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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter G » GoldenEye 007 - Strategy Guide (Page 05)

GoldenEye 007 - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for GoldenEye 007 - Strategy Guide (Page 05).


Available Weapons:

PP7
DD44 Dostovei
ZMG (9mm) (x2)
D5K Deutsche
RCP-90 (Agent only)
Watch Laser
Grenade

Gadgets: None

Important Items: Door Key

Body Armor: None

Secrets: After you clear all of the enemies out of the first train car, look 
at the boxes on the left of the exit door.  Shoot the boxes, and you'll find a 
hidden weapon!  On Agent, it's an RCP-90, but on Secret and 00 Agent, it's 
just a lowly Dostovei.  Oh well.

Notes: The train is just a straight shoot-em up level.  And I mean that!  In 
the first cars, use the boxes for cover whenever possible, and on the later 
cars, hide inside the bathrooms and around the corners, and wait for the guys 
to come to you.  The hostage situation (Oops, didn't mean to spoil the 
ending!) in the final car can be a real hassle on 00 Agent.  I'll explain that 
later.  And above all, don't forget the brake units!


Walkthrough:

Well, here you are, aboard the train.  On your left is a big pile of boxes.  
Lean over the right corner of boxes to get a good shot at a soldier.

Be warned!  In the first two cars of the train, guys are hiding behind boxes, 
ready to pounce on you!  Okay, that's a lie, but they frequently stand up, 
fire, then duck down again.  Shooting the boxes will rarely kill them, and is 
usually just a waste of ammo.  The soldier that I told you to hit in the 
previous paragraph is ducking up and down, and it's best to shoot him as soon 
as he stand's up.

Once the first guy is dead, run up to the smaller stack of boxes leaning 
against the right wall.  Lean over the right side, and you can get a good shot 
at that guy that can't even shoot back!

Next, lean over the left side of these boxes...just a little.  If you do it 
just right, you should be able to see only one guy shooting back at you.  If 
you see two, get back behind the crates and try again.

After that guy is dead, lean over even more and get the last guy.  Once he's 
out of the picture, run out and grab a D5K and some ammo.

Agents, I've got a surprise for you!  Go over to the pile of crates on the 
left of the door.  Now shoot them!  After the explosions die down (hope you 
weren't too close!) go over to the wreckage and find....an RCP-90!  Secret and 
00 Agents can do this, but they only get a Dostovei.  Oh well, guess they'll 
have to beat the level the hard way.

The RCP-90 should be the only weapon that Agent's use throughout the entire 
level!

And now for something completely different.  The brake unit!  It's that gray, 
metallic thing to the right of the door that blows up when you shoot it.  One 
down, five to go!

This next part is tricky if you don't know what to do.  Open the first door, 
then the second.  Now, QUICKLY jump back behind the door to the right!  From 
there, you can get a good shot at a goon hiding behind a box on the left.  

After the first guy has been disposed of, move over a little more so that you 
can get a good shot at the guy standing next to where that first guy was.  He 
can shoot at you, but his buddies can't!  Continue on in this manner until all 
of the Marines in the first half of the car are dead.  Then, grab the ammo.

One quick note, while using the tactic outlined above, the door will almost 
always close on you.  When it does, wait a while to catch your breath, then 
quickly open both doors and return to your hiding spot.

You should now be in the next car.  The row of boxes sort of forms a little 
wall that divides things a little.  Lean over the side of it, and check for a 
guard dressed in black.

Now is also a good time to note that in this car, there are two guards dressed 
in black.  They carry Deutsches, but these guys can move around, and follow 
you!  Be wary of them.

After walking around the corner, you'll find there is another little wall 
here.  This is the spot of your next shootout!

I really don't have a strategy for this one.  You can usually get past it by 
leaning over the corners and shooting the guards that way, but sometimes the 
guards will blow up the boxes, damaging you and eliminating some of your 
cover.  When this happens, hide behind the metal crates, they can't blow up!  
Also, beware the men in black.   They usually try to sneak up on you right 
about now.

