ECW: Hardcore Revolution - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for ECW: Hardcore Revolution - Strategy Guide (Page 05).
DIZZY KICK
SPIN KICK-A
DIZZY PUNCH
INSIDE FOREARM-B
GG.
__________ .__ .__ .__ __ __ .__ .__
\______ \|__|| | | | ___.__. / \ / \|__|| | ____ ______
| | _/| || | | | < | | \ \/\/ /| || | _/ __ \ / ___/
| | \| || |__| |__ \___ | \ / | || |__\ ___/ \___ \
|______ /|__||____/|____/ / ____| \__/\ / |__||____/ \___ >/____ >
\/ \/ \/ \/ \/
STRENGTH-6
TOUGHNESS-8
CHARISMA-7
SPEED-8
RECOVERY-5
MAT SKILLS-5
FINISHER
RUNNING MOVE; TIME BOMB-A
TRADEMARK
TIE-UP MOVE; PILEDRIVER-L,R,B
READY MOVES
SITDOWN SLAM-L,R,U,CL
RUNNING POWERBOMB-L,R,U,B
REVERSE TIGER SUPLEX-L,R,A
RUNNING POWERSLAM-U,D,A
SUPERKICK-L,U,A
JAPANESE ARM DRAG-L,R,B
LEG DRAG-L,D,A
BEHIND MOVES
DRAGON SUPLEX-L OR R,CL
GERMAN SUPLEX-L OR R,B
REVERSE DDT-L OR R,A
CORNER MOVES
TURNPOST SLAM-U,U,B
CHOKE WITH BOOT-U,U,A
GROUND MOVES
FROM HEAD; CAMEL CLUTCH-L,R,D,B
FROM SIDE; KNEEDROP-U,D,CL
FROM FEET; FIST TO GROIN-U,D,A
TURNBUCKLE MOVES
OPPONENT STANDING; CLOTHESLINE-B+CL
TIE-UP MOVES
BIG HEAD PUNCH-L OR R,CL
EUROPEAN UPPERCUT-L OR R,B
SIDESLAM-L OR R,A
POSE
RUB HANDS-A+CL
DIZZY KICK
BOOT TO FACE-A
DIZZY PUNCH
THRUST TO THROAT-B
----------------------------
HIDDEN WRESTLERS
HH.
, __ _ _ ___, _ _
/|/ \o | | | | / | | | | |
| __/ | | | | | | | | | | __ _ _ , __
| \| |/ |/ | | |/ |/ / \_/ |/ | / \_/ \_
|(__/|_/|__/|__/ \__/\_/|__/|__/\__/ | |_/ \/ \__/
|\
|/
STRENGTH-5
TOUGHNESS-5
CHARISMA-5
SPEED-10
RECOVERY-10
MAT SKILLS-4
FINISHER
READY MOVE; ONE HANDED CHOKESLAM-U,D,U,B
TRADEMARK
READY MOVE; SUPERKICK-L,U,A
READY MOVES
HURRICANRANA-U,D,CL
SPINAL TAP-L,R,B
HAIRGRAB TAKEOVER-U,D,A
BEHIND MOVES
ROLLING GERMAN SUPLEX-U,D,B
TIGER SUPLEX-L OR R,CL
BEASTCHOKER-L OR R,B
LOW BLOW-L OR R,A
CORNER MOVES
FLYING SWINGING DDT-U,U,B
GROUND MOVES
CAMEL CLUTCH-L,R,U,B
HEADBUTT TO GROIN-U,D,A
BLATANT CHOKE-U,D,B
RUNNING PLAYER MOVES
SENTON SPLASH-A
CROSS BODY BLOCK-CL
TURNBUCKLE MOVES
OPPONENT STANDING; HURRICANRANA-A+CD
OPPONENT STANDING; MISSILE DROPKICK-B+CL
OPPONENT ON GROUND; SPLASH-A+CD
TIE-UP MOVES
UNDERHOOK HEADBUTTS-L OR R,CL
EUROPEAN UPPERCUT-L OR R,B
INVERTED ATOMIC DROP-L OR R,A
POSE
DOWN TO THE MIDDLE-A+CL
DIZZY KICK
BACK HEEL KICK-A
DIZZY PUNCH
WHISTLE SMACKS-B
II.
