Resident Evil: Deadly Silence - Strategy Guide (Page 01)
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================= RESIDENT EVIL: DEADLY SILENCE ================= Nintendo DS/ Full FAQ/WALKTHROUGH By Brandon Guerrie Email: brandon_guerrie@yahoo.comCOPYRIGHT 2006 Brandon Guerrie ALL RIGHTS RESERVED. -Any questions about posting this guide on a site just e-mail me first! ============= TABLE of CONTENTS ============ [1]VERSION HISTORY [2]INTRODUCTION {A}GAMEPLAY TACTICS {B}DIFFERENCE IN VERSIONS {C}THE CHARACTERS [3]GAME CONTROLS [4]MIXING HERBS [5]COMPLETE WALKTHROUGH REBIRTH/CLASSIC, JILL & CHRIS {A}THE MANSION {B}COURTYARD {C}GUARDHOUSE {D}RETURN TO MANSION {E}BACK TO THE COURTYARD {F}UNDERGROUND AREA {G}SECRET LAB [6]THE ENDINGS [7]COMPLETE ITEM LIST [8]WEAPON ARSENAL [9]ENEMY ANAYLISIS [10]FILE LOCATIONS [11]GAME SECRETS [12]MASTER OF KNIFING GUIDE [13]MUILT-CARD PLAY TIPS [14]FINAL WORD ======================= [1] VERSION HISTORY ======================= Version 1.0- 3/26/2006: Began the faq. Finished Information, version history, mixing herbs, game controls. Version 2.0- 3/27/2006: Began the walkthrough, part A, B, and C completed. Version 3.0- 3/28/2006: Continued and finished the walkthrough. Version FINAL-3/29/2006 Finish everything and fixed all the loose ends. Complete. ==================== [2] INTRODUCTION ==================== ---------------------- {A}GAMEPLAY TACTICS ---------------------- -Save Often. There are ton of Ink Ribbons scattered in all versions of the game, and I mention quite often when to save in the walkthrough. If you complete a number of tasks and go a long way through the game and suddenly get sliced by a hunter (like i did), you have to complete it all over again. -Save Ammo? Not neccessarily. If your playing Rebirth mode, ammo is much more abundant then the Classic mode. You will be blasting enemies since there are more in the new version. In Classic mode, you should be a little more careful with ammunition and run past enemies when you can, which isn't that often. --------------------------- {B}DIFFRENCE IN VERSIONS --------------------------- -REBIRTH MODE- The new Rebirth mode adds some new elements of gameplay that uses the Nintendo DS features. In Rebirth Mode there are more enemies, puzzles, ammo, and healing items. Some of the new features include: 1.KNIFE FIGHTS Throughout the game you will encounter a first person view fight that involves only the Knife and certain enemies. Use your DS pen to drag it across the bottom touch screen and move accordingly. Drag it up to slash up, down to slash down, left for left and of course right for right. To slash straight just "poke" the screen with the pen. You can also get *critical hits which does a lot more damage then the normal slash in the fight. To perform this you need to attack with the knife right before the enemy is about to hit you (like in your face, last minute). Here is a quick overview for the enemies in the Knife Fights: ZOMBIES: If you up against more then one, slash across the screen for multiple damage. Critical hits are easy to perform here, seen they are slow in moving. When they go to vomit on you, blow into the Mic to give it right back. CROWS: Slash straight for a quick stab. They only take one hit to go down every time. DOGS: The hardest of the bunch, you are forced to get a critical attack to take them out. Slash in any direction right after they howl and jump at you. HUNTERS: Hunters aren't that hard unless your faced with more then one on the same screen. To get a critical hit, slash right after they "pose" the arm up in the air. Sometimes they do they're deadly jump attack, which leads you to slash them right when they get in the screen. You will know this if they jump back and do they're annoying scream. 2.Puzzles Most of the puzzles in the Rebirth mode can be solved by the touch screen and Mic). They are detailed in the walkthrough. 