FAIL
FAIL
Hot Girls
Party Girls
FAIL
FAIL
Condom Fashion
Streetcar Accident
Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter S » Space Station: Silicon Valley - Strategy Guide (Page 02)

Space Station: Silicon Valley - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Space Station: Silicon Valley - Strategy Guide (Page 02).

The mouse with wheels is on the other side of the level, in a large 
shed. Take control of it and go towards the center of the level. See the 
island with a tree? Run full force at the ramp with a turbo and you'll 
rocket towards it, and land on the exit that is now active.

Trophy:
To collect a Trophy in this level, with the Racing Mouse, go near the 
second shed and a dog will come out and challenge you to a race around 
the level. Good thing you have the turbo, but don't waste it. Use it in 
controlled bursts, then when the ramps comes up, hit it at your top 
speed! Woohoo!

///////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////LEVEL 3: HONEYMOON LAGOON\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\\

Brief:
The electric fence is linked to the Big Machine. Play around with it and 
see what happens...Oh yeah -- and bring me back something soft and 
fluffy to hug.

- Deactivate the Big Machine
- Deactivate the electric fence
- Get something soft and fluffy

Animals: Racing Mouse, Foxes, Sheep, and A Springy Thingy 

Walkthrough: 
Go forward and hit the ramp to get on the raised platform, albeit not 
very much. Hit the four levers and the machine will spout out some Power 
Cells (mission 1 complete). Then hit the four buttons on either corner, 
but be quick about it, they reset after about 10 seconds (mission 2 
complete). Now you can go to the second part of the level, since the 
electric fence is disabled. Go past the foxes (don't even try to kill 
them, they will murder you) and up the hills using your turbo, at the 
end are some sheep! Kill one and get inside (mission 3 complete), now 
continue on the path. You're at the start, so you'll have to go right 
back to where the sheep were (sorta). Get near the lake, on the opposite 
side of where the electric fence was. See the metal thing going up and 
down? Get on it and hover to the exit. 

Trophy: 
Have you noticed the blue rings around the level? If you fly through 
them all, you get the trophy! Three must be activated by the Racing 
Mouse (one near the big machine, one near the foxes, and one above the 
sheep pen) while the last two must be activated using the sheep (both by 
the exit pad). 

////////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////LEVEL 4: THE BATTERY FARM\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\

Brief:
The farm's gone to the dogs! Damn mutts took over the farmhouse and set 
up and electric fence around the exit. And I need chow, now! Get me some 
carrots!

- Raise the bridge sections
- Grow some carrots
- Switch off the electric fence

(Question: How did this game get an 'E' rating with cuss words in it?)

Animals: Racing Dog, Racing Mouse, Sheep, Ram, and Fox

Walkthrough: 
Go forward as the mouse and get inside the fence via the ramp. Kill all 
of the sheep, and the ram, and then take control of a sheep. Keep going 
and hover over the broken bridge, hit the switch and the pieces will 
rise! Go back and get inside the Ram, then proceed over the bridge to 
kill the Racing Dog with Rocket Launchers. Don't worry, if you get low 
on energy just return to the barn for energy. Another stragedy to kill 
him is smash him with the big smashy thingy inside the barn (see below) 
When he's dead, great, but don't do anything with him _yet_. Go over to 
the machine near the carrots and hit the lever a few times to raise them 
(mission 2 complete). Using them as platforms, go to the upper section. 
Go around and hit the switch to raise the bridge sections on the left 
side of the level (mission 1 complete).

Now we're set! Use the Racing Dog and cross the bridge, then kill off 
the Racing Foxes so they won't bother you...shouldn't be too hard, you 
have missiles and fast wheels! Go inside the house and stand on the 
switch (for some reason, you HAVE to be the rocket launching dog to do 
this, otherwise it says "Un-authorized personnel" or something. Maybe 
it's because you could hit the switch without raising the bridges...) 
(mission 3 complete). Now go exit!

Trophy:
Simply kill all the animals in the level and a trophy will appear inside 
the house...you'll need the Sheep to get it, though.

Mini-FAQ:

Q: I'm missing four Power Cells...where are they?

