Mario Party - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Mario Party - Strategy Guide (Page 02).
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| The Items /________________________________________________/ Section 4 |
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The following items can be purchased in the Mushroom Shop with coins that have
been won in Mini-Games.
For use in board games - these items appear randomly when characters hit a dice
block :
Plus Block : (Cost = 200)
You receive coins equal to the number that you roll with this block.
Minus Block : (Cost = 100)
You lose coins equal to the number that you roll with this block.
Speed Block : (Cost = 200)
Only numbers 8 through 10 appear on this block.
Slow Block : (Cost = 100)
Only numbers 1 through 3 appear on this block.
Warp Block : (Cost = 200)
When this block appears, you will randomly swap places with another
character.
Event Block : (Cost = 200)
Boo, Koopa Troopa, or Bowser will appear from this block. Boo allows you
to steal coins and stars, Koopa Troopa gives you 20 coins, and Bowser
takes away 20 coins.
For use in the Mini-Game House :
Mecha Fly Guy : (Cost = 100)
This little game gives you 10 seconds to spin the analog stick as fast
as you possibly can. The more times you spin it, the further Fly Guy
will fly. My record? 60 spins. It is possible that if you spin the stick
a certain number of times, you will be given a reward, although this
hasn't been confirmed yet.
For use in the Option House :
Record : (Cost = 50)
Allows you to listen to background music that you have heard in the
game. As you hear the music to more and more levels, the songs will
appear on the record.
Talking Parrot : (Cost = 50)
Not quite a "sound test," the Talking Parrot randomly plays various
character voices. It's good for a laugh.
coin Boxes. These boxes hold the coins that you win from mini-games :
coin Box : (Cost = N/A)
The stock "do nothing" coin Box that you start the game with.
Lucky Box : (Cost = 400)
When using this box, you receive an extra 10% of the coins you've
earned in a game.
Casino Box : (Cost = 300)
Try your luck with this box if you want to get mega-coins. The Casino
Box gives you a roulette game to play. If you win, your coins from the
game are doubled. If you lose, they're halved.
Special Item :
Gameballs : (Cost = 300)
When purchased, this item allows you to play random Mini-Games in the
Mini-Game House.
Hidden Items. For more info on how to get them, check the "Secrets" section :
Magma Mountain : (Cost = 980)
Bowser's game board. It's a blast!
No Boo : (Cost = 500)
When activated, "Boo" will not appear on the game board. Doesn't work on
some boards.
No Koopa : (Cost = 500)
When activated, "Koopa" will not appear on the game board. Doesn't work
on some boards.
Credits : (Cost = 100)
After buying this item, you can view the ending credits to the game as
often as you'd like!
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| The Characters /________________________________________________/ Section 5 |
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Mario Party is based around those crazy Mario characters that we all know and
love. Contrary to some reports, I don't believe that the characters have any
advantages over each other. Size may be a factor, but I haven't seen it make
an obvious difference in any of the Mini-Games.
Playable Characters :
Mario :
The little red plumber, star of countless Nintendo games. One of the
most annoying characters to play against, due to his constant bad-accent
whining. He's out to prove that he's the most powerful character in the
land, once and for all.
Luigi :
Mario's big green brother is more bearable than Mario, but he was a lot
more fun to listen to in the Japanese version of the game. See the
"Changes" section for more details. Luigi wants to become the Superstar
so he can prove that his brains can beat Mario's brawn.
Princess Peach :
After years of kidnappings and other harsh acts, Peach is ready to fight
back. Help her show Bowser and the rest of the gang that she's sick of
being pushed around. Her annoying voice ("Princess got it!") also works
wonders for antagonizing your opponents.
Donkey Kong :
That big ugly ape is back, and he's ready to rock. His desire to become
Superstar is understandable - he just wants to kick everyone else's ass.
If you can stand to look at his ugly mug, he's a good character to use.
Wario :
Why "Wario" continues to pop up in Nintendo games, I'll never know. Does
anyone actually like this character? Anyway, he's back to prove that he
can defeat his evil twin, Mario. He uses trickery and tomfoolery to his
advantage. As he puts it, "Wario.. I GOTTA WIN!"
