FAIL
FAIL
Hot Girls
Party Girls
FAIL
FAIL
Condom Fashion
Streetcar Accident
Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter S » Star Wars: Episode 1 - Racer - Strategy Guide (Page 02)

Star Wars: Episode 1 - Racer - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Star Wars: Episode 1 - Racer - Strategy Guide (Page 02).


Intermediate cup complete



                     *******************************
                       GALACTIC PODRACING CIRCUIT
                     *******************************

              G A L A C T I C   P O D R A C I N G   C I R C U I T 


////////////////////////////---------------------\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////////STAGE 15: EXECUTIONER\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////////-----------------------\\\\\\\\\\\\\\\\\\\\\\

Planet: Oovo IV

Difficulty: 3/5

Description: 
A similar design as the last Oovo IV track, except this time it is much 
longer and much more complicated.

Shortcuts: 
This one is pretty major, and hard to miss unless you pay real close 
attention. After the very tight crack, you will go down a hill, and the 
walls will be a sort of amber color...near the middle, slam on the 
airbrakes, and you will slow down near the end...you notice a little 
sidepath? It leads to a tunnel up above, and it is practically straight, 
which means you can easily boost through, skipping tons of obstacles you 
would have otherwise had to take. Don't feel bad about not being able to 
do it in the heat of a race, though, it's quite hard to do, even for me, 
because when you hit the brakes at 600 MPH, you just don't come to a 
clean stop. 

Key to Win: 
When you're in the 0-G tunnels, you absolutely have to use the boost 
turbo, this is essential if you want to win. Of course, you don't have 
to win, you could keep playing this level until your eyes glaze over, 
but I'm sure most of you want to advance. Also, sometimes I see people 
say that, in the area with about four or five different paths, that one 
of them is shorter than the other...this is false. Although some may be 
more easier to manage than others, they are all the same length.

////////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\
////////////////////////STAGE 16: SEBULBA'S LEGACY\\\\\\\\\\\\\\\\\\\\\\
///////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\

Planet: Malastare

Difficulty: 3/5

Description:  
The same as all the others...

Shortcuts: 
At the first fork, take the lower right. At the next fork, take the 
right again, which is a tunnel. At the end you will find a large area, 
and the road you are on curves around it, but there is no guardrail, so 
if you fall you will go into the lower area...you know...the place with 
the flying creature. Well, try your best to stay on the upper area, even 
if this means banging into the left wall, because the upper path is way 
shorter.

Key to Win: 
You need to distance yourself from Sebulba, and this can be done by 
taking the above shortcuts and using turbo boosts at two main points: 
across the green gas field near the start, and on the second shortcut, 
after the path straightens out...which makes this shortcut even more 
worthwhile.

///////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////STAGE 17: GRABVINE GATEWAY\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\

Planet: Baroonda

Difficulty: 4/5

Description: 
Similar to the last, except there is a deadly swamp section, forest 
section, and desert section. Quite varied!...and it is WILD! 
 
Shortcuts: 
None

Key to Win: 
This is probably the first track that will be challenging to hardcore 
gamers, this one is very difficult due to the fact that there are some 
DISGUSTINGLY OFFENSIVE S-turns near the end, in the swamp like area, and 
once the opposition gets ahead of you there, you have precious little 
time to get back the lead. The key to getting out of the swamp area 
quickly is to first memorize it. That's right, just sit around and stare 
at the screen, memorizing the trees, the number of turns, etc...Once 
that is done, get in the real race again and practice. Going into the 
swamp at full speed, slam on the brakes before each curve. It may seem 
slow, but the AI, no matter how close to you, won't go ahead of you 
until you're near the temple entrance, so take your time (but do it 
rather quickly, of course). If you do that then you can win...unless you 
fall off the bridge with a broken floor. If you do that then taking back 
first place is close to impossible. 

//////////////////////-----------------------------\\\\\\\\\\\\\\\\\\\\\
//////////////////////STAGE 18: ANDOBI MOUNTAIN RUN\\\\\\\\\\\\\\\\\\\\\
/////////////////////-------------------------------\\\\\\\\\\\\\\\\\\\\

Planet: Ando Prime

Difficulty: 4/5

Description: 
Ando Prime is getting harder and harder with each new track!

