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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter S » Star Wars: Rogue Squadron - Strategy Guide (Page 02)

Star Wars: Rogue Squadron - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Star Wars: Rogue Squadron - Strategy Guide (Page 02).

TANK DROID
   Designed to stop civil unrest on Imperial worlds, this fully 
   automated combat vehicle driven by a droid brain is a brutal urban
   assult machine.

TIE FIGHTER
   Powered by twin ion engines a TIE fighter's advantages are 
   excellent maneuverability and its small profile, which makes it 
   difficult target to hit. However these advantages come at a steep
   price, since it has no shields, no hyperdrive systems, and no 
   other weapons besides forward-mounted blaster cannons. A direct 
   hit to one will usually destroy it.

      TECHNICAL CRAFT INFO
         * Engines (2) SFS P-s4 Twin Ion Engines rated at 150 KTU
           behind cockpit.
         * Astrogation SFS n-s6 Navcon computer system beneath the
           pilot.
         * Laser Cannons (2) SFS L-s1 (single fire or fire-linked)
           front of cockpit.
         * Flight Control system SFS F-s3.2 flight avionics system
           left of pilot.
         * Sensor Array SFS S-c3.8 Multi-range TAG beneath pilot.
         * Solar panels Supplemental laser power, Quadanium steel
           armor, Rated at 15 RU

TIE BOMBER
   A TIE Bomber is armed with two front-firing blaster cannons, and
   can drop a variety of payloads, including bombs, guided concussion 
   missiles, orbital mines, and thermal detonators.
   
      TECHNICAL CRAFT INFO
         * Solar Panels Supplemental laser power, Quadanium steel
           armor Rated at 50 RU.
         * Proton torpedo launcher (2) STS T-s5 6 torpedoes each
           beside the round things.
         * Concussion missiles Launchers (2) SFS M-s3 10 missiles
           each in left bank.
         * Laser Cannons (2) SFS L-s1 (single fire of fire-linked)
           place center of vehicle.
         * Astrogation SFS N-s4 Navcon computer system Place left of
           cockpit.
         * Flight control system SFS F-s3.2 flight avionics system
           tale of cockpit.
         * Sensor Array SFS S-c3.4 Multi-range TAG placed beneath
           pilot.
         * Engines(2) SFS P-s4 Twin Ion Engines Rated at 125 KTU.

TIE INTERCEPTOR
   This dagger-shaped starfighter is more than a match for the Rebel 
   craft, since it's nearly as fast as an A-Wing and more 
   maneuverable than an X-Wing. The TIE Interceptor's weapons include
   four blaster cannons with advanced targeting software for greater
   accuracy. Since the TIE Interceptor has little armor and no shield
   generators, it can easily be destroyed with a few direct hits.
   
      TECHNICAL CRAFT INFO
         * Engines (2) SFS p-s5.6 Twin Ion Engines Rated at 175 KTU.
         * SFS n-s6 Navcon computer system beneath the pilot.
         * Sensor Array SFS S-c4.1 Multi-range TAG beneath the pilot.
         * Flight control system SFS F-s4 Flight avionics system
           placed left of cockpit.
         * Solar Panels Supplemental laser power Quadanium steel
           armor Rated at 20 RU.
         * Laser cannons (4) SfS L-s9.3 (single fire or fire-linked).

WAVESKIMMER
   Like its name implies, this attack hydrofoil was designed to 
   operate above water's surface at high speeds. Originally built 
   around the frame of an AT-AT, a waveskimmer is far more 
   maneuverable than it's land-bound counterpart.
   
SHIELD GENERATOR
   A device that produces the power to create and maintain deflector
   shields and focus those shields around a given object. Wherever 
   there is a shield that cannot be breached, there's sure to be a 
   shield generator nearby. Destroying the generator is a sure way to
   take out the shield.

RADAR DISH
   A Radar dish is a rotating dish that alerts the Empire to incoming
   enemies. Destroying the radar dishes can limit the Imperials' 
   ability to track down your craft. Radar dishes can also function 
   as a general communications device.
   
TURBOLASER
   Turbolasers are the backbone of imperial planetary defenses 
   throughout the galaxy. These are stationary cannons fire twin 
   blasters strong enough to take any fighter or infantry.
   
