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Game Cheats » Nintendo 64 (N64) » Games Starting with the Letter B » Body Harvest - Strategy Guide (Page 03)

Body Harvest - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Body Harvest - Strategy Guide (Page 03).

Go to the center of the level, through the shield portal (it is possible 
to get through with a Helicopter, but very difficult due to the blades). 
Now, you may have been disappointed when you fired the FLYING SAUCER'S 
weapon, but when you try it out on the SHIELD GENERATOR...heck, it 
almost destroys all four caps instantly! 
 
Save, and then destroy the very difficult boss.

  

                  AMERICA, 1966, IS NOW COMPLETE!!!




                    ****************************
********************     6-4: SIBERIA: 1991     ************************
                    ****************************

                     S I B E R I A  :  1 9 9 1




TOTAL NUMBER OF PROCESSORS: FOUR (4)

Siberia is the epitome of all the "normal" levels, especially in the 
difficulty level. If you are not in a vehicle and even attempt to fight 
the bugs, I don't care how powerful your weapons are, you will die 
almost instantly. 

From the start, go to the green dot on your scanner to get into the 
VLADACAR, a red car. Your partner will tell you she is picking up some 
strange life readings in this area, then makes the incredible discovery 
of...ZOMBIES! Yes, nearly every human in this area is a brain-eating, 
rotting zombie. Don't worry about running them over (which is 
hilarious), but make sure the aliens don't kill them, because it adds to 
your human meter (for reasons unknown). Now, keep going forward, and you 
will find an icy lake. There is one part where you can drive across in 
the car, just barely, so do so. By now you will get a Harvester Wave 
warning, just ignore it for now. Go fast after crossing the lake, but be 
sure not to drive into the main part of town, otherwise several 
HOVEROSES will come and beat your face in. Park behind the nearest house 
and go inside, you will find an almost-dead person lying on the ground, 
talk to them. He tells you he was the train operator, when some gas 
leaked and nearly killed him. He hid the handle to protect the 
train...then the wall behind him opens, revealing some stairs and then a 
chest, which contains the TRAIN STARTING HANDLE. Exit.

Get back into the VLADACAR, and go across the lake again, and motor to 
the town that is under attack. Kill the HARVESTER and all the other 
creatures, then a second wave comes in the exact same spot, releasing a 
GOLDEN SCORPION and even more nasties. Once clear, explore the nearby 
houses. For some fun, go south and talk to the farmer, he will allow you 
to use his COMBINE HARVESTER, in which you can have some hysterical 
laughs by running over ZOMBIES. They're pretty good sports, too, they 
get right back up for more blood splattering! 

Back to business, in the town where you fought two Harvester Waves you 
should find the train that carries along a tube, filled with a 
mysterious gas. Make sure you have some FUEL, you'll need it later. 
Since you have the STARTING HANDLE you can drive the train. Go straight 
ahead, you will plow right through the avalanche rocks, clearing the 
path. Keep going in the train, taking care of any threats with the 
train's high-power machine gun. Eventually, you will find a small 
village, and another Harvester Wave. Climb out of the train and hop into 
the APC, a six-wheeled military vehicle with its own machine gun, and 
have your way with the drooling insectoids.

Using the APC, which should be running low on fuel, continue down the 
tracks, your partner will soon tell you that you have arrived at the gas 
factory, you should also see some yellow grating on an incline. With the 
APC, ram through it to arrive at the factory. Sure, there is another 
way, but this is the easiest. Kill the bugs...you now have TWO decisions 
on a vehicle: the APC, with OK armor and awesome guns, or the TANK, with 
awesome armor and OK guns. If you're a good player it really won't make 
a difference, but if this is your first time through the level, take the 
TANK. Remember awhile ago when I told you to get some FUEL? Well, which 
ever vehicle you choose, it will be low on gas, so fill her on up. Now, 
go into the factory, get some items, and talk to the scientist, he will 
tell you about the zombies and what the Man in Black did with his 
precious formula. Sounds a little bit like Resident Evil to me...but 
hey, what's wrong with that!? Anyway, be sure to get the MACHINE GUN and 
AMMO inside, because you'll need that later in the level as well.

