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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter H » Harvest Moon 64 - Strategy Guide (Page 02)

Harvest Moon 64 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Harvest Moon 64 - Strategy Guide (Page 02).


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                   - - - - - - - - ITEMS - - - - - - - -

Items will help you out with the work that's to be done on the farm. There are
other items that are sold at shops or found places that can add a little fun.
There is a set of five tools that you start out with, but many more can be
found.

                                 *   *   *

A. STARTING TOOLS: When you first begin a game, these five lonely tools will be
all you have to work with. Each of these items can be upgraded by frequent use.
The Tool Manual next to your bed will tell you about the tools, too.
(L1/L2/L3=Level)

The Order in Which the Tools Power Up (from fastest to slowest)
          -Hammer
          -Watering Can
          -Axe
          -Hoe

1. The Axe - Use It On: Stumps - Level Up: 450 Uses
The Axe can be used to chop wood. The You can't cut down a tree, but any stumps
you find (many of which litter your farm's field and the mountainside) can be
chopped. You get six pieces of wood for each stump, which magically transport
back to your lumber bin behind your chicken coop. While using the axe or
hammer, you cannot move or you'll have to chop six times again. Stay still
while doing your work.
Standard Axe (L1)-  Swings: 6
Silver Axe   (L2)-  Swings: 2
Golden Axe   (L3)-  Swings: 1

2. The Hammer - Use It On: Boulders, Rocks - Level Up: 100 uses
The Hammer smashes the rocks and large boulders found on your farm. The only
purpose for smashing rocks is the clear the land. It works much like the Axe,
only on rocks. It can also fix tilled soil so it is no longer tilled.
Standard Hammer (L1)-  Swings: 6
Silver Hammer   (L2)-  Swings: 2
Golden Hammer   (L3)-  Swings: 1

3. The Hoe - Use It To: Till Soil -
The Hoe tills the soil of your fields so you can plant crops. Crops can only be
planted in tilled areas, so you'll get a lot of use out of this. You can also
dig up seeds if you accidentally plant where you don't want to.
Standard Hoe   (L1)-  Tills: 1 Square                                   Silver
Hoe     (L2)-  Tills: 3 Squares (Row)

4. The Sickle - Use It To: Cut Grass/Weeds - Level Up: 200 uses
The Sickle can be used to chop weeds, but this is discouraged because it wastes
stamina. Another use of the sickle is to cut your grass. You're grass, like
wood, will magically transport to the silo. You can also use the sickle to cut
plants. The diagram clarifies the cutting abilities of the L2 and L3 sickles on
a 9x9 area of grass.
Standard Sickle (L1)- Cuts: 1 Square
Silver Sickle   (L2)- Cuts: 3 Squares
Golden Sickle   (L3)- Cuts: 9 Squares

Diagram 1:
(--= your position, always facing down / ||=cut grass / []=uncut grass)
L1:  --     L2:  --   L3: (Positioned on Center square)
   []||[]      ||||||       ||||||
   [][][]      [][][]       ||||||
   [][][]      [][][]       ||||||

5. The Watering Can - Use It To: Water Crops - Level Up: 600 Uses
This will be a frequently used item, as you need to water every one of your
crops. The Watering can works in the same fashion as the sickle, so Diagram 1
should apply to the watering can, too (except that you stand in the normal
position, above the top center square, for the L3 watering can). If you run out
of water, head to your pond to fill it up.
Standard Watering Can (L1)- Waters: 1 Square
Silver Watering Can   (L2)- Waters: 3 Squares
Golden Watering Can   (L3)- Waters: 9 Squares

LEVEL UP TRICK:
It is possible to level up all of your tools in one
 day/night. It takes a LOT of time and patience though, and I mean a LOT!!
! Either go into the bakery
 during the day or into the bar at night, and use your
 tools on nothing until you
get tired. Drink water each time you are too tired
 to continue using the tool
(10-40 drinks) then use them again until you're too
 tired. Repeat this
process until the tool levels up. This is very useful for you millionaire
aspires. By doing this you will more then likely be too sick to work the next
day (which is why you should do it the first
 day). This is how many times I had to use my tools to level them up...

Watering can: 600 times for level 2 and 600 times
 (using it at level 2) for
 level three

Hammer: 100 times for level 2 and 100 times (at
 level 2) for level 3

Axe: 450 times for level 2 and 450 times (at level 2)
 for level 3
Sickle: 200 times for level 2 and 200 times (at
 level 2) for level 3

(You shouldn't level up your hoe because to find the power
 berry you must dig in only one spot at a time).

This process takes hours to complete and like I said you will
 most likely be sick the
 next day, so it may not be the best for every one.