3.The DS Mic Use the Mic to blow out candles and zombie vomit in the game. Cool, eh? -CLASSIC MODE- The Classic Mode concentrates on the original game that came out for the PS1, with standard game play. In Classic mode, there are less puzzles, less ammo, and less enemies to worry about. For all enemy strategies look in the Enemy Analysis section. -------------------- {C}THE CHARACTERS -------------------- Just like the original game, you have the choice of playing as Chris Redfield or Jill Valentine. Below is a quick overview of the two, and the advantages and disadvantages of each. JILL VALENTINE -If it's your first time playing the game, you want to choose Jill. Her adventure is a heck of a lot easier then Chris'. +THE GOOD+ -More Ammo -More Ink Ribbons -Has the Lock pick -Barry helps her out -Gets the Bazooka -THE BAD- -Takes a lot more damage then Chris CHRIS REDFIELD -Chris is set for the more difficult adventure, and needs to back track and mess around more then Jill. Use him if you played Resident Evil before. +THE GOOD+ -Has more strength then Jill -Rebecca can heal him sometimes -THE BAD- -Holds only six item slots in inventory -needs Small Keys to unlock simple locks -doesn't get the Bazooka -less ammo ================= [3] GAME CONTROLS ================== The controls are pretty much the same from the original version of the game. The A, B, X, and Y buttons are a replacement from PS1's original controller. UP: Move forward/aim up/select up. DOWN: Move backwards/aim down/select down. LEFT: Move Left RIGHT: Move Right. B: Fire Weapon/Action Button/Open doors/select item. A: Turn around/cancel. X: Cancel. Y: Reload/cancel. L: Aim Knife. R: Aim Weapon. =============== [4] MIXING HERBS =============== If you played any Resident Evil game before, you should know all about mixing herbs in the game. If you haven't, use this below for a reference in what to do with what. A herb heals your health (or cures poison), and his beneficial through out the game. You can combine certain ones in the item menu for a better result. 1. GREEN HERB: Cures a quarter of your health. 2. GREEN HERB + GREEN HERB: Cures roughly half your health. 3. GREEN HERB + GREEN HERB + GREEN HERB: Cures your health completely. 4. RED HERB: Useless alone. 5. RED HERB + GREEN HERB: Cures your health %100. 6. BLUE HERB(x1): Cures any poison status. 7. GREEN HERB + BLUE HERB: Cures a quarter health and poison. 8. GREEN HERB + GREEN HERB + BLUE HERB: 50% health and poison. 9. RED HERB + GREEN HERB x BLUE HERB: Cures all health and poison. ======================= [5] COMPLETE WALKTHROUGH ======================= *This walkthrough covers all versions in the game (Classic, Rebirth, Jill & Chris) since all versions are have close resemblance. I mention any notifications that relate to the exclusive version, and capitalized items and such for noticeable purposes. *Knife Fights only occur in Rebirth only Enjoy! ----------------- {A}THE MANSION ----------------- -Head into the Dining Room and enter the door nearby. Look around the hall to encounter your first zombie. JILL: Either take it out or run back to Barry. Return to the main room and search for Wesker. Barry will give you the LOCKPICK). CHRIS: Go back to the main room and pick up JILL'S HANDGUN. - Pick up the INK RIBBONx3 near the typewriter, then return to the zombie hallway. Examine Kenneth's body twice for HANDGUN BULLETSx30. From the main room, enter the east double doors. (REBIRTH: Here you'll face your first Knife Fight). Grab the 1ST FLOOR MAP by pushing the corner shelf out of the way and the step ladder on the left side of the statue. In the curtain hallway to the left, zip past the zombies and take the INK RIBBONx3 on the shelf. -Return to the main room and go up the stairs. Enter the south east door (CHRIS: Pick up the SMALL KEY). Enter the door and be faced with Forest from the Bravo Team. (JILL: Barry will give you the BAZOOKA). Head back to the main room