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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter Z » Zelda: Ocarina Of Time - Strategy Guide (Page 02)

Zelda: Ocarina Of Time - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Zelda: Ocarina Of Time - Strategy Guide (Page 02).


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///////////////////////// DEKU TREE DUNGEON \\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
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Items to find: Map, Compass, Fairy Slingshot, Kokiri Emerald


Go forward and climb the ladder on your left. Follow the path and you'll 
soon find a Treasure Chest, open it to find the Map. Keep going, jump 
over the hole, and into the next room. The door will lock behind you. 
Deflect the nut back at the enemy in the middle with your shield, it 
will fly away and start running around the room. Z target it and it will 
give you a tip, and the room will be unlocked. Jump on the platform, 
then towards the chest. The platform will fall, destroying your exit. 
Pick up the Fairy Slingshot in the chest, then turn around, aim up, and 
hit the ladder hanging on the wall; it will fall and let you exit.

Go near the vines and use your Slingshot to get rid of any would-be-
enemies. Climb to the top, then keep on running until you hit another 
room. You must stand on the switch to activate the platforms. Jump 
across them to the other side, this is where the Compass is! To un-lock 
the exit you'll have to light the un-lit torch by using your Deku Stick. 
Light it on fire via the lit torch, then touch  it to the un-lit torch. 
Simple, yes?

Before you entered you should have noticed that every few feet a Giant 
Skulltula would drop. Well, find one, then kill it by piercing it's 
underbelly. See the ledge behind it? Jump off and aim at the spiderweb 
below. If you hit the sides you'll just bounce off...climb up and try 
again. However, if you hit it dead-center it will tear and you'll fall 
into a water room.

You can only stand on two platforms, the third is too high to reach. A 
switch is on the second platform; hit it and the nearby torch will 
light. Get out your Deku Stick and light it using the torch. Now, jump 
to the 1st platform...you're probably wondering how, since when you jump 
you land in the water and go under, extinguishing the flames. Well, part 
of the seafloor is high enough that you can walk on it. On the first 
platform is a spiderweb on the wall, let the Deku Stick with the flame 
touch it and...BOOM! No more spiderweb and one door to go through.

Another Deku Bush Guy...you could hurt him then talk to him to get rid 
of him like the last one, but it's not necessary. Above the door out of 
here is an eyeball; hit it with your Slingshot and the door will open. 

Another problem...a platform will carry you across some water, but a 
giant log with spikes on it will push anyone who is on the platform 
clean off. Well, jump in the water and look for the switch; it's under 
the log. Get right over it and then dive (hold the A button). The switch 
will lower the water and the platform. Hurry! It won't last long...

Kill the giant Skulltula, then push/pull the block as far as it will go. 
Now climb up it (push against it while pushing up to get the option to 
appear) and out the door. Kill the next Giant Skulltula, then run 
forward and light your Deku Stick on the torch, then use it to light the 
other two torches. Go through the un-locked door. Ok, do the same thing, 
except now you have to burn some spiderwebs. One will lead to a dead-end 
with a Deku Baba, while the other will lead to a short tunnel. Go 
through the short-tunnel, obviously.

Another spiderweb, but this time it's on the floor. There are several 
torches, but they are too high for you to reach. As you have already 
noticed, this is the third platform of the water room. Push (not pull) 
the crate over the edge and it will form a platform for you to jump 
from/to the second platform, the one with the torch. Now all you have to 
do is go over there, light the stick, then run and jump back to the 
spiderweb! To actually burn it you'll need to swing the stick.

You will now face three Deku Bush Guys at once...You have to hit them in 
a certain order to open the door, like that one Deku Bush Guy said a 
while ago. First the one in the middle, to the right, then the left 
(from your perspective when you enter the room). Boss room! 

Look up to start the fight. Check the Boss Section for details on 
this...Collect the Heart Container and enter the blue light once she is 
dead.


The Deku Tree will tell you the legend of the Triforce - what it is, 
what it does, and where it came from. Before dying, it will hand over 
the KOKIRI EMERALD, the first Spiritual Stone.



                    *********************************
                     COLLECTING 2ND SPIRITUAL STONE
                    *********************************

          C O L L E C T I N G  2 N D  S P I R I T U A L  S T O N E



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////////////////////////////// KOKIRI FOREST \\\\\\\\\\\\\\\\\\\\\\\\\\\ 
/////////////////////////////-----------------\\\\\\\\\\\\\\\\\\\\\\\\\\


Items to find: Fairy Ocarina

Talk to everyone, their reactions will be different since the Deku Tree 
is dead. You'll now want to (well, even if you don't, you have to) exit 
the forest. Use the exit by the Know It All Brother's House. As you are 
leaving the forest, Saria will hand you the Fairy Ocarina. Ignoring the 
fact that this is not the Ocarina of Time, continue out of the Kokiri 
Forest and into Hyrule Field.


