Body Harvest - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Body Harvest - Strategy Guide (Page 04).
When you collect all three Weapon Crystals in a stage, you will assemble
a huge weapon of massive power. By collecting all the Alien Artifacts,
you can play the boss of that level as many times as you wish by going
to the "Boss Repay" option in the Options Menu.
*******************************************
*********** 9-1: LOCATIONS OF WEAPON CRYSTALS ******************
*******************************************
GREECE:
1. After going through the dam on your way to the second Processor, keep
going straight and find a house. Go through the side and find it
inside!
2. Same house; search the dead body after reading the note on the wall.
3. In a house in the area before the bridge that the man in black blows
up.
------------------------------------------------------------------------
JAVA:
Thank MisticNail@aol.com for #'s two and three.
1. Near the generator in the first area is a pair of two white houses.
behind one is a path that goes down to a shelter; it's inside.
2. In the final area where you have to get the big navy ship to smash
through the alien barrier –- it's inside the ship. Talk to the
captain, then walk straight up so you hit the wall, then head right
and you will find a semi-hidden box.
3. In the Blackfield area, or the army place where there is a Harvester
Attack (last area here), you will see a fighter-plane parked on a
large building. Get in a GYROCOPTER and land on the building, go
through a door, and you will find a WEAPON CRYSTAL inside.
------------------------------------------------------------------------
AMERICA:
1. In the first stage, after making the jump across the gap near the
school with the V8-HIBOY, search for a house with a TIPPER
(dumptruck) next to it, inside you will find a tree-huggin' hippie.
On the third floor, in the drawer, is the Weapon Crystal. HINT: It's
on the same road that runs along the HALSALL STORM DRAIN.
2. In the second area, remember where you had to blow away a large rock
with a Rocket Launcher? Well, in the area after that, go in the
nearest mine, where you got a TOTEM POLE SECTION. It's pretty easy to
get...
(the following Crystal Location is brought to you by: Andy Lewis
)
3. It's near the beginning of stage 3, in the house which conceals the
valley leading to the base (when you go into the house, there's an
old man in the front room talking about weird lights and UFOs. Go
downstairs then come back up, and he's been replaced by a man in
black. The crystal is downstairs.
------------------------------------------------------------------------
SIBERIA:
Thanks goes to "Flatblob !!!" for these.
1. In Siberia stage one when you get the hover craft travel on the left
side of the river. About 2/3 the way down you should see two houses
the crystal is in the bigger house.
2. In Siberia stage two at the nuclear plant there is a pump house that
you can enter and find the crystal.
3. In Siberia stage four near the area where you get the scud missile
there is a house where the crystal is housed. The house is on the
same ground as the alien target, which means you'll need a flying
machine to get to.
*******************************************
************ 9-2: LOCATIONS OF ALIEN ARTIFACTS *****************
*******************************************
GREECE:
Thanks goes to "Flatblob !!!" for number three.
1. Same place as the first Weapon Crystal
2. Before going to the first Airport, go to end of a path to find a
Church. Search inside.
3. In Greece 1 there is a small town in the north west
part of the map. The artifact is found the only house that you can
enter.
------------------------------------------------------------------------
JAVA:
Thanks to N64 Code Center for these
1. After getting the BOAT PARTS, start to go back to the CABLE CAR.
Except, stop before the generator. You will soon see a rock, across
from that will be a long, very thin path (a Roach Gunner used to be
there). Drive across, at the end is a house, inside the is first
ALIEN ARTIFACT.
2. Once you get inside the military base and have access to flying
vehicles, return to Java 3, and fly along the Shield Portal wall.
Eventually, you will find a corner, and there will be a mini-airport,
with a few airplanes, and a small shack. Check inside
3. On the long battlefield leading to the final PROCESSOR, on the west
side (when looking on the map), there will be a small bunker type
house. Inside is, well, you know. I suggest you use a GYROCOPTER for
it.
------------------------------------------------------------------------
AMERICA:
Thank Bobby Johnson for these
1. Second stage, first Harvest, look for a DUSTY (vehicle) behind a
house, and you will see a very small path behind it...you'll find a
house. Guess what's on the second floor?
2. In the very first area of America...OK, you're facing the blue wall,
next to it is a sewer pipe, near that is KARL's KUSTOM KARS. So the
wall is in front of you, turn left on the road. Turn left at the next
turn. Then right. You should see a small sign with an EDZIL behind
it, turn left, then left again, you will see a super-market, it's
open. Inside, go downstairs. Open the drawer. Yay.
