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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter D » Diddy Kong Racing - Strategy Guide (Page 02)

Diddy Kong Racing - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Diddy Kong Racing - Strategy Guide (Page 02).

This stage is rather basic...but after the first ghost tunnel, go right 
in front of the Balloons to find hidden Zippers! Then follow the right 
wall to find another one, it will help you up the steep hill.

Silver Coin Locations:

1. Take the right route

2. Right route...

3. Instead, take the left route

4. In the tunnel

5. Right before the haunter woods with ghostly heads...

6. In the forest, deep curve

7. Ditto

8. On the bridge that leads to the final area


Bonus Game - Smokey Castle 

Default Craft: Car

All you have to do is go collect bananas, then come back and put them in 
your treasure chest. You can only hold 2 bananas at once, though. This 
game is so EASY!


Boss: Dragon

Basically, collect the Blue Balloons to get an Ultra Boost, then use it 
on the straight-a-way that leads to the finish line. Also, on the first 
lap, make sure to peg him with a missile (easier if it's homing).

========
WizPig 1
========

To get here: Collect all four pieces of the WizPig Amulet to open up the 
Statue of his head, then go through his mouth.

Default Craft: Car

This guy may seem impossible to beat at first, but it's actually very 
easy (yeah, this coming from a guy who has owned the game since last 
Christmas). You pretty much have to memorize the track, the location of 
the zippers, then hit each and every one of them...These are the best 
rainstorm effects I've ever seen! :)


                            - - - FUTURE FUN LAND - - -

How to get Here: See Secrets Section

There is no Key or Bonus Game.

# 1 - Stardust Alley
                                                             
Default Craft: Airplane

All you really have to do to win this course is to avoid the UFOs that 
fire lasers at you, the electricity, and the walls. After the first UFO, 
turn to your extreme right and follow the path to a secret tunnel that 
will deliver you before the exit!

Silver Coin Locations:

1. In front of the first Zipper Circle

2. After the second Zipper Circle

3. In the first tunnel...beware of the electricity!

4. On the right side of the first UFO

5. ...and the left

6. Skip the shortcut and you'll find a huge machine spewing out 
electricity. Carefully navigate inside of it and grab the coin!

7. In the shortcut

8. In the last cave; out in the open 


# 2 - Darkmoon Caverns

Default Craft: Car

This level is filled with twists and turns, it's pretty hard to 
navigate. Memorize the locations of the Zippers and you should be 
fine...It's nice to have a Blue Balloon Item handy before going into the 
loop-da-loops, this way you can get there before anyone else does, 
allowing you to rocket ahead.

Silver Coin Locations:

1. On the first curve

2. First area where a UFO is firing lasers at the track...be careful!

3. 2nd tunnel, after a Zipper

4. Exit of the 2nd tunnel

5. In-between two craters

6. 2nd area with UFO firing lasers at the track

7. On the first loop-da-loop

8. And before the second loop-da-loop. It's a tough one to get, it's at 
an awkward angle...


# 3 - Spaceport Alpha

Default Craft: Airplane

The main two obstacles in this aerial stage is the twisty tunnel and the 
laser filled hallway...In the tunnel, there will be a 90 degree dip, 
then another turn straight up. To navigate this, use your R button, it 
will turn your Airplane very sharply. In the hallway, there will be 
about a dozen or so laser turrets firing at you! Dodge the best you can, 
using the Zippers and Blue Balloons to get through quicker.

Silver Coin Locations:

1. Right in front of the starting line...sorta.

2. Instead of turning on the second curve, keep going straight, it's 
right by the wall

3. In the twisted tunnel

4. Area after the twisted tunnel

5. This one is precariously positioned in the Laser Filled Hallway

6. In the blue tunnel, up near the ceiling. You'll have to turn very 
hard to your right when exiting the Laser Filled Hallway

7. Exit of blue hallway

8. This one is high in the air, in the center of the Laser Filled 
Hallway.


# 4 - Starcity

Default Craft: Car

After the tunnel the path has no rails and a Zipper is placed near the 
edge...If you lose control and slip over you'll fall below and surely 
lose the race. However, if you hit the Zipper and navigate the rail-less 
path then you'll surely win! Do what you wish, that's all I'm saying. In 
the city there will be painful 90 degree turns...Only a master of the R 
button will be able to grab the Blue Balloons scattered around here...