Yoshi :
My favorite character, Yoshi is that fun-loving dinosaur that we all
love. Isn't it cute when he makes that little "Wheet-eew!" sound? I
sure think so - especially when I've just kicked your ass with him!
If nothing else, he's good to use so that you don't have to listen to
annoying voice clips. Also, his never-changing smug facial expression
is sure to puzzle his opponents at all times. What's he thinking?
Nobody knows for sure.
Non-Playable Characters :
Toad :
Much to my dismay, Toad isn't a playable character in Mario Party.
Instead, he acts as the star-bearer, and sells stars to anyone who can
catch him. His cute little voice will be imitated for years to come by
yours truly.
Bowser (aka "King Koopa) :
This dude never quits. He infests the boards of Mario Party, stealing
coins, making mean little sarcastic comments, and generally causing a
riot. I love it. If he weren't stealing my coins at the time, I'd think
a lot of his jokes were pretty funny. Be careful, or he'll surely send
his Baby Koopa "cohorts" after you!
Koopa Troopa :
The "host" of Mario Party, Koopa Troopa has changed his ways since we
last saw him. Now instead of a mean enemy, he's a nice gameshow
announcer type. Koopa Troopa acts as the "Go" spot on the board, and
awards 10 coins to people who pass him. As a special gift, the 10th
person to pass him is given 20 coins, the 20th is given 30 coins, and
so forth.
Boo :
This big ghost doesn't want to hurt you. He just wants to steal from
you. Pay him 50 coins, and he'll steal another player's star for you.
Heck, he'll even steal another player's coins for -free-! What a guy!
Besides running his little star-stealing business, Boo pops up in
several of the Mini-Games. Watch out for him.
Thwomp :
This big blue block has a bad attitude. He was born as a solid block
that can only move up and down. As a result, he has decided to take his
aggression out on others by blocking their paths. If you find a Thwomp
in your way, be nice to him. He'll gladly move out of the way for a coin
donation.
Whomp :
Unlike Thwomp, Whomp is a big stone guy who actually has arms and legs.
However, he is still quite upset, and acts very similarily to Thwomp
himself. Hey, if all you could do is stand there, wouldn't -you- want to
block people's paths? I sure as heck would. For 10 coins, he'll move.
Goomba :
A slave to Bowser 'till the end, Goomba peddles seeds on Peach's
Birthday Cake. You're forced to buy one of his four seeds for 10 coins.
Three of them let you pass safely (they grow "Toad" flowers), while the
other one grows a Bowser flower. If you buy his Bowser flower, you will
be sent to a loop of spaces that is dominated by Bowser.
Bob-omb Buddy :
Just to set the record straight, you say his name "Buh-bomb," not "Bobb
Ohm." I should know - I've seen the "Super Mario Super Show" plenty of
times in my lifetime! The Bob-omb Buddies endlessly fight each other on
the Wario's Battle Canyon board. Run into one, and he'll shoot you to
another one of the board's floating islands.
Fly Guy :
Also an inhabitant of Wario's Battle Canyon, Fly Guy will gladly take
you (or an unsuspecting opponent!) to Bowser's island, for the small fee
of 10 coins. Wait until one of your opponents is one space away from
Toad, and then use Fly Guy to send him or her to Bowser. It's a great
feeling.
Baby Bowser :
Bowser's little baby Cohorts infest the "Eternal star" board, and
replace Toad as the dealers of stars. Unlike Toad, they won't simply
sell you a star. You must pay them 20 coins, and then compete against
them in a high-rolling contest! The highest roller gets the star. Lose
the contest, and you lose a star. Ouch!
Piranha Plant :
The mean Piranha Plants are back, and pop up in various Mini-Games. You
can also buy them as "property" on the Peach's Birthday Cake board. If
anyone else lands on your Piranha Plant space, they are forced to give
you a star!
Stupid Talking Robot Guy :
Ok, so that's not his real name. He's nameless. This guy is found on the
Luigi's Engine Room board, and will switch the position of the board's
doors for 20 coins.
Blobby Mountain Guy :
Appearing exclusively in Bowser's Magma Mountain, this guy allows you
the option of playing a "chance game" in order to take a shortcut.
Bubba :
This spectacle-wearing large-gummed fish is found on the Yoshi's
Tropical Island board. If you land on a question mark, he'll switch the
position of Toad and Bowser.
