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Game Cheats » Nintendo DS Cheat Codes » Games Starting with the Letter U » Urbz, The: Sims In The City - Strategy Guide (Page 02)

Urbz, The: Sims In The City - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Urbz, The: Sims In The City - Strategy Guide (Page 02).

And from here on, save before any mission. There have been some
problems with games so save. If one of the quests doesn't work, you can
just restart that mission. If you didn't save or you saved after that
quest, you're going to have to start the WHOLE GAME all over again.

  -Earn $150 for Rent and Taxes
By playing Hoopz, you should get enough money.

  -Buy a House
There are only two houses you can buy for now; Small Brownstone and
Large Brownstone. I bought Large Brownstone. You may find some days
where you don't have enough money to pay for the house. Don't worry; I
had a bill of 11,000 dollars. Then, later on, I got promotions from
hoopz, and I could pay all my bills. Right now, you may find that you
can only buy small Brownstone. Well if you just wait till the next day
when you can play Hoopz again, you can buy large brownstone, like I
did. Just so you know... you can use the toilet, shower, etc. in the
jail still. So if you want to save a lot of money before you buy a
house, the jail is there for you (sounds odd eh?). Not talk to Det. Dan
D. Mann

/---------\
|Mission 2/                                                      (Wtm2)
\--------/-------------------------------------------------------------

2.1 – Work Study
    - Sue Pirnova

  -Befriend Maximillian Moore (Rel 30)
Go find him and talk to him till he is in a relationship of 30 or more.

  -Give the Artemisia Plant to Max
Go to the dumpster that is farther to the right (NOT the one near the
university) and you will see a plant you can pick up. Take it and bring
it to Max.

  -Write a Doctoral Thesis
DO NOT buy the Doctoral Thesis off of Berkeley Clodd. Max won't accept
it and it cost 500 simoleons. Instead go to Miniopolis Chroncicle and
go to the computer. Choose the 'Do Research' option. When you get a
skill point try choosing the Write Thesis option. If it doesn't work,
research again.

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2.2 – Gotta Finish the Riff
    - Phoebe Twiddle.

  -Befriend "Cannonball" Coleman (Rel 30)
Go find Cannonball Coleman and talk to him till your relationship is 30
or more.

  -Give a Saxophone Reed to "Cannonball" Coleman
Go to the thrift store and buy a reed. It should be there and it's only
50 simoleons.

  -Earn Creativity 1
Go to one of the dumpsters and select "Critique Graffiti".

  -Finish "Cannonball's" Song
Go talk to Cannonball Coleman.
When you help him with the song...
Choose:
"...up to old tricks?"
"...so right?"
"...and chill as a lake?"
"...saxophone reed?"

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2.3 – Race for Glory
    - Talk to Dusty Hogg

  -Give Dusty $500 for Renovations
Keep playing Hoopz until you get 500 simoleons. Then find Dusty Hogg
and give it to him.

  -Talk to Ewan Watahmee
Go find him and talk to him.

  -Bring Ewan Lunch for 3 Days (12-1 PM)
Go to the Pizza place between the two houses and buy 3 pieces of food.
Go to the garage down the pathway from the thrift store between 12-1PM
and give it to Ewan. It doesn't have to be 3 days in a row. Just any 3
days. After talk to Dusty Hogg.

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2.4 – Salesmanship
    - Talk to Berkeley Clodd

  -Attend an Auction between 5PM and 7PM
Go to the thrift store and attend the auction.

  -Acquire the Shrunken Head
Bring as much money as you can to win the shrunken head.

  -Give the Shrunken Head to Berkeley
Find Berkeley, and talk to him. Click on Friendly Stuff, Give a Gift
and then give him the Shrunken Head.

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2.5 – Club Xizzle
    - Talk to Lottie Cash

  -Take Crystal out on the Town
Go find Crystal and talk to her. She says you have 24 hours to take her
out around the town but you can finish it before 24 hours. First go to
the pizza place between the two houses you can buy. You finished the
first goal. Now talk to Crystal.

  -Get a Bite to Eat
Go to the guy in the corner and buy a piece of pizza and give it to
Crystal.

  -Play a game
Go over to the dance pad and play the game. Talk to Crystal.

  -Go Shopping
Exit the pizza place and go down to the thrift shop. Now talk to her
again.