MISSILE TURRENT
   Advanced ground-based defense weaponry used to protect important 
   imperial facilities. These turrets fire powerful missiles that 
   home in on there targets and rarely miss. The destructive 
   capability of these missiles should not be underestimated.

.-\:. --- .:. --- .:. --- .:. --- * --- .:. --- .:. --- .:. --- .:/-.
\_.:                         PLANET GUIDE                        :._/

BALMORRA
   One of the outer-core worlds. Largely involved with Imperial 
   weapons manufacturing. Primary product is the AT-ST walker. 

BARKHESH
   A small planet in neutral space. It is a large cache of the latest
   weapons and technology are here in the hands of Rebel 
   sympathisers, who are prepared to share them. 

CHANDRILA
   Known as home to Mon Mothma and many political geniuses. 

CHORAX
   Many X-Wing novels mention the many Rogue Squadron missions that 
   occured at Chorax. Many smuggling and piracy activities happen 
   here. 

CORELLIA
   Known as home to Han Solo and Wedge Antilles. Corellia was one of 
   the first worlds to join the Old Republic. It was also garrisoned 
   by the Empire shortly after the Battle of Endor.

FEST
   The site of a secret Imperial weapons facility where Phrik 
   originated. 

GERARD V
   A world that failed to join the rebels as they are overpowered by 
   orbital bombings from Star Destroyers Adjucator and Relentless. 

KESSEL
   The only source of Glitterstim spice and the former Imperial 
   prison/spice mining operation. This planet has a little atmosphere
   and oxygen masks are required to breath outside. 

KILE II
   Served as a temporary base for Rogue Squadron.

LORONAR
   Knoen as home to the Loronar Corporation. An Imperial center for 
   construction of capital ships and weapons platforms. 

MON CALAMARI
   A waterworld planet known as home of the Admiral Ackbar and for 
   outstanding starship design and construction.

SULLUST
   Known as home to Nien Nunb and his sister Aril Nunb of Rogue 
   Squadron. The Sullustans live in immense underground cities on 
   this Volcanic planet. They also have a natural ability for flying 
   starships. 

TALORAAN
   A large planet that's approvimately 100,000km in diameter. Rich in
   Tibanna Gas, but the air is only breathable at extremely high 
   altitudes. 

TATOOINE
   Known as home to Luke Skywalker, Obi-Wan Kenobi and Jabba the 
   Hutt. It is inhabited by humans, Jawas and Tusken Raiders.

THYFERRA
   Thyferra is the center of bacta production for the entire galaxy.
   Known as home to the insectile Vratix. The Vratix know how to 
   create a bacta medical fluid. 

.-\:. --- .:. --- .:. --- .:. --- * --- .:. --- .:. --- .:. --- .:/-.
\_.:                         WALKTHROUGH                         :._/

CHAPTER 1 <<--o-->>

Ambush at Mos Eisley

   Information
      This mission takes place on Luke Skywalker's home planet of
      Tatooine, a bleak, forbidding desert world scorched by twin
      suns in the Outer Rim. Tatoonie has recently been colonized due
      to it's strategic location near several hyper-space routes.
      It's largest spaceport city, Mos Eisley, is a crossroads for 
      interstellar commerce, and is populated with pirates, thieves,
      and smugglers.
   
   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     3:00        Protect the Homesteads   
      Enemies Destroyed:   31          Destroy the Probe Droids
      Accuracy:            15%         Protect Mos Eisley
      Friendly Saves:      50          Eliminate the Imperial Forces
      Bonuses Collected:   0 

   Walkthrough
      At the start go forward and kill four Probe Droids. Goto your
      left and there is a set of five Probe Droids. Keep following
      the orange arc on your scanner to get to five more Probe
      Droids. Still keep following the arc, but put your speed up
      to get to the next lot of five Probe Droids. After that goto
      the left side of the Sand Crawler and there is one Probe Droid
      attacking a homestead. Now goto the right side of the Crawler
      to get the last probe droid that is attacking a homestead.
      VOICEOVER: 'MOS EISLEY IS UNDER ATTACK. WE NEED TO ASSIST.'
      Keep going straight with sppen and you will get to Mos Eisley.
      Use you breaks to get right behind the Tie's and shoot them as
      quickly as possible. There are six to kill.

