Pokemon Snap - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Pokemon Snap - Strategy Guide (Page 02).
Charmander:
Found all over the place.
Moltres:
The egg blocks the road, so throw an item at it to knock it in the lava,
and Moltres will burst out screaming. When it expands its chest and all
of these little, fiery embers fly off, take the snap.
Growlithe:
At the end of the level are three craters filled with lava. Toss pester
balls into one. After three bombs to a single crater, a Pokemon will pop
out. Usually, it will be this one.
Arcanine:
...other times it will be this great beast.
Magikarp:
After the pair of Magmars near the Moltres egg, you can spot a small
pool of water. Throw some items in and this little fish will pop out.
Charmeleon:
If the Magmar and Charmander fight, the Charmander will evolve into
Charmeleon. The best place to find a Charmeleon, however, is at the very
end. Make sure to get a close up!
Charizard:
The road to the mighty Charizard begins with the aforementioned
Charmeleon. When it is right in front of the lava pool, knock it in with
an item, and Charizard will blast out (notice how detailed he is). Throw
an item at him to make him breath fire, and get a shot of that.
-------------------------- BIG TIME POINTS -----------------------------
Charmander Frat Party:
Instead of blowing the Moltres egg into the hot lava, allow it to stop
your craft completely. Look to your left to find two Charmanders running
around. Throw apples there to get them together, and one will call his
friends ("Char! Char!"), and four other Charmanders will come running
from the above cliff, fall down, and join the party. Lure them close to
you, and use the Pokeflute to make them stop running around. This can
net you 5,000 points!!
It's A Doggy-Style Day:
At the three craters, make a dog appear from each. Either three
Arcanines or three Growlithes (not mixed). Lure them together with
apples, and presto, instant points (brought to you by Folgers).
--------------------- GETTING THE NEXT LEVEL ---------------------------
Take pictures of 22 different species of Pokemon.
-------------------------- THE SECRET SIGN -----------------------------
At the beginning of the level is a large crater, expelling clouds of
ash. Throw some pester bombs into it, and it will emit a strange looking
cloud -- photograph these, it is "Koffing's Kloud."
/////////////////////////-----------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////// RIVER ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////---------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Pokemon to snap: Poliwag, Bulbasaur, Slowpoke, Slowbro, Vileplume,
Shellder, Metapod, Psyduck, Porygon, Cloyster, Magikarp, and Pikachu (12
total)
--------------------------- BASIC SMACK --------------------------------
Poliwag:
At the very beginning of the level, to the right, is a large hill with
foliage blocking the view, but you can just see the tips of some blue
creatures. Throw pester bombs up there, use the Dash Engine, and you can
get a really good close-up of the Poliwags coming down the hill.
Throughout the rest of the level they will follow you, so if you missed
the close-up, you can still get shots, but not as good.
Bulbasaur:
Also at the start, but to the left. There will be a tree stump with a
green tuft on top, throw a pester bomb at it and it will fall down,
revealing Bulbasaur. Also toss a pester bomb into the side of the log
near it (the black part), and another Bulbasaur will come out. Get a
close up shot of the one from the lowered log, with the one from the
tree stump in the background. "Bulba! Bulbasaur!"
Slowpoke:
Pretty hard to miss. Lure them closer to the water with apples, and take
a shot of them while they are on their hind-legs.
Slowbro:
Near both Slowpokes, there is a circle of dirt. Lure the Slowbros there
with apples, but do it from far away, because as their name implies,
they are slow. When they get on the circle, they will fish for Cloysters
with their tail. They get bitten, and they transform into Slowbro! Play
the Pokeflute to make them do a great pose. If you do this too late, you
will be too far away to get a decent shot. Remember that when you look
backwards, the Zero-One goes slower!
Vileplume:
In between the two Slowpokes, on the right side, is a strange object in
the ground emitting some kind of gas. Play the Pokeflute and it makes
the object fly up to reveal Vileplume, the plant-Pokemon! If you play
the last song in the list, it will do backflips -- worth more points
that just it dancing.