  -Buy Crystal a Gift
Go to the guy on a blanket near the two houses you can buy. Buy what
ever you want and give it to Crystal. Now you'll see a door appear.
That's club Xizzle. To enter, the secret password is BUCKET which you
can find by reading the board in Miniopolis Chronicle.

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2.6 – Road to the Sim Quarter
    - Gramma Hattie

  -Make 3 Friends
Choose anyone you want and talk to them until your relationship is 50
or more.

  -Raise $500 for the Cause
Play the games, for money and then talk to Gramma Hattie.

  -Earn 2 Promotions in LOCAL jobs
Play the only 3 available games, get skill points and earn 2
promotions.

Congratulations! You've cleared the way to Sim Quarter.

/---------\
|Mission 3/                                                      (Wtm3)
\--------/-------------------------------------------------------------

3.1 – Mission for the Mann
    - Det. Dan D. Mann

  -Play Moogoo Monkey
Go to the dock in Sim Quarter and onto the boat. Wait until its past 4
and play Moogoo Monkey.

  -Follow the Directions on the Bulletin Board
Go to Miniopolis Chronicle. Check the bulletin board and it should have
a letter telling you to search the shrubbery near the Museum. So head
over to the museum and check the bushes in the corner where there is
that tall plant. You will find a slip of paper. Now you are stalled
until you finish 3.3 first. The reason is you need to go to the grave
yard and get another piece of paper but you can't do that until you
beat it. Unless you didn't talk to Gramma Hattie yet then you are not
stalled. So now, head over to the grave yard and get the other piece of
paper. It's behind a tombstone. No go talk to Berkeley Clodd. You will
then get a Briefcase.

  -Give the "Mysterious Briefcase" to Det. Dan
Go find Det. Dan D. Mann and give him the briefcase.

  -Give the "Rigged Briefcase" to Giuseppi
Go find Giuseppi and give the Briefcase to him.

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3.2 – Daddy Bigbucks and the Xizzle Factory
    - Lily Gates

  - Earn Creativity 5
Go to the university between 10am – 1pm to get creativity points. Or
you can buy a guitar and play that.

  -Convince Ewan to Fix the Factory (Rel 50)
Go find Ewan and talk to him till your relationship with him is 50 or
more. Then choose 'Whats up?'

  -Challenge and Beat Dusty Hogg (6-7 PM)
Go to the Garage and talk to Dusty Hogg. Then, in between 6-7 PM, play
the game. If you can't beat him, buy some parts. If the game doesn't
work, exit the garage and enter again. Once you beat him, you get a
motorcycle. (To beat him easier, by the high chassis and the strongest
engine).

  -Convince Polly to Help at the Factory (Rel 50)
Find Polly and talk to her.

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3.3 – None Shall Pass
    - Gramma Hattie

  -Earn Body 5 OR Charisma 5
Go to the Jail and use the Weight set to get Body 5 or go to the Thrift
shop and use the mirror to get Charisma.

  -Meet at the Cemetery between 11PM and 12PM
Go to the cemetery and talk to Gramma Hattie. She will want you to
guard the cemetery.

  -Guard the Cemetery for 4 Hours
The first person to arrive is Daddy Bigbucks. You can say what ever you
want to him and he'll leave. Then Darius comes. After you tell him that
he is not aloud in (before that you can say anything) say the
following:

"I'm so strong I can deflect sunlight with my breath"
"And I'm so tough people call me "[Rep Name Here}" (Second option)
"And I'm so crazy Detective Dan kicked me out of jail!"

I have also been told (from Lewy) that you may come across Lily gates
instead of Darius:

Whatever you like
Whatever you want
"...one time jobs"
"...owned publicly by the dead"
"...new uniform, new style"

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3.4 – Get on the "List"
    - Cannonball Coleman

  -Earn REP 2 with your Group
Go find any two people in your group and talk to them until you get a
rep point (usually over 50).

  -Take Tickets: 2 – 5 AM (Club Zydeco)
Go to Club Zydeco at 2-5 AM and don't let any Richies in. The first
person to come is Roxanna Moxie, let her in. Next is Lottie Cash, don't
let her in. Maximillian Moore will come next, let him in. Now Crystal
will come, let her in. Let Sue Pirnova in too. Don't let Luthor L.
Bigbucks in.

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3.5 – High Society
    - Luther L. Bigbucks

  -Find a Curator
Go talk to Cannonball Coleman and he will tell you that Roxie has a
friend who can help. So now go find Roxie.

