Feel The Magic: XY/XX - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Feel The Magic: XY/XX - Strategy Guide (Page 01).
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...for the Nintendo DS
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GAME: Feel The Magic: XY/XX
CREATOR: tectactoe (Tony)
E-MAIL: tectactoe(at)gmail.com
VERSION: 1.1
STARTED: December 29, 2004
RELEASED: January 03, 2005
===================================================================
I. First Things First
===================================================================
Before I begin my guide, I would like to say thanks for reading. I doubt that
anyone would actually read this section. They probably just skip on to the
Guide, but thanks anyway. If you see something in my walkthrough that has an
error (spelling, grammatical, or incorrect information), you can e-mail me
and I'll fix it. Please don't email me with things that are already in my
guide. Thanks to SEGA for making a crazy and odd, yet fun and addicting game.
Read ahead, and I hope you enjoy.
===================================================================
II. Table Of Contents
===================================================================
I. First Things First
II. Table Of Contents
III. Version Guide
IV. The Story
V. Controls
VI. Styles Of Play
VII. Walkthrough
VIII. Hidden Rabbits
IX. Maniac Items
X. FAQs
XI. Last Words
===================================================================
III. Version Guide
===================================================================
0.1 - (12/29/04) - FAQ started, not much up. Rough beginning.
0.2 - (12/30/04) - More games/scenes added. Game menu exp. added.
0.4 - (12/31/04) - Tons of new games and stuff added. Happy New Year's Eve.
0.6 - (01/01/05) - All scenes completed. Happy 2005.
1.0 - (01/01/05) - GUIDE FINISHED! YAY, READY FOR RELEASE!
1.1 - (01/06/05) - Updated things, fixed errors.
===================================================================
IV. The Story
===================================================================
###############################################
The Story According To The Instruction Booklet:
###############################################
The day he saw her as they passed on the street,
it was love at first sight.
But being an ordinary, shy boy,
he could never get a girl like her.
Being the most sought after girl in high school,
she had the brains, the body, and smile that made
all of the guys' hearts melt.
What should have ended in a crush
was suddenly turned upside down
when an unusual man with bunny ears on his head
suddenly appeared.
This leader of the Super Performance
Group, the Rub Rabbits,
gave our hero the chance to earn
the affection of his dream girl.
With a fish tank and some crazy stunts,
he embarks on a love story unlike
any other...
###############################################
The Story According To Myself
###############################################
Well, if you had trouble understanding the whole layout above,
let me throw this up on the table real quick: THE STORY IS
INCREDIBLY BIZZARE. It's weird and crazy, so get used to it.
It will have you going "what?!" every second of the way.
SO.... there's this boy. He's ordinary and shy.
AND... there's this girl. She's popular and hot.
Boy sees girl. Boy wants girl.
Boy tries to impress girl by doing crazy stunts.
Eventually, she notices him and starts hanging around.
OH MY THEY ARE IN LOVE (kind of).
Now that he's done impressing her,
he has to save her.
Save her from things like scorpions and fat guys.
Oh yeah, it's not over.
Something new will always happen.
And you'll have to win her back all over again.
Get ready, you're in for the ride of your life.
===================================================================
V. Controls
===================================================================
Being the fact that this game was made specifically for the DS's use of
the touch screen and microphone, you will be using the stylus/your finger/
your voice/your breath about 95% of the time. Actually, the ENTIRE game
can be played without touching a single button. Nice, isn't it? Oh yeah.
Just use the stylus and touch screen to select whatever you want, and
then follow the in-game instructions to complete whatever mini-game you
are about to play. And the mini-games never require you to press a button,
so the stylus is pretty much all you'll need.
Isn't life wonderful?
===================================================================
VI. Styles Of Play
===================================================================
The lingo on the in-game menu isn't the best to understand, so I will hold
your hand while we try to figure out what all of these words mean, okay?
