Space Station: Silicon Valley - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Space Station: Silicon Valley - Strategy Guide (Page 02).
The mouse with wheels is on the other side of the level, in a large
shed. Take control of it and go towards the center of the level. See the
island with a tree? Run full force at the ramp with a turbo and you'll
rocket towards it, and land on the exit that is now active.
Trophy:
To collect a Trophy in this level, with the Racing Mouse, go near the
second shed and a dog will come out and challenge you to a race around
the level. Good thing you have the turbo, but don't waste it. Use it in
controlled bursts, then when the ramps comes up, hit it at your top
speed! Woohoo!
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///////////////////////LEVEL 3: HONEYMOON LAGOON\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
The electric fence is linked to the Big Machine. Play around with it and
see what happens...Oh yeah -- and bring me back something soft and
fluffy to hug.
- Deactivate the Big Machine
- Deactivate the electric fence
- Get something soft and fluffy
Animals: Racing Mouse, Foxes, Sheep, and A Springy Thingy
Walkthrough:
Go forward and hit the ramp to get on the raised platform, albeit not
very much. Hit the four levers and the machine will spout out some Power
Cells (mission 1 complete). Then hit the four buttons on either corner,
but be quick about it, they reset after about 10 seconds (mission 2
complete). Now you can go to the second part of the level, since the
electric fence is disabled. Go past the foxes (don't even try to kill
them, they will murder you) and up the hills using your turbo, at the
end are some sheep! Kill one and get inside (mission 3 complete), now
continue on the path. You're at the start, so you'll have to go right
back to where the sheep were (sorta). Get near the lake, on the opposite
side of where the electric fence was. See the metal thing going up and
down? Get on it and hover to the exit.
Trophy:
Have you noticed the blue rings around the level? If you fly through
them all, you get the trophy! Three must be activated by the Racing
Mouse (one near the big machine, one near the foxes, and one above the
sheep pen) while the last two must be activated using the sheep (both by
the exit pad).
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////////////////////////LEVEL 4: THE BATTERY FARM\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
The farm's gone to the dogs! Damn mutts took over the farmhouse and set
up and electric fence around the exit. And I need chow, now! Get me some
carrots!
- Raise the bridge sections
- Grow some carrots
- Switch off the electric fence
(Question: How did this game get an 'E' rating with cuss words in it?)
Animals: Racing Dog, Racing Mouse, Sheep, Ram, and Fox
Walkthrough:
Go forward as the mouse and get inside the fence via the ramp. Kill all
of the sheep, and the ram, and then take control of a sheep. Keep going
and hover over the broken bridge, hit the switch and the pieces will
rise! Go back and get inside the Ram, then proceed over the bridge to
kill the Racing Dog with Rocket Launchers. Don't worry, if you get low
on energy just return to the barn for energy. Another stragedy to kill
him is smash him with the big smashy thingy inside the barn (see below)
When he's dead, great, but don't do anything with him _yet_. Go over to
the machine near the carrots and hit the lever a few times to raise them
(mission 2 complete). Using them as platforms, go to the upper section.
Go around and hit the switch to raise the bridge sections on the left
side of the level (mission 1 complete).
Now we're set! Use the Racing Dog and cross the bridge, then kill off
the Racing Foxes so they won't bother you...shouldn't be too hard, you
have missiles and fast wheels! Go inside the house and stand on the
switch (for some reason, you HAVE to be the rocket launching dog to do
this, otherwise it says "Un-authorized personnel" or something. Maybe
it's because you could hit the switch without raising the bridges...)
(mission 3 complete). Now go exit!
Trophy:
Simply kill all the animals in the level and a trophy will appear inside
the house...you'll need the Sheep to get it, though.
Mini-FAQ:
Q: I'm missing four Power Cells...where are they?
A: See that valve near the second bridge? To activate it, go near the
house and stand on the bushes. See the upraised platforms? Get on them
from there, then go forward. Now you can easily hover over there as the
Sheep. When you activate it, four plants will grow and pop open to
reveal four Power Cells.