  -Purchase one Museum Exhibit
Go to the Museum and buy an Exhibit.

  -Give $300 to Roxie for Travel Expenses
Get the money and give it to Roxie.

Now talk to Luthor L. Bigbucks.

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3.6 – The Ballad of Pepper Pete
    - Mambo Loa

  -Find a Sailors Coat
Go to the Thrift store and look on the coat rack to the right.

  -Find a Fake Beard
Talk to Pritchard Locksley and buy a Beard. The only one you can buy is
the White Beard.

  -Find a Sailor's Cap
Go to the Café Z-Bach and look on the internet. Start shopping on line
and buy the Sailor's Cap.

  -Give Costume Items to Mambo Loa
Go find Mambo Loa and talk to her. She will then make you the costume.

  -Talk to Olde Salty
Go find him on the Riverboat and talk to him. Make sure you're dressed
up as Pepper Pete. Daddy Bigbucks will get angry at you and throw you
off into the water. Now you'll meet Crawdad Clem.

/---------\
|Mission 4/                                                      (Wtm4)
\--------/-------------------------------------------------------------

4.1 – The Greatest Fear
    - Crawdad Clem

  - Prove to Clem You Aren't a Vampire (Rel 30)
After you are found lying on the ground Crawdad Clem will talk to you.
After he asks you what you eat, choose the following:
"Garlic ice cream"
"Sun bathe on the beach"
"A Gnat"
The rest doesn't matter. If you did not choose the following, you will
have to do this quest the hard way. Talk to Crawdad Clem until your
relationship is 30 or more.

  -Find the "Dark Tree"
Leave right, then continue until you see a plant monster. If you get
caught, keep pressing B until it lets go. Continue past it and then
down, now continue walking right. When you see some large stumps, you
are in the right place. Now head up. If you walk forward, you will run
into a giant Daddy B.

  -Find a Light
By now, you are probably really tired. So head back left. So go back
down to the stump and cross the bridge, then do down and to the left.
And cross the bridge, but don't cross the bridge beside it. Instead
head up. You will see a plant monster. Get caught by it and press B
until it is stuck and grab the yellow glowing stick. Now cross the
bridge to the left. Walk all the way to the left side. Now you are back
at the house. You can sleep there, go to the bath room, and the shower
is kind of hidden. It's the small gray stick under the stairs. If your
looking for food, you to the left side of the house (outside) and there
will be a grill.

  -Capture the Albino Alligator
When you're ready, leave the house and head back to the Dark Tree. Now
when you walk in, you won't faint because you have the glow stick. Then
you will find the Albino Alligator. Now talk to Bayou Boo.

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4.2 – Fiddle with the Red Man
    - Bayou Boo

  -Meet at the Hickory Stump at Midnight
At 12:00 Am, go to the large stump.

  -Fiddle the Red Man
You will see a guy sitting on the stump, talk to him to start the game.
Now talk to Crawdad Clem.

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4.3 - Bye Bye Bayou
    - Crawdad Clem

  -Convince Clem to Show You Out
Give the Antique Locket to Crawdad Clem.

  -Meet Boo at the Mausoleum Entrance
Go back to the stump and then head down. Now go left and you will be at
the Mausoleum Entrance.
  -Traverse the Mausoleum
Walk through the Mausoleum and Boo will get caught when walking by the
clock. Continue and exit the Mausoleum. Now talk to Gramma Hattie. Now
you get to go to Glasstown. Now start running (you need to press B).
After running a bit, you will get caught and put into jail. Now talk to
Det. Dan D. Mann. Now running is illegal!

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4.4 – Running from the Law
    - Det. Dan D. Mann

  -Find Someone to Write a Letter
Talk to Gramma Hattie, she will write the letter.

  -Find a Messenger to Paradise Island
Go to the University and talk to the guy in the top left corner that is
always sleeping. He will deliver the message. His name is Gordie Puck.
Now you need to prove that you're popular so he will deliver the
message.

  -Gain Popularity of 30
Talk to lots of people and get them to have a relation of 75 or more
(so you can also get xizzles). Or you can get EVERY except 3-4 people
to have a relation of 30 and you will get a popularity of 30. Now go
back and talk to Gordie.

  -Find a Map to Paradise Island
Go to the Riverboat and go to the very top and you will find the map
there.

