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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter S » Super Mario 64 - Strategy Guide (Page 03)

Super Mario 64 - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Super Mario 64 - Strategy Guide (Page 03).



        wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
        <<<<<<<<<<<<<<<<<<<< TICK TOCK CLOCK >>>>>>>>>>>>>>>>>>>>
        mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm


The Tick Tock Clock is the big clock on the third floor. The gears and
stuff inside the clock can move fast or slow or can even stand still
depending on the position of the long hand when you enter the clock. If
the long hand was pointing at 12, then the gears in the clock will not
move.


#1 - ROLL INTO THE CAGE

To make things easy on yourself, jump into the clock when the long hand
is pointing at 12. This will cause the gears and stuff inside the clock
to stop moving. For the star, follow the path and you should see the star
clearly. This could have been a lot harder if you didn't stop the clock.


#2 - THE PIT AND THE PENDULUMS

Just like last time, enter the clock hen the long hand is pointing at 12
to stop the gears from moving. Simply follow the path like last time.
When you reach the star that you already got, to a jump OVER the cage
and continue on your way. Watch out for the heave-ho and do a long jump
when you get to the part with a triangle platform. Now you can see the
star, right? Yeah, just go to it.


#3 - GET A HAND

Don't stop the clock this time! Enter with the long hand pointing at 3
so the clock moves slowly, making it easier than if it was fast. Go
along the path until you reach a giant hand of the clock slowly going
around. Ride on the hand to the other side where the star is. You might
need to adjust the camera to see where you should jump clearly...


#4 - STOMP ON THE THWOMP

Take the normal path (with the clock moving slowly) until you get to the
part after you climb the pole. Now do a jump to reach the platform
behind you. Climb through all these different obstacles until you get to
a moving platform that leads to a thwomp. Be VERY CAREFUL and jump onto
the thwomp when you can. This will take a lot of patience so... be
patient. From there you can backflip to the star. Yehey!


#5 - TIMED JUMPS ON MOVING BARS

Don't stop the clock for this star. Take the normal path to star #4.
When you reach the part where you need to jump from the elevator, look
around for bars that go in and pop out of the wall (whew, confusing
description). Now jump on these bars to reach a cage with the star
inside. [TIP: You can backflip to the second bar]


#6 - STOP TIME FOR RED COINS

For this star, you absolutely MUST stop the clock. From the start, turn
around and go to the brown platforms. If you didn't stop the clock, all
these platforms would be spinning around like crazy (get my point?).
Climb the platforms and collect the eight red coins.


#7 - 100 COINS IN TICK TOCK CLOCK

Get 100 coins in Tick Tock Clock. Here's a list of EVERY coin:
 o The 7 blue coins from the switch............................35
 o The 8 red coins.............................................16
 o The two yellow boxes on the path to the thwomp..............13
 o The yellow box near the 8 red coins.........................10
 o The yellow box in a cage on the way to the thwomp...........10
 o The yellow box on a platform in the top center..............10
 o The yellow box underneath the thwomp at the top.............10
 o The 2 yellow boxes near the heave-ho........................ 6
 o The line of coins at the bottom of the pole................. 5
 o The yellow box behind the first pendulum.................... 3
 o The yellow box on the platform with the fire spitter........ 3
 o The yellow box on top of the cage of star #5................ 3
 o The yellow coins on the first rotating yellow block......... 2
 o The 2 bob-ombs.............................................. 2


        wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
        <<<<<<<<<<<<<<<<<<<<<< RAINBOW RIDE >>>>>>>>>>>>>>>>>>>>>
        mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm


The Rainbow Ride stage is located in the hole in the wall at the right
side of the third floor. Jump into the hole there to enter the stage.
For most of this stage, Mario will be riding a magic carpet. You will
need to avoid the many obstacles because... if you fall off, you're
dead.