Silver Coin Locations:

1. On the rail-less path, right next to the cliff

2. Ditto.

3. At the exit of the giant gold ball tunnel...

4. City, tight corner

5. Ditto...

6. Ditto.

7. Ditto I say!

8. At the entrance of the last tunnel

=========
Wizpig II
=========

Note: To reach him, you must have 47 Balloons and the T.T. Amulet

Default Craft: Airplane

Now you get to race the master on his home course, and he gets to ride 
on a rocket. Now, this guy is faster, bigger, and tougher than you, but 
you...uh...well, you get to use Blue Balloons and Missiles! This course 
is filled with obstacles, and at the heart of it all is a room where 
lasers will be EVERYWHERE! Fly to the top for this one...If you can 
collect three Blue Balloons and use them at the end, then well, you 
pretty much have him beat. Mess up a few times and you WILL lose! I'm 
not going to go into detail here, since you should pretty much have it 
all under control...good luck! You'll need it...


------------------
4) Secret Balloons
------------------

1) Right in front of the entrance to Dino Domain.

2) To the left of the WizPig Statue Head; on a ledge.

3) Before entering Snow Flake Mountain, follow the river. Keep 
going...see the giant log? To the right of that, before going under the 
log, is a small area with trees. Carefully get in there to find it!

4) After finding Secret Balloon # 3, go under the log and hold left on 
the control stick. Don't let go...aha! There's a balloon out in the 
water.

5, 6, and 7) After a few races, Taj will challenge you to a race around 
the Overworld. If you win, you get a Balloon! You race in a Car, 
Airplane, and Hovercraft. Simple!

--------
5) Items
--------

Balloon Items (Found on tracks):

Everytime you collect one of these, you get a certain item. If you 
collect two of the same item in a row, you get an upgrade! If you get 
three, it gets even better. So, here we go...

Blue Balloons (check out Secrets Section to see how to nearly triple the 
power):
1. Boost - Small boost
2. Blue Boost - A better boost
3. Ultra Boost - Woohoo!

Red Balloons (you lose two bananas when hit, as well):
1. One missile, aim well!
2. Homing Missile
3. 10 ordinary Missiles. Pick up more red balloons before you use them 
all and they will be replenished!

Purple Balloons:
1. Small orange shield; invincible. You can also knock out other racers!
2. Blue Shield; even better
3. Lasts 30 seconds!

Green Balloons:
1. Oil Spill, players spin out
2. Mine, when someone hits it, they lose 2 bananas and flip out
3. Bubble, craft will float in mid-air for five seconds. Ouchies!

Rainbow Balloons:
1. Magnet, will let you pull up to another racer
2. Same, but has more range
3. The player will be pulled back!

Gold Balloons:
These are rewards for completing a track (1st place), you get another 
one for completing the Silver Coin Challenge (1st place, again). So you 
can get two Golden Balloons from each course. Gold Balloons will allow 
you to open up new courses.

Silver Balloons:
Same as above, except they only appear in Adventure 2.

Key:
Found in a course (one per world). It opens up the Bonus Area.

T.T. Amulet:
You get 1/4 of this item everytime you are successful in beating a Bonus 
Game. When you have all four pieces you can open up the T.T. Door.

WizPig Amulet:
After collecting all the Silver Coins in a world, beat the boss again 
and it will give you 1/4 of this item. When you have all pieces it will 
open up the WizPig Statue, allowing you to race him (1st time).

Trophy:
After receiving a piece of the WizPig Amulet in a world, you get the 
chance to participate in a Trophy Challenge. Here, you race Mario 64 GP 
Style, earning points for each place you get. Whomever has the most 
points at the end will win a WizPig Trophy!

Zippers (aka Booster Arrows):
Hit these and you will burst forward, a rocket flame behind you. Check 
out the Secrets section to find out to nearly triple the power of 
this...

Zipper Circle/Booster Circle:
Same as above, except it's a circle. Made for Airplanes and Hovercraft 
(when in water).

Bananas:
Found on tracks, these will slightly increase your top speed. However, 
it stops working after about 10 or so. But it's always a good idea to 
keep a few extra, you never know when someone will peg you with a 
missile. 

----------
6) Secrets
----------

Triple Booster Power:

BEFORE activating a Blue Balloon or going over a Zipper, let go of the 
acceleration button and your rocket power will turn green, signaling 
that you've done it correctly. With green, you can pass nearly any 
opponent. Put your thumb back on the accelerator when rainbow colored 
gas starts coming from your vehicle. This trick doesn't seem to work 
that well with the Hovercraft, though...

Secret Level - Future Fun Land

After finding everything in the game, go to the beach with the tower and 
the small sign with all of your Trophies on it. Park next to it, and a 
cinema will show you going into the tower, which will blast off like a 
rocket to a secret level!