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////////////////////////// HYRULE FIELD \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
//////////////////////////---------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Map of Hyrule, Rupees (for Mini-games and shops!)


An owl will give you a map of Hyrule. Now if you don't know where 
something is I tell you, check the map >:) Going across, make your way 
to the Market that lies directly below Hyrule Castle. If you go during 
the night you'll have plenty of Stalchilds to deal with, and they're not 
the best of things because of the large numbers of them. You can not 
enter the Market at night as the drawbridge is down; wait 'till morning. 
There are plenty of bushes around here to make money, so that's a good 
way to spend your time. Don't forget about the Stalchild trick!

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//////////////////////// MARKET AND HYRULE CASTLE \\\\\\\\\\\\\\\\\\\\\\  
///////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\

Items to find: "Zelda's Lullaby", Strange Egg, Zelda's Letter


WOW! There are a TON of people to talk to here. Remember to come back 
here after finding Kakariko to partake in some pretty awesome Mini-
games. Oh, you'll also find a girl named Malon, she has red hair. You  
know, the cute and sexy one. She says her dad is missing - she thinks 
that he is sleeping near the castle. Then continue on to the castle (for 
God's sake, whatever you do...DON'T buy the Hylian Shield! It's a huge 
rip-off, and you can get it later for free.) Making your way to Hyrule 
Castle you will find a guard , talk to him. It seems no one can enter 
the castle. So go back to the Market, then come back and you'll see 
Malon, and she'll give you a Strange Egg to help find her dad. Climb the 
vine wall behind her, make your way across the gate, and drop down the 
ladder you'll find on the other side.

Now you'll have to make your across a hill and past some guards. If you 
get caught they will kick you out; but no worry! You can always try 
again...After doing this you will find some water, swim around the 
pillar until it stops, get out. There will be a sleeping man, this is 
Malon's father, Talon. If it's daytime the WEIRD EGG will have hatched, 
and the chirping of the young chick is just the right pitch to wake up 
Talon. Fearing that his daughter may be mad at him, he quickly hurries 
off (it's rather funny...). 

Behind him are two crates, push/pull them to the water to form a bridge. 
Jump across and get in the hole with water coming out. You have to aim 
for the ledges or else you'll fall into the drink. Now you have to make 
your way across the courtyard! This time the guards are walking around, 
which makes things a bit tougher. Watch them for a few seconds, memorize 
their patterns, then sneak by when they're not looking. It shouldn't be 
THAT hard, there are a lot of bushes to hide behind. At the end of the 
path is Princess Zelda.

Zelda will talk to you about your quest to save Hyrule, among other 
things. Zelda tells Link to go find Impa, her nanny, after handing you 
Zelda's Letter. The funny thing is, this cinema takes about 10 minutes 
to end...do do do...

Walk back towards the guards to find Impa. She will teach you how to 
play Zelda's Lullaby on your Fairy Ocarina. This will have many uses in 
the future...Then she will escort you out of the castle.


//////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////// HYRULE FIELD/LON LON RANCH \\\\\\\\\\\\\\\\\\\\\\\
////////////////////------------------------------\\\\\\\\\\\\\\\\\\\\\\

Items to find: Lon Lon Milk/Bottle, "Epona's Song"


Go to Lon Lon Ranch, you will gaze at the horses...horses you won't be 
able to ride for a looong time >=) Speak to Malon, then show her your 
Ocarina to learn Epona's Song. Epona, by the way, is the name of your 
horse. Sure, it's just a baby...but it WILL be yours in seven years. Not 
REAL years, mind you...Go play Talon's Game [See "Mini-Game" Section] to 
get a Bottle Of Lon Lon Milk, but what you really want is the bottle 
itself. Talk to Malon (she's out in the horse pen) and learn Epona's 
Song, you'll be using this later when you need to retrieve your horse. 
Then go to the Lost Woods...it's behind Mido's house in Kokiri Forest.

