Harvest Moon 64 - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Harvest Moon 64 - Strategy Guide (Page 03).
SPIRIT FESTIVAL: 27th of Winter Theme: Spirit Driving
Fun Rating: 4 Location: Town Square
There's not much happening at the Spirit festival rather than a group of
instrument players scaring off spirits. You can join in playing the bell or the
Ocarina if you wish.
NEW YEAR'S EVE: 30th of Winter Theme: New Year's Eve
Fun Rating: 6 Location: Various/Church
The main celebration is held at the church. There most of the townsfolk
gather. There are also other places you can go, such as the Bar to drink and
celebrate with Karen.
NEW YEAR'S FESTIVAL: 1st of Spring Theme: New Year's
Fun Rating: 8 Location: Town Square
Celebrate the New Year by watching the sunrise and having a few drinks with
the townsfolk.
LOCAL HORSE RACE: 17th of Spring, 28th of Fall Theme: Horse Racing
Fun Rating: 8 Location: Town Square/Racetrack
While not officially festivals, the two horse races are gatherings where
people come to ride and bet on horses. If you have a ridable horse, than you
can enter the race. Race by tapping the A button at a steady pace (pressing it
really fast will just tire your horse out). You can also bet on the races, and
win medals. The more medals you win, the better prizes you can exchange for. If
you would like the details, look at the 17th of Spring entry in the Fame
Walkthrough.
LOCAL DOG RACE: 19th of Winter Theme: Dog Racing
Fun Rating: 8 Location: Racetrack
The Dog race is very similar to the horse race, and you can bet medals, buy
food, and win prizes. However, there are different prizes, different foods, and
the actual racing is harder.
_________________________________________________________________________
- - - - - - - - - ROAD TO MARRIAGE - - - - - - - - -
Although your main priority in this game is farming, one of the more
interesting elements included in the game is romance. There are five young
women that are eligible for marriage. Karen, Elli, Popuri, Ann, and Maria all
can be married by you- or by one of the other men in the town. Its best if you
choose one target and stick to it, but if you want to keep a steady
relationship with multiple girls its okay. However, you may want to know what a
girl likes, what you should do in a certain situation, or where you should go
to meet her. This is the extensive guide to marriage!
Heart Rating: When you talk to the eligible girls, you'll spot a little heart
in the bottom right corner. The color of this heart relates to the amount of
interest a girl has in you.
White= No Interest
Blue= Slight Interest
Green= Moderate Interest
Yellow= High Interest
Red= Ready for Marriage
-Karen-
Locations: Beach, Woods Near Carpenter, Vineyard Night: Bar
Birthday: Winter 29th Rival: Kai (Vineyard Worker)
Fireworks: Beach Starry Night: Beach
Special Likes: Veryberry Fruit, Wild Grapes
Also Likes: Tomatoes, Strawberries
Dislikes: Your Dog Chores: Crates Eggs (She may drop some!)
Karen, the daughter of the Vineyard owner, lives at the Vineyard and works at
the bar. Many would say that she is the easiest to date, because she works at
the bar. While this is true, she isn't always at the bar and isn't easy to win
over. She is quite indifferent and hard to woo because she is sort of picky.
The information above should tell you pretty much all you need to know, but
this part will go into the details. She generally likes dancing, wine, and her
favorite spot is the beach (away from all of the people). She has a poor
relationship with her father, and often gets angry. Because of her dancing,
choosing her as a dance partner at the Flower and Harvest festivals will
greatly increase the closeness of your relationship. She has a somewhat poor
temper, and doesn't like it when you talk too much (it doesn't seem to have a
dramatic effect). On New Year's Eve she hangs out at the bar. On New Year's day
she might challenge you to a drinking contest. She'll be happy if you can beat
her. Kai, the Vineyard worker who eventually gets interested in Karen, is also
the guy you should become friends with if you want to make Karen happier. If
you don't get serious with her fast enough, Kai will start courting her, or she
might even move to the city. Like the other girls, Karen has a dream sequence,
sickness, and sprained ankle. Be sure to take advantage of these situations,
because you will get closer to the girl after.
