Mortal Kombat Trilogy - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Mortal Kombat Trilogy - Strategy Guide (Page 02).
Tournament Outcome: After eventually terminating Sub-Zero, Sektor is
attacked by Shao Kahn's army, unfamiliar with the Outworld warriors, Sektor
fights back. He targets Kahn and all outworld beings as threats to the Lin
Kuei. Kahn's minions are no match for Sektor who fights his way into the
fortress. Once inside, Sektor initiates his self destruct sequence. The
resulting explosion is so massive that it closes the portal and returns Earth
back to normal.
Missile: F,F+LP
Double Missile: B,B,F+LP
Heat Seeker: F,D,B+HP
Teleport: F,F+LK
F1: LP,Run,Run,BK (sweep)
F2: F,F,F,B+BK (3/4 screen)
An: F,F,D,U (close)
Ba: B,D,D,D+HK
Bru: HP,HP,BK,BK,HK,HK,LK,LK,LP,LP,LP,HP,BK
Fr: Run,Run,Run,D
Pit: Run,Run,Run,D
Combos: 4 hits, 40%, Teleport, HP, Double Missile
5 hits, 52%, Homing missile, teleport, HP, Double Missile
5 hits, 26%, HP,HP,HK,HK,B+HK
Midair Opponent 5 hits, 46%, HP, Teleport, HP, Double Missile
6 hits, 33%, HP,HP,D+LP, walk in, HP, Double Missile
7 hits, 45%, Homing missile, HP,HP,D+LP, walk in, HP,
Double Missile
Corner Only 7 hits, 40%, HP,HP,D+LP, Jump Kick, HP, Double Missile
8 hits, 54%, Homing missile, Jump Punch, HP,HP,D+LP, walk
in, HP, Double Missile
Corner Only 8 hits, 53%, Homing Missile, HP,HP,D+LP, Jump Kick, HP,
Double Missile
Corner Only 9 hits, 62%, Homing Missile, Jump Punch, HP,HP,D+LP, Jump
Kick, HP, Double Missile
Shang Tsung
Storyline: Shang Tsung is Shao Kahn's lead sorcerer. He once fell out of
favor with his Emperor after failing to win the Earth Realm through
Tournament Battle. But the ever-scheming Shang Tsung is instrumental in
Kahn's conquest of Earth. He has now been granted more power than ever.
Tournament Outcome: When Shao Kahn overtakes the Earth, he needs Shang Tsung
to help locate the surviving humans. Granted new powers, he soon discovers
his dark Emperor's true plan: as soon as the remaining warriors are disposed
of, Kahn will take Tsung's own soul. After learning of this, Tsung turns on
his master. He catches Motaro off guard and then defeats Shao Kahn, but
before the Earth can return to normal Tsung takes all the souls as his own.
He will forever rule the Earth with his own brand of evil.
1 fireball: B,B+HP
2 fireballs: B,B,F+HP
3 fireballs: B,B,F,F+HP
Floor Fire: F,B,B+LK
Morphs:
Baraka: Cyrax: BK,BK,BK Ermac: D,D,U
Jade: F,F,D,D+BK Jax: F,F,D+LP Johnny Cage: F,D,F+HP
Kabal: LP,BK,HK Kano: B,F+BK Kitana: F,D,F+Run
Kung Lao: Run,Run,BK,Run Liu Kang: B,U,F,D,B (360) Mileena: Run,BK,HK
Nightwolf: U,U,U Noob Saibot: F,D,D,B+HK Rain: Run, BK, LK
Rayden: BK,Run,BK Reptile: Run,BK,BK,HK Sektor: D,F,B+Run
Scorpion: D,D,F+LP Sheeva: F,D,F+LK Sindel: B,D,B+LK
Smoke (Cyber-Ninja): B,B,D+LK Smoke (Human): BK,Run,LK
Sonya: D,D+Run+Block+L Stryker: F,F,F+HK Sub-Zero: BK,BK,Run,Run
F1: Hold LP, D,F,F,D, Release LP (close)
F2: Hold LP, Run,BK,Run,BK, Release LP (close)
An: Hold HP, Run,Run,Run, Release HP(1/2 screen)
Ba: Run,Run,Run,LK
Bru: HP,BK,BK,BK,LK,HP,LP,LP,BK,BK,BK
Fr: LK,Run,Run,D
Pit: U,U,B+LP
Combos: 5 hits, 27%, HK,HP,HP,LP,B+HK
6 hits, 37%, Floor Fire, 3 Fireballs
Shao Kahn
Storyline: Many centuries ago, Shao Kahn rose to power in the Outworld,
usurping the realm from Kitana's parents and taking Queen Sindel for his
bride. Then she died. Now, centuries later, Sindel is reborn. And since
Shang Tsung failed to win the Earth realm through Mortal Kombat I and II, her
rebirth is the means by which Kahn will finally seize the planet forever
unless...
