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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter M » Mortal Kombat Trilogy - Strategy Guide (Page 02)

Mortal Kombat Trilogy - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Mortal Kombat Trilogy - Strategy Guide (Page 02).

Tournament Outcome:  After eventually terminating Sub-Zero, Sektor is 
attacked by Shao Kahn's army, unfamiliar with the Outworld warriors, Sektor 
fights back. He targets Kahn and all outworld beings as threats to the Lin 
Kuei. Kahn's minions are no match for Sektor who fights his way into the 
fortress. Once inside, Sektor initiates his self destruct sequence. The 
resulting explosion is so massive that it closes the portal and returns Earth 
back to normal.

Missile:                F,F+LP
Double Missile:         B,B,F+LP
Heat Seeker:            F,D,B+HP
Teleport:               F,F+LK
F1:                     LP,Run,Run,BK (sweep)
F2:                     F,F,F,B+BK (3/4 screen)
An:                     F,F,D,U (close)
Ba:                     B,D,D,D+HK
Bru:                    HP,HP,BK,BK,HK,HK,LK,LK,LP,LP,LP,HP,BK
Fr:                     Run,Run,Run,D
Pit:                    Run,Run,Run,D
Combos:           4 hits, 40%, Teleport, HP, Double Missile
  		5 hits, 52%, Homing missile, teleport, HP, Double Missile
			5 hits, 26%, HP,HP,HK,HK,B+HK
Midair Opponent   5 hits, 46%, HP, Teleport, HP, Double Missile
			6 hits, 33%, HP,HP,D+LP, walk in, HP, Double Missile
			7 hits, 45%, Homing missile, HP,HP,D+LP, walk in, HP,  
                   Double Missile
Corner Only       7 hits, 40%, HP,HP,D+LP, Jump Kick, HP, Double Missile
		8 hits, 54%, Homing missile, Jump Punch, HP,HP,D+LP, walk 
                   in, HP, Double Missile
Corner Only       8 hits, 53%, Homing Missile, HP,HP,D+LP, Jump Kick, HP, 
                   Double Missile
Corner Only       9 hits, 62%, Homing Missile, Jump Punch, HP,HP,D+LP, Jump 
                    Kick, HP, Double Missile

Shang Tsung
Storyline:  Shang Tsung is Shao Kahn's lead sorcerer.  He once fell out of 
favor with his Emperor after failing to win the Earth Realm through 
Tournament Battle.  But the ever-scheming Shang Tsung is instrumental in 
Kahn's conquest of Earth.  He has now been granted more power than ever.

Tournament Outcome:  When Shao Kahn overtakes the Earth, he needs Shang Tsung 
to help locate the surviving humans. Granted new powers, he soon discovers 
his dark Emperor's true plan: as soon as the remaining warriors are disposed 
of, Kahn will take Tsung's own soul. After learning of this, Tsung turns on 
his master. He catches Motaro off guard and then defeats Shao Kahn, but 
before the Earth can return to normal Tsung takes all the souls as his own. 
He will forever rule the Earth with his own brand of evil.

1 fireball:             B,B+HP
2 fireballs:            B,B,F+HP
3 fireballs:            B,B,F,F+HP
Floor Fire:             F,B,B+LK

Morphs:
Baraka:                    Cyrax:  BK,BK,BK                Ermac:  D,D,U
Jade:   F,F,D,D+BK         Jax:  F,F,D+LP            Johnny Cage:  F,D,F+HP 
Kabal:  LP,BK,HK           Kano:  B,F+BK                  Kitana: F,D,F+Run
Kung Lao:  Run,Run,BK,Run  Liu Kang:  B,U,F,D,B (360)    Mileena: Run,BK,HK
Nightwolf:  U,U,U          Noob Saibot: F,D,D,B+HK         Rain:  Run, BK, LK
Rayden:  BK,Run,BK         Reptile:  Run,BK,BK,HK        Sektor:  D,F,B+Run
Scorpion:  D,D,F+LP        Sheeva:  F,D,F+LK             Sindel:  B,D,B+LK
Smoke (Cyber-Ninja):  B,B,D+LK                    Smoke (Human):  BK,Run,LK
Sonya:  D,D+Run+Block+L    Stryker:  F,F,F+HK        Sub-Zero:  BK,BK,Run,Run

