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Game Cheats » Nintendo DS Cheat Codes » Games Starting with the Letter T » Tao's Adventure: Curse Of The Demon Seal - Strategy Guide (Page 01)

Tao's Adventure: Curse Of The Demon Seal - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Tao's Adventure: Curse Of The Demon Seal - Strategy Guide (Page 01).

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                          ,-'    `-.       .---.____,-'     (             _,-'
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           |   |         /   /      \   \   |   |              |  ||   ( `._,'
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           |   |      //  \                \ \   \            /  /  .-.___)  |
        .-'| .-.     / |  |____________ |`. \ \   ,'|       ,'  /   `.______,'
        `. |/   \   /__|  |__  _______ \|  |_` `,'  |______'___'_  ____
      /|  `/  /\ \ //     |  \/  /  _ `.|     \|_   _|  |   |   _)'  _ `.
      |\  /   ''  \|   |  |\    /  '-'__)   |  | | | |  |   |  | |  '-'__)
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       `.   ,'  \___\`.___|  \/  `.___,'|___|__| '._| `.____|  |  `.___,'
      _.'`-'___________________________,'     `._________,'  \/




Tao's Adventure: Curse of the Demon Seal
For Nintendo DS
FAQ/Walkthrough by WishingTikal
(Contact info at bottom of page)



version 1.00b
06/28/06



((Thanks to GhostOfLegault/DomZ Ninja for the ASCII logo))





 __________________________________
/ Table of Contents                \
\ -------------------------------- /
 | /1. Introduction               |
 |                                |
 | /2. Overview                   |
 |     2.A Story                  |
 |     2.B Characters             |
 |     2.C FAQ                    |
 |                                |
 | /3. Getting Started            |
 |     3.A Bente Island           |
 |     3.B Mondominio             |
 |         3.B1 Shops             |
 |         3.B2 Secrets           |
 |         3.B3 Graveyard         |
 |     3.C The Tower              |
 |                                |
 | /4. Walkthrough                |
 |                                |
 | /5. Inventory                  |
 |     5.A Items                  |
 |     5.B Equipment              |
 |                                |
 | /6. Magic                      |
 |     6.A Spells                 |
 |                                |
 | /7. Monsters                   |
 |     7.A Eggs                   |
 |                                |
 | /8. Disclaimer                 |
 |________________________________|







/|
|\__________________________________________________________________________
\  ----------  1.  Introduction                               ------------- \
 \__________________________________________________________________________ \
                                                                            \|
    Originally entitled Azure Dreams DS, Tao's Adventures relates the       |/
journey of a young magic user in search of a monster egg that will help
him save his village. His quest leads him to Mondomio, where the Monster
Tower lies. Although not a direct sequel to Azure Dreams, you'll without
any doubts recognize some familiar concepts and elements. And if you've
never played the latter, do not fret as Tao's Adventure is a completely
new entry to the series. I'm hoping you'll find the FAQ useful, as I
ended up including a lot less that I originally intended to, being so
beat after finishing with the maps that drained all my energy off. Feel
free to e-mail me, my contact info is at the bottom of the FAQ.





/|
|\__________________________________________________________________________
\  ----------  2.  Overview                                   ------------- \
 \__________________________________________________________________________ \
                                                                            \|
                                                                            |/

                              |\
   ___________________________/|
  /      2.A Story             /
 / ___________________________/
 |/
 \|

    The Demon Tower lies in the center of Mondominio, a city where monster
hunters live off the trade of monster eggs, which rest in the Tower. Thanks
to these eggs, the city has only known prosperity so far.

However, peace came to an end when the Tower got struck by a gigantic
lightning bolt, which broke the seal retaining the monsters. The city and
its surroundings sustained the attack of the monsters.

Meanwhile, on the peaceful island of Bente, where reclued magic users live,
Tao lived happily with his family when monsters attacked the village and
turned all of its inhabitants into stone.

All, except Tao. Thus he sets sail for Mondominion, in hope of finding the
rare monster egg that will save his island...