Sick: When Karen gets sick, head to the house at the vineyard and talk to her
mother. She'll allow you into Karen's room where you can talk and look around.
You don't know when she gets sick, and I'm not sure if its a random date or
just "the next time you visit" that it happens. Pretty much the same thing
happens with the other girls, too.
Dream: There will be one day when you have a dream about a little girl falling
into a hole and her dad helps her out. This is a hint that you should go see
Karen, a very obvious hint. You have to go to the wine cellar (the other
building besides the house) and she'll meet you and say she'll give you a tour.
Then you'll both get locked in, and you better have something to give her
because she is hungry.
Ankle: This can be interpreted for all the girls. When she sprains her ankle,
the only advice really is to carry her rather than go get help.
Fireworks Festival: You'll go down to the beach, where Karen will reveal that
she doesn't like crowds, but also doesn't like to be alone. After watching the
fireworks reflect off the water, you'll set off a few firecrackers of your own.
-Ann-
Locations: Ranch Fields, Barn, Grove, Tool Shop
Birthday: Summer 14th Rival: Cliff
(Wanderer) Fireworks: Green Ranch Starry Night:
Church
Special Likes: Wool, Your Dog
Other Likes: Eggs, Milk, Corn Chores: Crates Eggs, Feeds Animals
Ann, the red-headed girl who cares for the animals at the ranch, spends most of
her days in the fields or the barn caring for the animals with her angry
brother. Rumor has it that she likes the animals from the forest, but most of
the reactions that I've gotten were actually negative. She really likes your
dog and wool (WARNING!!! EXPENSIVE GIFT). Sometimes she visits her cousin
Rick's shop in town. At the starry night festival she performs at the church.
She also likes winners of the horse races, if that's a hint. Try to become
friends with her brother to boost her friendliness.
Dream: After the dream, head to the tree behind the carpenter's house.
Starry Night: On the Starry Night, Ann, Elli, and Maria have a musical
performance at the church. Ann and Elli play flute, while Maria plays the
organ. After they're done, be sure to say good night.
Cake Card: If Ann has a green heart rating towards you during the second fall,
this may happen. As you leave the Green Ranch, Ann will follow you and tell you
that you've dropped your cake card (if you have one). She'll ask you if you
like sweets. If you say yes, she'll be happy, but if you say no, she'll think
that the reason you buy cakes is for Elli!
-Popuri-
Locations: Outside Flower Shop, Inside Flower Shop, Bakery, Summit
Birthday: Spring 22nd Rival: Gray (Ann's Brother) Fireworks:
Mountain Starry Night: Mountain
Special Likes: Flowers
Also Likes: Cake, Pie
Dislikes: Butterflies Chores: Crates Eggs, Waters Plants
Popuri, the pink haired girl whose parents own the flower shop, loves plants,
specifically flowers. She also likes sweets from the bakery. She'll like to see
flowers planted at your farm, and also seems to like the old couple up on the
mountain (she visits them every once in a while). Her choice spot is the
mountain, ablaze with plants and flowers. One time she will come to your ranch
wanting a flower. Another time she would like you to purchase something at the
flower shop. Be sure to buy and take care of the Blue Mist plant, which will
raise her heart rating towards you. Become friends with her parents. When you
get married to her, it may seem great that she'll water the plants for you, but
don't be fooled. All she does is water a few random plots of tilled soil.
Finally, at some point she might ask you a question. Say yes. Then she'll ask
you if you like any of the girls. Say yes. She'll ask who, and then say her.
That will make her really happy.
Dream: You'll have a dream about a girl falling after she tries to pick a
flower. The next day, head to the forest (carpenter's area) and you'll spot
Popuri dangling from the cliff. Climb up the tree behind the carpenter's house
(press A) and then save her. She'll ask if you remembered something like this
before. She seems happy if you say yes.
Starry Night: Go to the summit, where Popuri will be waiting. She'll say it's
cold, and if she likes you, might cuddle.