                          
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//////////////////////////////// LOST WOODS \\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
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Items to find: "Saria's Song"


This place is very confusing, with paths going every which way. Your 
main goal here is to find Saria. The route is: RIGHT, LEFT, RIGHT, LEFT, 
CENTER, LEFT, and RIGHT. You can also find this by listening to the 
music...it's loudest from the correct path. You will find a wolf at the 
end; defeat it (for 50 Rupees!) and follow the path behind it. You'll 
find a maze like area with enemies everywhere. After making your way 
through it you will find Saria, your cute friend, waiting for nothing in 
particular. She'll teach you Saria's Song. Aw, how cute, her name just 
*happens* to be Saria! What a coincidence...ahem...After you are 
finished, head to Kakariko Village. It's on the left side of Hyrule 
Castle.

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//////////////////// KAKARIKO VILLAGE/GRAVEYARD \\\\\\\\\\\\\\\\\\\\\\\\
///////////////////------------------------------\\\\\\\\\\\\\\\\\\\\\\\


Items to find: Opening to Death Mountain, Bottle, "Sun's Song"


There are a ton of things to do here! First off, get the Bottle from the 
Chicken Lady (See the appropriate section). After that, earn Rupees by 
jumping up on the log near the unbuilt house. You can also buy a few 
things. In the graveyard, pull on the tombstone with flowers in front of 
it to reveal a hole. Drop down to find the Hylian Shield! Ok, return. At 
the very end of the graveyard is a large statue, stand on the Triforce 
Symbol and play Zelda's Lullaby, the statue will explode, revealing a 
hole. Once inside, defeat all of the Keese to open the door. The easiest 
way to do this is to Z-target them and use your Slingshot. Avoid the 
ReDeads by swimming through the green soup (even if it does hurt you) 
and go into the next room. Read the writing on the wall to learn Sun's 
Song, the tune of the Royal Family. Go back outside. Now you can do a 
TON of things, but that's covered in other various sections, and is not 
vital to gameplay. To continue, give the guard in front of the gate 
Zelda's Letter, he'll open it for you, and ask you to get a Mask...but 
that's later.

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//////////////////////////// DEATH MOUNTAIN \\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Entrance to Goron City 


Walk up the slope. In awhile you'll spot Dodongo's Cavern, but it's 
blocked by a large boulder, so you'll have to ignore it for now. 
Continue up the path, talking to the Gorons you see for information, and 
take a right when the path splits to find a city...just be careful of 
that rolling Goron, he can knock you off!

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///////////////////////////// GORON CITY \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
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Items to find: Goron's Bracelet

Again, there is a lot of people to talk to, but besides that there's not 
much. Putting everyone's stories together, it seems that Ganondorf has 
sealed the entrance to Dodongo's Cavern with a boulder. Thing is, 
Dodongo's Cavern is their main source of nutrient rich food - rocks! 
Everyone is starving, and the king, Darunia, has locked himself up in 
his room and is waiting for a royal messenger. Go down the stairs all 
the way to the bottom level and step on the mat in front of the closed 
door. Whip out the Fairy Ocarina and play Zelda's Lullaby. It will open, 
revealing Darunia. He says that a song that is lush and has to do with 
nature will cheer him up...Play Saria's Song and he will get up and 
dance! After an amusing sequence he will reward you with Goron's 
Bracelet, which will allow you to pick up bombs from bomb flowers! Exit 
Goron City...


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/////////////////////////// DEATH MOUNTAIN \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
//////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Entrance to Dodongo's Cavern


There is a ledge above the sealed off entrance to Dodongo's Cavern, it's 
right next to the entrance to Goron City. Hike up there to discover a 
Goron and a bomb flower, he'll teach you about them. Pick up a bomb and 
throw it over the ledge. If you throw it correctly, it will land on the 
boulders and blow them away, leaving a rather large, gaping hole in the 
side of Death Mountain. Well, what are you waiting for? GET DOWN THERE!

 
//////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////// DODONGO'S CAVERN \\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
/////////////////////////--------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Bomb Bag, Goron's Ruby, Map, Compass



(Always have the Hylian Shield equipped in this stage, as the Fire Keese 
and Dodongos can burn it if their fire touches it! However, the Deku 
Shield IS a better shield to use when fighting Business Scrubs and the 
Lizalfos, since Link uses it like a real shield instead of covering 
himself up with it (you can't move while in that position, even when in 
Battle Mode). If you're Deku Shield is burnt, you can buy one from the 
various Business Scrubs)

Pick up a bomb flower and hurl it at the strange part of the wall to 
reveal the "Main Room" of the dungeon! Run forward and jump on the 
platform, then head to your right. Pick up a bomb flower and throw it at 
the odd part of the wall and the Eye Enemy. Ignore the first one because 
it just leads to a Gossip Stone. Go in the hall, then run down, avoiding 
baby Dodongos. At the end is a switch that won't stay down...simply push 
a statue over it and the switch will stay down, allowing you to go 
through the door.

