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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter P » Pokemon Snap - Strategy Guide (Page 02)

Pokemon Snap - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Pokemon Snap - Strategy Guide (Page 02).

Charmander: 
Found all over the place.

Moltres: 
The egg blocks the road, so throw an item at it to knock it in the lava, 
and Moltres will burst out screaming. When it expands its chest and all 
of these little, fiery embers fly off, take the snap. 

Growlithe:
At the end of the level are three craters filled with lava. Toss pester 
balls into one. After three bombs to a single crater, a Pokemon will pop 
out. Usually, it will be this one. 

Arcanine: 
...other times it will be this great beast.

Magikarp: 
After the pair of Magmars near the Moltres egg, you can spot a small 
pool of water. Throw some items in and this little fish will pop out.

Charmeleon: 
If the Magmar and Charmander fight, the Charmander will evolve into 
Charmeleon. The best place to find a Charmeleon, however, is at the very 
end. Make sure to get a close up!  
 
Charizard: 
The road to the mighty Charizard begins with the aforementioned 
Charmeleon. When it is right in front of the lava pool, knock it in with 
an item, and Charizard will blast out (notice how detailed he is). Throw 
an item at him to make him breath fire, and get a shot of that.

-------------------------- BIG TIME POINTS -----------------------------

Charmander Frat Party:
Instead of blowing the Moltres egg into the hot lava, allow it to stop 
your craft completely. Look to your left to find two Charmanders running 
around. Throw apples there to get them together, and one will call his 
friends ("Char! Char!"), and four other Charmanders will come running 
from the above cliff, fall down, and join the party. Lure them close to 
you, and use the Pokeflute to make them stop running around. This can 
net you 5,000 points!!

It's A Doggy-Style Day: 
At the three craters, make a dog appear from each. Either three 
Arcanines or three Growlithes (not mixed). Lure them together with 
apples, and presto, instant points (brought to you by Folgers). 

--------------------- GETTING THE NEXT LEVEL ---------------------------

Take pictures of 22 different species of Pokemon.

-------------------------- THE SECRET SIGN -----------------------------

At the beginning of the level is a large crater, expelling clouds of 
ash. Throw some pester bombs into it, and it will emit a strange looking 
cloud -- photograph these, it is "Koffing's Kloud."


/////////////////////////-----------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////// RIVER ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////---------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Pokemon to snap: Poliwag, Bulbasaur, Slowpoke, Slowbro, Vileplume, 
Shellder, Metapod, Psyduck, Porygon, Cloyster, Magikarp, and Pikachu (12 
total)


--------------------------- BASIC SMACK --------------------------------

Poliwag:
At the very beginning of the level, to the right, is a large hill with 
foliage blocking the view, but you can just see the tips of some blue 
creatures. Throw pester bombs up there, use the Dash Engine, and you can 
get a really good close-up of the Poliwags coming down the hill. 
Throughout the rest of the level they will follow you, so if you missed 
the close-up, you can still get shots, but not as good.

Bulbasaur: 
Also at the start, but to the left. There will be a tree stump with a 
green tuft on top, throw a pester bomb at it and it will fall down, 
revealing Bulbasaur. Also toss a pester bomb into the side of the log 
near it (the black part), and another Bulbasaur will come out. Get a 
close up shot of the one from the lowered log, with the one from the 
tree stump in the background. "Bulba! Bulbasaur!"

Slowpoke: 
Pretty hard to miss. Lure them closer to the water with apples, and take 
a shot of them while they are on their hind-legs.

Slowbro: 
Near both Slowpokes, there is a circle of dirt. Lure the Slowbros there 
with apples, but do it from far away, because as their name implies, 
they are slow. When they get on the circle, they will fish for Cloysters 
with their tail. They get bitten, and they transform into Slowbro! Play 
the Pokeflute to make them do a great pose. If you do this too late, you 
will be too far away to get a decent shot. Remember that when you look 
backwards, the Zero-One goes slower! 

