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Mario Party 2 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Mario Party 2 - Strategy Guide (Page 02).



         *************************************************
         *                                         o     *
         *  o o o o   o o o X2 o o o o o o o o o o   o   *
         *  o       o          o                 o   o   *
         *  o       o          o               o     o   *
         *  o       o          o             o       o   *
         *  o       o          o           o         o   *
         *  o         o        o         o           o   *
         *  o           o      o       o             o   *
         *  o             o    o     o               X3  *
         *  X5              o  o   o  o              o   *
         *  o                o __ o   /\             o   *
         *  o      o o o o o o(X6) o /  \            o   *
         *  o o o o            o o       \ o o o o o o   *
         *  o              o   o   o                 o   *
         *  o            o     o     o o o o o o o o o   *
         *  o          o       o                     o   *
         *  o        o         o                     o   *
         *  o      o           o                     o   *
         *  o    o             o                     o   *
         *  o  o               o                     o   *
         *   o  o              o                     o   *
         *  o    o o o o X4o o o o o o o o o o o o o X1  *
         *                                               * 
         *************************************************


Key Places:
- - - - - - 
X1: Start Location
X2: Koopa Bank 
X3: Boo Location
X4: Koopa Bank
X5: Item Shop
X6: Bowser Coin Beam



-------------
MYSTERY LAND
-------------
Difficulty: **/*****

A game board that is divided into four mini-boards, with four different themes. 
Plenty of Warp points just laying around. Mysterious...


                **************************************
                *                                    *
                *    o o o o           o o o o       *
                *   X4      o         X7      o      *
                *  o         o       o         o     *
                *  o   X8    o  -->   o       o      *
                *   o       o          o o o o       *
                *    X3o o o                   ||    *
                *           \o\  /o/           \/    *
                *      ^     \o\/o/     o o          *
                *      |       []      o   o         *
                *       o    /o/\o\     o o          *
                *     o   o /o/  \o\                 *
                *   o       o        o   o o o X6    *
                * o           o  <-- o          o    *
                *   o       o        o    X8    o    *
                *     X5  o          o           o   *
                *       o            X2 o o o o X1   *
                *                                    *
                **************************************

Key Places:
- - - - - - 
X1: Start Location
X2: Koopa Bank
X3: Koopa Bank
X4: Boo Location
X5: Item Shop
X6: SLOW CURSE Hut
X7: SLOW CURSE Hut
X8: Alien Warp Point
X8: Alien Warp Point



-----------
HORROR LAND
-----------
Difficulty: ***/*****

A unique game board where whenever 2 turns pass by, day turns into night, and 
vice-versa. It will also change if you happen to land on a "?" Space. Scary...


               ********************************************
               *     o o o o o o o o                      *
               *   o                 o      o o o         *
               *  o                    o   o      o       *
               *   o     o o o o o o o o o  o      X7     *
               *      \ /          o           o  o       *
               *       o            o            o        *
               *      o  o                         o      *
               *     o     o          o             o     *
               *    o       o           o             X3  *
               *   o          X5         o \_         o   *
               *  o             o         o o o o o o o   *
               * o                o        o          o   *
               * o       o   o      o    o            o   *
               * o      o       o o    o              o   *
               * o     o              \/o             o   *
               *  o \/  o  o o o o o o                o   *
               *                      o        o o o o    *
               *         o            o      o        o   *
               *        o            o o \/o          o   *
               *        o o X4 o o X6    o o o o X2 o X1  *
               *                                          *
               ********************************************


Key Places:
- - - - - -
X1: Start Location 
X2: Koopa Bank
X3: Koopa Bank
X4: Boo Location
X5: Boo Location
X6: Item Shop
X7: Big Boo Location



BOWSER LAND
-------------
Difficulty: ***/*****

Home of the evil Bowser, Bowser Land is where Toad had been taken to.  After 
every 5 turns, a Bowser Parade starts where Bowser and pals march down a path, 
and whoever is within that path loses all of their coins and goes back to Start. 
Bowser Bank goes in reverse; Every time you go past the bank, you get 5 Coins, 
but every time you land on it, you lose coins!  A difficult board, especially 
since everything is run by Bowser himself. Watch out for the big man himself...