As you exit the factory, the Man in Black will steal a gas-carrying 
train and run off. Hop into your vehicle and give chase, it will lead to 
a large town, split in the middle by the tracks. Once there, the damage 
has been done, as you see a cinema of the train hitting the blue force-
field, exploding, and covering the village in gas (Note: according to 
Bobby Johnson, you can ram into the train to stop it, then shoot it a 
lot to blow it up. I haven't tried this myself, but I trust him. Sort 
of...). Suddenly, you get double Harvester Waves, one for each section 
of the town! This is an orgy of insects...you got two HARVESTERS, two 
ROCKET SCORPIONS, a handful of HOVEROS, a few GOLIATHES, and many 
SCOUTS. This is where the importance of your vehicle comes in hand...you 
will be under heavy fire, so this is why the TANK is the best choice in 
my opinion, since even double rockets from the ROCKET SCORPIONS barely 
phase it. And the cannon shells may take time reloading, but they can 
take out ANY INSECT IN THE ENTIRE LEVEL with a single shot (except for 
PROCESSORS...but that's more of a boss. Shut up). Regardless of your 
vehicle, you should immediately kill the two HARVESTERS, since they can 
respawn any other insect (that's basic knowledge, but easy to forget in 
the mess). 

Now, near this town are a few small bunkers, and parked there is a 
POLOKOV 3850...or simply a HOVERCRAFT. Once inside, take it to the large 
lake and go to the PROCESSOR. Kill, maim, destroy, murder, 
annihilate...etc., etc...If you need life, blow up the flying enemies.

                          PROCESSOR # 1 ELIMINATED!
                         SIBERIA: STAGE 1 - COMPLETE!

-----------------------------------------------------------------------

Save at the radiating save point...yummy.

Strangely, this next section is pretty short, not to mention EASY. Walk 
through the shield portal, then hop into the GUNBOAT, go down the river, 
and blast down the sharks, and go into the next town. You could go down 
the river, but a giant ice boulder blocks the way...so into the town! A 
Harvester Wave, but not to worry, an APC is sitting right there. After 
that, you'll find that one of the houses has been locked, and it was 
ordered by a scientist. Go into the nearby hills, and you'll find a 
laboratory. Inside, collect everything, and go inside the genetics lab. 
There, you will find a twisted experiment: a women with four insect 
arms, and she is obviously not happy about it. In the drawer next to her 
is the ACCESS CARD. This allows you to go deeper into the lab. Once you 
exit, the lab explodes (but why?), so hop into the nearby HOVERCRAFT and 
kill the insane alien that comes running at you. Nearby is a snowy maze, 
or more appropriately, tunnel. At the end you will be right back at the 
town with the locked door, but since you have the ACCESS CARD...go 
inside! You will find many treasures, including a ROCKET LAUNCHER. Exit, 
and go to the shore, get in the GUNBOAT (you can go back and save at the 
Save Point if you want to...just in case), and drive to the iceberg that 
is blocking your path. Nearby is a place you can stand, so make it into 
pieces with the ROCKET LAUNCHER. 

Whew, a paragraph break, haven't seen one of those in awhile! In the 
next section, there's another town/Harvester Wave situation. Get inside 
the VLADACAR and destroy everything, then explore around. Behind a house 
is an APC, but it's low on gas, so you need to be quick about this next 
part. Once in, go to the trail that leads to the NUCLEAR INSTALLATION. 
Ignore all enemies, simply get near the foot of the base. After a few 
seconds of waiting, all the enemies you ignored will flock around you, 
so make them into chunks. Go into the installation, and right inside the 
first building you find. 

