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Game Cheats » Nintendo DS Cheat Codes » Games Starting with the Letter G » Ganbare Goemon: Toukai Douchuu - Strategy Guide (Page 01)

Ganbare Goemon: Toukai Douchuu - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Ganbare Goemon: Toukai Douchuu - Strategy Guide (Page 01).

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                Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki

Written by xcomp
Version 1.00
May 2006
============================================

1.0 Introduction
2.0 Version History
3.0 Controls & Menus
4.0 Goemon Impact
5.0 Village Services & Travel
6.0 Characters
7.0 Walkthrough
    - 7.1, Chapter 1      The Great Thief Goemon, Those Mysterious Thieves
    - 7.2, Chapter 2      Infiltration, The Tengu Teachings
    - 7.3, Chapter 3      The Captured Sister
    - 7.4, Chapter 4      The Monster of the Festive Village
    - 7.5, Chapter 5      The Village of Yamatai and The Head of Masakado
    - 7.6, Chapter 6      Hide & Seek with the Seven Deities of Fortune
    - 7.7, Chapter 7      The Great Tengu, Admiral Peruri
    - 7.8, Final Chapter  Decisive Battle! The Great Edo Castle
8.0 Side Quests
    - 8.1 Money Pouches
    - 8.2 Character Specials
    - 8.3 The 30 Nosutora-kuns
    - 8.4 Miscallaneous
9.0 Credits & Contact Info

================
1.0 Introduction
================

Ganbare Goemon (AKA Mystical Ninja) follows the adventures of Goemon and 
Ebisumaru as they try to prove their innocence to the officials. Together 
they travel west to track down their imposters...

This action RPG features:

- Rich hand painted backgrounds.
- Environments that make use of the NDS stylus.
- Control Goemon Impact via remote.
- Mini games.

Developer:    Konami
Release Date: 23rd June 2005
Price:        4980 Yen


===================
2.0 Version History
===================

None


====================
3.0 Controls & Menus
====================

Select: Change Characters
Start:  Pause
R:      Select Item
L:      Select Weapon
Y:      Attack
X:      Use Item
B:      Jump
A:      Confirm, Talk
D-Pad:  Navigate

Pausing the game will give you a row of five options:

Controls, Items, Map, Save and Title.

Controls - Displays you a list of the controls and their uses on the top
           screen.
           
Items    - Displays a list of key items you have.

Map      - Shows a list of village names and where you currently are. Use 
           the L/R buttons to scroll through the list.
           
Save     - Save the game at the point where you entered the area.

Title    - Return to the title screen.

=================
4.0 Goemon Impact
=================

In the course of the game, you will also get to play with the giant robot 
Goemon Impact. When this happens, you control its movements via a remote on 
the touch screen of the NDS. The grid will consist of the following 
commands:

    +-----------------------------------------------+
    |               |               |               |
    |  Left Punch   | Nasal Kobans  |  Right Punch  |
    |               |               |               |
    +---------------+---------------+---------------+
    |               |               |               |
    |   Move Left   | Self-Destruct |   Move Right  |
    |               |               |               |
    +---------------+---------------+---------------+
    |               |               |               |
    |     Guard     | Special/Smooch|      Lift     |
    |               |               |               |
    +---------------+---------------+---------------+
    
There will also be a reception meter and a life bar at the top of the grid. 
Moving out of range from the Goemon Impact means you won't be able to 
control it since you're using a remote.

If you press the Self-Destruct button by accident, you'll have a limited 
amount of time to quickly press the L and R buttons to cancel it.

A Special can only be performed by filling up the bar at the bottom of the 
grid. This can be done by hitting your opponent with punches.

Now and then, a mail icon will popup to give you hints or some random 
message.

During the battles, you can also control your character as you usually 
would when not using the robot. This means you can move him/her left and 
right using the D-Pad or jump so that you can avoid enemies. You can also 
use your character to collect the odd item the enemies carry onto the 
screen that may help you with the robot fight.

