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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter D » Donkey Kong 64 - Strategy Guide (Page 02)

Donkey Kong 64 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Donkey Kong 64 - Strategy Guide (Page 02).


COLLECTING DONKEY'S COCONUT CANNON: 

From the level's DK door, go forward and climb the trees, and use the 
vines to get to the switch above the gate. Upon being activated, the 
gate will go down. After the short, neon tunnel filled with Banana 
Coins, you will come to a very large area. A cinema will show Diddy at 
the very top of the section, and he'll give a little speech. Go to your 
left, and jump into the water. Against the hill you will see a large, 
green vine -- climb up this and you will see Funky's Armory. Go inside 
and buy your Coconut Cannon for a measly three Banana Coins!

------------------------------------------------------------------------

RELEASING DIDDY KONG:

After buying the Coconut Blaster, use the vines near the Armory to get 
to a blaster barrel, which will launch you to Diddy's prison. He talks 
to you, and then a cinema shows three Coconut Switches appear near the 
bottom of the region. Go down there and shoot them with your Coconut 
Launcher (hint: the one across the water must be shot from the piece of 
land that has the Armory). When all the switches are activated, Diddy 
can be found inside any of the Tag Barrels and used as a playable 
character. 

------------------------------------------------------------------------

COLLECTING THE "BABOON BLAST":

After you collect Golden Banana # 2 (see below), nearly every gate in 
the stage will open. Go through the one on the far right hand side of 
the section, and go through the neon-colored cave (you will collect a 
Banana Coin in the process). Soon, you find yourself in a clearing with 
rain and thunder. Go behind Cranky's Lab and shoot the switch using your 
Coconut Cannon, and inside the gate you will find another three Banana 
Coins. Now, go see Cranky, and buy the Baboon Blast for three coins!

------------------------------------------------------------------------

OPENING MORE OF THE LEVEL: 

Go behind Cranky's Lab, and you will find a switch; shoot it with your 
Coconut Cannon to open the gate. Inside you will find an Animal Box and 
transform into Rambi! Use his charge attack to bust open the four huts 
surrounding Cranky's lab, and then go into the neon tunnel and break 
down the large plate that covers part of the cavern.

------------------------------------------------------------------------

GOLDEN BANANA # 1: 

In front of Diddy's prison.

------------------------------------------------------------------------

GOLDEN BANANA # 2:

Once Diddy is free, look inside his cell.

------------------------------------------------------------------------

GOLDEN BANANA # 3:

In the area with the water, go to the land mass at the bottom, and look 
around, and you will see a large boulder. In front of it is a tree -- 
climb it, and swing across the gap using the vines. At the end is a 
Donkey Pad. Collect the three Banana Coins, and then use the Baboon 
Blast on the pad to go to a barrel blasting area. When the cross-hairs 
are lined up on the next barrel, fire away! At the end you will collect 
a Golden Banana.

------------------------------------------------------------------------

GOLDEN BANANA # 4:

In the clearing with Cranky's Lab, use the Simian Slam on the Donkey 
Switch. After viewing the cinema, return to the lake area and easily 
collect the Golden Banana over the grating.

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Go to the lake area. Go left, and you will find a boulder. Near the 
boulder is a neon tunnel -- inside you will soon find a Kasplat enemy. 
Defeat him, and he will drop a yellow Blue Print! Return this to Snide 
(his HQ is down a hill, in the same place as Diddy's prison). He will 
award you a Golden Banana!

                                                                     
                   **************************                          
*******************     4-2: DIDDY KONG      ***************************
                   **************************                          
                                                                       
                   J U N G L E      J A P E S                          
                                                                      


COLLECTING THE "CHIMPY CHARGE":

You know where Cranky's lab is, all you need are some Banana Coins. In 
the lake area, swim underwater and you will find three in a corner near 
the green vine, and inside the neon tunnel that leads to the lab are 
another trio next to a Kasplat. This is more than enough to buy the 
Chimpy Charge!