A: See that valve near the second bridge? To activate it, go near the 
house and stand on the bushes. See the upraised platforms? Get on them 
from there, then go forward. Now you can easily hover over there as the 
Sheep. When you activate it, four plants will grow and pop open to 
reveal four Power Cells.

Q: What's with the barn and the thing that goes up and down when I hit 
the switch?

A: Get on that thing to go to the upper part. Two Power Cells await, as 
well as a camera. You can also use this to smash the rocket-launching 
dog, if you wish.

///////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////LEVEL 5: THE ENGINE ROOM\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
You need a keycard to pass through here. Sensors detect an object in the 
hands of a dead humanoid, possibly one of the station's professors. 
Watch out for those crazy bears!

- Find the keycard
- Activate the bridge
- Open the security door

(Question: Again, an 'E' rating with dead people??)

Animals: Bear, Fox, Rat, Racing Dog, and Sheep

Walkthrough:
Go forward and turn left and get away from that wacko bear! Kill the 
Racing Dog and quickly take out that bear before he rips you to shreds! 
Go near the beginning and destroy the computers, then take control of 
the bear. Go and lift that white, transparent cube, (press A and hold 
it) then go to where the Racing Dog was when you first came in. Drop it 
in the red plate, and the scientist will come over and give you a key 
card (mission 1 complete). Then go to where the bear originally was, or 
near the beginning, and go down the hole in the wall. At the end is a 
switch (mission 2 complete). Now simply go to where the camera 
went...But to get past the duo of bears, you'll either have to a) Go by 
as a bear so they don't kill you or b) use A LOT of rockets :) (mission 
3 complete).

Trophy: 
To receive the Trophy, simply collect all the Power Cells in the level 
(they're in the computers). You'll need to use the rat in the small pipe 
to get the actual trophy, though.

/////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////LEVEL 6: FAT BEAR MOUNTAIN\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Those cheeky little sheep have taken control of this old playground and 
locked the fat bear inside the hillside cavern down by the empty sheep 
dip pool.

- Kill the angry animals
- Flood the sheep dip pool

Animals: Sheep, Racing Mouse, Racing Dog, Bear, and Ram

Walkthrough:
Ok, this is easy enough. Go up the mountain as the Racing Mouse and go 
where the Racing Dog is. Ok...hit the ramps and turn on the switch to 
open the building. Lure the Bear out and the Dog and them will fight. 
When the Dog (or Bear) is dead, get inside it and kill the other off 
(mission 1 complete). Now, use the Bear to get to the switch and 
activate it (mission 2 complete). Get inside a Sheep (there's a ton of 
them around here) and push the crates around in the water to form a 
bridge so you can exit this stupid level...

Trophy:
Near the switch that opens the building are three levers that won't stay 
down, right? Well, get an animal on top of one, exit it and the lever 
will stay! Find another host quickly and do the same. The trophy will 
appear! "But how do you get it?" you ask. "I can touch it and 
everything, but the animal goes right through it!!" Unfortunately, DMA-
Design somehow let a gigantic glitch slip by Quality Control, now we can 
not get 100% on the level no matter how much you want. But, you can 
still get to the secret level via a code.

//////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 7: ROCKY HARD PLACE\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
I'd say this area was hit by a severe meteor storm -- and it looks like 
there's another one on the way. I see some floating asteroid chunks 
which might make a  good bridge -- if you can get them up.

- Elevate the asteroid chunks
- Bring me a thing on a spring

Animals: Fox, Springy Thingy, Springy Ram, and Sheep

Walkthrough:

Go forward on the ramp as the Fox and warp to the box below. Carefully 
aim yourself and do the same to get inside the pen. Get a Spring Thingy 
(mission 2 complete), doesn't matter if it's a Ram or not, and get out 
of there. Follow the path around to find a switch: hit it (mission 1 
complete). Now simply spring to the exit.

Trophy:
This is a bit more difficult than completing the mission...Hit the 
switch near the pen to make the brown box start to go up and down. Get 
on it as a normal sheep and at the top is a platform. If you try to 
hover towards the platform with a Fox on it the wind will blow you away. 
So instead of doing that, hover on the outside of the wind and come in 
at an angle. Hit the switch to turn off the gravity, and take control of 
a Springy Thingy. Now go to the exit and jump, you'll go way up high to 
a platform with a Trophy!