and go through the west door on the second floor. -In the upper part of the Dining room, fight off the zombies and or crow, and be faced with a simple puzzle. ------------------------------------------ PUZZLE? Push the statue off the balcony far the open railing part so it falls to the first floor. You will pick up this item shortly. ------------------------------------------ -Open the door on the other side and be faced with some zombies and maybe a crow. Walk down the stairs and enter the save room nearby (in Rebirth Mode watch the dogs that crash through the windows). (CHRIS: Here you'll meet Rebecca Chambers of Resident Evil 0 fame. She'll be quite helpful. Make sure you say NO when she asks to come with you. Take the MANSION SWORD KEY off the bed). (JILL: Take the INK RIBBONx3 from the bed). Store some stuff and make sure to bring the Sword Key with you if you're Chris. If you're playing the Rebirth version, you'll be faced with your first Box Puzzle. ----------------------------------- PUZZLE? *REBIRTH ONLY* The key here is to highlight the two circle colors in the correct order so they match up together accordingly. Jill and Chris' are different, so here are both solutions: JILL: 1.Select E and D. 2. B and D. 3. D and C. 4. E and A. (A) {E} {B} {D} {C} ITEM: RED HERBx1 CHRIS: 1.Select B and D. 2. D and A. 3. E and C. (A) {E} {B} {D} {C} ITEM: SHOTGUN SHELLSx7 -------------------------------------- -Exit and go down the hall being cautious of zombies or dogs. Open the door at the end and head south passed the zombies. Use the Sword Key or the Lock picks on the door on the side. Inside, find HANDGUN BULLETSx15 on bed. Examine the desk for a zombie to come out of the closet. After taking it out, take the SHOTGUN SHELLSx7 and the KEEPER'S DIARY on the desk. Leave the room and unlock the next door. -Track west and unlock the red door next to the double doors. Push the shelf in the back of the room to get the MUSIC NOTES off the shelf. Use them on the Piano to raise a passage on the wall (if you’re Chris, Rebecca will come in and practice for awhile, so come back after completing the next three puzzles coming up). Here you'll be faced with a simple puzzle. ------------------------------------ PUZZLE? Find the EMBLEM hanging above the fireplace in the Dining room on the first floor. Take it and replace it with the GOLD EMBLEM you pick up. This will raise the wall back upto let you out. ----------------------------------- -Head back to the dining room and place the Gold Emblem where you got the regular for another puzzle. ------------------------------------- PUZZLE? Depending on what version you're playing, this situation will be different. CLASSIC VERSION: Once you place the Gold Emblem, the clock will move revealing the SHEILD KEY behind it. REBIRTH MODE: Using the touch screen, rotate and set the clock to exactly 3 to get the SHEILD KEY. ------------------------------------- -Find the BLUE JEWEL from the broken statue you pushed off earlier, then return to the hallway with the zombie in the closet. Here you can find a room with a tiger statue, and place the blue jewel in one of its eyes to obtain the WIND CREST. -Go back to the room where you got the map and unlock the right door. In the hall, watch out for the dogs that jump through the windows. You can find HANDGUN BULLETSx15 by pushing the second shelf, then open the door at the end. Run by the rusty door (you'll come back), and enter the first door you see into the bathroom. Take the HANDGIN BULLETSx15 in the sink (watch the zombie in Rebirth). If your Chris, take the SMALL KEY in the tub. -Continue down the hall and enter the double doors at the end (the door nearby contains the SHOTGUN, but you need to come back with the Broken Shotgun to get it). You will encounter another Knife Fight if you're laying the Rebirth adventure and zombies afterward. Proceed to the door on the far left for the next