-Elli-
Locations: Bakery, Mountain (Carpenter & Fisherman Areas), Flower Shop
Birthday: Fall 1st Rival: Bakery Owner
Fireworks: Bakery Garden Starry Night: Church
Special Likes: Cake, Pie, Cookies
Also Likes: Eggs, Milk, Fish
Dislikes: Squirrels, Bugs
Elli, the bakery worker has had a tough time. After her father passed away, the
bakery owner let her stay at his place. Elli loves sweets, so she decided to
live and work there. Most of the time she can be found working at the bakery.
She also likes to fish. To make the sweet cakes, she also likes milk and eggs.
Even if you eat the snacks at the shop, she grows happier. Become friends with
the bakery owner to raise her heart status. But if you don't act soon, the
bakery owner will live up to his promise of watching Elli get married, but not
in the way he meant it at the time.
Dream: Go to the bakery and watch or talk to the little children and she'll
appear.
-Maria-
Locations: Library, Mayor's House, Fisherman's Tent Area
Birthday: 11th of Winter Rival: Harris (The Mailman)
Fireworks: Town Square Starry Night: Church
Special Likes: When you Read the Books in the Library
Also Likes: Cabbages, Bugs
Dislikes: Your Dog
Maria, the shy mayor's daughter, likes to read and spends most of her time in
the library as the receptionist. She especially likes when you come to read the
books there. Although she really hates your dog, she likes bugs. Her choice
gift is probably cabbages. She's almost always at the library when it's open.
Visit and read the books there to get her to like you more.
Fireworks: Maria will be happy to see some fireworks at the town square with
you, along with many of the other townsfolk.
*Special Gift: Music Box- Give it to the girl you love!*
-MARRIAGE-
If you've been nice enough to a girl to get a Red Heart in her box, then you're
ready to get married. If you get the red heart, than the blue feather, which is
sort of the engagement ring of Harvest Moon, will appear at Rick's Tool Shop.
When you propose, you'll get married the next Sunday. Once you're married, you
must do certain things to keep a loving relationship. A no-brainer is to not
give the other girls gifts and only dance with your wife at the festivals.
Also, try to get home before dark. The best thing you can do is give gifts. If
you give gifts daily, your wife may get pregnant. In order to have a child, you
have to continue to give her gifts. She'll get cravings soon, like wanting
cake, and saying she's read many maternity books. Pregnancy lasts from 2-4
seasons, you'll know she'll give birth when the midwife magically appears at
your ranch. The child you give birth to has three "stages":
1. Blanket Stage 2. Crawling Stage
3. Talking Stage
Each stage lasts a little while (the blanket lasts 1 season). You are suppose
to give your baby gifts and interact with it every day. A really good way to
please the baby is to just show him/her your dog (when it's in the crawling
stage). Try to give it eggs in the blanket stage or something else that's
inexpensive. Don't forget to pick it up and carry it around.
-BAMBOO FLOAT-
If you have a good relationship with your wife, she should be waiting outside
your house near the shipping crate on Summer 7th between 6 and 7 pm. If you
come then, she will take you to a bamboo boat and ask you to make a wish. If
the boat floats, your wish will come true.
________________________________________________________________________________
- - - - - - - - BERRIES OF THE POWER TREE - - - - - - - - - -
Berries of the Power Tree, or Power Berries for short, are tasty fruits found
throughout that game that increase your stamina capacity. These are valuable
items, so get them whenever you have the chance.
1. In the winter, go on the fishing pond (you can walk on it because of the
ice) and pound the boulder with your golden hammer.
2. If you spend enough time tilling your land, you'll dig up one.
3 Buy one at the flower festival from the Wandering Salesman for a steep 1000
gold.
4. Throw a vegetable in the pond in the grove and wish for strength.
5. In the winter, you may dig up one in the mine.
6. By defeating everyone else and becoming the winner of the egg festival,
you'll take home one of these as your prize.
7. Throw a fish that you caught into the pond above the fisherman's tent.
8. Go down to the beach and fish off the dock. You may catch a power berry!
_________________________________________________________________________
- - - - - - - - - HOUSE ADDITIONS - - - - - - - - - -
If you enjoy the small house that you live in, then there's no need for
additions. However, who could resist having a hot bath in their home or a
freezer for storing food? For those with the resources, making a bigger and
better house is a big part of the game.