------------------------------------------------------------------------

COLLECTING THE PEANUT POPGUNS:

You know where the Armory is, all you need are some Banana Coins. In the 
lake area, swim underwater and you will find three in a corner near the 
green vine, and inside the neon tunnel that leads to the lab are another 
trio next to a Kasplat. This is more than enough to buy Diddy's gun, the 
Peanut Popguns!

------------------------------------------------------------------------

GOLDEN BANANA # 1:

Near Cranky's Lab is a Diddy Switch. Activate it, and a gate will open 
next to the Armory. You have a limited amount of time to get there! Use 
the "4" Bananaport Pad in front of the Lab in order to quickly reach the 
lake area, then climb the green vine, and dash into the gate for the 
Banana.

------------------------------------------------------------------------

GOLDEN BANANA # 2:

In the neon tunnel that leads to Cranky's Lab, you will find a Kasplat 
enemy. Defeat it to earn a red Blue Print! Take this back to Snide's HQ, 
and you get a Golden Banana!

------------------------------------------------------------------------

GOLDEN BANANA # 3:

In the neon tunnel directly after the DK door, you will find a gate with 
two Peanut Switches. Activate them both to lower the gate. Besides 
numerous Banana Coins, you find another Golden Banana!

------------------------------------------------------------------------

GOLDEN BANANA # 4:

Near Diddy's prison cell is a large pillar, with a peanut switch on it. 
Activate it using Diddy's Popguns, and a large, wooden ramp will reveal 
itself. Run up it, and before reaching the peak, you will find a small 
door in the side. Go on in to reach the mine area!

Use your popguns to destroy the numerous Zingers in the air, or else 
they will annoy you to no end. On the right-hand side wall are a stack 
of crates, so climb up them. You have a perfect view of a switch! Shoot 
it, and a bridge will form, allowing you to find a Diddy Switch. Simian 
Slam it to dust, and a Golden Banana will appear at the peak of the 
pillar. Exit and go collect it!

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Inside the mine area (read Banana # 4), go through the tunnel on the far 
side to arrive at an area filled with Klumps. Use a Chimpy Charge to 
break down the metal gate, then kill the Klump inside. Use another 
Chimpy Charge to hit the button marked "low." This will cause the 
conveyor belts to slow, and the blocked path to become open. Slam down 
on the Diddy Switch to open the second gate, avoid the Klumps, run up 
the conveyor belts, and jump down into the mine cart!

YES! A mine-cart mini-game! The most enthralling and adrenaline 
producing part of the entire game! Your goal is to make it to the end 
with 50 coins. You may collect coins by jumping to them, or by using 
right or left on the analog stick to cause Diddy to lean out and grab 
them. You may slow down or speed up by pressing the stick backwards and 
forwards, respectively. If Krash comes near you, carefully time your 
jumps so you rise above his club swings. When you come to an area where 
flames spew from below, you'll need to slow down and then speed up when 
they disappear. If you go too slow, a TNT barrel will appear behind you 
and smash into your cart, so be sure to manage your speed wisely. Soon 
after, Kabooms will attempt to land on you from the overpasses. Simply 
slow down and their explosions won't touch you. At points, you will go 
diagonally over another trackway, and several carts with barrels of TNT 
on them will pass by. To avoid this, you need to use a combination of 
jumping and speeding up. Near the end, you will be able to use switches 
to change your track course. Just look ahead, and if the current track 
has a lot of coins, let if be. If not, change the track!
 
                                                                      
                                                                      
                   **************************                          
*******************     4-3: LANKY KONG      ***************************
                   **************************                          
                                                                       
                   J U N G L E       J A P E S                        
                                                                      


GOLDEN BANANA # 1: 

In the neon cave that connects the DK door to the lake area, there is a 
gate. To open it, use Diddy's gun. Then, inside, use Lanky's blowpipe to 
open the second gate. Inside you'll find a Bonus Barrel...