/////////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////LEVEL 8: STINKY SEWERS\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Flupping honk, Evo, what's that stench? Must be coming from down 
there...in the sewers. Ugh. It smells worse than your backside.

- Find the keycard to access the main tunnels
- Reactivate the Big Taps
- Gain access to the King Rat's hole

Animals: Racing Dog, Rat, Rat King, Dog, and Fox

Walkthrough:
Go forward and search around until you find some Rats, get inside one 
and go past the place where you couldn't get before because you were too 
big...underneath a pipe. Keep on going until you meet a Fox, kill him 
using your exploding feces then take over his body. Run to the rivers of 
crap and try to get out on all the acloves, on one of them you will be 
able to! Open the wooden door to find a fat dead guy who'll give you a 
key card (mission 1 complete). Not far from here is the locked door, and 
now you can get through it! Keep on going past the barricade of cans to 
activate a nozzle which will cause water in the next room to rise. Go in 
there and take control of the dog, use him to push the crates around so 
you can get out of here. Search around the next area to find another 
nozzle (mission 2 complete), which will rise the water even more! Now 
the Fox can fit through the small hole. Follow it to the end to find the 
Rat King [See "Animal Notes" Section for details on fighting]. Take 
control of the Rat King and return to the start where there is this 
metal bridge going up and down. Follow it to the door where you can 
exit...whew! (mission 3 complete).

Trophy: 
You see those pieces of uh...er...crap around the level, with flies 
buzzing around? Well, if you eat all of them in the level using the rat 
(use the bite attack) then it shall appear...an 'E' rating, DMA?


//////////////////////////--------------------\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////////LEVEL 9: RAT-O-MATIC\\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Ah, so this is where the rats that are tearing apart EuroEden are mass 
produced - from mice! Oi! Evo! Save this paradise off Earth...or I'm 
sticking you in the microwave.

- Kill the fox family
- Destroy the Rat-o-matic

Animals: Racing Mouse, Fox, Rat King, and Rat

Walkthrough: Easy enough...with practice! Drive the Rat King forward and 
keep turning until you're outside. Do battle with the Fox Family until 
everybody is dead [For details, see "Boss Section"] (mission 1 
complete). 

Now take a Fox as your host and drive into the room with toilets, use 
your warp to get to the lower platform with the switch. Hitting it will 
unlock the door that is next door. Inside is a Racing Mouse, kill him 
off and get inside of his body. Turn on the Rat-o-matic by hitting the 
nearby switch, then quickly get on the red dot in the open cage, you 
have to do this in under three seconds (notice the timer?) When you do 
this a pipe will come down, suck you up, and you shall be dumped into a 
factory like place where several contraptions will try to stomp you, fry 
you, demorph you, light you on fire, and spray you with paint...At the 
end is a rat, kill him and use his exploding feces to destroy the 
computers. A chain reaction will occur and all the equipment in the 
level will be blown to bits in a neat, and long, little cinema (mission 
2 complete). Now you have to exit...Go to where all the mice came out 
and they'll open a door for you. Go to the end and hit a switch, then 
QUICKLY get back before the door shuts. This may take a lot of practice, 
but it _is_ possible. Behind the door is the exit.

Trophy: 
It's on the barbecue near the Fox Family. How do ya get it? Easier than 
you may think. Get one of those pink containers near it using either a 
Fox or the Rat King, then blow it up with some exploding feces. Some 
stuff will come out and put out the barbecue flames. Now, using the Fox, 
get on top of the nearby hill and warp down to it!

//////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 10: GIVE A DOG A BONUS\\\\\\\\\\\\\\\\\\\\\\
/////////////////////------------------------------\\\\\\\\\\\\\\\\\\\\\

Brief: 
I spy with my little eye...a piece of your Shellsuit to collect. Get a 
move on and get it or I'm leaving without you...

Animals: Rocket Fox and Bi-plane Dog

Walkthrough: 
You first have to fly through blue and red rings, after they have all 
been flown through a wave of Bi-Plane Dogs will come and try to shoot 
you down. This part of the game is pretty fun, so shoot them down with 
your machine gun. If one passes you, use the 180 degree turn to see 
their backside. After the first wave is dead, some Rocket Foxes will 
come, and "Battery Charger On-line" will flash on the screen. The 
Battery Charger is near the bottom of the level, the right side of where 
you start the level, it is a hallway with colors flashing through, if 
you fly through it your energy is replenished. Keep fighting and you 
will get a piece of your Shellsuit!