Q: What's with the barn and the thing that goes up and down when I hit
the switch?
A: Get on that thing to go to the upper part. Two Power Cells await, as
well as a camera. You can also use this to smash the rocket-launching
dog, if you wish.
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///////////////////////LEVEL 5: THE ENGINE ROOM\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
You need a keycard to pass through here. Sensors detect an object in the
hands of a dead humanoid, possibly one of the station's professors.
Watch out for those crazy bears!
- Find the keycard
- Activate the bridge
- Open the security door
(Question: Again, an 'E' rating with dead people??)
Animals: Bear, Fox, Rat, Racing Dog, and Sheep
Walkthrough:
Go forward and turn left and get away from that wacko bear! Kill the
Racing Dog and quickly take out that bear before he rips you to shreds!
Go near the beginning and destroy the computers, then take control of
the bear. Go and lift that white, transparent cube, (press A and hold
it) then go to where the Racing Dog was when you first came in. Drop it
in the red plate, and the scientist will come over and give you a key
card (mission 1 complete). Then go to where the bear originally was, or
near the beginning, and go down the hole in the wall. At the end is a
switch (mission 2 complete). Now simply go to where the camera
went...But to get past the duo of bears, you'll either have to a) Go by
as a bear so they don't kill you or b) use A LOT of rockets :) (mission
3 complete).
Trophy:
To receive the Trophy, simply collect all the Power Cells in the level
(they're in the computers). You'll need to use the rat in the small pipe
to get the actual trophy, though.
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/////////////////////LEVEL 6: FAT BEAR MOUNTAIN\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Those cheeky little sheep have taken control of this old playground and
locked the fat bear inside the hillside cavern down by the empty sheep
dip pool.
- Kill the angry animals
- Flood the sheep dip pool
Animals: Sheep, Racing Mouse, Racing Dog, Bear, and Ram
Walkthrough:
Ok, this is easy enough. Go up the mountain as the Racing Mouse and go
where the Racing Dog is. Ok...hit the ramps and turn on the switch to
open the building. Lure the Bear out and the Dog and them will fight.
When the Dog (or Bear) is dead, get inside it and kill the other off
(mission 1 complete). Now, use the Bear to get to the switch and
activate it (mission 2 complete). Get inside a Sheep (there's a ton of
them around here) and push the crates around in the water to form a
bridge so you can exit this stupid level...
Trophy:
Near the switch that opens the building are three levers that won't stay
down, right? Well, get an animal on top of one, exit it and the lever
will stay! Find another host quickly and do the same. The trophy will
appear! "But how do you get it?" you ask. "I can touch it and
everything, but the animal goes right through it!!" Unfortunately, DMA-
Design somehow let a gigantic glitch slip by Quality Control, now we can
not get 100% on the level no matter how much you want. But, you can
still get to the secret level via a code.
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//////////////////////LEVEL 7: ROCKY HARD PLACE\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
I'd say this area was hit by a severe meteor storm -- and it looks like
there's another one on the way. I see some floating asteroid chunks
which might make a good bridge -- if you can get them up.
- Elevate the asteroid chunks
- Bring me a thing on a spring
Animals: Fox, Springy Thingy, Springy Ram, and Sheep
Walkthrough:
Go forward on the ramp as the Fox and warp to the box below. Carefully
aim yourself and do the same to get inside the pen. Get a Spring Thingy
(mission 2 complete), doesn't matter if it's a Ram or not, and get out
of there. Follow the path around to find a switch: hit it (mission 1
complete). Now simply spring to the exit.
Trophy:
This is a bit more difficult than completing the mission...Hit the
switch near the pen to make the brown box start to go up and down. Get
on it as a normal sheep and at the top is a platform. If you try to
hover towards the platform with a Fox on it the wind will blow you away.
So instead of doing that, hover on the outside of the wind and come in
at an angle. Hit the switch to turn off the gravity, and take control of
a Springy Thingy. Now go to the exit and jump, you'll go way up high to
a platform with a Trophy!