Shellders:
Easy enough to find, but getting a shot is difficult because they always
appear so far away. Use the Dash-Engine for good effects.
Metapod:
Around the middle of the level, you will go under a canopy of trees, and
you can see Metapods up there. When you hit them with a Pester Ball,
they come down and block your path. Make the fourth one block your path,
so now you are stopped. Look behind you and make the other three come
down, and take a picture of the one closest to you, with the other two
in the shot as well.
Magikarp:
Throw items into the water at the start, and hey, there it is.
Psyduck:
Floating around after the middle, Psyduck is hard to capture because of
his erratic movements. Hit him with an apple, then he will sink down,
and until the end, will jump up from the water and scream some kind of
word I've never heard..."Syah!!" Take a picture when he is in mid-air
for a good pose.
Porygon:
Appearing near the very end, you will notice very strange markings on
the right walls that are moving. Throw a pester ball at it, and Porygon
will pop out. A few apples here and there, and presto, muchos puntos.
Cloyster:
Only appearing a few times, Cloyster will leap out of the water and
glide around for roughly ten seconds, then disappear. Snap the photo
when he is high in the air.
Pikachu:
At the very end of the level, peering out of the wooden structure every
other moment.
-------------------------- BIG TIME POINTS -----------------------------
Ritalin Enhanced Pikachu:
At the end of the level, hit Pikachu with either an apple or a pester
bomb, and it will jump out of the wooden structure and run around really
fast. If you get it snapped, you can get some good points.
--------------------- GETTING THE NEXT LEVEL ---------------------------
The last Porygon you find will be on the same ledge as a switch, throw a
pester ball at it to reveal Porygon, and it will land on the switch,
opening the side gate.
-------------------------- THE SECRET SIGN -----------------------------
Go see Vileplume, and make it dance. Since it has stopped producing
spore clouds, you can see the large structure above it -- take a picture
of it, because it is "Cubone's Tree."
/////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////// ICE CAVERN ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////--------------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\
Pokemon to snap: Grimer, Muk, Zubat, Bulbasaur, Ditto, Koffing,
Jigglypuff, Weepinbell, Victreebel, Magikarp, Pikachu, Jynx, and
Articuno (13 total)
--------------------------- BASIC SMACK --------------------------------
Grimer:
At the start of the level, there are two small acloves: inside each is a
Grimer. Take a picture of them and move into the next room, and look
down -- you will see two ledges, each with a Grimer, which makes for
great close up shots.
Muk:
Follow the directions above, then throw pester bombs at the Grimer, keep
doing this until it transforms into Muk.
Zubat:
Near the start and end. No biggy.
Bulbasaur:
There's a single one on a ledge at the start, and a trio of them in the
second room. Use apples for a great group shot!
Ditto:
The Bulbasaur's eyes are awfully small...hit them with an item and they
transform into Dittos! Don't bother with a group shot -- just get one
really close and you can get big time points.
Koffing:
There are three Koffings in the level, and they are chasing the
Jiggylypuffs. Use the Dash Engine for good close-ups. The best pose is
when they are dying -- more accurately, when that gas is coming out of
the holes in their side when you throw an item at them.
Jigglypuff:
Three of these are being chased by Koffings . Defeat the
Koffings with an apple/pester bomb, and the Jigglypuff will be free!
Weepinbell:
Near the mid-way point, this plant will be circling around a water hole.
Snap! Snap!
Victreebel:
Knock the Weepinbell into the pool and Victreebel will explode out. The
best pose is immediately after it flips out -- or, when it is still in
the air.
Magikarp:
Before the Weepinbell pool, there is a smaller water pool to the side.
Throw some items in it, and Magikarp will come out. Another good Pokemon
would be "Magikrap."
Pikachu:
After the mid-way point, a Pikachu will be captured by a Zubat.
Jynx:
Near the end, a pair of Jynxs will swim around the Articuno egg. Play
the Pokeflute, then snap them singing.