Townsfolk :
Mushroom Village is full of mushroomy people, ready and willing to serve
you in the local shops. If you have the Japanese version of this game,
don't make the mistake of talking to the "Fun Gus" in the Option
House. He'll erase your save game data. I made this mistake right as I
had acquired 100 stars, and never got to see the outcome until I earned
all 100 again! It wasn't fun.
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| The Mini Games /________________________________________________/ Section 6 |
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Each of Mario Party's Mini-Games fits into one of 7 categories, depending on
their style and on their goals. The Mario Party manual describes the categories
as follows:
Bonus Games :
Games in which you can get more than the normal 10 coins for winning.
Even if you miss, you don't lose coins (the most you can get for
Memory Match is 10 coins).
Success Games :
Games in which you get 10 coins for clearing. If you miss, you lose five
coins (in Pipe Maze, you don't lose any coins for a miss).
Chance Games :
When you win, you get coins from the losers. When you lose, your coins
get stolen.
2-on-2 Games :
2 vs. 2 games in which the winning team members get 10 coins each.
Members of the losing team lose 10 coins each.
Racing Games :
Games in which the character who finishes first wins 10 coins. Even if
you lose, you don't lose coins.
Point Games :
Games in which the player with the highest score gets 10 coins. If
several players have the same score, they all win coins.
Survival Games :
The last player standing in these games wins 10 coins.
The following is a list of all of Mario Party's Mini-Games, including how-to
instructions and my own personal tips for success. If you follow my tips, you
might just win as often as I do!
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* 4-Player Games |
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1. Face Lift | Type : Point Game | Price : 400 coins
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Instructions :
An "example" Bowser face will be shown to you as it is stretched and
contorted. Watch the example closely, and then try to stretch your own
un-marred Bowser face to match the example. The screen will be split
4-ways, and each player is given his or her own personal Bowser face to
contort. Use the "A" button to grab various parts of his face
(eyebrows, cheeks, chin, nose) and use the analog stick to stretch
them. The closer to the example you get, the higher your score will be.
The player with the highest score wins. Unless you are playing the
"Bowser's Face Lift" (Bowser Event) version of this game, the losing
players will not lose any coins.
Suggestions :
Don't stray too much, i.e. move the analog stick left and right,
unless the face is stretched outwards or is squished inwards. If it is,
90% of the time the face will be stretched to its extremes. If it is
stretched outwards, try pulling his cheeks all the way out, instead of
trying to slowly match the exact amount of stretching. Likewise, if the
face is squished inwards, squish your face all the way in. The Bowser
example faces are almost always completely even - a sideways nose or
jaw stretch is -rarely- needed. Using these guidelines, I win this
event the vast majority of the time.
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2. Crazy Cutter : Type : Point Game | Price : 150 coins
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Instructions :
This game is similar to Face Lift in the way that each character gets
his or her own quarter of the screen and a picture to edit. Each
character is given a picture of a fossilized Bob-Omb, Goomba, or Boo.
Using the analog stick, you must try to trace the outline of your
picture as well as possible. Try not to go outside the lines! If you
finish with a score of above 80, you win. This game supports multiple
winners, and the losers do not lose coins.
Suggestions :
For some reason, I've found that the game is much more forgiving when
you screw up -inside- the lines of the picture than when you stray
outside the lines. Try your best to keep a steady hand, and take your
time. Once you've played this event a few times, you should have no
problem getting a score of over 80 every time you play it. Watch out
for the Goomba picture, it's the toughest of the bunch!
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3. Hot Bob-Omb : Type : Chance Game | Price : 300 coins
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Instructions :
This one plays just like a good old game of Hot Potato. Simply toss the
Bob-Omb to your worst enemy, and hope that it blows up on him or her.
Use the analog stick and the "A" button to toss the Bob-Omb. The loser
loses 10 coins, while the rest of the players lose nothing.
Suggestions :
There's not a lot to say about this one, because it is based primarily
on chance. Just keep tossing that Bob-Omb, and try not to get blown up!
It is possible to hold the Bob-Omb for a while, in order to let it swell
up, but it's hard to do this with any kind of good results. My tip is
just to toss it around and to have fun with it.