puzzle. ------------------------------------ PUZZLE? The key here is to hit the switches on the pictures in the correct order. If you screw up, run out and renter or else you will be crow meat. Here is the correct order: 1.New Born Baby 2.Infant 3.Lively Boy 4.Young Man 5.Tired-Middle Age Man 6.Bold Looking Old Man. After hit the switch on the picture entitled "end of life." Take the STAR CREST. ------------------------------------ *If you're playing as Chris don't forget to return back to Rebecca and solve the two puzzles above. -Exit and enter the grey door nearby. Shoot the zombies; grab the GREEN HERBx1 next to the stairs, and enter the save room. Pick up the CHEMICAL on the ground and store some stuff. If your playing Rebirth, you can solve your second box puzzle. ----------------------------------- PUZZLE? *REBIRTH ONLY* JILL: 1. A and B. 2. A and E. 3. D and C. (A) {E} {B} {D} {C} ITEM: RED HERBx1 CHRIS: 1. A and E. 2. D and E. 3. D and C. (A) {E} {B} {D} {C} ITEM: FIRST AID SPRAYx1 ------------------------------ -Head back to the tiger statue hallway with the chemical and go into the south east room on the other end. Use the Chemical on the water pump to kill off the plant fountain, and pick up the MANSION ARMOR KEY as well as GREEN HERBx4 and RED HERBx2. Afterward, go to the save room hallway nearby and unlock the door with the Armor Key. Take the BROKEN SHOTGUN, HANDGUN BULLETSx15, and SHOTGUN SHELLSx7 in the desk (Jill will use the lock pick, Chris needs a small key). -In the main room of the mansion unlock the North East door on the first floor. Get the HANDGUN BULLETSx15 on the dresser, and unlock the desk with the lock pick or a small key for SHOTGUN SHELLSx7. Watch the zombie and go through the east door. Run past the zombie in this room and pick up the INK RIBBONx3 and GREEN HERBx2. It's time to head to the east area of the first floor (on your way, be aware of numerous Knife Fights in Rebirth). -Remember the rusty door you past earlier? Unlock it now and blast the dogs around here. At the end you can find GREEN HERBx6! Back in the hallway, unlock the door next to the double set of doors. In here pick up the SHOTGUN of the wall and replace it with the Broken Shotgun. With both Mansion Keys in hand walk up the stairs and pump the zombies full of lead. Unlock the south door into the next hall, and find the BOTANY BOOK in the west room. Unlock the door and you end up back in the hallway. Use the Armor Key on the door on the side (sometimes there is a zombie in here), and go in the west room. Grab the LIGHTER on the shelf, HANDGUN BULLETSx15 and RED HERBx1 on the left and right of the bed. In the east room(Jill will encounter Barry) get RESEARCHER'S WILL on the desk and INK RIBBONx3 on the wall. Check out the bug panel and hit the switch to drain the water tank. Push the water tank right and the other shelf right to find either EXPLOSIVE ROUNDSx6 or SHOTGUN SHELLSx7. -Head out and enter the east end door. Take the GREEN HERBx1 and use your Lighter on the stove to get the MAP OF THE 2ND FLOOR. Wrap around the next hallway (watch zombies) and use the key on the double green doors. ------------------------------------- PUZZLE? REBIRTH MODE: Use the touch screen to balance the jewels on the scale. This is different depending who you are playing as. CHRIS: Red, Red, Green Blue & Yellow --------------_______________________--------------- JILL: Blue, Red, Green Green & Yellow --------------_______________________--------------- CLASSIC MODE: Push the two statues onto the circle vents on the floor so they cover them completely. Then, hit the switch on the center tile to open the cabinet. ---------------------------- -The prize is the SUN CREST. Leave and unlock the South door. Take the GREEN HERBx2 and encounter Richard. In Rebirth, Jill will have to give him CPR through the DS Mic. Just steadily breathe and eventually you will save him. Here he'll tell you to set the clock at 