Body Harvest - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Body Harvest - Strategy Guide (Page 03).
Go to the center of the level, through the shield portal (it is possible
to get through with a Helicopter, but very difficult due to the blades).
Now, you may have been disappointed when you fired the FLYING SAUCER'S
weapon, but when you try it out on the SHIELD GENERATOR...heck, it
almost destroys all four caps instantly!
Save, and then destroy the very difficult boss.
AMERICA, 1966, IS NOW COMPLETE!!!
****************************
******************** 6-4: SIBERIA: 1991 ************************
****************************
S I B E R I A : 1 9 9 1
TOTAL NUMBER OF PROCESSORS: FOUR (4)
Siberia is the epitome of all the "normal" levels, especially in the
difficulty level. If you are not in a vehicle and even attempt to fight
the bugs, I don't care how powerful your weapons are, you will die
almost instantly.
From the start, go to the green dot on your scanner to get into the
VLADACAR, a red car. Your partner will tell you she is picking up some
strange life readings in this area, then makes the incredible discovery
of...ZOMBIES! Yes, nearly every human in this area is a brain-eating,
rotting zombie. Don't worry about running them over (which is
hilarious), but make sure the aliens don't kill them, because it adds to
your human meter (for reasons unknown). Now, keep going forward, and you
will find an icy lake. There is one part where you can drive across in
the car, just barely, so do so. By now you will get a Harvester Wave
warning, just ignore it for now. Go fast after crossing the lake, but be
sure not to drive into the main part of town, otherwise several
HOVEROSES will come and beat your face in. Park behind the nearest house
and go inside, you will find an almost-dead person lying on the ground,
talk to them. He tells you he was the train operator, when some gas
leaked and nearly killed him. He hid the handle to protect the
train...then the wall behind him opens, revealing some stairs and then a
chest, which contains the TRAIN STARTING HANDLE. Exit.
Get back into the VLADACAR, and go across the lake again, and motor to
the town that is under attack. Kill the HARVESTER and all the other
creatures, then a second wave comes in the exact same spot, releasing a
GOLDEN SCORPION and even more nasties. Once clear, explore the nearby
houses. For some fun, go south and talk to the farmer, he will allow you
to use his COMBINE HARVESTER, in which you can have some hysterical
laughs by running over ZOMBIES. They're pretty good sports, too, they
get right back up for more blood splattering!
Back to business, in the town where you fought two Harvester Waves you
should find the train that carries along a tube, filled with a
mysterious gas. Make sure you have some FUEL, you'll need it later.
Since you have the STARTING HANDLE you can drive the train. Go straight
ahead, you will plow right through the avalanche rocks, clearing the
path. Keep going in the train, taking care of any threats with the
train's high-power machine gun. Eventually, you will find a small
village, and another Harvester Wave. Climb out of the train and hop into
the APC, a six-wheeled military vehicle with its own machine gun, and
have your way with the drooling insectoids.
Using the APC, which should be running low on fuel, continue down the
tracks, your partner will soon tell you that you have arrived at the gas
factory, you should also see some yellow grating on an incline. With the
APC, ram through it to arrive at the factory. Sure, there is another
way, but this is the easiest. Kill the bugs...you now have TWO decisions
on a vehicle: the APC, with OK armor and awesome guns, or the TANK, with
awesome armor and OK guns. If you're a good player it really won't make
a difference, but if this is your first time through the level, take the
TANK. Remember awhile ago when I told you to get some FUEL? Well, which
ever vehicle you choose, it will be low on gas, so fill her on up. Now,
go into the factory, get some items, and talk to the scientist, he will
tell you about the zombies and what the Man in Black did with his
precious formula. Sounds a little bit like Resident Evil to me...but
hey, what's wrong with that!? Anyway, be sure to get the MACHINE GUN and
AMMO inside, because you'll need that later in the level as well.