STAMINA CONSERVATION TRICK: If you find yourself low on stamina and
accidentally tilled a square of soil that you didn't want to, you can clear it
without using up stamina. Take a piece of your fence or a rock, and throw it
over the unwanted tilled land. Lift it up, and it will no longer be tilled.

PLANTING TRICK: Once you get the Golden Watering Can, you no longer need to
reach every side of your crops. Making only one side accessible will not only
allow you to plant on the edge of the map, but also plots side by side. This
trick doesn't work in the summer, though, when the crops stay the whole season.

                                *   *   *

B. OTHER ITEMS: The other items you find in the game range from the handy
cow-scrubbin' brush to the musical Ocarina. There are many items to be found,
but many of them come at a price!
(Note- For info on items found in shops, go to the section "Places" earlier in
this Part)
(Needed is a rating of how much you need the item, on a scale of 1 to 10, 1
being the lowest and 10 being the highest)

1. Brush- Found: Rick's Tool Shop - Use: Brush your Horse, Sheep, and Cows
          Price: 1000g - Available: Spring 3rd, Y1 - Needed: 9
If you want to have animals on your farm, you should definitely pick up the
Brush. Your horse will need to be brushed every day if it wants to get big
enough to carry you and saddlebags around, which makes farming a lot easier.
Cows and Sheep need to be brushed if you want quality milk and wool.

2. Fishing Pole- Found: Given by Fisherman - Use: Fish for Fish
                 Price: Free - Available: Spring 3rd, Y1 - Needed: 4
You can do perfectly fine without a fishing pole, but fishing is a fun way to
pass some time and make a nice amount of money at the same time. But, it really
does pass the time, as fishing is unreliable and may take only a few seconds,
or maybe a few hours. Visit the fisherman and he'll give it to you.

3.  Bottle- Found: Rick's at Festivals - Use: Stores Liquids
            Price: 1000g - Available: Flower Festival - Needed: 6
The Bottle is a special item first sold at the Flower Festival that can hold
liquids such as Medicine and Water. It should be bought when you have the cash
because you can hold medicine in it. If you can't afford it, remember that it
also shows up at some other festivals.

4. Animal Medicine- Found: Green Ranch - Use: Cures Animals - Needed: 3
                    Price: 1000g - Available: After 1st Animal Purchase
When your Cow or Sheep gets sick, you'll need this medicine. It's always nice
to have a bottle handy, but it isn't needed if you take good care of your
livestock.

5. Bell- Found: Green Ranch - Use: Calls Cows/Sheep - Needed: 6
         Price: Free - Available: After 1st Cow/Sheep Purchase
The Bell works similar to the whistling you use to call your dog and horse.
After you buy your first Cow or Sheep, the friendly Green Ranch owner will
throw in the Bell free of charge.

6. Wool Cutters (Shears) - Found: Rick's Tool Shop - Use: Cuts Wool
         Price: 1000g - Available: After 1st Sheep Purchase - Needed: 8
The Wool Cutters, or the shears as they're more commonly called, cut the
sheep's wool and are essential if you want to make any money off of your sheep.
You don't need them until your sheep is grown up, however, so you don't have to
have them the second you get a sheep.

7. Milker- Found: Rick's Tool Shop - Use: Milks Cows - Needed: 8
           Price: 1800g - Available: After 1st Cow Purchase
Like the Shears, the Milker is needed if you want to make any money off of your
cows. Also like the Shears, you don't need them until your cow gets big. If you
don't have the cash, save some up while your cow grows.

8. Chicken Feed-  Found: Green Ranch - Use: Feeds Chickens - Needed: 7
                  Price: 10g Each Packet - Available: 3rd of Spring (Y1)
If you want to keep your Chickens inside, then you'll have to buy some feed to
feed them with. Sprinkle it in each chicken's feeding bin (you can tell which
is which by standing next to the feeding area and pressing A). You can buy as
many as you want, so stock up on each trip.

9. Cattle Feed- Found: Green Ranch - Use: Feeds Cows - Needed: 4
                Price: 30g Each Packet - Available: 3rd of Spring (Y1)
If you happen to run out of grass, you can feed your cows with this. It's
rather expensive, so try to keep enough grass for your cows or sell some of
them.

10. Ocarina- Found: Craft Shop - Use: Play at Spirit Festival
             Price: 1200g - Available: Fall (Y1) - Needed: 2
The Ocarina is a musical instrument that everyone who has played Zelda before
should be familiar with. You can't play it whenever you want, but you can play
during the Winter Spirit Festival.


