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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter B » Baten Kaitos: Eternal Wings And The Lost Ocean - Strategy Guide (Page 04)

Baten Kaitos: Eternal Wings And The Lost Ocean - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Baten Kaitos: Eternal Wings And The Lost Ocean - Strategy Guide (Page 04).

(44) - Wave Cutter (Gibari) (Water)
     Attack: ATK 120 (Water 72) (Combo 1)
     Defense: DEF 77 (Water 72) (Combo 2)
     Use: --
     Spirit Numbers: Three
     Text: The tremendous shock wave created by this oar could slice through a
          wave like butter, and enemies just as easily.

(45) - Dragonfly (Gibari) (Wind)
     Attack: ATK 128 (Wind 77), 10% chance of sleep (Combo 1)
     Defense: DEF 82 (Wind 77) (Combo 2)
     Use: --
     Spirit Numbers: Three
     Text: Smooth, razor-sharp, and relatively light, this weapon allows the
          wielder to zip around his enemies at lightning speed. Occasionally it
          knocks enemies into a deep slumber.

(46) - Crystal Wing (Gibari) (Water)
     Attack: ATK 138 (Water 83), 20% chance of freezing (Combo 1)
     Defense: DEF 89 (Water 83) (Combo 2)
     Use: --
     Spirit Numbers: Three
     Text: The striking beauty of this weapon is said to have rendered
          Poseidon speechless. Victims are engulfed by particles of ice and
          occasionally frozen solid.

(47) - White Ash (Gibari) (Light)
     Attack: ATK 145 (Light 87), 70% chance to cure poison (Combo 1)
     Defense: DEF 93 (Light 87) (Combo 2)
     Use: --
     Spirit Numbers: Three
     Text: Blessings bestowed upon this oar allow it to easily purify the
          muddiest of rivers and turn putrid bogs into pleasant watering holes.

(48) - Power Blade (Gibari) (Normal)
     Attack: ATK 124, 4% chance of death (Combo 1)
     Defense: DEF 68 (Combo 2)
     Use: --
     Spirit Numbers: Three
     Text: This weapon was crafted from the legendary Tree of Iron, which is
          said to be uncuttable by axe or saw. It's coated with a special dye,
          and occasionally slays its target in a single blow.

(49) - Bloody Vortex (Gibari) (Dark)
     Attack: ATK 165 (Dark 99), 30% chance of paralysis (Combo 1)
     Defense: DEF 106 (Dark 99) (Combo 2)
     Use: --
     Spirit Numbers: Four
     Text: Though the tip of this oar is blunt, the vampiric essence within it
          draws a mist of blood from the victim, creating a maelstrom of
          crimson.

(50) - Rainbow Ash (Gibari) (Light)
     Attack: ATK 173 (Light 104), 100% chance to cure sleep (Combo 1)
     Defense: DEF 111 (Light 104) (Combo 2)
     Use: --
     Spirit Numbers: Four
     Text: This weapon emanates the color of rainbows - truly a marvelous sight
          to behold. Though its offensive potential is devastating, one hit
          from this oar will awaken the target from the deepest of comas.

(51) - Silver Ash (Gibari) (Normal)
     Attack: ATK 146 (Combo 1)
     Defense: 80 (Combo 2)
     Use: --
     Spirit Numbers: Four
     Text: This oar was carves from a rare hardwood tree that grows once every
          millennium and is usually reserved for crafting sacred artifacts. It
          was created for the safety of travelers and fishermen.

(52) - Spatula (Gibari) (Chrono)
     Attack: ATK 193 (Chrono 116), 30% chance of paralysis (Combo 1)
     Defense: DEF 124 (Chrono 116) (Combo 2)
     Use: --
     Spirit Numbers: Four
     Text: Blessed by Chronos, a blow from this weapon is likely to confuse the
          target's biological clock and drastically reduce its defensive
          abilities.

(53) - Mirage Blade (Gibari) (Wind)
     Attack: ATK 203 (Wind 122), 30% chance of confusion (Combo 1)
     Defense: DEF 130 (Wind 122) (Combo 2)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: Inflicts lightning-quick blows hardly perceivable and rarely
          avoidable by its targets. The transparent, flame-like mirage
          surrounding this weapon instills panic in its victims.