Vileplume:
In between the two Slowpokes, on the right side, is a strange object in 
the ground emitting some kind of gas. Play the Pokeflute and it makes 
the object fly up to reveal Vileplume, the plant-Pokemon! If you play 
the last song in the list, it will do backflips -- worth more points 
that just it dancing.

Shellders: 
Easy enough to find, but getting a shot is difficult because they always 
appear so far away. Use the Dash-Engine for good effects.

Metapod: 
Around the middle of the level, you will go under a canopy of trees, and 
you can see Metapods up there. When you hit them with a Pester Ball, 
they come down and block your path. Make the fourth one block your path, 
so now you are stopped. Look behind you and make the other three come 
down, and take a picture of the one closest to you, with the other two 
in the shot as well.

Magikarp: 
Throw items into the water at the start, and hey, there it is. 

Psyduck:
Floating around after the middle, Psyduck is hard to capture because of 
his erratic movements. Hit him with an apple, then he will sink down, 
and until the end, will jump up from the water and scream some kind of 
word I've never heard..."Syah!!" Take a picture when he is in mid-air 
for a good pose.

Porygon: 
Appearing near the very end, you will notice very strange markings on 
the right walls that are moving. Throw a pester ball at it, and Porygon 
will pop out. A few apples here and there, and presto, muchos puntos.

Cloyster:
Only appearing a few times, Cloyster will leap out of the water and 
glide around for roughly ten seconds, then disappear. Snap the photo 
when he is high in the air.

Pikachu: 
At the very end of the level, peering out of the wooden structure every 
other moment.

-------------------------- BIG TIME POINTS -----------------------------

Ritalin Enhanced Pikachu: 
At the end of the level, hit Pikachu with either an apple or a pester 
bomb, and it will jump out of the wooden structure and run around really 
fast. If you get it snapped, you can get some good points.

--------------------- GETTING THE NEXT LEVEL ---------------------------

The last Porygon you find will be on the same ledge as a switch, throw a 
pester ball at it to reveal Porygon, and it will land on the switch, 
opening the side gate.

-------------------------- THE SECRET SIGN -----------------------------

Go see Vileplume, and make it dance. Since it has stopped producing 
spore clouds, you can see the large structure above it -- take a picture 
of it, because it is "Cubone's Tree."

/////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////// ICE CAVERN ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Pokemon to snap: Grimer, Muk, Zubat, Bulbasaur, Ditto, Koffing, 
Jigglypuff, Weepinbell, Victreebel, Magikarp, Pikachu, Jynx, and 
Articuno (13 total)


--------------------------- BASIC SMACK --------------------------------

Grimer:
At the start of the level, there are two small acloves: inside each is a 
Grimer. Take a picture of them and move into the next room, and look 
down -- you will see two ledges, each with a Grimer, which makes for 
great close up shots.

Muk:
Follow the directions above, then throw pester bombs at the Grimer, keep 
doing this until it transforms into Muk.

Zubat:
Near the start and end. No biggy.

Bulbasaur:
There's a single one on a ledge at the start, and a trio of them in the 
second room. Use apples for a great group shot!

Ditto:
The Bulbasaur's eyes are awfully small...hit them with an item and they 
transform into Dittos! Don't bother with a group shot -- just get one 
really close and you can get big time points.

Koffing:
There are three Koffings in the level, and they are chasing the 
Jiggylypuffs. Use the Dash Engine for good close-ups. The best pose is 
when they are dying -- more accurately, when that gas is coming out of 
the holes in their side when you throw an item at them.

Jigglypuff:
Three of these are being chased by Koffings . Defeat the 
Koffings with an apple/pester bomb, and the Jigglypuff will be free!

Weepinbell:
Near the mid-way point, this plant will be circling around a water hole. 
Snap! Snap!

Victreebel:
Knock the Weepinbell into the pool and Victreebel will explode out. The 
best pose is immediately after it flips out -- or, when it is still in 
the air. 

Magikarp:
Before the Weepinbell pool, there is a smaller water pool to the side. 
Throw some items in it, and Magikarp will come out. Another good Pokemon 
would be "Magikrap."

Pikachu:
After the mid-way point, a Pikachu will be captured by a Zubat.

