Biohazard 0 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Biohazard 0 - Strategy Guide (Page 02).
Push START to make Rebecca follow you, then use the panel opener on the panel on the floor by the refrigerator. Go through. ======================= Storage Car ======================= Kill the 2 Cerberus here, then check (but don't take) the items here. There's a FIRST AID SPRAY, some SHOTGUN AMMO, and a GAS TANK. Now run to the other end of the car and take the GOLD RING. Proceed through the door here. ======================= Outer Rear Car ======================= -----Hookshot Puzzle----- Run to the green light. Now push START so you can control the characters individually. Now use Billy to pull the release lever. Switch to Rebecca.Run to the weapon to the right of the door and take it. It's the HOOKSHOT. You also get the HOOKSHOT OPERATOR'S MANUAL. Switch back to Billy and go back inside. ======================= Storage Car ======================= Run to the door at the other end. Unlock it and proceed through. ======================= Kitchen Area ======================= Kill the zombie that comes out of the refrigerator, but don't take the EMPTY BOTTLE. If you combine EMPTY BOTTLEs with the GAS TANK you can get a MOLOTOV COCKTAIL. They're very powerful and good for use against a very annoying enemy that you haven't encountered yet. However, you won't be needing any MOLOTOV COCKTAILs on the train. Now run out of the kitchen and out the door. ======================= Passenger Car ======================= There are 2 zombies here. Avoid them if you can, but get to the other side. ======================= Passenger Car 2 ======================= Look to Rebecca's left where you can see an open window with a broken ladder outside. Use the HOOKSHOT here. ======================= Train Top ======================= Switch back to Billy. ======================= Passenger Car 2 ======================= Run up the nearby stairs. ======================= Ecliptic Salon ======================= Take the GREEN HERB here and switch back to Rebecca. ======================= Train Top ======================= Go to the hole and jump down it. ======================= Room 102 ======================= Kill the zombie here and take the JEWELRY BOX on the floor. Examine it and open it for the SILVER RING. Take the HANDGUN AMMO, but leave the KNIFE. Then leave. _Cutscene_ That's kinda freaky. Leave. ======================= Ecliptic Salon ======================= Press START to regroup with Billy, then run down the stairs that Billy ran up. ======================= Passenger Car 2 ======================= Run to the other side and use the door at the end. ======================= Passenger Bedrooms ======================= Take the door second to the end. ======================= Conductor's Room ======================= Here you'll find that GREEN HERB and RED HERB from before. Drop the HOOKSHOT, pick up the herbs and mix them. Have whoever is in worse condition use them. Then have Rebecca give Billy the SILVER RING. Make sure you're controlling Billy. Pick up the BRIEFCASE that you left here. Combine it with the SILVER RING and GOLD RING. Then examine it and open it. You'll get the BLUE KEYCARD. Now we can get into the Front Car! Leave. ======================= Passenger Bedrooms ======================= Run to the end and use the BLUE KEYCARD on the reader. Discard it and enter. _Cutscene_ Eatin good in the neighborhood. Enter. ======================= Outer Front Car ======================= Run past the bodies to the door at the end. ======================= Control Car ======================= _Cutscene_ Have Rebecca stay behind. _Cutscene_ Don't leave yet! BE SURE you take the MAGNETIC CARD and the HANDGUN AMMO. There's another box under the large cabinet. Take the RED HERB and GREEN HERB as well. Now leave. ======================= Outer Front Car ======================= Run past the zombies to the door at the end. ======================= Passenger Bedrooms ======================= Run to the door at the other end. Hmm. Edward's gone. ======================= Passenger Car 2 ======================= There's 4 zombies here. They're all annoying. You won't be in here again, so only kill the ones you have to and use the door at the end. ======================= Passenger Car ======================= Hey! It's Edward! Knock him down with about 4 shots and take the door at the end. ======================= Kitchen Area ======================= Run into the kitchen use the door in there. ======================= Storage Car ======================= Run past the items to the door at the end. ======================= Outer Rear Car ======================= Use the MAGNETIC CARD on the panel opposite where you got the HOOKSHOT. -----Rear Brake Puzzle----- Not too hard. Just push the buttons so that they end up adding up to the number on the right. I usually just push 9 a bunch of times until it gets close and then push 1 and 2. After you solve the puzzle, you'll see a _Cutscene_ ======================= Control Car ======================= _Cutscene_ -----Front Brake Puzzle----- Same as the other puzzle, except you can't see what your numbers are adding up to. Looks like that math from third grade CAN help you out. In this I start with 6 until I