8:12(SHOTGUN SHELLSx7 is the reward). In Classic, Jill will have to head all the way back west save room and grab the CHEMICAL off the shelf. Either way, he still dies and it was a waste of time or breath. Check out his body for HANDGUN BULLETSx15. Open the door next (watch the zombies) and pass the bloody door first. In the dark room, Jill can pick up an INK RIBBONx3 on the table. There's also HANDGUN BULLETSx15 in the corner cabinet. Use the Lighter on the candle and find ACID ROUNDSx6 or SHOTGUN SHELLSx7. Use the Shield Key on the bloodstained door but don't enter without saving and equipped with the Shotgun. Thus you'll be prepared to fight the Giant Snake. -------------------------------- BOSS! GIANT SNAKE HITS: 4-5 Hits w/ Shotgun The best thing to do is shoot the snake, then run across the room, then shoot again. Don't be ashamed if you get hit, it's hard to dodge its attacks. If you happen to get bit, you instantly be poisoned, and you'll watch a scene afterward. Jill will have to run all the way back to the west save room to use the Serum, and Chris collapse and Rebecca will automatically help him out. --------------------------------- -After the fight, make sure to take the MOON CREST where the snake leaves, as well as the SHOTGUN SHELLSx7 on the barrel. Take all the Crests to the northwest area on the 1st floor(in Rebirth mode there will be dogs and crows)and place them onthe panel to unlock the door. ----------------------- {B}COURTYARD ----------------------- In the shed, push the step ladder towards the shelf and find the CRANK up top. Chris can take the SMALL KEY on the barrel. Enter the double doors (have a Knife Fight), and fight off the dogs and maybe spiders. Pick up RED HERBx2, GREEN HERBx2 or BLUE HERBx2. Go west and find the MAP OF GARDEN on the wall. In the North gate use the Crank to drain the water, letting you cross. Run quickly, because small snakes will drip down on you and poison you if you make contact (there's a zombie on the ground in Rebirth). Go down the elevator and take down the dogs. Open the west gate and pick up RED HERBx2 and GREEN HERBx2 or BLUE HERBx2. Fight some dogs and maybe a crow and go through the door at the end into the Guardhouse. ------------------- {C}GUARDHOUSE ------------------- -Get the GREEN HERBx1 and BLUE HERBx2. In the save room on the right, find HANDGUN BULLETSx15 or EXPLOSIVE ROUNDSx6, and a FIRST AID SPRAYx1. ------------------------------ PUZZLE? *REBIRTH ONLY* JILL: 1. A and C. 2. E and C. 3. B and D. 4. D and F. (A) {F} {B} {E} {C} {D} ITEM: SHOTGUN SHELLSx7 CHRIS: 1. E and C. 2. B and D. 3. A and D. 4. E and B. (A) {E} {B} {D} {C} ITEM: SHOTGUN SHELLSx7 ----------------------------- -Equip the Shotgun or Bazooka, and enter the double red doors in the hall. Blast the two spiders and get the HANDGUN BULLETSx15 on barrel and INK RIBBONx3. If your Jill, examine the pool table to find a dial clock code: 345 or 1245. -Back in the hall, enter the north door (001 room). In the bathroom, watch for spiders or zombie and unplug the tub for the CONTROL ROOM KEY. Continue in the room (there may or may not be zombies in here) and take the RED BOOK on the bed and unlock the desk with small key or lock pick for SHOTGUN SHELLSx7. Chris can find a SMALL KEY in the small cup in the corner. When you leave (you'll be treated to a Knife Fight) push the statue so it covers the hole on the floor and enter the south door. If you’re playing Rebirth, there are two super fast zombies in here, so take them down fast. Go through the first door you see (yes, there's another knife fight), and quickly run to the north part of the room and pick up the 002 KEY next to the hornet nest. Leave quickly. -Use the 002 Key on the north east door (you can push the statue for GREEN HERBx2/3. If you’re playing as Jill, you will hear Barry talking in the room. Inside, go into the bathroom for HANDGUN BULLETSx15 in sink (and maybe two zombies). Further