Jynx:
Near the end, a pair of Jynxs will swim around the Articuno egg. Play 
the Pokeflute, then snap them singing. 

Articuno:
At the end, you will find two Jynxs by a crystal egg. Play the Pokeflute 
to make the Jynxs sing, and the egg will crack, revealing the majestic 
Articuno in all of her glory! The best shot is when she turns around and 
you have to look straight up at it, with its wings fully extended. 


-------------------------- BIG TIME POINTS -----------------------------

Floating Pikachu: 
When you see Zubat pick up Pikachu, hurl pester bombs at Zubat like 
there's no tomorrow. This really isn't aim, it's more randomness than 
anything. When you hit Zubat, Pikachu will float down on balloons! The 
balloon shot is worth a lot of points!

Flying Pikachu: 
Haven't we seen a little too much of Pikachu? Anyways, after performing 
the above trick, Pikachu will glide to the floor and run to the Articuno 
egg. Play the Pokeflute to shatter the egg -- look away -- then look 
back to see Pikachu riding Articuno as it flies. Be sure to snap 
Pikachu, not Articuno. 

Flashy Articuno: 
When Articuno is hatching, take tons of shots, and give Dr. Oak the 
frame that has a ball of blue/white light where you can only see 
Articuno's wings. He'll give you extra points for that, and it is worth 
more than anything else from Articuno. 

Jigglypuff Concert: 
Everytime your rescue a Jigglypuff, it will appear at the very end of 
the level, singing for you. If you can get all three of them singing, 
you can get almost 6,000 points!

--------------------- GETTING THE NEXT LEVEL ---------------------------

Take pictures of at least 40 different Pokemon and the next course is 
yours.

-------------------------- THE SECRET SIGN -----------------------------

A little bit past the place with Weepinbell, to the left, there are some 
strange crystal objects. Take a photograph of them, and it says, "?" 
Don't worry, when they are developed, it will show the "Mewtwo 
Constellation" -- another Pokemon sign!


/////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////// VALLEY ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\

Pokemon to snap: Squirtle, Magikarp, Goldeen, Dratini, Sandslash, 
Sandshrew, Geodude, Graveler, Mankey, Gyarados, Starmie, and Staryu (12 
total)

The best level of the game in my opinion...cool music, great visuals, a 
variety of Pokemon, and it has Gyarados! What else could you possibly 
ask for?!

--------------------------- BASIC SMACK --------------------------------

Squirtle: 
There are three at the end, but they are too far away. At the start of 
the level, you will see some brownish colored objects in the water. Use 
pester bombs on them, and they will bounce away and on to the shore, 
revealing to you that they were the shells of Squirtles! Don't worry 
about getting two in a shot, just get a single one really close to you. 
A good way to do this is to hit them with an apple (not a pester bomb -- 
it will knock them out). 

Magikarp: 
A few will pop out here and there, and if you keep tossing items into 
the water, you should get more.

Goldeen:
Throw items into the water and they will pop up sometimes. Be fast! They 
only appear for a few split-seconds.

Dratini:
The best looking "small-fry-fish" Pokemon, just toss items into the 
water and you can get good close ups of this guy. I like his smooth 
skin...it owns my soul .

Sandshrew: 
At the start of the level, throw pester bombs at the Geodudes, and when 
they fall and smash into the ground, the shockwaves will cause a 
Sandshrew to pop out, another adorable Pokemon for your collection. The 
closer, the better.

Sandslash:
Only one appears, and it disappears when you get close. To get a good 
close-up shot, go to the area with the two Geodudes and a single 
Graveler (which is, of course, where it appears in the first place). 
Quickly knock off both Geodudes, which will cause Graveler to fall, 
which will cause Sandslash to come up. The faster you do this, the 
closer you can get to Sandslash. The closer, the more points (up to 
4,000).

Geodude: 
There are five in the level: three on the first ridge, two by the first 
Graveler. Knock them off with pester bombs, and they will face you for 
several seconds. The best place to get a shot is by the Graveler, since 
Sandshrews won't block you.