get close, then use 1's and 2's. _Cutscene_ ======================= Train Wreckage Area ======================= Here, you'll find ALL the items you ever actually checked on the train. Pick up the SHOTGUN AMMO, HOOKSHOT, and all the healing items you can hold. You don't need the HUNTING GUN. Now use the only single door here. ======================= Sewerway ======================= Wade through to the other side and climb up the ladder. ======================= Main Hall ======================= _Cutscene_ I guess that was a guy after all. You'd think he could get some jeans on or something. Switch to Rebecca. Oh well. Run down the stairs and check to the right of them. Here you'll find some HANDGUN AMMO, INK RIBBONs, a RED HERB and GREEN HERB. Pick up the herbs and mix them. There's another set of herbs on the other side. Mix them, too. Now drop whatever you have until your inventory looks like this: Billy HANDGUN HANDGUN AMMO SHOTGUN AMMO Rebecca HANDGUN HANDGUN AMMO Full-healing item Also make sure each character is in at least yellow "Caution" condition. Now save if you want and take the double doors on the right side of the hall. ======================= Dining Room ======================= Kill the 2 zombies here, then take the HANDGUN AMMO from the small table in the southeast corner of the room. Take the other box of HANDGUN AMMO from the table byt the double doors and use the door at the north end of the room. ======================= Boiler Hallway ======================= Run to the door with the flickering light above it. ======================= Storage Room ======================= There are 2 zombies here. After you kill them, pick up the GAS TANK and the BLACK STATUE. Switch to Billy. Take the SHOTGUN. Woo! Now climb up the ladder. ======================= North Balcony ======================= There's 4 or 5 zombies here. You need to get to the door at the other end. There's also 3 GREEN HERBs here at the north end of the balcony. Use the other door. ======================= Classroom ======================= Check the desks for the REGULATIONS FOR TRAINEES. Then, go to the northeast corner of the room for some SHOTGUN AMMO and some HANDGUN AMMO. Take them but leave the INK RIBBONS, then exit out the double doors in the south end of the room. ======================= Main Hall ======================= Run up the small staircase to the balance and put the BLACK STATUE on it. Now run down the stairs and check your inventory: Billy SHOTGUN SHOTGUN AMMO Full-healing item Rebecca HANDGUN HANDGUN AMMO (if you have any) Make sure Billy has the SHOTGUN equipped. Now go up the stairs and to the door on the west side. Press START to leave Billy behind, then proceed through. ======================= Living Room ======================= Take the NOTICE TO ALL STAFF on the table. then take the HANDGUN AMMO from the floor and the sparkling CRANK HANDLE from the cabinet. _Cutscene_ Don't waste your ammo on them. Just leave. ======================= Main Hall ======================= Give Billy the CRANK HANDLE. Now regroup and use the double doors at the north end of the room. ======================= Classroom ======================= Go to Rebecca's left and use the door there. ======================= Statue Hallway ======================= Switch to Billy. Take out the 2 zombies here and go through the double doors in the middle of the hall. ======================= West Library ======================= Take the TRAINING FACILITY MAP off the desk in front of you, then take the sparkle on the desk toward the back. It's the MICROFILM A. There's also an INK RIBBON in the southwest corner of the room, but don't pick it up. You already have plenty with the typewriter. Now run beside the lift and use the CRANK HANDLE. Push START to leave Rebecca, then switch. Get on the elevator and switch back to Billy. Use the lift. ======================= Clock Room ======================= Kill the 2 insect-like things and take the SHOTGUN AMMO, FIRST AID SPRAY, and HANDGUN AMMO. Exit using the only door here. ======================= 3F Balcony ======================= 5 Crows here. Kill them all. There are 3 RED HERBs here and 3 GREEN HERBs. You won't be able to take them all and you probably won't need them, so use the other door here. ======================= Stone Hall ======================= This place is huge! Run down the stairs to the east and take the door at the end. ======================= Main Hall ======================= Hey! That's a neat shortcut. Switch to Billy. ======================= West Library ======================= Leave through the double doors. ======================= Statue Hallway ======================= There's a zombie in the shadows to your right. Dodge him and get to the door at the end. ======================= Classroom ======================= Drop the MICROFILM A here. Use the double doors at the south end. ======================= Main Hall ======================= Regroup with Rebecca and go through the door she just came through. ======================= Stone Hall ======================= Take the next door you come to. ======================= Art Storage Room ======================= Kill the two insects here. Big Steve says: I found it best to go in there alone. The reason for going alone is that