Biohazard - Strategy Guide (Page 09)
Below are the cheat codes, hints and help for Biohazard - Strategy Guide (Page 09).
Open your map. The door is in the southwest corner of the room. There are some SHOTGUN SHELLS just north of the door on a shelf. Now run to the other side of the room. _Cutscene_ ////////////////////////////////// ********************************** Boss: Yawn 1 Difficulty: Medium ********************************** \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Well, you don't really have to fight him at all. Just grab the DEATH MASK at the other side of the room and leave via the door you came in. I strongly recommend NOT fighting him, as (unlike Jill) you get absolutely nothing out of beating him. NOTE: Examine the DEATH MASK, it's the MASK W/OUT NOSE. ======================= Simple Hallway ======================= Run down the stairs. ~~~~~If Yawn bit you~~~~~ _Cutscene_ Now you get to control Rebecca! Joy! ~~~~~If Yawn did NOT bite you~~~~~ Follow this line | to where we regain control of Chris. |----------------| | |======================= |Richard's Little Hallway |======================= | |Take the other door here. | |======================= |Old Hallway |======================= | |Take the door at the end of the hall closest to you. | |======================= |Main Hall |======================= | |Quick! The double doors! | |======================= |Dining Hall 2F |======================= | |The door furthest away from you. | |======================= |West Stairway |======================= | |Quick! Down the stairs and through the door. | |======================= |Mansion Drug Room |======================= | |Grab the SERUM off the shelf, then exit. | |======================= |West Stairway |======================= | |Run up the stairs and out the door at the end of the hall. | |======================= |Dining Hall 2F |======================= | |Run to the double doors. | |======================= |Main Hall |======================= | |To the single door on the other side. | |======================= |Old Hallway |======================= | |The first door on the right. | |======================= |Richard's Little Hallway |======================= | |Only a little further! Just take the other door here. | |======================= |Simple Hallway |======================= | |_Cutscene_ | |Now control returns to Chris. Take the door to Richard's Little Hallway. NOTE: I tried, but you can't put any of Rebecca's items in the item box. It says something like "Now is not the time!". How did Rebecca get a LIGHTER between RE0 and RE? ======================= Richard's Little Hallway ======================= Take the other door here. ======================= Old Hallway ======================= Take the door at the end. ======================= Main Hall ======================= Go halfway down the steps and out the door. ======================= Graveyard ======================= Run to the end and down the stairs. ======================= Death Mask Room ======================= Put the DEATH MASKs in their appropriate places on the wall. Each correctly placed DEATH MASK will release a chain on the coffin, except the 3rd. Now run over to the coffin. ////////////////////////////////// ********************************** Boss: The V-ACT Difficulty: Easy ********************************** \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ He's really pretty simple. He takes about 6-8 shots, then he's done. Try to shoot him before he can even reach you. Hmph. That was easy. Run over to the coffin, pick up the SHOTGUN SHELLS beside it and the STONE & METAL OBJECT inside of it. Then push the switch to raise the grate. Run back up the stairs. ======================= Graveyard ======================= Now we're ready to leave the mansion. Run up the stairs and into the mansion. ======================= Main Hall ======================= Take the single door on the east side of the mansion. ======================= Old Hallway ======================= Take the first door past the big steel double doors. ======================= East Stairway ======================= Go down the stairs and into the save room. ======================= East Save Room ======================= Here's what you need: SHOTGUN SHOTGUN SHELLS STONE & METAL OBJECT WIND CREST Heal yourself to full health. Save if you want and leave. NOTE: I'll be using the SHOTGUN as the primary weapon now. ======================= East Stairway ======================= Without going up the stairs, take the door at the end of the hall. The doorknob is in bad condition, but go through anyway. NOTE: If the game says the doorknob is broken and you can't pass through, you'll need to use your map to get to the room behind the door. I recommend backtracking to the Main Hall, to the Graveyard, to the Stained Glass Window Display, and right to the Family Portrait Room. ======================= Family Portrait Room ======================= There may be a Crimson Head here. If you end up