Once this car has been cleared of enemies, grab all the ammo you can find, and 
shoot the next brake cable.  If you're short on ammo, try using your watch 
laser for a while (but not TOO long!) or try a few head shots.

This next car is a LOT easier, so don't sweat it too much.  Open the next door 
and shoot the enemy right in front of you.  Now, walk in, and stay put, under 
the cover of that corner!  Make sure that you're not in the direct line of 
fire for any nasty soldiers lurking in the hallway!

Any second now, the guys will start coming.  And there's quite a few of them!  
Just shoot them as they come around the corner.  Once you are absolutely 
positive that there are no more enemies in the hallway, walk out and grab the 
ammo.

Turn around quick!  As soon as you get about halfway down the hall, you'll 
hear the sound of a door opening.  This sound means death!  Run back the way 
you came, firing all the while.  You should kill the soldier that came out of 
the locked room, before he kills you!

After that little confrontation with a soldier, run to the end of the car and 
shoot out the next brake unit.

This next car is almost exactly like the previous car.  As soon as you run in, 
there is a guy.  Shoot him, and duck behind the corner.  Again, the guys will 
start coming, this time in greater numbers.  When they are all dead run out of 
hiding...

...and back into a new spot!  Look on the right for a glass door.  Open it, 
and duck inside the little room.  Don't worry, this important.  A little while 
later, two guys will come running up the hall up to your room.  Shoot them 
before they can shoot you.

There is one final guy in this car.  He is standing at the very end, with his 
back to you.  Make his death even cooler with a head shot!

What?  No brake unit?  It's back at the beginning of the car.  Well?  What are 
you waiting for?  Run back and get it!

This next car will be the undoing of many top notch 00 Agents.  As soon as you 
open the door, get ready to shoot!  There will be a guy here with either a 
D5K, or 2 ZMGs (9mm).  If you get ZMGs, grab 'em!  They rock!  

The next room is a little tricky.  Aim your weapon(s), and open the door.  If 
there is a Man in Black at the far end of the room, shoot him.  If there is no 
one, turn to the left, lean over the corner, and shoot yet another soldier.  
You should probably get ZMGs in this room, if you haven't already.

Okay, if you thought that was hard (which it really wasn't), you ain't seen 
nothin' yet!  Open the next door, then AS FAST AS YOU POSSIBLY CAN, duck 
backwards and to the left.  Hide behind the wall, it's your only chance!

Right now, several TOUGH guys, all armed with ZMGs, are coming to have an all-
out firefight with you.  Are you ready?  No?  Well, too bad!

If you die in this spot, tough luck.  If not, smile, laugh, and bravely 
continue on.

After the shootout, enter another room, this one has the same guy amounts as 
in that first green room back there.  Use the same strategy as the previous 
green room.

The next hallway only has one enemy in it.  It also has a brake unit!  Don't 
worry, we're almost done!

The next room only has one regular Janus marine.  If you were to go further, 
you would find a locked door, but there's no time for that now.  Turn around 
and shoot the brake unit.  It should be the last one (Objective a: Completed).  
If not, forshame, and go back and get the one that you missed.

After the train screeches to a halt, turn around and get ready for an ambush!  
Two ZMG guys are going to come from behind the locked door.  One of them will 
drop a key, and you need this if you want to get behind that locked door!

Anyway, arm your best weapon (2 ZMGs or an RCP-90), take a deep breath, and 
enter the locked room.

Holy smokes!  It's all of your old enemies!  Ouromov is right in the middle of 
the room, holding Natalya at bay with his Dostovei of Death (It's not really 
called that, but I just think it sounds cool).  And of course, Trevelyn (the 
bad guy) and his girlfriend Xenia (the henchman) are hanging out at the back 
of the train.

When you walk in, Trevelyn will say "James, what an unpleasant surprise.  Do 
come in."  Start taking small steps, until Trevelyn says "That's close 
enough!"  