As you exit the factory, the Man in Black will steal a gas-carrying
train and run off. Hop into your vehicle and give chase, it will lead to
a large town, split in the middle by the tracks. Once there, the damage
has been done, as you see a cinema of the train hitting the blue force-
field, exploding, and covering the village in gas (Note: according to
Bobby Johnson, you can ram into the train to stop it, then shoot it a
lot to blow it up. I haven't tried this myself, but I trust him. Sort
of...). Suddenly, you get double Harvester Waves, one for each section
of the town! This is an orgy of insects...you got two HARVESTERS, two
ROCKET SCORPIONS, a handful of HOVEROS, a few GOLIATHES, and many
SCOUTS. This is where the importance of your vehicle comes in hand...you
will be under heavy fire, so this is why the TANK is the best choice in
my opinion, since even double rockets from the ROCKET SCORPIONS barely
phase it. And the cannon shells may take time reloading, but they can
take out ANY INSECT IN THE ENTIRE LEVEL with a single shot (except for
PROCESSORS...but that's more of a boss. Shut up). Regardless of your
vehicle, you should immediately kill the two HARVESTERS, since they can
respawn any other insect (that's basic knowledge, but easy to forget in
the mess).
Now, near this town are a few small bunkers, and parked there is a
POLOKOV 3850...or simply a HOVERCRAFT. Once inside, take it to the large
lake and go to the PROCESSOR. Kill, maim, destroy, murder,
annihilate...etc., etc...If you need life, blow up the flying enemies.
PROCESSOR # 1 ELIMINATED!
SIBERIA: STAGE 1 - COMPLETE!
-----------------------------------------------------------------------
Save at the radiating save point...yummy.
Strangely, this next section is pretty short, not to mention EASY. Walk
through the shield portal, then hop into the GUNBOAT, go down the river,
and blast down the sharks, and go into the next town. You could go down
the river, but a giant ice boulder blocks the way...so into the town! A
Harvester Wave, but not to worry, an APC is sitting right there. After
that, you'll find that one of the houses has been locked, and it was
ordered by a scientist. Go into the nearby hills, and you'll find a
laboratory. Inside, collect everything, and go inside the genetics lab.
There, you will find a twisted experiment: a women with four insect
arms, and she is obviously not happy about it. In the drawer next to her
is the ACCESS CARD. This allows you to go deeper into the lab. Once you
exit, the lab explodes (but why?), so hop into the nearby HOVERCRAFT and
kill the insane alien that comes running at you. Nearby is a snowy maze,
or more appropriately, tunnel. At the end you will be right back at the
town with the locked door, but since you have the ACCESS CARD...go
inside! You will find many treasures, including a ROCKET LAUNCHER. Exit,
and go to the shore, get in the GUNBOAT (you can go back and save at the
Save Point if you want to...just in case), and drive to the iceberg that
is blocking your path. Nearby is a place you can stand, so make it into
pieces with the ROCKET LAUNCHER.
Whew, a paragraph break, haven't seen one of those in awhile! In the
next section, there's another town/Harvester Wave situation. Get inside
the VLADACAR and destroy everything, then explore around. Behind a house
is an APC, but it's low on gas, so you need to be quick about this next
part. Once in, go to the trail that leads to the NUCLEAR INSTALLATION.
Ignore all enemies, simply get near the foot of the base. After a few
seconds of waiting, all the enemies you ignored will flock around you,
so make them into chunks. Go into the installation, and right inside the
first building you find.
The following information was sent by Markus Pohl
Do you know how to save the power plant on the Siberia level? I do. You
destroy those house-like things (a house and then an orange colored
thing together) before you talk to the guy in the house. You then talk
to him and he will tell you to save the plant. Leave, and re-enter. He
says good job, but now the reactor is over heating. He gives you a
reactor key, which opens the big middle building. Go in it and turn
right. Keep going and you'll see a person on the ground. Talk to him and
he tells you that the Man in Black came and set the reactor to overload.
He says to go in the room and pull the switches in order... He had
pulled the first one of four switches. The combination, if you don't
want to keep guessing for a while, is 1,2,4,3. There is a good area
right outside the room, so get healed after! Then, proceed on the
Processor.
And that's how you do it.
(continuing...)
Now you have to find the PROCESSOR, which is very close by, simply take
the TRACTOR to get near the separation (where the water is) and go where
the shallow part is. There are two shallow areas, actually, but on one
the hill is simply too steep to climb...the other isn't. Once near the
PROCESSOR, quickly jump into the nearby APC. Now, it may have OK
shields, but against the likes of two MISSILE SCORPIONS, a GOLDEN
SCORPION, and a SIBERIAN PROCESSOR, well, it's a little shaky. First
destroy the SCORPIONS...yes, they will keep beaming in as long as the
PROCESSOR is there, but when your armor gets low you can use the giant
hearts they leave behind to re-fill. With that stragedy...no problem!