  -Bring the Map to Gordie
Go talk to Gordie and give him the map. Now talk to Det. Dan D. Mann.
Not you can run, and you get the Fan boat if you go down the stairs
beside the apartment.

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4.5 – Carnivale!
    - Roxanna Moxie

  -Capture the Dancing Nutria
Use the fan boat you get from Det. Dan D. Mann to get the Nutria. So
head to the apartment and down the stairs and got onto the fan boat.
Now go down a bit and follow the path until it turns right. You should
see some rope with a cut in it. That leads to the deck near the
riverboat. Ignore that and continue right until you get to the next
screen. Now you will see an island with animals popping out. Pick the
one that's dancing and put it in your pocket.

  -Give the Dancing Nutria to Roxie
Go find her and give her the Nutria.

  -Give $5000 to Roxie Moxie
Get the money from playing games or whatever and then give it to her.

  -Find a Tightrope Walker
Go find Misty Waters and talk to her. She needs a date so...

  -Find Misty Waters a Date
Go talk to Luthor L. Bigbucks. Now got back and talk to Misty. Now you
need to talk to Roxie, so go find her (usually at the carnival) and you
will be finished with this quest.

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4.6 – The Bigbucks Players
    - Theresa Bullhorn

  -Gain Popularity 40
Talk to as many people as you can and get them to have a relationship
above 40. Or, if you want to talk to less people, get as many as you
can around relation 100.

  -Convince Dusty Hogg to Perform (Rel 50)
Go find Dusty Hogg and talk to him until you get a relationship of
about 50 or over.

  -Convince Sue Pirnova to Perform (Rel 50)
Go find Sue Pirnova and talk to her until you get a relationship of
about 50 or over.

  -Decorate the Stage
This is pretty easy. You can paint your own picture buy going to the
guy in Sim Quarter and you can also buy some cheap stuff like plants to
put on the stage. The funny thing is that if you put a picture up,
you'll be covering the screen.

  -Attend the Play
Head to the theatre about around 5pm and attend the play. When it is
over, talk to Theresa Bullhorn.

/---------\
|Mission 5/                                                      (Wtm5)
\--------/-------------------------------------------------------------

5.1 – Reality Show
    - Your Rep Group Leader

Richies- Luthor L. Bigbucks
Streeties- Darius
Nerdies- Polly Nomial
Artsies- Roxanna Moxie

  -Travel to Paradise Island
Head towards your fan boat and travel as far up as you can. If you end
up at the Twins Bayou Shack, head back down a bit and then left some
more and then back up. Then, you should be somewhere with blue water.
Head up, if you end up where there is a lady selling furniture, well
leave that island and head up some more. Now talk to Pritchard
Locksley.

  -Play the Trivia Contest
Go find four palm trees and press A to find a question coconut. Now
talk to Pritchard Locksley again. Now give him the coconuts to be asked
a question. Each question you get right gives you 2000 simoleons.

Question 1: What color is Crystal's hair?
Answers: Blue, Red or Green
Correct Answer: Red

Question 2: Where is the old school bus located?
Answers: Urbania, Glasstown or Sim Quarter
Correct Answer: Urbania

Question 3: Which of these people does NOT belong to a rep group?
Answers: "Cannonball" Coleman, Lincoln Broadsheet or Dusty Hogg
Correct Answer: Dusty Hogg

Question 4: Where does the ninja, Heidi Shadows, hang out?
Answers: On the Basketball court, At the Carnival, On Salty's Riverboat
Correct Answer: At the Carnival

  -Insult the Other Contestants
So try to insult them as much you can. If you don't insult them, you
lose the contest.

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5.2 – Back to the Drawing Board
    - Luthor L. Bigbucks

  -Convince Polly to Talk (Rel 70)
Go find Polly and talk to her until your relationship is 70 or above.
She will tell you that you need to enter the lab between 3AM and 4AM.

  -Find the Secret Lab
First get Logic of 6. Then head to King's tower between 3AM to 4AM,
then go to the Executive Office. Head to the top corner and you will
find that the bookshelf has a switch. Head down the hole in the ground.

  -Find the Correct Document (Logic 6)
Look to the left and you will see a table. Press A there to find the
Correct Document. But you need Logic of 6 first, so if you listened to
me earlier and got it before you went down, you will not have any
problems. If you didn't, exit and get logic of 6 and then come back the
next day in-between 3AM to 4AM.