F1:                     Hold LP, D,F,F,D, Release LP (close)
F2:                     Hold LP, Run,BK,Run,BK, Release LP (close)
An:                     Hold HP, Run,Run,Run, Release HP(1/2 screen)
Ba:                     Run,Run,Run,LK
Bru:                    HP,BK,BK,BK,LK,HP,LP,LP,BK,BK,BK
Fr:                     LK,Run,Run,D
Pit:                    U,U,B+LP
Combos:             5 hits, 27%, HK,HP,HP,LP,B+HK
        	    6 hits, 37%, Floor Fire, 3 Fireballs

Shao Kahn
Storyline:  Many centuries ago, Shao Kahn rose to power in the Outworld, 
usurping the realm from Kitana's parents and taking Queen Sindel for his 
bride.  Then she died.  Now, centuries later, Sindel is reborn. And since 
Shang Tsung failed to win the Earth realm through Mortal Kombat I and II, her 
rebirth is the means by which Kahn will finally seize the planet forever 
unless...

Fireball:               F,D,F+LK
Hammer:                 F,B,B+HP
Shoulder Charge:        F,F+HP
Rising Shoulder:        D,D,F+HK
Laugh:                  D,D+Run
Taunt:                  Hold BK, U,U+Run
Fatality:               F,F,B+HP

Sheeva
Storyline:  She was hand-picked by Shao Kahn to serve as Sindel's personal 
protector.  However, she becomes suspicious of Shao Kahn's loyalty towards 
her race of Shokan when places Motaro as the leader of his extermination 
squads.  On the Outworld, Motaro's race of Centaurians are the natural enemy 
of the Shokan.

Tournament Outcome:  While Sheeva serves her master on Earth, her race of 
Shokan are being punished on the Outworld. Kahn now favors Motaro's race of 
Centaurs and aids them in defeating the Shokan. After learning of these 
events, Sheeva turns on her master, She defeats Motaro, and in a rage brings 
down Kahn. In freeing the Earth she also frees the Outworld. She then returns 
home and works to restore the pride and respect of her race.

Kintaro Stomp:          D,U
Fireball:               D,F+HP
Ground Stomp:           B,D,B+HK
F1:                     F,D,D,F+LP (close)
F2:                     Hold HK, B,F,F, Release HK (close)
An:                     Run,BK,BK,BK,BK (close)
Ba:                     D,D,D,B+HK
Bru:                    HP,LP,BK,LK,HK,BK,HK,LK,BK,LP,HP
Fr:                     F,F,D,F+HP
Pit:                    D,F,D,F+LP
Combos:           2 hits, 31%, Throw, Uppercut
			7 hits, 39%, HP,HP,LP,F+HP, walk in, HP,HP, Fireball
			7 hits, 42%, HP,HP,LP,HK,HK,LK,B+HK
  Corner Only     7 hits, 44%, HP,HP,LP,F+HP, Jump Kick, HP, Fireball

Sindel
Storyline:  She once ruled the Outworld at Shao Kahn's side as his queen.  
Now, 10,000 years after her untimely death, she is reborn on Earth.  Her evil 
intent is every match for Shao Kahn's tyranny.  She is the key to occupation 
of Earth.

Tournament Outcome:  Sindel receives visions of her true past and turns 
against Shao Kahn. She discovers that her true king was named Jerrod. They 
once had a daughter named Kitana and ruled a realm called Edenia: before Kahn 
took it away in their own Mortal Kombat. He used Sindel as a pawn in his 
quest for Earth and took Kitana as his own daughter, but in defeating Shao 
Kahn, Sindel frees the Earth. In doing so, she also liberates Edenia and 
insures a reunion with her 1000 year old daughter - Kitana.

Shriek Lift:            F,F,F+HP
Float:                  B,B,F+HK
Air Fireball:           B,D,F+LK
Fireball:               F,F+LP
Double Fireball:        B,B,F+LP
F1:                     Run,BK,BK,Run+BK (close)
F2:                     Run,Run,BK,Run,BK (sweep)
An:                     F,F,U+HP (close)
Ba:                     Run,Run,Run,U
Bru:                    HP,BK,LK,BK,LK,HK,BK,HK,LK,BK,LP
Fr:                     Run,Run,Run,Run,U
Pit:                    D,D,D+LP
Combos:         7 hits, 43%, HK,HP,HP,D+HP, Walk in, HP, Jump Kick, Air 
                         Fireball
Midair Opponent 7 hits, 57%, HP,HP, Shriek Lift, HP, HP, Shriek Lift, 
                       HK,HP,HP,D+HP, Walk in, HP, Jump Kick, Air Fireball
Corner Only     8 hits, 50%, HK,HP,HP,D+HP, Jump Kick, HP, Double Fireball

Smoke (Cyber-Ninja)
Storyline:  Smoke, unit LK7T2, is the third prototype cyber-ninja built by 
the Lin Kuei.  He tries to escape the Lin Kuei automation process with Sub-
Zero but is captured.  His memories are stripped away leaving behind an 
emotionless killer.  However, Sub-Zero believes that somewhere in this 
machine is a human soul trying to escape.