                              |\
   ___________________________/|
  /    2.B Characters          /
 / ___________________________/
 |/
 \|


~~Tao
Comes from Bente Island and is the descendant of a legendary family of
Air Spellers. He is the son of Amon, the great wizard. Tao has left for
the city of monsters, Mondominio, in search of the egg that will save his
village.

~~Petcho
A rare monster that speaks the language of humans. Petcho has become Tao's
partner after being saved by him in the Tower.

~~Gorsh
Once a well-known monster hunter, Gorsh is now the head of the Ancient
Magic Lab and also an old friend of Amon, Tao's father.

~~Amon
Tao's father is a powerful Air Speller and also the magical teacher in
Bente Island. He is turned to stone while trying to defend the village.

~~Min-Min
A charming girl from the city who starts taking a liking to Tao while the
others still treat him codly.




                              |\
   ___________________________/|
  /        2.C FAQ             /
 / ___________________________/
 |/
 \|


Q: How do I save the game?

A: Simply, head over to your room in the inn and take a nap to replenish
your HP. A screen selection will appear on the touchscreen. Just choose
"Save game - OK" and there you go.


Q: How do I hatch an egg?

A: After appraising an egg (either in the Monster Shop or using an item that
does so), you can hatch your eggs in the Tower, or in your inn room.


Q: How do I access the Tool Shop? The library?

A: The Tool Shop is only accessible starting from Floor 10 and the library
from Floor 13. If you have items to sell until then, you can sell them at
the Accessory Shop instead.


Q: What's the max level?

A: The max level any of your characters can reach is LV50 and their stats
are maxed out at 99. Your equipment can go up to LV20.


Q: How do I get new spells?

A: Apart from the spells you gain by leveling-up, you can get more spells
by talking to Gorsh in the Ancient Magic Lab once in a while. You'll get
the first one after Floor 10.


Q: Is there a way to make Straitser Jr. evolve?

A: Apparently not.


Q: What is this "Baroy" the Secret Notebook tells about?

A: Nobody knows for sure. Seems like a tease from the developpers more
than anything else.


Q: How do I cross water?

A: You can cross water using a Tunam Fruit to turn into a frog. To get Tunam
Fruits, either buy them at the Tool Shop starting from Floor 15 or use the
graveyard trick to get some for free.






/|
|\__________________________________________________________________________
\  ----------  3.  Getting Started                            ------------- \
 \__________________________________________________________________________ \
                                                                            \|
                                                                            |/


                              |\
   ___________________________/|
  /    3.A Bente Island        /
 / ___________________________/
 |/
 \|


Tao wakes up on a peaceful day. After breakfast, you get to explore
around the island a bit.

Walk south to the shore and talk to the villager on the left to learn
that Lot has already headed back home. So you'll be off to the gym for
the training.

Your father will entrust you the Spell Rod and Spell Book.

The training is fairly simple, draw the symbols for each spell your
father will teach you.

As your training ends, the village unexpectedly gets attacked by
monsters from the Tower. Although your father doesn't want you to go
out, the spell gets broken, so head outside only to find out everyone
in the village has been turned into stone.

The only survivors are you and the elders. Since they're obviously
too old to do the job themselves, they'll request you to go retrieve
the Straitser's Egg in the Tower in Mondominio to save the village.

You'll receive the Wind Rod and Bente Charm.

On your way to town, you'll come across a boy being attacked by a
monster. You'll get invited to the inn for saving him.

When you wake up in the room, you'll notice a bed and a chest. The
chest is an item box where you can store your items. As for the bed,
jump in to recover your HP when you need to, and also save your game
using the touchscreen.

Head downstairs and you'll get to freely explore the town.

You're looking for Gorsh, so head for the Ancient Magic Lab in the
east side of town. Gorsh, an old friend of your father, will tell you
a bit about the Tower.

He'll give you the Monster Collar and Sealing Notebook.

Those are used to collect monsters.

Now all you need before entering the Tower is a pass. Head over to
the Mayor's house at the left of the inn to get a Pass from him.

You're now ready to head inside the Tower. Show the guard your pass
and he'll let you in.




                              |\
   ___________________________/|
  /     3.B Mondominio         /
 / ___________________________/
 |/
 \|


There is quite a bunch of things to explore around town, but I'll add more
to this section later on.