        **********************************************************
        *                           X12                          *
        *      o o o o o o o o o o o   o o o o o o X9 o o o      *
        *    o                       o              o      o     *
        *    o                       o              o      o     *      
        *    X10    o o o            o       o o o o       o     *
        *    o     o     o           o  o                  o     *
        *    o     X11   o           o   X4 o o o o        o     *
        *    o      o o o            o              o      X8    *
        *    o                       o               X6 o  o     *
        *    o                       o                     o     *
        *    o                       o                     o     *
        *       o o o o o o       |_   |_                  o     *
        *    o            o o o o o     o o o o o o o o o o      *
        *    o                       o                     o     *
        *    o                       o                     o     *
        *    o                       o                     o     *
        *    o                       o                     o     *
        *    o        o o o o o o o  o  o o                o     *
        *    X3    o                 o      o o o o o o o o      *
        *    o   X5                  o                     o     *
        *     \/                     o|_                   o     *
        *       o o X2 o o o o o o o   o o o X7 o o o o o o X1   *
        *                                                        *
        **********************************************************

Key Places:
- - - - - - 
X1: Start Location
X2: Item Shop
X3: Boo Location
X4: Boo Location
X5: Locked Gate
X6: Locked Gate  
X7: Bowser Bank
X8: Bowser Bank
X9: Item Shop
X10: Bowser Bank
X11: Baby Bowser Location
X12: "Bowser Parade" Start Location




MINI-GAME STADIUM
------------------
Difficulty: */*****

The Mini-Game Staduim Board can be opened up once you've purchased a certain 
number of Mini-Games from good ol' Woody in Mini-Game Staduim. I'm not sure how 
many Mini-Games are needed to be purchased, but I think you need to purchase 
around 10 Mini-Games from Woody in Mini-
Game Staduim to unlock the Mini-Game Stadium Board. To find the Mini-Game 
Stadium Board, just go to the Mini-Game Staduim option that;s right below Woody 
the tree. Enter TRAIL Mode to get to Mini-Game Staduim. Anyways, Mini-Game 
Statuim Board is the EASIEST game board to play on, since all you need is Coins 
to win. Yep, there are no Stars. To win, you'll need to collect the most Coins 
after the set amount of turns. After 1 Lap around the board, you'll get a 10 
Coin bonus. There are no hazards within this board, and all you do is play Mini-
Games. Also, you DO NOT gain or lose Coins for landing on the Red and Blue 
spaces. Like I said earlier, this is a great addition to an already wonderful 
game. Props to Nintendo for adding so many extras to this awesome game!



               **********************************
               *                                *
               *                                *
               *             o X1 o             *
               *           o        o           *
               *          o          o          *
               *          o          o          *
               *            o      o            *
               *                o               *
               *                                *
               *             o      o           *
               *           o          o         *
               *           o          o         *
               *            o        o          *
               *              oX2 X3o           *
               *                                *
               *                                *
               **********************************


Key Places:
- - - - - - -
X1: Start Location
X2: Battle Mini-Game Space
X3: Battle Mini-Game Space

 





••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 

8. MINI-GAMES

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••


Here's a list of the Mini-Games in Mario Party 2:
-------------------------------------------------

Item Minigames-
-----------------
Roll Out the Barrels
Give Me a Brake!
Hammer Slammer
Mallet-Go-Round
Coffin Congestion
Bowser Slots


Battle Minigames (on the lightning switch)-
------------------------------------------
Bumper Balloon Cars
Day at the Races
Rakin' 'em In!
Bowser's Big Blast
Grab Bag
Face Life
Crazy Cutters
Hot Bob-omb!