____ _ _
| _ \ | | | |
| |_) | ___ _ _ | | __ _ | |__
| _ < / _ \| | | || | / _` || '_ \
| |_) || __/| |_| || || (_| || | | |
|____/ \___| \__,_||_| \__,_||_| |_|
STRENGTH-5
TOUGHNESS-5
CHARISMA-10
SPEED-8
RECOVERY-4
MAT SKILLS-4
FINISHER
READY MOVE; HURRICANRANA-U,D,CL
TRADEMARK
DDT-L,R,B
READY MOVES
ACE CRUSHER-L,R,U,B
DOUBLE ARM DDT-L,R,D,B
HAIRGRAB TAKEOVER-L,R,A
LEG SCISSORS STOMP-L,U,A
BEHIND MOVES
BULLDOG-L OR R,CL
OCTOPUS HOLD-L OR R,B
LOW BLOW-L OR R,A
CORNER MOVES
BASEBALL SLIDE-U,U,CL
HEAD POUNDER-U,U,B
GROUND MOVES
FROM FEET; FIST TO GROIN-U,D,A
FROM FEET; SPINNING TOE HOLD-L,R,A
RUNNING OPPONENT MOVES
FLAPJACK-CL
RUNNING PLAYER MOVES
FLYING CLOTHESLINE-CL
CROSS BODY-A
TURNBUCKLE MOVES
OPPONENT STANDING; HURRICANRANA-A+CD
OPPONENT ON GROUND; SWIVEL SPLASH-A+B
TIE-UP MOVES
BIG HEAD PUNCH-L OR R,CL
FROM BEHIND; BULLDOG-L OR R,CL
EUROPEAN UPPERCUT-L OR R,A
POSE
ECW-A+CL
DIZZY KICK
SIDEKICK-A
DIZZY PUNCH
HIT TO GROIN-B
JJ.
#####
# # # # ##### # # #### ##### # # ######
# # # # # # # # # # # #
# # # # # # #### # ###### #####
# # ##### # # # # # # #
# # # # # # # # # # # # #
##### # # # #### #### # # # ######
# #
# # # ##### # # ####
# # # # # # # #
# # # # # # # ####
# # # ##### # # #
# # # # # # # # #
# # # # #### ####
STRENGTH-6
TOUGHNESS-5
CHARIMSA-4
SPEED-8
RECOVERY-6
MAT SKILLS-7
FINISHER
GROUND MOVE; FROM FEET; GROIN CLAW-U,D,A
TRADEMARK
TIE-UP MOVE; NORTHERN LIGHTS SUPLEX-L OR R,CL
READY MOVES
SICILIAN DROP-L,R,L,CL
CRUCIFIX DROP SEATED-L,R,U,B
REVERSE TIGER SUPLEX-U,D,CL
KNEE TO FACE-L,D,A
LEG DRAG-U,D,A
BEHIND MOVES
DRAGON SUPLEX-U,D,A
ROLLING GERMAN SUPLEX-L OR R,CL
OCTOPUS HOLD-L OR R, B
LOW BLOW-L OR R,A
CORNER MOVES
BELLY TO BELLY-U,U,A
GROUND MOVES
FROM FEET; ELBOW TO GROIN-L,R,A
FROM HEAD; LEG LOCK CHOKE HOLD-L,R,B
RUNNING PLAYER MOVES
OPPONENT ON GROUND; LEG DROP-A
RUNNING OPPONENT MOVES
FLAPJACK-A
TURNBUCKLE MOVES
OPPONENT ON GROUND; KNEEDROP-B+CL
TIE-UP MOVES
HANGING BRAINBUSTER-U,D,B
TIGER DRIVER-U,D,A
FLOATOVER SUPLEX-L OR R,B
FISHERMAN SUPLEX-L OR R,A
POSE
TAP HEAD-A+CL
DIZZY KICK
JUMP KICK-A
DIZZY PUNCH
THRUST TO THROAT-B
KK.
_____ ___
/\___ \ /\_ \
\/__/\ \ ___ __ \//\ \
_\ \ \ / __`\ /'__`\ \ \ \
/\ \_\ \/\ \L\ \/\ __/ \_\ \_
\ \____/\ \____/\ \____\ /\____\
\/___/ \/___/ \/____/ \/____/
____ __
/\ _`\ /\ \__
\ \ \L\_\ __ _ __ \ \ ,_\ ___ __ _ __
\ \ \L_L /'__`\ /\`'__\ \ \ \/ /' _ `\ /'__`\ /\`'__\
\ \ \/, \/\ __/ \ \ \/ \ \ \_ /\ \/\ \ /\ __/ \ \ \/
\ \____/\ \____\ \ \_\ \ \__\\ \_\ \_\\ \____\ \ \_\
\/___/ \/____/ \/_/ \/__/ \/_/\/_/ \/____/ \/_/
STRENGTH-8
TOUGNESS-7
CHARISMA-6
SPEED-5
RECOVERY-4
MAT SKILLS-6
LL.