1. Kitchen: Cost- 5000 gold Lumber- 450 pieces
The kitchen is the only addition that is actually needed to keep track of
things, and the only one to have a significant use (besides the Greenhouse).
The kitchen's entrance is on the left side of your house. Inside, there are
three useful things, besides the decorative sinks, cupboards, and tables. The
Freezer allows you to store vegetables and other food for gifts, snacks to
recover stamina, or something to bring to the vegetable festival. On the wall
are two lists. One keeps track of the recipes you've gotten (see Part 2 Section
12 for details). The other keeps track of the Power Berries you've obtained
(see Part 2 Section 10 for details). Of all the additions, the kitchen is the
most needed (besides the Greenhouse, of course).
2. Bathroom: Cost- 3000 gold Lumber- 300 pieces The
bathroom branches off the kitchen and is the area of relaxing. There are two
main things: the bathtub and the toilet. The toilet serves no purpose, except
to answer the question "how does he go to the bathroom?" It's merely a
gimmick. The bathtub, however, does have significance. Rather than refilling
stamina (as the popular belief is), it instead helps to prevent you from
getting sick. If you've been working late and your forehead's getting dark,
then a dip in the tub should help to cure you.
3. Greenhouse: Cost- 30000 gold Lumber- 580 pieces The
most expensive but most useful of all the additions, the greenhouse actually
goes into the yard south of your house. The greenhouse serves several purposes.
*Allows you to grow
crops during the winter. *Allows you to grow
strawberries. *Places a Watering Can
refilling area at the other end of the farm. *Allows you to
grow any crop year round.
Pretty nice, huh? Not only do you get the high profit strawberries, you also
get those other features. If you wish, you can grow all of your crops inside of
your greenhouse, which allows no time being wasted watering, harvesting, or
planting. If you don't plant too many crops (under about 16 plots) then you can
shift everything inside and save time. The only downside to this is that you
can't take your horse inside, and it will be tedious running back and forth
between the shipping bin and crops. Definitely the best purchase, but it may be
out of reach for those with few resources. If you're going for money, having
one at the first winter is essential. The only downside to Greenhouses is that
they're unstable and could be blown away by fierce winds...
4. Log Terrace: Cost- 7000 gold Lumber- 350 pieces
Outside of your house, above your barn, the Log Terrace can be built. It
actually has no purpose other than looks. It's elevated and has a picnic table.
You can walk up on it and run around, but other than that there's not much you
can do with it.
5. Staircase: Cost- 2000 gold Lumber- 250 pieces The
staircase actually kind of makes your house look ugly and you might want to
think twice before getting it. If you do decide to, it makes a staircase (duh)
in the main section of your house that goes up to the roof. You can walk around
on the roof, but that's it. Is it worth it? No, but if you have to have a house
with EVERYTHING in it, then go ahead and get it.
6. Baby Bed: Cost- 1000 gold Lumber- 200 pieces
The baby bed is exactly what it is. A bed for a baby. If your wife is pregnant,
you'll definitely need one. It's needed to have a baby.
_______________________________________________________________________
- - - - - - - - - - RECIPES - - - - - - - - - -
Recipes are kept track of in your kitchen, and add a sense of collectibility to
the game. You can't actually use any of them, but they if you have an
incomplete list, you'll feel that you need more. Practically every character
can give you one, but you'll have to give them a key ingredient to get it. I
think there's 34 or 35 total, but there are 48 spaces. What could this mean?
Anyway, thanks to an Anonymous, dedicated Harvest Moon player, I've gotten this
section rearranged so it's easier to find the items you need to get the
recipes.
TOMATOES
Tomato Rice- Give a tomato to Karen's Mom.
Easy Tomato Soup- Give a tomato to the shipper. You can usually find him at the
bar during the evening.
Simple Tomato Soup- Give tomatoes to the priest.
Twice Cooked Tomatoes and Greens- Give a tomato to Lillia.
POTATOES
Mashed Potatoes- Give a potato to Ann.
Potato Pancakes- Give a potato to the little girl named May.
Fried Potatoes and Bacon- Give the mayor a potato.