#1 - CRUISER CROSSING THE RAINBOW

Hop onto the carpet and ride it to some spinning platforms. From here,
jump to the platform on Mario's right to find another carpet. Ride this
one to yet another two carpets. Jump on the carpet on Mario's left side.
Ride this one and watch out for the obstacles that might knock you off.
Eventually you will reach the ship. At the end of the ship with all the
wind is the star.


#2 - THE BIG HOUSE IN THE SKY

Take the same path as the one above (star #1) to the two carpets that
you need to chose from. This time, take the carpet on Mario's right
side. The carpet will go inside the "big house in the sky". Watch out
here for the flames (I get hurt a lot at this part). Eventually, the
carpet will bring you to the roof where the star is waiting for you.


#3 - COINS AMASSED IN A MAZE

When you reach the spinning platforms from the first carpet, take the
path directly in front of Mario. This leads to a big maze. I suggest
you keep the camera pulled back (with C-down) so that you can see more
of the maze. You need to use almost every jump you know to reach the red
coins! When this is all done, the star appears at the bottom.


#4 - SWINGIN' IN THE BREEZE

When you get to the spinning platforms, go to Mario's left this time.
Follow the path with a whole bunch of obstacles. You find see-saw
platforms, dropping platforms, and some other stuff too. Some time along
the path, you'll get to a brown path at the side. Go up this path and
get the star! Woo hoo!


#5 - TRICKY TRIANGLES

Take the same path as before. But instead of taking the path up to the
star (star #4), continue straight to the purple switch. Stepping on this
switch makes the pyramids turn upside-down so that you can step on them
and reach the star high up. The switch doesn't last for a long time at
all so you need to really move fast. If the time is about to run out and
you're still on a platform, jump off because you'll slide down if it
turns back into a pyramid. But that's just my advice...


#6 - SOMEWHERE OVER THE RAINBOW

First off all, you need to activate the cannon: Go to the place with the
huge 2D maze (where you go your red coins). At the end of this place,
notice that there is a big tunnel upwards that leads to the Bob-omb
Buddy. To get up to him, do several wall jumps up the tunnel. Then you
can talk to the Bob-omb Buddy and tell him to turn on the cannon...
Where is the cannon you ask? Well, it's on the ship! Go back to the
spinning platforms and take the path to the ship. Jump into the cannon
at the end of the ship and aim yourself to shoot "over the rainbow" and
cling on to the pole. When you get there, don't jump down right away
because a chuckya is waiting for you. When he's not looking, jump down
and get the star.


#7 - 100 COINS IN RAINBOW RIDE

Get 100 coins in Rainbow Ride. Here's a list of EVERY coin:
 o The 6 blue coins at the maze................................30
 o The 8 red coins at the maze.................................16
 o The 2 rings of coins on the spinning island.................16
 o The coins from the 2 lakitus................................10
 o The ring of coins on the cruiser............................ 8
 o The ring of coins on the island near the start.............. 8
 o The line of coins near the fly guy.......................... 5
 o The vertical line of coins on a swinging platform........... 5
 o The line of coins near star #4.............................. 5
 o The 5 coins on the hill near the tricky triangles........... 5
 o The line of coins on the final ride to the big house........ 5
 o The line of coins inside the big house...................... 5
 o The line of coins on a platform beside the big house........ 5
 o The line of coins at a window of the big house.............. 5
 o The chuckya guarding the 6th star........................... 5
 o The 4 coins on the brown platforms that fall down........... 4
 o The coins from the 4 bob-ombs............................... 4
 o The 2 lone coins on the carpet ride to the two carpets...... 2
 o The fly guy for 2 coins..................................... 2
 o The goomba for 1 coin....................................... 1


        wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
        <<<<<<<<<<<<<<<<<< CASTLE SECRET STARS >>>>>>>>>>>>>>>>>>
        mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm


#1 - EIGHT COINS IN THE FIRST BOWSER STAGE

Get the eight red coins in the first Bowser stage (Bowser in the Dark
World). To get here, go up the stairs on the ground floor and enter the
left door. As you walk towards to picture at the opposite end of the
hallway, a trap door will open and you'll fall into the stage.
 o Near the beginning, activate a switch and go back to the BEGINNING of
   the stage to get the coin on some brown blocks.
 o Activate the same switch as above. But this time, the red coin is at
   the end of the fire thing.
 o Along the path you'll find a lot of spinning electric things. Behind
   one of them is the red coin.
 o Soon you'll come to a yellow bridge which goes back and forth. On the
   other side of the platform, the red coin awaits.
 o This is very hard not to see as you pass through the platforms that
   go around.
 o Before you cross the unstable bridges, turn around and take the path
   to a few goombas and the red coin.
 o Right before taking the stairs to the Bowser pipe, jump on the
   platforms ABOVE the unstable bridges. Long jump is needed for this.
 o Also near the end of the stage, *carefully* jump to the narrow space
   beside the last bridge.
The star appears beside the pipe to Bowser.


#2 - EIGHT COINS IN THE SECOND BOWSER STAGE

Get the eight red coins in the second Bowser stage (Bowser in the Fire
Sea). To get here, enter that star door in the basement and fall into
the hole (after getting one star from Dire Dire Docks).
 o After crossing the sinking platforms, go up the grating and jump over
   the hole to get the red coin.
 o On the platform that can tilt to the left and to the right, the red
   coin awaits you at the side.
 o When you climb a pole and reach a fenced up colorful room, jump at
   the back corner to get it.
 o When you reach an elevator platform, get on and quickly get off. The
   platform will leave without you and you get the red coin. 
 o Before crossing the place where you hang from the ceiling, go up the
   steep slope and follow the path to the red coin.
 o As you cross the path that moves up and down, look for a small shadow
   on one of the level platforms. Wait for the path to go up and get it.
 o On the platform bridge that goes up and down in the lava, the coin is
   in front of the fire spurting thing.
 o On the pole that goes up and down (right before Bowser's pipe). The
   red coin awaits at the top.
Use the long jump to cross the gap and jump to the platform with the
star.


#3 - EIGHT COINS IN THE THIRD BOWSER STAGE

Get the eight red coins in the third Bowser stage (Bowser in the sky).
To get here, enter the star door on the third floor when you have at
least 70 stars. Go up the staircase and drop into the hole.
 o Near the beginning you'll come to a big box. Push the box backwards,
   climb it, and jump to the red coin.
 o Beside the first piranha plant that you encounter. If you missed this
   one, I suggest visiting an eye doctor.
 o At the part with an unstable bridge, drop down and follow the line of
   coins to a super-secret platform with the red coin.
 o At the top of a steep gray slope with flames on it, you find
   the red coin *very* close to the edge.
 o At the part where you ride the moving platform while jumping over
   some obstacles. Up on the thing is the red coin.
 o On the spinning platform near the thing that spits out fireballs.
   There's the red coin.
 o At the part where there are two orange bridges that go left and
   right, the red coin is at the top of the pole.
 o When you get to Bowser's pipe, turn around and look at the ledge.
   Under there is the final red coin.
The star appears beside Bowser's pipe.


#4 - TOAD IN THE BASEMENT

In the basement, beside the entrance to the Hazy Maze Cave, is Toad.
He's waiting for nothing in particular and he just happens to have a
star with him. How convenient! Talk to him and he'll hand over a star.
It seems almost to good to be true...


#5 - TOAD ON THE SECOND FLOOR

Guess what? On the second floor, there's ANOTHER Toad who just HAPPENS
to have an extra star with him! How does that bastard do it?! Well, talk
to him and he'll give you the star he's been saving for you.


#6 - TOAD ON THE THIRD FLOOR

Once again, Toad is waiting on the third floor on the right side of the
Tick Tock Clock. It's actually quite scary how he appears in all these
different part of the castle at once, AND always seems to have a star
with him. Anyway, talk to him as usual and humbly accept the star.