Lizalfos time! Use your sword fighting techniques to lay both down, then 
the door will un-lock and you can continue. Now, take out your Deku 
Stick and...wait, what's that, you don't have any Deku Sticks? No 
problem! Just blow up the odd side of the wall with a Bomb Flower and 
you can buy them from the Merchant Bush. Now, where was I...oh yes, the 
sticks. Take one and light it on the torch, then light all the other 
torches. Just be careful of the Dodongos...Behold! The door un-locks...

We're back in the "Main Room" again. Hit the switch you see, it will un-
lock the door on the far side of the chamber. Scramble over there, take 
the bomb flower, and throw it at the oddly shaped piece of wall. Inside 
is a chest with the Map! Now go through the door...Throw the bomb flower 
at the odd shaped piece of wall, again, and go through. Fight the Armos 
Statue, it's easy, but here's how: Awake it by touching it, and then use 
a Deku Nut or a bomb (there are bomb flowers in this room) to hurt it. 
If you use a Nut, you'll need to then slash it with your sword, but if 
you use a Bomb it won't matter. Then quickly run away as it will 
explode. The exit will un-lock and you can then retrieve the Compass 
from the chest it was guarding. Exit to the previous room.

Now, this is hard to explain, but extremely easy to do. Ok, see the 
little split in the row of bombs? It's where the two rows a bombs (one 
on each side of the central pillar) meet. Well, pick up the bomb near 
the wall (totally away from the two rows) and throw it in the split. It 
will explode, causing a chain reaction that will demolish the pillar and 
form a nice stairway for you. Bomberman, anyone? Go up the wooden path 
and go through the door at the top of the chamber.

Like the old saying goes, "Let a sleeping dog rest." Well, "Let a 
sleeping Armos rest." You do not have to destroy them, and you shouldn't 
want to since it's a big ordeal (especially for rookies). All you have 
to do is pull the statue away that is in front of the ladder. At the top 
is a switch that will solve this room...Cross the bridge, being weary of 
the many Keese, and into the next room, then fall down into the little 
maze with switch blades. Just watch where you are, everything should be 
fine. Like Navi says, you can see around the corner by using Z and 
sidestepping, that way you won't have any surprises waiting around the 
corner. At the end is a blue block against a ladder. Climb up to the 
thin path. Jump off to the side and land on the pillar with a bomb 
flower and a chest (it has some Rupees). Pick it up, then face the oddly 
shaped wall above the ladder. When it is flashing red, toss it. With 
proper timing, and maybe a little bit of luck, the bomb will explode on 
the wall, revealing the next path. But that is not the only way to do 
it. If you have a good eye, you can get it "stuck" at the top of the 
ladder. Then you can just wait for it to blow; it sure is easy that way! 
Go through the new passageway.

Problem: Platform to exit is on fire. Solution: Shooting eyeball above 
doorway with Slingshot. Then another Lizalfos room...then a similar 
problem, except with two platforms. And for the occasion there are two 
eyes...well, what are you waiting for, a drawn map? The next room has a 
large chest...ta da! The Bomb Bag! Now you can make bombs under your own 
power (I suppose Bomberman has one, as well?). In the next room, hit the 
switch. Now if you accidentally fall or get a game over you can easily 
reach the 2nd level, but I'm sure that won't happen, now will it? Ok, 
see those gaps in the bridge? You have to throw bombs down them so they 
land in the eye's of the giant statue of a Dodongo...ok. Now it will 
open up it's mouth. If you lost your Deku Shield on accident, bomb the 
nearby wall (still on the bridge here) and a chest has one. But if you 
still have it will just have a few Rupees. Get to the main level by 
either falling or using the elevator, then go through.

Another switch that won't stay down, but there's not a statue in sight, 
so go up the hole instead. Drop down, then follow the path to the left. 
You'll find some blocks to climb...do so. At the end of a tunnel is a 
block, push/pull it into the room with the switch (which is just ahead; 
how nice). If you're low on your bomb supply, just open the chest 
nearby. Now bomb the odd part in the floor to drop down into a lava pit 
room... 

Good, boy! Here's a 10 foot boss for your troubles. Check out the Boss 
Section for more details on this fight...
 