Garlic Potato Beef- Give a potato to the mailman.
EGGS
Hunter's Tea- Give an egg to Cliff.
Stuffed Omelet- Give an egg to Ann's brother Gray.
Spa Poached Egg- Give an egg to the brown haired kid named Kent.
Bread Pudding- Give an egg or milk to Elli.
MILK
Butter Recipe- Give milk to Rick.
Cinnamon Milk Tea- Give a milk to the Bakery Owner to get this warming drink
recipe for those chilly winter days.
Cinnamon Milk Tea- Give milk to the bakery owner.
MUSHROOMS
Mushroom Rice- Give a regular mushroom to the carpenter.
Char Stuffed W/Mushrooms- Give one of the carpenters a mushroom.
Mushroom Salsa- Give a lot of mushrooms to the elf outside the cave.
WILD GRAPES
Steamed Clams with Wine- Give wild grapes (Found in autumn) to Karen's Dad.
Veryberry Wine- Give Kai (the vineyard worker) a Verryberry fruit or wild
grapes.
Hot Spicy Wine- Give a wild grape to the bartender.
STRAWBERRIES
Strawberry Dog- Give some strawberries to the little boy with black hair named
Stu.
Strawberry Champagne- Give a strawberry to Karen.
Strawberry Jam- Give a strawberry to Popuri.
CORN
Corn Fritters- Give corn to Ann's dad.
Corn Pasta- Give some corn to Popuri's dad.
TURNIPS
Pickled Turnip and Cabbage- Give a turnip to the old man on Mt. Moon.
Turnip Stew- Give a turnip to Maria's mother.
EDIBLE HERBS
Herb Rice Cake- Give an edible herb to the old woman on Mt. Moon.
Miso Soup- Give an edible herb to the Potion Shop owner.
FISHES
Fried Char- Give a big, blue fish to the fisherman.
Grilled Trout W/Cheese- Give a fish to one of the carpenters.
EGGPLANTS
Eggplant with Miso Paste Give an eggplant to the midwife.
MEDICINAL HERBS
Sesame Dandelion Greens- Give the souvenir shop owner a medicinal plant.
CABBAGES
Rolled Cabbage- Give a cabbage to Maria.
WALNUTS
Walnut Cake- Give a walnut to Elli's grandmother.
_______________________________________________________________________
- - - - - - - - - - - - PHOTO ALBUM - - - - - - - - - - -
On your table near your bed sits your dusty photo album. In here are pictures
of the main events in your life. It's fun to look at them and collect them, so
here's how to get 'em!
Picture with Grandpa:
This Picture taken with your grandfather and your dog is in here from day one.
Not very hard to get, huh?
Planting Festival Picture:
When you're King, this picture will be taken of you and the mayor before you
set off in the balloon.
Horse Race Picture:
Win the horse race, and the Green Ranch owner will pose for a picture with you.
Sea Festival Picture:
Win the Sea Festival, and you'll all gather around for a picture.
Hot Springs Picture:
If you work with the Carpenters on the hot spring, then you'll all take a
picture together.
Wedding Picture:
When you get married, your picture of the special occasion will be put here.
Blue Mist Picture:
If you plant the Blue Mist seed and take care of it until it blooms, the
explorer will take a picture of the flower, you, Popuri, and the Emerald
butterfly.
Baby Picture:
When your baby is born, you'll get a picture to remember its birth.
Dog Race Picture:
Like the horse race, victory at the dog race will get you a nice picture to add
to your album.
All Building Extensions Picture:
Complete all of the Extensions on your house to get this. That means you'll
have to get everything built from the carpenter's, including the baby bed.
Cow Festival Picture:
If you win the Cow Festival, the three girls that are from out of town will ask
to take a picture of the cow. However, you must keep your cow outside for this
to happen.
Maria Picture:
Get this picture before the Firefly Festival, but only if you're friends with
Maria.
Elli Picture:
If you're friends with Elli, you'll get this during the Fall with the Spring
Goddess. Has to do with the Moondrop Potion.