Dueling Minigames-
-------------------
Saber Swipers
Quick Draw
Time Bomb
Mushroom Brew
Psychic Safari
Rock, Paper, Mario


4-Player Minigames-
--------------------
Lava Tile Isle
Shell Shocked
Toad in a Box
Mecha Marathon
Roll Call
Abandon Ship
Totem Pole Pound
Honeycomb Havoc
Sneak 'n' Snore
Dizzy Dancing
Tile Driver
Deep Sea Salvage
Hot Rope Jump
Platform Peril
Bumper Balls
Bombs Away
Tipsy Tourney
Hexagon Heat
Skateboard Scamper
Slot Car Derby
Shy Guy Says


2 vs. 2 minigames-
--------------------
Sky Pilots
Speed Hockey
Cake Factory
Looney Lumberjacks
Torpedo Targets
Destruction Duet
Magnet Carta
Toad Bandstand
Bobsled Run
Handcar Havoc
Balloon Burst


1 vs. 3 minigames-
-------------------
Move to the Music
Bob-omb Barrage
Look Away!
Archer-ival
Shock, Drop or Roll
Lights Out
Filet Relay
Quicksand Cache
Bowl Over
Crane Game


Secret Minigames (I haven't figured out yet how to get these, but they are in 
the game)-
-------------------------------------------------------------------
Rainbow Run
Dungeon Dash
Driver's Ed

Thanks to James Morgan  for this list! 




--------------------------------------------------------
Now here's a list of the ones that I've unlocked so far:
--------------------------------------------------------



==================
Battle Minigames 
==================

BUMPER BALLOON CARS - N/A
-----------------------------
In this Battle Mini-Game, you be in a car equipped with a set of steel spikes in 
the front of it. You also have a balloon on the back of your car.The first one 
to pop the other's balloons, wins.


DAY AT THE RACES - N/A
-----------------------
In this Mini-Game, you have to bet on which horse you think will win the race. 
All too easy...


RAKIN EM' IN! - N/A
--------------------
This Mini-Game is really fun, since it reflects the old game, "Hungry, Hungry 
Hippos." All you have to do is "rake" in as many mushrooms as you can, but avoid 
the purple mushrooms, cause they will count against you at the end.

BOWSER'S BIG BLAST - N/A
-------------------------
This Battle Mini-Game is kinda boring, since all you do is choose which lever to 
push. When you play, there are different colored levers to push down. Some 
levers will cause Bowser to explode, while others won't. It's just a game of 
luck, that's all.


GRAB BAG - N/A
---------------
Grab Bag was a Mini-Game from the orginal Mario Party, and it's still as fun as 
ever. Grab ahold of your opponents bags onb their backs, and see what comes out. 
The player with the most mushrooms at the end, wins.


FACE LIFT - N/A
----------------
Face Lift is also a Mini-Game that is returning from Mario Party. After viewing 
the face and what it should look like, you'll need to arrange the face to match 
it. The player who's face looks closest to the original, wins.


CRAZY CUTTERS - N/A
--------------------
This one was also in the original Mario Party. You'll need to use a moving jack-
hammer to cut out the figure that's sealed in the stone. The player who cut's 
theirs out as close to the line as possible, wins.



HOT BOB-OMB - N/A
------------------
Hot Bob-omb is kinda like a version of Hot Potato. You pass the hot bomb back 
and forth until it blows up, and you start again. The last player standing, 
wins.


===================
Dueling Minigames
===================

SABER SWIPERS - N/A
--------------------
A pretty straightforward game, where you have to complete a series patterns 
before your opponent. 


QUICK DRAW - N/A
-----------------
Just like a traditional draw from the Wild Wild West. You take 10 paces, then 
BANG! First one to hit the other persion, wins.


TIME BOMB - N/A
----------------
This Mini-Game is a simple game. All you have to do is defuse a bomb before time 
runs out.


MUSHROOM BREW - N/A
--------------------
Mushroom Brew is sorta like Shy Guy Says, because you have to hit the button he 
shows to you, and make a mushroom brew. The player with the most correct button 
combos, wins.


PSYCHIC SAFARI - N/A
---------------------
You'll need to give power to the mystic mushrooms. Hit A & B alternatly to give 
them psychic powers. The mushroom with the most power to crush the other, wins. 


ROCK, PAPER, MARIO - N/A
-------------------------
Just like the game "Rock, Paper, Scissors". Peah beats Mario, Mario beats 
Bowser, and Bowser beats Peach. 





