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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter Q » Quake 2 - Strategy Guide (Page 02)

Quake 2 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Quake 2 - Strategy Guide (Page 02).

Stage 10 - Storage Facility
---------------------------
Enemies - 20
Secrets - 1
New Weapons - BFG10K

     First thing's first.  Most parts of this level can be taken out with the
blaster.  Except for one part, which should, under no conditions, be attempted
with the blaster.  Except for the part, and an Icarus or three, most of this
level is simply the token Strogg guards.  Now, dive into the door in front of 
you at the start.  There are two Light Guards and two Shotgun Guards in here.
Start off by shooting the explodable crates to your right, that will take care
of one Light Guard and one Shotgun Guard if you're quick enough.  Pop off the 
other two (Shotgun Guard first), then back out of that room and head down the 
hallway to your right.  Kill one Light Guard at the end of the hallway, and go 
through the door to your left.  Don't get so overwhemled by the button there 
that you don't notice that around the corner to your right are two Light Guards
waiting.  Exterminate them and go back to the room you entered first, killing 
the Light Guard that was blocking the door to the room.  Grab all the stuff 
lying about the teleporter, then hop in it to the planet surface.  Immediately 
to your left a Light Guard will attempt to annoy you.  Swat him.  Head over to 
the right side of the stack of boxes and destroy the explodable one under the 
box that has a mega-health on top of it.  This will also kill a Light Guard who
was sitting on the other side.  Oops.  Now climb up the small box onto the 
larger one and grab the mega-health.  Go to the end of the room and take the 
right door, seeing as the left one is locked.  There are two Light Guards there
and one more around the left corner.  Take the lift to the left of the last
guard, turn around, and jump across to grab some slugs that were on top of a 
box there.  Now take the lift up and follow the path it leads to, pushing the
button at the end.  Turn around and watch the bridge you just went over drop
apard, letting a box drift by in the clutches of a mechanical hand.  Drop down 
and follow the box as it deposits an explodable box that was inside it.  Blast
it to break open the door that would not open.  There is another door beyond
that one that is a little more forthcoming.  Beyond that door is a big open
area with an Icarus right next to another Icarus waiting for you.  Kill them.
Head around to your left.  See a body armor up on a box on top of an explodable
box.  Shoot the exploding box, then jump on one of the shorter boxes nearby to
jump over to get the body armor.  Then, jump up on a stack of boxes on the 
other side of the room to get some more goodies up on ledges.  Once you have
all the toys you want, go through the mirror-lined corridor, take a left, go
through another mirror-lined corridor, kill one Light Guard at the end, and two
more Light Guards around the stack of boxes to your right.  Hit the switch to 
activate the laser, and cirle around the stack of boxes until you see the 
explodable box.  Shoot it, then jump up on the box drops down that was on top 
of it.  Drop down on the other side of the short box and collect your brand-new
BFG10K (S1).  Take the door on the other side of the laser, and find yourself
in the room you started in when you teleported to the planet surface.  Follow
the same path out into the open room, but watch for the Icarus in the room with
all the boxes.  Use the boxes for cover.  Head out into the open room, hit the
switch you were unable to before.  Switch to the BFG10K.  Wait for the Tank
Commander to come out of the big grating area on the floor.  Two or three well-
placed BFG10K shots will put him in his place.  Step on the lift he rode up and
proceed to Organic Storage.

Stage 11 - Organic Storage
--------------------------
Enemies - 42
Secrets - 2
New Weapons - None

Stage 12 - Processing Center
----------------------------
Enemies - 42
Secrets - 3
New Weapons - None

Stage 13 - Geothermal Station
-----------------------------
Enemies - 26
Secrets - 2
New Weapons - None

Stage 14 - Detention Center
---------------------------
Enemies - 18
Secrets - 3
New Weapons - None

Stage 15 - Research Lab
-----------------------
Enemies - 28
Secrets - 3
New Weapons - None

Stage 16 - Bio-Waste Treatment
------------------------------
Enemies - 36
Secrets - 3
New Weapons - None

Stage 17 - Access Conduits
--------------------------
Enemies - 27
Secrets - 3
New Weapons - None

Stage 18 - Descent To Core
--------------------------
Enemies - 19
Secrets - 2
New Weapons - None

Stage 19 - Command Core
-----------------------
Enemies - 4
Secrets - 1
New Weapons - None

CHEATS AND CODES
----------------
All these need to be entered on the code screen.  To get there, go to NEW,
SINGLE, LOAD, and do not have a memory pak in.  When it asks for one, choose
DO NOT USE.  Or, if you have a memory pack in, press B when it asks you to 
choose a saved game.  Then enter the code.  For the time being all the 
passwords that are not cheat codes are ones of my devising.  If you have one I 
am missing, or have a better one, please submit it.

Cheats
------
S3TC 00LC 0L0R S??? - SET COOL COLORS.  Changes the color scheme in single or
multiplayer.
S3TL 0WGR V1TY ???? - SET LOW GRAVITY.  Lowers the gravity in multiplayer.
S3T1 NF1N 1TES H0TS - SET INFINITE SHOTS.  Unlimited ammo in multiplayer.
If you know of more, please e-mail me!

Codes
-----

misc
----
FBBC VBBB FBBC VBF7 - Level 0 - Twists.  This is a code you get for beating the
game.  It is one of the multiplayer levels that has been filled with a rockets
for you and Gladiators for you to shoot with them.  After you have killed all
the Gladiators, a Flying Guardian will show up to waste you before you can 
blink.  It has a 1:40 minute time limit.

easy
----
Central Complex       - 6JBN SHFB 07BR X3J1
Intelligence Center   - 1KLG VL2H LNBF F4LQ
Communications Center - 2KQD 2MSD Z9VM 4XYL
Orbital Defence       - VK7N Z?LY ?4V5 LJ4W
Docking Station       - VK3J HSW5 9GZN LQW9
Strogg Frieghter      - TK3T RN5N Q06W JV05
Cargo Bay             - S?WM H1G9 B46C WB0D
Zaxite Mines          - R8WB 8X7J VGQ0 SJWR
Storage Facility      - Q?WB BLW8 RP6Y XLSN
Organic Storage       - P6P5 KYWX HB8R DJZH
Processing Center     - N520 KJFW Y681 VLMD
Geothermal Station    - M525 TZ35 HXW0 BXZ8
Detention Center      - L56X 41DX ZKR8 VJV8
Research Lab          - K58V 01HJ V5K9 C3VK
Bio-Waste Treatment   - J584 W6NR D05B VDQ?
Access Conduits       - H522 98MJ SM1C B82C
Descent To Core       - G52W 300Z 561C W4HK
Command Core          - F569 G2D6 HT6X SG5Y

medium
------


hard
----



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