Graveler: 
There are four Gravelers -- one at the start, three near the Gyarados 
Waterfall. For the first one, knock off both Geodudes with pester bombs 
and their combined shockwaves will knock off this heavy guy. Capture the 
moment he smashes into the ground and knocks up dust -- that's a good 
point-getting pose.

Mankey: 
Basically everywhere. The best snap to get of him is at the end when 
activating the level switch (see, "Getting To the Next Level" below).

Starmie:
Shortly after the Gyarados Waterfall, Starmies will come out of the 
water. Getting a good shot is difficult, because they spin around so 
much. Remember: the jewel in the center is their eye, so if you see no 
jewel, its BACK IS TO YOU! 
 
Staryu: 
When you take a picture of Starmie, it will circle around you very 
quickly. When you reach the vortex, it will be sucked in, and Stayru 
will (surprise, surprise) pop out. BE QUICK! Staryu is the most 
difficult Pokemon in the game to get a decent shot of, it will only be 
on screen for about three seconds, and he moves FAST. 

Dragonite: 
When you reach the vortex, keep throwing pester balls into it (the 
vortex will flash white when you do). After a few, Dragonite will pop 
out and fly away. The best pose is when he does the "splits" with his 
legs and opens his mouth. Argh...talk about retarded. 

Gyarados:
This takes a lot of work, but it's worth it! At the start of the level, 
there is a Magikarp that keeps jumping out of the water. Keep throwing 
pester balls near it, and it will be flung towards the shore with the 
Mankey, and the furry rodent will hurl the fish far, far away. Roughly 
45 seconds later when your each the three Gravelers, Magikarp will land 
on the shore. Toss it a pester bomb, and it will bounce across the river 
and into the waterfall. With a climatic introduction, Gyarados will 
BURST out of the waterfall as drops of water pour off his head and he 
roars his strange war-cry and the camera shows you his high-polygon 
head.  It's so beautiful. :P


-------------------------- BIG TIME POINTS -----------------------------

Graveler's Limbo Party :
When you see the three Gravelers in front of Gyarados Waterfall, play 
the Pokeflute and watch them dance! You can get any where from 3500 to 
4000 points off of this!

Gyarados Close-up: 
I haven't seen this mentioned any where else, but when in the river 
areas (e.g. this entire stage), you can go to the left or right, 
depending on what direction you face. For example, if you are going 
between the three Gravelers and Gyarados Waterfall, if you face the 
waterfall, you will go in THAT direction and AWAY from the Gravelers, 
and vice verse if you face the Gravelers. Due to this, you can get very 
nice close ups of Gyarados when he emerges from the falls.

Notice -- the "trick" doesn't work when your camera is zoomed in.

--------------------- GETTING THE NEXT LEVEL ---------------------------

After the vortex, you will see a high hill with a Mankey standing 
proudly on top, and three Squirtles at the bottom. When you get near 
them, two will pop their head/arms in their shell and bolt up the hill, 
almost hitting the Mankey -- leaving one Squirtle left. He will look at 
you, the up towards the hill, then pop his head/legs in so only his 
shell remains. When his shell and the Mankey are lined up, toss a pester 
ball at the shell, and it will rocket up the hill and pummel Mankey 
(marsh's note: Gee, you don't think they got that from a Mario game, do 
ya? Perish the thought!).

Around the hill, you will see Mankey standing in front of a red button 
(marsh's note: this is the best time to snap his picture). A final 
pester bomb, and Mankey will roll onto the switch and open the door to 
Dr. Oak's Secret Penthouse! He will introduce you to the SIX POKEMON 
SIGNS, and the signs can now be captured on film. You see, if you get 
all six signs, you open up the last level. Piece O' cake, eh?

-------------------------- THE SECRET SIGN -----------------------------

They say that if you want to hide something really good, you should make 
it obvious. Nothing could be closer to the truth! "Mt. Dugtrio" is at 
the very start of the stage, takes up most of the screen, and is staring 
you right in the face. And, of course, I didn't find it for 
awhile...which is why you're here, right? To get help on this game 
 or you want to read this for some pathetic reason. You must be 
pretty bored. You see, I can type little messages like this in FAQs for 
short/easy games like this, since almost no one will read it. Works out 
rather nicely. I've seen other authors do it as well...smart people they 
are ;)


//////////////////////////--------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////// RAINBOW ISLAND \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Pokemon to snap: Mew (1 total)


NOTICE: 
This stage can only be reached by taking pictures of the SIX POKEMON 
SIGNS.