====================
Item Mini-Games
====================

ROLL OUT THE BARRELS - ??? Coins
---------------------------------
This Item Mini-Game is sorta like Coffin Congestions, since all of the Items get 
mixed up. Just find an Item you want, and watch it until it stops, then go and 
grab it.


GIVE ME A BREAK! - ??? Coins
-----------------------------
This Item Mini-Game is fun. There are Items scattered on a small train. When you 
pull the lever, the train stops. Whatever it lands on, is whatever you get.


HAMMER SLAMMER - ??? Coins
---------------------------
This Item Mini-Game is like a carnival game. Hammer Slammer is where you tap A 
to lift a hammer, then hit B to release it and deliver a blow to the thingy, 
which then rises the bar to an Item. The harder you hit it with the hammer, the 
higher the bar will go. Found within the Space Land board.


MALLET-GO-ROUND - ??? Coins
----------------------------
All of the Items in this Item Mini-Game are on top of two slabs of stone. As the 
"Merry-go-round" spins, you need to hit the stones to lower an item. You need to 
break two of the stones beneath an Item in order to get it. But watch out for 
Baby Bowser, who is only on ONE stone instead of two. Found in Mystery Land.


COFFIN CONGESTION - ??? Coins
------------------------------
This Item Mini-Game is a mix up game where all of the Items are placed inside of 
some coffins, and they all change places a few times. Once they are done 
changing places, you need to pick a coffin with a Item in it, not the one with 
Baby Bowser. Found in Horror Land.


BOWSER SLOTS - ??? Coins
-------------------------
Bowser Slots is just like a slot game. You need to match up three of a kind of 
an Item to win that Item. Use A to jump, and to stop the slot machine from 
spinning. NOTE: There are always 2 of one kind in a row. Found in Bowser Land.



====================
4-Player Mini-Games
====================

LAVA HOT ISLE - 150 Coins
---------------------------
Try to stay on the Hot Rocks before they collapse. You can also knock you 
opponents off if you like.


HOT ROPE JUMP - 50 Coins
--------------------------
You need to jump over the flaming jump rope at the right moment, or you'll be 
toast.


SHELL SHOCKED - 200 Coins
---------------------------
Try to knock out your opponents with your cannon blasts. Last one standing wins.


TOAD IN THE BOX - 150 Coins
----------------------------
Hit the spinning block on Toad's head to cause your blocks to rise. First one to 
get to five wins.


MECHA MARATHON - 200 Coins
---------------------------
Tap A rapidly to wind up your Mecha. the one that flys the farthest wins.


ABANDON SHIP - 150 Coins
-------------------------
Tap A to climb the wooden planks. Avoid the ones sticking out by moving away 
from them, and go as fast as you can to stay out of the wataer.


TOTEM POLE POUND - 150 Coins
------------------------------
Jump-drop the blocks to pound them into the ground. The higher you jump, the 
more powerful the drop. First one to get theirs into the ground wins.


BOMBS AWAY - 50 Coins
----------------------
Jump around the Island to avoid the incoming bombs. Last one on the Isle wins.


TIPSY TOURNEY - 50 Coins
--------------------------
Run around the picture to spread the sand to reveal a hidden picture. First one 
to reveal their picture, wins.


HONEYCOMB HAVOK - 150 Coins
----------------------------
Press A to hit the spinning block to reveal a number. That number represents the 
amount of fruit you have to catch. Don't catch the Honeycomb, though. Last one 
standing wins.


SLOT CAR DERBY - 150 Coins
----------------------------
Hold Forward to accelerate, but don't go too fast around the corners, unless you 
want to spin out. First one to cross the Finish Line wins.

SHY GUY SAYS - 50 Coins
------------------------
Just like a game of Simon Says, you just have to repeat what the Shy Guy does. 
Last one standing, wins.


DIZZY DANCING - 150 Coins
---------------------------
The record player will make you dizzy. Be the first one to grab the Musical Note 
above it to win. It's hard.


TILE DRIVER - 150 Coins
------------------------
Jump-drop the squares within the picture to reveal a hidden one. Be the first 
one to reveal their picture to win.


