Pokemon Stadium - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Pokemon Stadium - Strategy Guide (Page 04).
Recommended Types to Use: Marowak - Fighting, Grass, Ground, & Water Chansey - Fighting Parasect - Fire, Flying, Ice, Poison, & Rock Nidorina - Bug, Ground, & Psychic Nidorino - Bug, Ground, & Psychic Lickitung - Fighting Gym Leader - Erika ------------------ Pokemon: #044 - Gloom #071 - Victreebel #114 - Tangela #045 - Vileplume #070 - Weepinbell #102 - Exeggcute Recommended Types to Use: Gloom - Bug, Fire, Flying, & Psychic Victreebel - Bug, Fire, Flying, & Psychic Tangela - Bug, Fire, Flying, Ice, & Poison Vileplume - Bug, Fire, Flying, & Psychic Weepinbell - Bug, Fire, Flying, & Psychic Exeggcute - Bug, Fire, & Flying ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FUCHSIA GYM - KOGA ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer #1 - Biker ------------------ Pokemon: #109 - Koffing (Fing-Kof) #088 - Grimer (Er-Grim) #132 - Ditto (Tod-It) #110 - Weezing (Zing-Wee) #048 - Venonat (At-Venon) #072 - Tentacool (Acool-Tent) Recommended Types to Use: Koffing - Bug, Ground, & Psychic Grimer - Bug, Ground, & Psychic Ditto - Fighting Weezing - Bug, Ground, & Psychic Venonat - Bug, Fire, Flying, Psychic, & Rock Tentacool - Bug, Electric, Ground, & Psychic Trainer #2 - Tamer ------------------ Pokemon: #099 - Kingler (Lerking) #028 - Sandslash (Slashsand) #123 - Scyther (Therscy) #002 - Ivysaur (Saurivy) #070 - Weepinbell (Belweepin) #067 - Machoke (Chokema) Recommended Types to Use: Kingler - Electric & Grass Sandslash - Grass, Ice, & Water Scyther - Electric, Fire, Ice, Poison, & Rock Ivysaur - Bug, Fire, Ice, & Psychic Weepinbell - Bug, Fire, Ice, & Psychic Machoke - Flying & Psychic Trainer #3 - Juggler -------------------- Pokemon: #096 - Drowzee (Drow-zee) #064 - Kadabra (Kad-abra) #122 - Mr. Mime (Mr.-Mime) #097 - Hypno (Hyp-no) #063 - Abra (Ab-ra) #080 - Slowbro (Slow-bro) Recommended Types to Use: Drowzee - Bug Kadabra - Bug Mr. Mime - Bug Hypno - Bug Abra - Bug Slowbro - Bug, Electric, & Grass Gym Leader - Koga ----------------- Pokemon: #049 - Venomoth #089 - Muk #110 - Weezing #048 - Venonat #030 - Nidorina #033 - Nidorino Recommended Types to Use: Venomoth - Bug, Fire, Flying, Psychic, & Rock Muk - Psychic Weezing - Psychic Venonat - Bug, Fire, Flying, Psychic, & Rock Nidorina - Psychic Nidorino - Psychic ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SAFFRON GYM - SABRINA ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer #1 - Cueball -------------------- Pokemon: #148 - Dragonair (dragonair) #057 - Primeape (primeape) #087 - Dewgong (dewgong) #056 - Mankey (mankey) #066 - Machop (machop) #111 - Rhyhorn (rhyhorn) Recommended Types to Use: Dragonair - Ice Primeape - Flying & Psychic Dewgong - Fighting & Rock Mankey - Flying & Psychic Machop - Flying & Psychic Rhyhorn - Fighting, Rock, & Water Trainer #2 - Burglar -------------------- Pokemon: #038 - Ninetales (Talar) #037 - Vulpix (Vular) #077 - Ponyta (Ponylar) #058 - Growlithe (Growlar) #005 - Charmeleon (Charmelar) #078 - Rapidash (Dashlar) Recommended Types to Use: Ninetales - Ground, Rock, & Water Vulpix - Ground, Rock, & Water Ponyta - Ground, Rock, & Water Growlithe - Ground, Rock, & Water Charmeleon - Ground, Rock, & Water Rapidash - Ground, Rock, & Water Trainer #3 - Medium ------------------- Pokemon: #092 - Gastly (Gast-ly) #093 - Haunter (Haunt-er) #094 - Gengar (Gen-gar) #042 - Golbat (Gol-bat) #108 - Lickitung (Licki-tung) #073 - Tentacruel (Tent-cruel) Recommended Types to Use: Gastly - Psychic Haunter - Psychic Gengar - Psychic Golbat - Bug, Electric, Ground, Ice, & Psychic Lickitung - Fighting Tentacruel - Bug, Electric, Grass, Ground, & Psychic Gym Leader - Sabrina -------------------- Pokemon: #065 - Alakazam #064 - Kadabra #122 - Mr. Mime #097 - Hypno #103 - Exeggutor #124 - Jynx Recommended Types to Use: Alakazam - Bug Kadabra - Bug Mr. Mime - Bug Hypno - Bug Exeggutor - Bug, Fire, Flying, Ice, & Poison Jynx - Bug, Fire, & Rock ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CINNABAR GYM - BLAINE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer #1 - Judoboy -------------------- Pokemon: #020 - Raticate (Ticate) #057 - Primeape (Prime) #067 - Machoke (Choke) #034 - Nidoking (Nido) #106 - Hitmonlee (Hitlee) #068 - Machamp (Champ) Recommended Types to Use: Raticate - Fighting Primeape - Flying & Psychic Machoke - Flying & Psychic Nidoking - Bug, Ground, Ice, Psychic, & Water Hitmonlee - Flying & Psychic Machamp - Flying & Psychic Trainer #2 - Psychic -------------------- Pokemon: #080 - Slowbro (Broenza) #065 - Alakazam (Zamenza) #062 - Poliwrath (Wrathenza) #121 - Starmie (Mienza) #124 - Jynx (Jynenza) #097 - Hypno (Hypnenza) Recommended Types to Use: Slowbro - Bug, Electric, & Grass Alakazam - Bug Poliwrath - Electric, Flying, Grass, & Psychic Starmie - Bug, Electric, & Grass Jynx - Bug, Fire, & Rock Hypno - Bug Trainer #3 - Nerd ----------------- Pokemon: #101 - Electrode (Trodelect) #143 - Snorlax (Laxsnor) #076 - Golem (Lemgo) #103 - Exeggutor (Utorexegg) #089 - Muk (Umk) #091 - Cloyster (Stercloy) Recommended Types to Use: Electrode - Ground Snorlax - Fighting Golem - Grass, Ground, Ice, & Water Exeggutor - Bug, Fire, Flying, Ice, & Poison Muk - Bug, Ground, & Psychic Cloyster - Fighting & Rock Gym Leader - Blaine ------------------- Pokemon: #006 - Charizard #059 - Arcanine #078 - Rapidash #126 - Magmar #036 - Clefable #115 - Kangaskhan Recommended Types to Use: Charizard - Electric, Ground, Ice, Rock, & Water Arcanine - Ground, Rock, & Water Rapidash - Ground, Rock, & Water Magmar - Ground, Rock, & Water Clefable - Fighting Kangaskhan - Fighting ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VIRIDIAN GYM - GIOVANI ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer #1 - Rocket ------------------- Pokemon: #042 - Golbat (Golbact1) #020 - Raticate (Catact2) #053 - Persian (Peract3) #146 - Moltres (Moltract4) #085 - Dodrio (Drioact5) #047 - Parasect (Sectact6) Recommended Types to Use: Golbat - Bug, Electric, Ground, Ice, & Psychic Raticate - Fighting Persian - Fighting Moltres - Electric, Ground, Ice, Rock, & Water Dodrio - Electric, Fighting, Ice, & Rock Parasect - Fire, Flying, Ice, Poison, & Rock Trainer #2 - Lab Man -------------------- Pokemon: #141 - Kabutops (Tops-kabu) #082 - Magneton (Ton-magne) #022 - Fearow (Ow-fear) #107 - Hitmonchan (Chan-mon) #062 - Poliwrath (Wrath-poli) #108 - Lickitung (Tung-licki) Recommended Types to Use: Kabutops - Fighting & Ground Magneton - Ground Fearow - Electric, Fighting, Ice, & Rock Hitmonchan - Flying & Psychic Poliwrath - Electric, Flying, Grass, & Psychic Lickitung - Fighting Trainer #3 - Cool (M) --------------------- Pokemon: #139 - Omastar (Omstor) #085 - Dodrio (Driostor) #073 - Tentacruel (Cruelstor) #036 - Clefable (Fablestor) #145 - Zapdos (Zapstor) #127 - Pinsir (Pinstor) Recommended Types to Use: Omastar - Fighting & Ground Dodrio - Electric, Fighting, Ice, & Rock Tentacruel - Bug, Electric, Grass, Ground, & Psychic Clefable - Fighting Zapdos - Ice & Rock Pinsir - Fire, Flying, Poison, & Rock Gym Leader - Giovani -------------------- Pokemon: #053 - Persian #051 - Dugtrio #031 - Nidoqueen #034 - Nidoking #112 - Rhydon #128 - Tauros Recommended Types to Use: Persian - Fighting Dugtrio - Grass, Ice, & Water Nidoqueen - Bug, Ground, Ice, Psychic, & Water Nidoking - Bug, Ground, Ice, Psychic, & Water Rhydon - Grass, Ground, Ice, & Water Tauros - Fighting ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ELITE FOUR / RIVAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Lorelei ------- Pokemon: #087 - Dewgong #091 - Cloyster #080 - Slowbro #124 - Jynx #131 - Lapras #144 - Articuno Recommended Types to Use: Dewgong - Fighting & Rock Cloyster - Fighting & Rock Slowbro - Bug, Electric, & Grass Jynx - Bug, Fire, & Rock Lapras - Fighting & Rock Articuno - Electric, Fire, & Rock Bruno ----- Pokemon: #095 - Onix #107 - Hitmonchan #106 - Hitmonlee #068 - Machamp #076 - Golem #112 - Rhydon Recommended Types to Use: Onix - Grass, Ground, Ice, & Water Hitmonchan - Flying & Psychic Hitmonlee - Flying & Psychic Machamp - Flying & Psychic Golem - Grass, Ground, Ice, & Water Rhydon - Grass, Ground, Ice, & Water Agatha ------ Pokemon: #093 - Haunter #042 - Golbat #024 - Arbok #089 - Muk #003 - Venusaur #094 - Gengar Recommended Types to Use: Haunter - Psychic Golbat - Bug, Electric, & Ice Arbok - Bug, Ground, & Psychic Muk - Bug, Ground, & Psychic Venusaur - Bug, Fire, Ice, & Psychic Gengar - Psychic Lance ----- Pokemon: #130 - Gyarados #148 - Dragonair #142 - Aerodactyl #131 - Lapras #006 - Charizard #115 - Kangaskhan Recommended Types to Use: Gyarados - Electric Dragonair - Ice Aerodactyl - Electric, Ice, Rock, & Water Lapras - Fighting & Rock Charizard - Electric, Ground, Ice, Rock, & Water Kangaskhan - Fighting Rival ----- What you have to battle against here depends on what version you are using. To find out what types work best, look in "Tips & Techniques" in your Stadium manual for a type chart. ============= 8) KIDS CLUB ============= This section provides information about the Kids Club. ---------- Game Modes ---------- There are two different modes you can play the mini-games on. Pick a Game: Choose one of the nine games you want to play. Who's the Best: Here you can set the number of wins to win the match. The first game is chosen randomly. After that, the player that has the fewest points can pick the game. ---------- Mini-Games ---------- This part tells about each of the mini-games and also gives some tips on some of the games. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #1 - MAGIKARP'S SPLASH ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [A] - Jump Description: Four Magikarps are on the ground, and you are to make your Magikarp jump and hit the counter. Each time you hit the counter, a point is added. To make a quick splash, press A as soon as you touch the ground. The one with the most points wins. Tips: - Remember to hold down the A button so that Magikarp actually reaches the counter. Pressing it for a short time only makes a short jump. - Learn the timing of the quick splashes. You'll have a better chance of winning if you do. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #2 - CLEFAIRY SAYS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [Control Pad] - Direction to point fingers Description: The Clefairy teacher will write arrows on the chalkboard. Remember them. When the small circles appear above everyone, enter the arrow combination with the Control Pad. Once the timer runs out, the four Clefairies will do their movements. Each time you make an error, you lose some health. The last one standing wins. Tips: - The arrows you have to remember are just added to the first pattern. So, just remember when you did last time and add the new arrows. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #3 - RUN, RATTATA, RUN ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [Control Pad - Up] - Jump [A] - Run Description: All four of Rattata have to run to the Goal line. Press A rapidly to make Rattata run faster. Along the way, there will be hurdles. Press Up on the Control Pad to make your Rattata jump over it. The first one to reach the Goal line wins. Tips: - Press Up almost as soon as the hurdle appears on your lane to avoid from running into it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #4 - SNORE WAR ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [A] - Use Hypnosis Description: The four Drowzees are trying to put each other to sleep with their Hypnosis ability. When the swinging pendulum passes over the red arrow, press A. As the game continues, it will swing faster. The last one awake is the winner. Tips: (Submitted By: dturner857) - Watch the string that is holding up the pendulum and not the pendulum itself. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #5 - THUNDERING DYNAMO ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [B] - Charge power [A] - Charge power Description: You play either as a Pikachu or a Voltorb (it doesn't matter which one you are). Press the B button rapidly when the lamp is green to charge up your electricity, and press A rapidly when it is blue. If you press the wrong button, you lose some power. The first one with a full meter wins. Tips: - If didn't know this already, the A and B buttons on the controller have the same colors as the lamp colors. So, press the green button when it's green and the blue one when it's blue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #6 - SUSHI-GO-ROUND ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [Analog Stick] - Move [A] - Eat Description: Move your Lickitung around and eat the food on the plates. Each food has its own money value. The one that eats the most expensive sushi wins. Tips: - Don't get the green tea (or whatever the thing is called)! They make your Lickitung run around out of control for a few seconds. - Eat the same food item repeatedly in a row to gain more points. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #7 - EKANS HOOP HURL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [Control Pad] - Aim [Analog Stick] - Toss Description: Your objective is to toss your Ekans onto one of the Digletts to gain points. The farther back you pull the joystick, the farther Ekans will be tossed. The one that gets the most points wins. Tips: - Try to aim for Digletts in the back row. Why? There is a "wall" in the back that prevents your snake from going off the screen. So, if you aim correctly and pull the whole way back, you will almost always get the Diglett. - Remember that Ekans can bounce. If you're lucky, you might bounce off one Diglett and land on another one. - Sometimes a Gold Diglett may appear during the game. If you can land on him, you will get two points instead of one. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #8 - ROCK HARDEN ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [A] - Harden Description: In this game, boulders will come flying at you. Press the A button to use Harden to prevent from being squashed. Getting hit loses health but using Harden also does the same. The last one standing wins. Tips: - Harden only works if you're holding the A button. - The key to winning is to only press the A button for a short time and still avoid getting hit. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME #9 - DIG! DIG! DIG! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: [L] - Dig [R] - Dig Description: Press the L and R buttons back and forth to make your Sandshrew dig underground. If you press the same button two times in a row, Sandshrew will stop digging until you get the pattern right. The first Sandshrew to reach water will win. Tips: (Submitted By: Weedle Master) - Instead of rapidly tapping the L and R buttons, keep a good, steady pace. Even if you may be going slowly, you will go faster downward than someone who just taps the buttons. =========== 9) GALLERY =========== This section tells you about the Gallery and how to use it. ------------ Introduction ------------ This mode does pretty much the same thing you could do in Pokemon Snap. Here, you can take pictures of your favorite Pokemon and choose a background for the picture. If you're at a Snap Station, you print out the photos you took as stickers. -------- Controls -------- Control Pad - Rotate the view. Control Stick - Zoom in or out. Start - Go to Film Screen. A Button - Snap a photo. B Button - Return to Select Pokemon Screen. C Buttons - Moves the position of the camera. Z Button - Change Pokemon information on the bottom. L Button - Change background. R Button - Telephoto lens. ----------- Snap Photo! ----------- Once you select this, you can choose the Pokemon you want to take pictures of. You can pick them from the Game Boy cartridge (if you have one in the Transfer Pak) or from the Rental Pokemon. You might as well use the Rentals because you can pick almost any Pokemon. Now that you have the Pokemon, you take pictures! When you first start out, you have the "Free Battle" background on. But if you want to change it, press L and pick another one. The farther you get into the game, the more backgrounds you can choose from! Once you have the background chosen, it's time to change the view. You can use the Control Pad, Control Stick, and the C buttons to change it around. Pokemon usually do a special animation after about 5 seconds. When you're ready to take a photo, press A. And when you're done, press Start. At the Film Screen, you can choose what photos to keep in your Album. To see a picture close-up, select it and press C-Down. Highlight a photo you want to keep with the Control Pad, and press A to put a mark on it. When you are done, select "Go To Gallery" in the lower-right corner. ---------- Move Photo ---------- This let's you move the photos around in your Album. Press A to select a picture. Then move it over the place you want to put it, and press A again. To enlarge a photo, you can press C-Down. Want to get rid of some pictures you don't want? Select a photo you don't want anymore with A. Meowth will pop out of the trashcan in lower- left corner of the screen. Place the photo over Meowth, and then press A to delete it. ---------- Pick Photo ---------- Here you choose what pictures you want to make stickers out of. Press A to select a photo. Then you can pick where the photo should go when you print out a sticker sheet. -------- Stickers -------- Does the same thing as the Move Photo thing. This let's you rearrange the photos for the sticker sheet. ---------- 4x4 or 16x1 ----------- There are two different versions of the sticker sheet. You can pick 4x4, which makes 16 stickers of 4 different Pokemon (4 for each Pokemon), or 16x1, which makes 16 stickers of 16 different Pokemon (1 for each Pokemon). ----- Print ----- Prints out the photo you selected for the sticker sheet. You can ONLY do this at a Snap Station! If you can't find a Snap Station, visit www.pokemon.com or call 1-800-859-4521 to find some locations. =============================== 10) FREQUENTLY ASKED QUESTIONS =============================== This section answers some common questions about Pokemon Stadium. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: Are the Rental Pokemon good to use? A: Not really. If you train your own Pokemon from the Game Boy, the stats of it should be higher than its rental version. That's why this game encourages you to upload your own creatures. Obviously, if you can't get GB Pokemon, then just stick with rentals. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: What's a good way to make your Pokemon better in battle? A: There are a couple of methods to improve Pokemon: 1. Try to capture Pokemon at lower levels and train them instead of getting a high-level Pokemon in the wild. 2. Use the Vitamins (Protein, Iron, Carbos, and Calcium), HP Up, and PP Up. Even they might not increase stats by much (Sometimes the increase is only about 5 after using 10 Vitamins!), but it's better than nothing, right? 3. "Upgrade" the Pokemon's attacks. Use TMs/HMs to replace weaker moves (Tackle, Vine Whip, Confusion, etc.) with stronger ones (Body Slam, Solar Beam, Psychic, etc.). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: I want to start a new game on my Game Boy, but I'll lose all of my Pokemon. What do I do? A: Remember you can store Pokemon in the boxes stored on the Stadium cartridge. Just put what you want on the cart, start your new game, and then send back the Pokemon to your Game Boy. You cannot save your items using this method. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: What happens if you attempt to upload MissingNo. to the game? A: According to some e-mail I've received, MissingNo. won't damage your game in any way. But you can't use it in battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: I'm having trouble against Pokemon with one-hit KO attacks. They hardly ever miss! What can I do? A: Obviously, those attacks cannot be blocked, so you can't really do a whole lot. Use attacks such as Thunder Wave and Flash to help decrease the chance of the attack ever hitting. Also try using Double Team and Minimize to boost your evasion of attacks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: This game is too hard! A: The Pokemon games were considered too easy, and many people complained about it. As you can see, they listened and improved the AI a bit. Look above for an answer on improving your Pokemon for battling. Also use strategy! Check out a type chart and plan out what types you should be using against the opponent. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: Do Pokemon from the Gold/Silver Versions work on Stadium? A: They won't work on this game. I've read that a new version of Stadium is going to be made to include those Pokemon from Gold/Silver. I haven't seen a release date for it though. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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