3. In the second stage, after clearing the canyons so you can hear your
partner again, take the MONSTER BUG nearby, then go down the river.
Cave, bingo.
------------------------------------------------------------------------
SIBERIA:
Thanks goes to "Flatblob !!!" for all of these.
1. In Siberia 1 there is a small cave on the mountain side on square E7
of your map. The Artifact is inside.
2. In Siberia 4 there is an Artifact in the radio station at Vadensk
(the town you need to blow up).
3. In Siberia 4 to the south of Zhivago there are three houses, the
Artifact is in the bigger house. You need to solve a puzzle to get
the Artifact.
========================================================================
CHAPTER 10) CREDITS
========================================================================
COMPANIES
------------
Nintendo: I have to give them credit, I don't know why, it's just one of
those strange rules everyone follows for no good reason.
DMA Design: Those nuts in Scotland, they're even crazier than me
INTERNET SITES
----------------
N64 Code Center : All the Alien Artifacts of Java. Yay!
Cheat Code Central : Take N64CC and then add it to
Gamesages and what do you have? The biggest collection of codes you
could possibly imagine. This is what Cheat Code Central is! Thanks goes
to them for the large list of cheat codes.
PEOPLE
---------
I'd like to thank the following people
Bobby Johnson : Sent in corrections for
America and Siberia, plus ALL of the Alien Artifacts for America. But,
what I find rather sad is that someone else on Hotmail had that
name...tsk, tsk, what a sad world we live in.
??? : Sent in the Weapon Crystals for Java, at least
the second and third ones. I already had the first one. But still, this
guy was a great help!
Markus Pohl : Sent in the information on how
to save the Power Plant in Siberia.
Andy Lewis : For the third Weapon Crystal of
America.
"Flatblob !!!" : He sent in all of the Weapon
Crystals for Siberia and all the Alien Artifacts for Siberia. Very nice!
========================================================================
CHAPTER 11) CONTACT INFORMATION
========================================================================
Feel free to contact the insane author of this FAQ, marshmallow, with
any e-mail, corrections, adorations, admonitions, praise, damnation,
condemnation, or death threats at: marshmallow@planetn2000.com.
Basically, there are five different types of e-mail I will receive on a
daily basis.
QUESTIONS:
------------
I will answer questions to the best of my ability, but not necessarily
immediately. Who knows...you may get an answer hours after sending it,
or maybe even weeks. Do not e-mail me telling me to "answer your
questions", unless you like to be ignored. Also, please realize that I
do have a real life outside the Internet.
School, friends, what have you. Hey, sometimes I might not even get on
the Internet for a few days if I pick up a hot new game that I enjoy.
If you ask a question that has been answered in the FAQ, I will most
definitely ignore it. If your question is poorly written (e.g. "Hez waz
up, dawg? Got mez uh q!") I will delete it. Etc., etc...
PRAISE LETTERS:
-----------------
Hey, you mean people actually receive help from me and like to praise my
work? Believe me, though I may not reply to it, I do appreciate your
comments. Though, most people, if they praise me, do it along with a
question, in which I might reply something like, "Yeah, thanks for the
support. As for your problem..."
HATE LETTERS:
---------------
I've received very few of these, but it's happened. Chances are high
that I may not reply, but if you present a valid criticism, I may
acknowledge your critique. As for those less intellectual letters, heh,
they're always good for laughs.
JOB APPLICATIONS:
-------------------
Though I can assure you I will be flattered, I will *not* work for your
site exclusively (or even as a third party). I don't care how much
money, women, or drugs you offer me, either. No means no, okay?
CHAIN LETTERS:
----------------
No, I don't care about what kind of whore house your uncle runs. No, I
don't know who Louie is and why he has a fetish for panties. No, I don't
think a piano is going to mysteriously appear out of thin air and fall
on me if I don't send a piece of sh!t letter to other people. No, I
won't send you cash for a "dying" (yeah, right) kid who is infected with
brain cancer, though sometimes I wonder if YOU'RE the one with brain
cancer. No, I don't care about this new, amazing revelation about weight
loss (my muscle to fat ratio is quite normal, thank you very much). And,
finally, I will *not* make out with you!
I apologize for the aforementioned subjects, because they had some
questionable material. However, considering this is a FAQ for a T rated
game with copious amounts of explosions, blood, and drooling alien-
insectoids, I assume you will not be offended by a little sexual
innuendo.
Sincerely,
marshmallow
~ End of Document ~
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