   Hints for the stage
      · Be quick and don't worry that much about accuracy. You only
        need 15%, and your time limit is 3:00 minutes.
      · Make sure that you try to kill the Tie's away from the
        buildings, so that they don't crash into them when you shoot
        them down.
      · Put your blasters on the full option. This will cut your fire
        rate down, but you will hit with more power.

   Question's and Answer's
      Q: I'm missing four enemies in the end. Where are they ?
      A: To the left of the first set of Probe Droids. There are abit
         away though, so practice first to see where they are.

Rendezvous on Barkhesh

   Information
      You'll fly this mission on Barkhesh, a planet noted for its 
      hot, humid, tropical jungles in its southern regions. The local
      resistance there is transporting supplies desperately needed by
      the Rebelion. The Empire will do everything in its power to 
      stop the transfer, and has posted Imperial scout walkers in the
      planet's canyons.
   
   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     5:45        Escort Supply Convoy to Safety 
      Enemies Destroyed:   30      
      Accuracy:            40%     
      Friendly Saves:      19      
      Bonuses Collected:   0

   Walkthrough
      You start of with four Probe Droids infront of you. Kill them
      and keep following you arc. You will soon come across the 
      convoy. Go right following the convoy and you will encounter
      four Probe Droids. Then go right and kill an AT-ST. Now 
      double back on the convoy, because two Tie Bombers are coming
      up from behind. Now go back to the front of the convoy, and
      kill the two AT-ST that they will get to soon. Then go up high
      and shoot the Turbolaser that is ontop of the range. Go forward
      to find three AT-ST waiting in ambush to get the convoy. Kill
      them and goto the left. Two Tie Bombers come in from your right
      so kill them. Go up to your left and kill the Turbolaser and
      keep going straight. You will encounter two Turbolasers down 
      another valley kill them. There is a Tie Bomber attacking the
      convoy. Kill it. You should be safe by now. 

   Hints for the stage
      · This stage is one of the hardest to get gold, because you
        need to have all the convoy finish. So my opinion is to stick
        with it and keep on trying.
      · Follow the convoy at all costs. Only go forward when you know
        that the convoy will be safe for a while.

   Question's and Answer's
      Q: I'm missing enemies in the end. Where are they ?
      A: Right near the end where all the convoy stops to get picked
         up there is a whole station of Imperial targets this is to
         the left of where you turn to get to the pick up point. Find
         this before you try to do the game for the Gold medal.

The Search for the Nonnah 

   Information
      In this mission, you'll be flying over the lakes of Chorax, 
      trying to locate a downed Rebel ship in a race against the 
      Imperials looking for the ship as well. The Chorax system is
      located in the Rachuk sector, and contains one medium-sized
      star and one planet. It is a haven for pirates and smugglers.
   
   Gold Medal Requirements:         Mission Objectives:     
      Completion Time:     10:00       Locate the crashed Rebel ship
      Enemies Destroyed:   38          Protect the ship from invading
      Accuracy:            20%            Imperial forces
      Friendly Saves:      1 
      Bonuses Collected:   0 

   Walkthrough
      From the start six Tie Interceptors come straight at you. Shoot
      what you can, but don't worry too much about them. Now find the
      crashed ship. This is hard because the ship crashes in a large
      lake type water mass. But that's easy to find a large water
      mass. But not in this game there is three in this stage, and it
      randomly picks one of them so I hope you are lucky. Some ways
      are guarded by Probe Droids. Kill them if you want. When you do
      find it take out the AT-ST and Tank Droids that occupy the 
      shores around it. Tie Bombers then start to come in and attack
      the ship. Take two of them down then go back to the shores and
      kill three AT-PT's that are now there. Go back up and kill the
      rest of the Tie Bombers and some Interceptors. Once they are
      all killed the transport ship will take off. Follow it and
      protect it at all costs. There will be a few Tie Interceptors
      come after it so shoot them down quickly. The ship will fly 
      down a valley and then it will take off.

   Hints for the stage
      · Watch your scanner for red dots. And when you find one go and
        take it out.
      · Use your missiles on the AT-ST and Tank Droids. Just shoot 
        down the AT-PT's they are easy.

   Question's and Answer's
      Q: I keep losing the transport ship to the Tie Bombers. How do
         I finish this level.
      A: Keep with it. Take out the land based enemie first, then use
         your speed to catch the Tie Bombers then use your breakes to
         stay right behind it and shoot it down. Repeat this for all
         Tie Fighters.