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              - - - - - - - - GROWING CROPS - - - - - - - -

For each season of the year there is a different set of vibrant,
money-producing crops. With each season, however, the selection gets narrower
and narrower. Which crop will make you the most cash? What are some good
growing strategies? Look in here to find out the big money-makers for each
season!

                                *   *   *

A. GROWING STRATEGIES- Which is the best pattern? Rows are easy to water,
especially for those on a tight schedule, but don't make nearly as much as
crescent formations. The four major formations that are worthwhile (hey, I
guess you could just plant one square) are mentioned here. Which one should you
choose? It all depends on how much time you have. If you find your self with a
little extra time everyday, opt for the less efficient areas. But if you
usually end up going to bed late, than choose the more efficient ones.
(All ratings are out of * to ****, **** being the highest and * being the
lowest) []=Seed/Crop area   ||=unused area

1. Rows: Squares- 6         Efficiency- ****         Money Made- *
 Rows are very efficient and allow for quick watering.
 For those with tight schedules, rows are helpful,             [][][]
 especially for when you have the upgraded watering can.       ||||||
 However, you must sacrifice money made for the quick          [][][]
 watering time, as you make only 2/3 as much as you would
 if you planted a full area.

2. U-Shaped: Squares- 7     Efficiency- ***          Money Made- **
 U-shaped plots aren't nearly as easy to water as rows, but    [][][]
 do provide a little more money. With a powered up watering    []||||
 can, they're just as easy to water as Rows.                   [][][]

3. Crescent: Squares- 8     Efficiency- **           Money Made- ***
 The Crescent shapes provide a good amount of crops and are    [][][]
 very good for summer and fall crops that can be watered       [][]||
 more quickly than full plots.                                 [][][]

4. Full: Squares- 9         Efficiency- *            Money Made- ****
 This is the biggest money producing plot and therefore my
 top choice. It is a nuisance however, because even after      [][][]
 you finish harvesting you must abandon the entire plot until  [][][]
 later if you want to harvest the vegetable in the center,     [][][]
 (which you cannot water when your crops start to grow)
 not allowing you to re-grow on the plot and wasting valuable
 space (only a problem in the Spring). Still, if you want the
 most money, I recommend using this strategy, even for Summer
 and Fall crops. Why? Check out the Bonus Crop trick later in
 this section.

*Note- After you get the watering can upgraded to level three you will no
longer have to worry about the center crop. Then it is almost certain that you
should use Full plots.

                                *   *   *

B. SEASONAL CROPS- All of the crops for all of the seasons will be explored in
depth here. If you want to check out what crop makes the most money, how much
you'll make on a crop in different formations, which formations work best for
different crops, and the choice crop of the season, then look no further, we'll
do all the work for you right here.
(Note: Bonus Crop Trick for Summer not added into seasonal net)

1. SPRING CROPS: The First Season of the year provides the largest choice in
crops. You can Purchase Cabbage, Potatoes, and Turnips, all which cost 200
gold. Each crop grows at a different pace and sells for different amounts. The
tables provide detailed information on the crops. At the bottom is the crop of
the season, which can make the most money in one season (Assuming you replant
as soon as you harvest. This still works with Full plots, but you may have to
replant in another area.). With each profit section, the cost of seeds is
subtracted from the money made to get the profit. Planting Times is the number
of times you can plant in one season. For Spring, the best growing strategy is
Full, or Crescent for those with filled-up land.
*First Column is Money made by 1 plot (using 1 bag of seeds)
**Second Column is Money made in an entire season (season net)

Turnips:  Selling Price- 60 gold   Time- 4 days    Planting Times- 7
    Rows Profit:     160 gold       Season Net (Rows):     1120 gold
    U-Shape Profit:  220 gold       Season Net (U-Shape):  1540 gold
    Crescent Profit: 280 gold       Season Net (Crescent): 1960 gold
    Full Profit:     340 gold       Season Net (Full):     2380 gold

Potatoes: Selling Price- 80 gold   Time- 6 days    Planting Times- 5
    Rows Profit:     280 gold       Season Net (Rows):     1400 gold
    U-Shape Profit:  360 gold       Season Net (U-Shape):  1800 gold
    Crescent Profit: 440 gold       Season Net (Crescent): 2200 gold
    Full Profit:     520 gold       Season Net (Full):     2600 gold

Cabbage: Selling Price- 90 gold    Time- 7 days    Planting Times- 4
    Rows Profit:     340 gold       Season Net (Rows):     1360 gold
    U-Shape Profit:  430 gold       Season Net (U-Shape):  1720 gold
    Crescent Profit: 520 gold       Season Net (Crescent): 2080 gold
    Full Profit:     610 gold       Season Net (Full):     2440 gold

                 -CHOICE CROP OF SPRING: POTATOES!!!!!!!-
                  Season Net: 2600 gold (+160g) per plot

BONUS CROP TRICK (SPRING): This really isn't a trick, but some might not know
about it. If you plant a full plot of crops, you can't reach the middle one and
water it. But after you harvest, you can water and harvest the center crop,
getting more for your money. Rainy days will also water the crop when others
surround it. The downside to this is that you have to wait until you pick the
crop (which may take a while) before you plant more seeds, making it tedious
for farmers with tight space. But after you get the watering can upgraded to
level three, you won't need to use this trick.