"Mad Maze Maul!" You must rush through the maze, destroy all the 
enemies, and make it to the checkered line in less than 60 seconds. Are 
you up to it?

------------------------------------------------------------------------

GOLDEN BANANA # 2: 

Inside the underground caverns that lead to Cranky's Lab, there is a 
side path that takes you to a Kasplat enemy! Defeat it to win a piece of 
blue print for Lanky's collection. Snide will want to trade it for a 
Golden Banana...

------------------------------------------------------------------------

GOLDEN BANANA # 3:

In the same area as the Kasplat enemy (read # 2 above), there is a small 
hill. Use the Orangstand move to move up the slippery slope, then leap 
into the Bonus Barrel!

"Speedy Swing Sortie!" Swing as fast as you can using the vines to 
collect all the coins. Pretty easy, so you shouldn't have any trouble at 
all.

------------------------------------------------------------------------

GOLDEN BANANA # 4:

In the clearing that holds Cranky's Lab, there is a Lanky Switch in one 
of the corners. Activate it, and a gate near Diddy's prison will open. 
You have 60 seconds to use the "4" teleport pad in front of the lab, 
jump in the water, swim to the large vine on the cliff-face, swing 
across a gap using vines, and then roll into the aclove that holds the 
Banana!

------------------------------------------------------------------------

GOLDEN BANANA # 5:

In the lake area, go to the tunnel entrance that leads to Cranky's Lab. 
Next to it is a large hill, with a gate at the top. You'll need to use 
Diddy's popguns in order to activate the switch above it...come back as 
Lanky and use the Orangstand move in order to climb the slippery slope. 
Once inside the secret cave, Squawks will come and tell you about the 
pegs in the corner...use the Simian Slam to pound them into the ground 
and *POOF* Five deadly Zingers warp in and start bombing you! As if one 
wasn't dangerous enough on its own...quickly get on the opposite side of 
the room and destroy them using your grape shooter before they can fly 
over and send a few bombs your way. When they have been vanquished, a 
Golden Banana appears in the DK painting.

 
                                                                      
                   **************************                          
*******************     4-4: TINY KONG       ***************************
                   **************************                          
                                                                      
                    J U N G L E      J A P E S                        
                                                                      


GOLDEN BANANA # 1: 

In the neon cave that connects the DK door area to the lake section, you 
can open a gate using Diddy's popguns. Inside the small room, there is 
yet ANOTHER gate that can be opened using Tiny's feathers. Inside is a 
Bonus Barrel...

"Splish Splash Salvage!" You have 60 seconds to collect 10 underwater 
coins while avoiding a handful of Shuris. Pretty easy if you ask me...

------------------------------------------------------------------------

GOLDEN BANANA # 2:

Near the giant boulder that can be found in the lake area, there is a 
tunnel that leads to a closed gate. The second Kasplat enemy holds a 
blue print you can turn in to Snide...

------------------------------------------------------------------------

GOLDEN BANANA # 3:

In the same tunnel as before, shoot the two feather switches using 
Tiny's gun, and the wooden gate will lift. In one of the corners is a 
large, yellow object with a small hole at the front. Get inside of the 
nearby Tiny Barrel to activate the mini-monkey move, and go inside of 
the hole. Once inside, you'll have to activate a series of switches in 
order to open gates. At the end, after some banana collecting, is the 
Golden Banana!

------------------------------------------------------------------------

GOLDEN BANANA # 4:

In the same open area as in # 3, there is a tree trunk in a corner...you 
can see a Banana through some bars, but there appears to be no way in. 
To solve this, jump into the Tiny Barrel to become small, then run 
around the tree to find a mushroom...jump on it, and you will spring 
high into the air! Maneuver yourself so you land on top of the trunk. 
Now, fall through the hole, and presto, another banana added to your 
counter!

------------------------------------------------------------------------

GOLDEN BANANA # 5:

In the clearing that holds Cranky's Lab, you can find a Tiny Switch in 
one of the four corners. Slam it, and the gate on the banks of the lake 
in the main area will open! Take the "4" teleport pad to arrive out in 
the water, then simply swim there before time is up.