=============================
5.0 Village Services & Travel
=============================

In each of the villages you visit there will be many services available to 
replenish your health or buy items to help you in your fights. To use these 
services or buy items, you need to collect the old Japanese currency of 
Ryos by killing enemies.

Enemies drop three types of money; coins worth 1 Ryo, gold pieces worth 5 
Ryo and boxes containing 10 Ryo. Everytime you you dispensable ammo such as 
bombs, when using the bazooka or Shurikens, you'll lose a small amount of 
Ryo too so having good reserve of money is always a good idea.

Beware of the Ninja carrying a huge green baggage in the villages as 
he steals money from you. If he does manage to steal money from you, 
all you have to do is hit him to get it back. Just be sure not to 
hit any of the villagers or the officials will be after you!

In all the main villages, there are 3 places where you can spend your Ryos. 
The shop, lodge and restaurant. Every village will have its own items and 
food to offer at various prices. There is also sometimes a hot bath house 
for you to use.

While food at the restaurant takes instant effect, items bought at the shop 
are stored with your character and can be selected using the L button. Then 
all you have to do is press X to use it.

Note that you can't dine when your health is full.

Lodges will always offer 3 different rooms for you to choose from, 
descending from the cheapest to the highest quality room. Try out each one 
to see the difference in styles (look at the state of the 3rd class room!) 
Again, your health is replenished instantly just like eating at the 
restaurant.

Below you'll find a list of the items and food each town sells. You may not 
have to use any of the services to replenish your health at all since 
the enemies sometimes drop various food too but, it's fun looking at the 
rooms the lodges have and the sort of food you can eat.

You can travel between each of these towns easily by talking to a man 
smoking a pipe. He runs the old Japanese transport service, the Kago. 
Literally a basket in which the rich were carried on in the feudal age. The 
destinations you can choose from are in the order of...

Edo <=> Kanakawa <=> Yui <=> Ejiri <=> Mitsuke <=> Fujikawa <=> Capital

He's usually near the village entrance and don't worry, the rides are free!