2. SUMMER CROPS: Summer has less choice of crops, but the crops are much more
profitable! Each bag costs 300 gold. The great thing about these crops is their
ability to grow over after they're harvested. It takes three days to raise some
additional crops for tomatoes, but corn takes four days. The crops do take a
very long time to grow, and you shouldn't expect to see any harvestable plants
in your field until mid-summer. I once again recommend full plots because of
the special bonus crop trick I came up with.
(Full and Crescent are combined into one category because they yield the same
amount of crops without the Bonus Crop trick) If you're Re-harvesting, add 300
onto the profit because you didn't need to buy new seeds. This is already added
into the Season Net.

Tomatoes: Selling Price- 100g    Time- 9 days    Harvests: 8
    Rows Profit:       300 gold     Season Net (Rows):       4500 gold
    U-Shape Profit:    400 gold     Season Net (U-Shape):    5300 gold
    Cres./Full Profit: 500 gold     Season Net (Cres./Full): 6100 gold

Corn: Selling Price- 120g       Time- 13 days    Harvests: 5
    Rows Profit:       420 gold     Season Net (Rows):       2100 gold
    U-Shape Profit:    540 gold     Season Net (U-Shape):    2700 gold
    Cres./Full Profit: 660 gold     Season Net (Cres./Full): 3300 gold

                   -CHOICE CROP OF SUMMER: TOMATOES!!!!!!-
                    Season Net: 6100 gold (+2800g) per plot

BONUS CROP TRICK (Summer): This not very well known trick is nice and will add
an extra crop to each plot. How? Even though it is discouraged, money-hungry
people should plant Full plots of crops in the Summer. You won't be able to
water the center crop (unless you have the golden watering can), but rain may
water it for you. If rain waters it enough to produce a crop, you can chop down
one of the outside crops with your sickle and go to the center to harvest your
crop. If there wasn't enough rain, then you can still do the same but just
water the center crop. This, however, is less effective and may result in lost
money if it takes too long to grow the crop. It works much better with the
reliable, Golden watering can. This trick also works good in the Fall.

3. FALL CROPS: The only crop available in the Fall are Eggplants. While they
aren't the most valuable plants, they'll be your only source of vegetable
income during the cooler Fall season. Eggplants grow like Summer crops, so many
of the ideas and tricks work the same with them. Eggplants also take three days
to regrow, like tomatoes. That should let you conclude that the Full plots are
my choice again, especially in the rainier Fall Season (where the bonus crop
trick will work better).

Eggplants: Selling Price- 80g      Time- 7 days      Harvests- 8
    Rows Profit:       180 gold     Season Net (Rows):       3540 gold
    U-Shape Profit:    260 gold     Season Net (U-Shape):    4180 gold
    Cres./Full Profit: 340 gold     Season Net (Cres./Full): 4820 gold

                  -CHOICE CROP OF FALL: EGGPLANTS!!!!!!!-
                    Season Net: 4820 gold (+0) per plot

4. WINTER CROPS: Winter has no crops that can withstand the harshness of the
winter snow, but if you purchase a Greenhouse, than you can grow strawberries
during this harsh season. After you get a Greenhouse, you can plant any plant
year-round, with the sole exception of strawberries.

Strawberries: Selling Price- 150 gold   Time- 6 days   Planting Times- 5
    Rows Profit:     900 gold       Season Net (Rows):     4500 gold
    U-Shape Profit:  1050 gold      Season Net (U-Shape):  5250 gold
    Crescent Profit: 1200 gold      Season Net (Crescent): 6000 gold
    Full Profit:     1350 gold      Season Net (Full):     6750 gold

                -CHOICE CROP OF WINTER: STRAWBERRIES!!!!!!!-
                  Season Net: 6750 gold (+0) per plot

5. GREENHOUSE CROPS: In the greenhouse, every crop can be grown (strawberries
only in the winter). So, if you have a greenhouse, which crop should you grow
to make the most money? Here are the yearly nets for each crop, if you grew a
plot of them in your Greenhouse. At the bottom is the Greenhouse crop of
choice, or the one that will make you the most money out of all the crops!