Defection at Corellia 

   Information
      The planet is home to Han Solo, General Crix Madine, and Rogue 
      Squadron's own Wedge Antilles. With it's rolling hills, immense
      oceans, and cities with wide-open spaces, Corellia is a 
      pleasant spot in the galaxy. The Corellian system is known for
      its fast ships, wily traders, and pirates. The planet's 
      extensive shipyards attracted the attention of the Empire, who
      then invaded and occupied it.
   
   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     10:00       Investigate strange readings
      Enemies Destroyed:   50          Protect the capitol tower
      Accuracy:            20%         Protect the Tech Center
      Friendly Saves:      95          Protect the evacuation 
      Bonuses Collected:   1              shuttles

   Walkthrough
      Double back on your directio and speed up. Follow your radar 
      arc to the waiting Probe Droids. There is 6 Droids waiting for
      you in a small valley. This is to get your attention while the
      city gets attacked. GO with speed back to the city, and start 
      to shoot down the Tie Bombers. There should be 12 in total. But
      you will hear Crix Madine's cry for help when you shoot the
      last one down. Fly with speed to help him. Shot down the Tie
      Bombers that are attacking the Tech Center, there should be 
      four. When you are finished Wedge tells you that he's in 
      trouble. Then out of the blue, Han and Chewy come in for a 
      visit and help out Wedge. Go back to the capitol tower and use
      your tow cable to take down the AT-AT. Once the AT-AT has
      been taken down. Then you will be told that the Tech Center
      is still under attack. Go back to it and kill the two AT-ST
      that are attacking it. Then goto the AT-AT and take it down
      with the tow cables. After bringing that down, hang around and
      take out 6 Tie Fighters, then wait for the shuttle to take off.
      Follow it and wait for the shuttle to dissapear. 

   Hints for the stage
      · Be quick in shooting down the Tie Bombers and Fighters.
      · Watch the pattern the Bombers fly in and cut them off to 
        attack them more efficiently.
      · Practice with the tow cables.

   Question's and Answer's
      Q: I'm missing a Bonus Item. Where is it ?
      A: You will find it in the middle of one of the cities. You
         will have to get down between the buildings to get it.
      Q: How do you take down an AT-AT ?
      A: You have to use your harpoon and tow cable to make it's legs
         pull together so that it falls down. (See Harpoon and Tow 
         Cable Guide at the bottom of this FAQ.)   

Liberation of Gerrard V 

   Information
      This mission pits you against a skilled Imperial ace, Kasan
      Moor. You'll be flying over Gerrard V, a planet whose surface
      is covered by deserts and oceans. Its topography is dominated
      by steep raised areas, called towers, and low-lying 
      depressions, known as saddles. Populated by Rebel supporters,
      Gerrard V once revolted against the Empire, but this
      insurrection was crushed by orbital bombings from Imperial
      Star Destroyers.
   
   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     5:15        Escort Y-Wings to their    
      Enemies Destroyed:   33             targets
      Accuracy:            30%         Disable Civilian yachts
      Friendly Saves:      6           Destroy Big Gun Turrent
      Bonuses Collected:   0 

   Walkthrough
      Go around and shoot down as many Tubrolaser's and Missile
      Turrents as you can. This will help the Y-Wings do there job.
      Wedge will then tell you that he is in trouble (( Again? )) and
      it's the 128th Tie Interceptor Squad. Follow the Y-Wings and
      kill the two AT-PT's along the way. You will now have to deal 
      with the 128th while you take out the big gun. Fly around abit
      more and you will end.

   Hints for the stage
      · Strike hard and fast. If you miss one target, come back for
        it later on.
      · Save your missiles for the big gun.

   Question's and Answer's
      None

CHAPTER 2 <<--o-->>

The Jade Moon 

   Information
      You'll begin your next mission on a moon of Loronar, home to
      construction facilities where the Empire's biggest warships and
      special weapons platforms are built. This moon's surface is
      punctured by rocky valleys, deep canyons, and craters. 
   