PROCESSOR # 2 ELIMINATED!
SIBERIA: STAGE 2 - COMPLETE!
------------------------------------------------------------------------
Save at the thingy...
Now, find the shield portal, which is not so far away (unless you go
there on foot). I'm happy to say, this next area is EXTREMELY short, but
pretty original. Go to the two bunkers and talk to the man, he will ask
you to save his men from the oil rigs, which were accidentally set to
self-destruct. So, you have 2:50 to do it all...how do you save them?
Simple! Get in the HANGMAN B, a double bladed helicopter with a cord
that can lift up other vehicles and take them to another location. Fly
to the lake, landing on each of the four oil rigs. Once you land on the
H-pad, the men will start to run into the chopper. Once you hear the
sound five times, fly to the next. It really doesn't matter if you
rescue them all or not...but return to the two bunkers and kill the two
GOLDEN SCORPIONS, then talk to the guy again, he will ask you to try out
the new prototype submarine, since you were so successful with the
chopper.
Well, this submarine controls exactly like a car, except underwater.
With its infinite amount of torpedoes, this baby is practically
unbeatable! If you need more life, kill the shark aliens. Wander about
until you find the PROCESSOR, which can hurt you a lot, but if you keep
up a steady stream of missiles then you will kill him right before you
are about to die...told you this stage was short.
PROCESSOR # 3 ELIMINATED!
SIBERIA: STAGE 3 - COMPLETE!
------------------------------------------------------------------------
You can't save underwater, so the save point will be dropped near the
two bunkers. How do you get back? Simple! Floating above the PROCESSOR
is a boat...so exit the submarine, which will automatically take you to
the surface, get on board, and return to the base, then save. Get in the
helicopter and fly to the shield portal.
Prepare yourself for a teeth grindingly hard stage...
In this town, kill everything, and continue (killing EVERYTHING, or they
will follow you, no matter where you go). Once you reach a bunker, go
inside, through a short tunnel, and you'll reach a military base. Now,
go to the very large building in the center. Explore around if you wish,
but go to the science area, talk to the scientist and he will allow you
to use the TANK and HANGMAN B. Go use the TANK, and go through the very
long path, but don't bother killing anything, just go. You will soon
reach the area with the enemy target, but you can't do anything. You
will see a VLADACAR, SCUD MISSILE LAUNCHER, and SPECTRE. Ignore these,
and wait for the dozens upon dozens (I estimate 50, at the very least,
and it barely slows down) of creatures catch up to you, and then blast
them away. See, I told you the tank was powerful, it can take tons of
damage!! After this, get in the SCUD MISSILE LAUNCHER, then immediately
back out, into the TANK, as more enemies are waiting in ambush. OK, now
get inside the VLADACAR and retrace your steps back to the base, killing
newly respawned enemies. Now...return to the area with the SCUD MISSILE
LAUNCHER and climb inside the SPECTRE, a sweet fighter-plane that can go
at blinding speeds. Now, climb inside, and fly around the area...you
will trigger another attack, so quickly get back inside the tank and
finish them off. NOW...using the SPECTRE, fly back to the Military Base
and land it near the yellow grating. Climb inside the HANGMAN B, and
travel back to the SCUD MISSILE LAUNCHER. If you did everything
correctly, there should be no enemies AT ALL. Position yourself over the
SCUD MISSILE LAUNCHER and use the rope (press Z) to lift it up, and
carry it back to the Military Base, and land it in the yellow grated
area.
Get back inside the SPECTRE, which should be there, and go to the radio
station in the previous area (where the first Harvester Wave in this
stage was), you will note two PARASITIC JELLYFISH on towers...so kill
them with your missiles. Then quickly go back to the Military Base and
talk to the scientist, he will tell you to go into the next room and get
the SCUD LAUNCH CODE...so do so. Now you can launch the SCUD!! YEAH!!
When you do, you will get to control it as it rockets through the
air...it's just like controlling an airplane. Aim for your target and
you're set! When you're near it, nose dive right into the large ball
type building. BOOM!
