and move slowly towards the open door at the back. Tank is slightly left of the open door position and is facing away from Connors. BOOM!!! No more tanks. Go into building next to tank. TEAM UP! Connors/Bradley is to go up catwalk. At top, shoot baddies through window on opposite side of catwalk. Follow catwalk around through door into office. Kill baddie inside and take med-packs and AK74 from table. Bradley targets Super gun #2... GUN DESTROYED - OBJECTIVE COMPLETE!! Hear "Let's get out of here". Back downstairs... hear "Extraction in 5 minutes" NEW OBJECTIVES - RENDEZVOUS Back to docks (SECURE AREA). NOTE: Depending on how you play this portion of the scene, the tank may show up immediately or when boarding the helicopter for extraction. In any case, there will be 10-15 baddies show up at various locations (always in front or to the left of the squad). The tank will appear from the left of the "intersection" and is an easy shot for Connors to take out. MISSION ACCOMPLISHED!!! END OF GAME =================== 9: Final statistics =================== NOTE: If anybody wants theirs published I will happily host them. ================== My Stats ================== ------------ 9.1 John Bradley ------------ Missions Completed: 10 Rank: 2nd Lieutenant Pistol: **** Rifleman: **** Combat Engineer: *** Experience level: 8 - Guard Next Level -------------------- ##### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: No Legion of Merit: No Medal of Honour: No --------------- Character Stats --------------- Shots Fired: 5011 Total Hits: 1343 Head Shots: 171 Torso Hits: 675 Limbs: 497 Accuracy: 27% Kills: 305 Infantry: 303 Vehicles: 2 Times Hit: 418 Times M/A: 11 Total Time: 03:36:32 ---------------- 9.2 Mick Connors ---------------- Missions Completed: 10 Rank: 1st Lieutenant Pistol: **** Machine Gun: **** Anti-tank: **** Experience level: 10 - Elite Next Level -------------------- ################### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: Yes Legion of Merit: Yes Medal of Honour: Yes --------------- Character Stats --------------- Shots Fired: 6423 Total Hits: 1571 Head Shots: 201 Torso Hits: 747 Limbs: 623 Accuracy: 30% Kills: 406 Infantry: 376 Vehicles: 30 Times Hit: 1265 Times M/A: 5 Total Time: 03:36:32 ---------------- 9.3 Paul Foley ---------------- Missions Completed: 10 Rank: Corporal Rifleman: **** Sniper: **** Pistol: ** Experience level: 7 - Professional Next Level -------------------- ##### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: No Legion of Merit: No Medal of Honour: No --------------- Character Stats --------------- Shots Fired: 844 Total Hits: 332 Head Shots: 37 Torso Hits: 157 Limbs: 138 Accuracy: 39% Kills: 214 Infantry: 211 Vehicles: 3 Times Hit: 512 Times M/A: 16 Total Time: 03:36:32 ---------------- 9.4 David Jones ---------------- Missions Completed: 10 Rank: Corporal Medic: **** Combat Engineer: **** Rifleman: ** Experience level: 7 - Professional Next Level -------------------- ####### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: No Legion of Merit: No Medal of Honour: No --------------- Character Stats --------------- Shots Fired: 3277 Total Hits: 784 Head Shots: 105 Torso Hits: 371 Limbs: 358 Accuracy: 26% Kills: 179 Infantry: 171 Vehicles: 8 Times Hit: 420 Times M/A: 15 Total Time: 03:36:32 ================== Brad Austin's Stats ================== ------------ 9.1 John Bradley ------------ Missions Completed: 10 Rank: 2nd Lieutenant Pistol: **** Rifleman: **** Combat Engineer: **** Experience level: 10 - Elite Next Level -------------------- ##### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: Yes Legion of Merit: Yes Medal of Honour: No --------------- Character Stats --------------- Shots Fired: 5773 Total Hits: 1774 Head Shots: 161 Torso Hits: 1,002 Limbs: 611 Accuracy: 31% Kills: 439 Infantry: 431 Vehicles: 8 Times Hit: 894 Times M/A: 9 Total Time: 10:25:05 ---------------- 9.2 Mick Connors ---------------- Missions Completed: 10 Rank: Sergeant Major Pistol: **** Machine Gun: **** Anti-tank: **** Experience level: 9 - Crack Next Level -------------------- ################### -------------------- Medals Armed Forces Service Medal: Yes Distinguished Service Cross: Yes Army Commendation Medal: Yes Bronze Star: Yes Silver Star: Yes Legion of Merit: Yes Medal of Honour: No --------------- Character Stats ---------------
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