The following information was sent by Markus Pohl 
 


Do you know how to save the power plant on the Siberia level? I do. You 
destroy those house-like things (a house and then an orange colored 
thing together) before you talk to the guy in the house. You then talk 
to him and he will tell you to save the plant. Leave, and re-enter. He 
says good job, but now the reactor is over heating. He gives you a 
reactor key, which opens the big middle building. Go in it and turn 
right. Keep going and you'll see a person on the ground. Talk to him and 
he tells you that the Man in Black came and set the reactor to overload. 
He says to go in the room and pull the switches in order... He had 
pulled the first one of four switches. The combination, if you don't 
want to keep guessing for a while, is 1,2,4,3. There is a good area 
right outside the room, so get healed after! Then, proceed on the 
Processor.  

And that's how you do it. 

(continuing...)

Now you have to find the PROCESSOR, which is very close by, simply take 
the TRACTOR to get near the separation (where the water is) and go where 
the shallow part is. There are two shallow areas, actually, but on one 
the hill is simply too steep to climb...the other isn't. Once near the 
PROCESSOR, quickly jump into the nearby APC. Now, it may have OK 
shields, but against the likes of two MISSILE SCORPIONS, a GOLDEN 
SCORPION, and a SIBERIAN PROCESSOR, well, it's a little shaky. First 
destroy the SCORPIONS...yes, they will keep beaming in as long as the 
PROCESSOR is there, but when your armor gets low you can use the giant 
hearts they leave behind to re-fill. With that stragedy...no problem!

                         PROCESSOR # 2 ELIMINATED! 
                       SIBERIA: STAGE 2 - COMPLETE!

------------------------------------------------------------------------

Save at the thingy...

Now, find the shield portal, which is not so far away (unless you go 
there on foot). I'm happy to say, this next area is EXTREMELY short, but 
pretty original. Go to the two bunkers and talk to the man, he will ask 
you to save his men from the oil rigs, which were accidentally set to 
self-destruct. So, you have 2:50 to do it all...how do you save them? 
Simple! Get in the HANGMAN B, a double bladed helicopter with a cord 
that can lift up other vehicles and take them to another location. Fly 
to the lake, landing on each of the four oil rigs. Once you land on the 
H-pad, the men will start to run into the chopper. Once you hear the 
sound five times, fly to the next. It really doesn't matter if you 
rescue them all or not...but return to the two bunkers and kill the two 
GOLDEN SCORPIONS, then talk to the guy again, he will ask you to try out 
the new prototype submarine, since you were so successful with the 
chopper.

Well, this submarine controls exactly like a car, except underwater. 
With its infinite amount of torpedoes, this baby is practically 
unbeatable! If you need more life, kill the shark aliens. Wander about 
until you find the PROCESSOR, which can hurt you a lot, but if you keep 
up a steady stream of missiles then you will kill him right before you 
are about to die...told you this stage was short.

                           PROCESSOR # 3 ELIMINATED!
                         SIBERIA: STAGE 3 - COMPLETE!

------------------------------------------------------------------------

You can't save underwater, so the save point will be dropped near the 
two bunkers. How do you get back? Simple! Floating above the PROCESSOR 
is a boat...so exit the submarine, which will automatically take you to 
the surface, get on board, and return to the base, then save. Get in the 
helicopter and fly to the shield portal.

Prepare yourself for a teeth grindingly hard stage...