Articuno:
At the end, you will find two Jynxs by a crystal egg. Play the Pokeflute
to make the Jynxs sing, and the egg will crack, revealing the majestic
Articuno in all of her glory! The best shot is when she turns around and
you have to look straight up at it, with its wings fully extended.
-------------------------- BIG TIME POINTS -----------------------------
Floating Pikachu:
When you see Zubat pick up Pikachu, hurl pester bombs at Zubat like
there's no tomorrow. This really isn't aim, it's more randomness than
anything. When you hit Zubat, Pikachu will float down on balloons! The
balloon shot is worth a lot of points!
Flying Pikachu:
Haven't we seen a little too much of Pikachu? Anyways, after performing
the above trick, Pikachu will glide to the floor and run to the Articuno
egg. Play the Pokeflute to shatter the egg -- look away -- then look
back to see Pikachu riding Articuno as it flies. Be sure to snap
Pikachu, not Articuno.
Flashy Articuno:
When Articuno is hatching, take tons of shots, and give Dr. Oak the
frame that has a ball of blue/white light where you can only see
Articuno's wings. He'll give you extra points for that, and it is worth
more than anything else from Articuno.
Jigglypuff Concert:
Everytime your rescue a Jigglypuff, it will appear at the very end of
the level, singing for you. If you can get all three of them singing,
you can get almost 6,000 points!
--------------------- GETTING THE NEXT LEVEL ---------------------------
Take pictures of at least 40 different Pokemon and the next course is
yours.
-------------------------- THE SECRET SIGN -----------------------------
A little bit past the place with Weepinbell, to the left, there are some
strange crystal objects. Take a photograph of them, and it says, "?"
Don't worry, when they are developed, it will show the "Mewtwo
Constellation" -- another Pokemon sign!
/////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//////////////////////// VALLEY ENVIRONMENT \\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////----------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\
Pokemon to snap: Squirtle, Magikarp, Goldeen, Dratini, Sandslash,
Sandshrew, Geodude, Graveler, Mankey, Gyarados, Starmie, and Staryu (12
total)
The best level of the game in my opinion...cool music, great visuals, a
variety of Pokemon, and it has Gyarados! What else could you possibly
ask for?!
--------------------------- BASIC SMACK --------------------------------
Squirtle:
There are three at the end, but they are too far away. At the start of
the level, you will see some brownish colored objects in the water. Use
pester bombs on them, and they will bounce away and on to the shore,
revealing to you that they were the shells of Squirtles! Don't worry
about getting two in a shot, just get a single one really close to you.
A good way to do this is to hit them with an apple (not a pester bomb --
it will knock them out).
Magikarp:
A few will pop out here and there, and if you keep tossing items into
the water, you should get more.
Goldeen:
Throw items into the water and they will pop up sometimes. Be fast! They
only appear for a few split-seconds.
Dratini:
The best looking "small-fry-fish" Pokemon, just toss items into the
water and you can get good close ups of this guy. I like his smooth
skin...it owns my soul .
Sandshrew:
At the start of the level, throw pester bombs at the Geodudes, and when
they fall and smash into the ground, the shockwaves will cause a
Sandshrew to pop out, another adorable Pokemon for your collection. The
closer, the better.
Sandslash:
Only one appears, and it disappears when you get close. To get a good
close-up shot, go to the area with the two Geodudes and a single
Graveler (which is, of course, where it appears in the first place).
Quickly knock off both Geodudes, which will cause Graveler to fall,
which will cause Sandslash to come up. The faster you do this, the
closer you can get to Sandslash. The closer, the more points (up to
4,000).
Geodude:
There are five in the level: three on the first ridge, two by the first
Graveler. Knock them off with pester bombs, and they will face you for
several seconds. The best place to get a shot is by the Graveler, since
Sandshrews won't block you.