                         *******************
                              ICE ZONE
                         *******************

                          I C E    Z O N E 



/////////////////////////-------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////LEVEL 11: SNOW JOKE\\\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////---------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
So you made it to the cooler...Wait! Something's missing...oh yeah - 
SNOW. Ooh, that big computer thing looks cool. Switch it on and see what 
happens.

- Switch on the snow blower
- Switch on the big computer thing
- Get a husky

Animals: Penguin, Husky, and Rabbit

Walkthrough:

Immediately get inside the Penguin that was run over by a snowball, and 
then proceed to go over to "the big computer thing" and switch it on 
(mission 2 complete). Go down in the big hole with the grating and flip 
the switch (mission 1 complete). Also, kill a Husky and get inside it 
(mission 3 complete). Now just jump on the platforms to get to the exit. 

Note: That may be easier if you use a rabbit.

Trophy: 
There are three switches in this level: The "Big Computer Thing" and 
"The Snow Blower." The third one makes an orange platform appear on the 
other side of the level. Go there, and it will take you up to a higher 
platform. At the top is the Trophy. 

//////////////////////------------------------------\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 12: ICE 'N' EASY DOES IT\\\\\\\\\\\\\\\\\\\\
/////////////////////--------------------------------\\\\\\\\\\\\\\\\\\\

Brief:
I need more data about the station. Scanners detect a high mental energy 
build up in this area...It's coming from the preserved heads of the 
professors lying around. Go get 'em!

- Get the heads!

Animals: Husky, Rabbits, Heli-Rabbit, and Walrus

Walkthrough:
Kill a rabbit and then climb the ice platforms, then drop down to claim 
a head. Go to the ice pond with all the Walruses and go near the thingie 
in the middle, destroy the ice with some thumps and a Heli-Rabbit comes 
out! Use him to get the head behind the starting plate, and the one 
behind the wall in the water must be taken using a Walrus. That's all 
the heads...(mission 1 complete). Now you can exit!

Trophy:
Kill all of the Walruses on the ice-pond. This is much easier if you use 
a heli-rabbit. 

//////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 13: PENGUIN PLAYPEN\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief: 
The sensors have located a stinky seagull who was laughing when you 
crash landed, Evo. Go get it! Ha! The penguins have built a statue of 
their king on top of the exit...Get out of that!

- Kill that fat ugly bird
- Get rid of that stupid statue

Animals: Polar Bear on Treads, Penguin, Seagull, Walrus, Cool Cod, and 
Ski-Husky

Walkthrough:
Go down the slope and start to swim, you cute little penguin you. Swim 
all the way around to find a dead Walrus, use him to push the Ice Block 
in the gap and then use Mr. Penguin to hop over it! Go down and up the 
platform, then lure down the Ski Husky by falling down the slopes and 
he'll follow and the Tread Polar Bear and him will fight to the death 
(The Polar Bear will win). Now get inside the Ski Husky and go to the 
Seagull, kill him! Use the dead bodies of the penguins (using his claw 
attack) and put them on the buttons so they will _stay_ put down 
(mission 2 complete). Done!

Trophy: 
Kill all of the sharks at the beginning (in the pool; all three of them) 
and a trophy will appear near the Seagull. Kill him and fly to it!

///////////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////LEVEL 14: PINBALL BLIZZARD\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\

Brief:
Some...thing is jamming my signal to the teleporter. Here's my plan: jam 
the jam with our special tune so I can get a signal through.

- Collect the silver notes
- Play our special tune on the keyboard

Animals: Ski-Husky, Penguin, Polar Bear, and King Penguin

Walkthrough:
Go forward and kill the Penguin King with your missiles and then use him 
to collect the notes around the level...shouldn't be difficult. Then go 
to the Keyboard and watch the keys, then do the same thing it did (like 
in Banjo-Kazooie...!).

Trophy: To get the Trophy in Pinball Blizzard, you need to hit keys on 
the piano in a certain order, then press the Play button on the 
recorder. The way you learn which keys to hit are because of those 
penguins that make sounds. Well, supposedly. They don't help at all. The 
sequence is: (from left to right, all white keys) 5, 6, 4, 8, 1, 4. 
Stupid trophy.