STORY - This is where the whole thing goes on. You click this
and you watch cutscenes that explain the story in detail. Keep
in mind, there is no dialogue, so pay attention. In story mode,
you begin in a Scene. Each scene has 1-3 mini games. When you
complete a mini game, you get Heart Points. Depending on the
amount of mini games in the Scene, you get a different amount
of Heart Points. You need 100 Heart Points to advance to the
next Scene. Failing or Quitting a game takes away Heart Points,
so do good! Super Performances (usually 2-3 to a scene) give
you 40-60 Heart Points. Boss Battles and Love Scenes (only one
per scene) give you 100 Heart Points when completed.
MEMORIES - After you play a mini game in Story mode, it is saved
here and you can play it over and over. Super Performances have
10 Levels, thus they have 10 stars available. When you start a
SP game, you will notice 10 bars in the upper left of the screen.
Once you complete the short game, a bar gets filled and you move
on to the next level, which is harder. For every bar you get, you
get one star. Ten stars are possible for SP's. Once you get Ten
Stars on a game (with only one life), it is considered "Complete".
Boss Battles and Love Scenes are longer, and only need to be
beaten one time, thus they only have one star available. The more
stars you have, the more clothes you can unlock for the girl of
your dreams. Yay happy do-da.
OPTION - Basically all you can do here is change the language to
either English or Japanese. Yes, if you turn it to Japanese then
the girl on the title screen goes topless, but IT'S JUST A DUMB
SHADOW. Get a life, it's not even worth trying.
MANIAC - Where they got Maniac from, I don't know... This is
where you dress your dream girl. You can change her (1) Hair, (2)
her Torso and Legs, and (3) her Shoes. You can unlock new shoes
and hairstyles by finding HIDDEN RABBITS (for more info on this,
go to the Hidden Rabbits section of my FAQ). For torso/leg stuff,
you must win stars in Memories. Read the above paragraph called
"MEMORIES" for info on this. Maniac is basically just for fun.
===================================================================
VII. Walkthrough
===================================================================
Finally. This Walkthrough will be split into Scenes. And within the
Scenes will be the games. Hooray. NOTE: In your first time through
the game, it's automatically set to Normal difficulty. Beat that and
play it again for Hard difficulty. Beat THAT and play it again for
HELL MODE which is insanely hard. Woo exciting, mm-hmmm.
KEEP IN MIND THAT IN NORMAL DIFFICULTY, THE LEVEL YOU PLAY RANGE
FROM 1-5. IN HARD DIFFICULTY, THE LEVELS ARE 6-10. HELL MODE IS JUST
HARD MODE, BUT YOU ONLY HAVE ONE LIFE PER GAME. Fun, ain't it?
And for further notice, HUH? means "What Happened", RAB is where to
get the hidden rabbit (read later section in this FAQ if you don't
know what they are) and OK!! is more about the mini game. HERE IS
A SAMPLE SO YOU UNDERSTAND:
###################################################################
+===================+
| Scene ## | (Number of Minigames in that scene)
+===================+
__________________________________________________________________
// Mini-game Name
// HUH? Story of what you are actually doing in the mini-game.
// RAB! Where the hidden rabbit is.
// OK!! Strategies or how to beat the stage, and how it changes
as it gets harder.
###################################################################
So without further ado (what does ado mean, anyways?), here is the
walkthrough!! ENJOY, MATE!
+===================+
| Scene 00 | (One Game!)
+===================+
__________________________________________________________________
// Goldfish!
// HUH? You bump into a guy and the goldfish you are carrying just
happens to go down his throat. GET THEM OUT!!
// RAB! (1) Lower half; goldfish in the dude's belly.