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/////////////////////////LEVEL 8: STINKY SEWERS\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Flupping honk, Evo, what's that stench? Must be coming from down
there...in the sewers. Ugh. It smells worse than your backside.
- Find the keycard to access the main tunnels
- Reactivate the Big Taps
- Gain access to the King Rat's hole
Animals: Racing Dog, Rat, Rat King, Dog, and Fox
Walkthrough:
Go forward and search around until you find some Rats, get inside one
and go past the place where you couldn't get before because you were too
big...underneath a pipe. Keep on going until you meet a Fox, kill him
using your exploding feces then take over his body. Run to the rivers of
crap and try to get out on all the acloves, on one of them you will be
able to! Open the wooden door to find a fat dead guy who'll give you a
key card (mission 1 complete). Not far from here is the locked door, and
now you can get through it! Keep on going past the barricade of cans to
activate a nozzle which will cause water in the next room to rise. Go in
there and take control of the dog, use him to push the crates around so
you can get out of here. Search around the next area to find another
nozzle (mission 2 complete), which will rise the water even more! Now
the Fox can fit through the small hole. Follow it to the end to find the
Rat King [See "Animal Notes" Section for details on fighting]. Take
control of the Rat King and return to the start where there is this
metal bridge going up and down. Follow it to the door where you can
exit...whew! (mission 3 complete).
Trophy:
You see those pieces of uh...er...crap around the level, with flies
buzzing around? Well, if you eat all of them in the level using the rat
(use the bite attack) then it shall appear...an 'E' rating, DMA?
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//////////////////////////LEVEL 9: RAT-O-MATIC\\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Ah, so this is where the rats that are tearing apart EuroEden are mass
produced - from mice! Oi! Evo! Save this paradise off Earth...or I'm
sticking you in the microwave.
- Kill the fox family
- Destroy the Rat-o-matic
Animals: Racing Mouse, Fox, Rat King, and Rat
Walkthrough: Easy enough...with practice! Drive the Rat King forward and
keep turning until you're outside. Do battle with the Fox Family until
everybody is dead [For details, see "Boss Section"] (mission 1
complete).
Now take a Fox as your host and drive into the room with toilets, use
your warp to get to the lower platform with the switch. Hitting it will
unlock the door that is next door. Inside is a Racing Mouse, kill him
off and get inside of his body. Turn on the Rat-o-matic by hitting the
nearby switch, then quickly get on the red dot in the open cage, you
have to do this in under three seconds (notice the timer?) When you do
this a pipe will come down, suck you up, and you shall be dumped into a
factory like place where several contraptions will try to stomp you, fry
you, demorph you, light you on fire, and spray you with paint...At the
end is a rat, kill him and use his exploding feces to destroy the
computers. A chain reaction will occur and all the equipment in the
level will be blown to bits in a neat, and long, little cinema (mission
2 complete). Now you have to exit...Go to where all the mice came out
and they'll open a door for you. Go to the end and hit a switch, then
QUICKLY get back before the door shuts. This may take a lot of practice,
but it _is_ possible. Behind the door is the exit.
Trophy:
It's on the barbecue near the Fox Family. How do ya get it? Easier than
you may think. Get one of those pink containers near it using either a
Fox or the Rat King, then blow it up with some exploding feces. Some
stuff will come out and put out the barbecue flames. Now, using the Fox,
get on top of the nearby hill and warp down to it!
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//////////////////////LEVEL 10: GIVE A DOG A BONUS\\\\\\\\\\\\\\\\\\\\\\
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Brief:
I spy with my little eye...a piece of your Shellsuit to collect. Get a
move on and get it or I'm leaving without you...
Animals: Rocket Fox and Bi-plane Dog
Walkthrough:
You first have to fly through blue and red rings, after they have all
been flown through a wave of Bi-Plane Dogs will come and try to shoot
you down. This part of the game is pretty fun, so shoot them down with
your machine gun. If one passes you, use the 180 degree turn to see
their backside. After the first wave is dead, some Rocket Foxes will
come, and "Battery Charger On-line" will flash on the screen. The
Battery Charger is near the bottom of the level, the right side of where
you start the level, it is a hallway with colors flashing through, if
you fly through it your energy is replenished. Keep fighting and you
will get a piece of your Shellsuit!