   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     6:00   
      Enemies Destroyed:   45   
      Accuracy:            40%  
      Friendly Saves:      7 
      Bonuses Collected:   1 

   Walkthrough
      This is another level where you have to protect a convoy. 
      However, this time you can leavee it in safe spots to head off
      and destroy Imperials. As you fly over the moon, you'll find
      some AT-ST's walking amongst some buildingd off to your right.
      Remember to take them from the side or back, so that their guns
      don't get you. After you destroy these, continue on and take
      out the four laser turrets that are on either side of a
      shielded area. There are also a lot of Imperial buildings 
      around here that you can destroy as you fly past for extra 
      kills. After all the enemies have been destroyed, fly back to 
      where the first AT-ST was and you should find a canyon (it's
      the white area on your map) that heads off on your right. 
      Follow the canyon along (keep low to avoid enemy fire) and
      you'll come to a fork in the canyon. Take the right path and
      after you wind your way along for a while you'll come to a 
      Shield Generator. Take out the turret next to it and fly past
      it. Destroy the enemies and buildings here and then head back 
      and destroy the generator with a couple of missiles. After a
      cut-scene you should close your wings (right yellow button) for
      extra speed and head back to the buildings that were previously
      shielded. If you're going fast you shouldn't get hit by any of 
      the missiles. When you get there, you will have to destroy a 
      bunch of AT-ST's that are attacking the convoy. Now take out 
      all the Tie-Fighters in the area and it's all over.

   Hints for the stage
      · Use speed when you need to get to somewhere quick, or to 
        dodge incoming missiles.
      · Keep all your missiles for destroying the shield generator.
        After that what you have left use on the AT-ST's.

   Question's and Answer's

Imperial Construction Yards 

   Information
      This mission sends you over the facilities of Balmorra, a 
      factory planet that builds advanced weapons of destruction for
      the Imperial forces. Located at the Outer Edge of the Galactic
      Core in the Nevoota system, Balmorra's plains are marked with
      numerous canyons and mountains and, of course, industrial
      buildings. Although occupied by the Empire, the inhabitants of 
      Balmorra long for independence and free markets for their
      renowned weapons technology.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     6:30   
      Enemies Destroyed:   80   
      Accuracy:            45%  
      Friendly Saves:      0 
      Bonuses Collected:   1 

   Walkthrough
      The first thing you have to do is destroy all the sensor
      dishes along a canyon. Watch that you don't get too close to
      them, because if they detect you, it's mission failed. The best
      technique is just to line them up and hit the brakes and fire
      at them. Most of them are pretty easy to take out but you 
      should take the left path when the canyon plits and head over
      to the far-left wall so that you are in a position to take out
      a tricky one next to the cliff. You will know that you've 
      successfully destroyed all of them when you hear a wingman say
      that the enemy is blind. Now this is a big level with four 
      enemy installations. However, you only need to worry about two
      of them (unless you're going for a gold medal, in which case 
      you should shoot everything). To find the first installation
      that you need to destroy, just stick to the left wall until you
      come to a canyon off to your left. Around the corner you'll
      come across two laser turrets and an AT-AT. Ignore the AT-AT,
      kill the two turrets and destroy the two missile turrets
      further along. Now the factory is a fairly defenceless target.
      Simply keep doing strafing runs with your blasters until you've
      destroyed the buildings on either side of the yard and the one
      at the back. Check your mission status by pausing the game and
      keep shooting everything until it says factory has been 
      destroyed. Also kill most of the inactive walkers and the 
      enemies that are inside one of the buildings.
      Ignore the AT-AT as you follow the left wall again until you
      come to another canyon on your left. Eventually you'll come to
      an AT-ST and a laser turret. Destroy these and continue along
      to the next factory. Destroy the missile and laser turets
      guarding the next factory. Now destroy all the buildings,
      inactive walkers and Stormtroopers until you complete the
      mission.

   Hints for the stage

   Question's and Answer's

Assault on Kile II 

   Information
      On this planet, you'll be attacking the Imperial Enclave, an
      enormous facility that supports the Empire's naval operations
      in that sector of the galaxy. The surface of Kile II is marked
      by canyons and large, enclosed areas, where you'll find the
      Imperial spaceport, a long-range sensor post, and troop 
      barracks.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     6:00  
      Enemies Destroyed:   65   
      Accuracy:            60%  
      Friendly Saves:      0 
      Bonuses Collected:   0 

   Walkthrough
      You'll start this level with a squadron of Y-Wings. Ignore 
      them. They have no idea where they're going. Just keep heading
      through the canyons leading to a large area (stick to the right
      wall if in doubt). You'll find a large city protected by a heap
      of missile and laser turrets. Circle around bombing the turrets
      (press the secondary fire button once to bring up your target,
      then a second time to drop the bomb). After you've destroyed
      all the turrets you'll be free to bomb the city. Keep checking
      your mission screen until it says the spaceport has been 
      destroyed and then move on. As you fly out, stick to the right
      wall again and you will come out in a large area with a bunch
      of radar dishes, Circle around bombing the hell out of all the
      dishes (remember to take out the turrets first). When you've
      done this you'll have to take out the garrison. It's the four
      rectangular buildings in the same area. Just bomb them all and
      then shoot all the Stormtroopers that run out. Now you should
      have completed all three objectives. 