// OK!! There is a guys stomach and some fish. Take your stylus and
make upward motions on the touch screen in his stomach. Note that
you do NOT have to rub up on the fish, just in his stomach. It
starts off really easy, but eventually more fish are added, and
then sometimes TURTLES are added. Turtles are heavier and take
longer to get out. Sometimes a little wave will go from the top
of his stomach to the bottom. THE IDIOT SWALLOWED. This makes the
creatures in his stomach go down - FAST. So you have to pick up
the pace. If one of the fish makes it past the purple area in the
bottom of his stomach (into his intestines) you LOSE!
+===================+
| Scene 01 | (Three Games!)
+===================+
__________________________________________________________________
// Parachute!
// HUH? You have to parachute down to impress the girl. Rather, help
others open their chutes. Make sure they don't plunge to their
unltimate death!
// RAB! (1) Lower half; the aeroplane.
// OK!! This involves nothing to with actual parachutes. It has to do
with a calculator. As the dudes jump from the plane, a number will
appear over their head. On the bottom screen, type in that number
on the calculator and hit ENTER (long arrow buttons on the sides)!
If you mess up, hit CE and hurry up! It stars off with two digit
numbers and long intervals between jumps. As it gets harder, you
must type in three and four digit numbers. Level five has only one
number, but it's SIX digits and the dude falls quickly. It then
goes back to three digits, but more guys and they jump QUICKER!!
Then the last level has a huge seven digit number. HURRY AND TYPE
IT IN or else you lose!
__________________________________________________________________
// Candle!
// HUH? Giant candles are falling towards your peeps! Blow it out
before it burns you and your posse!
// RAB! (1) Top half; the candle flame, (2) Lower half; the reaching
arm of the person.
// OK!! Now here is some innovation. You can either (a) touch the
heads on the bottom to make them blow (BORING) or you can (b)
blow into the mic yourself and bow it out (EXCITING). If you chose
(b), then after a few blows, your men will turn red and get dizzy.
This is unavoidable and only takes a few seconds so wait for them
to recover and BLOW, BLOW, BLOW!! In harder levels, the flames are
harder to put out and bats fly around and block the path of your
breath. Either way, this is easy, so don't get worked up.
__________________________________________________________________
// Cart!
// HUH? You and your buds are riding carts down the streets but there
are huge tacks in the road for some reason. It's your job to clear
them out and make a path of safety! YAY SAFETY!!
// RAB! (1) Bottom half; touch the cart.
// OK!! Move the stylus up and down and the spikes around it will move
either LEFT or RIGHT. Look on the top screen to see where the guy
is carting and move the spikes away! If they run into a spike - you
are a LOSER. As it gets harder, more people will come down, so after
you are positive you've cleared a lane for the current "carter", you
should look back up at the top screen and get ready for the next guy
who comes. In later levels, two people will come at a time, and then
in alot harder levels, there are more spikes, and the carters don't
wait for the carter in front of them to finish, so you need to be
heads up. REMEMBER: spikes don't need to be COMPLETELY out of the
lane; just make sure they are out of the guy's "cart radius" and you
will be fine!
+===================+
| Scene 02 | (One Game!)
+===================+
__________________________________________________________________
// Bull!
// HUH? Yay, our first BOSS level. You must now protect the girl from
angry charging bulls. ISN'T THAT NORMAL OR WHAT?
// RAB! (1) Top half; the huge bull next to your guy, (2) Bottom half;
the goldfish on his shirt.
// OK!! You have to tap the bulls to get rid of them. Some bulls will
require more than one tap, and a tiny counter in the corner of the
touch screen with a heart will show you how many taps is needed to
kill him (it's actually best to IGNORE this meter and just tap the
bull till he is gone). Sometimes, people on ski's pop up. DON'T
tap them. If you do, YOU LOSE. If a bull gets up in your grill (or
too close to you), then you lose also. The LAST bull will take 100
taps. TAP FAST, MAN!! If you tap fast, then around '30 taps left',
the bull will move left to right. Big deal. Follow him and tap. It
is really easy to win this stage, so don't lose. PLEASE don't lose.
+===================+
| Scene 03 | (One Game!)