GETTING THAT PESKY MEW WITH AN AWESOME POSE:
Mew will come at you inside of her blue bubble shield! Throw items at it 
to cause damage. After three direct hits, it changes to a yellow bubble. 
Three more shots, and it will be free -- for a few seconds. The shield 
will turn yellow and go near the center of the screen, while Mew will 
appear either to the left or right (there's a pattern somewhat). To get 
the absolute best pose, you must knock Mew over the head using an item. 
This seems hard at first, but soon you will find it easy, but the thing 
is, to get her as close as possible, you must hit her almost 
immediately! Random luck plays a part here. If you do hit her, she will 
stop, spin around in place, and fly towards you! 
          
Special: 2500 
Size: 500     
Pose: 1500    
Technique: x2  
- - - - - - - 
Total: 9000   

As far as I know, that is the maximum you can achieve for Mew (marsh's 
note: nice touch with heartbeat when Mew is free, it makes you a little 
nervous).

///////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////// POKEMON SCORES CHALLENGE \\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\                       

After finding all 63 Pokemon and watching the ending credits, Dr. Oak 
will inform you off the POKEMON SCORES CHALLENGE. Basically, each stage 
now has a CHALLENGE SCORE set by other Pokemon trainers (I wager they 
were from testers at NOA/NCL). Basically, everytime you take a picture, 
the CPU will pre-determine, on the fly, how much it is worth, and will 
add them all up at the end, then multiply that number by the amount of 
species you photographed.

Example: 
 
I set up a shot with Pikachu so each frame is basically worth 4,000 
points. I snap this frame 10 times. 

4,000 * 10 = 40,000 points

When I finish the level, I have taken pictures of only two different 
kinds of species. The extra one I took was worth 1000 points.

40,000 + 1000 = 41,000 * 2 = 82,000 points for the entire level.

So here's advice for beating the scores.

- Get the best shots and take as many snaps as you are physically 
capable.

- Take, AT THE VERY LEAST, one snap of each species in a level. 

A good example would be the Beach level -- at the start you can set up 
Pikachu on the surfboard. Get about 20 shots of that, then maybe 20 
shots later of two Pikachus on a stump while using thunderbolt, then 
everything in the level, etc., etc., it comes out to quite a bit of 
points. 


  LEVEL        CHALLENGE SCORE       MY HIGH SCORE
- - - - - - - - - - - - - - - - - - - - - - - - - - - - 
! Beach   !      1,510,000     !     2,253,240        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -  
! Tunnel  !      1,510,000     !     1,718,400        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -  
! Volcano !      1,510,000     !     1,984,590        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -  
! River   !      1,510,000     !     1,516,410        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - - 
! Cave    !      1,510,000     !     1,825,300        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -  
! Valley  !      1,510,000     !     1,912,400        !
!- - - - - - - - - - - - - - - - - - - - - - - - - - - 
! Rainbow !       420,000      !      434,890         !
- - - - -  - - - - - - - - - - - - - - - - - - - - - - 

I honestly didn't put much time into getting really good scores, so 
don't e-mail me bragging how you can beat my ass to a bloody stump. 

In my opinion, beating the high-score for the Rainbow Island was the 
hardest thing of the game. You had to have a good eye to get the best 
shots of Mew consistently, and you had to do it very quickly. That was 
something pretty fun to do! 
 
And lastly, you do not get anything for beating the challenge scores, 
just the knowledge that this game has almost zero replay value after you 
beat it about three times. Lucky thing I rented it beforehand and read 
some reviews :p

------------------------------------------------------------------------
6) CREDITS
------------------------------------------------------------------------

Companies
= = = = = = = = = 

Nintendo/HAL: They made this highly unique game. I have the feeling this 
won't be the last of the picture taking games...I bet they'll have 
future ones with 20+ levels and all 150 Pokemon! I just hope they don't 
get too carried away, I like fighting them better than snapping 
pictures. 