#7 - THE WING CAP STAGE

After getting 10 stars, a light will shine down (from the ceiling) onto
the sun symbol at the ground floor of the castle. Stand on the sun and
look up by using the C-up button. Then you will be transported to the
Wing Cap stage. The red coins are located in pairs at the sides of the
central tower. Fly to each one to make the star appear. But before
getting the star, make sure you hit the big red switch. THEN get the
star.


#8 - THE INVISIBLE CAP STAGE

In the basement of the castle, you should see a plain door with no star
symbol on it. Enter that room and butt-stomp (A + Z) on each of the
little pillars. This will cause the water to drain out of the room.
Enter the door at the bottom. Now look around for a hole and drop down
into it to transport to the invisible cap stage. You will find the first
four red coins on the steep slope at the beginning, the other coins you
will find along the way. Hit the switch at the end and get the cap from
the blue "!" block. Now you're invisible! Go through the gates to get
the FINAL red coin. The star appears nearby.


#9 - THE METAL CAP STAGE

In the Hazy Maze Cave, take the path to the sea monster. Ride her to the
door on a high ledge. Go through the door, follow the path, and jump
into the pool of "liquid metal". Now you're in the metal cap stage. If
you get carried away by the current, you'll be brought to the lake
outside of the castle. You'll find four of the red coins underwater, the
rest can easily be found on the land. The star will appear underwater.


#10 - CATCH THE BASEMENT BUNNY

Basement bunny? Actually, I heard from Nintendo Power that his name is
MIPS, named after some technical thing in the N64. He appears hopping
around the basement when you have 30 stars. Catch him by doing a slide
attack (A + B) on him. This little sonofabitch takes quite a while to
beat if you're as bad as me in catching him...


#11 - CATCH THE BASEMENT BUNNY AGAIN

Chapter II: Basement Bunny Strikes Back. Yeah, he's back and equally as
annoying as before. I don't think he gains any new super powers so you
can catch him just like you did the last time.


#12 - THE PRINCESS' SECRET SLIDE

To get to the Princess' Secret Slide, go up the stairs of the ground
floor and enter the door on the left. Here you find three picture of the
Princess. Enter the one at the right. Inside you find a super happy
slide. Go down the slide without falling to your doom and you'll reach a
yellow "!" box. Open it for the star.


#13 - THE PRINCESS' SECRET SLIDE AGAIN

Up, you're back in the Princess' Secret Slide. Except this time, you'll
need to finish with a time of less than 21'00. You don't get anything
if your time is exactly 21 seconds (thank you to Im Chaudery
) Just keep the controls stick turned forwards all
the time (except for turns) and you'll do it fine. And try to take the
inner track... if you know what I mean by that. Star appears at the end.


#14 - EIGHT RED COINS IN THE SECRET AQUARIUM

The secret aquarium is located in one of the holes in the wall of the
room where Jolly Roger Bay is. The secret aquarium is ALL water and
there's no place where you can gasp for air. Luckily, there's a
sufficient supply of coins to keep you alive. Just collect the eight red
coins to make the star appear in the middle of the floor. Four red coins
are near the ground, the other floor are in the rings of yellow coins at
the middle part. Easy enough.


#15 - EIGHT RED COINS IN THE SKY

To get to the sky course, jump into the hole in the left wall of the
third floor and fall into the hole you find there. Welcome to the sky!
This is a stage where you collect the eight red coins by flying from
platform to platform by using the wing cap. There's really no way I can
give directions to where the eight red coins really are since there's no
actual landmarks in this place. I'm sure you can manage on your own...
And try not to fall down since you'll reappear outside of the castle.


,----------------------------------------------------------------------.
| 5) Coins                                                             |
'----------------------------------------------------------------------'


You must be thinking that I'm crazy, listing down the location of every
single coin in the game. But I just wanted to do something that nobody's
ever done before (or even attempted). This guide won't be perfect
without these lists. And I must strive to be PERFECT!