+===================+
__________________________________________________________________
// Clean Up!
// HUH? The girl has dirt all over her because of all the bulls that
kicked up the dirt... I guess. Clean her off because she is too
lazy to do it herself (?)
// RAB! (1) Top half; left white pad, (2) Top half; right white pad,
(3) Top half; tap the goldfish on his shirt.
// OK!! This level is really dumb. It's like impossible to lose! IF
YOU LOSE THIS LEVEL, tell me how, I'd love to know. The girl has
dirt patches on her arms, elbows, and cheek. Take your stylus and
rub for a looooong time. The dirt will eventually fade and when it
is gone, it will sparkle will cleanliness. Move on to the next, at
once! If you are too aggressive or you touch her face, she freaks
out. Don't worry about this, because it only take a second and you
can get back to rubbin'. BORING. Okay, I think we can move on now.
+===================+
| Scene 04 | (Two Games!)
+===================+
__________________________________________________________________
// Antlion!
// HUH? People are falling through quicksand and there is a giant
monster called ANTLION at the bottom who is about to eat them.
You have to drag them out before they become lunch. Or dinner.
// RAB! (1) Bottom half; the Antlion creature.
// OK!! A mountain of quicksand and little shadow people. Take your
stylus and RUB UPWARDS on one of the people. They will begin to
crawl up by themselves for about a second and a half. As there are
more people, a good idea is to rub up on one, HURRY and rub up on
another, and HURRY and rub up on the last one, then go back to the
beginning and LATHER, RINSE, REPEAT. Please note that only one or
two quick rubs are needed for a person each time, so don't take too
long on one person, or the other people will fall to the Antlion!!
As the level gets harder, fat people are introduced and they fall
faster. Then you eventually get TWO fatties, and then three. Keep
them up, for if they get eaten - YOU LOSE!
__________________________________________________________________
// Bus Stop!
// HUH? People are standing at a bus stop in the formation of bowling
pins. Then you get put inside of a ball, and act just like a human
bowling ball. I WANT TO DO THIS IN REAL LIFE.
// RAB! (1) Top half; left side of ball, (2) Top half: right side of
ball, (3) Bottom half; guy in the ball.
// OK!! Get this in your head: If you don't knock down everyone in a
single throw, you lose a life, and if you hit/get hit by a vehicle,
you also lose. FIRST, tap the hero to make him get into his ball,
then drag him left across the sidewalk till you get lines up in
the middle. Wait for a clearing in traffic.... and ROLL (make an
upward motion from the ball) the hero into the people. It's like
bowling, man... whoa. In harder levels, traffic is a little less
predictable and different speed vehicles add confusion. And just
remember, the faster you move the stylus upward, the fast the hero
zooms across the road. JUST TO LET YOU KNOW.
+===================+
| Scene 05 | (Two Games!)
+===================+
__________________________________________________________________
// Monocycle!
// HUH? Impress by riding a monocycle (UNICYCLE!!) across a skinny
path between two REALLY high up buildings. Good luck, buddy.
// RAB! (1) Bottom half; the rising (maybe setting?) sun.
// OK!! The best way to do this is to not pay attention to the mono-
cycle or the guy at all. This game is basically HARD TRACING. All
you want to do is trace the bridge with your stylus. If you mess
up the tracing and go out of the lines, the hero falls to his
death and you lose a life. How sad. This level is mainly hard for
the fact that you are under a strict time limit. MYSELF, I like
to tilt the entire DS to the left 90 degrees so that my hand is
never blocking the view of the bridge, but it's really up to you
and how you play games. As it gets harder, ziggyer patterns are
added and the FAT parts of the track are taken out and more TINY
parts are added.
__________________________________________________________________
// Painter!
// HUH? Spraypaint stuff on the side of a building (graffiti) but
don't get hit by falling objects (or falling people, rather).