(54) - Firefly (Gibari) (Fire)
     Attack: ATK 213 (Fire 128), 45% chance of flames (Combo 1)
     Defense: DEF 136 (Fire 128) (Combo 2)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: Light produced by fireflies was collected and refined, resulting in
          a mixture potent enough to ignite on contact with air. The blaze
          engulfing this weapon continues to burn even when dipped in water.

(55) - Balgora's Paddle (Gibari) (Water)
     Attack: 220 (Water 132), 50% chance of freezing (Combo 1)
     Defense: 141 (Water 132) (Combo 2)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: The legendary Balgora is said to have used this oar. Simply touching
          its tip to the water propels the largest of ships forward. Only a
          true Skyfarer can wield this weapon properly.

(56) - Krone Horn (Lyude) (Normal)
     Attack: ATK 20 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: One
     Text: Light enough for easy handling, heavy enough for recoil control.
          Originally designed for civilian use, this weapon's stopping power is
          limited.
     Sale Price: 3G
     Found: Lyude (x6)

(57) - Assault Trumpet (Lyude) (Normal)
     Attack: ATK 24 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: One
     Text: Designed for covert use by assassins, this weapon offers a trade-off
          of accurate targeting for reduced penetration, making it less
          effective against heavily armored targets.
     Sale Price: 5G
     Found: Lyude (x4)

(58) - Shining Horn (Lyude) (Light)
     Attack: ATK 38 (Light 23) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: The design of this weapon makes it easy to aim, and what it lacks in
          firepower it makes up for with its purging capabilities.
     Sale Price: 9G
     Found: Lyude (x2)

(59) - Shadow Cornet (Lyude) (Dark)
     Attack: ATK 45 (Dark 27) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: Equipped with a suppressor to mask its sound, this weapon can remove
          unwanted company in silence.
     Sale Price: 16G
     Found: Sheliak Shop, Iron Beetle V, Lyude (x2), Komo Mai Shop

(60) - Snake Tuba (Lyude) (Normal)
     Attack: ATK 42 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: This weapon was designed for battling dragons. Its sonic projectiles
          pursue the target with snake-like precision, piercing the scaly armor
          of dragons with ease.
     Sale Price: 22G
     Found: Anuenue Port, Blood Leaf

(61) - Magnum Cornet (Lyude) (Normal)
     Attack: ATK 50 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: Offering excellent accuracy and firepower in the harshest of
          conditions, and enhanced friend-or-foe identification, this weapon
          can be used in melee situations with little fear of friendly fire.
     Sale Price: 45G
     Found: Ancient Library, Devil Claws

(62) - Devil Eupho (Lyude) (Dark)
     Attack: ATK 70 (Dark 42) (Combo 1)
     Defense: --
     Use: --
     Sprit Numbers: Two
     Text: Merging negative energy with its sonic projectiles, this weapon
          strikes fear into the hearts of its victims. But it's much less
          effective against those who feed off dark energy.
     Sale Price: 73G
     Found: Folon (First Battle)

(63) - Brilliant Horn (Lyude) (Light)
     Attack: ATK 80 (Light 48) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: This weapon gleams with a golden tint and emits the most enthralling
          of sounds. When used in battle, however, the bolts of light it fires
          make short work of evil entities.

(64) - Indra Horn (Lyude) (Normal)
     Attack: ATK 70 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: This weapon throbs with the power of Indra, the merciless god of
          war. The slightest pull of its trigger causes energy to spurt forth
          explosively.

(65) - Veda Cornet (Lyude) (Normal)
     Attack: ATK 78
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: Rounds fired from this weapon burst into a buckshot pattern before
          hitting their target, pumping victims full of holes, and guaranteeing
          a painful death.

(66) - Saxoflare (Lyude) (Light)
     Attack: ATK 105 (Light 63) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: This weapon fired projectiles imbued with holy light at terrifying
          speeds, smiting any evil in its way. Only those pure of heart can
          resist such an attack.

(67) - Asura Tuba (Lyude) (Dark)
     Attack: ATK 115 (Dark 69) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: Though the projectiles shot from this weapon are slow, the negative
          energy within bursts on impact, tearing through flesh and bone alike.

(68) - Golden Bugle (Lyude) (Normal)
     Attack: ATK 100 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: This masterpiece sports a shimmering golden hue. As a weapon, it's
          devastating both in accuracy and firepower. Every shot will find its
          mark.