in the room be cautious if you're playing Rebirth, because there's a zombie and a spider in here. You can find PLANT 42 REPORT on the bed, and the MAP OF DORMITORY on the wall. Unlock the desk for SHOTGUN SHELLSx7. (If you’re in Rebirth Mode, and you’re run tight on inventory, be aware that you may encounter more knife fights). Push the left shelf straight and the right shelf right to reveal a ladder. Descend. --------------------------------- PUZZLE? -Whether there's a hornet and mini spiders or not, you will need to push the three boxes around here to create a bridge across the water gap. Here's a simple solution: 1. Push the first two boxes straight into the water. 2. Push the far box towards where you entered to give you room to drag it on the other side of the wall, giving you room to push it onto the water. ---------------------------------- -Take the GREEN HERBx2 and enter the flooded double doors. Quickly run to the south west room so you aren't attacked by the sharks (Jill will actually have a cool cinema with this). In Classic mode, just push the lever to drain the water. In Rebirth, you'll have to solve a simple puzzle after doing so. ----------------------------------- PUZZLE? *REBIRTH ONLY* Quickly examine the valve handle right of the lever and use the touch screen to rotate it counter clockwise until all four red lights turn on to drain the water. --------------------------------- -After, examine the button panel on the wall. In Classic mode, just hit the switch to unlock the room next door. In Rebirth, there's a catch: --------------------------------- PUZZLE? *REBIRTH ONLY* On the electro-lock panel, the object is to have all numbers add up to 15, 8, and 3: [843] [591] [267] ---------------------------------- -In the other room, take the HANDGUN BULLETSx30, SHOTGUN SHELLSx14, and most importantly, the 003 DORMITORY KEY. Before returning to the Guardhouse above, enter the East door. Chris can find a SMALL KEY in the box next to the plant roots. If your Jill, this is where you will place the V-Jolt once you create it soon enough. -Get the Red Book and 003 Key, and go back to the room with the hornet's nest. Unlock the 003 room (and be faced with another knife fight), pick up the V-JOLT REPORT on the shelf, INK RIBBONx3 in the desk, and FLAMEROUNDSx6 or HANDGUN BULLETSx15 in the bathroom. Place the Red Book on the bookshelf to reveal a door on the wall. Before you enter, save your game brings your Shotgun or Bazooka with flame rounds, and fight Plant 42. ***If you're playing as Jill, you can solve an optional puzzle that makes the fight against the plant a lot easier. Approach the door in the hornet nest room. ------------------------------------ PUZZLE? *JILL* Check the panel next to the door and enter either: 345 or 1245 (whatever the code was on the pool table). This will unlock the door, leading into your next puzzle. PUZZLE? *JILL* Pick up all four EMPTY BOTTLES scattered around the room. Here you will have to do a lot of mixing. The two shelves contain UMB No. 02 and 04. Follow these instructions. 1. Fill a bottle with water from the sink. 2. Put UMB No. 02 in an empty bottle (red) and combine it with the bottle of water to make NP-003. 3. Put UMB No. 04 in an empty bottle (green). Combine it with NP-003(purple) to create UMB No.07 (white). 4. Put UMB No.02 in empty bottle (red) and fill another bottle with UMB No. 04(green). Mix the two together to make YELLOW-6(yellow). 5. Combine YELLOW-6(yellow) with UMB No.07 (white) for UMB No.13 (blue). 6. Put water in a bottle. 7.Put UMB No.02 in another empty bottle. Mix it with the water for another NP-003. 8. Finally, mix the NP-003(purple) with UMB No.13 (blue) for the V-JOLT. -take the V-Jolt to Guardhouse B1 and use it on the plant roots. -------------------------------- -------------------------------- BOSS! PLANT 42 Hits: Bazooka with V-Jolt:
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