Tournament Outcome:  Smoke was once a friend and ally of Sub-Zero when they 
both tried to escape from being turned  into machines by their ninja clan. 
But Smoke is captured and transformed into a cyborg with a mission to find 
and kill his old partner. But Smoke soon finds himself being pursued by Shao 
Kahn's minions. He learns that he still has a soul and his true mission is 
the destruction of the Outworld Invaders. He defeats Kahn and saves the 
world, but is forever trapped in his artificial body.

Spear:                  B,B+LP
Teleport:               F,F+LK
Disappear:              U,U,U+Run
F1:                     U,U,F,D (3/4 - full screen)
F2:                     Hold BK+Run, D,D,F,U, Release (sweep)
An:                     D,F,F+BK  (3/4 - full screen)
Ba:                     D,D,B,B+HK
Bru:                    HP,LK,LK,HK,BK,BK,LP,LP,HP,HP,BK,BK
Fr:                     Run,Run,Run,HK
Pit:                    F,F,D+LK
Combos:           3 hits, 19%, HK,HK,LP
			5 hits, 26%, HP,HP,LK,HK,LP
			8 hits, 47%, Teleport, HP, Spear, HP,HP,LK,HK,LP
  Corner Only     9 hits, 61%, Teleport, Jump Kick, HP, Spear, HP,HP,LK,HK,LP
  Midair Opponent 9 hits, 63%, Jump Kick, Teleport, Walk in, HP, Spear, 
                    HP,HP,LK,HK,LP
 Midair+Corner   10 hits, 77%, Jump Kick, Teleport, Jump Kick, HP, Spear, 
                    HP,HP,LK,HK,LP

Smoke (Human)
Storyline:  In his human form, Smoke was a lethal assassin working for the 
Lin Kuei, but when they decide to automate their ninjas, smoke is caught in 
the middle.  He becomes a cyborg assassin.  From that day forward, his human 
form would exist as only a memory.

Tournament Outcome:  Before his transformation into a cybernetic assassin, 
Smoke was one of the Lin Kuei's finest ninjas. It was during this time that 
he came to know his greates ally - Sub-Zero. When the Lin Kuei decide to 
automate thier warriors, the two attempt to escape. While Sub-Zero 
successfully eluded capture, Smoke did not. He would become a robotic 
nightmare, his soul trapped inside a living machine. In his human form, Smoke 
was a fierce warrior, in his mechanical body, he is even more lethal, but his 
true form is that of a human, one he'll know again only in dreams.

Spear:                  B,B+LP
Teleport:               D,B+HP
Air Throw:              BK in midair
F1:                     Run,BK,Run,Run,HK (1/2 screen)
F2:                     F,F,B+Run (3/4 screen)
An:                     F,F,F,B+HK (3/4 - full screen)
Ba:                     B,B,F+Run
Bru:                    HP,HP,BK,LK,HK,HP,HK,HP,HK,LP,LK
Fr:                     D,F,F,F+Run
Pit:                    F,U,U+LP
Combos:           3 hits, 18%, HP,HP,U+LP
			4 hits, 23%, HK,HK,LK,B+HK
			4 hits, 24%, HP,HP,HK,B+HK
			8 hits, 46+%, Jump Kick, Jump Kick, Teleport, Spear,  
                     HK,D+LP,D+HP, Jump Kick, Air Throw
		  9 hits, 42+%, HK,D+LP,D+HP, Teleport, Spear, HK,D+LP,D+HP, 
                     Jump Kick, Air Throw
			9 hits, 46+%, HK,LP, Jump Kick, Teleport, Spear,
                     HK,D+LP,D+HP, Jump Kick, Air Throw
Midair Opponent   9 hits, 57+%, HP,HP, Jump Kick, Teleport, Spear, 
                     HK,D+LP,D+HP, Jump Kick, Air Throw
 Corner Only     10 hits, 57%, HK,LP, Jump Kick, HP, Spear, HK,LP, Jump Kick, 
                     Roundhouse, Sweep

Sonya
Storyline:  Sonya Blade disappears in the first tournament, but is later 
rescued from the outworld by Jax.  After returning to Earth, she and Jax try 
to warn the U.S. government of the looming Outworld menace.  Lacking proof, 
they watch helplessly as Shao Kahn begins his invasion.