Now's the time where everything changes!  Agents and Secret Agents should use 
this paragraph.  00 Agents, skip down to the next paragraph.

Agents and Secret Agents, carefully aim your weapon.  Don't worry, you have 
plenty of time (Trevelyn is going to be rambling on for a while)!  Aim the 
crosshair at Ouromov's head.  Fire a few bullets (In case you miss, or 
something) trying not to hit Natalya (Objective b: Completed).  If all goes 
well, Ouromov is toast, and Trevelyn will escape again!

Now for the 00 Agents!  When YOU walk into the room, slide over to the right 
as far as you can.  Then, walk forward until Trevelyn yells at you.  Look way 
in the background.  Do you see Xenia?  You might not if you have a small TV, 
or a bad one.  Take a deep breath, aim at Ouromov, then fire, not taking your 
finger off the aiming button.  Quickly!  After hitting Ouromov, move the 
crosshair over the Xenia and keep firing!  She should yell "Wait for me Alec, 
I'm hit!," which essentially gives you a lot more time to complete the level!  
Hopefully, Natalya survived (Objective b: Completed).  If not, restart, and 
try again.  Don't feel bad if you can't do it, it takes a LOT of practice!   
Warning: You do not need to attempt this trick unless you are on 00 Agent!

I hope that we're all in the same place now!  Natalya is rescued, and we're 
stuck in Trevelyn's Evil Trap!  How will we ever escape????  Well, he does 
give you one hint...

"Good luck with the floor James."

Now, a one minute timer will start counting down.

Did you see the movie?  Oh well.  Grab your Watch Laser, and run into the 
corner of the room.  There is a little trapdoor here, and you have to cut off 
all the metal bolts with your laser.  This is tricky at first, but it's easy 
to get the hang of it.  Be careful, you have a limited supply of ammo!  Once 
all the bolts are sliced, the trapdoor will fall, giving you a way of escape.

Listen up!  While you're busy with the floor, Natalya is busy doing what she 
does best, mindlessly hacking on the enemy computers!  If you are on Secret or 
00 Agent, you need her to hack some stuff for you.  Agents can simply jump out 
right now, and Natalya will follow.

Secret Agents, wait.  Natalya will start talking about finding out where 
they're going, then yell out, "He's in Cuba!" (Objective c: Completed).  Now, 
all Secret Agents can escape.

00 Agents, wait.  After Natalya finds the base, she has the crack Boris' 
password.  Remember Boris? That guy from the first Bunker?  Oh well.  Anyway, 
after more hacking, Natalya will get the password (Objective d: Completed) and 
you're off!

I hope all you 00 remembered to do the Xenia thing, because you NEVER have 
enough time to crack the password and escape unless you get more time!

Now, you're outside!  Run like a madman towards the horizon!  Guys behind you 
are firing, but there's no time!  The train will explode, and hopefully you 
can avoid that explosion and escape with Natalya (Objective e: Completed).

Well...that was something!

************************************************************************
                           Level Completed

                         Mission 6: Completed


_____________________

Mission 7: Cuba
_____________________


Part i: Jungle


Primary Objectives:

a: Destroy drone guns
b: Eliminate Xenia
c: Blow up ammo dump (Secret Agent)
d: Escort Natalya to Janus base


Available Weapons:

PP7
AR33 Assault Rifle
RCP-90
Grenade Launcher (Can be paired with RCP-90)
Grenade
Remote Mine


Gadgets: Detonator

Important Items: None

Body Armor: 3 (One of these is not on 00 Agent)

Secrets: None

Notes: Some people are good at the Jungle, and others can't stand it!  You 
should duck around a lot, hiding behind trees and so on.  This is the best way 
to avoid front on firefights, and ambush the enemy.  Also, try and get the 
drone guns from as far away as possible.  This might be tough on low 
resolution TVs, but try your best!