*******************
ICE ZONE
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I C E Z O N E
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/////////////////////////LEVEL 11: SNOW JOKE\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
So you made it to the cooler...Wait! Something's missing...oh yeah -
SNOW. Ooh, that big computer thing looks cool. Switch it on and see what
happens.
- Switch on the snow blower
- Switch on the big computer thing
- Get a husky
Animals: Penguin, Husky, and Rabbit
Walkthrough:
Immediately get inside the Penguin that was run over by a snowball, and
then proceed to go over to "the big computer thing" and switch it on
(mission 2 complete). Go down in the big hole with the grating and flip
the switch (mission 1 complete). Also, kill a Husky and get inside it
(mission 3 complete). Now just jump on the platforms to get to the exit.
Note: That may be easier if you use a rabbit.
Trophy:
There are three switches in this level: The "Big Computer Thing" and
"The Snow Blower." The third one makes an orange platform appear on the
other side of the level. Go there, and it will take you up to a higher
platform. At the top is the Trophy.
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//////////////////////LEVEL 12: ICE 'N' EASY DOES IT\\\\\\\\\\\\\\\\\\\\
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Brief:
I need more data about the station. Scanners detect a high mental energy
build up in this area...It's coming from the preserved heads of the
professors lying around. Go get 'em!
- Get the heads!
Animals: Husky, Rabbits, Heli-Rabbit, and Walrus
Walkthrough:
Kill a rabbit and then climb the ice platforms, then drop down to claim
a head. Go to the ice pond with all the Walruses and go near the thingie
in the middle, destroy the ice with some thumps and a Heli-Rabbit comes
out! Use him to get the head behind the starting plate, and the one
behind the wall in the water must be taken using a Walrus. That's all
the heads...(mission 1 complete). Now you can exit!
Trophy:
Kill all of the Walruses on the ice-pond. This is much easier if you use
a heli-rabbit.
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//////////////////////LEVEL 13: PENGUIN PLAYPEN\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
The sensors have located a stinky seagull who was laughing when you
crash landed, Evo. Go get it! Ha! The penguins have built a statue of
their king on top of the exit...Get out of that!
- Kill that fat ugly bird
- Get rid of that stupid statue
Animals: Polar Bear on Treads, Penguin, Seagull, Walrus, Cool Cod, and
Ski-Husky
Walkthrough:
Go down the slope and start to swim, you cute little penguin you. Swim
all the way around to find a dead Walrus, use him to push the Ice Block
in the gap and then use Mr. Penguin to hop over it! Go down and up the
platform, then lure down the Ski Husky by falling down the slopes and
he'll follow and the Tread Polar Bear and him will fight to the death
(The Polar Bear will win). Now get inside the Ski Husky and go to the
Seagull, kill him! Use the dead bodies of the penguins (using his claw
attack) and put them on the buttons so they will _stay_ put down
(mission 2 complete). Done!
Trophy:
Kill all of the sharks at the beginning (in the pool; all three of them)
and a trophy will appear near the Seagull. Kill him and fly to it!
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///////////////////////LEVEL 14: PINBALL BLIZZARD\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Some...thing is jamming my signal to the teleporter. Here's my plan: jam
the jam with our special tune so I can get a signal through.
- Collect the silver notes
- Play our special tune on the keyboard
Animals: Ski-Husky, Penguin, Polar Bear, and King Penguin
Walkthrough:
Go forward and kill the Penguin King with your missiles and then use him
to collect the notes around the level...shouldn't be difficult. Then go
to the Keyboard and watch the keys, then do the same thing it did (like
in Banjo-Kazooie...!).
Trophy: To get the Trophy in Pinball Blizzard, you need to hit keys on
the piano in a certain order, then press the Play button on the
recorder. The way you learn which keys to hit are because of those
penguins that make sounds. Well, supposedly. They don't help at all. The
sequence is: (from left to right, all white keys) 5, 6, 4, 8, 1, 4.