// RAB! (1) Top half; the spray can he is holding, (2) Bottom half;
the dude in the lower right hand corner of the screen.
// OK!! Whatever you do, make sure your stylus STAYS INSIDE OF THE
LINES or you lose. Paint in small circles and be careful near
the edges. When you are done with a painting, it changes color.
Go fast, but be conscious of TIME. You'll eventually see it
come back and hurt you. Also, if you hear a "AHH" take a QUICK
glance at the top screen to see where the things are falling. If
it's right above your stylus, lift up and start painting some-
where else to save time. If the people fall away from you, then
just continue. As it gets harder, the pictures become harder to
color, and the time limit seems more complex. Just for fun, I've
decided to write down the 10 different paintings you paint, in
order from easiest (level 1) to hardest (level 10):
(1) A big heart, (2) two smaller hearts, (3) five really tiny
hearts, (4) a shooting star, (5) three bunny rabbits, (6) the
word RUB, (7) Sonic's head and four small stars, (8) two of
those shooting stars from earlier, (9) the word LOVE, (10), the
SEGA logo.
I'm pretty sure those are right. I know that's what they are, but
I may have them out of order. If the order IS wrong. Email me the
correction, I am too lazy to go look myself =(
+===================+
| Scene 06 | (Three Games!)
+===================+
__________________________________________________________________
// Scorpion!
// HUH? Scorpions are release out of a crashing truck and they land
all over your girl! GET THEM OFF! But do not touch the girl or you
lose a life.... for some reason.
// RAB! (1) Bottom half; the largest scorpion.
// OK!! Simply touch the scorpions to kill them. Things to remember:
(1) DO NOT TOUCH THE GIRL or else you lose a life, and (2) If a
scorpion makes it to her neck (her SKIN), they bite her and you
will lose. The first few levels are easy because they have these
big and slow purple scorpions, but as it gets harder, orangish
ones appear and they are smaller and faster. The number of them
grows as well.
It's best to just wait until the scorpions stop and turn, then go
and poke them dead. Do not get to antsy and go for one but miss
because it decided to move. BAD MISTAKE. Just be patient (but not
too patient) and you will walk away VICTORIOUS!
__________________________________________________________________
// Sign!
// HUH? Rub Rabbits are trying to hold up a sign, but some of the
idiots are holding their pieces upside down. You have to make it
right side up to win.
// RAB! (1-9) Touch every person in that long line. There are nine
people in all. May take a while.
// OK!! Here's the deal: You need to get the picture completely right
side up by touching pieces. You only have a certain number of
touches per picture, and it is stated on the screen. HERE IS THE
CATCH: when you touch a piece, the pieces to the North, South, East,
and West flip as well. The picture eventually changes from a heart
to a star, but that doesn't make it harder. The puzzles get more
complex and are random. Look below and the chart I made for help on
these puzzles:
CHART COMING SOON =) BE PATIENT BEFORE LIGHTNING STRIKES US ALL!!
__________________________________________________________________
// Microphone!
// HUH? Get your girl's attention by yelling for her! Ah! A marching
band makes things worse by playing loud (and BAD) music. YELL!!
// RAB! (1) Bottom half; the goldfish on his shirt.
// OK!! There are a few ways you can do this, so I will list them out
for you now:
(1) Actually yell into your microphone. This is only suggested if
you are alone in a sound-proof room, unless you want to get awkward
looks from people around you.
(2) Blow into the microphone like you did for Candle! It's not as
weird as yelling, but you still may get awkward glances.
(3) Rub your finger back and forth over the mic itself. It works,
it's not noticable, and people won't be looking at you funny. This
method is best when you are in a public area.
As it gets harder, the DUMB BAND plays louder and louder, so you
must (1) yell louder, (2) blow harder, or (3) rub faster, depending
on what style of play you choose to persue.
+===================+
| Scene 07 | (One Game!)
+===================+
__________________________________________________________________
// Hands!
