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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter P » Pokemon Stadium 2 (Japan) - Strategy Guide (Page 06)

Pokemon Stadium 2 (Japan) - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for Pokemon Stadium 2 (Japan) - Strategy Guide (Page 06).

Minimize
Type: Normal
PP: 20
Power: -
Accuracy: 100%
Description: Reduces the user's size and makes it harder to hit. Can
normally be used up to six times.

Mirror Move
Type: Flying
PP: 20
Power: -
Accuracy: 100%
Description: A move that strikes back with the opponent's last move.
This move comes after the enemy's move.

Mist
Type: Ice
PP: 30
Power: -
Accuracy: 100%
Description: Provides full protection against any enemy status attack,
such as those that lower Defense.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*N*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Night Shade
Type: Ghost
PP: 15
Power: -
Accuracy: 100%
Description: A Ghost-type attack. Highly accurate, it inflicts damage
regardless of the target's type. (My Note: The damage done is equal to
your Pokemon's current level.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*P*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pay Day
Type: Normal
PP: 20
Power: 40
Accuracy: 100%
Description: A move that also nets money at the end of battle. How much
depends on the attack frequency and level.

Peck
Type: Flying
PP: 35
Power: 35
Accuracy: 100%
Description: A standard Flying-type attack. It is favored by Pokemon
that have beaks and/or horns.

Petal Dance
Type: Grass
PP: 20
Power: 70
Accuracy: 100%
Description: A dance-like attack that lasts two to three turns.
Afterwards, the attacker becomes confused.

Pin Missile
Type: Bug
PP: 20
Power: 14
Accuracy: 85%
Description: An attack that fires many needle-like projectiles from the
body. Strikes several times.

Poison Gas
Type: Poison
PP: 40
Power: -
Accuracy: 55%
Description: A poisonous cloud of gas is forcefully expelled to poison
the target.

Poison Sting
Type: Poison
PP: 35
Power: 15
Accuracy: 100%
Description: A Poison-type attack. Has a one-in-five chance of leaving
the target with the lingering effects of poison.

Poison Powder
Type: Poison
PP: 35
Power: -
Accuracy: 75%
Description: A technique that poisons the target. If poisoned, the
victim loses HP steadily.

Pound
Type: Normal
PP: 35
Power: 40
Accuracy: 100%
Description: A Normal-type attack. Slightly stronger than Tackle. Many
Pokemon know this move.

Psybeam
Type: Psychic
PP: 20
Power: 65
Accuracy: 100%
Description: A Psychic-type attack. Has a one-in-ten chance of making
the target confused.

Psychic
Type: Psychic
PP: 10
Power: 90
Accuracy: 100%
Description: A Psychic-type attack. Has a one-in-three chance of
lowering the target's Special rating.

Psywave
Type: Psychic
PP: 15
Power: -
Accuracy:
Description: Random damage attack that cannot exceed 1.5 times your
Pokemon's level.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*Q*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quick Attack
Type: Normal
PP: 30
Power: 40
Accuracy: 100%
Description: An attack that always strikes first. If both Pokemon use
this, the one with higher Speed attacks first.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*R*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rage
Type: Normal
PP: 20
Power: 20
Accuracy: 100%
Description: A non-stop attack move. The user's Attack power increases
every time it sustains damage.

Razor Leaf
Type: Grass
PP: 25
Power: 55
Accuracy: 95%
Description: A Grass-type attack that sends sharp-edged leaves at the
target. Likely to get a critical hit.

Razor Wind
Type: Normal
PP: 10
Power:
Accuracy:
Description: Your Pokemon will build up power for Razor Wind on the
first, and then it will attack on your second turn.

Recover
Type: Normal
PP: 20
Power: -
Accuracy: 100%
Description: Restores HP by 1/2 of the user's maximum HP. Few Pokemon
learn this technique on their own.

Reflect
Type: Psychic
PP: 20
Power: -
Accuracy: 100%: Reduces damage from physical attacks by about half. A
special Psychic-type technique.

Rest
Type: Psychic
PP: 10
Power: -
Accuracy: 100%
Description: The user takes a nap to full restore its HP and recover
from any status ailments.

Roar
Type: Normal
PP: 20
Power: -
Accuracy: 100%
Description: A terrifying roar that drives wild Pokemon away. IT is
useful only in the wild.