(69) - Saxolauncher (Lyude) (Normal)
     Attack: ATK 106 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: The weight of this weapon is designed to counter its fierce recoil.
          Prolonged use is a feat in itself.

(70) - ?
     Attack:
     Defense:
     Use:
     Spirit Numbers:
     Text:

(71) - Hades Horn (Lyude) (Dark)
     Attack: ATK 153 (Dark 92) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: This weapon releases spirits of Hades in the form of sonic
          projectiles. The spirits then torment the victim, sometimes crushing
          a weak target.

(72) - Varna Horn (Lyude) (Normal)
     Attack: ATK 130 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: Veteran marksmen are said to bend its shots at will. Though
          potentially accurate, only the best of the best know how to put it to
          use.

(73) - Agni Tuba (Lyude) (Normal)
     Attack: ATK 138 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: This weapon is based on a military design, enhanced to deal with the
          more powerful monsters. Its wide-bore muzzle allows the launching of
          large-caliber sonic projectiles.

(74) - Ravana Pet (Lyude) (Dark)
     Attack: ATK 183 (Dark 110) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: This weapon fires the essence of Ravana, king of a powerful race of
          beings feared by the gods themselves. Merely taking aim consumes the
          target's strength.

(75) - Shining Trumpet (Lyude) (Light)
     Attack: ATK 193 (Light 116) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: In a deep valley somewhere in the mountains, the clear, lyrical note
          of this trumpet was heard amidst the morning mists. Its mysterious
          owner is rumored to be a wise hermit living in seclusion.

(76) - ?
     Attack:
     Defense:
     Use:
     Spirit Numbers:
     Text:

(77) - Vishnu (Lyude) (Normal)
     Attack: ATK 170 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: According to legend, when the world falls into chaos, the god Vishnu
          will appear incarnate to destroy the evils of the world and save its
          people. This weapon's name... its sheer might... could it be?

(78) - Leather Gloves (Savyna) (Normal)
     Attack: ATK 24 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: Gloves made of patched animal skins, with quilted lining to protect
          the fists. Lightweight and easy to handle.
     Sale Price: 6G
     Found: Savyna (x5)

(79) - Power Knuckles (Savyna) (Normal)
     Attack: ATK 28, 5% chance of paralysis (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: These brass knuckles provide fists with the same level of protection
          as armor and shields.
     Sale Price: 8G
     Found: Savyna (x5)

(80) - Battle Claws (Savyna) (Normal)
     Attack: ATK 34 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: The size of these gloves can be adjusted freely for a snug fit
          around the user's hands. The razor-sharp fingertips are perfect for
          ripping and piercing.
     Sale Price: 12G
     Found: Savyna (x3)

(81) - Flame Sphere (Savyna) (Fire)
     Attack: ATK 50 (Fire 30), 15% chance of flames (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: These knuckles ignite the wearer's heart with a crimson red flame,
          boosting morale for victory. Targets will be scorched by hit after
          fiery hit, occasionally being engulfed in flames.
     Sale Price: 24G
     Found: Acheron, Opu Shop, Savyna (x2)

(82) - Ice Knuckles (Savyna) (Water)
     Attack: ATK 60 (Water 36), 6% chance of freezing (Combo 1)
     Defense: --
     Use --
     Spirit Numbers: Two
     Text: These knuckles merge and compress the wearer's willpower with a
          frigid form of magic. This combined energy occasionally freezes the
          target on impact.
     Found: Opu

(83) - Tekken (Iron Fists) (Savyna) (Normal)
     Attack: ATK 54 (Combo 1)
     Defense: DEF 37 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: Studded with rivets on the fist and the back of the hand, these
          gauntlets are as vicious on offense as the are robust on defense.

(84) - Arm Bomber (Savyna) (Fire)
     Attack: ATK 75 (Fire 45), 20% chance of flames (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Two
     Text: Specially designed explosive charges in the knuckles of these gloves
          will blow their target to kingdom come. Collateral damage? Don't
          ask...

(85) - Crystal Nails (Savyna) (Water)
     Attack: ATK 85 (Water 51), 25% chance of headache (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: The sharp nails on these gauntlets will tear apart whatever
          protection the opposition may have. The frantic clawing and shrieking
          sounds emitted by them strike victims with pounding headaches.