Walkthrough:

You start off by your wrecked plane, stranded in the jungle with Natalya.  
Don't fool around with that plane, it blows up!

Anyway, run forward and duck into the trees on your left.  Soon, some Jungle 
Commandos should be coming after you.  Lean over the sides of the trees and 
ambush them with your PP7.  After three or four guys, run out and grab some 
Assault Rifles!

it is very important that you understand the ammo shortage in the jungle.  On 
Agent, there is really no problem.  But on 00, you'll be running out of 
Assault Rifle ammo pretty quickly.  The best way to avoid this is to use your 
PP7 in the beginning of the level, then switch to AR33 as soon as you get a 
reasonable amount of ammo.

Once the first wave of soldiers has been eliminated, duck behind the trees on 
the right.  Using the scope on the Assault Rifle, you should be able to get a 
good shot at some soldiers and the first drone gun!

You have to remember those drone guns!  They are very important, namely 
because they'll shoot at you!  You can save yourself some life if you use your 
rifle scope to nail the guns from far away.  The only real way to accomplish 
this is through lots of practice.

Lean over the side of the tree and get rid of a drone gun and a few more 
soldiers.  Natalya can usually get rid of a few guys at this point, after all, 
she does have a Cougar Magnum!

Once the guys and the drone gun are out of the way, run into the clearing and 
grab the ammo.  There is a also a body armor hidden in the bushes on the left 
side of the clearing.  

The next part of the level is pretty much the same as the first.  You walk 
down a little path, meet a few guys, hide behind some trees, and nail another 
drone gun in the clearing.  This clearing has a lot of guys in it, so proceed 
with caution!  If you wound a few, they'll come at you with rifles drawn, so 
try to aim for the head when sniping!

Also, don't forget about Natalya!  The guards won't usually try to kill her, 
and if she dies, it's most likely because of a mislaid grenade, or because you 
shot her!  Keep her alive, after all, she never misses.

There is also another body armor "hidden" here.  It's really in plain site 
near the back wall (of trees).  If you're doing fine on life, leave it and 
come back for it later.

Yet again we have the same drill.  Path full of guys, ambush the drone gun in 
the clearing, yakkity yak.  Be wary of this drone gun, there is a lot of "fog" 
(jungle steam) in this part of the level.  On Agent and Secret Agent, there is 
a body armor hidden in the bushes by the guard tower.

And now, for the moment you've all been waiting for.  Walk down the next path, 
and you'll see an old rickety bridge.  Oh no, a troll lives under this bridge!  
Close, but no cigar.  It's Xenia!

There are several ways to "eliminate" Xenia, and I've listed a few methods in 
the Supervillains Section of the FAQ.  But, for right now, I'm just going to 
list the best method.

Before you walk on to the bridge, bring out your remote mines.  Aim carefully, 
and throw two or three on to the center of the bridge.  Now, pull out your 
detonator and go hide in the trees to the left of the bridge.  If all goes 
well, Natalya should position herself right in front of the bridge, just out 
of range of the explosives.

After a little while, Xenia will appear, saying her famous line from the 
movie.  Watch the bridge.  When the comes running up to the middle of 
it...DETONATE!

The resulting KABOOM shouldn't be enough to deep six Xenia on 00 Agent, but 
it's a start.

Pull out your Assault Rifle and start firing madly at Xenia.  No time to show 
off with head shots!  You should still be hidden in the trees, so Xenia 
shouldn't pull out her grenade launcher, but will instead rely heavily on her 
RCP-90.  Natalya will also be firing at Xenia, and that Cougar Magnum don't 
mess around!

After Xenia's untimely death, (Objective b: Completed) grab her RCP-90 and 
Grenade Launcher, and proceed across the bridge.  When you get to the end of 
the bridge, aim your rifle to your left.  You should see a drone gun on a 
small mound.  Don't say I never did anything for you.

Oh yeah, a word to the wise.  Don't use the RCP-90 unless you run out of rifle 
bullets.  In this level, any weapon without a scope is basically useless.