Turnips:      Yearly Net- 10200 gold
Potatoes:     Yearly Net- 10400 gold
Cabbages:     Yearly Net- 10370 gold
Tomatoes:     Yearly Net- 30100 gold
Corn:         Yearly Net- 25620 gold
Eggplants:    Yearly Net- 24020 gold
Strawberries: Yearly Net-  6750 gold

                  -CHOICE GREENHOUSE CROP: TOMATOES!!!!!!!-
                 Yearly Net: 30100 gold (+4480) per plot

                               *   *   *

C. OTHER PLANTS: Man grow grass. Cow eat grass. In other words, you'll need
grass if you want to feed your livestock. Grass is one of the non-profit items
on your farm (at least not directly). Another item you can grow are flowers.
They won't feed your animals, but they do look nice, will impress your
neighbors, and can be given as gifts.

1. Grass: Price- 500 gold     Growing Time- 7 days   Found- Flower Shop
  Grass is the key to raising animals. No grass equals no sheep or cows,
  and that is a large loss of money. Grass should ALWAYS be grown in 9x9
  full plots. You can walk on top of grass, and it also doesn't need to be
  watered. Because of this, place grass plots adjacent to each other. This
  will make a nice field for your cows and sheep to graze in.
2. Moon Drop Flowers: Price- 300 gold     Growing Time- 7 days
                   Found- Flower Shop         Beauty: Average
  The normal flowers that you purchase in the shop look much like the ones
  that grow on the mountain. These can be picked and give as gifts of kept
  to improve the look of your fields. These aren't a necessity, so don't
  spend money on them if you don't want to. I think that rows look the
  best, but any plot formation will look fine.
3. Pink Cat Mint Flowers: Price- 300 gold     Growing Time- 7 days
                   Found- Flower Festival     Beauty: Good
  These special flowers can be bought at the Flower festival. They look very
  nice and will impress the people of the village. They're essentially the
  same as the other flowers, but are very rare and found by Lillia's husband
  in a faraway land.
4. Blue Mist Seeds: Price- 500 gold           Growing Time- 8 days
                    Found- Flower Shop        Beauty: Very Good
These are incredibly rare and are found at the Flower Shop on the 25th of
Spring (Year 2). Once you buy them, Popuri will help you plant them at the
mountain Grove. Be sure to water them every day, or they'll die. They are said
to attract Emerald Butterflies, but no one knows for sure.


_________________________________________________________________________

               - - - - - - FORAGING/MOUNTAIN ITEMS - - - - - -

The mountain will be your main resource when you first get started and can
still bring in some extra cash even after you have a barn full of livestock and
a field full of crops. Most of the items can be sold or eaten (to regain
stamina).

SPRING ITEMS:

1. Edible Herbs:  Found- Fisherman's Tent Area, Cave
                 Selling Price: 30 gold       Gift Rating (1-10): 2
     These yummy little herbs taste nice and are a good snack. They only
     sell for 30 gold, so you can forfeit selling them if you need
     stamina. Look for one in the Cave, and another beneath the
     fisherman's tent. You can find these year-round, excluding Winter.

2. Veryberry Fruit: Found- Fisherman's Tent Area, Spring Area, Grove
                    Selling Price: 40 gold     Gift Rating: 4
     The juicy Veryberry fruits are abundant and found in many places.
     The vineyard family and workers particularly like their taste.

3. Medical Herbs: Found- Cave                  Gift Rating: 5
                  Selling Price: 70 gold
     The other sort of herbs don't taste very good but are invaluable
     when it comes to making medicine. The Potion Shop owner will be
     very grateful if you give some of these to him. These grow from
     Spring to Fall.

4. Flowers: Found- Fisherman's Tent Area, Grove      Gift Rating: 9
     The Grove is bursting with flowers, and you can find some by the
     fisherman's tent, too. Many of the girls like these, but mainly
     Popuri (obviously). They are also found in Summer, too.

5. Fish: Found- River, Pond             Gift Rating: 7
         Selling Price- Small: 30g      Medium: 100g      Large: 180g
     Fish can be worth a lot or a little. The thing about them is there
     unreliability. You don't know how long it will take to catch one,
     and you don't know what size it will be. Therefore, it's only a
     good idea to fish if you have a lot of time. You can also fish in
     the Summer and Fall, too.

SUMMER ITEMS:

1. Walnuts: Found- River Shore, Carpenter's House Area (Near River)
            Selling Price: 70 gold             Gift Rating: 5
     Walnuts are a nice treat for many of the townsfolk, and they're
     willing to pay a decent amount for one as well. This don't make
     as great of gifts as Tropical Fruits, though, so sell them.