IMPORTANT TIP:
After getting the SCUD LAUNCH CODE, try going back to the previous Save
Point and saving. If you die and come back, some interesting things
happen. For one, you can launch the scud missile even though it's not in
the yellow grated area. Another, when you come back to the first town, a
HARVESTER WAVE will happen anyways, so just kill the HARVESTER, and get
into the TANK that you would use it get the SCUD MISSILE LAUNCHER. By
the time you get there, there will be so many enemies that the game will
actually slow-down! That's saying something, considering that it's
almost always silky-smooth. I estimate anywhere from 60-70 insects on
screen AT ONCE. Very impressive.
Alright, after that, the TANK that was locked (near the yellow grated
area in the Military Base) is now unlocked, so go get that darned
PROCESSOR! Or you could use the SPECTRE...but the TANK is much safer,
and much easier to use.
PROCESSOR # 4 ELIMINATED!
SIBERIA: STAGE 4 - COMPLETE!
------------------------------------------------------------------------
The ALPHA 1, your homebase, is under attack, so you must go back and get
it as soon as possible...get in the SPECTRE, and fly through the shield
portals that allow you to get into the SHIELD GENERATOR, and you will be
at the first area of the game very quickly, so take out those HOVEROS
with your missiles, it only takes seconds. Then, go back into the center
of the level and take out the SHIELD GENERATOR. Even if the SPECTRE
blows, there are several other vehicles to use.
Then, you have to take care of a nasty boss...
SIBERIA, 1991 IS NOW COMPLETE!!!
************************************
**************** 6-5: THE ALIEN COMET: 2016 ********************
************************************
T H E A L I E N C O M E T : 2 0 1 6
TOTAL NUMBER OF SAVE POINTS: FIVE (5)
Alien Comet...it is one of the most oddball levels in the game, with
pink and blue floors, green and red roads, red acid instead of blue
water, and icy mountains near the perimeter, topped off by enigma-like
flora. This is the final level of Body Harvest, not to mention the most
difficult. No, it's not the puzzles this time, it's the sheer amount of
enemies. You are inside the ALPHA 1 the entire time, and if you get it
destroyed, consider it a game over, as the enemies make some of the
bosses look like melted cheese. On foot you have a SHOTGUN, RIFLE,
MACHINE GUN, and ROCKET LAUNCHER filled to the max. compacity, but even
a ROCKET takes a small, small amount off of the enemy's health bar, so
don't even attempt it.
If you are having a bad time against the enemies, remember to use the
*special weapons*...described in the weapon section. I also suggest not
using the semi-first person view, because it limits your dodging. Much
easier game if you lay off the R-button.
Starting the level off, look at the map. The bar of land on the right
side of the map, it is divided down the middle. You will first go to the
very end (the very north), then come back down the otherside, go across
a bridge, and arrive at the ALIEN RADAR STATION. It looks complicated
when playing, but it is VERY straightforward...just be sure to consult
the map every once and awhile, to make sure you're going north. Once you
are as far north as you can go, it seems that it is a dead end, but you
notice a large structure with two SHARTS on it (shoots balls, vertical
explosion when killed). Shoot the large, crystal object until it blows
up, and you will find the southern path -– just be careful of the acid.
You should have no problem going to the ALIEN RADAR STATION...
VARIOUS TIPS:
When going north, blow up the large trees and you can collect FRAGCANNON
AMMO. When going south across the lava, destroy the green crystals for
RESONATOR AMMO, which is VERY, VERY useful and can save your
life...don't waste it on simple enemies. If you destroy the blue-diamond
like buildings then you get LAZER MISSILE ammo. Save this for the very
end. In this bar of land you will also encounter about six or seven
SUPPRESSORS, I suggest using either the RESONATOR (against more than
one) or the FRAGCANNON.
Once at the ALIEN RADAR STATION you will be ambushed by many HOVEROS, so
don't let your guard down. In fact, NEVER let your guard down, the
enemies are far too powerful for you to allow that. There's nothing to
do here, except go across the lava fields, killing the QWERTYS. Once at
the other side, you will find a strange red diamond with electricity
flying out of it...shoot to kill, and you will get the message of,
"Would you like to save your progress?
- Yes - No"
------------------------------------------------------------------------
Gee, that's a hard one...