Now, we venture into the cave.  Walk into the final jungle clearing, and hide 
behind the big tree near the entrance to the cave.  Pull out your Assault 
Rifle and start firing madly.  This should attract the attention of three or 
so commandos.  Get rid of them as they walk out of the cave.

Hey, where you going?  We're not finished yet!  Aim your Assault Rifle in to 
the left side of the cave, to the left of that little passageway.  There is a 
drone gun there.  Whew, glad you knew about that one!

Walk into the cave and up a little path.  You should come to a big room, 
straight out of a dream (or a Goldeneye Multiplayer Level).  Aim at the 
soldier standing guard on the right side, fire, then duck back into the 
shadows.  His friend should come after you, get him as he comes around the 
corner.

WARNING: Do NOT attempt to climb up that suspicious looking ladder.  I'll tell 
you why later.  You have been warned.

All that firing should attract the attention of more soldiers.  They come out 
of that little door on the right.  These guys have a high tendency to use 
grenades, so watch out!  Also, try and get Natalya to go away while you ambush 
the few guys stupid enough to walk around that corner in plain site of your 
weapon.  Some things never change...

After all of the guys that are going to come have, walk around that corner.  
Lean over the side, and get rid of the guys behind the boxes.  The easiest way 
to do this is to lean over a little bit at a time, so at only one soldier can 
see you at once.  As soon as that is done, run over and grab some ammo and 
maybe a grenade or two.

Don't run up that next passage!  Instead, run back to that big room with the 
ladder.  It's show time!

Pull out your grenade launcher.  And ONLY the grenade launcher, that is, don't 
go around trying to pair it with the RCP-90.  Stand at the base of the ladder, 
aim at the little hole at the top, and fire!

If you're lucky, you'll here a great Kaboom.  You'll know the sound, because 
it will be a bigger explosion than just a regular grenade.  If not, try again.  
There is a rather nasty drone gun up there, and you have to blow it up!  If 
you don't blow it up (ran out of explosives?) then go back into the room with 
the boxes, and run up the path.

If you went up the path, listen up!  There is usually a guy at the top.  Get 
rid of him, then aim to your left.  You should see a drone gun.  Blow it up, 
Then run over to that little nook.  A swarm of guys will start firing and 
grenading you, but they can't hit you once you get to that little area where 
the drone gun was.

Anyone who went up the ladder, like I suggested before, would find themselves 
up in that same little nook.  Only, thing is, you'll also be facing the back 
end of a drone gun.  If I were you, I'd get rid of it!

Anyway, now that you're here, blow up that other drone gun that has it's back 
to you (Objective a: Completed).  If you linger too long, it'll turn around 
and you'll be in trouble.  

One more thing to do!  See those little boxes?  Well, that's the ammo dump.  
Wow, looks a lot smaller than the one at the Depot!  Throw a remote mine on 
it, then shoot (or detonate) the mine.  It should blow up all (Objective c: 
Completed) or most of the ammo dump.  If you don't get the mission completed 
sign, you're either on Agent, or you missed a box.  If you missed a box, then 
blow it up!

Let's see now, we've completed all of the mission objectives, made it to the 
end of the level, and Natalya is still alive.  Well, guess we're done.  Wrong!  
The trickiest part of the level still remains!

Stand in your little nook, and pull out whatever explosives that you might 
have left, not including remote mines.  Aim all the way at the end of the 
room, by the boxes with all the enemies, and shoot!

You should try to spread the explosives all around the far side of the room 
(i.e., don't throw them all in one place!), or, if you only have one grenade, 
throw it towards the center.

Now, let's roll!  Pull out your RCP-90, and start running across the room, 
shooting wildly!  Stop to wound guys, but don't go for an overkill.  Simply 
concentrate on running as fast as possible.  Don't worry about Natalya, she's 
right behind you!