2. Tropical Fruits: Found- Spring Area, Carpenter's House Area
                Selling Price- 40 gold          Gift Rating: 6
     These tasty fruits should be collected for gifts or food, but can
     also be sold for a decent amount.

FALL ITEMS:

1. Poison Mushroom: Found- Carpenter's House Area
                    Selling Price- 30 gold         Gift Rating: 1
     Poison Mushrooms can strangely be sold (who would want them?), but
     not for much. The reason, however, people buy them is to compress
     them into medicines (like in the SNES Harvest Moon).

2. Wild Grapes: Found- Carpenter's House Area, Spring Area
                Selling Price- 40 gold             Gift Rating: 6
     The Veryberry Fruit of the Fall, Wild Grapes go over extremely well
     with Karen and Kai. Many of the other townspeople enjoy snacking on
     them as well.

3. Mushrooms: Found- Fisherman's Tent Area, Carpenter's House Area
              Selling Price- 70 gold               Gift Rating: 5
     Unlike their Poisonous cousins, these fun guys (he he) will get you
     a cool 70 gold for each one picked. They are quite helpful in
     the making of soups.

WINTER ITEMS:

1. Coin: Found- Mine      Worth: 10 gold
     In the winter, the only place you can go in the mountain to make
     money is the mine. If you find some nice stones, they can be sold
     for a good price (the next day, though). The rocks usually do not
     make very good gifts. Anyway, the coin actually can't be kept but
     instead instantly adds 10 gold to your funds.

2. Iron Stone: Found- Mine          Selling rice: 100 gold
     These small rocks are the least valuable, and therefore the most
     abundant resource in the mine. A good idea is to store rocks in
     your Room Organizer (Chest of Drawers) until you fill it up, then
     sell it all.

3. Moonlight Stone: Found- Mine     Selling Price: 500 gold
     The crystal-clear Moonlight Stone is a large step up in rarity and
     money made from the Iron Stone.

4. Blue Stone: Found- Mine          Selling Price: 700 gold
     No other things can be found in the mountain at winter, so taking
     a chance in the mine is the only way to go. You also may uncover
     some secret holes in the mine. Where do they lead to? Lower layers
     of the mine, in which it is easier to find more valuable stones.
     Rick is looking out for some of these...

5. Rare Minerals: Found- Mine       Selling Price: 1000 gold
     Finding these objects is like winning the lottery. These beautiful
     stones are sold for a hefty price of 1000 gold.


________________________________________________________________________

    - - - - - - - - - - - - RAISING ANIMALS - - - - - - - - - - - -

Animals are a luxury early in the game, but will come to be your biggest cash
cow (he he). The usual Cows and Chickens are returning from the SNES and GB
versions, but a new animal by the name of "Sheep" has appeared. What is this
strange creature? Read on to discover things you never knew.
KEY: Found- Location where you first get the animal
     Money Maker- What the animal has to get you money (Milk, eggs)
     Usefulness How useful the animal is
     Happy-What to do to make it happy

DOG- Found: Your Farm       Money Maker: None       Usefulness: 3
     Happy: Whistle for it, Give it food (put anything in its dish)
Your grandfather's only animal was his dog. When you arrive on your farm, it'll
be waiting for you, its new master. Your dog will enjoy you playing with it.
You can play with it by whistling and running around. While you don't need to
feed it, it will be happier if you give it food by placing any food item in its
dish near the doghouse. Also take it inside on rainy days. While a dog won't
make you any money, you can enter it into the Winter Dog Race, which will raise
your social status if you win.

HORSE- Found: Green Ranch     Money Maker: None     Usefulness: 8
       Happy: Talk to it, Ride it, and Brush it
       Cost: Free     Items Needed: None     Other Items: Brush
The Green Ranch has an extra pony that they are willing to give away in the
first spring of your game. The pony has no use, but if you brush it and talk to
it will eventually grow into a horse. The horse automatically comes equipped
with saddle bags, which are essentially a portable shipping bin. (look at the
trick below to find an efficient way to collect your crops) Also, the horse
will transport you throughout the ranch more quickly than if you went on foot.
If you have an item and want to ride your horse, just put it into your
backpack. Finally, the Horse can be entered into the Spring or Fall Horse
Races, and, like the dog, better training will result in a better chance of
winning. Your horse has three stages: Pony, Horse, and Tamed Horse. A tamed
horse has no different appearance from a regular horse, but is the best you can
possibly get your horse.