Shortcuts: 
Everything is exactly like the last Ando Prime circuit...until the end. 
Where the long canyons after the icelake is now an underground passage, 
with grated roads. After two black and yellow striped center blocks (you 
know what I mean, right?), use a turbo on the practically straight road 
to gain a big lead. Once you emerge you will be in a strangely open 
area. Head on over to the far left to find a thin cut in the ice. There 
are others, but this is the shortest and doesn't have the nasty S-
curves. Once all the passages link you will be going uphill...sometimes 
you can achieve a booster here, other times not, it seems random. 

Key to Win: 
Only die once or twice during the ENTIRE circuit. Otherwise you can't 
get first place...unless some sort of miracle happens.

///////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////STAGE 19: DETHRO'S REVENGE\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\

Planet: Ord Ibanna

Difficulty: 4/5

Description: 
I'd like to know how they keep all of this metal floating in mid-air. 
Hmmm...

Shortcuts: 
None

Key to Win: 
I've played video-games for a very long time, since the Atari days of 
yore. One thing I have learned is that some games or levels, no matter 
how many tips or walkthroughs you read, require utmost skill, 
concentration, reflexes, or what have you to beat, and nothing else will 
do...this, ladies and gentlemen, is one of those levels. The only advice 
I can offer is to use the brake when weaving in and out of the posts on 
the cylinder city, and at the very start, after the first straight-a-
way, to use the brakes so you don't slam into the wall. Yeah, you know 
what I mean.


[NOTICE: FIRE MOUNTAIN RALLY AND THE BOONTA EVE CLASSIC WERE WRITTEN BY 
MIKE . SO THERE.]


/////////////////////////-----------------------------\\\\\\\\\\\\\\\\\\
/////////////////////////STAGE 20: FIRE MOUNTAIN RALLY\\\\\\\\\\\\\\\\\\ 
////////////////////////------------------------------\\\\\\\\\\\\\\\\\\

Planet: Baroonda?

Difficulty - 4/5

This stage just plain sucks! Remember what it was like leaving the city 
on the last Baroonda stage? Fire Moutain Rally will send you through 
that...backwards. Yes, you heard me correctly. You get to go through 
those S curves again backwards. The key to this track is a mix of 
traction, acceleration, top speed, cooling, and repair. Learn the turns, 
and try to avoid crashing. If you do, rely on your acceleration to get 
you back to top speed. Let your cooling do it's job if you decide to tap 
your tubos in the volcano, and use the repair as much as you need to. 


//////////////////////--------------------------------\\\\\\\\\\\\\\\\\\
//////////////////////STAGE 21: THE BOONTA EVE CLASSIC\\\\\\\\\\\\\\\\\\ 
/////////////////////----------------------------------\\\\\\\\\\\\\\\\\

Planet: Tatooine

Difficulty - 5/5 


It's all in how you take this race. I suggest you take it serious. If 
you get too cocky through this track, it will cut you down to size, and 
you will see Sebulba laugh right by. Speaking of that Dug, don't go tot 
he right of him. He isn't afraid to use his flamejet when feeling 
threatened by the competition *grins* Ok. Where to begin. I guess the 
begining. When you start, you will recognize a lot of familiar terrain. 
That will shortly change. When the 3-way fork quickly appears, shoot 
right and into the tunnel. Careful inside it. It turns left before 
making a nasty right. Afterwards, follow the path. This is the shortest 
path. If Sebulba follows you, be careful. Don't think that braking is 
childish. It's better to slow and let 1 guy pass and survive the turn 
than to die and let the 1 and the 4 behind him as well. :) Use turbo's 
on the straitaways. When you get to Begger's Canyon, again, go right. 
It's easier. When you get to the Sarlacc, just hold back and make a 
wuick jump over it. No biggie. As you arrive the rock locations, get 
your cast iron nerves going. Make quick desicisions and watch out. After 
that, you go into a tunnel and appear...right! Tusken Territory, and 
they don't like you. When racing here, avoid the dust that kicks up from 
their engines. If you get on it, plant your finger on the R button and 
repair, as it sets your engine on fire. Stick to the right once the road 
breaks up. They hardly ever shoot there. The rest is easy. When comming 
around a turn, there will be a huge Sandcrawler, so don't freak. It will 
be moving, which means different spots everytime you come across it. The 
rest is the training course. Ta da! Don't get cocky in this track, or 
you will see why the track claims many pods. Rely on Traction, turning, 
and top speed. A good repair battery couldn't hurt, either. I won with 
Neeva Kee. After winning, you unlock Sebulba, who's pod can go top speed 
with only a 5Plug Engine. Pretty cool! Now I can sell that exspensive 
engine! :) You can also play all of the other Inventational stages. 