 _______________________________
/ 3. B1 Shops                   \
\ ----------------------------- /



-Tool Shop
-----------
At the right of the entrance to the Tower. Here you can buy supplies you will
need inside the Tower. The stock often changes, so look often for new items.
The Tool Shop will be open starting from Floor 10.


-Weapon Shop
------------
At the right of the Tool Shop. Here you can buy various rods, staffs, swords
and shields. The shopkeeper will change its stock near the end of the game
with more powerful weapons, so make sure to give his inventory a look when
you get there.


-Accessory Shop
---------------
Across the river in the southern part of the town. Here you can buy items
which you can offer to townspeople. Pretty useless, but you can sell your
stuff here when you first start the game.


-Café
-----
Behind the Weapon Shop. Here you can buy drinks that will temporarily
increase your stats or powers. Can be usuful for boss battles.


-Hall of Dark Arts
------------------
Behind Johnny's. Here you can upgrade your weapons to increase their
level. It can be quite expensive, so you better use Red/Blue Magic Sand
from the graveyard instead.


-Ancient Magic Lab
------------------
This is where Gorsh lives. Talk to him once in a while to receive new
spells.


-Fortune Teller
---------------
Southwest corner of town, across the river. Here you can get some illusive
clues about what to do next if you are stuck. It's pretty vague though,
so might as well use the walkthrough.




 _______________________________
/ 3. B2 Secrets                 \
\ ----------------------------- /


Around town, you'll find some items hidden in the villargers's houses and in
some shops. To pick up these items, use the 'Search' function on the touch-
screen while facing the furniture piece or whatsoever.



~~Colosseum
2 S. Gold Nuggets on left and right pillars behind Colosseum


~~Inn
Herb in the right plant on the first floor


~~House below inn
Herb on the table against the right wall


~~Mayor's House
Health Drink on the south edge of the table at the right
Herb on the green thing near the right wall


~~Tool Shop
Cure-All Herb on the shelf on the left wall


~~Weapon Shop
Blue Magic Sand at the left of the counter


~~Monster Shop
Monster Meat on the shelf on the right wall
Mazar Seed on the left pillar at the front of the shop


~~Hospital
Herb in the bedside table of the first room


~~Gravekeeper's House
Holy Bell on the south edge of the table at the left


~~Hall of Dark Arts
Blue Magic Sand on the shelf in the top-left corner
White Magic Sand in the cupboard on the right wall
Red Magic Sand in the fountain at the left of the entrance (outside)


~~Johnny's
Super Herb at the left of the counter
Health Drink on table in the top-right corner


~~Café
Bacon Snack in cupboard at the back of the room


~~Ancient Magic Lab
Herb in the chest against the right wall


~~2nd House below Gorsh's
Herb in the cupboard on the left wall
Bacon Snack on the table at the back


~~S-E House above river
Health Drink in cupboard on the left wall


~~S-E House below river
Cute Bag in the wardrobe in the top-right corner


~~Accessory Shop
Stylish Hat on the shelf at the right of the counter


~~House at right of Accessory Shop
Pita Fruit in the bowl on the stool at the back
Powa Seed on the table in the top-left corner


~~Meeting House
Mazar Seed on pillar in top-left corner of room


~~Fortune Teller
Prayer Orb in the cupboard on the left wall




 _______________________________
/ 3. B3 Graveyard               \
\ ----------------------------- /


I've put that one in a separate section, being one of the only 'sidequests' of
the game. In the northwest corner of the town, there lies a graveyard that
hides many secrets. The graveyard consists of 24 graves, plus one larger grave
at the back. You can get some random items from here, plus 6 special items. To
make the trick work and obtain these secret items, you will first need to be
in possession of 25 Monster Meats.

Monster Meats can be found on the 5th Floor of the Tower, at the left of the
exit leading to Floor 6. They will always reappear everytime you leave the
floor, so you can collect them over and over until you get 25 of them. Once
you have them all, you will need to place them on the graves in the graveyard.
To do so, use the "Search" function in front of a grave and select the Monster
Meat from your inventory.