As far as I am concerned, the coin lists are complete. I'm sure that
there's a coin or two I missed somewhere around here, but I personally
don't care anymore. But feel free to give any additions or corrections.
Sorry if these descriptions are pretty vauge, I tried to make it
concise as possible. Many many many big thanks to Bears374@aol.com for
his amazing help in completing the lists. So here they are:


BOB-OMB BATTLEFIELD (146 coins total):
 o The rings of coins in the sky...............................45
 o The coins from running around the 4 stumps..................20
 o The 8 red coins.............................................16
 o The 12 Bob-ombs in the stage................................12
 o The 11 Goombas in the stage.................................11
 o The two lines of coins on the mountain path.................10
 o The ring of coins in the 2nd field.......................... 8
 o The line of coins under the first bridge.................... 5
 o The blue coin from the koopa in the 1st field............... 5
 o The coins from running around Chain Chomp's post............ 5
 o The big wooden block near the beginning..................... 3
 o The small wooden block near the beginning................... 3
 o The small wooden block in the 2nd field..................... 3


WHOMP'S FORTRESS (141 coins total):
 o The coins from the two whomps...............................20
 o The 4 blue coins from the switch near the cannon............20
 o The 8 red coins.............................................16
 o The blue coins from the 3 piranha plants....................15
 o The ring of coins near the 1st piranha plant................ 8
 o The ring of coins in the shallow water...................... 8
 o The ring of coins in the "wild blue" (see star #3).......... 8
 o The coins on the floating island shaped like an arrow....... 8
 o The ring of coins on the floating island.................... 8
 o The line of coins near the 3rd piranha plant................ 5
 o The line of coins near the cannon........................... 5
 o The line of coins on the slope near the shallow water....... 5
 o The line of coins on the first slope........................ 5
 o The 4 yellow coins on the rotating bridge................... 4
 o The small wooden box near the 1st piranha plant............. 3
 o The small wooden box near the blue coin switch.............. 3


JOLLY ROGER BAY (104 coins total):
 o The 6 blue coins in the underwater cave.....................30
 o The 8 red coins.............................................16
 o The 15 coins on the bridge to the ship......................15
 o The ring of coins near the beginning........................ 8
 o The ring of coins around the stone pillar................... 8
 o The ring of coins near the underwater cave.................. 8
 o The ring of coins in the underwater cave.................... 8
 o The line of coins beside the little island.................. 5
 o The yellow block at the beginning........................... 3
 o The 3 goombas in the underwater cave........................ 3


COOL COOL MOUNTAIN (154 coins total):
 o The 72 yellow coins on the slide............................72
 o The 4 lines of coins on the slide down the mountain.........20
 o The 8 red coins.............................................16
 o The coins from the 5 spindrifts.............................15
 o The 2 blue coins from the switch............................10
 o The arrow of coins on the path to the wall-kick star........ 8
 o The line of coins on the chimney............................ 5
 o The blue coin on the slide.................................. 5
 o The coins from the 1 snowman................................ 3


BIG BOO'S HAUNT (151 coins total):
 o The blue coins from the 11 boos.............................55
 o The blue coins from the switch..............................20
 o The 8 red coins.............................................16
 o The blue coins from the 3 Mr. I's...........................15
 o The blue coins from the 3 Bookends..........................15
 o The yellow block behind the house...........................10
 o The 3 yellow coins from each of the 3 spiders............... 9
 o The two big blocks beside the cottage....................... 6
 o The bouncing block near the cottage......................... 5


HAZY MAZE CAVE (139 coins total):
 o The 7 blue coins from the switch............................35
 o The coins from the 6 spiders................................18
 o The 8 red coins.............................................16
 o The coins from the swoops...................................11
 o The blue coins from the 2 Mr I's............................10
 o The ring of coins by the elevator........................... 8
 o The ring of coins around the "Swimming beast" star.......... 8
 o The coins from the 4 snifits................................ 8
 o The line of coins near the 5th star......................... 5
 o The line of coins near the 4th star......................... 5
 o The line of coins on the right path from the beginning...... 5
 o The line of coins near the giant rolling boulders........... 5
 o The line of coins leading to the Hazy Maze Cave............. 5


