Pokemon Stadium - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Pokemon Stadium - Strategy Guide (Page 06).
Minimize Type: Normal PP: 20 Power: - Accuracy: 100% Description: Reduces the user's size and makes it harder to hit. Can normally be used up to six times. Mirror Move Type: Flying PP: 20 Power: - Accuracy: 100% Description: A move that strikes back with the opponent's last move. This move comes after the enemy's move. Mist Type: Ice PP: 30 Power: - Accuracy: 100% Description: Provides full protection against any enemy status attack, such as those that lower Defense. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *N* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Night Shade Type: Ghost PP: 15 Power: - Accuracy: 100% Description: A Ghost-type attack. Highly accurate, it inflicts damage regardless of the target's type. (My Note: The damage done is equal to your Pokemon's current level.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *P* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pay Day Type: Normal PP: 20 Power: 40 Accuracy: 100% Description: A move that also nets money at the end of battle. How much depends on the attack frequency and level. Peck Type: Flying PP: 35 Power: 35 Accuracy: 100% Description: A standard Flying-type attack. It is favored by Pokemon that have beaks and/or horns. Petal Dance Type: Grass PP: 20 Power: 70 Accuracy: 100% Description: A dance-like attack that lasts two to three turns. Afterwards, the attacker becomes confused. Pin Missile Type: Bug PP: 20 Power: 14 Accuracy: 85% Description: An attack that fires many needle-like projectiles from the body. Strikes several times. Poison Gas Type: Poison PP: 40 Power: - Accuracy: 55% Description: A poisonous cloud of gas is forcefully expelled to poison the target. Poison Sting Type: Poison PP: 35 Power: 15 Accuracy: 100% Description: A Poison-type attack. Has a one-in-five chance of leaving the target with the lingering effects of poison. Poison Powder Type: Poison PP: 35 Power: - Accuracy: 75% Description: A technique that poisons the target. If poisoned, the victim loses HP steadily. Pound Type: Normal PP: 35 Power: 40 Accuracy: 100% Description: A Normal-type attack. Slightly stronger than Tackle. Many Pokemon know this move. Psybeam Type: Psychic PP: 20 Power: 65 Accuracy: 100% Description: A Psychic-type attack. Has a one-in-ten chance of making the target confused. Psychic Type: Psychic PP: 10 Power: 90 Accuracy: 100% Description: A Psychic-type attack. Has a one-in-three chance of lowering the target's Special rating. Psywave Type: Psychic PP: 15 Power: - Accuracy: Description: Random damage attack that cannot exceed 1.5 times your Pokemon's level. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *Q* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quick Attack Type: Normal PP: 30 Power: 40 Accuracy: 100% Description: An attack that always strikes first. If both Pokemon use this, the one with higher Speed attacks first. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *R* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rage Type: Normal PP: 20 Power: 20 Accuracy: 100% Description: A non-stop attack move. The user's Attack power increases every time it sustains damage. Razor Leaf Type: Grass PP: 25 Power: 55 Accuracy: 95% Description: A Grass-type attack that sends sharp-edged leaves at the target. Likely to get a critical hit. Razor Wind Type: Normal PP: 10 Power: Accuracy: Description: Your Pokemon will build up power for Razor Wind on the first, and then it will attack on your second turn. Recover Type: Normal PP: 20 Power: - Accuracy: 100% Description: Restores HP by 1/2 of the user's maximum HP. Few Pokemon learn this technique on their own. Reflect Type: Psychic PP: 20 Power: - Accuracy: 100%: Reduces damage from physical attacks by about half. A special Psychic-type technique. Rest Type: Psychic PP: 10 Power: - Accuracy: 100% Description: The user takes a nap to full restore its HP and recover from any status ailments. Roar Type: Normal PP: 20 Power: - Accuracy: 100% Description: A terrifying roar that drives wild Pokemon away. IT is useful only in the wild. Rock Slide Type: Rock PP: 10 Power: 75 Accuracy: 90% Description: A Rock-type attack that hits the target with an avalanche of rocks and boulders. Rock Throw Type: Rock PP: 15 Power: 50 Accuracy: 65% Description: A Rock-type attack. As the name implies, a huge boulder is dropped on the target. Rolling Kick Type: Fighting PP: 15 Power: Accuracy: Description: A Fighting-type attack that simply deals damage to the opponent's Pokemon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *S* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sand-Attack Type: Normal PP: 15 Power: - Accuracy: 100% Description: An attack in which sand is used to blind the target and reduce its attack accuracy. Scratch Type: Normal PP: 30 Power: 40 Accuracy: 100% Description: A Normal-type attack. Sharp claws are used to inflict damage on the target. Screech Type: Normal PP: 40 Power: - Accuracy: 85% Description: A move that makes a horrible noise. It sharply reduces the target's Defense. Seismic Toss Type: Fighting PP: 20 Power: - Accuracy: 100% Description: A