Place all Monster Meats on the 24 small graves first, then place one on the
larger grave last. You will hear a small music if done correctly, and a blue
ghost will appear somewhere in the graveyard. Just looking around until you
find it and talk to it using the Search function. He will give you one of the
secret items. You can repeat this process up to six times to get all the
items. You will also notice that sometimes random items will appear on the
graves, which is a good way to get some Magic Sand.


Secret Items:

- Strange Bone
- Dragon Bone
- Black Staff
- Death's Sword
- Wraith Shield
- Dark Charm

(check items section for more info)

Random Items:

- Herb
- Super Herb
- Antidote Herb
- Sight Herb
- Pita Fruit
- Big Pita Fruit
- Tunam Fruit
- White Magic Sand
- Blue Magic Sand
- Red Magic Sand
- Strange Bone




                              |\
   ___________________________/|
  /     3.C Demon Tower        /
 / ___________________________/
 |/
 \|


That's where the whole game takes place, mainly. You'll have to climb up to
the top, floor by floor. Before heading inside, make sure you are prepared
and read the pointers below if you just started playing.


Pointers:

-Go in the inventory and equip a rod/sword before entering the Tower

-Everytime you reach a new floor, cast Bound and choose "Input"
so you can quickly come back to that floor next time you enter the Tower

-To leave the Tower, cast Bound and choose "Leave"

-Leave and reenter the Tower often so you can recover your HP at the inn
and save your game

-Sell the Nuggets you find in the Tower to get money (sell them at the
Accessory Shop)

-Buy yourself a shield before anything else

-When you find a Monster Egg, go to the Monster Shop and appraise the
egg. Once the egg is identified, hatch it in the inn room or in the
Tower

-Summon your new monsters from the Sealing Book to have them help you






/|
|\__________________________________________________________________________
\  ----------  4.  Walkthrough                                ------------- \
 \__________________________________________________________________________ \
                                                                            \|
                                                                            |/
The maps are pretty much to scale, or so I did my best.
If you need further instructions, read the guide section, but I chose
not to go too in-depth considering the maps already are a bit help.




______________________________________________________________________________
Floor 1.....................................................................1F


       ___                                     ___
      |   |              ____X__              |   |
      |   |_____________/       \_____________|   |
      |6   ____________   M  8    ____________   7|
      |_ _|            |         |            |_ _|
       ||               \_______/               ||
       ||_______________________________________||
       | __________________   __________________ |
       ||                  | |                  ||
     __||_                 | |                 _||__
    |     |____            | |            ____|     |
    |___4_|    |           |5|           |    |_____|
               |           | |           |
              _|_          | |          _|_
          ___|   |         | |         |   |___
         |   |___|         | |         |___|   |
         |             ____| |____             |
        _|____        |           |        ____|_
       |      |_______|           |_______|      |
   ____|       _______             _______  3    |____
  |    |______|       |___________|       |______|    |
  |      |              |   C  |               |      |
  |      |_             10 _|_ 11             _|      |
  |        |_           |_| 9 |_|           _|        |
  |          |_           |_V_|           _|          |
 _|_           |_                       _|           _|_
|   |            |_    ___________    _|            |   |
|   |              |__|           |__|              |   |
|_1_|                 |___________|                 |_2_|
                            E



E= Entrance
1= Herb
2= Antidote Herb
3= Small Silver Nugget
4= Small Silver Nugget
5= Small Silver Nuggets (4)
6= Large Silver Nugget
7= Herb
8= Pita Fruit
9= Mazar Seed (requires Tunam Fruit)
10= Large Gold Nugget (requires Tunam Fruit)
11= Tunam Fruit (requires Tunam Fruit)
M= Petcho
C= Block
V= Vine going down from Floor 13
X= Exit to Floor 2



Guide: This floor is fairly simple, just get the chests and head for the
       exit, where you'll encounter a rare monster, Petcho. Choose to
       save him and allow him to accompany you. To get items #9, 10 and 11,
       you'll need to use a Tunam Fruit to cross the water leading to them.
       You'll get the opportunity to collect those items later in the game,
       once your reach Floor 15, so leave that for now. The block is simply
       used to leave that area if you don't climb back up the vine.