if you shoot the first one on your own you block the path of the second until it is dead. Going in with both doesn't seem to have the same effect! Pick up the GRENADE LAUNCHER and SHOTGUN AMMO (it's kinda hard). Switch to Rebecca. Take the WHITE STATUE and NAPALM GRENADES. Switch back to Billy. Leave the way you came in. ======================= Stone Hall ======================= Run up the stairs. At this point, you should give any strong, boss-defeating items (i.e., SHOTGUN, GRENADE LAUNCHER) to Billy if you haven't already. Not like a giant centipede is about to take Rebecca and you're going to have to fight it yourself or anything. -----Steel Cage Puzzle----- Go toward the door to the 3F Balcony, but stop when you see some cranks. Use the machine. Now switch to Rebecca. Run to the other side of the room and climb down the ladder. Pick up the FACILITY KEY under the cage. _Cutscene_ Didn't see that coming, did you? ////////////////////////////////// ********************************** Boss: Giant Centipede Difficulty: Medium Fought With: Billy ********************************** \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ You're going to need to shoot the guy. :-\ Go figure. Take shots at his head while making sure he doesn't run right beside you or he'll kick you. That's about all there is to it. Eventually, you'll see a _Cutscene_ and then you'll be reunited with Rebecca. How nice. Have Rebecca examine the FACILITY KEY. Check the back, it's the FIRE KEY. Run back down the stairs and through the door at the end. ======================= Main Hall ======================= Put the WHITE STATUE on the balance with the BLACK STATUE, then check your inventory. Billy SHOTGUN SHOTGUN AMMO Rebecca HANDGUN HANDGUN AMMO Full-healing item FIRE KEY Now make sure you're controlling Rebecca and use the double doors on the right side of the hall. NOTE: You may have to start putting items in the Classroom. ======================= Dining Room ======================= Run to the red door on the other side of the table and unlock it. Enter. ======================= Kitchen ======================= Here you can find some EMPTY BOTTLEs and a RED HERB. Take them and switch to Billy. Take the other sparkle. It's LIGHTER FLUID. Combine it with the LIGHTER. Now we can actually use it. Switch back to Rebecca. Leave. ======================= Dining Room ======================= Retreat to the Main Hall. ======================= Main Hall ======================= Use the EMPTY BOTTLEs with the GAS TANK for some MOLOTOV COCKTAILs. Then, drop the RED HERB and MOLOTOV COCKTAILS and use the double doors at the top of the stairs. ======================= Classroom ======================= Use the door to Rebecca's left. ======================= Statue Hallway ======================= Kill the zombie here, then unlock, discard, and proceed through the door at the end. ======================= Facility Office ======================= Run to the table, climb over it, and push the red switch. Now switch to Billy Push the table until it stops. Switch to Rebecca. Push the table to the left until it is in front of the fireplace. Now climb up on top of it and take the IRON NEEDLE. Climb down and take the HANDGUN AMMO and ASSISTANT DIRECTOR'S DIARY. Now switch to Billy. Take the SHOTGUN AMMO and leave. ======================= Statue Hallway ======================= Take the next double doors you come to. ======================= West Library ======================= Use the LIGHTER to light the candle beside the door to the west to unlock it. Proceed through. ======================= West Library 2 ======================= Kill the zombies here. They're too close together to not kill. Climb up onto the ledge and push the bookshelf to the right to reveal the BOOK OF GOOD. Take it. Now climb down, take the GRENADES, and leave. ======================= West Library ======================= Leave out the double doors. ======================= Statue Hallway ======================= Retreat to the Classroom. ======================= Classroom ======================= Go out the double doors. ======================= Main Hall ======================= Examine the pages of the BOOK OF GOOD. Open it for the ANGEL WINGS. Remove the WHITE STATUE from the balance and combine it with the ANGEL WINGS for the STATUE OF GOOD. Put it back on the balance. Now use the single door on the east side of the room. ======================= Stone Hall ======================= Run up the stairs and use the only single door at the top. ======================= 3F Balcony ======================= Run to the other door here. ======================= Clock Room ======================= Check the clock. Hmm. It needs a minute hand... Switch to Rebecca. Try the HANDGUN. When you realize that won't work as a clock hand, use the IRON NEEDLE. -----Clock Mini-Puzzle----- Check the NOTICE TO ALL STAFF file. It says the entry code is 8:15. Well, make the clock say 8:15. That unlocks a few doors. Now leave. ======================= 3F Balcony ======================= Use the door at the other side. ======================= Stone Hall ======================= Run down the stairs and take the door at the end. ======================= Main Hall =======================
| « Previous Page | Next Page » |