After saving, continue through the gates and you will be locked in a
square area, and the Man in Black will tell you how foolish you are,
etc., etc...then suddenly six ELIMINATORS beam down, so get your butt in
gear and kill them! You shouldn't have to use *special weapons* if
you're good, but if you do, well, how did you get this far? :)
After they are dead, get the healths that drop down and continue, the
exit gate has opened. Another semi-acid area awaits, but you'll need to
fend off a few JADE DRAGONS before continuing. You will constantly fight
them as you go west, then you will come to the blue force-field wall and
have to go north...check the map, you should now be going north, you are
now at the very bottom of the bar of land on the far left (west) of the
map screen. If you check out the map, you will see there are strange
things called "ACID PROCESSORS." If you destroy them, nothing much
happens, so you can ignore them if you want...but if you want PLASMA
BOMBS, destroy them!
As you go north, you will have to destroy several flocks of JADE DRAGONS
and ELIMINATORS...if you are on the brink of dying, use the RESONATOR,
it has saved my life many times. Once you are as far north as you can
go, you'll need to cross the land bridge into the CRYSTAL WASTES, a
nearly flat stretch of nothing but crystal buildings and the occasional
acid pool. When you first get there you will be swamped by about 10
HOVEROS, and many FODDER. Use one RESONATOR to clear most of them out,
then take out the rest with your CHAINGUN. Continue going east...you are
at the very north land bar, if you were to look on the map. You will
meet very little resistance as you make your way across, save for the
occasional SUPPRESSOR...also, be sure to stock up on LAZER MISSILES by
destroying the crystal buildings.
As you make your way up the narrow road leading to the ALIEN CITY, you
will have to fight a few QWERTYS...use your CHAINGUN. Before entering
through the gates, you will see a red diamond spurting out electricity.
Shoot it until it blows, you then get the message of,
"Would you like to save your progress?
- Yes - No"
------------------------------------------------------------------------
Again, a no-brainer.
Through the city's entrance, you are immediately greeted by the Man in
Black, who reveals a startling story...
...he is your brother.
Then he comes out with his own version of the ALPHA 1, and challenges
you. I won't even include this fight in the Boss Section...if you can't
kill this guy WITHOUT using *special weapons*, you are pathetic. Before
dying, he beams off to some other location.
Now you must go to the holding cell on the far side of the city, to
rescue a girl named Daisy...Daisy?...DAISY!?! Oh, come on DMA Design,
surely you could have thought up of a girl's name who needs rescuing
OTHER than DAISY!!
Sorry...but damn!
Anyways, once there, go inside and hit the switch to get her out, then
go back outside, you are informed that the comet is aimed on a direct
collision course with the Earth. Seeing that the comet could easily
annihilate every living creature on the planet, your partner will tell
you to destroy the four thruster engines, this will stop it. Well, using
your map, you should be able to easily get to them, with very little
resistance...once at the engine, destroy the four buildings around the
flames, then attack the engine itself, and move on to the next. There
are four engines: EPSILON, GAMMA, LAMBDA, and OMICRON. After this you
can save your game at the Save points, near the thrusters.
Going back to the alien city, you are forced to fight SCORPIO, a very
powerful scorpion like creature. See Boss Section.
The only place left to go now is the CENTRAL COMMAND TOWER. Once inside,
you find that the head of every insect, the driving force behind each
human killing, the foe of this entire game, a game that has taken you
hours of labor and frustration to get this far is...a green brain in a
tube. DAMMIT! It should have been a titanic alien creature, but NOOOOO,
it has to be this cliché brain thingy. Oh well...talk to it, then exit,
because the building explodes as you exit. Get back in the ALPHA 1, and
prepare for the final battle of the game.
The Man in Black runs across the center of the alien city and transforms
into a 50 foot tall monstrosity, with four arms, each with a gun at the
end, and large claws, and plenty of friends. See Boss Section.
Is it me, or did DMA rip off of Star Wars?
"...strike me down, and I will become more powerful than you could
POSSIBLY imagine!"
"Only now, at the very end, do you understand..."
Actually, I think that adds a little touch of coolness. He also explains
how he is your brother......he was cloned from you, duh.
------------------------------------------------------------------------
CONGRATULATIONS
You have successfully beaten Body Harvest, a game that I honestly think
should have been a million seller. But no, due to the fact that the
gaming industry today revolves around how much hype a game can generate,
not the quality of its actual gameplay, this has been a sleeper game
that little have heard of. A pity, too, as I haven't found a single soul
who dislikes this game...