  -Return the Blueprints to Luthor
Go find Luthor and give him the blueprints.

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5.3 – Interview with a Cajun Vampire
    - Crawdad Clem

  -Find Bayou Boo
Head through the Mausoleum, where you lost saw Boo getting caught
behind the clock thing. Boo should be there.

  -Free Bayou Boo (Mechanical 7)
Head to the University and learn some mechanics.

  -Find a Cure for Vampirism
Go talk to Mambo Loa. She will explain that you need to mix up
chocolate.

  -Feed Boo Chocolate
Buy a mixer, from the guy in Sim Quarter, an oven and three pieces of
chocolate. No head of and use the mixer. Mix three pieces of chocolate
together. If that doesn't work, you need to get more cooking skill
points. Now put your new Giant Chocolate Bunny Mix into the oven. If it
doesn't work, you need more cooking skill. Now you have a Giant
Chocolate Bunny. Now head back to where Boo is. Check at the very end,
there is a lock. Choose pick a lock. Now head over to Boo and give him
the chocolate.

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5.4 – Captured!
    - Ninja (She will be at the Carnival at anytime)

  -Befriend Harlan King (Rel 30)
Talk to him until your relationship with him is 30 or above. You will
then go through a cut scene.

  -Escape the Cell
Just leave the place, simple as that.

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5.5 – Atlantis Premiere Party
    - Crystal or Maximillian Moore (Go to the one opposite your gender)

  -Find a Premiere Ticket
Go talk to Lily Gates. She has the tickets. After you talk to her, this
quest won't check off until you do the next quest.

  -Impress Lily (Rel 70 and Pop 60)
Talk to Lily until you get a relationship of 70 or more. Then go around
talking to everyone and make them have a relationship of 60 or more or
some more people with 100. This is the last time you need to raise your
popularity. Now go back and talk to Lily again to get the tickets.

  -Dress in all Black
Head to the thrift shop and go to the clothes rack near the bottom
right corner and change your clothes to black. Now go talk to whoever
got you this mission (Crystal or Maximillian).

  -Attend the Premiere
Around 5PM, head to the theatre. Someone will be waiting for you there
so enter the theatre. Soon, Daddy Bigbucks will show up and talk to
you. After he explains that he created a time machine, he will leave.
Now leave the theatre.

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5.6 – Back in Time
    - Harlan King

  -Find an Inventor
Automatically when you leave the Premiere, Harlan King will talk to you
and then you will get the last quest. So now, go find Sue Pirnova. She
needs 10 nuclear power rods and a person to help her.

  -Give Sue 10 Nuclear Fuel Rods
Head to the bayou, there are plenty of rods there. You may have to stay
a couple of days at the bayou to get enough but you should find 10 or
more. Now go fine Sue and give her the rods.

  -Find a Contractor
Talk to Ewan Watahmee. He will help Sue build the time machine but,
sadly, you have to pay him 10,000 simoleons. Now head down to the
garage in Urbania. Sue will talk to you and tell you that you need to
know the date in which Daddy Bigbucks traveled back in time. Go fine
Giusseppi Mezzoalto and he will tell you when Daddy B. Traveled back in
time.

  -Use the Time Machine from the Highest Point
Head to King Tower and use the elevator to the roof. Go to the middle
and put the Time Machine down. Press A on the Time Machine and choose
December 31, 1870. Walk right and talk to Ewan, he's not a ghost
though. After your talk with him, you will automatically head back to
the time machine. When you're back, Daddy Bigbucks will talk to you.
Soon, Det. Dan will come and then later, everyone will be standing
outside. And then you'll see Daddy Bigbucks with the Nutria's.

Congratulations, you have beaten the game. And you get a statue of your
self too.
/---------\
|Mission S/                                                      (Wtm6)
\--------/-------------------------------------------------------------

S.1 - You're my Only Hope

  -Find the Plans to Splicer Isle
Go to the dumpster in Urbania (Check both, the one beside the club
Xizzle or the University). It is random, as I played the game two times
and it was in a different spot. Search it to find the Plans. It's a
blue print. You may have come across this near the begging of the game
so if you don't have it, check your pocket.

  -Uncover the Details of Splicer Isle
Go talk to Mokey. He is the one that's always in Urbania Park. Give him
some food. It doesn't matter what kind, you can get him pizza or what
ever.

  - Talk to Sharona Faster
Sharona is always at the dock in Sim Quarter. Talk to her.