Fireball: F,D,F+LK
Hammer: F,B,B+HP
Shoulder Charge: F,F+HP
Rising Shoulder: D,D,F+HK
Laugh: D,D+Run
Taunt: Hold BK, U,U+Run
Fatality: F,F,B+HP
Sheeva
Storyline: She was hand-picked by Shao Kahn to serve as Sindel's personal
protector. However, she becomes suspicious of Shao Kahn's loyalty towards
her race of Shokan when places Motaro as the leader of his extermination
squads. On the Outworld, Motaro's race of Centaurians are the natural enemy
of the Shokan.
Tournament Outcome: While Sheeva serves her master on Earth, her race of
Shokan are being punished on the Outworld. Kahn now favors Motaro's race of
Centaurs and aids them in defeating the Shokan. After learning of these
events, Sheeva turns on her master, She defeats Motaro, and in a rage brings
down Kahn. In freeing the Earth she also frees the Outworld. She then returns
home and works to restore the pride and respect of her race.
Kintaro Stomp: D,U
Fireball: D,F+HP
Ground Stomp: B,D,B+HK
F1: F,D,D,F+LP (close)
F2: Hold HK, B,F,F, Release HK (close)
An: Run,BK,BK,BK,BK (close)
Ba: D,D,D,B+HK
Bru: HP,LP,BK,LK,HK,BK,HK,LK,BK,LP,HP
Fr: F,F,D,F+HP
Pit: D,F,D,F+LP
Combos: 2 hits, 31%, Throw, Uppercut
7 hits, 39%, HP,HP,LP,F+HP, walk in, HP,HP, Fireball
7 hits, 42%, HP,HP,LP,HK,HK,LK,B+HK
Corner Only 7 hits, 44%, HP,HP,LP,F+HP, Jump Kick, HP, Fireball
Sindel
Storyline: She once ruled the Outworld at Shao Kahn's side as his queen.
Now, 10,000 years after her untimely death, she is reborn on Earth. Her evil
intent is every match for Shao Kahn's tyranny. She is the key to occupation
of Earth.
Tournament Outcome: Sindel receives visions of her true past and turns
against Shao Kahn. She discovers that her true king was named Jerrod. They
once had a daughter named Kitana and ruled a realm called Edenia: before Kahn
took it away in their own Mortal Kombat. He used Sindel as a pawn in his
quest for Earth and took Kitana as his own daughter, but in defeating Shao
Kahn, Sindel frees the Earth. In doing so, she also liberates Edenia and
insures a reunion with her 1000 year old daughter - Kitana.
Shriek Lift: F,F,F+HP
Float: B,B,F+HK
Air Fireball: B,D,F+LK
Fireball: F,F+LP
Double Fireball: B,B,F+LP
F1: Run,BK,BK,Run+BK (close)
F2: Run,Run,BK,Run,BK (sweep)
An: F,F,U+HP (close)
Ba: Run,Run,Run,U
Bru: HP,BK,LK,BK,LK,HK,BK,HK,LK,BK,LP
Fr: Run,Run,Run,Run,U
Pit: D,D,D+LP
Combos: 7 hits, 43%, HK,HP,HP,D+HP, Walk in, HP, Jump Kick, Air
Fireball
Midair Opponent 7 hits, 57%, HP,HP, Shriek Lift, HP, HP, Shriek Lift,
HK,HP,HP,D+HP, Walk in, HP, Jump Kick, Air Fireball
Corner Only 8 hits, 50%, HK,HP,HP,D+HP, Jump Kick, HP, Double Fireball
Smoke (Cyber-Ninja)
Storyline: Smoke, unit LK7T2, is the third prototype cyber-ninja built by
the Lin Kuei. He tries to escape the Lin Kuei automation process with Sub-
Zero but is captured. His memories are stripped away leaving behind an
emotionless killer. However, Sub-Zero believes that somewhere in this
machine is a human soul trying to escape.