Stupid trophy.
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//////////////////////LEVEL 15: HOPPA CHOPPA\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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Sob. Sniff...I just picked up a distress signal from cute ickle
bunnikins terrorized by evil huskies. Kill the husky scum, Evo. Kill
them for the bunnies...and for me.
- Kill all the huskies
- Destroy all the gun sites
Animals: Ski-Husky, Rabbit, Heli-Rabbit, Penguin King, and Penguin
Walkthrough:
Go forward in your Penguin, and climb to the very top so you're looking
down on everything. Glide down with your umbrella so you're close to the
creature on the ledge, and hop out and climb inside! Take control of the
King Penguin and fly out of there, fly past all the evil Huskies until
you see some Heli-Rabbits. Go inside the control room and flip the
switch, now the gun turrets will be turned on! They'll start shooting at
the Heli-Rabbits, and one or two will die. Go get inside! Use them to
kill one Ski Husky, then use him to sneak up on the rest of the Huskies
and pummel them with rockets (They won't do anything until you start to
fire). After the Huskies are dead (mission 1 complete) return and become
a Heli-rabbit, now carefully destroy all the gun turrets (mission 2
complete). This takes practice, as the Heli-Rabbit barely has any
defense...good thing there's a lot of energy hanging around in this
level.
Trophy:
At the ending plate, kill all of the bunnies with the Bunny Copter (it's
easier that way) and the trophy will appear near you.
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///////////////////////LEVEL 16: SOMETHING FISHY\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Hey, Evo, here's a good one...I need some FISH for my CHIPS. Get it? Ha
ha ha. By the way, the teleporter behind a big sealed door.
- Free the fish!
- Switch the switch to open the big door.
Animals: Cool Cod, Walrus, and Polar Bear on Treads
Walkthrough: First you have to collect four fish...:
1. By a light underwater
2. By a second light underwater
3. Near where the Walrus is going around and around, there should be a
small ledge. Jump over it with the fish and it will be in the next pond.
Watch out for the Jellyfish!
4. There is another similar ledge. When over it, dive down and follow
the tunnel to the dead-end. Tada!
(mission 1 complete)
Now this next part is a bit tricky, and took me awhile to figure out -
Go to where the Walrus is going around and around. Hit the switch and a
mine will fall into the water (nice sound effects...) and now you can
control it! Hit the Walrus, which isn't all that easy, three times and
he'll die. Don't possess him yet! Go to the first beam of light that is
underwater. Follow the light to the bottom to find a nozzle, activate it
and the water will lower! Now get inside the Walrus. Go to "the big
door." It's near the giant fish skeleton, if you can't find it. Touch it
and it will open, quickly destroy the Polar Bear on Treads (which is
very difficult to do with the crummy Walrus as he bobs along. I suggest
you open the door, fire a few shots, then back up and run away then come
back) and use it to climb the sleep slopes. At the top is a switch,
flick it and the exit will open up (mission 2 complete). Now return to
the nozzle and hit it to make the water rise, then go to where the 3rd
fish was. Taaaa dddaaa!
Trophy:
There are several blue rings underwater, you have to swim through all of
them very quickly before they re-appear, then the Trophy will appear. To
do this, tap the 'A' button very rapidly. Doing this will take much
practice!
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////////////////////////LEVEL 17: WALRACE 64\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Ooh! I can see another piece of your Shellsuit...It's your head. These
penguins have turned it into a race trophy. You'd better win!
Animals: Walrus
Walkthrough:
You race against two other Walruses in a semi-long water course filled
with power-ups and other strange objects, jumps, drops, etc. Make full
use of your boost on the straight-aways and watch those corners! The UFO
boueies will stop you in your tracks, while the Beach Balls with an up
arrow (^) will speed you along way ahead your top speed. Should be easy
enough, though it may take a few tries.
Your prize is another piece of your Shellsuit.