                   **************************                          
*******************     4-5: CHUNKY KONG     ***************************
                   **************************                          
                                                                      
                   J U N G L E      J A P E S                          
                                                                      

GOLDEN BANANA # 1:

In the lake area, you will find a large boulder. Pick it up, and throw 
it against the wall. A Golden Banana was inside!

------------------------------------------------------------------------

GOLDEN BANANA # 2:

After crushing the boulder, do three Simian Slams on the large, blue "X" 
that was under it. It will crumble, revealing a large hole in the ground 
-- jump on in! You are now in a dark, damp underground tunnel. After 
crossing a thin path with flames on either side, you come to a large 
statue with pineapple switches for eyes. Shoot one with your gun, and 
several vines will come down, allowing you to swing to a Golden Banana 
on a far away pedestal.

------------------------------------------------------------------------

GOLDEN BANANA # 3: 
 
In the same underground cavern as # 2, shoot the second pineapple switch 
to cause a second set of vines to float down. Swing across, then defeat 
the Kasplat enemy to earn another blue print. Take it back to Snide for 
your reward.

------------------------------------------------------------------------

GOLDEN BANANA # 4:

In the underground tunnels that lead to Cranky's Lab, you will find a 
large boulder. Lift it up to reveal a Chunky Switch. Stomp it, and the 
gate near Snide's HQ will lift, revealing a Banana! You only have a 
little over 30 seconds to collect it, so get going! You must jump into 
the water, swim to the number "3" teleport pad, warp to the top of the 
lake area, and run down the hill to the aclove as fast as you can!

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Near the large, blue "X" that leads to the underground tunnel there is a 
cave. Go inside, and at the end you will find a Chunky Barrel. Hop 
inside to be gigantified, and then leap into the Bonus Barrel above your 
head!

"Minecart Mayhem!" Your goal is to avoid another cart of TNT while going 
through a maze of tracks that criss-cross each other, and you can only 
slow down, speed up, and switch tracks...you are always going forward. 
The underlying rule is as thus: When it's on the inside, you had better 
be on the outside. When you're on the inside, it had better be on the 
outside! If it's about to change lanes, you change lanes as well! A very 
easy Banana to win if you follow that rule.


========================================================================
CHAPTER 5) ANGRY AZTECS
========================================================================


Angry Aztecs...a desolate desert world with blinding sand 
storms...dozens of temples built by the ancients litter the land, but 
their creators only exist in the past now...can you unlock their 
secrets?

------------------------------------------------------------------------

NOTICE:

I use a few terms and expressions for this level that may be strange to 
you at first glance. Be sure to read the following definitions before 
consulting my help guides below.

Totem Pole -- In the last section, there is a gigantic pillar in the 
              center. Since it has faces of various creatures on it, I 
              thought it would be OK to call it a Totem Pole. 

Llama Temple -- In the last area with the Totem Pole in the middle, this 
                temple has the face of a Llama on its entrance. 

The Palace -- In the first desert area, there is a large temple that has 
              a dome at the top. Because of this dome, it looks like a 
              palace. 

Temple of Doors -- The big building near the Totem Pole that has five 
                   doors on its front side. When it is open, each door 
                   will lead a Kong to a different path! 

Gong Tower -- Same area as the Totem Pole. Called so because you needed 
              to activate four gongs in order to make it rise!

------------------------------------------------------------------------

COLLECTING THE CROWN:

See Lanky's first Golden Banana (below, in the walkthrough) and the K. 
Rool Pad will appear.
 
 
                   **************************                          
*******************     5-1: DONKEY KONG     ***************************
                   **************************                          
                                                                      
                   A N G R Y     A Z T E C S                           
                                                                      


COLLECTING THE BONGOS:

After you exit from the first tunnel, you will easily see Candy Kong's 
store. Go inside and buy the Bongos, along with an extra melon for your 
health meter! Now all the other characters have twice as much health, 
too.