Tournament Outcome: Smoke was once a friend and ally of Sub-Zero when they
both tried to escape from being turned into machines by their ninja clan.
But Smoke is captured and transformed into a cyborg with a mission to find
and kill his old partner. But Smoke soon finds himself being pursued by Shao
Kahn's minions. He learns that he still has a soul and his true mission is
the destruction of the Outworld Invaders. He defeats Kahn and saves the
world, but is forever trapped in his artificial body.
Spear: B,B+LP
Teleport: F,F+LK
Disappear: U,U,U+Run
F1: U,U,F,D (3/4 - full screen)
F2: Hold BK+Run, D,D,F,U, Release (sweep)
An: D,F,F+BK (3/4 - full screen)
Ba: D,D,B,B+HK
Bru: HP,LK,LK,HK,BK,BK,LP,LP,HP,HP,BK,BK
Fr: Run,Run,Run,HK
Pit: F,F,D+LK
Combos: 3 hits, 19%, HK,HK,LP
5 hits, 26%, HP,HP,LK,HK,LP
8 hits, 47%, Teleport, HP, Spear, HP,HP,LK,HK,LP
Corner Only 9 hits, 61%, Teleport, Jump Kick, HP, Spear, HP,HP,LK,HK,LP
Midair Opponent 9 hits, 63%, Jump Kick, Teleport, Walk in, HP, Spear,
HP,HP,LK,HK,LP
Midair+Corner 10 hits, 77%, Jump Kick, Teleport, Jump Kick, HP, Spear,
HP,HP,LK,HK,LP
Smoke (Human)
Storyline: In his human form, Smoke was a lethal assassin working for the
Lin Kuei, but when they decide to automate their ninjas, smoke is caught in
the middle. He becomes a cyborg assassin. From that day forward, his human
form would exist as only a memory.
Tournament Outcome: Before his transformation into a cybernetic assassin,
Smoke was one of the Lin Kuei's finest ninjas. It was during this time that
he came to know his greates ally - Sub-Zero. When the Lin Kuei decide to
automate thier warriors, the two attempt to escape. While Sub-Zero
successfully eluded capture, Smoke did not. He would become a robotic
nightmare, his soul trapped inside a living machine. In his human form, Smoke
was a fierce warrior, in his mechanical body, he is even more lethal, but his
true form is that of a human, one he'll know again only in dreams.
Spear: B,B+LP
Teleport: D,B+HP
Air Throw: BK in midair
F1: Run,BK,Run,Run,HK (1/2 screen)
F2: F,F,B+Run (3/4 screen)
An: F,F,F,B+HK (3/4 - full screen)
Ba: B,B,F+Run
Bru: HP,HP,BK,LK,HK,HP,HK,HP,HK,LP,LK
Fr: D,F,F,F+Run
Pit: F,U,U+LP
Combos: 3 hits, 18%, HP,HP,U+LP
4 hits, 23%, HK,HK,LK,B+HK
4 hits, 24%, HP,HP,HK,B+HK
8 hits, 46+%, Jump Kick, Jump Kick, Teleport, Spear,
HK,D+LP,D+HP, Jump Kick, Air Throw
9 hits, 42+%, HK,D+LP,D+HP, Teleport, Spear, HK,D+LP,D+HP,
Jump Kick, Air Throw
9 hits, 46+%, HK,LP, Jump Kick, Teleport, Spear,
HK,D+LP,D+HP, Jump Kick, Air Throw
Midair Opponent 9 hits, 57+%, HP,HP, Jump Kick, Teleport, Spear,
HK,D+LP,D+HP, Jump Kick, Air Throw
Corner Only 10 hits, 57%, HK,LP, Jump Kick, HP, Spear, HK,LP, Jump Kick,
Roundhouse, Sweep
Sonya
Storyline: Sonya Blade disappears in the first tournament, but is later
rescued from the outworld by Jax. After returning to Earth, she and Jax try
to warn the U.S. government of the looming Outworld menace. Lacking proof,
they watch helplessly as Shao Kahn begins his invasion.