   Hints for the stage

   Question's and Answer's

Rescue on Kessel 

   Information
      This mission takes you to the reddish, potato-shaped planet of
      Kessel, where the Empire has a notorious prison facility. 
      Kessel's surface is covered with salt flats and pockmarked by
      deep craters and mines. The thin atmosphere of this 
      inhospitable planet is barely breathable, so special factories
      have been built to generate oxygen, nitrogen and carbon 
      dioxide.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     4:30   
      Enemies Destroyed:   26   
      Accuracy:            40%  
      Friendly Saves:      5 
      Bonuses Collected:   0

   Walkthrough
      This level is very easy if you know what to do. There's a hover
      train carrying Wedge (who was captured in the last mission). 
      You have to disable it with your ion cannons (secondary fire).
      Make sure you don't destroy it or let it get to the detention
      facility because otherwise, you fail. When you start you can 
      kill the two buildings, the missile turret and the AT-ST if you
      want but you don't have to. After that, go over the mountain on
      the right of you and you should see the hover train. Go close
      and someone will say we found the train. Disable the carriages
      with the laser turrets on them first so that you don't get 
      shot. After you disable a few more carriages, you should hear
      that the train is slowing down. Now if you want, you can go
      kill some ground enemies to try get enough kills for the
      medals. Then go back and disable the last couple of carriages
      to complete the mission.

   Hints for the stage

   Question's and Answer's

Prisons of Kessel 

   Information
      In this mission, you'll once again fly over Kessel, the only
      planet where glitterstim spice is produced. This valuable 
      substance is prized for giving telepathic abilities to anyone
      who consumes it, although users can become addicted to it. 
      Before joining the Rebel forces, Han Solo used to smuggle
      glitterstim spice from Kessel. The empire uses forced labor to
      mine this spice, and guards it heavily.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     10:30 
      Enemies Destroyed:   103   
      Accuracy:            40%   
      Friendly Saves:      35 
      Bonuses Collected:   1  

   Walkthrough
      The aim of this mission is fairly simple but it takes a long
      time, so you'll need to practice if you want to survive. The
      first thing to do is keep going straight and kill the three 
      probe droids, then kill the three Tie-Interceptors. About now
      Madine will tell you about the shield and its generator. Follow
      the radar to the generator and blow it up. Along the way you
      should destroy any laser turrets that you come across, but
      don't let them slow you down much. Now head back to where the
      shuttle is and protect it as it rescues some rebel prisoners.
      Take out the turrets first, then concentrate on any 
      Tie-Fighters or AT-ST's wandering around. Also make sure you
      kill most of the Stormtroopers because they are easy kills and
      they do a fair amount of damage to the shuttle. Pretty soon
      you'll hear that the shuttle is headed for the next prison.
      Just follow it along, clearing out all the imperial scum along
      the way. When you get to the second prison, take out the 
      turrets first, then look for the AT-ST's that are hanging 
      around, waiting to destroy the shuttle. Protect the shuttle for
      a while longer and you'll have finished the mission.

   Hints for the stage

   Question's and Answer's

CHAPTER 3 <<--o-->>

Battle Above Taloraan 

   Information
      In this high-altitude mission, you'll be flying in the cloudy
      atmosphere of Taloraan, an enormous gas planet with a strong
      magnetic field in the Kelavine system of the Expansion Region.
      The planet's Tibanna gas is breathable at high altitudes, and
      is also used in the production of weapons.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     7:00   
      Enemies Destroyed:   90   
      Accuracy:            70%  
      Friendly Saves:      1 
      Bonuses Collected:   1 