//////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 15: HOPPA CHOPPA\\\\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Sob. Sniff...I just picked up a distress signal from cute ickle 
bunnikins terrorized by evil huskies. Kill the husky scum, Evo. Kill 
them for the bunnies...and for me.

- Kill all the huskies
- Destroy all the gun sites

Animals: Ski-Husky, Rabbit, Heli-Rabbit, Penguin King, and Penguin

Walkthrough:
Go forward in your Penguin, and climb to the very top so you're looking 
down on everything. Glide down with your umbrella so you're close to the 
creature on the ledge, and hop out and climb inside! Take control of the 
King Penguin and fly out of there, fly past all the evil Huskies until 
you see some Heli-Rabbits. Go inside the control room and flip the 
switch, now the gun turrets will be turned on! They'll start shooting at 
the Heli-Rabbits, and one or two will die. Go get inside! Use them to 
kill one Ski Husky, then use him to sneak up on the rest of the Huskies 
and pummel them with rockets (They won't do anything until you start to 
fire). After the Huskies are dead (mission 1 complete) return and become 
a Heli-rabbit, now carefully destroy all the gun turrets (mission 2 
complete). This takes practice, as the Heli-Rabbit barely has any 
defense...good thing there's a lot of energy hanging around in this 
level.

Trophy: 
At the ending plate, kill all of the bunnies with the Bunny Copter (it's 
easier that way) and the trophy will appear near you.

///////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////LEVEL 16: SOMETHING FISHY\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Hey, Evo, here's a good one...I need some FISH for my CHIPS. Get it? Ha 
ha ha. By the way, the teleporter behind a big sealed door.

- Free the fish!
- Switch the switch to open the big door.

Animals: Cool Cod, Walrus, and Polar Bear on Treads

Walkthrough: First you have to collect four fish...: 

1. By a light underwater
2. By a second light underwater
3. Near where the Walrus is going around and around, there should be a 
small ledge. Jump over it with the fish and it will be in the next pond. 
Watch out for the Jellyfish!
4. There is another similar ledge. When over it, dive down and follow 
the tunnel to the dead-end. Tada!

(mission 1 complete)

Now this next part is a bit tricky, and took me awhile to figure out -

Go to where the Walrus is going around and around. Hit the switch and a 
mine will fall into the water (nice sound effects...) and now you can 
control it! Hit the Walrus, which isn't all that easy, three times and 
he'll die. Don't possess him yet! Go to the first beam of light that is 
underwater. Follow the light to the bottom to find a nozzle, activate it 
and the water will lower! Now get inside the Walrus. Go to "the big  
door." It's near the giant fish skeleton, if you can't find it. Touch it 
and it will open, quickly destroy the Polar Bear on Treads (which is 
very difficult to do with the crummy Walrus as he bobs along. I suggest 
you open the door, fire a few shots, then back up and run away then come 
back) and use it to climb the sleep slopes. At the top is a switch, 
flick it and the exit will open up (mission 2 complete). Now return to 
the nozzle and hit it to make the water rise, then go to where the 3rd 
fish was. Taaaa dddaaa!

Trophy: 
There are several blue rings underwater, you have to swim through all of 
them very quickly before they re-appear, then the Trophy will appear. To 
do this, tap the 'A' button very rapidly. Doing this will take much 
practice! 

////////////////////////--------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////LEVEL 17: WALRACE 64\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Ooh! I can see another piece of your Shellsuit...It's your head. These 
penguins have turned it into a race trophy. You'd better win!

Animals: Walrus

Walkthrough:
You race against two other Walruses in a semi-long water course filled 
with power-ups and other strange objects, jumps, drops, etc. Make full 
use of your boost on the straight-aways and watch those corners! The UFO 
boueies will stop you in your tracks, while the Beach Balls with an up 
arrow (^) will speed you along way ahead your top speed. Should be easy 
enough, though it may take a few tries.

Your prize is another piece of your Shellsuit.