When you reach Floor 2, input the Bound spell so you can come back later
and leave the Tower. As you exit the Tower, you'll see a kid running away
from you. Petcho will explain you that the people of Mondominio don't like
the Bente people, because of a war that took place long ago where the Bente
used human lives with their magic.

Rest at the inn, save your game, sell your Nuggets at the Accessories Shop
to buy more stuff at the Weapons Shop (possibly a shield and a sword) and
head back inside the Tower when you're ready. Cast Bound and teleport to
Floor 2.




______________________________________________________________________________
Floor 2.....................................................................2F



  _____           ___              _______X__
 |  8  |_________|   |____________|          |
 |_____|         |___|            |__________|
    |
    |______             |--------------------------_
           |            |                  _      | |
 _     ____|          _ | _               | |  ___|9|
|N|___|    |_____7___| |_| |______     ___| |C|_10__|
           |         |___6_|      |___|   | |
          /             |__               |_|   ___
         /                 |               |___|   |
        /                  |                      _|_
      _/_               __| |__      ___      ___|   |
     |   |_____________|       |____|   |____|     5 |
     |___|       |     |__   __|             |___    |
       |       __|        |_|                  | |___|
       |     _|_           |               _   |   |
     __|    |   |          |         _____|M|__|   |
    |       |_1_|          |________|              |
    |         |            |       _|____________  |
   _|         |___         |      |   2   3  4   |_|
  |  |            |        |      |______________|
  |  |          __|__      |
  |  |____ ____|     |_____|
  |_______|
    E



E= Entrance
1= Herb
2= Small Silver Nugget
3= Large Silver Nugget
4= Small Gold Nugget
5= Cure-All Herb
6= Small Silver Nugget
7= Small Silver Nugget
8= Herb
9= Small Gold Nuggets (4) (requires Tunam Fruit)
10= Powa Seed (requires Tunam Fruit)
M= Monster Egg (Slimok)
N= Monster Egg (Chaydder)
C= Block
X= Exit to Floor 3


Guide: Another simple floor. There's a monster egg in a small room on the
       right side and another one in the small room on the left side. They
       don't always appear, so you may need to exit and return to get them
       both. Also, you'll notice an unreachable area at the right of a block.
       You'll need to return here later in the game when you have a Tunam
       Fruit. From the room with the water (6), use the Tunam Fruit to swim
       to that secret area with a few gold nuggets and a Powa Seed. Then push
       the block to exit.


After reaching Floor 3, teleport back outside the tower and head over to the
inn to rest. When you leave your room, you'll meet Min-Min. Although she's
the one who talked to you first, her father will get mad at you for talking
to her.

Now try to go to the tower and Petcho will stop you, saying he's hungry. Head
to the Café in the east side of town. As you enter, an old woman will get
riled up from your presence and leave. Order something to eat if you want,
then head back to the Tower.




______________________________________________________________________________
Floor 3.....................................................................3F



                           ___________                 _X_
         ______           |           |               |   |
        |5 __  |____      |          _|_      ___     |   |
        | |__| |    |     |_________|   |____|   |____|   |
        |______|    |     |  |      |___|    |_7_|    |___|
           ||       |_____|  |        |                 |
           ||                |__     _|_      ___      _|_
           ||______             |___|   |____|   |____|   |
           ||      |       _____|   |_6_|    |___|    |_9_|
        ___||      |      |           |                 |
       | ___|      |      |           |   ____________  |
       ||          |___4__|____       |__|            |_|
       ||                      |         |_____8______|
       ||______            ____|____
       ||      |          |  _____  |      ______      ___
    ___||      |    ___2__| |     | |_____|      |___O|   |
   | ___|      |   |      | |_____| |     |______|    |_3_|
   ||          |   |      |_________|
   ||          |___|           |       ___
   ||                          |      |   |-------------|
   ||            _________     |      |10 |             |
  _||_          |     |_M_|____|      |___|           __|_
 | _  |         |                _______|_           |    |
 ||_| |_________|_      ________|       C |__________|    |
 |     _________  |____|  ______           _____1____     |
 |____|         |________|      |         |          |____|
   E                            |_________|

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