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4. Musical Mushroom : Type : Racing Game | Price : 100 coins
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Instructions :
As the name suggests, this game is very similar to Musical Chairs. The
four of you walk around a set of mushroom "chairs" in a circle. One
large central mushroom has a chest on top of it. When the music stops
playing, you must rush the central mushroom and attempt to hit the
chest. Use the analog stick to run, and "A" to jump. The player who hits
the chest first wins.
Suggestions :
Although the "chair" mushrooms can be used to bounce off of, in an
attempt to launch one's self up to the central mushroom, I wouldn't
reccomend it. Instead, just run for the central mushroom, and try not to
over-shoot it with your jump. Also, as the music is playing, it may help
you to actually move the analog stick along with your rotating
character, so you will always be pressing in the direction of the
central mushroom. This way, you won't have to scramble to push in the
right direction when the music stops. You'll already be ready to run!
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5. coin Block Blitz : Type : Bonus Game | Price : 50 coins
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Instructions :
It's every character for themselves in this coin-grabbing romp. Nine
coin blocks (a la Super Mario Bros) are arranged in a square shape, and
are floating in mid-air. Some of them contain many coins, while others
contain only a few. Use "A" to jump underneith the blocks, and try to
gather as many coins as possible.
Suggestions :
My only real tip for this game is to tap the button fast, and to try to
go for blocks that are away from the other players. Instead of fighting
with other players over a single block, simply stand off to the side of
them, silently gathering coins. If it gets to the point where you must
directly confront another player, try jump on top of his or her head, in
between them and the block. If you pull this off correctly, you will
bounce between the player and the block very rapidly, getting a lot of
coins very quickly.
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6. Balloon Burst : Type : Racing Game | Price : 400 coins
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Instructions :
Each character has his or her own "pump," with a large balloon attached
to it. By alternating pressing the "A" and "Z" (or "B") buttons, you
will pull the pump's lever in and out, thereby pumping up the attached
balloon. The most efficient pumper wins by being the first to pop their
balloon.
Suggestions :
Try to keep it slow and steady, and be sure to use a good rhythm when
pumping. Quickly tapping the two buttons will not work well at all.
Instead, try getting into a "groove." Watch the hose itself, and make
sure that large pockets of air are traveling to the balloon. If they
aren't, you must be pumping wrong. Also, watch the pump itself as you're
pumping. Try to make it "flash" over and over again. If it is flashing,
that means you are pulling the lever out to its fullest extent with each
pump.
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7. Skateboard Scamper : Type : Racing Game | Price : 200 coins
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Instructions :
It's a skateboard romp to the finish line, in this button-mashing action
game. Tap the "B" button as fast as you can to build up speed, but be
sure to jump all obstacles with the "A" button as they appear. Don't go
too slow, or you'll fall off of the (rapidly crumbling) platform!
Suggestions :
Reserve your tapping for the end of the race. Instead of tiring yourself
out at the beginning, try to tap at a steady pace while being sure to
never touch any obstacles. In one section of the race, a bag of coins
can be found hovering in mid-air. Be sure to jump at this point, to get
the 5 coins within. When you reach the home-stretch of the race, start
tapping as fast as you can. Even if you don't win, you'll at least get
the 5 coins that you picked up!
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8. Box Mountain Mayhem : Type : Bonus Game | Price : 300 coins
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Instructions :
A huge pile of boxes sits in the corner of a room. Using the "B" button
to attack and the "A" button to jump, break the boxes open. The boxes
contain bags of 5 coins, as well as single coins. All players keep the
coins that they pick up. Beware of the bouncing boxes - certain boxes,
when broken, will fling you across the room.
Suggestions :
I never seem to have any luck when I rush the pile of boxes and start
breaking them open. Instead, I try to linger around on the outskirts,
waiting for bags to fly out of boxes. When they do, I make a mad dash
for them. It's cheap, but it seems to work!
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9. Platform Peril : Type : Racing Game | Price : 450 coins
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Instructions :
Checkered platforms hover in mid-air. Some of them are bare, others have
coins and/or coin bags on them. Some of them even have walls that try to
keep people from effectively jumping on them. Using the analog stick and
"A," jump from platform to platform, picking up coins along the way.
Everyone gets to keep the coins that they pick up, but the first to the
finish line gets an additional 10 coins as well.