// HUH? Hold your woman's hand on a lovely stroll through the park,
but make sure she doesn't get stung by the bees!
// RAB! (1) Top half; girl's hand, (2) Bottom half; girl's other
hand, (3) Bottom half; the goldfish on his shirt.
// OK!! You have to press your stylus on the girls hand, and hold it
as she swings it back and forth. Every now and then, a swarm of
bees come out and you must let go of her hand (I know... it's
tough...) and touch the bees. You will get several of swarmings
and each one has more and more bees, so BE ALERT! After the bees
are gone again, grab back onto her hand and hold. When the little
heart meter and the bottom fills up, YOU ARE DONE! Hooray! I am
pretty sure the only way to lose this mission is to let a bee
sting her so do NOT let that happen at any cost.
+===================+
| Scene 08 | (One Game!)
+===================+
__________________________________________________________________
// Drive!
// HUH? That fat guy kidnaps your girl in a van, so take your Car/
Slingshot thing and launch peds at the van to destory it.
// RAB! (1) Top half; the license plate, (2) Bottom half; the smoke
coming from the exhaust pipe.
// OK!! On the touch screen is a wheel and a level. Move the wheel
to steer. AVOID HITTING TRAFFIC. You will see little shadow guys
running in the streets, HIT THEM, they are ammo. You can have up
to five at a time, so collect, collect, collect. Eventually, the
other traffic will be no more, and you will see a big van come
into view. A heart meter will also appear in the upper right-hand
corner of the screen. What you need to do is get behind the van
(and watch, because he switches lanes often), and lauch the peds
at him. Do this by pulling back on the level (dragging it down
with your stylus) and letting it go (picking up the stylus). The
farther down you pull, the farther the peds get lauched. If you
need more ammo, look for more running dudes and hit them again.
Once again, do NOT run into the van or you lose a life.
After a couple hits, the van turns into a wierd machine thing.
This machine thing also takes a couple hits to get rid of, so use
the same strategy as above. Also, WATCH OUT for the little fire-
balls that the van and the machine throws behind them. They will
make you lose a life. Other than that, I think you can handle this
level - it's not that hard.
+===================+
| Scene 09 | (One Game!)
+===================+
__________________________________________________________________
// Yacht!
// HUH? Your girl fell off during a romantic boat ride! Go and get
her out of the water before she drowns/gets eaten by a shark! AH!
// RAB! (1) Top half; the goldfish on his shirt, (2) Bottom half;
the man's torso, (3) Bottom half; the girl in the water.
// OK!! The object of this is to pull your yacht up right next to
the girl in the ocean. You move your yacht by blowing into the
microphone (HOW COOL IS THAT), so the harder you blow, the farther
you go. KEEP THIS IS MIND, that if you go PAST the girl, there is
no way to go backwards, and you will lose a life. As levels go on
and get harder, a shark will swim from left to right - HIT IT AND
YOU LOSE A LIFE. Then sometimes the shark will swim in a circle
around the girl. THEN as it gets way harder, two sharks will swim
around the girl, and in the harder levels, they swim in SMALL
circles, so you have to breath/blow at the right time and get that
darn girl into your boat, ese!
+===================+
| Scene 10 | (One Game!)
+===================+
__________________________________________________________________
// Bonfire!
// HUH? Your yacht crashed on shore and your girl's clothes are soaking
wet! Undress her (yay) but keep the fire alive so she keeps warm.
// RAB! (1) Top half; the bottom of the girl's dress, (2) Bottom half;
the sweat drop on the hero.
// OK!! This level has a few parts to it, but all in all it is really
simple and you should in NO WAY lose a life while attempting it.
It starts off with a bar and a moving circle around one of the
buttons on the back of the girl's dress. When the moving (yellow)
circle lines up with her button (it will turn RED) then tap it
with the stylus. If done right, you will see a sparkle. COOL BEANS.