Graveler:
There are four Gravelers -- one at the start, three near the Gyarados
Waterfall. For the first one, knock off both Geodudes with pester bombs
and their combined shockwaves will knock off this heavy guy. Capture the
moment he smashes into the ground and knocks up dust -- that's a good
point-getting pose.
Mankey:
Basically everywhere. The best snap to get of him is at the end when
activating the level switch (see, "Getting To the Next Level" below).
Starmie:
Shortly after the Gyarados Waterfall, Starmies will come out of the
water. Getting a good shot is difficult, because they spin around so
much. Remember: the jewel in the center is their eye, so if you see no
jewel, its BACK IS TO YOU!
Staryu:
When you take a picture of Starmie, it will circle around you very
quickly. When you reach the vortex, it will be sucked in, and Stayru
will (surprise, surprise) pop out. BE QUICK! Staryu is the most
difficult Pokemon in the game to get a decent shot of, it will only be
on screen for about three seconds, and he moves FAST.
Dragonite:
When you reach the vortex, keep throwing pester balls into it (the
vortex will flash white when you do). After a few, Dragonite will pop
out and fly away. The best pose is when he does the "splits" with his
legs and opens his mouth. Argh...talk about retarded.
Gyarados:
This takes a lot of work, but it's worth it! At the start of the level,
there is a Magikarp that keeps jumping out of the water. Keep throwing
pester balls near it, and it will be flung towards the shore with the
Mankey, and the furry rodent will hurl the fish far, far away. Roughly
45 seconds later when your each the three Gravelers, Magikarp will land
on the shore. Toss it a pester bomb, and it will bounce across the river
and into the waterfall. With a climatic introduction, Gyarados will
BURST out of the waterfall as drops of water pour off his head and he
roars his strange war-cry and the camera shows you his high-polygon
head. It's so beautiful. :P
-------------------------- BIG TIME POINTS -----------------------------
Graveler's Limbo Party :
When you see the three Gravelers in front of Gyarados Waterfall, play
the Pokeflute and watch them dance! You can get any where from 3500 to
4000 points off of this!
Gyarados Close-up:
I haven't seen this mentioned any where else, but when in the river
areas (e.g. this entire stage), you can go to the left or right,
depending on what direction you face. For example, if you are going
between the three Gravelers and Gyarados Waterfall, if you face the
waterfall, you will go in THAT direction and AWAY from the Gravelers,
and vice verse if you face the Gravelers. Due to this, you can get very
nice close ups of Gyarados when he emerges from the falls.
Notice -- the "trick" doesn't work when your camera is zoomed in.
--------------------- GETTING THE NEXT LEVEL ---------------------------
After the vortex, you will see a high hill with a Mankey standing
proudly on top, and three Squirtles at the bottom. When you get near
them, two will pop their head/arms in their shell and bolt up the hill,
almost hitting the Mankey -- leaving one Squirtle left. He will look at
you, the up towards the hill, then pop his head/legs in so only his
shell remains. When his shell and the Mankey are lined up, toss a pester
ball at the shell, and it will rocket up the hill and pummel Mankey
(marsh's note: Gee, you don't think they got that from a Mario game, do
ya? Perish the thought!).
Around the hill, you will see Mankey standing in front of a red button
(marsh's note: this is the best time to snap his picture). A final
pester bomb, and Mankey will roll onto the switch and open the door to
Dr. Oak's Secret Penthouse! He will introduce you to the SIX POKEMON
SIGNS, and the signs can now be captured on film. You see, if you get
all six signs, you open up the last level. Piece O' cake, eh?
-------------------------- THE SECRET SIGN -----------------------------
They say that if you want to hide something really good, you should make
it obvious. Nothing could be closer to the truth! "Mt. Dugtrio" is at
the very start of the stage, takes up most of the screen, and is staring
you right in the face. And, of course, I didn't find it for
awhile...which is why you're here, right? To get help on this game
or you want to read this for some pathetic reason. You must be
pretty bored. You see, I can type little messages like this in FAQs for
short/easy games like this, since almost no one will read it. Works out
rather nicely. I've seen other authors do it as well...smart people they
are ;)
//////////////////////////--------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
///////////////////////// RAINBOW ISLAND \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////////------------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Pokemon to snap: Mew (1 total)
NOTICE:
This stage can only be reached by taking pictures of the SIX POKEMON
SIGNS.