                          *******************
                              JUNGLE ZONE
                          *******************

                        J U N G L E    Z O N E 


/////////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////LEVEL 18: JUNGLE JAPES\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief: 
The air intake for the engine room is blocked and the heat's driven the 
animals MAD! Look, I fancy a swim - get rid of those piranhas on your 
way to the exit.

- Switch the air pump back on
- Knock lumps out of those nasty fish

Animals: Elephant, Turtle Tank, Hyena, and Piranha

Walkthrough:
You start this level out with the powerful Turtle Tank - Sweet, eh? 
Drive up the path until you see a duo of Elephants...well, what are you 
waiting for? Blast them both until they're down! Shouldn't be two hard. 
Just get in the first-person view (hold Z) and blast them with all you 
have, then retreat to the bridge where their water can't hit you! Use 
them to clear the path of rocks, then go on ahead with the Tank. Drop 
down a few levels and take care of those nasty Hyenas, though this can 
be a bit tougher with their laughter. Use them to go to the upper level 
and hit the switch that is in the red square (mission 1 complete). Drop 
down again and return to your trusty Turtle Tank. Use it to kill the 
trio of Piranhas, which should be quite simple since they can't harm you 
if you're on land. When they're all dead (mission 2 complete) use one of 
them to hit the switch in the underwater tunnel to open up the EXIT...

Trophy: 
Use a Hyena or an Elephant to push the three boulders near the Elephants 
down the gorge and into the three holes. The Trophy will appear when all 
of them are filled.

//////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////LEVEL 19: JUNGLE DOLDRUMS\\\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////---------------------------\\\\\\\\\\\\\\\\\\\\\\\\

Brief:
Hey, that Log Ride looks fun! Oh, it's not working...Be careful when you 
get to that fiery pit -- I can't be bothered to help you.

- Turn on the Log Ride.
- Stop that parrot squawking

Animals: Hyena, Hippo, Parrot, Elephant, and Turtle Tank

Walkthrough: 
You start out with the Hyena. Drop down and laugh like a maniac until 
the Hippo gives up and dies. Some have trouble with this, but I can't 
see why. All you have to do is laugh, while jumping to avoid his spit, 
until he starts to giggle. When he does, he won't attack and will remain 
stationary. When your energy wears off, run away until it builds, then 
go back and repeat. He'll die on your return visit. Use him to go 
underwater and hit the switch to turn on the Log Ride (mission 1 
complete).

Another stragedy is not to kill him, but lead him to the river. Swim 
across and he'll follow, but Hippos go underwater, and he'll activate 
the switch for you.

Now, using the Hyena, CAREFULLY jump on the logs to get to the other 
side. Why carefully? Because if you fall you have to swim all the way 
back and try again, which can be quite annoying. Run and jump into the 
pit, then push the rocks to the wall and use them as a stepping stone 
(pun) to reach the upper section. Run in the volcano, and avoid the 
flaming rocks and buckling walls. At the end is a seemingly impassible 
drop off with some animals nearby (A Turtle Tank and an Elephant). This 
part troubled me to no end at first, so listen up if you need help...

Kill the Elephant and use him to kill the Turtle Tank. Why use the 
Pachyderm? Well, he has better armor, better weapons, and he's easy to 
kill with the Hyena. :) Now hop inside the Turtle Tank and shoot some 
cannon shells into the lake...notice that some explode in mid-air and 
cause a shadow to form? WALK WHERE THE SHADOW WAS! You won't die, you'll 
be floating in mid-air on an invisible platform. Go forward a little, 
then turn left, then go forward to get to the other side (You could use 
the Elephant's water, but it's more awkward. 'Sides...the Turtle is 
easier to see where the path is.) 

Another stragedy is to switch the rain machine on, which causes rain to 
fall, and it will clue you in to where the path is. You have to be quick 
on your feet, though, because it doesn't last very long.

On the other side is the Parrot, flying around. Kill him with what ever 
you have (mission 2 complete) then use him to reach the exit that is 
just above in the treetops.

Trophy: 
Simple...when you get the Parrot, fly to the start. Fly way up high and 
you'll find it in the trees, right above the 1st teleporter.


///////////////////---------------------------------\\\\\\\\\\\\\\\\\\\\
///////////////////LEVEL 20: SWAMP OF ETERNAL STENCH\\\\\\\\\\\\\\\\\\\\
//////////////////-----------------------------------\\\\\\\\\\\\\\\\\\\

Brief:
Phew! So this is where the sewers lead...and here you are slap bang in 
the middle of it. Ha ha. Wipe your feet before you even THINK about 
crawling back in here.