Suggestions :
Try to get in front of your opponents, in an attempt to psyche them out.
Having another player suddenly leap in front of them can be startling,
and will work wonders for you. Often times, they'll immediately fall off
of the platform, screaming "I hate youuu Yoshiiii!" (or whichever
character you may be using) on their way down. Also, be sure to go for
the bags. If you grab a bag, you'll get 5 coins regardless of whether or
not you win the race.
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10. Mushroom Mix-Up : Type : Racing Game | Price : 50 coins
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Instructions :
Seven large mushrooms of different colors make up one platform. Toad
stands off to the side, and holds up a solid-colored flag. Using the
analog stick to run and the "A" button to jump, you must stand on the
Mushroom of the same color as Toad's flag. After a few seconds, all of
the other Mushrooms will drop into the water, leaving only the correct
Mushroom standing. This repeats, getting faster and faster, until all
but one of you are left standing.
Suggestions :
Using the "Hip Drop" (jump, and then press "Z") can be a good idea, but
be careful with it. If you are running when you Hip Drop someone, you
may very well go flying off the edge of the Mushroom. Hip Dropping other
players just before jumping to the next Mushroom works well, because it
will leave them stunned on a sinking Mushroom. Likewise, it works well
to -jump- under people who are trying to Hip Drop you. If you do so
correctly, they'll bounce off of the Mushroom. Another tactic is to
always run to the middle Mushroom as soon as possible, and then to run
from the middle Mushroom to the correct Mushroom. By doing this, you'll
be able to get to the correct Mushroom faster than if you were trying to
run straight to it from the previous Mushroom. Play Mushroom Mix-Up on
Mini Game Island and watch the computer players - you'll see what I
mean.
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11. Treasure Divers : Type : Bonus Game | Price : 250 coins
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Instructions :
Use the analog stick to swim around, and use the "A" button to paddle
quickly. The object is to pick up as many chests full of coins as
possible, and to bring them to the surface. Watch out! A large shark and
two Squids are hovering nearby, waiting to knock the chests away from
you. Each player keeps all of the coins that he or she earns.
Suggestions :
Besides being able to tap like a madman, which -is- a good skill to have
in this game, you'll want to be able to effectively dodge the sea life
that tries to thwart your plans. Slow and steady wins the race - if you
have a large chest in your arms, take your time dodging the Shark and
the Squids on your way up to the surface. It will pay off. Also, if you
really want another player's chest, try to get in their way as they try
to swim for the surface. Make sure that you're nearby to pick up their
chest, if they get touched by a Shark or by a Squid.
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12. Grab Bag : Type : Chance Game | Price : 400 coins
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Instructions :
It's a coin-stealing free-for-all! Try to grab other players' bags by
pressing the "B" button when nearby. Once you've got their bag in your
grips, tap "B" like crazy! If you tap fast enough, you'll steal their
coin(s). Each player gets to keep the coins that they steal, so work
hard!
Suggestions :
Prey on the weak. Immediately go after the slowest button-tapper in the
bunch, and relentlessly chase him or her around. They will most likely
get frustrated after having 10 or 20 of their coins stolen, and will
become even -bigger- targets in their weakened state! If someone else
tries the same trick on you, tap like crazy to make sure they can't
steal your coins, and then turn the tables on them. Once they see that
you'll chase them back, they will leave you alone and will go for
someone weaker.
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13. Bumper Balls : Type : Racing Game | Price : 250 coins
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Instructions :
Each player stands atop a rubber ball, on a circular island. The object
is to knock all of the other players off of the island. You can do so by
using the analog stick to gain momentum to knock them with. If you
simply stand next to an opponent and bump them over and over, it's not
likely that you'll be able to get them off. Take a running charge at
them, and knock those suckers off! The last person on the island wins.
If more than one person is left standing when the time runs out, nobody
gets any coins.
Suggestions :
Innocently walk along near the edge. Others will charge you, trying to
knock you off. As they draw near, move around them and use their
momentum to knock them off of the island. It's a dirty trick, and it
works wonders!