GETTING THAT PESKY MEW WITH AN AWESOME POSE:
Mew will come at you inside of her blue bubble shield! Throw items at it
to cause damage. After three direct hits, it changes to a yellow bubble.
Three more shots, and it will be free -- for a few seconds. The shield
will turn yellow and go near the center of the screen, while Mew will
appear either to the left or right (there's a pattern somewhat). To get
the absolute best pose, you must knock Mew over the head using an item.
This seems hard at first, but soon you will find it easy, but the thing
is, to get her as close as possible, you must hit her almost
immediately! Random luck plays a part here. If you do hit her, she will
stop, spin around in place, and fly towards you!
Special: 2500
Size: 500
Pose: 1500
Technique: x2
- - - - - - -
Total: 9000
As far as I know, that is the maximum you can achieve for Mew (marsh's
note: nice touch with heartbeat when Mew is free, it makes you a little
nervous).
///////////////////////------------------------\\\\\\\\\\\\\\\\\\\\\\\\\
////////////////////// POKEMON SCORES CHALLENGE \\\\\\\\\\\\\\\\\\\\\\\\
/////////////////////----------------------------\\\\\\\\\\\\\\\\\\\\\\
After finding all 63 Pokemon and watching the ending credits, Dr. Oak
will inform you off the POKEMON SCORES CHALLENGE. Basically, each stage
now has a CHALLENGE SCORE set by other Pokemon trainers (I wager they
were from testers at NOA/NCL). Basically, everytime you take a picture,
the CPU will pre-determine, on the fly, how much it is worth, and will
add them all up at the end, then multiply that number by the amount of
species you photographed.
Example:
I set up a shot with Pikachu so each frame is basically worth 4,000
points. I snap this frame 10 times.
4,000 * 10 = 40,000 points
When I finish the level, I have taken pictures of only two different
kinds of species. The extra one I took was worth 1000 points.
40,000 + 1000 = 41,000 * 2 = 82,000 points for the entire level.
So here's advice for beating the scores.
- Get the best shots and take as many snaps as you are physically
capable.
- Take, AT THE VERY LEAST, one snap of each species in a level.
A good example would be the Beach level -- at the start you can set up
Pikachu on the surfboard. Get about 20 shots of that, then maybe 20
shots later of two Pikachus on a stump while using thunderbolt, then
everything in the level, etc., etc., it comes out to quite a bit of
points.
LEVEL CHALLENGE SCORE MY HIGH SCORE
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
! Beach ! 1,510,000 ! 2,253,240 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! Tunnel ! 1,510,000 ! 1,718,400 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! Volcano ! 1,510,000 ! 1,984,590 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! River ! 1,510,000 ! 1,516,410 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! Cave ! 1,510,000 ! 1,825,300 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! Valley ! 1,510,000 ! 1,912,400 !
!- - - - - - - - - - - - - - - - - - - - - - - - - - -
! Rainbow ! 420,000 ! 434,890 !
- - - - - - - - - - - - - - - - - - - - - - - - - - -
I honestly didn't put much time into getting really good scores, so
don't e-mail me bragging how you can beat my ass to a bloody stump.
In my opinion, beating the high-score for the Rainbow Island was the
hardest thing of the game. You had to have a good eye to get the best
shots of Mew consistently, and you had to do it very quickly. That was
something pretty fun to do!
And lastly, you do not get anything for beating the challenge scores,
just the knowledge that this game has almost zero replay value after you
beat it about three times. Lucky thing I rented it beforehand and read
some reviews :p
------------------------------------------------------------------------
6) CREDITS
------------------------------------------------------------------------
Companies
= = = = = = = = =
Nintendo/HAL: They made this highly unique game. I have the feeling this
won't be the last of the picture taking games...I bet they'll have
future ones with 20+ levels and all 150 Pokemon! I just hope they don't
get too carried away, I like fighting them better than snapping
pictures.