_________
______ /______ _____ _____ __
___ _ / _ __ \_ _ \__ / / /
/ /_/ / / /_/ // __/_ /_/ /
\____/ \____/ \___/ _\__, /
/____/
_____________ ______
__ ___/__ /______ _____ /_____ ________
_____ \ _ __/__ / / /__ / _ _ \__ ___/
____/ / / /_ _ /_/ / _ / / __/_(__ )
/____/ \__/ _\__, / /_/ \___/ /____/
/____/
STRENGTH-4
TOUGHNESS-4
CHARIMSA-9
SPEED-8
RECOVERY-6
MAT SKILLS-5
MM.
____. .___ ____. _____ _____
| | __ __ __| _/ ____ ____ | | ____ _/ ____\_/ ____\
| || | \ / __ | / ___\ _/ __ \ | |_/ __ \ \ __\ \ __\
/\__| || | // /_/ | / /_/ >\ ___/ /\__| |\ ___/ | | | |
\________||____/ \____ | \___ / \___ > \________| \___ > |__| |__|
\/ /_____/ \/ \/
____.
| | ____ ____ ____ ______
| | / _ \ / \ _/ __ \ / ___/
/\__| |( <_> )| | \\ ___/ \___ \
\________| \____/ |___| / \___ >/____ >
\/ \/ \/
STRENGTH-6
TOUGHNESS-9
CHARISMA-5
SPEED-7
RECOVERY-5
MAT SKILLS-4
NN.
.____ .__
| | ____ __ __ |__| ____
| | / _ \ | | \| |_/ __ \
| |___ ( <_> )| | /| |\ ___/
|_______ \ \____/ |____/ |__| \___ >
\/ \/
_________ .__ .__ .__ .__
/ _____/______ |__| ____ ____ | | | | |__|
\_____ \ \____ \ | |_/ ___\ / _ \ | | | | | |
/ \| |_> >| |\ \___ ( <_> )| |__| |__| |
/_______ /| __/ |__| \___ > \____/ |____/|____/|__|
\/ |__| \/
STRENGTH-8
TOUGHNESS-6
CHARIMSA-4
SPEED-6
RECOVERY-8
MAT SKILLS-7
OO.
______
/\__ _\
\/_/\ \/ __ ____
\ \ \ /'__`\ /\_ ,`\
\ \ \ /\ \L\.\_ \/_/ /_
\ \_\\ \__/.\_\ /\____\
\/_/ \/__/\/_/ \/____/
STRENGTH-8
TOUGHNESS-7
CHARISMA-7
SPEED-3
RECOVERY-5
MAT SKILLS-9
PP.
_____ _ ___ _ _
(_ _)( ) ( _`\ ( ) _ ( )
| | | |__ __ | (_(_)| |__ __ (_)| |/')
| | | _ `\ /'__`\ `\__ \ | _ `\ /'__`\| || , <
| | | | | |( ___/ ( )_) || | | |( ___/| || |\`\
(_) (_) (_)`\____) `\____)(_) (_)`\____)(_)(_) (_)
STRENGTH-7
TOUGHNESS-10
CHARISMA-3
SPEED-4
RECOVERY-9
MAT SKILLS-6
QQ.
___________ __________ .__ .__
\__ ___/ ____ _____ _____ ___.__. \______ \|__| ____ | |__
| | / _ \ / \ / \ < | | | _/| |_/ ___\ | | \
| | ( <_> )| Y Y \| Y Y \ \___ | | | \| |\ \___ | Y \
|____| \____/ |__|_| /|__|_| / / ____| |____|_ /|__| \___ >|___| /
\/ \/ \/ \/ \/ \/
STENGTH-7
TOUGHNESS07
CHARISMA-6
SPEED-5
RECOVERY-8
MAT SKILLS-6
8. THE CREATE A WRESTLER
A. INTRODUCTION TO THE CREATE A WRESTLER
This is where u can create, edit and save custion wrestlers, Then you can take them in to the ring to prove
them to see how hardcore they can be.