--------------------------------------------------------------------+
Location    | Item Name     | Price   |  Effect                     |
------------+---------------+---------+-----------------------------+
            |               |         |                             |
EDO         |               |         |                             |
            |               |         |                             |
Shop:       | Riceball      |  30 Ryo | Recover 1 heart.            |
            | Ume Riceball  | 100 Ryo | Recover 3 hearts.           |
            | Mino          |  20 Ryo | Neautralize 1 enemy hit.    |
            |               |         |                             |
Restaurant: | Mori Soba     |   8 Ryo | Recover 1 heart.            |
            | Ten Soba      |  12 Ryo | Recover 2 hearts.           |
            | Edomae Sushi  |  16 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+ 
            |               |         |                             |
KANAKAWA    |               |         |                             |
            |               |         |                             |
Shop:       | Riceball      |  30 Ryo | Recover 1 heart.            |
            | Bronze Armour |  45 Ryo | Neautralize 2 enemy hits.   |
            | Lucky Bag     | 100 Ryo | Extra life.                 |
            |               |         |                             |
Restaurant: | Momo Buns     |  10 Ryo | Recover 1 heart.            |
            | Ramen         |  15 Ryo | Recover 2 hearts.           |
            | Shark Fin     |  20 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+ 
            |               |         |                             |
YUI         |               |         |                             |
            |               |         |                             |
Shop:       | Ume Riceball  | 100 Ryo | Recover 3 hearts.           |
            | Mino          |  20 Ryo | Neautralize 1 enemy hit.    |
            | Bronze Armour |  45 Ryo | Neautralize 2 enemy hits.   |
            |               |         |                             |
Restaurant: | Isobe Yaki    |  11 Ryo | Recover 1 heart.            |
            | Tea Soba      |  18 Ryo | Recover 2 hearts.           |
            | Eel           |  22 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+ 
            |               |         |                             |
EJIRI       |               |         |                             |
            |               |         |                             |
Shop:       | Ume Riceball  | 100 Ryo | Recover 3 hearts.           |
            | Iron Armour   |  70 Ryo | Neautralize 3 enemy hits.   |
            | Lucky Bag     | 100 Ryo | Extra life.                 |
            |               |         |                             |
Restaurant: | Abekawa Mochi |  12 Ryo | Recover 1 heart.            |
            | Rice with Tea |  20 Ryo | Recover 2 hearts.           |
            | Peppered Duck |  26 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+  
            |               |         |                             |
MITSUKE     |               |         |                             |
            |               |         |                             |
Shop:       | Ume Riceball  | 100 Ryo | Recover 3 hearts.           |
            | Salm Riceball | 200 Ryo | Recover all hearts.         |
            | Silver Armour |  95 Ryo | Neautralize 4 enemy hits.   |
            |               |         |                             |
Restaurant: | Warabi Mochi  |  15 Ryo | Recover 1 heart.            |
            | Denraku       |  22 Ryo | Recover 2 hearts.           |
            | Pike Special  |  30 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+
            |               |         |                             |
FUJIKAWA    |               |         |                             |
            |               |         |                             |
Shop:       | Salm Riceball | 220 Ryo | Recover all hearts.         |
            | Gold Armour   | 120 Ryo | Neautralize 5 enemy hits.   |
            | Lucky Bag     | 110 Ryo | Extra life.                 |
            |               |         |                             |
Restaurant: | Uirou         |  18 Ryo | Recover 1 heart.            |
            | Kishi Noodles |  26 Ryo | Recover 2 hearts.           |
            | Misokatsu     |  35 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+
            |               |         |                             |
CAPITAL     |               |         |                             |
            |               |         |                             |
Shop:       | Riceball      |  40 Ryo | Recover 1 heart.            |
            | Ume Riceball  | 120 Ryo | Recover 3 hearts.           |
            | Silver Armour | 100 Ryo | Neautralize 4 enemy hits.   |
            |               |         |                             |
Restaurant: | Fried Octopus |  20 Ryo | Recover 1 heart.            |
            | Pike Nabe     |  30 Ryo | Recover 2 hearts.           |
            | Tessa         |  40 Ryo | Recover 3 hearts.           |
            |               |         |                             |
------------+---------------+---------+-----------------------------+

==============
6.0 Characters
==============

GOEMON
------
A chilvarous thief of justice who was born and raised in Edo (old Tokyo). 
He is quick at getting into fights and so gets hurt now and then.


EIBISUMARU
----------
A ninja of justice who's naive and likes to go about things at his own 
pace.


SASUKE
------
A swift user of Kunais. A tough Ninja trained in the arts of Iga by 
Monoshiri Jijii. Sasuke loves to bathe and drink Japanese tea.


YAE
---
A lone female Ninja who takes pride in her invincible weapon, the Bazooka. 
As a member of the secret special investigation team of Ninjas, she spends 
her days investigating strange cases that are causing a commotion in the 
world.


MONOSHIRI JIJII
---------------
Otherwise known as the wiseman, Monoshiri is an inventor but also has a 
perverted personality.


===============
7.0 Walkthrough
===============

Before following the walkthrough, you may want to read the Side Quests 
section of this guide first.

- 7.1

+---------------------------+
|                           |
| Chapter 1                 |
|                           |
| The Great Thief Goemon    |
|  Those Mysterious Thieves |
|                           |
+---------------------------+

It was a peaceful afternoon in the town of Ooedo and in the warm sunlight, 
Goemon and Ebisumaru were relaxing in their house after their lunch. Just 
then the door slid open noisily and at the doorway, stood the town's idol 
Ommichan. She was out of breathe and looked as if she was in a hurry. 
She tells them about the wanted leaflets that were being distributed in 
town and held one out to them. It had a picture of both Goemon and 
Ebisumaru.

Goemon was in disbelief. They hadn't done anything bad. He urges Ebisumaru 
to hurry with him to the magistrate to set things right. But just as they 
were about to leave, the local officials rush into the house and arrest 
them. They are brought to the magistrate.