After defeating King Dodongo, Darunia will come out and thank you for 
freeing his home of the evil creatures. Then he will hand over GORON'S 
RUBY, the 2nd Spiritual Stone. Only one more is needed...and now the 
Gorons can EAT! The cinema is quite hilarious if you ask me. "How 'bout 
a big Goron hug?"

There are tons of things you can do now that you have bombs, but I'll 
focus on the necessary things, there are other sections. First off, near 
the entrance to Goron City (sorta) are a bunch of boulders, blow them 
away and use the steps to get above. Follow the path, when the volcano 
erupts just use your Hylian Shield to block the rocks and ash. At the 
end, kill the Skulltulas with your Slingshot so they don't bother you, 
and then climb the wall. Bomb the wall to the left of the sign and the 
owl, then go inside and play Zelda's Lullaby on the Triforce Symbol to 
talk to the Great Fairy to get the magic meter and the Sword Slash (run 
on!). Mr. Owl will give you a lift down the mountain if you talk to him 
and hold on to his talons. Fall off the roof in Kakariko (you can get a 
Heart Piece here...) and then return to the Hyrule Castle grounds, a 
side path will take you to a sign that says "Dead End." Bomb this with 
your newly found bombs and you'll find the Fairy that will give you 
Din's Fire. These are also found in the Fairy's Location 
Section...naturally. These two spells are absolutely VITAL to your 
quest, so make sure to pick them up.


                        ********************************
                         COLLECTING 3RD SPIRITUAL STONE 
                        ********************************
          
            C O L L E C T I N G  3 R D   S P I R I T U A L   S T O N E



Make your way to Zora's river, which is near Hyrule Field. Just follow 
the river right into the wall.

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/////////////////////////////// ZORA'S RIVER \\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////////////----------------\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Entrance to Zora's Domain 

Make your way across the rocks and head east on the map. To get past 
this river, use Cuccos (chickens) to climb past large gaps. Simply pick 
them up and jump! You'll be able to glide for a few seconds. Neat! :) 
Soon you'll find a large rock formation with a waterfall. Play Zelda's 
Lullaby on your Fairy Ocarina and it will stop, revealing a large 
opening. Jump in to reach Zora's Domain!

////////////////////////////--------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////// ZORA'S DOMAIN \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
///////////////////////////----------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Silver Scale

Is it me...or are those Zora incredibly sexy? Um...yeah...Go past the 
Shop and talk to the King of Zora's, he will tell you that Princess Ruto 
is missing! Run inside the cave to the left and talk to the Zora and 
tell her you want to play the diving game [See "Mini-Game" section for 
more details]. Collect all of the Rupees she throws and receive the 
Silver Scale. Now you can dive deeper! You can also do a few other 
things, like getting a Heart Piece, but you can go look in that section 
for yourself. See the hole in the wall near here? It's right in front of 
the waterfall. Use your newly found diving techniques to get down there. 


///////////////////////////////------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////////// LAKE HYLIA \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
//////////////////////////////--------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Bottle/Princess Ruto's Letter

When reaching the surface get out and dive down again and retrieve the 
bottle with a note in it, it's right in front of where you start. It 
reads:

             Help me. I'm waiting for you inside Lord Jabu Jabu's belly.
                           -Princess Ruto.
                        P.S. Don't tell my father!

Return to Zora's Domain the same way you got here, through the large 
hole. But before leaving you may want to do a little fishing, or plant a 
magical bean near the science lab that is not too far away so you can 
get to the fishing pond when you are older. You can also start the first 
half of making your own song! The Scarecrow Song, that is. It's 
absolutely essential if you want to collect all 100 Golden Skulltulas! 
Ahem, where was I...yes, go back to Zora's Domain.


////////////////////-------------------------------\\\\\\\\\\\\\\\\\\\\\
//////////////////// ZORA'S DOMAIN/ZORA'S FOUNTAIN \\\\\\\\\\\\\\\\\\\\\ 
///////////////////---------------------------------\\\\\\\\\\\\\\\\\\\\

Items to find: Bottle, Fish, Entrance to Jabu Jabu's Belly

Give the bottle to King Zora and he will look at it, then step aside to 
reveal a tunnel that goes to Lord Jabu Jabu, a gigantic whale like 
creature. Return to the shallow water along the sand and look in the 
water, scan for fish. Assign the Bottle to a C button and use it to 
catch a fish near the store! You have to be in shallow water for this to 
work. It may take a few tries, but it is possible. Keeping the bottle, 
go behind King Zora using the path to the right of him. Zora's Fountain! 
Ignore Lord Jabu-Jabu and swim behind him and you will eventually spot a 
small island, bomb the rocks and go inside. Play Zelda's Lullaby on the 
Triforce Symbol and you will earn Farore's Wind from another Great 
Fairy! Now return and use the bottled fish in front of Lord Jabu Jabu 
and he will open his mouth and suck you both in...MUAHAHA!...yeah.


