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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter K » Killer Instinct Gold - Strategy Guide (Page 05)

Killer Instinct Gold - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for Killer Instinct Gold - Strategy Guide (Page 05).

Team Elimination Mode:

 We all know that the Team Elimination Mode is the funnest thing about
 Killer Instinct Gold. With that in mind there are a few things you can
 do to make the experience even better.

 One controller, 2 players - if you have a brother or perhaps a friend
 who usually comes over to your house and you only have one controller
 the Team Elimination Mode is the perfect solution. Choose this option
 and pick 4 characters against 8+ (depending on your skill level). Make
 sure you choose the first and third and he/her (there are female KI
 players out there... I hope) should choose the alternative (2,4).
 Began playing and play the elimation mode as you would normally. Once
 your character dies or is eliminated (to later come back to the game)
 let your friend grab the controller and attempt to destroy the
 computer. I had a lot of fun with my friend the first day I bought
 Killer Instinct Gold! We started 4 on 4 and later into 4 vs 11 in
 master, it was one hell of a challenge. There was even a time when I
 was on the controls for approximately 15 minutes! Fulgore just would
 not give in and allow me to perform an ultra or ultimate.

 Two controller, lots of players - if you are lucky enough to have 2
 controllers and are able to gather 4 or more players for a game of
 Killer Instinct Gold you can achieve an even greater level of fun!
 Playing on teams of 4 or more its amazing. Using the same technique
 mentioned above you will be able to have very challenging fights.
 Remember though that your team is counting on you, the pressure is
 on. Also for added fun turn on the early ultimates (no mercies) to
 have an even more challenging match. Warning... this will cause a lot
 of screaming and shouting in your house =)

 Conduct Tournaments - team tournaments can be much more exciting than
 single player tournaments. The reason why this is true is because some
 good players usually have a weakness, whether it is a character or
 simply the way the other human opponent plays. To give you a good
 example when I was on the XBAND network Kreat *GeN* (one hell of a
 player) used Cinder a lot. He used to hold down back on the controller
 and pressed fierce punch. What this accomplished was a great level of
 frustation for his opponent. Let me explain...

 When you hold down/back and press fierce punch with Cinder he will
 either (a) hit over head (b) hit low. If you are close to your opponent
 and he is blocking, by simply doing this you are guaranteed a hit! If
 he blocks high you hit him low, if you block low you hit him high! You
 had to predict his next move in order to anticipate him and counter.
 ECA (another great player) had a difficult time doing this and
 continuosly lost to Kreat. I on the other hand was great at predicting
 Kreat's move and countering accordingly thanks to my Spinal (boy was I
 cheap =) ) . I used the same technique on him with Spinal and his big
 machete. ECA was an Orchid player so he was not able to use Spinal
 easily. On the other hand I lost badly to ECA when he choosed Orchid
 against my Spinal. The aggresive factor of Spinal is just NOT effective
 against Orchid.

 Anyhow... conducting team tournaments is more exciting than single player
 tournaments not only because of the weakness factor but also because once
 again, your team depends on you. If you are out they will be out.

 Unique Storylines:

 Now you might call me crazy, but if you can create your own storyline
 while playing Killer Instinct Gold you can have a lot of fun. Come up
 with your own setting and pit characters according to these settings.
 Below is an example:

 King of the Hill - "Every year a warrior is considered 'The King of the
 Hil'. Hundreds of opponents have opposed him but to no avail. This year
 there is a new batch of opponents ready to send this warrior into
 submission." Now I know this is a very simple idea, but you can come up
 with your own ideas. In order to be the King of the Hill (better with
 more players) there has to be one person who should be choosen the king;
 he will pick his favorite character and both of you pick the special
 level. If you knock him down you gain the title of "King of the Hill",
 the next player attempts to defeat you and so on and so forth. Whoever
 stays on the level the longest(aka more wins) he will be crowned the new
 "King of the Hill".

 I know some of you who are reading this are saying this is too damn
 stupid. You are never too old to have fun =) this is specially cool to
 have your own tournament in which you can charge people to enter. With
 a storyline like the one above (you may wish to make it more exiting!)
 you can attract more players. There is a comic book store near my school
 were tournaments of MK3 took place regularly, and believe it or not all
 the tournaments had its own story. The winner usually took home $100 and
 one free comic of choice $20 or less in value. Thanks for reading!

========================================================================
            XII. Differences between KI2 and KI Gold.
========================================================================

 What KI 2 has that KI Gold does not:

  1. Jago's Spirit Move
  2. A moon on Spinal's Level
  3. Full Motion Video
  4. Multiple Endings
  5. Lots of Glitches
  6. The characters as you fight the computer bleed.
  7. Fire spitting out of the lava pit in Tusk's Level
  8. A quater slot that keeps taking quaters from your pocket.