T H E E N D
...or is it?
========================================================================
CHAPTER 7) MAJOR BOSS CHARACTERS
========================================================================
SHIELD GENERATOR
Location: End of each level
Description: A large, red tower with four missile launchers at the
bottom.
Power: Each missile is quite powerful, lethal against a soft body.
Tips: Facing one close up without a vehicle is suicide, but a few dozen
yards should be enough. Get your cursor on each rocket launcher and
fire! When they are all destroyed, you can start hurting the main unit.
After that, a cinema will show it blowing up that will put even Banjo-
Kazooie to shame in terms of graphical aweness. Dynamite and Rocket
Launchers work well...After destroying the Shield Generator in a
particular level, you will face the boss (see below)
NOTE: The following are fought in the ALPHA 1. Sorta like the Hovercraft
in Diddy Kong Racing, just easier to control and with twin Machine Guns.
Another neat thing about the following bosses is that they fill up the
entire SCREEN!
------------------------------------------------------------------------
# 1 - LEVIATHAN
Location: Greece - 1916
Description: A huge, gigantic green crab with four arms w/claws.
Power: Quite High. it fires rockets at you, plus it will attempt to hurt
you with it's claws.
Tips: You must first destroy each of the claws before you can hurt it's
face. Each time you destroy a claw, a heart will fall down to replenish
your health. You'll need to practice circling the creature so you can
shoot at it without taking damage.
------------------------------------------------------------------------
# 2 - CERBERUS
Location: Java - 1941
Description: A large scorpion like creature with huge claws, it's tail
fires lasers at you and even shoots flying heads at you! Be afraid. Be
very, very afraid. And scared too.
Power: Very High
Tips: Like the Crab, you must eliminate all of it's claws, right after
destroying the electrical thing on it's underside. After which you can
hurt it's face. After it's face has blown off it will flip over and
attempt to pierce you with it's tail. Move back and shoot it until it
blows! Practice strafing around it without taking damage...and be sure
to take care of the flying heads.
------------------------------------------------------------------------
# 3 - MOLOCH
Location: America - 1966
Description: The body is a vertical cylinder. At the bottom are two
large rockets that make it fly (well, hover above the ground at least).
Two arms, with very long claws, and a head with big teeth!
Power: Extremely high
Tips: To destroy it, shoot the middle part. Then, shoot each arm until
their energy runs out and they fall off. Then the entire creature will
start hopping around; its entire body is vulnerable now, so fire away
until it dies!...if only it were this simple. This guy has a wide range
of attacks, from missiles, electricity, swinging arms, and strangely
enough, rolling tires with spikes on them. When shooting for the arms,
run at it, go under the body, and then brake, turn around, and shoot at
the arm, it won't be able to do anything because it's turning around, so
you can get a few more shots in, then repeat the process. If you need
some energy, shoot at the tires, they will explode and leave a heart.
The monster itself also leaves a giant heart when you blow off both
arms. When he hops up and down, be very careful not to get caught
underneath him, you will suffer tremendous damage.
------------------------------------------------------------------------
# 4 - BEELZEBUB
Location: Siberia, 1991
Description: A long tail with a stinger on the end, two high-power
blasters for arms, a round head with slanted eyes, topped off by a huge
jaw that should not be viewed by anyone under the age of 10. Joke.
Power: Terribly high
Tips: First, naturally, you must shoot off its arms. But, you need to
use a different stragedy than any of the other bosses, since there are
so many creatures shooting at you! Instead of using the semi-first
person view by pressing R, use the zoomed-out perspective, and shoot at
the arms as you SLIDE TO THE LEFT OR RIGHT. This way, you "slide" around
his shots...trust me, it works. Then, his tail is the target. Well, this
can be harder than the last, but not by a lot. Again, slide around,
since he will want to charge at you and impale you on his stinger. After
a bit of this his tail will fall off and this awful creation will start
to crawl around the ground like a titanic worm! When he starts charging
you, keep shooting. If you have full health then he won't last
long...speaking of which, if your health is low, shoot the little flying
creatures, you can get gobs of energy this way.