Rock Slide
Type: Rock
PP: 10
Power: 75
Accuracy: 90%
Description: A Rock-type attack that hits the target with an avalanche
of rocks and boulders.

Rock Throw
Type: Rock
PP: 15
Power: 50
Accuracy: 65%
Description: A Rock-type attack. As the name implies, a huge boulder is
dropped on the target.

Rolling Kick
Type: Fighting
PP: 15
Power:
Accuracy:
Description: A Fighting-type attack that simply deals damage to the
opponent's Pokemon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*S*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sand-Attack
Type: Normal
PP: 15
Power: -
Accuracy: 100%
Description: An attack in which sand is used to blind the target and
reduce its attack accuracy.

Scratch
Type: Normal
PP: 30
Power: 40
Accuracy: 100%
Description: A Normal-type attack. Sharp claws are used to inflict
damage on the target.

Screech
Type: Normal
PP: 40
Power: -
Accuracy: 85%
Description: A move that makes a horrible noise. It sharply reduces the
target's Defense.

Seismic Toss
Type: Fighting
PP: 20
Power: -
Accuracy: 100%
Description: A Fighting-type attack. Throws the target with enough force
to flip the world upside down. (My Note: The damage done is equal to
your Pokemon's current level.)

Self Destruct
Type: Normal
PP: 5
Power: 260
Accuracy: 100%
Description: The user explodes, inflicting damage on the enemy, then
faints. Useless against Ghost-type.

Sharpen
Type: Normal
PP: 30
Power: -
Accuracy: 100%
Description: Raises the user's Attack power. The edges of the Pokemon
are made harder for more impact.

Sing
Type: Normal
PP: 15
Power: -
Accuracy: 55%
Description: A special Normal-type technique. A soothing melody lulls
the target to sleep.

Skull Bash
Type: Normal
PP: 15
Power: 100
Accuracy: 100%
Description: Your Pokemon ducks its head for one turn and attacks on the
second.

Sky Attack
Type: Flying
PP: 5
Power: 140
Accuracy: 90%
Description: The strongest Flying-type attack. Energy is stored in the
first turn, then fired the next turn.

Slam
Type: Normal
PP: 20
Power: 80
Accuracy: 75%
Description: A Normal-type attack move. The attack uses an appendage
(e.g. tail) to slam the target hard.

Slash
Type: Normal
PP: 20
Power: 70
Accuracy: 100%
Description: A Normal-type attack. It has a high probability of a
critical hit for inflicting double the damage.

Sleep Powder
Type: Grass
PP: 15
Power: -
Accuracy: 75%
Description: Induces sleep. A Pokemon will stay asleep for several turns
if an item isn't used to wake it.

Sludge
Type: Poison
PP: 20
Power: 65
Accuracy: 100%
Description: A Poison-type attack. Has a fifty-fifty chance of poisoning
the target.

Smog
Type: Poison
PP: 20
Power: 20
Accuracy: 70%
Description: Smog is spewed as a cloud. Has a fifty-fifty chance of
poisoning the target.

Smokescreen
Type: Normal
PP: 20
Power: -
Accuracy: 100%
Description: Creates an obscuring cloud of smoke that reduces the
enemy's accuracy.

Softboiled
Type: Normal
PP: 10
Power: -
Accuracy: 100%
Description: Recovers half of Pokemon's HP in battle.  May be used out
of battle to recover other Pokemon's HP.

Solar Beam
Type: Grass
PP: 10
Power: 120
Accuracy: 100%
Description: The strongest Grass-type attack. Energy is absorbed in the
first turn, then fired the next turn.

Sonicboom
Type: Normal
PP: 20
Power: -
Accuracy: 90%: A Normal-type attack. It inflicts a set amount of damage
regardless of the target's type.

Spike Cannon
Type: Normal
PP: 15
Power: 20
Accuracy: 100%
Description: A physical attack consisting of two to five consecutive
hits. Highly accurate.

Splash
Type: Normal
PP: 40
Power: -
Accuracy: 100%
Description: A move that involves only flopping and splashing around in
front of the opponent. It has no effect.