////////////////////--------------------------------\\\\\\\\\\\\\\\\\\\\
//////////////////// LORD JABU JABU'S BELLY DUNGEON \\\\\\\\\\\\\\\\\\\\ 
///////////////////----------------------------------\\\\\\\\\\\\\\\\\\\

Items to find: Map, Compass, Boomerang, Zora's Sapphire


Go forward, past the Octorocks, and get against the locked door. Using 
your Slingshot, hit the strange object hanging from the ceiling. The 
door will open. Run through the next room, then open the next door. 
There's Princess Ruto! She'll say she's ok, then attempt to walk away, 
but she'll fall through a strange hole. Go down there, as well, and talk 
to her again. Then again...now she'll tell you that you can carry her. 
Pick her up and go through the next door. Fall into the water and toss 
her over the side. If she falls in the water she will disappear, go back 
to the previous room to find her. This applies to anytime you lose her. 
Ok, hit the switch and the water will rise, allowing you to go and pick 
up Ruto. Carry her to the exit, hit the strange object on the ceiling 
with your Slingshot, then go into the next room.

Wait for the elevator to come down, then jump on it and it'll carry you 
to the top. You're back, in the room before the area with strange holes. 
Avoid them, then go through the door at the end. Turn right, and stand 
on the switch. Now set Ruto down on it, her weight will keep it down, 
giving you time to go into the door. Now you have to kill all the 
creatures in this room. I prefer to just Z-target them and wham on them 
with my Slingshot. When they are all defeated a chest will appear, the 
Boomerang is inside! Now exit, pick up Ruto, and go to the opposite end 
of the hall. Set her on the switch, then enter the room to find The 
Tentacle. Just Z-target the center of it, then get close to it so it 
drops down, and hit it with the Boomerang. When it goes up into the 
ceiling, quickly run towards it to make it come down again (just be 
careful, it's very close to you and will probably knock you back). But 
you will need the Boomerang...When it's dead you'll receive the Map, and 
the hallway with the tentacle blocking your way is clear! Go there...

Now you must defeat the Bubbles in less than 40 seconds. The best way is 
to Z-target them, then quickly toss the Boomerang their way. A single 
Deku Nut will also do the job...Once you do this you will receive the 
Compass! Now go down the hall, go through the new door. Inside is 
another Tentacle. Kill it! You won't receive anything, but the tentacle 
thing in the nearby hall will disappear, allowing you to go to the next 
room. Guess what's inside? Another Tentacle! You won't receive anything 
for slicing it up, but the green tentacle in the room with the strange 
holes will be gone. Now go there and fall down where it used to be, then 
go through that door. 

Throw that sweet little girl up to that platform...but then it will go 
up and you'll face another boss, Big Octo. Kill it by checking out the 
Boss Section. When he's gone, climb on the central platform and it will 
lift you to the upper section. Go down the hallway, through the door. 
Throw the Boomerang at the convulsing red things, they will freeze, 
allowing you get through this room (although you may want to finish off 
that Octorok in the water...).

Jump to the second platform, it will lower to the room before the room 
with strange holes, completing the circle and making a bridge to the 
doorway that was out of reach. But the switch won't stay down, and 
Princess Ruto is no where in sight! Well, go to the other side of the 
chamber, there's some crates that you can lift. 'Nuff said :) 

Kill all the Jellyfish with your Boomerang, it makes this room a tad 
easier. Climb the vines, at the top is a strange object hanging from the 
wall. You can't hit it with anything...not even your Boomerang! There's 
a strange wall blocking it. Solution? Stand back a few feet and let your 
Boomerang fly! If your spacing is right it should curve around the wall 
and hit it! Improve the chances by Z-targeting it. Now, walk through the 
door (what else?). 

It's Boss time! Check out the appropriate section for details...


Princess Ruto will give you Zora's Sapphire, the last Spiritual Stone! 
She says it's her "most precious possession." I don't think so... ;) 
Er...nevermind. Ignore that. I think it's pretty obvious she likes 
Link...actually, that could be said about every close friend Link has 
(Saria, Zelda, Malon...and Ruto). Ahem, carrying on.