It takes a few taps on each button to finally get it undone.
Eventually, the fire will start to go out and the girl will not
let you unbutton anymore until she gets warm again. Now TOUCH the
Fire Button in the lower left of the screen to switch to a view of
the camp fire. Rub your stylus left and right over the fire until
it gets REALLY big and huge. Then click the button in the lower-
left to go back to the girl. Continue unbuttoning. You may (and
probably will) have to go warm the fire back up again, so REPEAT
this process until the dress is unbuttoned.
+===================+
| Scene 11 | (Three Games!)
+===================+
__________________________________________________________________
// Dance!
// HUH? Dance with your woman. Follow the game moves as her and MAKE
SURE YOU FOLLOW THE RHYTHM or you lose. Hello, Amplitude.
// RAB! (1-4) Top half; all the musical notes, (5) Top half; the gold-
fish on his shirt, (6) Bottom half; goldfish on the shirt again.
// OK!! Quick note: turn your DS volume up becuase it's easier to
hear what the girl says, and once again YOU NEED TO TAP THE BUTTONS
TO THE RHYTHM. There are SIX possible dance moves: Up, Down, Left,
Right, Turn, and FIRE. You will hear a beat and the girl will begin
to dance. Listen to her because she says "Up, Left... etc" and pay
attention to the speed at which she is going, because you need to
MIRROR HER MOVES EXACTLY and make sure they are in time with hers.
I'll remind you ONE MORE time, only because it is really important:
DO THE DANCE MOVES IN THE SAME RHYTHM AS SHE DID OR ELSE YOU FAIL.
Good luck.
__________________________________________________________________
// Snake!
// HUH? You got eaten by a snake (how likely...) and you must swim
out while avoiding green acid ball things.
// RAB! (1) Bottom half; tip of the snake's head.
// OK!! Touch your character with the stylus and drag it along to
make him swim. This is actually not that hard. Just manuever him
along the bending path, but make sure he doesn't get hit by the
green smile balls. The smile balls (in most levels) will bounce
along the walls in a countinuous maner. Whoo-hoo, just swim by
them when you get the chance. In a few other levels, smile balls
regenerate and shoot from one side of the snake to the other, and
then disappear; repeat. In this case, just know where they are,
wait for them to shoot across, and then JET IT till you're in the
clearing.
In Levels 5 and 10 (I think... correct me if I am wrong), a HUGE
green slime ball will eventually begin to slowly roll along the
inside of the snake, start to finish, so YOU CAN'T SLOW DOWN!
Even with this, it's not a hard level. Just get your guy to the
throat of the snake and you are safe!
__________________________________________________________________
// Seeker!
// HUH? Your girl has lost and item in the sand! FIND IT! But don't
be fooled by the look-alike items with small differences! BAH!
// RAB! (1) Top half; touch the sun, (2) Bottom half; the goldfish
on his shirt ONCE AGAIN.
// OK!! On the top screen, your girl shows you what she lost. Take
your stylus or your finger and rub your screen. You will notice the
sand getting darker. You are digging. HOORAY. Once you go over an
item, a small sparkle will appear and go away. Rub furiously over
there because it means that an item is under there. There are at
least two or three other items in the sand that look similar, but
have a small difference from the real item. Just keep rubbing until
you find the right item, then un-dig it ALL THE WAY. If you DO pull
up the wrong item, it's okay - you can keep digging, but ACT QUICK
because there's a time limit - goodie-goodie.
+===================+
| Scene 12 | (One Game!)
+===================+
__________________________________________________________________
// Plants!
// HUH? A giant plant thing has taken your girlfriend. Don't just
stand there! SEND IT TO HELL!!
// RAB! (1) Top half; tip of the vine on the left side, (2) Top half;
*shock* the goldfish on his stinkin' shirt.
// OK!! This is a boss level and it can be divided into parts. The
parts will be layed out and numbered for your convienience. Just
look down here:
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