*******************
JUNGLE ZONE
*******************
J U N G L E Z O N E
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/////////////////////////LEVEL 18: JUNGLE JAPES\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
The air intake for the engine room is blocked and the heat's driven the
animals MAD! Look, I fancy a swim - get rid of those piranhas on your
way to the exit.
- Switch the air pump back on
- Knock lumps out of those nasty fish
Animals: Elephant, Turtle Tank, Hyena, and Piranha
Walkthrough:
You start this level out with the powerful Turtle Tank - Sweet, eh?
Drive up the path until you see a duo of Elephants...well, what are you
waiting for? Blast them both until they're down! Shouldn't be two hard.
Just get in the first-person view (hold Z) and blast them with all you
have, then retreat to the bridge where their water can't hit you! Use
them to clear the path of rocks, then go on ahead with the Tank. Drop
down a few levels and take care of those nasty Hyenas, though this can
be a bit tougher with their laughter. Use them to go to the upper level
and hit the switch that is in the red square (mission 1 complete). Drop
down again and return to your trusty Turtle Tank. Use it to kill the
trio of Piranhas, which should be quite simple since they can't harm you
if you're on land. When they're all dead (mission 2 complete) use one of
them to hit the switch in the underwater tunnel to open up the EXIT...
Trophy:
Use a Hyena or an Elephant to push the three boulders near the Elephants
down the gorge and into the three holes. The Trophy will appear when all
of them are filled.
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//////////////////////LEVEL 19: JUNGLE DOLDRUMS\\\\\\\\\\\\\\\\\\\\\\\\\
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Brief:
Hey, that Log Ride looks fun! Oh, it's not working...Be careful when you
get to that fiery pit -- I can't be bothered to help you.
- Turn on the Log Ride.
- Stop that parrot squawking
Animals: Hyena, Hippo, Parrot, Elephant, and Turtle Tank
Walkthrough:
You start out with the Hyena. Drop down and laugh like a maniac until
the Hippo gives up and dies. Some have trouble with this, but I can't
see why. All you have to do is laugh, while jumping to avoid his spit,
until he starts to giggle. When he does, he won't attack and will remain
stationary. When your energy wears off, run away until it builds, then
go back and repeat. He'll die on your return visit. Use him to go
underwater and hit the switch to turn on the Log Ride (mission 1
complete).
Another stragedy is not to kill him, but lead him to the river. Swim
across and he'll follow, but Hippos go underwater, and he'll activate
the switch for you.
Now, using the Hyena, CAREFULLY jump on the logs to get to the other
side. Why carefully? Because if you fall you have to swim all the way
back and try again, which can be quite annoying. Run and jump into the
pit, then push the rocks to the wall and use them as a stepping stone
(pun) to reach the upper section. Run in the volcano, and avoid the
flaming rocks and buckling walls. At the end is a seemingly impassible
drop off with some animals nearby (A Turtle Tank and an Elephant). This
part troubled me to no end at first, so listen up if you need help...
Kill the Elephant and use him to kill the Turtle Tank. Why use the
Pachyderm? Well, he has better armor, better weapons, and he's easy to
kill with the Hyena. :) Now hop inside the Turtle Tank and shoot some
cannon shells into the lake...notice that some explode in mid-air and
cause a shadow to form? WALK WHERE THE SHADOW WAS! You won't die, you'll
be floating in mid-air on an invisible platform. Go forward a little,
then turn left, then go forward to get to the other side (You could use
the Elephant's water, but it's more awkward. 'Sides...the Turtle is
easier to see where the path is.)
Another stragedy is to switch the rain machine on, which causes rain to
fall, and it will clue you in to where the path is. You have to be quick
on your feet, though, because it doesn't last very long.
On the other side is the Parrot, flying around. Kill him with what ever
you have (mission 2 complete) then use him to reach the exit that is
just above in the treetops.
Trophy:
Simple...when you get the Parrot, fly to the start. Fly way up high and
you'll find it in the trees, right above the 1st teleporter.