Tournament Outcome: Sonya defeats her arch enemy Kano high atop a skyscraper
near Shao Kahn's fortress. She then comes face to face with the Emperor
himself. In an incredible display of courage, Sonya wins. When the world
returns to its normal state, Sonya has no trouble convincing her superiors to
form the Outer World Investigation Agency: devoted to protecting Earth
against possible future invasions from other realms.
Ring Toss: B,D,F+LP
Leg Grab: D+BK+LP+LK
Bike Kick: B,B,D+HK
Air Punch: F,B+HP
F1: B,F,D,D+Run (anywhere)
F2: Hold Run+BK, U,U,B,D (3/4 - full screen)
An: Hold LP, B,F,D,F, Release (close)
Ba: D,D,F+LK
Bru: HP,LK,BK,HP,LK,BK,HP,LP,BK,HK,LK
Fr: B,F,B,D+Run
Pit: F,F,D+HP
Combos: 6 hits, 31%, HK,HK,HP,HP,LP,B+HP
7 hits, 38%, HK,HK,HP,HP,U+LP, Jump Kick, Leg Grab
Corner Only 8 hits, 46%, HK,HK,HP,HP,U+LP, Jump Kick, HP, Air Punch
Stryker
Storyline: When the Outworld portal opens over a large city in North
America, panic and chaos rage out of control. Kurtis Stryker was the leader
of a riot control brigade when Shao Kahn began taking souls. He finds
himself the lone survivor of a city once populated by millions.
Tournament Outcome: Ignorant of why his soul was spared from the Outworld
invasion, Stryker receives a vision from Rayden. He is instructed to travel
West. He eventually meets the rest of Earth's warriors and learns the true
meaning of survival. He travels back to the city he swore to protect. Kahn is
unfamiliar with this new kombatant and is caught off guard. Stryker defeats
the warlord and saves the entire planer. The chaos that consumed the city in
the hours before the invasion are gone.
High Bomb: D,B+HP
Low Bomb: D,B+LP
High Double Bomb: F,D,B+HP
Low Double Bomb: F,D,B+LP
Baton Throw: F,F+HK
Baton Strike: F,B+LP
Gun Shot: B,F+HP
F1: F,F,F+LK (full screen)
F2: D,F,D,F+BK (close)
An: Run,Run,Run,BK (sweep)
Ba: D,F,F,B+HP
Bru: HP,LP,HK,LK,HP,LP,LK,HK,HP,LK,LK
Fr: LP,Run,Run,LP
Pit: F,U,U+HK
Combos: Midair Opponent 7 hits, 43%, HP, HP, Gun Shot, Baton Throw (doesn't
hit), HP, HP, Double Bomb
9 hits, 47%, HK,HP,HP,LP, Gun Shot, Baton Throw
(doesn't hit), HP, HP, Double Bomb
Corner Only 11 hits, 62%, HK,HP,HP,LP, Jump Kick, HP, Gun Shot,
Jump Kick, LP, Double Bomb
Sub-Zero
Storyline: He was betrayed by his own ninja clan, the Lin Kuei. He broke
the sacred codes of honor by leaving the clan and is marked for death. But
unlike the ninja of old, his pursuers come as machines. He must not only
defend against the Outworld menace, but must also elude his soulless
assassins. The ninja returns unmasked. (ed. note - he returns masked)
Tournament Outcome: Having been killed in the first tournament, Sub-Zero
somehow seems to have emerged to win the third tournament. However, upon
removing his mask both the Outworld and the Earth-born warriors are shocked
to discover the true identity of this warrior. A warrior who has long been
missing from a previous Mortal Kombat, and one who will return in the fourth
tournament.