------------------------------------------------------------------------

COLLECTING THE "STRONG KONG":

After getting the Bongos, you'll need to have Diddy use his Guitar on 
the Guitar Switch which is on top of the Llama's cage (use the vines to 
reach it). When you do this, the way forward will open. Using Donkey, go 
inside. At the first intersection, go right and cross the narrow bridge 
to find Cranky's Lab. Buy the Strong Kong!

------------------------------------------------------------------------

FREEING LANKY KONG:

In the last area (the one with the Totem Pole in the center), you will 
find a Donkey Pad in front of a Llama Temple. Use the pad, and you will 
be transported to a Barrel Blast Mini-game. When the cross-hairs are on 
the next barrel, quickly fire! When you finish, a cinema will show the 
previously captured Llama escape. When he does, several switches appear 
on the side of the Llama Temple -- the same temple you are standing in 
front of! Open it using your Coconut Cannon on the switch. Go inside...

You will see a gigantic chamber, and in the middle is a pool of lava. Go 
down the stairs, and make your way to the right-hand side of the room. 
Follow the yellow banana trail to a small antechamber that has a Bongo 
Pad -- step on it and play the Bongos! The music will turn the boiling 
magma into fresh, cool water. Take a dip, and swim through the hole at 
the bottom. You will see Lanky's prison cell! Shoot the switch next to 
it to free him. You may now select him the next time you find a Tag 
Barrel!

------------------------------------------------------------------------

GOLDEN BANANA # 1: 
 
The Llama gives it to you if you can free it. To free it, go to the last 
section (the section with the Totem Pole in the center). You will find a 
Donkey Pad in front of a Llama Temple. Use the pad, and you will be 
transported to a Barrel Blast Mini-game. When the cross-hairs are on the 
next barrel, quickly fire! When you finish, a cinema will show the 
previously captured Llama escape. Go get that Banana!

------------------------------------------------------------------------

GOLDEN BANANA # 2:  
 
Found in Lanky's prison cell (see "Freeing Lanky Kong", above).

------------------------------------------------------------------------

GOLDEN BANANA # 3:

Inside the Llama Temple, you will find a Donkey Switch in one of the 
side rooms. Stomp on it, and a cinema will show a huge door outside, 
near the Totem Pole, open up. Go outside, and jump into the Donkey 
Barrel (which is next to the new cave) to activate the "Strong Kong" 
move, which basically makes you invulnerable to any and all dangers. Run 
across what used to be harmful sand, and you will find a Bonus Barrel at 
the end! Jump inside!

"Stealthy Snoop!" Basically, you have 50 seconds to carefully slide past 
Kremlings with flashlights, and make it to the end before time runs out. 
You want to go right, right, and then left. The guard's movements are 
pre-set, so if you watch them carefully, you will be able to easily 
evade their light. Golden Banana is your prize!

------------------------------------------------------------------------

GOLDEN BANANA # 4:

At the very start of the level, inside the tunnel, you will find two 
Coconut Switches. Blast them, and then hop inside the Donkey Barrel to 
become invincible. Run across the hot sand, collect the bananas and 
coins, then easily defeat the Kasplat for a Blue Print. Take it to 
Snide, who lives in the same area as the Totem Pole, and you get another 
Banana for your collection.

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Read "Opening the Temple of Doors" in Diddy's section. Then, use your 
coconut cannon to open Donkey's door, and go inside. After opening 
several doors, the Banana is yours! You then have a few seconds to 
escape before an unseen enemy shoots you to death!

 
                                                                      
                   **************************                          
*******************     5-2: DIDDY KONG     ****************************
                  **************************                          
                                                                      
                    A N G R Y     A Z T E C S                           
                                                                      

COLLECTING THE GUITAR:

After you exit from the first tunnel, you will easily see Candy Kong's 
store. Go inside and buy the Guitar, along with an extra melon for your 
health meter! Now all the other characters have twice as much health, 
too.