   Walkthrough
      This level is set high up in the atmosphere of a world like 
      Cloud City from The Empire Strikes Back. There are a series of
      floating platforms with gas tanks on them. You can only destroy
      the Imperial ones (look for the Imperial logos), don't shoot 
      the civilian ones (blue stripes) or you'll fail the mission. 
      Also make sure you hit the ones up high on the second layers of
      the platforms. You'll know that you've found all the tanks on a
      platform because the radar will start flashing and telling you
      to move onto the next floating platform. Alog the way you will
      also notice a lot of Tie-Fighters swarming about. Make sure you
      kill a few of them to keep your quota up. You won't have much
      trouble with this level but the laser cannons on the platforms
      can be tricky. Take them out with your guided missiles (press
      the secondary fire button once to bring up the target, then 
      again when the red target appears signifying a lock). If you
      run out of missiles try coming at the floating platforms from
      below so that their fire can't touch you. After you've cleaned
      out a few platforms you'll come to a huge floating city. Behind
      this city is the final platform which you need to clean up 
      before completing the mission.

   Hints for the stage

   Question's and Answer's

Escape from Fest 

   Information
      This mission takes you to a plannet in the Atrivis sector of
      the Outer Rim near the Mantooine system. Enormous, steep 
      mountains and valleys punctuate Fest's landscape. Atop one of
      these mountains, the Empire has a top secret Weapons Research
      Facility, where experiments are conducted to create new metal
      alloys. Among the inhabitants of Fest are a resistance group
      who opposes the Empire.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     6:30   
      Enemies Destroyed:   65   
      Accuracy:            25%  
      Friendly Saves:      7 
      Bonuses Collected:   1 

   Walkthrough
      Like most of the 'protection levels', this one can be really
      difficult until you get into the swing of things. This time you
      have to protect some AT-PT's from AT-AT's and moving laser 
      turrets. When you start out, go to the right a bit towards the
      Shield Generator and blow up the two laser turrets. Then 
      destroy the other two laser turrets on your left. After they're
      dead you should be able to see an open space with three AT-PT's
      and an AT-AT. Use your tow cable to take down the AT-AT. After
      you've done that, turn around and go over the wall, but don't
      destroy it. Now you should be able to see another AT-AT. Take
      it down as well, then head for and destroy the Shield 
      Generator. After it's destroyed go back towards where the wall
      was and you'll see the AT-PT's. Now you have to protect them. 
      Fly ahead and kill all the moving turrets as you can. When you
      see the AT-AT, kill it and then go back and kill all the moving
      turrets. From now on you just have to shoot all the turrets a 
      you can and the occasional Tie-Fighter. After a while you 
      should see a tall box in the middle of the snow. Don't shoot it
      but let the AT-PT's go up to it, where they'll be safe. Now you
      have to blow up the research facility (you must have blown the
      Shield Generator). Look at your map and go to the research
      facility. When you get there, kill the bunker and then 
      concentrate your firepower on the main building. After it has
      been destroyed you can exit the level.

   Hints for the stage

   Question's and Answer's

Blockade on Chandrila 

   Information
      You and Rogue Squadron will call on the rural agricultural
      planet of Chandrila, in the Bormea sector of the Core Worlds.
      This sparsely populated, naturally beautiful planet has two
      large continents surrounded by oceans, with vast plains covered
      by grasses and forests. While the inhabitants of Chandrila are
      peace-loving, they have openly supported the Rebels against the
      Empire.

   Gold Medal Requirements:         Mission Objectives:
      Completion Time:     5:45   
      Enemies Destroyed:   35   
      Accuracy:            20%  
      Friendly Saves:      4 
      Bonuses Collected:   1 

   Walkthrough
      You start off flying amongst a squadron of about 20 other 
      X-Wings. Your buddies will provide some help, but basically 
      it's up to you to fly around shooting down all the Tie-Fighters
      that try to destroy the train. You have to defend the train for
      quite a while, but it's pretty easy and as soon as you see the
      cut-scene, it's time to defend the city. There will be a 
      handful of Tie-Bombers circling the city. Don't be afraid of
      following them abit away from the city as you try to kill them
      because they fly in wide circuits and they don't do much
      damage to the city. Now you'll get another cut-scene with three
      ships being shot at by some AT-ST's. Now charge over there and
      rip into them with your Protons. After they're gone and safe, 
      you'll get another cut-scene with some Bombers and 
      Interceptors. Clean these guys up and it's time to move on.

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