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14. Tipsy Tourney : Type : Racing Game | Price : 300 coins
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Instructions :
A 4-way split screen game, in which each character stands atop his or
her own little square platform. A shell also sits on the platform, and
as you walk around, the platform will tilt and turn, thereby knocking
the shell around. The shell will uncover a piece of a picture each time
it touches an uncovered square. The goal is to knock the shell all
around the platform, uncovering the entire picture before your opponents
can. Control your character using the analog stick to move, and the "A"
button to jump.
Suggestions :
If the shell is touching half of one square and half of another, it will
uncover both squares. Use this to your advantage by sliding the shell
along the dividing line between the squares, thereby uncovering double
the squares. If this doesn't work too well for you, just try to take it
slow, and to be thorough. Try uncovering all of the border squares
first, and then uncover the center squares. Be sure to jump if you need
to get to the other side of the platform quickly.
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15. Bombs Away : Type : Survival Game | Price : 250 coins
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Instructions :
The four players stand on one small island. A pirate ship in the
distance relentlessly fires cannonballs at you, trying to knock you off
of the island. The cannonballs rock the island with their waves, and can
also hit you dead-on, sending you flying off of the island. Avoid them
by using the analog stick to move, and the "A" button to jump.
Suggestions :
If you see a shadow, get out of its way. If a cannonball hits you,
you're pretty much "dead in the water," so to speak. Also, don't waste
your time trying to knock others off of the island - it is absolutely no
use. All of the characters who stay on the island get coins, so it's
better to spend your time worrying about your own safety.
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16. Mario Bandstand : Type : Point Game | Price : 350 coins
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Instructions :
If you've played the PlayStation game "Parappa the Rapper," you have an
idea of how this game works. Each player is assigned a position:
Conductor, Trumpet, Violin, and Drum. The conductor must move his or her
analog stick to match a moving box on the screen, while the instrument
players need to tap "A" corresponding with their on-screen instrument
icon. It's simple - listen to a bar, play the bar, listen to a bar, play
the bar. The player(s) who play the most accurately get coins.
Suggestions :
Since your opponents will undoubtedly suck at this game, try to ignore
their screechy attempts at making music. They will only distract you,
and will make it harder for you to play your own instrument. Instead,
concentrate on playing your own instrument on-time. Laugh at them when
they say "What!? I was playing PERFECTLY!" as the crowd showers your
character with coins.
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17. Cast Aways : Type : Bonus Game | Price : 250 coins
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Instructions :
The four of you are lined up in a row, with fishing rods. In front of
you, coins, bags, and chests float by in three rows. Use the analog
stick to "cast" your line, and once you've grabbed an object, spin the
analog stick to reel it in. Repeat. Each character keeps the coins that
they have earned.
Suggestions :
This event will seem very hard at first, but as you get more and more
used to it, you will find that it is one of the best Mini-Games for
gaining massive numbers of coins. Instead of pushing hard on the analog
stick, try -barely- pulling it back, and holding it there. You will find
that there are three "levels" of casting. Short, medium, and long. By
holding your rod in the "ready" position for one of the three casts, you
will be prepared if a chest floats along. When it does, release the
stick at the proper time, and hope that you can grab it. Chests give you
10 coins, bags give 5, and normal coins give 1. Practice timing your
casts, and almost always go for the closer rows of items. Doing so will
pay off in a big way - I can earn more than 30 coins per game, at times.
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18. Hammer Drop : Type : Bonus Game | Price : 450 coins
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Instructions :
One of the Hammer Bros rides atop a cloud, tossing items onto you and
your three opponents. You are all standing atop a small platform, so be
careful not to fall off. By using the analog stick to run and the "A"
button to jump, try to run around catching the bags and coins that the
Hammer Bro tosses down on you. You can even "Hip Drop" your opponents
by using jump and "Z" together, if they're being too aggressive. Each
player keeps the coins that they earn, even if they fall off of the
platform mid-way through the game.
Suggestions :
Jump a lot, and always watch what the Hammer Bro is throwing. Don't just
blindly run after everything that he tosses. You'll be very disappointed
if you catch a hammer to the noggin. By jumping, you will inflict severe
confusion and frustration upon your opponents, which will then cause
them to try jumping as well. However, being inexperienced in the jumping
arts, they will surely toss themselves off of the edge accidentally. No,
I'm not kidding - this actually works! Just watch out for flying
controllers when it does!
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