Tournament Outcome:  Sonya defeats her arch enemy Kano high atop a skyscraper 
near Shao Kahn's fortress. She then comes face to face with the Emperor 
himself. In an incredible display of courage, Sonya wins. When the world 
returns to its normal state, Sonya has no trouble convincing her superiors to 
form the Outer World Investigation Agency: devoted to protecting Earth 
against possible future invasions from other realms.

Ring Toss:              B,D,F+LP
Leg Grab:               D+BK+LP+LK
Bike Kick:              B,B,D+HK
Air Punch:              F,B+HP
F1:                     B,F,D,D+Run (anywhere)
F2:                     Hold Run+BK, U,U,B,D (3/4 - full screen)
An:                     Hold LP, B,F,D,F, Release (close)
Ba:                     D,D,F+LK
Bru:                    HP,LK,BK,HP,LK,BK,HP,LP,BK,HK,LK
Fr:                     B,F,B,D+Run
Pit:                    F,F,D+HP
Combos:         6 hits, 31%, HK,HK,HP,HP,LP,B+HP
		    7 hits, 38%, HK,HK,HP,HP,U+LP, Jump Kick, Leg Grab
Corner Only     8 hits, 46%, HK,HK,HP,HP,U+LP, Jump Kick, HP, Air Punch

Stryker
Storyline:  When the Outworld portal opens over a large city in North 
America, panic and chaos rage out of control.  Kurtis Stryker was the leader 
of a riot control brigade when Shao Kahn began taking souls.  He finds 
himself the lone survivor of a city once populated by millions.

Tournament Outcome:  Ignorant of why his soul was spared from the Outworld 
invasion, Stryker receives a vision from Rayden. He is instructed to travel 
West. He eventually meets the rest of Earth's warriors and learns the true 
meaning of survival. He travels back to the city he swore to protect. Kahn is 
unfamiliar with this new kombatant and is caught off guard. Stryker defeats 
the warlord and saves the entire planer. The chaos that consumed the city in 
the hours before the invasion are gone.

High Bomb:              D,B+HP
Low Bomb:               D,B+LP
High Double Bomb:       F,D,B+HP
Low Double Bomb:        F,D,B+LP
Baton Throw:            F,F+HK
Baton Strike:           F,B+LP
Gun Shot:               B,F+HP
F1:                     F,F,F+LK (full screen)
F2:                     D,F,D,F+BK (close)
An:                     Run,Run,Run,BK (sweep)
Ba:                     D,F,F,B+HP
Bru:                    HP,LP,HK,LK,HP,LP,LK,HK,HP,LK,LK
Fr:                     LP,Run,Run,LP
Pit:                    F,U,U+HK
Combos:  Midair Opponent 7 hits, 43%, HP, HP, Gun Shot, Baton Throw (doesn't 
                             hit), HP, HP, Double Bomb
		       	 9 hits, 47%, HK,HP,HP,LP, Gun Shot, Baton Throw 
                             (doesn't hit), HP, HP, Double Bomb
	  Corner Only     11 hits, 62%, HK,HP,HP,LP, Jump Kick, HP, Gun Shot, 
                              Jump Kick, LP, Double Bomb
			
Sub-Zero
Storyline:  He was betrayed by his own ninja clan, the Lin Kuei.  He broke 
the sacred codes of honor by leaving the clan and is marked for death.  But 
unlike the ninja of old, his pursuers come as machines.  He must not only 
defend against the Outworld menace, but must also elude his soulless 
assassins.  The ninja returns unmasked. (ed. note - he returns masked)
Tournament Outcome:  Having been killed in the first tournament, Sub-Zero 
somehow seems to have emerged to win the third tournament. However, upon 
removing his mask both the Outworld and the Earth-born warriors are shocked 
to discover the true identity of this warrior. A warrior who has long been 
missing from a previous Mortal Kombat, and one who will return in the fourth 
tournament.