When you get past the boxes (assuming you even live that long), take a right 
and keep going!  There are a few guys here, but not enough to cause problems.  
Just try to shoot them and keep running for the elevator.

Once you get to the elevator (lucky you) Natalya will automatically come in 
there with you (Objective d: Completed), if she's still alive.  If she is, 
then congratulations, the worst is yet to come!

************************************************************************
                           Level Completed


Mission 7: Cuba

Part ii: Control


Primary Objectives:

a: Protect Natalya
b: Disable Goldeneye satellite
c: Destroy armored mainframes


Available Weapons:

PP7
D5K Deutsche
Grenade
Remote Mine

Gadgets: Detonator

Important Items: None

Body Armor: 2

Secrets: On the very top floor of the Janus control room, there is a little 
vent that you can crawl into.  There is a very helpful body armor hidden here.

Notes: Off the record, the Control is the hardest level in the game.  And I 
mean that!  The average Goldeneye player should be able to complete the level 
no problem, if it wasn't for the Natalya Shootout.  That's just my little name 
for.  The hard thing about the Natalya Shootout is that it's different every 
time.  Just keep at it, and within a little (or long) while, you should be 
able to get the hang of it.

The second body armor mentioned is in one of the back rooms by the lockers.  I 
don't usually go for it.

Walkthrough:

You start off right where you left off, in that elevator you took out of the 
Jungle Cave.  Don't leave yet!  This place is booby trapped!  Or, at least it 
is on Secret and 00 Agent.  Agents can ignore the next section.

Open the elevator door, but stay there!  Squat down, then turn a little bit to 
the left, then move back.  This takes a lot of practice to do correctly, but 
if you succeed, you'll have an easy shot at a hovering drone gun!

Once that first gun is destroyed, exit the elevator (Natalya will stay in the 
"lift" while you go off on a killing spree) and go up to that corner.  Do not 
walk around the corner yet!  Fire a few random PP7 shots, which should attract 
the attention of three nearby Jungle Commandos.  Try to use head shots here, 
because they have high power D5Ks, and you have a lowly PP7.

After a rather short shootout, grab a Deutsche and get ready to nail another 
drone gun!  This time, make it sop that the left side of your body is facing 
the little wall with that corner.  A drone gun should start firing here.  Pick 
it off nicely with your new weapon.

Watch out, there's one more!  Carefully move out from behind the corner, and 
walk around the next corner.  Now, aim for the ceiling and you should get a 
good shot at the non-lethal end of a drone gun.  It's the last one.

And of course, as I said before, there are no drone guns on Agent.

Now, go around that bend where the drone gun was (Man, there are a lot of 
corners in this place, or at least, in this FAQ), lean over the side, and hit 
a guy with a few bullets.  One of his friends will come running up, so get rid 
of him too.

Hey, where do you think you're going?  There's one more guy left.  There is a 
tiny hallway on the side of the room opposite where the two guys that you just 
shot were.  Lean over the corner of that hallway and surprise the soldier 
that's over there.

There, all finished!  Run back to the elevator, and grab Natalya.  She will 
make a comment about your physical condition, then follow you to that little 
computer where that last guy was.  

Natalya will start doing what she does best, while you hang out on the 
sidelines.  After a short wait, she'll do something right and get a door open.  
Run over to that open door right now.

As soon as you get to that recently unlocked door, get your Deutsche ready.  
Look at the far side of the hall (a scope would really come in handy here!) 
and fire a few shots at the two guys hiding over there.  Make sure you kill 
them, if not, you'll regret it.

This next part is pretty tricky.  The guys on the other side of the hallway 
tend to throw lots of grenades, so watch your step!

Kneel down, and start going as fast as you can down the hallway.  If you 
remembered to kneel, you shouldn't get hit by any stray bullets.  

Now we come to the of the hallway.  There's not much here, only some ammo and 
a box of remote mines.  Those mines are really important, so don't waste them!