LETHAL LAVA LAND (133 coins total):
 o The 20 coins on the path to star #6.........................20
 o The 8 red coins.............................................16
 o The coins from the 2 Mr. I's................................10
 o The coins from the 10 bullies...............................10
 o The ring of coins where the 3 bullies are................... 8
 o The ring of coins around the Mr. I.......................... 8
 o The ring of coins with some other bullies................... 8
 o The line of coins under the parting bridge.................. 5
 o The line of coins on the platform near the big bully........ 5
 o The line of coins on the hill at the corner................. 5
 o The line of coins on the platform near the volcano.......... 5
 o The 5 coins when the Bowser puzzle is solved................ 5
 o The coins from the bouncing block........................... 5
 o The platform in the main area............................... 5
 o The 4 coins on the path to star #5.......................... 4
 o The coins on the ramp near the volcano...................... 4
 o The coins on the BIG sinking platform....................... 4
 o The half-moon shaped ramp................................... 3
 o The 3 coins around the volcano.............................. 3


SHIFTING SAND LAND (136 coins total):
 o The four pokeys outside of the pyramid......................20
 o The 8 red coins.............................................16
 o The blue coins from the switch in the pyramid...............15
 o The 12 goombas inside and outside of the pyramid............12
 o The coins near the star at the top of the pyramid...........10
 o The ring of coins on the wire thing in the pyramid.......... 8
 o The three shy guys for two coins each....................... 6
 o The bouncing box at the beginning........................... 5
 o The line of coins near the little pond...................... 5
 o The bounding box at the side of the pyramid................. 5
 o The line of coins on the pyramid............................ 5
 o The five "secrets" in the pyramid........................... 5
 o The line of coins on a wire thing in the pyramid............ 5
 o The coins on the four pillars............................... 4
 o The four coins on the steps in the pyramid.................. 4
 o The four coins on the *moving* steps in the pyramid......... 4
 o The little block on the stone platform...................... 3
 o The two coins on the first floor in the pyramid............. 2
 o The two bob-ombs near the beginning......................... 2


DIRE DIRE DOCKS (106 coins total):
 o The 6 blue coins from the switch............................30
 o The 3 rings of coins on the path to the main area...........24
 o The 8 red coins.............................................16
 o The ring of coins on the bottom of the main area............ 8
 o The line of coins near the start............................ 5
 o The line of coins near the whirlpool........................ 5
 o The line of coins near a chest.............................. 5
 o The line of coins at the bottom of the main area............ 5
 o The line of coins on the wooden floor of the main area...... 5
 o The scattered coins around the whirlpool.................... 3


SNOWMAN'S LAND (126 coins total):
 o The 14 spindrifts for 3 coins each..........................42
 o The wall of coins in the igloo..............................20
 o The 8 red coins.............................................16
 o The 2 money bags............................................10
 o The 4 snowmen for 3 coins each..............................12
 o The 8 coins on the slope beside the igloo................... 8
 o The 5 coins on the path to the snowman...................... 5
 o The single shy guy.......................................... 2
 o The 3 easy coins in the igloo............................... 3
 o The yellow block in the igloo............................... 3
 o The 3 goombas in the igloo.................................. 3
 o The 2 coins near the 3-D ice maze........................... 2


WET-DRY WORLD (152 coins total):
 o The 6 blue coins from the switch............................30
 o The 8 red coins in the town.................................16
 o The 4 brown blocks sitting at the bottom....................12
 o The coins from the four skimmers............................12
 o The 2 lines of coins on the buildings in the town...........10
 o The yellow box on a pillar with a sign on it................10
 o The yellow block near the bottom corner.....................10
 o The yellow box on the cage of star #4.......................10
 o The ring of coins around a pillar, same as above............ 8
 o The ring of coins at the center of the town................. 8
 o The line of coins on a white tower with a diamond........... 5
 o The line of coins on a bridge in the town................... 5
 o The line of coins beside a sign near the top................ 5
 o The coins from the chuck-ya................................. 5
 o The yellow box high up against the wall..................... 3
 o The yellow box on the wooden "dock"......................... 3