Ann Picture:
On the 2nd Winter, if Ann is enamored with
you, she'll come by your ranch and
ask you to come to the mountain to see the very rare Pika Bunny.
Karen Picture:
If you're friends with Karen, you've gotten the old wine, revived the vineyard
tree, and it's Fall, she may call you to watch the fairies dance. (details on
this later in the "Other Secrets" section.)
Party Picture:
If you're friends with everyone, have a kid, and have all of the house
extensions, you'll have a party at your farm.
________________________________________________________________________
- - - - - - - - - - - - ENERGY AND STAMINA - - - - - - - - - - - -
Once you begin to do intensive chores such as cutting grass, chopping wood, and
watering crops, you'll lose stamina quickly. There are four stages of energy:
50%- You'll take out your handkerchief and wipe your forehead. You've used
about
half your energy.
25%- You'll start to pant and breath harder. You still have a bit of energy
left.
10%- After you've depleted almost all of your stamina, you'll fall to the
ground, but get back up to do a little more work.
0% to 5%- You'll start to tip back, then you'll fall down. Sometimes this means
you have no energy left, and other times it means you only have around 2 or 3
percent.
As you all know, Power Berries will increase the maximum percentage of energy
you have. One power berry raises it 10%. So, say you've found three power
berries. You will then start the day with 130%. Here's a few more tips:
*Cake is one of the best things to refill energy. It will refill 25%.
*Water will refill 10%.
*Many of the items you find in the forest will also restore about 10%.
*Level 1 (Normal) items will use up about 1% of your energy with each use.
Higher levels will require more.
*Losing a lot of Energy late at night or on rainy/snowy days might result in
sickness.
*Your bathtub/the hot springs do not refill energy, contrary to popular belief.
Instead, they help to prevent you from getting sick.
________________________________________________________________________
- - - - - - - - - - - - OTHER SECRETS - - - - - - - - - - - -
Harvest Moon is a game filled with many secrets. You can play for weeks and
weeks and still not find some of this stuff. Here are some of the far-out,
interesting things that you can do in the game.
1. Music Box
The music box is can be found at your very own ranch, and is one of the best
gifts that you can give to a girl. The music box is very hard to find, however,
so here is a map of your farm to help you:
[]=Land <=path from tree/doghouse T= Tree D= Dog House
D
[]V [][][][][][][][][][]
[]V [][][][][][][][][][]
[]V [][][][][][][][][][]
[]X < < < < < < < < < < T
[][][][][][][][][][][][]
[][][][][][][][][][][][]
You need the treasure map before you can find this, which is located inside the
tree. Once you find this area, which is located exactly between the dog house
and tree, dig there with the hoe around 15 times. If you uncover it, take it to
Rick to get it fixed. After that, you can give it to a girl (they'll notice
it). The music box is found in the Summer.
2. Old Wine and Reviving the Vineyard Trees
Karen's grandmother used to make very good wine that made the vineyard very
profitable. However, little of that wine is left, and the vineyard is in
trouble. If you become good friends with the bartender by giving him
Verryberries and Wild Grapes, he may give you some of that old wine. After you
get this wine, become friends with the elves. Eventually, they will notice the
wine and ask you about it. After you do this, put a vegetable in the pond
inside the mountain grove, and ask the goddess to revive the tree. If you're
good friends with Karen, in the Fall she may ask you to watch the fairies dance
(this is her photograph).
3. Marbles
Stu, the black-haired, flower-loving son of the Potion Shop owner, will give
you these. But, of course, there's a requirement to get them. On your third
year or later, plant flowers at your house. The number is around eight (mixture
of Pink Cat Mints and Moondrop). I usually plant five Moondrops and three Pink
Cat Mints, but other ones will work. You'll know you're doing good if a young
couple comes by to look at the flowers. If you plant enough, Stu will come by
one day asking for a flower. He doesn't have any money, so he'll give you his
marbles instead. After you receive them, take them to the elves. If you're
friends with them, they'll give you a Power Berry.
4. Full Moon Berry
During the Fall, the poster on the back wall of the Flower Shop has smiley
faces between the 10th and 12th. This is actually the dates that the Full Moon
Berry is in bloom. To get it, go to the restaurant on the summit one of these
days. If you head south from it, you'll see two trees close to each other (on
the left side). In between the trees is the Full Moon Berry. It's like every
other mountain item, but sells for more.