Ground Freeze:          D,B+LK
Ice Clone:              D,B+LP
Freeze:                 D,F+LP
Ice Shower:             D,F+HP
Front Ice Shower:       D,F,B+HP
Back Ice Shower:        D,B,F+HP
Slide:                  B+LP+BK+LK
F1:                     D,F,F,F+HP (close)
F2:                     D,D,D,F+HP (close)
An:                     B,B,F,D+LP (close)
Ba:                     D,B,B+HK
Bru:                    HP,LP,HP,BK,LK,LK,HK,HK,LP,HP,LP
Fr:                     D,B,B,F+LK (close)
Pit:                    F,D,F,F+HP
Combos:               3 hits, 19%, HK,B+HK,F+LK
	Corner Only     4 hits, 37%, Jump Kick, Freeze, Jump Kick, Jump Kick, 
                         Sweep
			    5 hits, 26%, HP,HP,B+LK,B+HK,F+LK
			7 hits, 43%, Freeze, Jump Punch, HP,HP,D+LP,D+HP, Jump 
                         Kick, Slide
	Corner Only     8 hits, 54%, Freeze, Jump Punch, HP,HP,D+LP,D+HP, Jump 
                         Kick, Roundhouse, Sweep
   Midair Opponent    9 hits, 50%, HP, Ground Freeze, Jump Punch,  
                         HP,HP,D+LP,D+HP, Jump Kick, Slide (Midair Opponent)


Kombat Kodes
Varied Gameplay:
Player 1 Quarter Power  707-000            Player 2 Quarter Power 000-707
Player 1 Half Power     033-000            Player 2 Half Power    000-033
P2 Inflicts 1/2 Damage  390-000            P2 Inflicts 1/2 Damage 000-390
Inflict Half Damage     390-390                 Super Endurance   024-689
Special Moves Disabled  555-556                 Automatic Combos  484-484
Real Kombat             040-404                 Bloody Kombat     109-901
Randper Kombat          444-444                 Randper Kombat    460-460
Blocking Disabled       020-020                 Throwing Disabled 100-100
Throwing Encouraged     010-010                 Dark Fighting     688-422
Unlimited Run           466-466                 No Power Bars     987-123
Psycho Kombat           985-125                 Super Run Jumps   321-789
Galaga                  642-468|You are entering outer limits(Pong) 246-246
Silent Kombat           300-300        Unikoriv Referri: Sans Power 044-440
Fast Uppercut Recovery Enabled  788-322 |   Combo System Disabled   722-722
Regenerating Powerbars   975-310          

Winner Of This Round Battles Khameleon          123-321
Winner Of This Round Battles Shao Kahn          033-564         
Winner Of This Round Battles Motaro             969-141
Winner Of This Round Battles Smoke              205-205         
Winner Of This Round Battles Noob Saibot        769-342

2 on 2 Kombat:
Explosive Kombat                                227-227                 
Explosive Kombat/ Throwing Disabled             022-220

Kombat Zone:
The Armory              191-191        The Pit                 919-919
The Courtyard           121-121        The Deadpool            222-222
The Star Bridge         606-606        The Portal              007-007
The Pit II              166-661        The Lair                000-666
Wasteland               212-212        The Tower               101-010
The Pit 3               820-028        Bell Tower              091-190
Subway                  880-088        Street                  079-035
The Graveyard           666-333        The Kombat Temple       600-040
The Bridge              077-022        The Rooftop             343-343
Soul Chamber            123-901        Kahn's Tower            880-220
Scorpion's Lair         666-444        Kahn's Kave             004-700
Jade's Desert           330-033        River Kombat            002-003
Noob Saibot Dorfen      050-050        Scislac Busorez         933-933

Text Messages:
There Is No Knowledge That Is Not Power         123-926
No Fear=EB Button, Skydive, Max Countdown       282-282
Hold Flippers During Casino Run                 987-666
Version Check                                   999-999
Babalities Are Reversible!                      202-808
Play UMK3 Wavenet at a local arcade!            550-550
Don't Jump At Me - MXV                          448-844
Skunky!! - E.F.                                 122-221
Watcha Gun Do? - E.B.                           004-400
Rain Can Be Found In The Graveyard              717-313

Play as Human Smoke
Select Cyber Ninja Smoke. Hold B+HP+HK+BL+RN before any round starts.

Play as Motaro
Select anyone. On Jade's Desert, Balcony, or Battlefield, hold B+HK+LK before 
any round starts.

Play as Shao Kahn
Select anyone. On Kahn's Kave, Pit 3, or Rooftop, hold D+HP+LP before any 
round starts.

Fight Khameleon
Press D+Start during "Toasty!" on the Star Bridge.

Scorpion's Lair
During the Pit Fatality:
Hold both HP buttons to hear Dan Forden say Crispy!
Hold both Run buttons to hear Shao Kahn say Crispy!