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///////////////////LEVEL 20: SWAMP OF ETERNAL STENCH\\\\\\\\\\\\\\\\\\\\
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Brief:
Phew! So this is where the sewers lead...and here you are slap bang in
the middle of it. Ha ha. Wipe your feet before you even THINK about
crawling back in here.
- Get out of the poo and into a Hyena
- Find something to climb those vines
- Find and free the Magic Rope
Animals: Racing Turtle, Gorilla, and Hyena
Walkthrough:
If this level can be summed up in one word it would have to be
'confusing'.
Go straight, where the signs point, through an invisible path through
the muck. If you fall in, it will drain your energy at surprisingly fast
speeds! When the signs stop, it gets to be a little trial-and-error
game. Go to where the trees are, and you'll eventually find yourself in
a large island like place with two Hyenas. Use your shell attack (you're
in the Racing Turtle) to kill one and get inside (mission 1 complete).
Go forward and you'll eventually find dos (that's two for my non-Spanish
speaking friends*) Gorillas wandering about. Laugh them to death and get
inside (Makes perverts like me laugh...haha) (mission 2 complete) and
lift up one of the barrels to form a platform to the upper path. You can
do one of two things here:
1. Find the first vine, and swing along the dozens and dozens of vines
until you find the Magic Rope
2. Bring a 2nd barrel and use it to hop on the last vine, therefor
cutting your vine swinging time to five seconds instead of 10 minutes.
Well, er, pick your choice and you'll find the Magic Rope! Climb up it
to free it (mission 3 complete). It will suddenly whirl you away to the
other side of the level...there's the exit!
* - I don't speak Spanish fluently. I just take Spanish class at school.
Pity me! Please?
Trophy:
On the island with the Hyenas, there are two cement pipes. I forget
which one it is, but it's one of them. Drive to the back, notice the
grating? Just use Evo (that is, hop out using R) to get by it and you'll
find the Trophy.
//////////////////////////-----------------------\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////////Level 21: WEIGHT FOR IT\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////////-------------------------\\\\\\\\\\\\\\\\\\\\\\
Brief:
Look, Evo, animals living in perfect harmony. DISGUSTING! Put a stop to
that right now. Mmm, why is there an elephant up that tree? Get it down
before it breaks something.
- Activate the stepping stone switch
- Get a Piranha
- Get the elephant out of that tree
Animals: Lion, Gorilla, Hyena, Piranha, Parrot, and Elephant
Guide: This level is VERY, VERY confusing the first time around. Don't
be fooled into thinking you have to use the boxes to get the elephant,
while using the Gorilla to - ah, forget it. Just follow my instructions
and this level will be a breeze.
You start out as the Lion, but you'll need to switch very soon. Go
forward and kill both Hyenas. Get the Lion very close to the rock that
is on the ground, near the waterfall, and then go get a Hyena, lay him
on the rock, and then jump into the Lion. Go murder (running out of
verbs for the same action!) the Gorilla that's running in mindless
circles. Use the Monkey (er...ape) to cross the vines that are up the
hill. Keep on going, following the vines, to find a switch. Activate it
(mission 1 complete). Jump across the floating rocks, then get inside
the Hyena laying on the rock.
At the other side is a wall - jump over it. Get near the blue switch,
and look underwater, when the fish gets over the plate, hit the switch
to bring the Piranha out of the water, then kill the fish with your
maniacal laughter and become one with the fish (mission 2 complete).
Swim to the other side of the lake and jump over the ledge to find a
switch which will make a bridge appear - ah, now you can cross the lake
in Hyena form! Do so, and kill the parrot. Now simply fly over to the
Elephant, get inside (mission 3 complete) and exit! Whoohoo!
Note:
If you can't get the Hyena on the rocks for some reason, here's another
stragedy for getting the Hyena up there. As an Ape, get one of the metal
cubes and lay it on the roots from the big tree. Here's some crappy
artwork. Remember, this is from a top-down perspective, as if we could
see the level looking down:
_____ v _______
? i ? ?
? n ? h ? <--- Right there you idiot
_____? e ?______?
O
O
O
____________
waterfall
_____________
Key:
Vine = The vine you use to get to the second tree stump.
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