________________________________________________________________________
- - - - - - - - - - - - POSSESSIONS - - - - - - - - - - - -
If you press pause and look to the right section of the screen, you'll see
a brownish column. When you begin the game, you'll have nothing there, but by
the end, you may have many things. What can you get? Take a look!
1. Medal Bag: Found- Town Square Use- Holds Medals
The medal bag is simply a bag to store your medals. When you go to the
races and win for the first time, you'll automatically get this to hold your
medals in. If you press Z, it'll tell you how many medals you have.
2. Ocarina: Found- Craft Shop Use- Play at Spirit Festival
The people of the village have two instruments- flutes and ocarinas
(excluding the organ). Since the girls play flutes, the guys play the ocarinas.
These potato-shaped pipes play a good sound, but can only be played at the
Spirit Festival. If you're friends with the King, he'll call you to play with
this.
3. Cake Card: Found- Bakery Use- Holds Stickers
One of the things to look forward to is the raffle at the end of each
year. When you purchase a cake, the bakery owner will give you this. On it are
stickers. For each cake you buy, you'll get an extra sticker added to your
card. For every 10 stickers, you can draw one raffle ticket at the end of the
year.
4. Flower Card: Found- Flower Shop Use- Holds Stickers
This is the exact same as the Bakery Card, except it holds Flower
Stickers. Remember, Flower Stickers are not interchangeable with Bakery
Stickers, so you'll have to buy ten bags of flower seed (any kind) to get a
prize here.
5. Marbles: Found- Stu Use- Give them to Elves
These are explained in more detail in the "Other Secrets" section.
Basically, if you plant enough flowers in the spring, Stu will give these to
you. Give them to the elves (become friends with them) and they'll give you a
Power Berry.
6. Music Box: Found- Your Ranch Use- Give it to a Girl
One of the most elusive items in the game (read the section "Other
Secrets" to find out how to get it) is the music box. Hidden deep beneath the
soil, this box is old and worn. If you happen to be friends with Rick, take
this to him and he'll fix it up to be good as new. After it's fixed, the
eligible girls in town will notice it. After they say something, you can choose
to give it to them or not. If you do, it'll make them very happy.
7. Popuri's Potpourri: Found- Popuri Use- Raises Energy
If you happen to be really good friends with Popuri (Pink Heart), then she
may drop by your house on your birthday to deliver this gift. This potpourri
(ironically pronounced the same as Popuri) is composed of many plants and
flowers. It is said to help aid you in sleep, which will raise your energy.
8. Hand-Knit Socks: Found- Ann Use- ???
Ann, originally not a knitter, has become very skilled at the art. Like
Popuri and the rest of the girls, if you're super-extra-good friends with her
she'll say hello on your birthday and bring along a pair of lovely hand-knit
socks as a present! How nice. This has a helpful power, but I forgot what it
was.
9. Lucky Bracelet: Found- Karen Use- ???
This charming bracelet is given to you by Karen, but only if you're good
friends. It's received just like all the other girl's gifts. This has a helpful
power, supposedly to help prevent bad weather.
10. Treasure Map: Found- Tree Use- Use to find Music Box
Go to the tree at the bottom/right side of your farm, stand next to it,
and Press A. You'll get the treasure map. It will tell you to go where the tree
and doghouse meet. This is the location of the music box (see Section 15 "Other
Secrets" for details).
11. Handkerchief: Found- Elli Use- Conserves Stamina
Like the other girls, Elli will kindly drop this gift off on your birthday
if you two are really good friends. It is said to make you sweat less,
conserving your stamina. How nice of her!
12. Gold Pendant: Found- Mailbox Use- Give it to Maria
An interesting scene appears later in the game if you're friends with
Maria. The wandering peddlar, commonly known as the con man, will get on the
mayor's back about some debts, and Maria will give him her gold pendant to pay
them off. However, the peddlar will send it to you in the mail, and you can
keep it or give it back to Maria. I don't think that either decision has much
outcome.