(86) - Panther Claws (Savyna) (Normal)
     Attack: ATK 74, 35% chance of poison (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: Leather gloves with sharp, curved, claw-like attachments that allow
          the wearer to close in and pounce with feline grace, precision, and
          ferociousness.

(87) - Wolf Fangs (Savyna) (Normal)
     Attack: ATK 82, 15% chance of paralysis (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: The spikes on these knuckles were crafted after fangs of the
          legendary Sacred Wolf, known to be powerful and razor-sharp. Use them
          to attack with great speed and might.

(88) - Aqua Impulse (Savyna) (Water)
     Attack: ATK 113 (Water 68), 50% chance to cure headache (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: These gauntlets are fitted with icy blades, their unorthodox shape
          making them awkward to wield. An added mystery is the blades'
          tendency to cure their targets of headaches.

(89) - Inferno Fists (Savyna) (Fire)
     Attack: 120 (Fire 72), 24% chance of flames (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: These gloves emit a powerful blast on impact, tearing up most
          enemies with the resulting shock wave. Surviving victims may still
          suffer from the flames smothering them.

(90) - Metal Knuckles (Savyna) (Normal)
     Attack: ATK 104 (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: Crafted with a special alloy, these knuckles emit shock waves on
          impact which travel through the target, causing havoc all the way.
          Their mundane appearance fool [sic] opponents into lowering their
          guard.

(91) - Freezing Nails (Savyna) (Water)
     Attack: ATK 140 (Water 84), 25% chance of freezing (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: Said to be worn by Snow Hags, these gauntlets chill their
          surroundings, tear their targets to bits, and disrupt the blood flow
          of enemies.

(92) - Red Impulse (Savyna) (Fire)
     Attack: ATK 150 (Fire 90) (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Three
     Text: The crimson tip of this bladed gauntlet is heated to an extreme
          temperature, causing an explosive shock wave with each blow. A mere
          scratch from this weapon causes severe burns, if not death.

(93) - Dragon Claws (Savyna) (Normal)
     Attack: ATK 128, 5% chance of death (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: Two dragon eyes embedded in these gauntlets allow the wearer to
          locate the target's weaknesses, and two protruding fangs deliver
          blows powerful enough to smash diamonds to bits.

(94) - Galeos Fangs (Savyna) (Water)
     Attack: ATK 170 (Water 102), 30% chance of confusion (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four
     Text: Attacks with this weapon are reminiscent of sharks claiming their
          prey, and will smash through the toughest of defenses. The rare few
          who survive such an attack are apt to be stricken with panic.

(95) - ?
     Attack:
     Defense:
     Use:
     Spirit Numbers:
     Text:

(96) - Frozen Soul (Savyna) (Water)
     Attack: ATK 190 (Water 114), 50% chance of freezing (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: Restless, frozen souls of a thousand soldiers dwell within this
          weapon. The souls swarm around the target on a successful hit,
          ravaging its body from the inside out.

(97) - Efreeti Glitter (Savyna) (Fire)
     Attack: ATK 200 (Fire 120), 100% chance of flames (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: Imbued with flames taken from the Efreeti, elemental spirits of
          fire, these gauntlets emit a tangible aura of power. The Efreeti's
          wrath unleashes devastating torrents of fire upon the opposition.

(98) - Mermaid Nails (Savyna) (Water)
     Attack: ATK 210 (Water 126), 70% chance of confusion (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: The nails on these gauntlets were taken from dead mermaids, imbuing
          them with magical powers and allowing precise, devastating blows.
          Those who fall under their spell will be stricken with confusion.

(99) - Phoenix Crest (Savyna) (Fire)
     Attack: ATK 220 (Fire 132), 20% chance of death (Combo 1)
     Defense: --
     Use: --
     Spirit Numbers: Four, can include 9
     Text: These gauntlets flare up when the wearer is threatened. All will be
          consumed by the phoenix flames, robbing the victims of any sanity.