Internet Sites
= = = = = = = = = = 

GameFaqs : They have a great "Online 
Pokedex" for the Gameboy game -- with full screen, colored pictures from 
the cartoon...very nice. But, the polygonal versions look so much more 
impressive....  


People
= = = = = = = = = = = 

MetroidMoo : I got most of the level-information 
from his FAQ. Very good job.

Adil : Many, many nice tricks for getting really 
high scores. Excellent FAQ, I suggest you check it out (it's also at 
GameFaqs, of course). 


------------------------------------------------------------------------
7) LEGAL SECTION
------------------------------------------------------------------------



This FAQ can only appear on the following sites

- GameFaqs 
- Cheat Code Central 
- GameSages 

Why? Because those are the only three sites that can keep my FAQs 
updated. GameFAQs gets away with murder, though, on account of the fact 
I send my FAQs there myself. Gamesages is GameFAQs sister site, so they 
share information. Cheat Code Central is great, because they always seem 
to have the most updated version without me having to tell them. Great 
job, guys and gals. 

Here are a few "do's" and "don'ts". Webmasters! Take note...

WEBMASTERS -- DO NOT:
Post this FAQ on your site directly. The only sites that this rule DOES 
NOT apply to are GameFaqs, GameSages, and Cheat Code Central, as shown 
above. 

WEBMASTERS -- DO:
If you are a webmaster of a site that wants to post this FAQ, what do 
you do? As you read above, you can not post it directly. Instead, link 
to the page at www.gamefaqs.com that lists all the FAQs for this game. 
Why GameFaqs? Because I said so. To clear up some confusion, you can not 
link to the URL if it ends in ".txt" or ".doc", you just can't use that. 
If it ends in anything else, such as the page where it lists all the 
FAQs for a game, you can link to THAT, but not to the actual FAQ. I'm 
only repeating myself, but I had to because some people have to be told 
something twice. If you have any questions on linking, notify me. To 
answer the most common question I'll get, you can not link to any 
GameFAQs URL that ends in ".txt" or ".doc" because it's in GameFAQs' 
legal section. So there. 

This FAQ can not be used in any promotional deals for any sites, used in 
any magazines, ripped off, sold for money or other items, etc., etc. All 
documents placed on the Internet are immediately put under international 
copyright regulations. e.g. Rip this FAQ off and I can sue your ass and 
easily win. Or, I could notify your provider and have them shut you down 
for breaking the law and committing a felony. It's happened before.

Any characters, names, places, or misc. objects are copyright their 
respective companies. I am in no way affiliated with Nintendo nor any 
companies that were/are involved with this game.

This document is © 1999 marshmallow
All rights reserved

------------------------------------------------------------------------
8) CONTACT INFORMATION 
------------------------------------------------------------------------

Before asking any questions or making any comments, make sure you are 
viewing the most updated version of this FAQ. The most updated version, 
along with the other 35+ of my FAQs, can be found at: www.gamefaqs.com. 

Feel free to contact the insane author of this FAQ, marshmallow, with 
any e-mail, corrections, adorations, admonitions, praise, damnation, 
condemnation, or death threats at: marshmallow@nintendomail.com. I still 
accept mail sent to m_mallow@hotmail.com, but I don't check it as 
regularly as my primary, Nintendonext account.

If you asked what you think was a good question, but didn't get a 
response, it might be because Hotmail can not send my message to you. 
Some servers I've had trouble sending messages to in the past include: 
AOL, juno. Supposedly, this has been fixed with Nintendomail.

I also have ICQ, but after changing my number, I only allow special 
people to be on my list. 

Note that I only check my e-mail every other few decades, so please be 
patient. If you don't receive any replies within a few weeks, it's safe 
to say you asked a very idiotic question. 

               All good things must come to an end...
         Which is why you'll see more of me as time goes on...
                           Muahahaha...
                             
                          - marshmallow -


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