Ground Freeze: D,B+LK
Ice Clone: D,B+LP
Freeze: D,F+LP
Ice Shower: D,F+HP
Front Ice Shower: D,F,B+HP
Back Ice Shower: D,B,F+HP
Slide: B+LP+BK+LK
F1: D,F,F,F+HP (close)
F2: D,D,D,F+HP (close)
An: B,B,F,D+LP (close)
Ba: D,B,B+HK
Bru: HP,LP,HP,BK,LK,LK,HK,HK,LP,HP,LP
Fr: D,B,B,F+LK (close)
Pit: F,D,F,F+HP
Combos: 3 hits, 19%, HK,B+HK,F+LK
Corner Only 4 hits, 37%, Jump Kick, Freeze, Jump Kick, Jump Kick,
Sweep
5 hits, 26%, HP,HP,B+LK,B+HK,F+LK
7 hits, 43%, Freeze, Jump Punch, HP,HP,D+LP,D+HP, Jump
Kick, Slide
Corner Only 8 hits, 54%, Freeze, Jump Punch, HP,HP,D+LP,D+HP, Jump
Kick, Roundhouse, Sweep
Midair Opponent 9 hits, 50%, HP, Ground Freeze, Jump Punch,
HP,HP,D+LP,D+HP, Jump Kick, Slide (Midair Opponent)
Kombat Kodes
Varied Gameplay:
Player 1 Quarter Power 707-000 Player 2 Quarter Power 000-707
Player 1 Half Power 033-000 Player 2 Half Power 000-033
P2 Inflicts 1/2 Damage 390-000 P2 Inflicts 1/2 Damage 000-390
Inflict Half Damage 390-390 Super Endurance 024-689
Special Moves Disabled 555-556 Automatic Combos 484-484
Real Kombat 040-404 Bloody Kombat 109-901
Randper Kombat 444-444 Randper Kombat 460-460
Blocking Disabled 020-020 Throwing Disabled 100-100
Throwing Encouraged 010-010 Dark Fighting 688-422
Unlimited Run 466-466 No Power Bars 987-123
Psycho Kombat 985-125 Super Run Jumps 321-789
Galaga 642-468|You are entering outer limits(Pong) 246-246
Silent Kombat 300-300 Unikoriv Referri: Sans Power 044-440
Fast Uppercut Recovery Enabled 788-322 | Combo System Disabled 722-722
Regenerating Powerbars 975-310
Winner Of This Round Battles Khameleon 123-321
Winner Of This Round Battles Shao Kahn 033-564
Winner Of This Round Battles Motaro 969-141
Winner Of This Round Battles Smoke 205-205
Winner Of This Round Battles Noob Saibot 769-342
2 on 2 Kombat:
Explosive Kombat 227-227
Explosive Kombat/ Throwing Disabled 022-220
Kombat Zone:
The Armory 191-191 The Pit 919-919
The Courtyard 121-121 The Deadpool 222-222
The Star Bridge 606-606 The Portal 007-007
The Pit II 166-661 The Lair 000-666
Wasteland 212-212 The Tower 101-010
The Pit 3 820-028 Bell Tower 091-190
Subway 880-088 Street 079-035
The Graveyard 666-333 The Kombat Temple 600-040
The Bridge 077-022 The Rooftop 343-343
Soul Chamber 123-901 Kahn's Tower 880-220
Scorpion's Lair 666-444 Kahn's Kave 004-700
Jade's Desert 330-033 River Kombat 002-003
Noob Saibot Dorfen 050-050 Scislac Busorez 933-933
Text Messages:
There Is No Knowledge That Is Not Power 123-926
No Fear=EB Button, Skydive, Max Countdown 282-282
Hold Flippers During Casino Run 987-666
Version Check 999-999
Babalities Are Reversible! 202-808
Play UMK3 Wavenet at a local arcade! 550-550
Don't Jump At Me - MXV 448-844
Skunky!! - E.F. 122-221
Watcha Gun Do? - E.B. 004-400
Rain Can Be Found In The Graveyard 717-313
Play as Human Smoke
Select Cyber Ninja Smoke. Hold B+HP+HK+BL+RN before any round starts.
Play as Motaro
Select anyone. On Jade's Desert, Balcony, or Battlefield, hold B+HK+LK before
any round starts.
Play as Shao Kahn
Select anyone. On Kahn's Kave, Pit 3, or Rooftop, hold D+HP+LP before any
round starts.
Fight Khameleon
Press D+Start during "Toasty!" on the Star Bridge.
Scorpion's Lair
During the Pit Fatality:
Hold both HP buttons to hear Dan Forden say Crispy!