(100) - Leather Jacket (Kalas, Gibari, Lyude, Savyna) (Normal)
     Attack: --
     Defense: DEF 10 (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: The dark blue dye used for this jacket shows the refines taste of
          its designer. Its potential as armor is minimal, though, only useful
          for deflecting knives and such.
     Sale Price: 1G
     Found: Kalas (x2)

(101) - Ice Armor (Kalas, Gibari, Lyude) (Water)
     Attack: --
     Defense: DEF 15 (Water 9), 20% chance to cure flames (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: The frozen surface of this armor functions as a virtual wall of ice
          to block enemy attacks. It can contain and rub out any flames which
          may be inflicted upon the user.
     Sale Price: 1G
     Found: Kalas, Unuk

(102) - Flame Mail (Kalas, Gibari, Lyude, Savyna) (Fire)
     Attack: --
     Defense: DEF 20 (Fire 12), Freezing resist + 15 (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: The outer surface of this armor heats up during battle, but the
          inner surface remains cool enough for comfort. Increases the wearer's
          resistance to freezing attacks and effects.
     Sale Price: 1G
     Found: Doomer, Gibari

(103) - Chain Mail (Kalas, Gibari, Lyude) (Normal)
     Attack: --
     Defense: DEF 22 (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: Woven from chain links, chain mail is relatively lightweight and
          comfortable to wear. Quite effective against bladed weapons.
     Sale Price: 1G
     Found: Pherkad, Pherkad Shop, Gibari

(104) - Shadow Suit (Kalas, Gibari, Lyude, Savyna) (Dark)
     Attack: --
     Defense: DEF 35 (Dark 21), Death resist + 10 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: Old, dark robes tend to attract spirits lurking in the shadows,
          providing protection against light-based attacks. Though resembling
          rags at first sight, this gear is made from a single, dark cloth.
     Sale Price: 3G
     Found: Sheliak Shop, Castle Elnath, Lyude

(105) - Flash Armor (Kalas, Gibari, Lyude) (Light)
     Attack: --
     Defense: DEF 43 (Light 26), Poison resist + 15 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: Made from a special alloy that emits light, this armor shines
          brightly when hit, blinding the attacker and enabling the wearer to
          evade the full impact of the blow.
     Sale Price: 15G
     Found: Castle Elnath, Lyude, Sheliak

(106) - Heat Jacket (Kalas, Lyude, Savyna) (Fire)
     Attack: --
     Defense: DEF 53 (Fire 32), Freezing resist + 15 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: Made from the pelts of 'Blaze Weasels,' magical creatures that live
          near volcanic craters. This garb increases the wearer's resistance to
          freezing, yet is often worn purely for fashion.
     Sale Price: 35G
     Found: Undead Swordsman, Savyna (x2)

(107) - Crystal Mail (Kalas, Gibari, Lyude, Savyna) (Water)
     Attack: --
     Defense: Def 65 (Water 39), Flames resist + 25 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: This expensive suit of armor crafted from natural quartz crystals
          provides ample protection, yet its weight restricts use to those
          familiar with heavy armor.
     Sale Price: 59G
     Found: Skeleton Warrior, Savyna

(108) - Half Plate (Kalas, Gibari, Lyude, Savyna) (Normal)
     Attack: --
     Defense: DEF 60 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: A steel breastplate sacrificing protection for ease of movement. The
          equipped is able to adequately defend himself/herself with a weapon
          to make up for this lack of mobility.

(109) - Chronos Armor (Kalas, Gibari, Lyude, Savyna) (Chrono)
     Attack: --
     Defense: DEF 90 (Chrono 54), Headache resist + 25 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: A weak magnetic field emanates from this armor, deflecting incoming
          attacks by spoiling the enemy's aim.

(110) - Blue Sky Mail (Kalas, Gibari) (Wind)
     Attack: --
     Defense: DEF 103 (Wind 62), Sleep resist + 25 (Combo 1)
     Use: --
     Spirit Numbers: Three
     Text: Crafted from a clear, sky-blue ore (hence its name), this armor is
          impervious to weak attacks. Relatively lightweight despite its heavy
          appearance.

(111) - Scale Mail (Kalas, Gibari, Lyude, Savyna) (Normal)
     Attack: --
     Defense: DEF 94 (Combo 1)
     Use: --
     Spirit Numbers: Three
     Text: This armor consists of small metal plates linked together to provide
          a good balance of mobility and protection. The plates around the
          shoulders are shaped to resemble scales.

(112) - Aqua Jacket (Kalas, Lyude, Savyna) (Water)
     Attack: --
     Defense: DEF 133 (Water 80), Flames resist +28 (Combo 1)
     Use: --
     Spirit Numbers: Three
     Text: Crafted from light, hard coral and seaweed fibers. The fancy cuffs on
          this jacket are considered stylish, hence its popularity as summer
          clothing.