13. Old Wine: Found- Bar Owner Use- Revives Tree
The bartender will give this Old Wine made by Karen's grandmother to you.
It' known as the "Door to Heaven". This is a key element that you need to
revive the tree. If you take it to Kai and Karen, they may notice that you have
it.
________________________________________________________________________
- - - - - - - - - - PART 3 - - - - - - - - - -
________________________________________________________________________
- - - - - - - - - - - - - WALKTHROUGH 1: FAME - - - - - - - - - - - - - -
I'll be honest. You won't really get famous with this walkthrough, but you'll
have a good time while making some friends and a decent amount of cash. If you
want solely cash, take a look at the other walkthrough. I'll start with year
one and go through all the seasons, and many of the days. Then I'll do the same
for the second year. I recommend this walkthrough for a first-time player or
someone who wants to have fun, and also for a person who is looking for an
answer to something that doesn't pertain to money-making. This walkthrough will
be pretty much for the bachelor, because the different tastes of the girls
would make it overly complicated. I'm currently thinking about making a third
walkthrough, the Marriage Walkthrough, if I get enough support. And hey, I'm
always open for suggestions on other unique walkthroughs, such as a combination
of fame and fortune or a combination of fortune and marriage, so send in an
idea. Now back to the original topic and the first walkthrough!
Note- There is a Marriage walkthrough now! Take a look at it later in this
Part.
* * *
- - YEAR ONE - -
SPRING: The first year begins with the fresh, new spring. Everything is green,
and rain pours throughout. There are three Events/Festivals, which you might
want to mark on your calendar. Here's the virtual calendar:
Planting Festival: 8th
Spring Horse Race: 17th
Flower Festival: 23rd
3rd of Spring: First Day
Your first day on the farm! It's strange that the game starts on the third
rather than the first or second, but what are you gonna do? After you wake up,
see what's on TV. Get used to checking it every morning, as it may help you
plan your day. When you first leave your house, the mayor will be waiting
outside. If you'd like a tour of the town, accept his offer. You'll get to meet
many of the characters and learn about the shops, so I recommend that you do
this. The tour won't waste too much time, so after you get back, start to clear
out your land. Don't expect to get it all done, just clear out a portion large
enough to plant a bag of crops. Till the soil, then go into town and visit
Lillia's shop to get some seeds to plant. Everything comes at a price, so you
should start making a steady course of income as soon as possible. I suggest
that you buy a bag of turnip seeds, because they grow quickly and will give you
a decent amount of cash. Go home and plant these. You don't need fences around
them, so the time of day should tell you what to do next. If you were super
fast and it's 12:00-2:00, than you could make a quick trip up to the forest to
grab some Edible herbs and Veryberry fruit near the fisherman's tent. If it's
3:00-5:00, than stay at the farm and clear some more land. Stay up until about
8:00 clearing your land. Get a good nights sleep.
4th of Spring: Get a Foal Money: 0-70g
6:00- Leave your farm early and head down to the Green Ranch. The
owner will kindly give you a foal if you're interested. Be sure
to talk to it every day to make it happy.
8:00- Go to town and talk to some people. It doesn't matter who in
particular, but just let everyone know you're here and begin some
friendships.
10:00- Go to the Vineyard, and see Karen and here father getting in a
fight. They'll both be angry afterwards, and even a kind word
won't change their feelings.
12:00- Go up to the forest and talk to the fisherman. He'll give you
the fishing pole and tell you how to use it. Try it out in the
river or pond. If you catch a fish, good job. If you do or don't,
be sure to grab the Veryberry Fruit and Edible Herbs on your way
back to the farm (remember, you can carry multiple items by
storing them in your rucksack). A general rule is to head back to
farm by 4:00, 3:00 if you're far away.
(*Note: I don't think that you have to be home to collect your
money. But it's always nice to have some time to do things at
home before the day is done.)
4:00- Head back to the farm and put whatever you have in the shipping
bin. While waiting for the shipper, water your crops. When you're
done, continue to clear your land. Try breaking up stumps first,
so you can get valuable wood.
8:00- Go to bed.
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