HEXAGON HEAT - 50 Coins
------------------------
Attempt to stay on the falling hexagons. Push opponents off to stay alive. Last 
one standing wins.


DEEP SEA SALVAGE - 150 Coins
-----------------------------
Use your submarine to swim around collecting sinking coins that are coming from 
the pirate ship. There is no winner in this Mini-Game.


ROLL CALL - 200 Coins
-----------------------
You need to count how many Mini-Toads are roaming around. Whoever counts 
correctly, wins.


BUMPER BALLS - 100 Coins
--------------------------
While rolling around on top of a giant ball, you must push the other three 
participants off the floating platform. Last one standing, wins.


PLATFORM PERIL - 50 Coins
---------------------------
Almost EXACTLY like Skateboard Scamper, you'll have to hop across moving 
platforms, while avoiding hazards like conveyor belts. First one to cross the 
finish line, wins.


SKATEBOARD SCAMPER - 50 Coins
------------------------------
Tap B to skate faster, and tap A to jump over obsticles. Avoid Boo, and be the 
first one to reach the goal, and open the curtains to win.




==================
3 0n 1 Mini-Games
==================

CRANE GAME - 50 Coins
----------------------
Try to pick up all of the other players before time runs out to win. if you ARE 
one of the other players, you need to tap A to try to wiggle out of the crane's 
Death Grip.


BOM-OMB BARRAGE - 150 Coins
----------------------------
Try to toss bombs into the other person's boat to win.


LOOK AWAY - 150 Coins
-----------------------
Follow the first person's Face to win, but you have to look in the opposite 
direction, and not shrink.


LIGHTS OUT - 150 Coins
-----------------------
Attempt to stay away from the guy with the hammer, while carrying the light 
bulb. If you are the other person, try to hammer the other three players with 
the light bulbs.


ARCHER-IVAL - 150 Coins
------------------------
Attempt to shoot arrows at the other player's targets. If you are one of the 
targets, try to stay out of the way of these arrows.


QUICKSAND CACHE - 150 Coins
----------------------------
Try to stay out of the quicksand, while grabbing as many coins as you can.


MOVE TO THE MUSIC - 200 Coins
-------------------------------
Follow the patterns of the orchestra. It's sorta like Simon Says. Last player 
standing wins.


FILET RELAY - 150 Coins
------------------------
Attempt to carry your fish to the finish line before the others. First one to 
the finish line wins.


BOWL OVER - 100 Coins
-----------------------
If you are the one who's bowling, then you need to attempt to knock over the 
other three players with your shell. If you are one of the other players, you'll 
need to avoid the shell, and avoid getting knocked over. If the bowler knocks 
over all three other players, they win, but if any do not get knocked down, the 
other three players win.


SHOCK DROP OR ROLL - 150 Coins
--------------------------------
Attempt to stay on the rolling beam to win, or try to make the others fall off 
to win.



==================
2 on 2 Mini-Games
==================


BOBSLED RUN - 100 Coins
------------------------
Hold Forward to go faster, and try stay on the icy track. First team to get to 
the finish line wins.


SPEED HOCKEY - 150 Coins
-------------------------
Just like a crazy version of Pong, try to score a goal in the other team's goal. 
First one to three goals wins.


CAKE FACTORY - 150 Coins
--------------------------
Try to make a cake with your teammate. You need to put the cake on first, then 
the Strawberry. 


MAGNET CARTA - 150 Coins
-------------------------
Use your magnetized car to grab as many coins as possible, and put them in your 
team's sack.


LOONEY LUMBERJACKS - 150 Coins
--------------------------------
Use team work to cut your log in half. The team who cuts their log in half 
first, wins.


DESTRUCTION DUET - 200 Coins
-----------------------------
Pound the Bowser statue until it crumbles down. First team to break their 
statue, wins.


SKT PILOTS - 200 Coins
-----------------------
Just like Bobsled Run, only tougher. One player tries to steer the plane, while 
the other makes it fly. The first team to cross the finish line, wins.


HANDCAR HAVOC - 100 Coins
---------------------------
You and your partner need to race against another team in order to win. Tap A to 
go faster, and hit B to use the brakes. First team to cross the finish line, 
wins.

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