(113) - Efreeti Suit (Kalas, Lyude, Savyna) (Fire)
     Attack: --
     Defense: DEF 148 (Fire 89), Freezing resist + 28 (Combo 1)
     Use: --
     Spirit Numbers: Three
     Text: This suit is imbued with a sacred fire lit by an Efreeti flame. The
          intense heat generated increases the wearer's resistance to freezing
          attacks and effects.

(114) - Full Plate (Kalas, Gibari, Lyude) (Normal)
     Attack: --
     Defense: DEF 132 (Combo 1)
     Use: --
     Spirit Numbers: Four
     Text: This armor covers the torso with large steel plates, providing
          excellent protection against physical attacks.

(115) - Chaos Mail (Kalas, Gibari, Lyude) (Dark)
     Attack: --
     Defense: DEF 183 (Dark 110), Death resist + 20 (Combo 1)
     Use: --
     Spirit Numbers: Four
     Text: Imbued with powerful negative energy, this armor provides
          outstanding protection, yet makes the wearer feel uneasy. The weak-
          minded may succumb to its dark whisperings.

(116) - Holy Armor (Kalas, Gibari, Lyude) (Light)
     Attack: --
     Defense: DEF 200 (Light 120), Poison resist + 35 (Combo 1)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: The sacred power within this armor can hardly be contained.
          Billowing clouds of holy energy seep out constantly. Truly a threat
          to all that is evil.

(117) - Battle Suit (Gibari) (Normal)
     Attack: --
     Defense: DEF 174, Freezing resist + 40 (Combo 1)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: This armor provided total protection from the neck down to the
          thighs, yet its tremendous weight limits wearers to the strongest of
          men.

(118) - Dragoon Gale (Kalas, Gibari, Lyude) (Wind)
     Attack: --
     Defense: DEF 238 (Wind 143), Paralysis resist + 45 (Combo 1)
     Use: --
     Spirit Numbers: Four
     Text: Made from the rarely-found scales of a winged dragon, this type of
          armor is extremely scarce. It surrounds the wearer with streams of
          air and deflects the enemy attacks.

(119) - Desperda (Kalas) (Chrono)
     Attack: --
     Defense: DEF 258 (Chrono 155), Death resist + 45 (Combo 1)
     Use: --
     Spirit Numbers: Four, can include 9
     Text: This suit of armor once belonged to a sorcerer able to control time
          in short bursts. Human nature led him to overstep his bounds, in turn
          provoking the wrath of Chronos.

(120) - Leather Vest (Xelha, Mizuti) (Normal)
     Attack: --
     Defense: DEF 8, Sleep resist + 10 (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: A vest of low-priced, artificial leather that helps keep away the
          cold. Although quilted on the surface, it only provides minimal
          protection.
     Sale Price: 1G
     Found: Xelha (x2), Shawra

(121) - Heat Robe (Xelha, Mizuti) (Fire)
     Attack: --
     Defense: DEF 13 (Fire 8) (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: This robe is imbued with sacred fire, constantly emanating heat.
          This kind of garment is also used as winter gear in the colder
          regions.
     Sale Price: 1G
     Found: Xelha

(122) - Nixie Garb (Xelha, Mizuti) (Water)
     Attack: --
     Defense: DEF 18 (Water 11) (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: This robe holds a Nixie, or water spirit, within its folds. Though
          the Nixie's power slows incoming blows, its magic is growing weaker,
          and the robe is often used as mere summer wear.
     Sale Price: 2G
     Found: Star Map (Puppis)

(123) - Mink Coat (Xelha, Mizuti) (Normal)
     Attack: --
     Defense: DEF 18, Freezing resist + 30 (Combo 1)
     Use: --
     Spirit Numbers: One
     Text: This luxurious, highly valued coat is made from the pelts of giant
          weasels. Their fur provides reasonable resistance to freezing attacks
          and effects.
     Sale Price: 3G
     Found: Pherkad, Pherkad Shop

(124) - Cloak of Dark Night (Xelha, Mizuti) (Dark)
     Attack: --
     Defense: DEF 33 (Dark 20), Death resist + 10 (Combo 1)
     Use: --
     Spirit Numbers: Two
     Text: This cloak clouds the opposition's sight and allows the wearer to
          blend into darkness, reducing the likelihood of receiving lethal
          blows.
     Sale Price: 10G
     Found: Lesser Celestial River

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