The Deadpool                                            The Tomb
During the Pit Fatality:                        During the Pit Fatality:
Hold D to hear the opponent say "Aauwaa."       Hold D to make the opponent 
                                                fall off the spikes

Miscellaneous Tricks
Reverse babalities by pressing HP+LP+HK+LK before the end of the explosion.
Stage Select: U+Start on Sonya
Secret Endurance Ladders:  D+Start on Kano

Play Space Invaders
Press Z when a shadow passes over the moon on the Pit stage.

Play Pong
Reach Battle 50, and you will be awarded with a 2 player game of Pong

Galaga
Reach Battle 100, and you will be awarded with a 2 player game of Galaga (or 
is that Galaxian?).

The Attract Screen Codes
When the attract screen appears in which the story scrolls upwards with The 
Lair in the background, enter the following codes:

Enable Khameleon:  C-right, C-up, A, B, C-down, C-up, C-right. You will hear 
"Khameleon" if it worked

Unlimited Kredits:  D,D,U,U,R,R,L,L. You will hear a click sound if it 
worked.

Secret Menu 1 ?:  C-down, B, A.   OR   (L button + R button + L + A + C-down) 
x3.  You will hear "Outstanding" if it worked. At the options screen, a new 
"?" will appear.

Secret Menu 2 ?:  C-left, C-up, C-right, C-down, L button, R button , R 
button, R button, L button, L button.  You will hear "Aauwaa" if it worked.  
At the options screen, a new "?" will appear. You can do the Secret Menu 2 
code, and you automatically get both ?'s.

Noob Saibot's Pit Fatality Combo
On a pit stage, when it says "Finish Him/Her," do Noob's Teleport Slam and 
then before the opponent falls out of range, do his Pit Fatality.

Cyrax's Pit Fatality Glitch
On a pit stage, when it says "Finish Him/Her," throw the opponent first, and 
rapidly do Cyrax's Pit Fatality before they fall out of range. If done 
correctly, Cyrax should miss the opponent and go into his winning stance. Use 
Shang Tsung and morph into him first for a nice little glitch.

Human Smoke's Fatality Glitch
Make sure your opponent is in the corner when it says "Finish Him/Her." Do 
Human Smoke's teleporting head punch fatality (Run, BK, Run, Run, HK). When 
he teleports, he will completely miss the opponent.

Pit Stage Fatality Glitch
On the Pit 1 stage, uppercut your opponent off for a fatality. While they are 
in the air, you can still perform all of your special moves. You can hit your 
opponent with any special moves. Try different characters and moves and see 
what happens.

Play through the game with Motaro Glitch
Start a two player game. Do a boss code with Player 1. Beat Player 2 in the 
first round. Before the 2nd round starts, do the same boss code again. Beat 
player one again. Let time run out for Player 2 to continue. Choose your 
destiny, and you should already have a boss selected.
NOTE: DON'T CHOOSE OUTCOME ONCE YOU BEAT THE GAME WITH MOTARO OR THE GAME 
WILL FREEZE UP!

The Treasures of Shao Kahn
After beating the game, you will be allowed to pick one treasure from two 
rows of symbols. The difficulty setting and whether you did the endurance 
ladder code will determine how many you will be allowed to choose from. 
Trilogy Secrets requires that you have it on Very Hard and you must go 
through the longest endurance ladder.

Top Row                                |    Bottom Row
 1.  Dragon          Outcome           | 1.  Rayden                     Pong
 2.  MK              Galaga            | 2.  MK             Animality Demo 1
 3.  Yin Yang        Battle Ermac      | 3.  Dragon         Brutality Demo 1
 4.  3               Battle Noob Saibot| 4.  Skull           Friendship Demo 
 5.  ?               Random Prize      | 5.  Goro          Male Ninja Combat
 6.  Lightning Bolt  Fatality Demo 1   | 6.  3              Battle Khameleon
 7.  Goro            Brutality Demo 2  | 7.  Light. Bolt     Fatality Demo 4
 8.  Rayden          Fatality Demo 7   | 8.  Dragon         Animality Demo 2
 9.  Shao Kahn       Noob/Ermac Fight  | 9.  Yin Yang    Female Ninja Combat
10.  Skull           MK2 Classic Fight |10.  S.K.      Supreme Demonstration
11.  ?               Mega Endurance    |11.  Goro             Space Invaders
12.  ?               Old School Fight  |12.  MK              Trilogy Secrets

end



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