using a FLASH GRENADE on him, be sure you get a good distance away from him before it explodes/you shoot it. Run toward the Stained Glass Window Display door, but go right and take the door outside. ======================= Outer Path ======================= Run down the path and put the STONE & METAL OBJECT in its place. Then go through the blue door. Shoot the Cerberus if you feel like it. ======================= Supply Shed ======================= Grab the FLASH GRENADE at the top of the small staircase, then take the FIRST AID SPRAY toward the bottom. There are also some SHOTGUN SHELLS to the right of the door. Now take the door at the bottom of the small stairs. ======================= Weather Vane Pass ======================= Run down the path until you come to a red weathervane. Stop it so it points west. Then run further down the path until... _Cutscene_ Keep going until you come to a blue weathervane. Make this one face north. Now run to the end and open the door. ======================= Cemetery ======================= WALK!! Don't run or the crows will try to eat you. Unlike Jill's walkthrough, I decided to get you the MAGNUM REVOLVER now. So WALK down the path until you have a choice to go right. So, go right. There are two tombstones here. -----Wind Crest Puzzle----- Put the WIND CREST in the tombstone on the right to get the MOON CREST, STAR CREST, and SUN CREST. Examine the back of each and push the switches. Then place them in their spots on the tombstone to the left. _Cutscene_ Now you get the MAGNUM REVOLVER! However! I must recommend you DO NOT fire it until I give you permission. As in many Resident Evil games, the MAGNUM is the most powerful weapon you can get without doing anything special. Guns you can get from doing special things are like the ROCKET LAUNCHER and the SAMURAI EDGE. Take the only other doors here. ======================= Cottage Path ======================= Run up the path and up the stairs to the cottage. Grab the 2 GREEN HERBs here and enter. ======================= Cottage ======================= Run past the fire and grab the MAP OF THE COURTYARD. Then walk into the room here. Grab A FAMILY PICTURE from the desk with the typewriter. Then go out the other side (where the item box is) and step down at the end of the hall opposite the item box. Grab the CRANK from the wooden box under the lantern. Examine the end, it's the SQUARE CRANK. Now step back up and organize your inventory like this: SHOTGUN SHOTGUN SHELLS SQUARE CRANK You may want to save also. Now leave out the door you came in. _Cutscene_ ////////////////////////////////// ********************************** Boss: Lisa Trevor 1 Difficulty: Impossible ********************************** \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ She can't be harmed by bullets. :-\ Just run your butt outta there! Well if you shoot her enough, she falls down and worms come out of her head. Then she gets back up again. ======================= Cottage Path ======================= Run back. Don't kill the zombie, but, instead, either avoid him, or only shoot him enough to knock him down. ======================= Cemetery ======================= Walk to the end of the path and take the gate you came in here for the first time with. ======================= Weathervane Pass ======================= Run all the way back up to the door at the end. ======================= Supply Shed ======================= Take the double doors in this room. ======================= Cerberus Walkway ======================= There's three of 'em here. Take them all out, then pick up the GREEN HERB on the east side of the room, as well as the BLUE HERB beside it. Then take the big double door/gate at the top of the small staircase. NOTE: Since you're Chris, and you don't have many item slots, I recommend using the BLUE HERB now, since there are some growing in a room close to here. ======================= Pool ======================= Run over to the square hole and use your SQUARE CRANK on it. Then take the ladder down, run across, take the ladder up, run down the path, and take the elevator down. ======================= Waterfall Viewing Point ======================= The crows here are mean, so they'll attack you no matter how fast you're moving. I recommend you just ignore them, as they don't cause much damage. Look at your map. The room you're in looks just like a T-shirt. Look in the western arm pit for a GREEN HERB. Creative, eh? Now run on the western side of the waterfall and take the gate there. NOTE: Don't use the GREEN HERB just yet. ======================= Snake Way ======================= Grab the RED HERB here, then run quickly to avoid being bit by a snake to the door at the end. NOTE: Now you can combine the GREEN HERB with this RED HERB. ======================= Residence Main Hall ======================= Run forward and you'll see 3 BLUE HERBs on the shelf. Mix one with your GREEN HERB + RED HERB mixture for the ULTIMATE HERB MIXTURE. Not really, but