CHICKENS- Found: Green Ranch    Money Maker: Eggs (50g)  Usefulness: 5
          Happy: Take Outside on Good Days, Feed
          Cost: 1500 gold       Items Needed: Chicken Fodder (10g)
Chickens are the least expensive of the livestock, and will therefore likely be
the first one that you purchase. When you purchase a chicken from the Green
Ranch, you'll decide its name. Be sure to feed it every day (if you're keeping
it inside) in its respective bin (press the A button next to a bin to find the
name). If you feed it, a chicken should lay an egg. If you don't feed it or
leave it outside during snow/rain, then it will sulk and won't lay an egg for
two days. You can also leave chickens outside during good weather, as long as a
secured fence (no holes) has been built around the area. The chickens will then
find their own food (and still lay eggs), and you won't have to buy food for
them. However, you must waste time transporting the eggs to the shipping bin,
and time is money. After a rain, be sure to check the fence to see if there are
any holes. Even if you do keep your chickens outside, have a few bags of
chicken fodder handy for rainy days. To raise a chick, put an egg that your
chicken has laid into the incubator in the back of the room. After two days,
the egg will hatch, and a little chick will be out. You do not need to feed the
chick, and, in fact, you can take him outside in the rain or snow and it will
have no effect! However, there's no point in being cruel to it. After five days
(I think) the chick will grow up and become a full-grown chicken. You can keep
it for eggs or sell it to the ranch.

SHEEP- Found: Green Ranch     Money Maker: Wool (900-1800g)
       Happy: Brush, Talk, Take Outside on Good Days    Usefulness: 7
       Cost: 4000 gold        Items Needed: Brush, Shears
Sheep are a good source of money, but take a lot of effort. Sheep take longer
than chickens but less time than cows to mature. Be sure to brush them and talk
to them every day, even after they mature. This will increase the quality of
their wool. Once a sheep has a large coat of wool on its back (It'll be easy to
tell the difference once it matures), then you can shear it and sell the wool
for a high price. However, sheep do not grow wool every day. It takes about a
week to get wool. The wait is well worth the large amount of cash you bring in.
Sheep eat grass and only grass, so be sure to have enough on hand or your sheep
will go without food. As with other animals, it likes to go outside but doesn't
like to in inclement weather. Here's the money you make for different types of
wool:

Normal Wool: 900 gold
Quality Wool: 1800 gold

COWS- Found: Green Ranch     Money Maker: Milk (100-500g)
      Happy: Brush, Talk, Take Outside on Good Days     Usefulness: 8
      Cost: 6000 gold        Items Needed: Milker, Brush
Cows are a very large source of income, as you can milk them every day. Most of
the same rules apply to them as they do other animals, such as feed them grass,
don't take them outside on bad days, and brush them. Cows take a very long time
to mature (23 days), and even then they produce only small quantities of milk.
Sheep will have the edge on them in their early stages and will make more
money. But after a cow becomes more tame, it's milk output and quality greatly
increases, and you'll make way more money off of it than a sheep. Even despite
the cows long growing time (3 seasons until the surpass sheep), their intake
when they get older will make them the most valuable item, crop or livestock,
on your ranch. If you want to be a millionaire, than load up your barn with
cows. If you want larger milks, cows produce gold milks after winning the cow
festival.

Small Milk:  100 gold
Medium Milk: 150 gold
Large Milk:  300 gold
Gold Milk:   500 gold

                  - - - - BEST ANIMAL: COWS!!! - - - -
           Season Net: 15000 max (+7800 over sheep) per cow

COW MILK TRICK: Are you tired of getting only small and medium size milks from
your cow? Here's a nifty little trick that can increase the sizes of your milk
with only a little cost. First, "forget" to feed your cow. The next day, use
some medicine on it. It will produce a milk that is one size larger than it's
normal production! This won't work on a cow producing large milk. The only way
to get gold milks is to win the Cow Festival.

SADDLEBAGS TRICK: An annoying feature farmers may come across is with your
saddlebags. Your horse never seems to stay put. It runs away, gets in the way
of your path, or moves at the last second (resulting in a smashed crop). This
frustration can all be ended quite simply. How? Just whistle for your horse!
Your horse, if well trained, will come over to you, and will follow you for a
while. Because the horse will move towards you, you can just turn around and
the saddlebags will be right there. This will result in the minimum time used
to pick crops.


_________________________________________________________________________

    - - - - - - - - - - - - - - FESTIVALS - - - - - - - - - - - - - -

All work and no play makes Jack a dull boy. Festivals are town gatherings that
are meant to give you a break from work. Each one involves some special theme.
Participation in these festivals will make the villagers like you more. They're
also a lot of fun, so don't miss out on them! Most of the festivals are
celebrated in the town square, but many are celebrated at other places.