                   ************************************
                      INVITATIONAL PODRACING CIRCUIT
                   ************************************

        I N V I T A T I O N A L     P O D R A C I N G    C I R C U I T 



//////////////////////-----------------------------\\\\\\\\\\\\\\\\\\\\\
//////////////////////STAGE 22: ANDRO PRIME CENTRAL\\\\\\\\\\\\\\\\\\\\\
/////////////////////-------------------------------\\\\\\\\\\\\\\\\\\\\



                         "Coming Soon"
         "I'd like to do these on my own, so don't send anything in!" 


--------------------------
5) Codes/Secrets 
--------------------------

SECRETS: 
 
If you get first place in all of the circuits in a single cup, you can 
open up the Invitational Podracing Circuit, which has four levels: one 
for each cup (novice, semi-pro, galactic). After ALL the stages have 
first place, you get access to the final level of the Invitational, the 
Boonta Eve Classic, which was the same level seen in the Phantom Menace. 
Or so I hear...

If you're wondering how to get the many new racers that are in the 
Podracer Section, well, listen up. By placing first in a stage, you will 
unlock a new racer, usually the one who is favored to win (which is not 
always the case). Experiment with different racers and find out which 
one suits you the best!

Like in Mario Kart, Extreme G, F-Zero X, Diddy Kong Racing and every 
other racing game on the planet, you can get a head-start if you hold 
down the accelerator just before the "1" disappears on the countdown. If 
you did it correctly you will rocket forward and your character will 
scream.

************************************************************************

NOTICE:  
These codes are not my responsbility, they were obtained from Cheat Code 
Central. Therefore, if there are any mistakes, or they are incorrect in 
some way, complain to THEM, not ME. Thank you. 



UNLOCK ALL CHEATS:

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRTANGENT" as a name, while pressing L to enter each letter. 
Note: Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
B. Select the same file, then hold Z and enter "ABACUS" as a name, while 
pressing L to enter each letter. Then, highlight "End" and press L 
followed by A. Begin a race on any tournament track. Then, pause the 
game and press Up, Left, Down, Right to access the cheat menu. All 
options on the cheat menu will now be unlocked. Jinn Reeso and Cy Yunga 
will also be unlocked. -From: CheatREF@aol.com

AUTO PILOT:

Enable the "Unlock all cheats" code. Then while playing a game, press R 
+ Z to activate auto pilot, where you only have to control the speed of 
your pod racer. Press R + Z to disable auto pilot and retain full 
control of your pod racer. -From: jbrown@bigriver.net and 
Mista784@aol.com

DEBUG MENU:

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRDEBUG" as a name, while pressing L to enter each letter. Note: 
Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
A. Begin a race on any tournament track. Then, pause the game and press 
Up, Left, Down, Right to access the cheat menu. The debug option may now 
be enabled on the cheat menu.

INVULNERABILITY:

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRJABBA" as a name, while pressing L to enter each letter. Note: 
Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
A. Begin a race on any tournament track. Then, pause the game and press 
Up, Left, Down, Right to access the cheat menu. The invincibility option
may now be enabled on the cheat menu. Note: Your pod can still be 
destroyed by falling off cliffs. -From: Myztik777@aol.com and 
dhaner@earthlink.net

MIRROR MODE:

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRTHEBEAST" as a name, while pressing L to enter each letter. 
Note: Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
A. Begin a race on any tournament track. Then, pause the game and press 
Up, Left, Down, Right to access the cheat menu. The mirrored tracks 
option may now be enabled on the cheat menu. -From: dhaner@earthlink.net

PLAY AS JINN REESO: 

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRJINNRE" as a name, while pressing L to enter each letter. Note: 
Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
A. -From: dhaner@earthlink.net

PLAY AS CY YUNGA:

Note: Bullseye Navior must be unlocked by successfully completing 
certain tracks before using this code. Select tournament mode, then 
choose an empty name entry. Hold Z and enter "RRCYYUN" as a name, while 
pressing L to enter each letter. Note: Ignore the fact that only three 
letters may be entered for your initials. After entering each letter, 
they should appear in the lower left corner of the screen. Then, 
highlight "End" and press L followed by A. Select any other file with 
Bullseye Navior and he will be replaced with the bonus pilot. -From: 
widney@phnx.uswest.net