now it heals poison too. Grab the other 2 BLUE HERBs, too. Now run down the hall and take the first door on the right. ======================= Residence Save Room ======================= There's FIRST AID SPRAY, a FLASH GRENADE, and an INK RIBBON here. You probably ran out of item slots for all of them, but be sure you get all the items in your inventory or the item box, so you can use them later if you need to. All you really need is the SHOTGUN and SHOTGUN SHELLS. Save if you want and leave. ======================= Residence Main Hall ======================= Take the double doors at the end of the hall. ======================= Residence Bar ======================= There's a big spider right above your head. He's poisonous, even when he's dead and dying, so you should try to take shots at him from a distance. There's also another spider in this room, but he's a little harder to find and a lot easier to ignore. There's a GREEN HERB near the red oil lamp, another GREEN HERB between the entrance and the stairs, SHOTGUN SHELLS on the table closest to the stairs, a RED BOOK on the counter, and a FIRST AID BOX on the counter as well. The FIRST AID BOX contains a GREEN & BLUE HERB MIX. That's a lot of beef. Leave. ======================= Residence Main Hall ======================= See that box in front of you? Push it three times. It should sound like this: SHHHOVEEE step step SHHHOVEEE step step SHHHOVEEE step step. Then get on the north side of the box and push it against the large wooden crate. But before we take the door here, let's take a quick trip to the save room. ======================= Residence Save Room ======================= You need: SHOTGUN SHOTGUN SHELLS FUEL CANTEEN (full) Leave. ======================= Residence Main Hall ======================= Now climb up on top of the box you just pushed, then on top of the large dark brown one, then down, down, and through the door. ======================= Side Hall ======================= Run all the way to the end and be very careful about taking the MAP OF THE RESIDENCE. Wait until it's finished saying "There's a hole in the wall here", then press A and DONT press it again. For the Curious George's out there, if you do, some bees will come through and attack you. Now backtrack to Room 002. Proceed through. ======================= Room 002 ======================= Run toward the bed in the middle of the room. Grab the PLANT 42 REPORT off the desk, then use the door to the right of the door you came in from. ======================= Room 002 Bathroom ======================= Grab the sparkly by the sink, it's the RESIDENCE KEY. Examine the back, it's actually the KEY FOR ROOM 001 (Wouldn't it make more sense for it to be the Room 001 Key?). Now leave. AHHH! ... Kill him and leave. ======================= Room 002 ======================= Exit to the Side Hall. ======================= Side Hall ======================= Run all the way down the hall to the door at the end. ======================= Residence Main Hall ======================= In case you're wondering, if you run over that hole, Plant 42 will grab you. It doesn't hurt that much, but it is annoying. Climb over the boxes, then enter Room 001. ======================= Room 001 ======================= That's kinda disturbing... Run forward, he can't hurt you. Grab the item on the chair, it's a HANDGUN MAGAZINE. Then take the SELF-DEFENSE GUN and the SUICIDE NOTE off the desk. What is up with all these people leaving notes to their wives/girlfriends? Grab the other HANDGUN MAGAZINE off the desk. Now go into the bathroom. ======================= Room 001 Bathroom ======================= Burn the zombie on the floor so he doesnt attack you later. Now drain the bathtub. Take the CONTROL ROOM KEY and exit. ======================= Room 001 ======================= Exit via the door here. ======================= Residence Main Hall ======================= Before you continue, you should stop in the save room. ======================= Residence Save Room ======================= You need: CONTROL ROOM KEY Welcome to the life of Chris. Nothing unnecessary. Save. Leave. ======================= Residence Main Hall ======================= Climb over the boxes to the Side Hall. ======================= Side Hall ======================= Go to Room 002. ======================= Room 002 ======================= Run to the bookshelves in the back of the room. There's a small shelf on the left and big shelf on the right. Push the small shelf back against the wall, then push the big shelf in front of the small shelf. A ladder is revealed. Climb down... ======================= Aqua Ring Sector A644-1 ======================= Run down the hall until you run into a pool. There's boxes! No Resident Evil game would be complete without making a bridge across water with boxes. This one is simple, especially as compared to the box bridge puzzle of Resident Evil 0. Push the closest box into the water. Then push the next box straight into the water. Then