Witnesses saw Goemon and Ebisumaru robbing a rich family's home under and 
so, sends them both to the cells. Still confused about why they were 
arrested, Goemon and Ebisumaru sit in their cells. Just then, a hole gets 
blown in their cell and Yae appears. It was time to escape and prove their 
innocence.

- Move Goemon to the middle of the rope then using the stylus, pull the 
  rope back to propel him upwards. Jump towards the right edge of rock.
  
- Head right and into the only open doorway opposite the boat. You learn 
  that there was a note left at the temple by the real thieves saying that 
  they're going to steal the temple treasure. Here's a chance to catch the 
  real criminals.

- Equip the new Tengu mask by holding R then pressing right. Now the 
  officials don't recognise you.

- Leave and talk to the boat owner. Answer yes to go to the temple.

*Temple

- Go right and use the stylus to ring the bell to find the buddhist.

- After Suzu breaks the seal, make your way through the temple and use your 
  stylus on the stalactite and mask.
  
- Once you reach the eye boss, all you have to do is destroy all the mini 
  flying eyes that appear. Afterwards, break down the shaking doors where 
  the main eye is hiding behind. Stand right in front of the eye and keep 
  hitting the attack button until it's dead.
  
- Go up through the burial grounds to find imposters of Goemon and 
  Ebisumaru.
  
- The imposters, Mr. Goemon runs away after hearing an eerie voice. A 
  candle monster appears, unhappy that people are disturbing his home. 
  
- BOSS: Candle Demon

  Hit the monster while dodging his green flames. Every so often he'll 
  shoot circles out to mark out the spots were random flames will fall 
  from the air.
  
*Village

- Suzu from the temple tells the magistrate what happened at the temple and 
  our two heroes are no longer convicted. Now they must catch the imposters 
  to clear their name. Head on out of the village by heading right.
  
- Outside you meet Tokutaro who's heading to the capital to become an 
  apprentice of a famous artist. He hands over the Power Glove he found 
  outside Goemon's house. An item that can help move heavy objects.
  
And so, in order to clear their name, Goemon and Ebisumaru sets out 
together to find the mysterious imposters and to retrieve the temple 
treasure.

Chance to record your progress: Yes / No

- 7.2

+------------------------+
|                        |
| Chapter 2              |
|                        |
| Infiltration           |
|   The Tengu Teachings  |
|                        |
+------------------------+
  
- Head down the map to find 2 men sitting by a tree. You learn that a few 
  men rushed past them earlier towards town carrying something.
  
- Exit to the SE and go up the rocks. Equip your Power Glove by holding L 
  and using the direction keys. Hold the attack key and pull out a block. 
  Jump up to find a big suspicious, broadcasting tower.
  
- Goemon has a bad feeling but decides to move on. Head on right into 
  Kanakawa.
  
*Kanakawa

- Equip your Tengu Mask if you haven't already done so. Without it, you 
  can't talk to the people with masks on.
  
- Go up the slope and speak to the guard in black standing beside a man in 
  brown. He says you need a pot to prove you're a member of the Tengu 
  organisation.
  
- Go to the NE point of the village where another guard stands blocking a 
  path. Talk to him with your mask still on to let you through.
  
- Follow the path until you see a fat lady holding a pot outside a cave. It 
  appears they don't like the Tengu believers so unequip your mask and go 
  inside the house nearby.
  
- Looks like they're out of pots and you have to make one yourself. Touch 
  the sides of the block of spinning clay to create the vase shown on the 
  top screen. If you need to start again, touch the bottom left green 
  button. Once you're done, touch the red button to the bottom left. You 
  have to finish the pot before the rope is burned out.
  
*Tengu Division
  
- Return to the guard that asked you for a pot and enter. Go through the NE 
  doors then touch the statue's nose until the mouth opens up. Go down to 
  find Monoshiri Jijii.
  