TALL TALL MOUNTAIN (137 coins total):
 o The yellow coins in the mysterious mountainside.............47
 o The 8 red coins.............................................16
 o The 3 blue coins in the mysterious mountainside.............15
 o The 9 goombas............................................... 9
 o The ring of coins near the start............................ 8
 o The single chuckya.......................................... 5
 o The coins from the bouncing block near the start............ 5
 o The line of coins on the narrow wooden bridge............... 5
 o The line of coins on the vins near the moles................ 5
 o The line of coins near the mysterious mountainside.......... 5
 o The line of coins by the purple switch...................... 5
 o The line of coins on the bridge at the top.................. 5
 o The 5 bob-ombs.............................................. 5
 o The single shy guy.......................................... 2


TINY-HUGE ISLAND (186 coins total):
[NOTE: S = small Mario | B = big Mario | A = Both Marios]
 o (S) The 11 huge goombas (stomp them)........................55
 o (S) The 8 red coins.........................................16
 o (S) The 10 coins in wiggler's place.........................10
 o (A) The two koopas..........................................10
 o (B) The 10 tiny goombas.....................................10
 o (S) The 5 huge piranha plants...............................10
 o (S) The blue coins from the switch by the red coins.........10
 o (A) The two shy guys........................................ 6
 o (S) The coins from running around the stump................. 5
 o (S) The line of coins on the narrow ledge................... 5
 o (S) The line of coins on the place with bowling balls....... 5
 o (S) The line of coins on the bridge near the top............ 5
 o (S) The line of coins on bridge to the red coins............ 5
 o (B) The line of coins on the bridge near the top............ 5
 o (S) The chuckya for 5 yellow coins.......................... 5
 o (S) The lakitu for 5 yellow coins........................... 5
 o (S) The 4 coins where the bowling balls come out............ 4*
 o (B) The yellow "!" box on the little platforms.............. 3
 o (S) The 2 coins on the beach................................ 2
 o (B) The 2 coins on the place with the bowling balls......... 2
 o (B) The 2 coins on the beach................................ 2
 o (B) The 2 coins near Koopa the Quick's normal place......... 2
 o (H) The tiny piranha plant.................................. 1
 o (B) The coin on the floating island......................... 1
 o (B) The coin on the narrow bridge........................... 1

* Some info from Thomas Diehl: When you are small, there is a line of
four coins near where the bowling balls come out.  If you go to that
same spot when you are big, there is no coin there.  BUT--if you step in
that spot, you will pick up a coin.  It's between the coin that you can
see and the opening where the balls come out. I think the idea is that
it's a tiny "fifth" coin from the line when you are little.


TICK TOCK CLOCK (128 coins total):
 o The 7 blue coins from the switch............................35
 o The 8 red coins.............................................16
 o The two yellow boxes on the path to the thwomp..............13
 o The yellow box near the 8 red coins.........................10
 o The yellow box in a cage on the way to the thwomp...........10
 o The yellow box on a platform in the top center..............10
 o The yellow box underneath the thwomp at the top.............10
 o The 2 yellow boxes near the heave-ho........................ 6
 o The line of coins at the bottom of the pole................. 5
 o The yellow box behind the first pendulum.................... 3
 o The yellow box on the platform with the fire spitter........ 3
 o The yellow box on top of the cage of star #5................ 3
 o The yellow coins on the first rotating yellow block......... 2
 o The 2 bob-ombs.............................................. 2