CONTROLS
Hightlight Option/Cycle through settings-u/d control pad
increase/decrease sliders-l/r/ control pad
cancel/previous item-b
select/confirm item-a
toggle color/sleeve length-cd
turn wrestler right-cr
turn wrestler left-cl
CREATING YOUR WRESTLER
CREATE-Access the create menu, where you can alter all sorts of body settings, including adding text to costumes
ATTRIBUTES-Assign the desired mix of attributes like stamina, speed etc.
MOVES-Choose which moves your wrestler can pull off
PERSONALITY-Use this screen to select you theme music, run-in partner and whether the crowd cheers or boos your wrestler
CONTROLLER PACK-Access you Controller Pak to use save and load functions, or to delete.
RESET-erase the current creation
CREATE
highlight create and press A. a menu will appear with a number of options: body, head, upper, lower, text, random,
and clear. select random to have the computer create a wrestler with random elements. clear will clear any unsaved
current creations. the remaining options each have several sub-categories of unwholesome options you can set. get in
there and see what you can do. press A when an option is highlighted. a sub menu will appear with all the settings you
can take. scroll up or down to highlight and option, then press A to enter.
BODY-select your body type, skin type and color
HEAD-choose the eyes, nose, moth, hair, beard, mask and accessories.
UPPER-choose from an inventory or garments and accessories.
LOWER-chooese plenty of looks and some footwear
COLOR SETTINGS
you can set the color/tone on some selected items, press CD to activate the color area, press U or D on the D-Pad to
highlight a color option slider, then move the slider(L or R) to get the look u want. when u are done press B to
return to the menu area. different options have different color adjustment options available.
you can adjust:
HUE-all the colors of the rainbow
SATURATION-amount of color
BRIGHTNESs-makes the color dark or light.
LENGTH SETTINGS
From upper shirt or lower pants-you can adjust sleeve and pant lengths to get the look u want. to access the
length meter press CD twice, then press L or R on the D-pad to raise or lower the length.
TEXT
when text is highlighted on the create menu, press the A button to bring up the text editing screen. Select a
clothed area u wish text to appear on and press A. u will come to the next input screen, press A on a
selected line to access the text input window, then use the d-pad to highlight desired characters and the A button
to input a character. when text is complete highlight NEXT LINE and press A u can set text color by moving the slider
press B to return the body area menu.
TEXT OPTIONS
press CD to access the options area then use the d-pad to highlight your choice, then press A to confirm.
ATTRIBUTES
u assign your creation varying degrees of 6 attributes (from 1 to 10), with the total equal to 36.
STRENGTH-affects damage you deliver
TOUGHNESS-makes you less vulnerable to low damage attacks like punches and kicks
SPEED-impacts walks, blocks, dodges, climbing the turnbuckle and cage
RECOVERY-Initial recovery value is lower, plus it lowers your chance of getting stunned
CHARISMA-affects your crowd support, which can have a big impact on the amount of damage you do
MAT SKILLS-affects your ability to pull off moves and reverse them
MOVES
choose the moves u wish to have for your caw. u can choose a wrestlers set of moves, or make your own.
Your move set can not exceed 100% Make your finisher and trademark the strongest moves. Have lots of
variety.
PERSONALITY
You can choose from crowd reaction(boo's or yea's) fighting style(which wrestler they can fight like) theme song,
entrance, and voice/grunts.
B. ACTUAL CREATED WRESTLERS
B.1 CACTUS JACK
Alais: Cactus Jack
Body
Body type-Male Muscle
Skin Type-Scarred
Skin color-1
Head
Eyes-Determined eyes 24;52;40
Nose-Standard
Mouth-Standard
Hair-Long Hair 5 8;15;17(put hair on after you put the upper body
clothing)
Beard-Goatee 1-8;15;17
Upper
Shirt-Plain-Plain 1-0;0;0-Sleeves-0
Jacket-Plaid-92;85;50-Sleeves-8
Gloves-Wraps
Lower
Pants-Plain-0;0;0
Boots-Snake-15;47;50
Text: Legs(both right and left)-Cactus-99;99;99
B.2 TANAKA
First Name: Masato
Alias: Tanaka
Attributes: 6,9,4,10,2,5.
Moves: Start with Awesome, then modify
(note: his dizzy punch is the roaring elbow, and no
diamond dust, sorry)
Finisher: Flying Swinging DDT (corner move)
Dizzy Punch: Fore arm shots
Pose: Mr. Mr.