  / \ /\   -=-  NOW YOU HAVE ALL THREE SPIRITUAL STONES! -=-  / \   / \

(Not Part of Walkthrough: Before going through time you'll want to get 
the Fairies, plenty of Bottles w/something in them, Great Fairies and 
lots of Heart Pieces and what not...do everything you can think of! You 
can come back, but you'll want to be prepared.)

When outside the Market you will witness an extremely cool cinema (at 
least the Ganondorf part is cool...I'm mean, just look at his stallion! 
Looks so realistic...). Impa will take Zelda away, but before they 
disappear Zelda will toss the Ocarina of Time into the nearby moat. 
Well, go use your deep diving skills to go get it! Now you have all the 
necessary items to open up the  Temple Of Time. Zelda will 
telepathically teach you the Song of Time.

Return to the Market and go to the Temple of Time...it's near the Happy 
Mask Shop, just go up the stairs. It's sorta hard to tell with all of 
this *cough* pre-rendered crap *cough*


//////////////////////////////----------------\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////////// TEMPLE OF TIME \\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Master Sword

Walk up to the altar and stand on the mat, then whip out your brand new 
spankin' Ocarina. Play the Song of Time and a bunch of neat stuff will 
happen. Go through the open door and walk up to the stone that has a 
sword in it...this is the Master Sword! Pull it out.......

After a very long AND AWESOME cinema, you will be...an Adult! This was 
just a small fraction of your journey...this massive game is not even 
close to being over! 


                        **************************
                         COLLECTING 2ND MEDALLION
                        **************************

                C O L L E C T I N G  2 N D  M E D A L L I O N


Note: Rauru automatically gives you the first Medallion, so...


/////////////////--------------------------------------\\\\\\\\\\\\\\\\\ 
///////////////// MARKET/HYRULE FIELD/KAKARIKO VILLAGE \\\\\\\\\\\\\\\\\ 
////////////////----------------------------------------\\\\\\\\\\\\\\\\

Items to find: Epona the Horse, "Song of Storms", Hookshot


Hyrule is a _very_ different place now...Ganondorf rules all, demons are 
everywhere, monsters roam the land, and the people are frightened beyond 
belief. You can already see Ganon's Castle, but you need the Six 
Medallions to open it up (and what luck! You already have one...). 

Run out of the Market and go into Lon Lon Ranch, it's time to get Epona. 
First make sure you have Epona's Song, which is learned by talking to 
Malon in Lon Lon Ranch as Young Link AFTER talking to Zelda. Then become 
an Adult and earn AT LEAST 70 Rupees...Talk to Mr. Ingo and pay 10 
Rupees to practice with a horse. Instead of riding the horse that comes 
to you, play Epona's Song and she'll come. Run her around the course 
(lots 'o fun!) until time is up. Get off, and then talk to Mr. Ingo 
again and do the same. Instead of running around, talk to Mr. Ingo while 
on Epona (Z-targeting) and he'll ask you to race him with a 50 Rupee 
wager. Beat him twice and Epona is yours! To get out of Lon Lon Ranch, 
simply get enough speed and hop over the fence. Hurray! Now you can call 
Epona anytime when you're on Hyrule Field (using Epona's Song). She sure 
does make travel a helluva lot easier than you on foot!

After this you'll want to go to Kakariko Village, the grave yard in 
particular. Look at the left batch of tombstones, the one with some 
flowers in front of it, this is Dampe's Grave. Pull on it to pull it 
away, revealing a tunnel. Follow it down to meet Dampe's Ghost. Race him 
[See "Mini-Game" section] to earn the Hookshot. Oh, sweet Hookshot...

At the end of the cavern is a blue block, play the Song of Time and it 
will move away. Follow the path to find a windmill, talk to the guy and 
he will mention a kid with an Ocarina from seven years ago. Show him 
your Ocarina and he'll teach you the Song of Storms. Now head out...You 
can do a TON of things now. You can get Big Goron's Sword and a few 
Heart Pieces. But, that's in the other sections. Go to Kokiri Forest 
now! 