------------------------------------------------------------------------
# 5 - SCORPIO
Location: Alien Comet, 2016, before Central Tower
Description: A large scorpion like creature, each pincer is flowing with
electricity
Power: Massively high
Tips: If you don't have a good supply of LAZER MISSILES or other good
weapons for your ALPHA 1, well, you're going to have to have some pretty
fancy moves to get past this thug. Stay far away as possibly, as his
electricity shots can cause 1/10 of your energy to evaporate.
------------------------------------------------------------------------
# 6 - TOMEGATHERION
Location: Alien Comet, 2016, very end
Description: Aw...this is sad. It's just a big beetle face on a
cylindrical body, which has four arms fitted with a special gun for
each, all on top of a large treadmill. DMA, what were your boss
designers smoking when they made this pathetic excuse for an end boss of
a game filled with drooling insectoid alien creatures bent on world
domination? But I digress...
Tips: First, kill the two ELIMINATORS that come down with it, the
enemies that appear after those are rather tame in comparison. Then, you
must destroy the two arm guns...they both shoot lasers. Get up close and
use the RESONATOR, which will take a big chunk of their health away. You
know you got them both when they light on fire and poof away, then the
second pair of arms come down. Same deal. Then the boss will use its
laser beam eyeballs to scorch you, which does minimal damage. A few
Lazer Missiles here and there, then he transforms back into the man in
Black, but very weak. A shotgun shell in the face and your long journey
comes to a rather sad end...unfortunately.
========================================================================
CHAPTER 8) CODES
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NOTICE:
The codes are not my responsibility, they come from Cheat Code Central.
Therefore, if they do not work or are incorrect, do not complain to me,
complain to them, thank you. Also, remember that it is a lot more fun to
beat the levels and bosses on your own, so don't use of these cheats
unless you can beat the game.
ALL WEAPONS:
Enter "ICHEAT" as a name. Then while playing a game, press A, Right, C-
Down, C-Right, C-Up, A, Left.
------------------------------------------------------------------------
WEAPONS POWER-UP:
Enter "ICHEAT" as a name. Then while playing a game, press C-Down, C-Up,
Up, Z(2), Left, C-Right.
------------------------------------------------------------------------
SMART BOMB:
Enter "ICHEAT" as a name. Then, press A, C-Up, C-Up, Up, Left.
------------------------------------------------------------------------
RESTORE HEALTH AND FUEL:
Enter "ICHEAT" as a name. Then while playing a game, press Down, Up,
Right, A, B, Left, C-Right.
------------------------------------------------------------------------
ALL ARTIFACTS:
Enter "ICHEAT" as a name. Then while playing a game, press Up, C-Down,
C-Right, Z, Up, Left.
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WEAK BOSS:
Enter "ICHEAT" as a name. Then while playing a game, press Z, C-Right,
C-Right, B, Left, C-Right.
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KILL ADAM:
Enter "ICHEAT" as a name. Then while playing a game, press B, Left, C-
Right, C-Right, Down.
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BLACK ADAM:
Enter "ICHEAT" as a name. Then while playing a game, press C-Left, C-
Right, A, C-Down, C-Right, Left.
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TALL ADAM:
Enter "ICHEAT" as a name. Then while playing a game, press B, A, C-Up,
A, C-Up, A.
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SHORT ADAM:
Enter "ICHEAT" as a name. Then while playing a game, press Down, C-Left,
A, Right, Z.
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MUTANT ALIEN:
Enter "ICHEAT" as a name. Then while playing a game, press C-Down, Up,
Z(2), C-Right, Right. Enabling this cheat while facing a harvester will
transform that alien into a mutant. Repeat the code to disable it.
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FAT-LEGGED ALIENS:
Enter "ICHEAT" as a name. Then while playing a game, press Left, A,
Right, Down. Repeat the code to disable it.
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DANCER:
Enter "ICHEAT" as a name. Then while playing a game, press Down, Up, C-
Up, Down, C-Right, C-Right.
------------------------------------------------------------------------
SURREAL MODE:
Enter "ICHEAT" as a name. Then while playing a game, press C-Down, Up,
Right(2), C-Right, A, Left to make the buildings jump. Repeat the code
to disable it.
------------------------------------------------------------------------
ADDITIONAL DIFFICULTY LEVELS:
At the difficulty selection screen, repeatedly press Left to access the
"Very Easy" setting or repeatedly press Right to access the "Very Hard"
setting.
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CHAPTER 9) WEAPON CRYSTALS / ALIEN ARTIFACTS LOCATIONS
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