Internet Sites
= = = = = = = = = =
GameFaqs : They have a great "Online
Pokedex" for the Gameboy game -- with full screen, colored pictures from
the cartoon...very nice. But, the polygonal versions look so much more
impressive....
People
= = = = = = = = = = =
MetroidMoo : I got most of the level-information
from his FAQ. Very good job.
Adil : Many, many nice tricks for getting really
high scores. Excellent FAQ, I suggest you check it out (it's also at
GameFaqs, of course).
------------------------------------------------------------------------
7) LEGAL SECTION
------------------------------------------------------------------------
This FAQ can only appear on the following sites
- GameFaqs
- Cheat Code Central
- GameSages
Why? Because those are the only three sites that can keep my FAQs
updated. GameFAQs gets away with murder, though, on account of the fact
I send my FAQs there myself. Gamesages is GameFAQs sister site, so they
share information. Cheat Code Central is great, because they always seem
to have the most updated version without me having to tell them. Great
job, guys and gals.
Here are a few "do's" and "don'ts". Webmasters! Take note...
WEBMASTERS -- DO NOT:
Post this FAQ on your site directly. The only sites that this rule DOES
NOT apply to are GameFaqs, GameSages, and Cheat Code Central, as shown
above.
WEBMASTERS -- DO:
If you are a webmaster of a site that wants to post this FAQ, what do
you do? As you read above, you can not post it directly. Instead, link
to the page at www.gamefaqs.com that lists all the FAQs for this game.
Why GameFaqs? Because I said so. To clear up some confusion, you can not
link to the URL if it ends in ".txt" or ".doc", you just can't use that.
If it ends in anything else, such as the page where it lists all the
FAQs for a game, you can link to THAT, but not to the actual FAQ. I'm
only repeating myself, but I had to because some people have to be told
something twice. If you have any questions on linking, notify me. To
answer the most common question I'll get, you can not link to any
GameFAQs URL that ends in ".txt" or ".doc" because it's in GameFAQs'
legal section. So there.
This FAQ can not be used in any promotional deals for any sites, used in
any magazines, ripped off, sold for money or other items, etc., etc. All
documents placed on the Internet are immediately put under international
copyright regulations. e.g. Rip this FAQ off and I can sue your ass and
easily win. Or, I could notify your provider and have them shut you down
for breaking the law and committing a felony. It's happened before.
Any characters, names, places, or misc. objects are copyright their
respective companies. I am in no way affiliated with Nintendo nor any
companies that were/are involved with this game.
This document is © 1999 marshmallow
All rights reserved
------------------------------------------------------------------------
8) CONTACT INFORMATION
------------------------------------------------------------------------
Before asking any questions or making any comments, make sure you are
viewing the most updated version of this FAQ. The most updated version,
along with the other 35+ of my FAQs, can be found at: www.gamefaqs.com.
Feel free to contact the insane author of this FAQ, marshmallow, with
any e-mail, corrections, adorations, admonitions, praise, damnation,
condemnation, or death threats at: marshmallow@nintendomail.com. I still
accept mail sent to m_mallow@hotmail.com, but I don't check it as
regularly as my primary, Nintendonext account.
If you asked what you think was a good question, but didn't get a
response, it might be because Hotmail can not send my message to you.
Some servers I've had trouble sending messages to in the past include:
AOL, juno. Supposedly, this has been fixed with Nintendomail.
I also have ICQ, but after changing my number, I only allow special
people to be on my list.
Note that I only check my e-mail every other few decades, so please be
patient. If you don't receive any replies within a few weeks, it's safe
to say you asked a very idiotic question.
All good things must come to an end...
Which is why you'll see more of me as time goes on...
Muahahaha...
- marshmallow -
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