- Get out of the poo and into a Hyena
- Find something to climb those vines
- Find and free the Magic Rope

Animals: Racing Turtle, Gorilla, and Hyena

Walkthrough:

If this level can be summed up in one word it would have to be 
'confusing'.

Go straight, where the signs point, through an invisible path through 
the muck. If you fall in, it will drain your energy at surprisingly fast 
speeds! When the signs stop, it gets to be a little trial-and-error 
game. Go to where the trees are, and you'll eventually find yourself in 
a large island like place with two Hyenas. Use your shell attack (you're 
in the Racing Turtle) to kill one and get inside (mission 1 complete). 
Go forward and you'll eventually find dos (that's two for my non-Spanish 
speaking friends*) Gorillas wandering about. Laugh them to death and get 
inside (Makes perverts like me laugh...haha) (mission 2 complete) and 
lift up one of the barrels to form a platform to the upper path. You can 
do one of two things here:

1. Find the first vine, and swing along the dozens and dozens of vines 
until you find the Magic Rope 
2. Bring a 2nd barrel and use it to hop on the last vine, therefor 
cutting your vine swinging time to five seconds instead of 10 minutes.

Well, er, pick your choice and you'll find the Magic Rope! Climb up it 
to free it (mission 3 complete). It will suddenly whirl you away to the 
other side of the level...there's the exit!

* - I don't speak Spanish fluently. I just take Spanish class at school. 
Pity me! Please?

Trophy:
On the island with the Hyenas, there are two cement pipes. I forget 
which one it is, but it's one of them. Drive to the back, notice the 
grating? Just use Evo (that is, hop out using R) to get by it and you'll 
find the Trophy.

//////////////////////////-----------------------\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////////Level 21: WEIGHT FOR IT\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\

Brief:
Look, Evo, animals living in perfect harmony. DISGUSTING! Put a stop to 
that right now. Mmm, why is there an elephant up that tree? Get it down 
before it breaks something.

- Activate the stepping stone switch
- Get a Piranha
- Get the elephant out of that tree

Animals: Lion, Gorilla, Hyena, Piranha, Parrot, and Elephant

Guide: This level is VERY, VERY confusing the first time around. Don't 
be fooled into thinking you have to use the boxes to get the elephant, 
while using the Gorilla to - ah, forget it. Just follow my instructions 
and this level will be a breeze.

You start out as the Lion, but you'll need to switch very soon. Go 
forward and kill both Hyenas. Get the Lion very close to the rock that 
is on the ground, near the waterfall, and then go get a Hyena, lay him 
on the rock, and then jump into the Lion. Go murder (running out of 
verbs for the same action!) the Gorilla that's running in mindless 
circles. Use the Monkey (er...ape) to cross the vines that are up the 
hill. Keep on going, following the vines, to find a switch. Activate it 
(mission 1 complete). Jump across the floating rocks, then get inside 
the Hyena laying on the rock. 

At the other side is a wall - jump over it. Get near the blue switch, 
and look underwater, when the fish gets over the plate, hit the switch 
to bring the Piranha out of the water, then kill the fish with your 
maniacal laughter and become one with the fish (mission 2 complete). 
Swim to the other side of the lake and jump over the ledge to find a 
switch which will make a bridge appear - ah, now you can cross the lake 
in Hyena form! Do so, and kill the parrot. Now simply fly over to the 
Elephant, get inside (mission 3 complete) and exit! Whoohoo!

Note:  
If you can't get the Hyena on the rocks for some reason, here's another 
stragedy for getting the Hyena up there. As an Ape, get one of the metal 
cubes and lay it on the roots from the big tree. Here's some crappy 
artwork. Remember, this is from a top-down perspective, as if we could 
see the level looking down: 

             
_____   v  _______ 
     ?  i  ?      ?
     ?  n  ?   h  ?   <--- Right there you idiot
_____?  e  ?______?

             O
             O
             O
        ____________
         waterfall
       _____________


Key: 
Vine = The vine you use to get to the second tree stump.

« Previous PageNext Page »