RAINBOW RIDE (146 coins total):
 o The 6 blue coins at the maze................................30
 o The 8 red coins at the maze.................................16
 o The 2 rings of coins on the spinning island.................16
 o The coins from the 2 lakitus................................10
 o The ring of coins on the cruiser............................ 8
 o The ring of coins on the island near the start.............. 8
 o The line of coins near the fly guy.......................... 5
 o The vertical line of coins on a swinging platform........... 5
 o The line of coins near star #4.............................. 5
 o The 5 coins on the hill near the tricky triangles........... 5
 o The line of coins on the final ride to the big house........ 5
 o The line of coins inside the big house...................... 5
 o The line of coins on a platform beside the big house........ 5
 o The line of coins at a window of the big house.............. 5
 o The chuckya guarding the 6th star........................... 5
 o The 4 coins on the brown platforms that fall down........... 4
 o The coins from the 4 bob-ombs............................... 4
 o The 2 lone coins on the carpet ride to the two carpets...... 2
 o The fly guy for 2 coins..................................... 2
 o The goomba for 1 coin....................................... 1


,----------------------------------------------------------------------.
| 6) Enemies & Bosses                                                  |
'----------------------------------------------------------------------'


Super Mario 64 has less enemies than previous games because the gameplay
is focused more on platform jumping and puzzle solving that actual enemy
stomping. Special thanks to Josh Gelman  for giving
me the real names of these. So here's the list, arranged in alphabetical
order...


AMP:
Amp are commonly found in the three Bowser stages. They go around in a
circle an are electric (if you touch them, you get electrocuted). They
can't be defeated, so just avoid them. They shouldn't cause too much
trouble anyway. They can also be found in Tick Tock Clock and Wet-Dry
World.

BIG BOB-OMB:
This is the boss found at the top of the Bob-omb Battlefield. He's VERY
slow and can't outrun a half-dead snail trying to swim up a waterfall.
However, he CAN pick you up and throw you off the hill, which can be
very painful. To kill him, pick him up from his back and throw him down
three times.

BIG BOO:
The boss of Big Boo's Haunt who you'll have to fight two times. Defeat
him like you would defeat a regular Boo: Go to his back and punch. It
takes three punches to bring him down for the star.

BIG BULLY:
The boss of Lethal Lava Land. To kill him, push him over the edge and
into the lava with punches and jumps. You'll need to face another
version of him again in Snowman's Land.

BOB-OMB:
Also a traditional Mario enemy. Bob-ombs are the second most common
monster in the game. If they see you, they'll chase you around and blow
up. They'll also blow up a few seconds after you hold them.

BOO:
If you look at a Boo's face, he gets shy and becomes semi-transparent.
However, if you look at his back, he won't notice you and he'll continue
with his normal business. This is the time to give him a punch in the
back. A blue coin pops out. Found in Big Boo's Haunt and in the
courtyard of the castle.

BOOKENDS:
A very rare kind of monster only found in Big Boo's Haunt. Hit them from
below with your head and he gives you... a blue coin! A good source of
money!

BOWSER:
The big boss of the game. You ill encounter Bowser three different times
in the game. He gets harder to beat each time! But on each Bowser
battle, you will need to defeat him the same way: Get around to his tail,
grab it, spin Bowser around, and toss him to any of the bombs at the
sides of the arena. Bowser does different trick each time you meet him.

BUB:
I just found this in marshmallow's guide, but I never really knew they
existed! They can be found at the beginning of Dire Dire Docks, with the
sharks I guess. Stay away from them... invincible.

BUBBA:
Found once in the Tiny-Huge Island. He's very dangerous since he can
swallow you whole without giving you a chance to get away. He a super-
unbeatable fish... don't even think about trying to swallow HIM.

BULLET BILL:
Of course, these are the bullets fired from the cannon at the top of
Whomp's Fortress. It really doesn't disturb you unless you're asking for
trouble. He more like a decoration :)

BULLIES:
Bullies are little bomb-like creature found in Lethal Lava Land. They
are very dangerous when they try to push you into the lava... especially
in groups. To kill them, push THEM into the lava! Do this by jumping on
one side of them or by punching them. They give one yellow coin.

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