------------------------------------------------------------------------

COLLECTING THE "ROCKETBARREL BOOST":

After getting the Guitar, you'll need to have Diddy use his Guitar on 
the Guitar Switch which is on top of the Llama's cage (use the vines to 
reach it). When you do this, the way forward will open. Go inside. At 
the first intersection, go right and cross the narrow bridge to find 
Cranky's Lab. Buy the Rocketbarrel Boost!

------------------------------------------------------------------------

FREEING TINY KONG:

Go to The Palace (near Candy Kong), and go through the left side, then 
shoot the peanut switch to open the entrance. Inside, a huge ice sheet 
meets your eye. To the right of it is a Diddy Switch, so activate it. 
The cinema shows several monkey head statues sticking their tongues out! 
Use your high jump move (Z + A) to reach them. Once you reach a solid 
ledge, use the first person view to look across the chasm, and you will 
spot a peanut switch. Shoot it, and the monkey head across from you will 
stick out its tongue. Hold down 'R' to keep the camera behind you, and 
then run across. Play the Guitar on the music pad, and a beam of light 
will pierce the ice and melt it! Leap down and into the water, following 
the trails of red bananas. After avoiding a Shuri, you find yourself in 
a room with Tiny's holding cell. Defeat all of the enemies at your 
leisure, then use the Chimpy Charge on the Diddy Switch. Now you must 
put in a secret password by activating the various switches...the 
password is "K O N G"...pretty simple, eh? Tiny is now free! 

------------------------------------------------------------------------

OPENING THE TEMPLE OF DOORS:

Near the Totem Pole is a Diddy Barrel -- get inside to activate your 
rocket pack, and fly to the top of the Temple of Doors. Use the Simian 
Slam to activate the Diddy Switch, and a cinema will show the Totem Pole 
start to move around and around with its face open! It screams, "Feed 
me!" If you haven't figured it out by now, you must get in front of it 
(preferably on a tree) and shoot peanuts into its mouth. When you do 
this enough, the Temple of Doors will become open!

------------------------------------------------------------------------

GOLDEN BANANA # 1: 
 
In the area with the large totem pole in the middle, use Diddy's 
Rocketbarrel Boost and fly through the large, golden circle that is 
situated at the top of said totem. Do this three times (you should hear 
a chime each time), a cinema will show a vulture come out of a hole and 
land near the Diddy Barrel. Go there, and he will challenge you to a 
mini-game! The goal is to fly through the rings he leaves behind. Simple 
enough, if you ask me. When you have done this rather remedial task, a 
Golden Banana will appear at the top of the totem.

------------------------------------------------------------------------

GOLDEN BANANA # 2:

In the area with Candy Kong, go near The Palace, and climb the palm tree 
near it. At the top is a Diddy Barrel! Hop in and rocket your way to the 
top of The Palace, where a Kasplat hides. Hover in place by pressing 
'Z', then plaster him with peanuts before he knows you're even there. A 
Blue Print is your only reward...take it back to Snide, who lives near 
the Totem Pole, for a Golden Banana.

------------------------------------------------------------------------

GOLDEN BANANA # 3: 
 
Found in Tiny's holding cell.

------------------------------------------------------------------------

GOLDEN BANANA # 4:

Near the Totem Pole, there is a large plateau with four gongs, one 
situated in each corner. Use the Chimpy Charge to ring them. When all 
have been activated, a huge building will arise -- Gong Tower! Backtrack 
to the Diddy Barrel, then use your flying prowess to retrieve the Golden 
Banana at the top of the tower.

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Read "Opening the Temple of Doors" in this section. Then, use your 
peanut popguns to open Diddy's door, and go inside. Simply keep shooting 
the switches inside, and you will eventually stumble onto the Banana. 
You then have a few seconds to escape before an unseen enemy shoots you 
to death!
 