Spore
Type: Grass
PP: 15
Power: -
Accuracy: 100%
Description: Special spores are scattered from mushrooms. If the
opponent inhales the spores, it will fall asleep.

Stomp
Type: Normal
PP: 20
Power: 65
Accuracy: 100%
Description: A Normal-type attack. Has a one-in-chance of making the
target flinch if it connects.

Strength
Type: Normal
PP: 15
Power: 80
Accuracy: 100%
Description: A very powerful Normal-type attack. also used for moving
obstacles like boulders.

String Shot
Type: Bug
PP: 40
Power: -
Accuracy: 95%
Description: Strings are sprayed out and wrapped around the target to
reduce its Speed.

Struggle
Type: Normal
PP: 10
Power: -
Accuracy: -
Description: Struggle is only activated when a Pokemon runs out of PP
for all of its abilities.

Stun Spore
Type: Grass
PP: 30
Power: -
Accuracy: 75%
Description: A special move that causes paralysis. When paralyzed, the
victim has a one-in-four chance of immobility.

Submission
Type: Fighting
PP: 25
Power: 80
Accuracy: 80%
Description: The strongest Fighting attack. One quarter of the damage it
inflicts comes back to hurt the attacker.

Substitute
Type: Normal
PP: 10
Power:
Accuracy:
Description: Your Pokemon creates a doll by sacrificing part of its HP.
This doll will act as a shield for your Pokemon.

Super Fang
Type: Normal
PP: 10
Power: -
Accuracy: 90%
Description: If it hits, this attack cuts the target's HP in half.
Learned by Pokemon with developed fangs.

Supersonic
Type: Normal
PP: 20
Power: -
Accuracy: 55%
Description: A special Normal-type technique. Supersonic sound waves are
used to confuse the target.

Surf
Type: Water
PP: 15
Power: 95
Accuracy: 100%
Description: A Water-type attack. The power of this technique is strong
and highly accurate.

Swift
Type: Normal
PP: 20
Power: 60
Accuracy: 100%
Description: A Normal-type attack. It is highly accurate, so it can be
counted on to inflict damage. (My Note: As far as I know, this attack
never misses, even if the target is using Fly or Dig!)

Swords Dance
Type: Normal
PP: 30
Power: -
Accuracy: 100%
Description: A special move that greatly boosts the user's Attack power.
Can normally be used up to three times.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*T*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tackle
Type: Normal
PP: 35
Power: 35
Accuracy: 95%
Description: A Normal-type attack. Many Pokemon know this attack right
from the start.

Tail Whip
Type: Normal
PP: 30
Power: -
Accuracy: 100%
Description: A technique that lowers the target's Defense. Useful
against tough, armor Pokemon,

Take Down
Type: Normal
PP: 20
Power: 90
Accuracy: 85%
Description: A charging attack. One quarter of the damage it inflicts
comes back to hurt the attacker.

Teleport
Type: Psychic
PP: 20
Power: -
Accuracy: 100%
Description: A special technique for instantly escaping from wild
Pokemon. Useful in the wild only.

Thrash
Type: Normal
PP: 20
Power:
Accuracy:
Description: Thrash will deal damage, but it will Confuse your Pokemon.

Thunder
Type: Electric
PP: 10
Power: 120
Accuracy: 70%
Description: The strongest of all Electric-type attacks. Has a one-in-
ten chance of paralyzing the target.

Thunder Wave
Type: Electric
PP: 20
Power: -
Accuracy: 100%
Description: A special move that causes paralysis. When paralyzed, the
victim has a one-in-four chance of immobility.

Thunderbolt
Type: Electric
PP: 15
Power:
Accuracy:
Description: This Electric-type attack is slightly less powerful than
Thunderbolt, but it is more accurate. Has a chance of Paralyzing
opponent.

Thunderpunch
Type: Electric
PP: 15
Power: 75
Accuracy: 100%
Description: A special Electric-type attack. Has a one-in-ten chance of
paralyzing the target.

Thundershock
Type: Electric
PP: 30
Power: 40
Accuracy: 100%
Description: An Electric-type attack. Has a one-in-ten chance of
paralyzing the target.

Toxic
Type: Poison
PP: 10
Power: -
Accuracy: 85%
Description: A technique that badly poisons the target. The amount of
damage from the poison increases every turn.

