Hydro Thunder - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Hydro Thunder - Strategy Guide (Page 02).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VII. BASICS OF WINNING Heres some small tips on getting that first place position on those damned, HARD and BONUS tracks: MIGHT HULL. Use it wisely, grasshopper. Save that boost until you have someone in your range, and nail him. Donıt wait too long to catch up to him. You want to be using your boost 95% of the race. If you dont, you wont be able to catch up to that pesky first place driver. TAKE CORNERS SHARP. Take them too wide, and you are gone. Below, is a map to bring out my point. --------------------- | | | ++++++++++++ | +|--------- | + | | + | | + | | | The + mark is your best pathway. Of course, some boats just canıt take corners like that, but that should give you a basic idea on how you should take corners. Keep in mind that if you have a boat in your sites, you can use your Mighty Hull instead of trying to out race him. EXTRA BOOST. Hit acceleration when the clock turns to 1. This helps a lot, and you can usually get into 14th place in 5 or less seconds. This takes some carefull adjustment because theres only a second or 2 area where it works. Once you get it down, you will always get it, and it will help you out on every race. BOOST ICONS. Grab everyone. If theres 2, get the +9 if you can. The more you have, the longer you are in boost mode, and you need to be in boost mode for around 90-95% of the race. USE THE RIGHT BOAT. If your doing a sharp-turned course, donıt use the fastest boat! Try the course out first, and decide what boat you want before you actually race. Getting first will be a lot easier once you find the right boat. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VIII. CREDITS CJAYC - For creating the coolest site on the net and hosting this FAQ. Midway - Umm...yeah for making this game. Gameshark.com - For the codes =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= XI. AUTHORS NOTE Thanks to all who contributed so far. Feel free to submit youıre own strategy. Most likely, it will be added on. Also, critique the ones posted, find out if theres a problem, and the solution. All compliments, suggestions, tips, and money donations (just kidding) can be sent to cnick_1@hotmail.com ***UPDATE*** I dont have the game anymore, so for me to finish the FAQ, I will need your help! Write about the bonus cars, and/or bonus tracks, some info from the game (if there is any), and a small review on how good it is. The contribution will be much appreciated, and I will be able to finish this guide. ***UPDATE*** Iıve gotten some weird emails...so I decided to add this: Emails I will read: ------------------- - Anything to do with Hydro Thunder - Contributions - Compliments - Tips to go in the Basics of Winning section Emails that I will throw away: ------------------------------ - Threats - Idiotic Messages - Mail asking for this Guide to be put on their site HYDRO THUNDER RACING GUIDE (c) 2000 CNICK -End of FAQ-
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