Hold both Run buttons to hear Shao Kahn say Crispy!
The Deadpool The Tomb
During the Pit Fatality: During the Pit Fatality:
Hold D to hear the opponent say "Aauwaa." Hold D to make the opponent
fall off the spikes
Miscellaneous Tricks
Reverse babalities by pressing HP+LP+HK+LK before the end of the explosion.
Stage Select: U+Start on Sonya
Secret Endurance Ladders: D+Start on Kano
Play Space Invaders
Press Z when a shadow passes over the moon on the Pit stage.
Play Pong
Reach Battle 50, and you will be awarded with a 2 player game of Pong
Galaga
Reach Battle 100, and you will be awarded with a 2 player game of Galaga (or
is that Galaxian?).
The Attract Screen Codes
When the attract screen appears in which the story scrolls upwards with The
Lair in the background, enter the following codes:
Enable Khameleon: C-right, C-up, A, B, C-down, C-up, C-right. You will hear
"Khameleon" if it worked
Unlimited Kredits: D,D,U,U,R,R,L,L. You will hear a click sound if it
worked.
Secret Menu 1 ?: C-down, B, A. OR (L button + R button + L + A + C-down)
x3. You will hear "Outstanding" if it worked. At the options screen, a new
"?" will appear.
Secret Menu 2 ?: C-left, C-up, C-right, C-down, L button, R button , R
button, R button, L button, L button. You will hear "Aauwaa" if it worked.
At the options screen, a new "?" will appear. You can do the Secret Menu 2
code, and you automatically get both ?'s.
Noob Saibot's Pit Fatality Combo
On a pit stage, when it says "Finish Him/Her," do Noob's Teleport Slam and
then before the opponent falls out of range, do his Pit Fatality.
Cyrax's Pit Fatality Glitch
On a pit stage, when it says "Finish Him/Her," throw the opponent first, and
rapidly do Cyrax's Pit Fatality before they fall out of range. If done
correctly, Cyrax should miss the opponent and go into his winning stance. Use
Shang Tsung and morph into him first for a nice little glitch.
Human Smoke's Fatality Glitch
Make sure your opponent is in the corner when it says "Finish Him/Her." Do
Human Smoke's teleporting head punch fatality (Run, BK, Run, Run, HK). When
he teleports, he will completely miss the opponent.
Pit Stage Fatality Glitch
On the Pit 1 stage, uppercut your opponent off for a fatality. While they are
in the air, you can still perform all of your special moves. You can hit your
opponent with any special moves. Try different characters and moves and see
what happens.
Play through the game with Motaro Glitch
Start a two player game. Do a boss code with Player 1. Beat Player 2 in the
first round. Before the 2nd round starts, do the same boss code again. Beat
player one again. Let time run out for Player 2 to continue. Choose your
destiny, and you should already have a boss selected.
NOTE: DON'T CHOOSE OUTCOME ONCE YOU BEAT THE GAME WITH MOTARO OR THE GAME
WILL FREEZE UP!
The Treasures of Shao Kahn
After beating the game, you will be allowed to pick one treasure from two
rows of symbols. The difficulty setting and whether you did the endurance
ladder code will determine how many you will be allowed to choose from.
Trilogy Secrets requires that you have it on Very Hard and you must go
through the longest endurance ladder.
Top Row | Bottom Row
1. Dragon Outcome | 1. Rayden Pong
2. MK Galaga | 2. MK Animality Demo 1
3. Yin Yang Battle Ermac | 3. Dragon Brutality Demo 1
4. 3 Battle Noob Saibot| 4. Skull Friendship Demo
5. ? Random Prize | 5. Goro Male Ninja Combat
6. Lightning Bolt Fatality Demo 1 | 6. 3 Battle Khameleon
7. Goro Brutality Demo 2 | 7. Light. Bolt Fatality Demo 4
8. Rayden Fatality Demo 7 | 8. Dragon Animality Demo 2
9. Shao Kahn Noob/Ermac Fight | 9. Yin Yang Female Ninja Combat
10. Skull MK2 Classic Fight |10. S.K. Supreme Demonstration
11. ? Mega Endurance |11. Goro Space Invaders
12. ? Old School Fight |12. MK Trilogy Secrets
end
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