push the third box against the wall, then into the water. There you have it! Walk across and grab the GREEN HERB, then open the double doors that are halfway between your knees and waist deep in water. ======================= Upper Catwalks ======================= _Cutscene_ That would be Neptune. He's a big shark. Heh. That's probly on the Top 10 Cutscenes List. Run like the dickens to your left, don't stop for anything, and enter the Control Room. Be quick, or Neptune will eat you. ======================= Control Room ======================= Climb down the ladder. Now you can see Neptune. Hello Neptune! I think he should die. Let's drain the water. But first, check the white board on the table left of the ladder. It should say "Caution! In case of a drop in oil pressure control, open valve #X", X being 1, 2, or 3. Remember that number, as it is randomized. Grab the MAP OF THE AQUA RING from the wall while it's quiet. ;-) Now, run to the other side of the room and examine the computer. It should say: |---------------| | Error | |---------------| Press the switch to drain the water. _Cutscene_ Uh-oh! Neptune hit the glass! You need to act quickly! Run to the computer that (from this camera view) is to the right of the ladder. It looks just like the other computer, but it's got a keyboard under it (that you can see easily). Push the switch to release the safety. Then make a 180 turn and run forward to yet another computer. It has a red flashing screen, but is not displaying an error message. Pull the lever there. _Cutscene_ Oil pressure lost? Run out into the hallway, make a short left and examine the 3 large pipes here. Remember the number on that white board? Push that number switch. Now run back out and examine the computer to the right of the ladder (the one with the error message and keyboard) to release the safety, then, again, do a 180 and pull the lever at the computer there. Now the emergency is over, but that annoying siren is still on. Go to the computer at the end that you went to first and push the button again to drain the water. Ahhh...now we feel better. Now take the FIRST AID BOX just outside the doorway. It's got MIXED HERBS inside, made of two GREEN HERBs. Now take the door at the end of the hall. ======================= Dynamite Storage ======================= Don't worry...it's all soaked. Check around the boxes for two boxes of (soaked) SHOTGUN SHELLS that work fine. Then take the double doors that you don't have to go past the door you came in from to enter. The ones to the east. ======================= Aqua Tank ======================= There's a shark here, but it's a challenge to get him to bite you. Hey! It looks like Richard left us more than a radio. Pick up the ASSAULT SHOTGUN. Keep goin' and OH MY GOSH! It's the amazing Neptune! and he's beached! What a loser! Hahaha! He won't hurt you, he's too much of a sissy. Just walk along Neptune's left side and climb up onto the platform. Now grab that sparkle. It's the... _Cutscene_ Well, there's three ways you can kill him. You can either: A. Shoot him with the SELF-DEFENSE GUN. (BORING) B. Shoot him with the ASSAULT SHOTGUN until he dies. (STUPID & BORING) C. Push the generator in the water and turn it on. (FUN & SMART) I knew you'd make the right decision. HAHAHA! Who's laughin now? That's what I thought! This is a great explanation of why you should not take a bath with a toaster and then plug it in...or pet a flaming porcupine... Grab the sparkle beside him. It's the RESIDENCE KEY, or GALLERY KEY. Leave through the door you came in. ======================= Dynamite Storage ======================= Take the only other double doors in this room. ======================= Miscellaneous Storage ======================= Grab the MAGNUM ROUNDS from the box in front of you, then climb up the ladder on the far side of it. Take the door here. ======================= Aqua Ring Sector A644-1 ======================= Run down the hall and up the ladder to Room 002. ======================= Room 002 ======================= Exit to the Side Hall. ======================= Side Hall ======================= Run down the hall and unlock the Gallery with GALLERY KEY. Procced through. ======================= Gallery ======================= Ahh! Bees! Run forward, then turn to Chris's left and run until you get to a dead man. Check his body for the INSECTICIDE SPRAY. Then run your butt outta there. ======================= Side Hall ======================= Run to the end of the hall where the map was. Without pushing A near it, use the INSECTICIDE SPRAY to kill all the bees. Now let's go back to the save room. Take the door on the other end of the hallway. ======================= Residence Main Hall ======================= Go into the save room. ======================= Residence Save Room ======================= Dump everything and take out the RED BOOK. Leave. ======================= Residence Main Hall =======================
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