  -Give Sharona $500 for the Water Taxi
Talk to Sharona again and give her the money. If you don't have enough
go play some hoopz or a game you're really good at.

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S.2 – Land Ho!

  -Give the Plans to Futo Maki
Enter the Water Taxi and it will automatically take you to the Isle.
Talk to Futo Maki, the only guy there with a ! on his head. Click on
Friendly Stuff and then Give a Gift. Give Futo Maki the plans.

  -Pick the Lock on the Gate (Mechanical 4)
If you don't have Mechanical 4, head towards the University in Urbania
between 6pm – 9pm to study Mechanical. Once you have Mechanical 4, go
to the Gate and press A to pick the lock.

  -Donate $5000 to start Construction
Talk to Futo Maki and pay him the money.

  -Find some Helpers
Go inside the gate and talk to a monkey. Pick stuff like Scratch or
Play. Get a relationship of 100 and then talk to Futo Maki again.

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S.3 – The Boys are Back in Town

You must have a relationship of 40 or more before they will accept
(thanks to Blink for this information).

  -Find a Smoothie Operator
Go to the Riverboat and ask Jack I. Deal to be the Smoothie Operator.

  -Find an Entertainment Manager
Go to the Crawfish Shack and talk to Busta Cruz (who is in the
washroom) to be the Entertainment Manager.

  -Find the Long Lost Dr. Mauricio Keyes
It's Mokey! Notice how all of them are people who hang around in one
place? Anyway, talk to Mokey. Now he wants a shower.

  -Get Mokey a shower
Go to the Jail and Mokey will be waiting there. He will enter and take
a shower. Now he is Dr. Mauricio Keyes.

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S.4 – It's Alive

  -Find some Amber
Go around town looking for small round gold things on the ground and
press A to pick it up. You may have come across these earlier in the
game. To see if you have some go to your pockets and click on
collectibles. The round yellow thing is the Amber.

  -Create a Pet
Go to the Isle and before you enter the Gate, turn right and you will
see a building. Enter it and talk to Dr. Mauricio Keyes. Go down the
elevator and talk to Cynthia Braintrust. Then go to the big simoleon
sign and create a pet.
You have to follow the line and try not to go out side of it. You only
have a limited amount of time to be fast. For the second game, you have
to press the round blue things when they reach the line. Try to make
them pop instead of shrinking.

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S.5 – Dog and Dinosaur show?

  -Convince 3 people to Compete in the Pet Show
This is an easy one. First talk to Busta Cruz. He may be at the Pet
Show, so enter the gate and walk to the top left corner. That is the
Entertainment Center. Walk through it and exit on the other end. This
is the Pet show. Talk to Busta Cruz if he's there. Now you need to find
3 people to enter. Go to talk Cynthia Braintrust. Now talk to
Maximillian Moore the Doctor. Next talk to Gary Geezer, he's the guy
that's kind of deaf.

  -Train a Pet for the Show (Rel 50)
Talk to your pet. Depending on what kind it is, it will like different,
things. But I think all of them like the Play option.

  -Win a Pet Show.
Save before you play the game. This game is actually really easy. The
blue cards you can only put on your pet which will give you points. The
red cards you can only put on other pets so it will slow them down.
Green cards you can only put on your pet if it has a red card on it.
Let's say you put a blue card down, you will get some points. Then it's
the next pets turn, and they put a red card on your pet, which just
happens to be a sleep card. When it is your turn, you can't do anything
because you don't have any green cards which will get rid of the red
card you have on your pet. So it will let you discard some cards. Now,
if you have the green energy card, you can put it on your pet and it
won't be sleepy anymore. And you can keep adding blue cards. To win,
you need to get 100 points.

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S.6 – Winky Weebucks

  -Investigate the Lab
After you win the Pet Show, when you leave, take the red flag by the
gate. You will get a cut scene where Cynthia Braintrust is calling for
help. Go to the Lab and up the elevator. You will see Berkeley Clodd.
Watch the cut scene and you will see Winky Weebucks.

  -Find Winky Weebucks
I think it is better if you do the next mission first.

  -Find Someone to Stop Winky Weebucks
Go talk to Olde Salty. He will suggest talk to the parrot. So go to the
top of the riverboat and talk to the parrot.

  -Give a sail to the Parrot
Give the parrot the flag I told you to take earlier. He will then fly
off.

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