Here comes a big sneaky...thing.  Run up to the side of the entrance to where 
all of the soldiers are.  Use the old process of "lean out so you can only 
face one guy at a time" strategy to get rid of all of the guys over here.  And 
watch out for stray grenades!

If you're having trouble with this part, try using a remote mine to blow up 
thev guards.  It really works great!

Once you've grabbed all of the ammo, and maybe a grenade or two, continue on 
to the next room.  There are two or three guys in the rock hallway, but they 
shouldn't be any problem.  There are also two more guys in the room after that 
rock hallway, they aren't any trouble either.

Explosives fans rejoice!  This next part is for you!  Run up the stairs and 
over to the door at the top.  Grab a remote mine and throw it on the door, 
then detonate it!  You should hear two death moans from inside.  As soon as 
you do this, switch back to your Deutsche and wait for two more guys to come 
running out into an easy ambush.

After that shootout, walk through that door and down the next flight of 
stairs.  Through the next door we will find Boris.  You might remember him 
from the Bunker.  Well, as you did in that level, DON'T SHOOT HIM!  If you do, 
Natalya is going to be very angry, plus, you'll fail the mission!  

Instead, Boris will try to defend himself by pulling out a gun, which you can 
easily take from him, either that, or he will drop it.  Grab the ammo, you 
need it!  As soon as you turn around, Boris will shout his famous line "I am 
Invincible!" and run up the stairs.  Don't follow him...yet.

See those two computer terminals?  Grab your remote mines, and throw a mine on 
each one.  But DO NOT DETONATE THE MINES YET!  Sorry for the Capital letters, 
but it's very important!  After planting the mines, run up the stairs.

When you get to the top of the first set of stairs, stop.  Now, fire a few D5K 
shots, then run down the stairs.  That shooting should attract the attention 
of two Janus goons, who will happily walk down the stairs so that you can 
ambush them.

Once the two guards are dead, run all the way to the top of the stairs and 
take a left.  At the end of this little hallway is Boris' Secret Hideaway.  
There's not much here, only a Body Armor.  

Wow!  A Body Armor!  Darn right that's important!  It's one of the most 
important Body Armors in the game!  Uh, sure.....I knew that....

Anyway, run back down to the second floor.  At the end of each of those 
hallways, there is another computer terminal.  Once again, throw a mine on 
both of them, but Don't Detonate!

Before the Natalya Shootout (yippee), we've got one more thing to do!  Go back 
to the first floor, and open the only other unlocked door on that floor 
besides the one you came through.  Quick!  Back away!

Why should you back away?  Well, there are two drone guns in that room that 
are aimed at your head!  Back away, far enough so that they can't shoot you, 
and then shoot them.  

Usually, right in the middle of the fight, some soldiers will come out of the 
room to get you.  If you hear the sound of enemy gunfire, hide beside the door 
an ambush the guys as they come out!

When the nasty soldiers in that room have been defeated, go back to your drone 
gun shootout.  Remember to stand far away from the door as you pick off the 
guns.

Wait!  Don't go running into the room yet!  There are more drone guns that you 
can't see!  NOTE: These drone guns I'm talking about are not on Agent mode, so 
you guys can go ahead.

Slide into the little hallway that separates the drone gun room with the room 
where Boris was.  VERY carefully, face right, then lean over that corner into 
the room.  If you hear bullets, retreat and try again.  If you get it just 
right, you can knock out a drone gun where it can't see you.  Repeat the 
process with the second drone gun on the opposite side.

Finally, you can run into the room.  There isn't much here, just a terminal!  
It's all the way at the back of the room on the right side.  Throw a mine on 
it, but DO NOT DETONATE THE MINES YET!  Don't worry, it's coming up!

Once that mine has been placed, run back up to the second floor, (by the back 
stairs) take a left, and open that big bulky door that's built into the rock.  
Go through it, and find Natalya!  Geez, she could've come earlier and helped 
her out with that Magnum of hers...

And now, for the moment, you've all been waiting for... the Natalya Shootout 
(unenthusiastic hooray).