                                                                      
                   **************************                          
*******************     5-3: LANKY KONG      ***************************
                   **************************                          
                                                                     
                   A N G R Y     A Z T E C S                          
                                                                      


COLLECTING THE "ORANGSTAND":

Near Cranky's lab, you will be able to find four Banana Coins. After 
collecting them, go inside the lab and buy the Orangstand! It allows you 
to go up slippery slopes.

------------------------------------------------------------------------

COLLECTING THE GRAPE SHOOTER:

Next to the Armory (which is in the Totem Pole area) are a lot of coins. 
Once collected, go inside and buy the Grape Shooter from ol'e Funky!

------------------------------------------------------------------------

COLLECTING THE TROMBONE:

Next to the Armory (which is in the Totem Pole area) are a lot of coins. 
Once collected, go inside of Candy's hut and buy the Trombone!

------------------------------------------------------------------------

GOLDEN BANANA # 1:

Open up The Palace using your Grape Shooter (near Candy Kong). Inside, 
dive into the water and follow the trail of blue bananas. Jump up onto 
the pillar, and activate the switch, which will cause a vulture carrying 
a Golden Banana to pop out! Take aim, and shoot a grape at the feathered 
freak. Each time you hit it, he goes faster and becomes smaller. After 
many hits, he drops that darned banana!

------------------------------------------------------------------------

GOLDEN BANANA # 2:

Open up the Llama Temple and go inside. On the left-hand side of the 
room is a small antechamber containing a Trombone Pad! Play your 
instrument on it, and two giant snake heads will arise from the water 
and meet nose-to-nose. Return there, and use the Orangstand move to go 
up the slippery sides. In the middle, jump up into the Bonus Barrel! 
 
"Teetering Turtle Trouble!" The object is to feed the snakes melons so 
they won't get weak and drop the turtles spinning on their tails. Simply 
feed each row as fast as you can, and you shouldn't have any problems.

------------------------------------------------------------------------

GOLDEN BANANA # 3:

In the Llama Temple, there is a wooden door with a grape switch next to 
it. Shoot it, then go inside. Destroy both Kremlings, then step onto the 
Lanky Switch to begin a puzzle. You must match each head's sound effect 
with another. There are four yellows, four greens, four reds, and four 
blues. Each color has two sounds -- so you will ALWAYS have a match of 
two colors. You will never have a blue and a red match. You can only 
have a blue and a blue match. So, with this knowledge, shoot two of the 
same color, and keep doing so until they are all matched up (when they 
are matched up, they will begin to spin). At the end, a Banana is yours!

------------------------------------------------------------------------

GOLDEN BANANA # 4:

In the Llama's Temple, use the Bananaport Pad # 2 to warp to a lava area 
with Kasplat. Destroy him, and collect the Blue Print he leaves behind. 
If the # 2 doesn't work, then consult Tiny's "Golden Banana # 3" for 
information on where the second # 2 pad is. 

------------------------------------------------------------------------

GOLDEN BANANA # 5:

Open up the Temple of Doors using Lanky, and go inside. Destroy the 
various doors, balloons, and Klumps, and you will eventually reach a 
Bonus Barrel!

"Big Bug Bash!" Your goal is to destroy five flies within the allotted 
time. More random luck than anything if you ask me. 

 
                                                                      
                   **************************                          
*******************     5-4: TINY KONG       ***************************
                   **************************                          
                                                                      
                     A N G R Y     A Z T E C S                       
                                                                      


COLLECTING THE "MINI MONKEY":

In the tunnel that holds Cranky's lab, you should be able to find many 
banana coins. Use them to pay for the "Mini Monkey" move!

------------------------------------------------------------------------

COLLECTING THE FEATHER BOW:

Next to the Donkey Barrel (which is in the Totem Pole area) are a lot of 
coins. Once collected, go inside the Armory and buy the Feather Bow from 
ol'e Funky!

------------------------------------------------------------------------

COLLECTING THE SAXOPHONE:

Near Candy's Hut are a group of Banana Coins. Collect them, then use 
them to pay off for your Saxophone! 

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