Fighting-type attack. Throws the target with enough force to flip the world upside down. (My Note: The damage done is equal to your Pokemon's current level.) Self Destruct Type: Normal PP: 5 Power: 260 Accuracy: 100% Description: The user explodes, inflicting damage on the enemy, then faints. Useless against Ghost-type. Sharpen Type: Normal PP: 30 Power: - Accuracy: 100% Description: Raises the user's Attack power. The edges of the Pokemon are made harder for more impact. Sing Type: Normal PP: 15 Power: - Accuracy: 55% Description: A special Normal-type technique. A soothing melody lulls the target to sleep. Skull Bash Type: Normal PP: 15 Power: 100 Accuracy: 100% Description: Your Pokemon ducks its head for one turn and attacks on the second. Sky Attack Type: Flying PP: 5 Power: 140 Accuracy: 90% Description: The strongest Flying-type attack. Energy is stored in the first turn, then fired the next turn. Slam Type: Normal PP: 20 Power: 80 Accuracy: 75% Description: A Normal-type attack move. The attack uses an appendage (e.g. tail) to slam the target hard. Slash Type: Normal PP: 20 Power: 70 Accuracy: 100% Description: A Normal-type attack. It has a high probability of a critical hit for inflicting double the damage. Sleep Powder Type: Grass PP: 15 Power: - Accuracy: 75% Description: Induces sleep. A Pokemon will stay asleep for several turns if an item isn't used to wake it. Sludge Type: Poison PP: 20 Power: 65 Accuracy: 100% Description: A Poison-type attack. Has a fifty-fifty chance of poisoning the target. Smog Type: Poison PP: 20 Power: 20 Accuracy: 70% Description: Smog is spewed as a cloud. Has a fifty-fifty chance of poisoning the target. Smokescreen Type: Normal PP: 20 Power: - Accuracy: 100% Description: Creates an obscuring cloud of smoke that reduces the enemy's accuracy. Softboiled Type: Normal PP: 10 Power: - Accuracy: 100% Description: Recovers half of Pokemon's HP in battle. May be used out of battle to recover other Pokemon's HP. Solar Beam Type: Grass PP: 10 Power: 120 Accuracy: 100% Description: The strongest Grass-type attack. Energy is absorbed in the first turn, then fired the next turn. Sonicboom Type: Normal PP: 20 Power: - Accuracy: 90%: A Normal-type attack. It inflicts a set amount of damage regardless of the target's type. Spike Cannon Type: Normal PP: 15 Power: 20 Accuracy: 100% Description: A physical attack consisting of two to five consecutive hits. Highly accurate. Splash Type: Normal PP: 40 Power: - Accuracy: 100% Description: A move that involves only flopping and splashing around in front of the opponent. It has no effect. Spore Type: Grass PP: 15 Power: - Accuracy: 100% Description: Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep. Stomp Type: Normal PP: 20 Power: 65 Accuracy: 100% Description: A Normal-type attack. Has a one-in-chance of making the target flinch if it connects. Strength Type: Normal PP: 15 Power: 80 Accuracy: 100% Description: A very powerful Normal-type attack. also used for moving obstacles like boulders. String Shot Type: Bug PP: 40 Power: - Accuracy: 95% Description: Strings are sprayed out and wrapped around the target to reduce its Speed. Struggle Type: Normal PP: 10 Power: - Accuracy: - Description: Struggle is only activated when a Pokemon runs out of PP for all of its abilities. Stun Spore Type: Grass PP: 30 Power: - Accuracy: 75% Description: A special move that causes paralysis. When paralyzed, the victim has a one-in-four chance of immobility. Submission Type: Fighting PP: 25 Power: 80 Accuracy: 80% Description: The strongest Fighting attack. One quarter of the damage it inflicts comes back to hurt the attacker. Substitute Type: Normal PP: 10 Power: Accuracy: Description: Your Pokemon creates a doll by sacrificing part of its HP. This doll will act as a shield for your Pokemon. Super Fang Type: Normal PP: 10 Power: - Accuracy: 90% Description: If it hits, this attack cuts the target's HP in half. Learned by Pokemon with developed fangs. Supersonic Type: Normal PP: 20 Power: - Accuracy: 55% Description: A special Normal-type technique. Supersonic sound waves are used to confuse the target. Surf Type: Water PP: 15 Power: 95 Accuracy: 100% Description: A Water-type attack. The power of this technique is strong and highly accurate. Swift Type: Normal PP: 20 Power: 60 Accuracy: 100% Description: A Normal-type attack. It is highly accurate, so it can be counted on to inflict damage. (My Note: As far as I know, this attack never misses, even if the target is using Fly or Dig!) Swords Dance Type: Normal PP: 30 Power: - Accuracy: 100% Description: A special move that greatly boosts the user's Attack power. Can normally be used up to three times. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *T* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tackle Type: Normal PP: 35 Power: 35 Accuracy: 95% Description: A Normal-type attack. Many Pokemon know this attack right from the start. Tail Whip Type: Normal PP: 30 Power: - Accuracy: 100% Description: A technique that lowers the target's Defense. Useful against tough, armor Pokemon, Take Down Type: Normal PP: 20 Power: 90 Accuracy: 85% Description: A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. Teleport Type: Psychic PP: 20 Power: - Accuracy: 100% Description: A special technique for instantly escaping from wild Pokemon. Useful in the wild only. Thrash Type: Normal PP: 20 Power: Accuracy: Description: Thrash will deal damage, but it will Confuse your Pokemon. Thunder Type: Electric PP: 10 Power: 120 Accuracy: 70% Description: The strongest of all Electric-type attacks. Has a one-in- ten chance of paralyzing the target. Thunder Wave Type: Electric PP: 20 Power: - Accuracy: 100% Description: A special move that causes paralysis. When paralyzed, the victim has a one-in-four chance of immobility. Thunderbolt Type: Electric PP: 15 Power: Accuracy: Description: This Electric-type attack is slightly less powerful than Thunderbolt, but it is more accurate. Has a chance of Paralyzing opponent. Thunderpunch Type: Electric PP: 15 Power: 75 Accuracy: 100% Description: A special Electric-type attack. Has a one-in-ten chance of paralyzing the target. Thundershock Type: Electric PP: 30 Power: 40 Accuracy: 100% Description: An Electric-type attack. Has a one-in-ten chance of paralyzing the target. Toxic Type: Poison PP: 10 Power: - Accuracy: 85% Description: A technique that badly poisons the target. The amount of damage from the poison increases every turn. Transform Type: Normal PP: 10 Power: - Accuracy: 100% Description: Transforms the user into a copy of the target, including the type. All moves have only five PP each. Tri Attack Type: Normal PP: 10 Power: 80 Accuracy: 100% Description: A Normal-type attack. A triangular field of energy is created and launched at the target. Twineedle Type: Bug PP: 20 Power: 25 Accuracy: 100% Description: An attack that strikes twice. The target may occasionally become poisoned. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *V* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Vicegrip Type: Normal PP: 30 Power: 55 Accuracy: 100% Description: A Normal-type attack used only by Pokemon with pincers. The target is gripped and injured. Vine Whip Type: Grass PP: 10 Power: 35 Accuracy: 100% Description: A Grass-type attack. The Pokemon uses its cruel whips to strike the opponent. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *W* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Water Gun Type: Water PP: 25 Power: 40 Accuracy: 100% Description: A Water-type attack. Stronger than Bubble. Many Water-type Pokemon learn this move. Waterfall Type: Water PP: 15 Power: 80 Accuracy: 100% Description: A Water-type attack. The target is hit with a blow packing the power of fish traveling up waterfalls. Whirlwind Type: Normal PP: 20 Power: - Accuracy: 85% Description: Generates a powerful wind that blows away wild Pokemon. Useful in the wild only. Wing Attack Type: Flying PP: 35 Power: 35 Accuracy: 100% Description: A Flying-type attack. The attacking Pokemon spreads its wings and charges at the target. Withdraw Type: Water PP: 40 Power: - Accuracy: 100% Description: Used mainly by Pokemon with shells. By withdrawing into the shell, Defense is increased. Wrap Type: Normal PP: 20 Power: 15 Accuracy: 85% Description: Traps and squeezes the target over two to five turns. The target cannot move while under attack. ============ 12) POKEDEX ============ This section gives information about each Pokemon. NOTE: I don't plan to add locations or what abilities they learn here because that depends on what Game Boy version you're using. ------------------------------------------------------------------- # - Name Type: 1 or 2 of the 15 kinds. Evolution: What the Pokemon can evolve into. Height: Pokemon's height. Weight: Pokemon's weight. Pokedex: What the Pokedex says about the Pokemon. ------------------------------------------------------------------- #1 - Bulbasaur Seed Type: Grass/Poison Evolution: Ivysaur - L16 Height: 2' 4'' Weight: 15 lbs. Pokedex: The bulb-like pouch on its back grows larger as it ages. The pouch is filled with numerous seeds. #2 - Ivysaur Seed Type: Grass/Poison Evolution: Venusaur - L32 Height: 3' 3'' Weight: 29 lbs. Pokedex: The bud on its back apparently draws energy from its body. The bud is said to open into a large flower when fully grown. #3 - Venusaur Seed Type: Grass/Poison Evolution: - Height: 6' 7'' Weight: 221 lbs. Pokedex: Absorbs solar energy as nutrition. When it is catching the sun's rays, it often remains quiet and still. #4 - Charmander Lizard Type: Fire Evolution: Charmeleon - L16 Height: 2' 0'' Weight: 19 lbs. Pokedex: Even the newborns have flaming tails. Unfamiliar with fire, babies are said to accidently burn themselves. #5 - Charmeleon Flame Type: Fire Evolution: Charizard - L36 Height: 3' 7'' Weight: 42 lbs. Pokedex: It appears to be very vicious. It attacks with razor-sharp claws and won't stop until the enemy is defeated. #6 - Charizard Flame Type: Fire/Flying Evolution: - Height: 5' 7'' Weight: 200 lbs. Pokedex: Its fiery breath reaches incredible temperatures. It can quickly melt glaciers weighing 10,000 tons. #7 - Squirtle Tinyturtle Type: Water Evolution: Wartortle - L16 Height: 1' 8'' Weight: 20 lbs. Pokedex: It takes for the shell to form and harden after hatching. It sprays foam powerfully from its mouth.
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