Secret Character - Drumstick:

After collecting the T.T. Amulet, WizPig Amulet, all four WizPig 
Trophies, and 39 Balloons, go out into the area near Taj. See those 
frogs hopping around? One should have a pair of red feathers on their 
head. Carefully get up to it and run over it! Drumstick will pop out. 
Now you can pick him at the Character Select Screen.


Secret Character - T.T.:

On each track, if you get a good time, you can race T.T. the clock! If 
you can beat him on EVERY course in the entire game (including Future 
Fun Land), he becomes a selectable character! T.T. is the best driver in 
the game, so this would be a good idea...Personally, I like to open him 
up in the 'Tracks' area on the options menu.


Dino Domain:         Time to Meet T.T.         Time to Beat T.T.
                    ------------------------------------------
Ancient Lake          1:07.00                     1:01.28
Fossil Canyon         1:37.00                     1:30.18
Jungle Falls          1:08.00                     1:02.50
Hot Top Volcano       1:35.00                     1:30.71

SnowFlake Mountain:

Everfrost Peak        1:53.00                     1:48.00
Walrus Cove           2:10.00                     2:06.28
Snowball Valley       1:13.00                     1:06.41
Frosty Village        1:44.00                     1:39.40

Sherbert Island:

Whale Bay             1:19.00                     1:13.11
Crescent Island       1:39.00                     1:33.16
Pirate Lagoon         1:34.00                     1:28.56
Treasure Caves        1:10.00                     1:05.63

Dragon Forest:

Windmill Plains       2:22.00                     2:13.13
Greenwood Village     1:46.00                     1:40.61
Boulder Canyon        2:11.00                     2:02.35
Haunted Woods         1:22.00                     1:09.51

Future Fun Land:

Spacedust Alley       2:12.00                     2:06.16
Darkmoon Caverns      2:20.00                     2:12.05
Spaceport Alpha       2:16.00                     2:09.03
Star City             2:07.00                     2:01.45


Mystery Times:

When you beat WizPig 2 and see the 2nd ending, there are times that are 
way shorter than the T.T. times above. These are the BEST times set by 
Rare staff during the production of the game. You do not get ANYTHING if 
you beat them all...except maybe a little feeling of accomplishment =)

Adventure 2:

Do everything there is to do and you get another Adventure...sorta. 
Tracks are mirrored, the A.I. is insanely hard, you have Silver Balloons 
instead of yellow...and Silver Coins are in different locations. NO! I'm 
not going to cover that... :)

--------
7) Codes
--------

Code                   What it Does
=============================================

BYEBYEBALLOONS     All the balloons disappear

TOXICOFFENDER      All balloons are green

BODYARMOR          All balloons are yellow

OPPOSITESATTRACT   All balloons are rainbow

BOMBSAWAY          All balloons are red

ROCKETFUEL         All balloons are blue

BYEBYEBALLOONS     All the balloons disappear

FREEFORALL         Items collected are automatically at fully power 
                
VITAMINB           No limit to the number of bananas you can collect 
                   before your speed no longer increases

FREEFRUIT          Start each track with 10 bananas

BOGUSBANANAS       Bananas reduce your speed

NOYELLOWSTUFF      Bananas are useless

JOINTVENTURE       Two players can play the Adventure Mode

BLABBERMOUTH       Random character noises are played instead of horn 
sound

ARNOLD             Big Characters

TEENYWEENIES       Small Characters

OFFROAD            No speed loss by going on rough ground

DOUBLEVISION       Two players can be the same character

TIMETOLOSE         The computer AI gets tough

ZAPTHEZIPPERS      Zippers go 'bye bye'

JUKEBOX            Music test

WHODIDTHIS         Runs credits...like you wanted to see it!


Note: These will only work in the Tracks Mode, except for JOINTADVENTURE

----------
8) Credits
----------

Nintendo

Rareware

rareware.com (hilarious)

N64 Code Center (www.n64cc.com): Codes (see above section).

-------------
9) Legal Junk
-------------

This guide can not be copied without permission of the author. It can 
not be used as a means of profit. Basically, just don't put your name 
where mine should be (i.e. stealing).
Copyright (C) 1998 marshmallow

Yes, you can print it out, silly =) Just don't sell it for money.

-------
10) End
-------

There aren't any mistakes in this guide because I am PERFECT! Yes, it's 
true, I am. If you have any questions on why I am perfect and you're 
not, e-mail me at m_mallow@hotmail.com.

- marshmallow -


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