PLANTING FESTIVAL: 8th of Spring                Theme: Planting
                   Fun Rating (1-10): 7         Items: None
  The first festival of the year involves the King and seeds. When the festival
begins, the King (who was chosen at the previous Harvest Festival) will ride up
into the sky in a hot air balloon. He can choose one person to go along with
him. After they've taken off, every one gets a balloon. They put seeds for
plants inside the balloons and hope they land somewhere and grow. When
everyone's ready, the balloons are all released to make a magnificent sight.
Like many other festivals, there are multiple names for this festival, such as
the Growing and Sowing Festivals. The point of this festival is to hope the
farmers have a prosperous year in planting.

FLOWER FESTIVAL: 23rd of Spring    Theme: Flowers      Fun Rating: 7
      Items: Power Berry, Bottle, Pink Cat Mint Seeds
  When the flowers are in bloom and a nice smell is in the air, the Flower
Festival takes place at the town square. The first part is when the guests are
allowed to mingle and purchase any items of interest. Then the Flower Princess,
or Queen, who was voted for by the townspeople a few days before the festival,
is escorted by an entourage of flower-throwing girls. The Princess is covered
with flowers and dances with the King. While the princess dances, other town
members can join in with one of the eligible girls.

FIREWORKS CELEBRATION: 1st of Summer          Theme: Fireworks
                       Fun Rating: 7          Items: None
  Although not officially a Festival, the Fireworks celebration celebrates the
beginning of Summer. The five girls take a position to watch the fireworks go
off.
     Maria: Town Square
     Popuri: Mountain
     Elli: Bakery Garden
     Ann: Green Ranch
     Karen: Beach
Each area unfolds a different story, but most of the townspeople gather at the
square. The fireworks go off in a blazing show of lights and sounds.

VEGETABLE FESTIVAL: 9th of Summer             Theme: Vegetables
                    Fun Rating: 5             Items: None
  The best farmer's share their garden's best tasting and most nutritious
vegetables at this festival. There are many good vegetables on display, and
only very good ones will win. You can enter a vegetable or go empty handed.

FIREFLY FESTIVAL: 17th of Summer              Theme: Lanterns, Ancestors
                  Fun Rating: 6               Location: Beach
  Down at the sandy beach the townsfolk gather at night to remember their
departed ancestors. Special lanterns that glow with moonlight stone are give to
the people. In memory of the deceased, everyone floats their lanterns out to
the sea, making a reflection of warm light on the water.

SEA FESTIVAL: 24th of Summer                  Theme: Swimming
              Fun Rating: 8                   Location: Beach
  This festival takes place once again at the sand shores of the beach. It
celebrates the beginning of swimming season. As a feature, the men gather and
hold a swimming competition. By pressing the A button in a consistent and quick
manner, the winner could win a prize. The first year's prize is an Invincible
Katori, and the second prize is a year's supply of lumber.

COW FESTIVAL: 4th of Fall                     Theme: Cows/Milk
              Fun Rating: 7                   Location: Green Ranch
  The day before the cow festival you can choose whether or not to enter one of
your cows. At the cow festival, you can drink milk and here everyone's views on
cows and milk. At the end, the cow with the best tasting and most nutritious
milk will be selected. If your cow wins, it will get a gold trophy and the cow
will be happier.

HARVEST FESTIVAL: 12th of Fall                Theme: Harvest/King
                  Fun Rating: 6               Location: Town Square
  While this festival isn't very exciting, its main attraction is the drawing
of the next year's King. Elli bakes cakes, and gives them to the men. The one
who finds a coin in the cake will become King! The festival also celebrates the
year's Harvest, and much food is displayed.

EGG FESTIVAL: 20th of Fall                    Theme: Egg Hunt
              Fun Rating: 10                  Location: Town
  The Egg Festival is a very fun festival that has everyone running around town
hunting for colored eggs. The mayor holds a certain egg up, and then the
townsfolk scatter and look for one like it. If you win, you get a Power Berry.
Unfortunately, the other townsfolk don't seem to try to hard and usually lose.

THANKSGIVING: 10th of Winter                   Theme: Giving Cakes
              Fun Rating: 9                    Location: Town/Ranch
  On Thanksgiving, many people will bring you cakes to eat if you hang out at
the farm. If you choose not to, you can go into town and visit the people
themselves. Many will give you cakes.

STARRY NIGHT: 24th of Winter                   Theme: Stargazing
              Fun Rating: 7                    Location: Various
  You can celebrate the Starry Night in different ways. There's a performance
at the Church in which Ann, Elli, and Maria play instruments. Popuri hangs out
in the mountain forest and Karen is down at the Beach.

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