/////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\\                   
///////////////////// KOKIRI FOREST/LOST WOODS \\\\\\\\\\\\\\\\\\\\\\\\\ 
////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Entrance to Forest Temple, "Minuet of the Forest"


Go into the Kokiri Forest, it seems it has been over-run by monsters! 
Then head into the Lost Woods. At one point Mido will block your path, 
play Saria's Song to prove you know her. He'll let you pass. Find the 
Forest Meadow where Saria used to be (if you don't remember the path 
just use that one trick...). Defeating the Moblins in the maze can be 
quite a hairy experience...They won't give you any time to defend 
yourself, they'll just charge at you and spear you. To get past them 
easily, use your Hookshot. Then there's the hammer Moblin...just avoid 
his shots, get behind him, and use your Sword! Also, you might want to 
catch a few Faries from the nearby Fairy Fountain, because a lot of new 
players die a lot in the next area. Continue, you will find Sheik at the 
end, and he'll teach you the Minuet of the Forest. Behind him is the 
Entrance to the Forest Temple...Look above it, there's a branch there. 
Use your Hookshot to get over there and enter it...

                         
/////////////////////////////---------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////////// FOREST TEMPLE \\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
////////////////////////////-----------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Items to find: Map, Compass, Fairy Bow, Forest Medallion

Go forward and kill the two Wolfos, then go to the side and climb the 
vines there (after taking out the Skulltula with your Hookshot. Aren't 
those things ANNOYING?!). At the top is a bunch of branches and a chest, 
in it is a Small Key. Drop back down and go through the door, the hall, 
and enter the main room of the dungeon. After the cinema showing the Poe 
Sisters, go forward and through the doors. Kill the Flaming Skull by 
bouncing it off your shield and then hitting it as it bounces around, 
helpless. At the end you'll find two Stalfos! Kill them with your best 
swordfighting techniques. Just remember that you can't block their lunge 
with your shield, so do a backflip (back and A while in Battle Mode) to 
avoid it, then do a lunge of your own to really hurt them. After they 
are dead, break the pots, one of them has a Fairy if you need it. Your 
prize is another Small Key. Exit back to the Main Room.

In a tunnel nearby is a blue block, destroy it by playing The Song of 
Time. Go through the door it was blocking. Climb the wall to your right, 
but you might want to kill the Skulltulas first, but one will still be 
left because it's out of the Hookshot's range. So when climbing, go slow 
and quickly go up when it looks away, since it won't charge if it can't 
see you! Go through the door in the small aclove...Kill the Blue Flaming 
Skull to receive the Map in a chest. Go through the next door. Look to 
your left, see that white target? That's a Hookshot target, if you can 
hit it with your Hookshot you'll be pulled towards it! Do so, then hit 
the switch that is there. It will drain the nearby well. Drop down into 
the water (if you hit land it might hurt you - badly) and go inside. 
After a long path you'll get another Small Key! Now climb back out, then 
return to the Main Room through the door that brought you here. 

Go through the locked door that is in front of you, across the chamber. 
Go through the hallway with the Giant Skulltula, then into the next 
room. Climb the ladders, then pull out the stone block so it fits the 
little area. Push it, following the arrows painted on the floor. Go to 
where the block originally was, then follow that path to find the block 
again. Now push it into place! You'll hear that chime that means you got 
a secret. Use it as a stepping stone to the above area. Alright, pull 
the red stone as far as it will go. You can't pull it all the way out, 
however, due to the lack of space. Go back to where the blue stone 
originally was, there's a ladder. Climb it, then turn right to find a 
little fence. In the wall, to the right, before the fence, is a small 
aclove where you can push the red block totally out! Now return to the 
red block via the blue block and push it into place! Whew...

Follow the path to the end where you will find a locked door, un-lock it 
then go through. Run across the twisted corridor, at the end is an area 
with another locked door. You have one Small key left...well, guess what 
to do next! Now you'll fight a lonely Stalfo. Note that although he can 
walk over the hole in the center, you CAN'T! When he's dead the hole 
will be covered and two more will warp in. Unlike the last one, if you 
kill one it won't disappear, it will just fall to pieces. If you take 
too long (trying) to beat the last one then it will re-assemble itself! 
Even if you're new to the game this shouldn't be THAT hard (ok, I admit 
I had some trouble with this, but...). Dispatch them and you'll receive 
the Fairy Bow!! Woohoo! Now you're really dangerous...exit the room.

See that Poe in the painting? Shoot it from afar with your bow. After 
doing this to three different paintings (if you get to close, however, 
it will go away to another painting) it will come out. Z-target it and 
hit it with a bow! Then it will disappear. Cock your bow and get ready. 
If it starts spinning wildly simply sidestep. When it re-appears, hit 
it. Do this until it dies. An even faster way is to do a lunge with your 
Sword...It will give you the Compass. Return to the Stalfos room, then 
go through the next door. You'll repeat the same process, except this 
time the Poe is red! Also, it will give you a Small Key instead. 

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