 Things KI Gold has that KI2 does not:

  1. 3D Levels
  2. Orchid's Fire Cat Fatality
  3. Team Elimination
  4. Team
  5. Practice
  6. Options
  7. New Endings!
  8. Training

 * More detailed things will be added shortly!

========================================================================
        XIII. Where to find the latest version of the FAQ?
========================================================================

 In order to keep you up to date, you will need to check out the
 following pages for the latest version of my FAQ:

 The Killer Instinct Web:

 Rare Ltd.

 The Rare Network:

 High Voltage Online:

 GamePro Magazine Online:

 Videogame FAQs:

 Spawn's Nintendo 64 Page:

 KI_MAN's Killer Instinct Page:

 If you would like to support my FAQ, send e-mail to:
 hardcore@bellsouth.net

 Just e-mail me and I will add your page or BBS to this list. I would
 appreciate it.

========================================================================
            XIV. Great Killer Instinct Gold Links.
========================================================================

 Below are what I consider the best Killer Instinct Gold pages on the
 NET. Yes, I included my own (not to be conceited or anything), just so
 you are aware of where my my page is.

 The Killer Instinct Web:

 * This is my Killer Instinct Page. Im sure must of you know what this
 is, specially if you recieved my FAQ through my page. On this page you
 will find the latest news, pictures, and so much more. Including
 interactive sections, editorials, fan art, fan stories, The KI Game,
 and even Specials such as "Fun things to do with Killer Instinct Gold"
 (also featured on this FAQ), and analyzing the Killer Instinct story-
 line. Also ranked #1 for Killer Instinct Gold information as well as a
 winner of the first JJ's Best Killer Instinct Sites of the Web!

 The Rare Network:

 * A page dedicated to ALL of the games put forth by Rareware Ltd. Trevor
was also responsible for bringing forth the Killer Instinct Center which
was an excellent web page; this page I highly recommend to all KI and
Rare fans alike.

 If you still need more pages then head to my the Killer Instinct Web and
 choose from plenty of links to many KIG pages. All the pages featured
 on the KI Web have descriptions and ratings so you know where you are
 headed.

========================================================================
                XV. Credits and Special Thanks.
========================================================================

 Typhoon - my most reliable source for Killer Instinct Gold information.
 Trevor  - yet another reliable source for my info.
 Gypac   - some information from GameFan magazine which he passed along.
 Scooby  - for the basics to the Killer Instinct Gold Combo Theory.
 CurtMac - most of the codes you find on this FAQ.
 Depeche - guided me through the "How to" for the hidden characters.

 * If I forgot your name, by all means remind me to give you thanks.
 With all the work I have to do its not surprising that I may have
 forgotten to add your name to the thanks.

========================================================================
             XVI. Disclaimer (Legal Crap Nobody Reads).
========================================================================

 The Killer Instinct Web Presents: The Killer Instinct Gold FAQ may NOT
 be reproduced in any way, without the written concent (mechanical or
 digital) of the author (in this case me, Hugo Seijas aka HardCore).
 If you fail to do so, you will be concidered the biggest of lamers and
 a shame to the Killer Instinct Community... not to mention you will be
 violating international copyright laws; but thats besides the point.
 A simple thank you at the credit portion of the FAQ will more than
 satisfy the author and will save you the time to have to write to him
 for permssion, as long as you give me thanks its cool. Warning though,
 the Killer Instinct Gold Review featured on this FAQ MAY NOT be copied
 at all, unless the author authorizes it (THIS I WILL ENFORCE!) so make
 sure you dont do it. Anybody know how they cram all that Golden Gram
 into a tiny box of Gold Grams? This FAQ may be printed and distributed
 as long as you keep the price of $0 dollars. Keep out of reach of
 children, caution slippery when wet, as seen on T.V., do not take this
 product unless directed by doctor, in case of accidental overdose, seek
 professional assistance or contact a Poison Control Center immediately.

 Killer Instinct and all related characters are registered trademarks of
 Nintendo and Rare Ltd. Tekken 2 is a registered trademark of Namco
 (what kind of name is Namco anyways?).

 HardCore Productions Copyright 1996-97 All Rights Reserved. Microsoft,
 where the hell do you want to go today? This FAQ was written with
 90+K of recycable bits. Reduce, Reuse, Recycle. No animals were hurt in
 the production of this FAQ. If you printed this BS then well, I guess
 you should have read it before printing. Duh!

 Oh one more thing this FAQ may be distributed as long as no modifica-
 tions are made in any way.

                Thank You for Reading: Hugo Seijas aka HardCore


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