- You learn he got captured by the Tengu after he went out to investigate 
  some strange waves that were interfering with his work. It seems the 
  Tengu is using some kind of waves to control the villagers. Goemon 
  remembers the tower they went past earlier and thinks it maybe the source 
  of the waves. But they'll need Goemon Impact to help them destroy it. 
  Unfortunately, Monoshiri dropped the control for it in the caves.
  
*Kanakawa
  
- Go to the NE point of the village where a guard stands blocking a path, 
  opposite a pair of blue masks. Talk to the guard to let you pass.
  
*Execution Area

- Go into the execution area and make your way NE through the area with 
  more heavy blocks.
  
- Along the way, you meet Sasuke. He's looking for his missing master, 
  Monoshiri. When Goemon tells him that they're looking for Goemon Impact's 
  controller to help bust him out, Sasuke tags along. He tells them that 
  there's a boulder blocking the entrance so they need to blow it open.
  
- Go up then change to Sasuke using the Select button. Equip the fireworks 
  and attack the boulder.
  
*Cave

- Go inside to retrieve the controller at the top and then return to 
  Kanakawa.
  
*Kanakawa

- Leave the village through the SW and Goemon Impact will be summoned. Save 
  (Yes/No) and have fun experimenting with the big robot. Just DON'T press 
  the centre button because that activates the self-destruct sequence! Also 
  be sure to be in range of the robot or you won't be able to control it. 
  Watch out for rolling logs etc.
  
- After destroying the towers, head back to where Monoshiri is. He'll tell 
  you about how someone destroyed a nearby bridge that leads to Hodoka 
  Valley. Fortunately he's attached one of his inventions to Sasuke   
  that'll help.
  
*Execution Area

- Go back to the execution area and this time instead of going NE towards 
  the caves, change to Sasuke, equip the balloons and jump to the SE exit. 
  Continue on through the next area until you get to the valley with the 
  enemies in white hoods sitting about.
  
*Hodoka Valley

- Go inside then drop down the hole in the floor for a boss fight. All you 
  have to do is hit and run while taking care of the helpers he summons. 
  Don't go near him when he jumps up and lands. The burst of air will hurt 
  you.
  
- To their disappointment, the Mr. Goemon imposters weren't about. Learning 
  that Yae was following up the Tengu case and that her hometown Yui was in 
  trouble, they head west.
  
Chance to record your progress: Yes / No

- 7.3

+----------------------+
|                      |
| Chapter 3            |
|                      |
| The Captured Sister  |
|                      |
+----------------------+

- Make your way through the area and blow up the grey block to move the 
  boulder.
  
- Once you reach the gates, you learn you need a pass to get through. 
  Someone sells it nearby but only to the Tengu. Exit through the SE.
  
- Put on your Tengu mask and go inside. Make sure you have 50 Ryo. If not 
  go kill some things.
  
- Return to the gates and talk to the man to get through. Just as you're 
  about to pass, Goemon hears Dokutaro's voice. Looks like he needs a pass 
  too but doesn't have the money so you'll have to help the little boy out.
  
- Go back to the man to get another pass for Dokutaro.

- Dokutaro gives you a green pouch as thanks, increasing your maximum Ryo 
  capacity to 300.
  
- Continue passing through the gates and Ebisumaru will stop because he 
  smells something good cooking. He runs off and finds the imposters about 
  to have lunch. Ebisumaru eats it all and inflates into a giant ball. The 
  imposters disappear and Goemon has to roll Ebisumaru to the nearest 
  village to see the doctor.

- If you enter the hut in the SW, 2 elderly folk will try to eat Ebisumaru 
  thinking he's a big juicy pig... If you lose Ebisu then, this is where 
  you'll find him back at.
  
- Roll Ebisu all the way to the next village, Yui. This is fairly hard 
  keeping him balanced on land and not letting him fall into the water so, 
  my advice is to save everytime you get Ebisu into a new area. Then if you 
  do drop him, all you have to do is reload the saved file from the title 
  screen instead of starting from the hut again.
  
- Once you get Ebisu near the village of Yui, you'll find a doctor outside. 
  You learn that he's hear to buy some medical material to heal people 
  but, security around the village has been heightened because the chief 
  has been kidnapped. Now the doctor can't get in to get the materials he 
  needs. He promises to heal Ebisu if Goemon can get him the materials.
  