Transform
Type: Normal
PP: 10
Power: -
Accuracy: 100%
Description: Transforms the user into a copy of the target, including
the type. All moves have only five PP each.

Tri Attack
Type: Normal
PP: 10
Power: 80
Accuracy: 100%
Description: A Normal-type attack. A triangular field of energy is
created and launched at the target.

Twineedle
Type: Bug
PP: 20
Power: 25
Accuracy: 100%
Description: An attack that strikes twice. The target may occasionally
become poisoned.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*V*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Vicegrip
Type: Normal
PP: 30
Power: 55
Accuracy: 100%
Description: A Normal-type attack used only by Pokemon with pincers. The
target is gripped and injured.

Vine Whip
Type: Grass
PP: 10
Power: 35
Accuracy: 100%
Description: A Grass-type attack. The Pokemon uses its cruel whips to
strike the opponent.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*W*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Water Gun
Type: Water
PP: 25
Power: 40
Accuracy: 100%
Description: A Water-type attack. Stronger than Bubble. Many Water-type
Pokemon learn this move.

Waterfall
Type: Water
PP: 15
Power: 80
Accuracy: 100%
Description: A Water-type attack. The target is hit with a blow packing
the power of fish traveling up waterfalls.

Whirlwind
Type: Normal
PP: 20
Power: -
Accuracy: 85%
Description: Generates a powerful wind that blows away wild Pokemon.
Useful in the wild only.

Wing Attack
Type: Flying
PP: 35
Power: 35
Accuracy: 100%
Description: A Flying-type attack. The attacking Pokemon spreads its
wings and charges at the target.

Withdraw
Type: Water
PP: 40
Power: -
Accuracy: 100%
Description: Used mainly by Pokemon with shells. By withdrawing into the
shell, Defense is increased.

Wrap
Type: Normal
PP: 20
Power: 15
Accuracy: 85%
Description: Traps and squeezes the target over two to five turns. The
target cannot move while under attack.

============
12) POKEDEX
============
This section gives information about each Pokemon.

NOTE: I don't plan to add locations or what abilities they learn here
because that depends on what Game Boy version you're using.

-------------------------------------------------------------------

# - Name
Type: 1 or 2 of the 15 kinds.
Evolution: What the Pokemon can evolve into.
Height: Pokemon's height.
Weight: Pokemon's weight.
Pokedex: What the Pokedex says about the Pokemon.

-------------------------------------------------------------------

#1 - Bulbasaur
Seed
Type: Grass/Poison
Evolution: Ivysaur - L16
Height: 2' 4''
Weight: 15 lbs.
Pokedex: The bulb-like pouch on its back grows larger as it ages. The
pouch is filled with numerous seeds.

#2 - Ivysaur
Seed
Type: Grass/Poison
Evolution: Venusaur - L32
Height: 3' 3''
Weight: 29 lbs.
Pokedex: The bud on its back apparently draws energy from its body. The
bud is said to open into a large flower when fully grown.

#3 - Venusaur
Seed
Type: Grass/Poison
Evolution: -
Height: 6' 7''
Weight: 221 lbs.
Pokedex: Absorbs solar energy as nutrition. When it is catching the
sun's rays, it often remains quiet and still.

#4 - Charmander
Lizard
Type: Fire
Evolution: Charmeleon - L16
Height: 2' 0''
Weight: 19 lbs.
Pokedex: Even the newborns have flaming tails. Unfamiliar with fire,
babies are said to accidently burn themselves.

#5 - Charmeleon
Flame
Type: Fire
Evolution: Charizard - L36
Height: 3' 7''
Weight: 42 lbs.
Pokedex: It appears to be very vicious. It attacks with razor-sharp
claws and won't stop until the enemy is defeated.

#6 - Charizard
Flame
Type: Fire/Flying
Evolution: -
Height: 5' 7''
Weight: 200 lbs.
Pokedex: Its fiery breath reaches incredible temperatures. It can
quickly melt glaciers weighing 10,000 tons.

#7 - Squirtle
Tinyturtle
Type: Water
Evolution: Wartortle - L16
Height: 1' 8''
Weight: 20 lbs.
Pokedex: It takes for the shell to form and harden after hatching. It
sprays foam powerfully from its mouth.

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