Personality:
cheer
awesome
victory
awesome
doesen't matter
tajiri
Body: Male Average Skin: Fat Color: 2,3.49,45
Face: Eyes: confident Nose: Wide 1 Mouth: Frown 2
Hair: Short 1,black
Upper: Elbowpads, right only
Lower: any, but the color must be black, length 14,
logo flame 14.
knee pads: wall black Boots: Hiking 13,50,11
Text Buttocks: Danga (Note: the 'n' dosen't fit)
B.3 SANDMAN
Name: Sandman
Alias: Sandman
Attributes: 5,9,4,8,10,0
(Start with Raven)
Moves Finisher: Rassian leg sweep (behind)
Trade mark: front flip senton (Top rope, oponent on ground)
Damage 9: Huricaranna (corner)
Damage 8: DDT (ready) pile driver (tie up)
Dizzy punch: grab head and punch
Pose:
Personality: Cheer, New Jack, Gertner, Credible, Dreamer, Dreamer
Body: Male average Skin: fat Color: 3
Head: Eyes: angry nose: thin 2 Mouth: smile 5 Hair: short 2 14 24 72
Lower: Pants: Jeans(61),50,5 Belt: Chain 2 14, 0, 49 Shoes: army
B.4 ULTIMO DRAGON IN RED
:BODY:
Body Type - Male Average
Skin Type - Plain
Color - Skin color 2(7, 22, 41)
:HEAD:
Mask: Masks - Ultro(15, 50, 50)
:UPPER:
Wristbands - Leather(0, 100, 50)
Chestgear - Shoulder Pads(6, 100, 50)
Elbow Pads - Generic 2(15, 0, 0)
:LOWER:
Pants: Designs - Axes(0, 50, 50)
Belts - Aztec(0, 49, 50)(Optional)
Boots - Executioner(0, 50, 50)
Kneepads - Bulk(51, 50, 0)
:NAME:
First: Ultimo
Last: Dragon
Alias: U Dragon
:ATTRIBUTES:
Strength - 7
Toughness - 6
Speed - 7
Recovery - 5
Charisma - 6
Mat Skills - 5
:MOVES:
Super Crazy(I Never really saw any of his matches)
:PERSONALITY:
Crowd - Cheer
Fighting style - S Crazy
Theme Song - Gertner or J Victory
Entrance - S Crazy
Run-in Partner - S Crazy
Voice/Grunts - S Crazy or Tajiri
B.5 REY JR(WITH MASK)
:BODY:
Body type: Male Average or Skinny
Skin Type: Ripped
Color: Skin Color 2(7, 39, 38)
:HEAD:
goto Mask,
Masks: Strange(61, 50, 50)
Designs: Greek(47, 50, 50)
:UPPER:
goto Accessories,
Tattoos: Sun 2(0, 0, 63)
Wristbands: Leather(10, 30, 100)
:LOWER:
Pants - Designs: Axes(51, 50, 50)
Pants - Add ons: Diamond(22, 50, 50)
Boots: Generic(55, 0, 0)
:TEXT:
Buttocks: Line 1(Large Font), Rey, Layer/Color(35, 100, 58) (Note: make
sure it goes on the pants, not the diamonds)
:NAME:
First: Rey
Last: Mysterio
Alias: Rey Jr
:ATTRIBUTES:
Strength - 6
Toughness - 6
Speed - 7
Recovery - 6
Charisma - 6
Mat Skills - 5
:MOVES:
(Use Super Crazys moves, Replace Finisher with Jazz Stinger)
:PERSONALITY:
Crowd - Cheer
Fighting Style - S Crazy
Theme Song - Jason
Entrance - You Choose
Run-in Partner - S Crazy
Voice/Grunts - S Crazy(Or you can choose)
B.6 TRIPLE H
Body
Body Type-Average
Skin Type-Plain
Skin Color-1
Head
Eyes-Concerned Eyes
Nose-Wide Nose 3
Mouth-Standard
Hair-Long Bangs 2-13;23;39
Beard-Beard 2-13;23;29
Upper
Elbowpads-Bright 2-Black-0;0;0
Wristbands-Tape OR Gloves-Wraps
Lower Pants-Plain 1-Black-0;0;0 Lenght-0
Kneepads-Generic High-Black-0;0;0 OR
Plain w/Straps-Black-0;0;0
Boots-Dude-Black-0;0;0
Text
Buttocks-HHH-14;0;21
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