- Go south to the gates of Yui and you'll find only villagers of Yui may 
  enter.
  
- Return to the area with the little hut and climb the steps to the east to 
  get to the next area with the canons. Drop down the ledge to the SE and 
  make your way east to find Yae. She needs help getting into the fortress. 
  Goemon agrees to help but tells her that they need to heal Ebisu first 
  and so Yae goes off to tell the guards to let the doctor in.
  
- Return to the village to find Ebisu healed. Now go into the village to 
  meet the village elder to find out what's going on.
 
*Yui Village
  
- You learn the kidnappers are holding the village chief, Yae's sister, 
  captive so that they can get their hands on the village's treasured 
  Katana. It seems they maybe after the 3 Weapons of the Heavens that 
  grants great power if gathered. One of them is the mirror from the 
  temple, but it appears the current kidnappers don't know that the 
  village's Katana isn't one of them. The elder is worried that whoever 
  is behind it all may be up to some evil.
  
- Yae returns to report to her elder that the fortress walls seems 
  impenetrable. So he comes up with an idea to get Ebisu trained. Exit 
  the area and enter the training house to the right of the man in brown to 
  get Ebisu trained up.

*Fortress

- Return to the the fortress and go back to where you met Yae. Change to 
  Ebisu and use his new move Bali Drill to dig into the ground. Then you 
  get the chance to save (Yes/No).
  
- Go through the fortress making use of the stylus controlled swings and 
  propelling platforms. You'll also get to spinning plates where you'll 
  have to spin it as fast as possible so that you can jump onto it. Once 
  you pass the plates, you'll find the village chief, Yae's sister.
  
- BOSS: Tengu Berli
  
  He summons a big monster to do the fighting for him. This is a fairly 
  easy battle if you use Yae and equip her with her bazooka. You can only 
  damage the boss when he puts on a smiley face.
  
- After the boss fight, you will summon your Goemon Impact again to fight 
  a sumo robot named Daichanko.
  
- Having rescued Yae's sister, you learn that she overheard the Mr Goemon's 
  conversation about their next target. The village of celebrations, Ejiri 
  where another of the Weapons of the Heavens are held.
  
Chance to record your progress: Yes / No
  
- 7.4

+-------------------------------------+
| Chapter 4                           |
|                                     |
| The Monster of the Festive Village  |
|                                     |
+-------------------------------------+

- Make your way to the village and then once you enter, go south to find a 
  suspicious man with a mask on.
  
- Go back to the first area and enter the house that has someone dressed in 
  green standing outside. You'll speak to the village elder who says their
  Hyottoko performers have been kidnapped and needs Goemon's help. 
  Otherwise the festivals can't go on.
  
- Head back to the area where you saw the suspicious man so that you can 
  try and speak with the family involved. But the man won't speak to Goemon 
  and his friends thinking that they're back to kidnap more people. To 
  prove they're trustworthy, you have to find and rescue his 3 younger 
  brothers.
  
- Exit the village via the west. You'll pass by a bridge where you can 
  watch the festival fireworks. You can touch them to make them explode. 
  Touching 3 of the same colour will get a little coin and a big display of 
  fireworks.
  
- Make your way out the SW end of the village and follow the map SW pass 
  the area with two stylus controllable platforms. You'll get to a spot 
  with lots of insects blocking your way. Wiggle your stylus on them and 
  they'll move.

*Kanaya

- Arriving at a run down village, enter the house in the NW corner of the 
  map to find the Mr. Goemon Trio. You learn their Goemon imposter's been 
  working for Tengu Berli because he promised he would help them rebuild 
  their village. But after obtaining the treasures, he refused to hand 
  them over so he's been taken away by Peruri.
  
- You now have to continue your search for the 3 Hyottoko brothers as they 
  seem to be the key to Peruri's plan this time round. Before you leave, the 
  fake Sasuke gives Yae a carp suit that'll help her swim in deep waters. 
  She doesn't like it very much.
  