DUAL CONTROL OPTION:

Select tournament mode, then choose an empty name entry. Hold Z and 
enter "RRDUAL" as a name, while pressing L to enter each letter. Note: 
Ignore the fact that only three letters may be entered for your 
initials. After entering each letter, they should appear in the lower 
left corner of the screen. Then, highlight "End" and press L followed by 
A. With this option, plug controller one into port one and controller 
two into port three to play the game with two controllers. -From:
dhaner@earthlink.net

TAUNT OPPONENT:

Select tournament mode. Then at the menu screen, highlight "Start Race", 
hold Z and press A to begin a race. Then an intermission that features 
your character and opponent taunting each other will appear. Press R(2) 
during the race for more taunts. -From: asubhuman@hotmail.com

QUICK START:

Just as the number one disappears, press A for a quick start.

BONUS CHARACTERS:

Finish first place on the indicated track and circuit to unlock the 
corresponding racer:


RACER                   TRACK/CIRCUIT
___________________________________________________
Sebula              Boonta Classic/Galactic

Aldar Beedo         Beedo's Wild Ride/Amateur 

Ratts Tyerell       Howler Gorge/Semi-pro

Mawhonic            Andobi Mountain Run/Galactic

Slide Paramita      AP Centrum/Invitational

Clegg Holdfast      Aquilaris Classic/Amateur

Bullseye Navior     Sunken City/Semi-pro

Ark Bumpy Roose     Bumpy's Breakers/Semi-pro

Wan Sandage         Scrapper's Run/Semi-pro

Bozzie Baranta      Abyss/Invitational

Neva Kee            Baroo Coast/Semi-pro

Ben Quadinaros      Inferno/Invitational

Teemto Pagalies     Mon Gazza Speedway/Amateur

Mars Guo            Spice Mine Run/Amateur

Boles Roor          Zugga Challenge/Semi-pro

Fud Sang            Vengeance/Amateur

Toy Dampner         Executioner/Galactic


----------------------
6) F.A.Q
----------------------

Q: What does F.A.Q stand for? 
 
A: Frequently Fasked Questions, you dork. Did you get the Internet last 
night? 
 
************************************************************************

Q: Do the level strategies work for the PC version? 
 
A: As far as I know, yes, they do. However, I am not 100% sure about the 
codes, seeing as you have a keyboard and joystick instead. 

************************************************************************

Q: How do I erase a game slot so it says "empty"? 
 
A: This seems like a astupid question, but there appears to be no way to 
erase a game. To do so, press either C up or C down when the file is 
highlighted. I'm not exactly which one does it, but it IS one of those.

---------------------
7) Credits
---------------------

Companies
= = = = = = = = = 

Nintendo: They snagged the license.

Lucasarts/Factor 5: They developed the game itself. 


Internet Sites
= = = = = = = = = = = 

Cheat Code Central  Add Gamesages and N64cc and what do 
you have? The largest collection of cheat codes on the face of the 
planet.

People 
= = = = = = = =

Mike : Wrote the walkthroughs for the Fire Mountain 
Rally and the Boonta Eve Classic. The only reason I took them because I 
had gotten back from my trip and I was lazy to write them. So there!


---------------------------
8) Legal Fluff
---------------------------


You may freely distribute this FAQ as long as the following terms are 
met: 
 
1) The version you are taking is from cheatcc.com
2) You give me credit
3) It is shown in it's full version
4) This fine print is included
5) 	It will not be used to gain a profit by ways of selling or bartering
6) You update it as I update it. I can not be bothered to send everyone 
the newest version, it would simply take WAY too long. And besides, I'm 
too busy (i.e. lazy). 

You may put it into HTML if you wish, but the above conditions must be 
met. It can be "broken into pieces" when in HTML as long as the text 
remains untampered, unaltered, unpirated, and just plain left alone 
(except for color stuff, bold, links, or whatever, but that's not 
changing the meaning). 

This document is copyrighted (c) 1999 marshmallow  
All Rights Reserved  

----------------------
9) Fin
----------------------

Any typos, mistakes, mis-prints, or farm animals can be e-mailed to: 
m_mallow@hotmail.com. 

Before e-mailing me, however, make sure you are looking atthe most 
updated version, which can be found at www.cheatcc.com. 


                           - marshmallow - 



« Previous Page