Run down into the Central Control Room (that place with the big screen) and 
pull out your Deutsche.  Natalya will run up to the computer and start typing.  
Run up right behind her, and start shooting tables.  No, I'm serious.  Shoot 
them.  Those dang things get in the way!

WARNING: Do not shoot the computer in the middle.  Doing this will cause you 
to fail the mission.

Once all the tables have blown up, take a position right behind Natalya.  Put 
your back to hers, and get ready!  From this vantage point, you should be able 
to turn so that you can see both sets of stairs, as well as the panes of glass 
on the far left and right.  These are the places where guys will come from.

After a few seconds, an alarm will go off (Nice going Natalya!) and Jungle 
Commandos will start coming.  I'm not going to bother with a full walkthrough 
of this section, but here are some things to keep in mind.

Keep turning and looking at both sets of spiral stairs!  That's the main place 
that guys come from.  Don't waste time shooting the guys up top, instead, get 
them as they run down the stairs, or as the stand stupidly at the base of the 
staircase and start shooting.  Some guys, instead of standing around, will run 
over to the back of the room to go for Natalya, so be wary of them!

Most importantly of all, watch the glass at the far left and far right of the 
room!  Every game, without fail, some guy will come from behind there, shoot 
the glass, and go for Natalya.  If you hear the sound of breaking glass, drop 
everything (even if you're involved in a high stakes shootout) and turn over 
behind you to scope out those panes of glass.  These annoying guys are usually 
the reason you fail the mission.

And lastly, watch your ammo!  If you ever run low, run up to the nearest set 
of stairs, and grab some bullets.  By the time you run out of ammo, there 
should be a big pile of guns over there.

Anyway, after a long and difficult shootout, Natalya will deactivate the 
Goldeneye satellite (Objective b: Completed) and run away.  Don't worry if it 
takes you a while to get this far, it takes a lot of practice!

When Natalya is running, shoot any guys that are right in front of her, or 
about to shoot her.  Try not to shoot Natalya! As soon as she gets out of 
site, take the nearest exit (usually one of the panes of glass that a guy shot 
out for you) and head for Trevelyn!

About this time, Natalya should escape (Objective a: Completed).  Well, that's 
the last of her!  She wasn't any real help anyway!

Now that the soldiers have come, all of the doors are unlocked!  Open the one 
to the right of the back stairs, and to the left of where the room with the 
drone guns is.  

There is a guy at the other end of the room, so shoot him!  Doing so will 
attract his friends in the room, so shoot them too!  And hurry up!  There are 
dozens of guys chasing you!  Close the door behind you as you enter.

Guess what's in this room?  The last mainframe!  Throw a mine on the glass, 
then you can detonate!  There should be several explosions, blowing up every 
terminal that you laid a mine on (Objective c: Completed).

You're almost there!  Open the next door and shoot the guy right there!  Run 
around the boxes and head left!  Trevelyn will shout something at you, but 
that doesn't matter now!  Keep going!

I call this the Home Stretch.  Never stop running here!  Use Auto-Aim to shoot 
the soldiers that are in front of you, but don't stop to do unnecessary 
shooting!  Just keep going!  

If you make it to the elevator, you can have a big party by your N64, complete 
with yelling and jumping up and down, because you just beat the hardest level 
in the game!

************************************************************************
                          Level Completed



Mission 7: Cuba

Part iii: Caverns


Primary Objectives:

a: Destroy inlet pump controls (Secret Agent)
b: Destroy outlet pump controls (Secret Agent)
c: Destroy master control console (Secret Agent)
d: Use radio to contact Jack Wade (00 Agent)
e: Minimize scientist casualties


Available Weapons:

PP7
DD44 Dostovei (Not Recommended)
ZMG (9mm) (x2)
AR33 Assault Rifle (x2)
RCP-90 (x2) (Double RCP-90s are not recommended)
Auto Shotgun (Not recommended)
Grenade
Timed Mine

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