- For the first Hyottoko, head out of the village then go east to the 
  water. Change to Yae and use her new Mermaid Art. Swim over to the east 
  to find an old man. Talk to him and he'll ask you to scratch his back 
  so use the stylus to scratch it for him. After he disappears, use Ebisu 
  with his Bali Drill on the spot where the old man was sitting to find 
  the first Hyottoko.

- Now return to dark area where there's lantern monsters sticking their 
  tongue at you outside Eijiri. Exit through the north and navigate through 
  the map to the next area in the SW with Yae. Make your your way upwards 
  to find the second Hyottoko. You'll find him in a cave at the end of a 
  rope near the top. Once you find him, you can make a quick exit by 
  jumping back down.
  
- Go back to the dark area and jump into the river using Yae. Swim down to 
  find the last Hyottoko then return to Eijiri to speak with their brother. 
  The door will now be open.
  
*Ejiri

- After thanking everyone, the oldest Hyottoko tells Goemon about their 
  family treasure, the Yagura. To get inside it, the brothers have to 
  perform a dance. It seems Peruri tied up the Mr. Goemon inside.
  
- Head back across the fireworks bridge then go to the NW area where the 
  big striped Yagura is. Inside you'll find Peruri and Mr. Goemon. You learn 
  that Mr. Goemon really knows nothing about the 3 Weapons of the Heavens 
  but, Peruri does and intends to get them all. Now he's taken the mirror.
  
- BOSS: Demonic Paper Lantern

  He'll start off with two sets of lanterns. The first set will fire 
  cannon balls and the second set shoots fireballs that travel in a 
  straight line. Destroy all his lanterns and he'll start floating about 
  and bombing you. Continue hitting him and he eventually start leaping 
  about. Finally, finish him off by destroying his head.
  
- After rescuing Mr. Goemon, Goemon decides to continue going after Peruri 
  despite being able to clear his name now. Mr. Goemon heard he was going 
  to go after the Katana next in the battlegrounds of Maisaka.

And so, turning their backs towards the festive celebrations, our heroes 
continue their journey of fate.

Chance to record your progress: Yes / No

- 7.5

+-------------------------------+
|                               |
| Chapter 5                     |
|                               |
| The Village of Yamatai and    |
|        The Head of Masakado   |
|                               |
+-------------------------------+
         
- Make your way NE to get to the village of Mitsuke (notice the Dust 
  Bunnies from Ghibli's movie Totoro near the boat). Exit through the south 
  in the next area pass the fishing boats.
  
- Navigate through the area to find a block that you can move. Pull it 
  towards the cliff in the NW corner ad jump up it to get to Maisaka, an 
  area full of skeletons and mist.

*Maisaka

- You meet the spirit of Masakado, the owner of the Katana Peruri's after, 
  But he needs help finding his Kabuto helmet. He knows it's been taken to 
  a nearby village named Futakawa but he can't get near it because of a sun 
  goddess named Amaterasu. Without it, he can't rest in peace. Yae feels 
  sorry for him. Before you leave, Masakado gives Yae a homing bazooka. 
  Equipping Yae with her Bazooka and holding down the attack key will 
  make your shots home in on multiple enemies.

*Mitsuke
  
- Return to the village of Mitsuke and go onto the first ship. Inside 
  you'll find Mr. Goemon waiting for you. He tells you that the way to 
  Fatakawa has been sealed off but there's an underground passage you can 
  take. Only problem is there's a big boulder in the way. The only way to 
  destroy the boulder is to hit the two buttons nearby simultaneously.
  
- Leave the ship and exit via the east. Here, you'll find the buttons Mr. 
  Goemon was talking about. Change to Yae, equip the bazooka then hold the 
  attack button to use homing ammo ability. Continue to the outpost in the 
  next area and do the same.
  
- Go down through the passage then continue into the next area. Make your 
  way SW to Futakawa and ignore the 2 people there for now.
  
*Futakawa

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