In this town, kill everything, and continue (killing EVERYTHING, or they 
will follow you, no matter where you go). Once you reach a bunker, go 
inside, through a short tunnel, and you'll reach a military base. Now, 
go to the very large building in the center. Explore around if you wish, 
but go to the science area, talk to the scientist and he will allow you 
to use the TANK and HANGMAN B. Go use the TANK, and go through the very 
long path, but don't bother killing anything, just go. You will soon 
reach the area with the enemy target, but you can't do anything. You 
will see a VLADACAR, SCUD MISSILE LAUNCHER, and SPECTRE. Ignore these, 
and wait for the dozens upon dozens (I estimate 50, at the very least, 
and it barely slows down) of creatures catch up to you, and then blast 
them away. See, I told you the tank was powerful, it can take tons of 
damage!! After this, get in the SCUD MISSILE LAUNCHER, then immediately 
back out, into the TANK, as more enemies are waiting in ambush. OK, now 
get inside the VLADACAR and retrace your steps back to the base, killing 
newly respawned enemies. Now...return to the area with the SCUD MISSILE 
LAUNCHER and climb inside the SPECTRE, a sweet fighter-plane that can go 
at blinding speeds. Now, climb inside, and fly around the area...you 
will trigger another attack, so quickly get back inside the tank and 
finish them off. NOW...using the SPECTRE, fly back to the Military Base 
and land it near the yellow grating. Climb inside the HANGMAN B, and 
travel back to the SCUD MISSILE LAUNCHER. If you did everything 
correctly, there should be no enemies AT ALL. Position yourself over the 
SCUD MISSILE LAUNCHER and use the rope (press Z) to lift it up, and 
carry it back to the Military Base, and land it in the yellow grated 
area. 

Get back inside the SPECTRE, which should be there, and go to the radio 
station in the previous area (where the first Harvester Wave in this 
stage was), you will note two PARASITIC JELLYFISH on towers...so kill 
them with your missiles. Then quickly go back to the Military Base and 
talk to the scientist, he will tell you to go into the next room and get 
the SCUD LAUNCH CODE...so do so. Now you can launch the SCUD!! YEAH!! 
When you do, you will get to control it as it rockets through the 
air...it's just like controlling an airplane. Aim for your target and 
you're set! When you're near it, nose dive right into the large ball 
type building. BOOM!

IMPORTANT TIP: 
After getting the SCUD LAUNCH CODE, try going back to the previous Save 
Point and saving. If you die and come back, some interesting things 
happen. For one, you can launch the scud missile even though it's not in 
the yellow grated area. Another, when you come back to the first town, a 
HARVESTER WAVE will happen anyways, so just kill the HARVESTER, and get 
into the TANK that you would use it get the SCUD MISSILE LAUNCHER. By 
the time you get there, there will be so many enemies that the game will 
actually slow-down! That's saying something, considering that it's 
almost always silky-smooth. I estimate anywhere from 60-70 insects on 
screen AT ONCE. Very impressive.

Alright, after that, the TANK that was locked (near the yellow grated 
area in the Military Base) is now unlocked, so go get that darned 
PROCESSOR! Or you could use the SPECTRE...but the TANK is much safer, 
and much easier to use. 

                          PROCESSOR # 4 ELIMINATED!
                        SIBERIA: STAGE 4 - COMPLETE!  

------------------------------------------------------------------------

The ALPHA 1, your homebase, is under attack, so you must go back and get 
it as soon as possible...get in the SPECTRE, and fly through the shield 
portals that allow you to get into the SHIELD GENERATOR, and you will be 
at the first area of the game very quickly, so take out those HOVEROS 
with your missiles, it only takes seconds. Then, go back into the center 
of the level and take out the SHIELD GENERATOR. Even if the SPECTRE 
blows, there are several other vehicles to use.

Then, you have to take care of a nasty boss...


                  SIBERIA, 1991 IS NOW COMPLETE!!!




                ************************************
****************     6-5: THE ALIEN COMET: 2016     ******************** 
                ************************************

               T H E    A L I E N    C O M E T  :  2 0 1 6




TOTAL NUMBER OF SAVE POINTS: FIVE (5)

Alien Comet...it is one of the most oddball levels in the game, with 
pink and blue floors, green and red roads, red acid instead of blue 
water, and icy mountains near the perimeter, topped off by enigma-like 
flora. This is the final level of Body Harvest, not to mention the most 
difficult. No, it's not the puzzles this time, it's the sheer amount of 
enemies. You are inside the ALPHA 1 the entire time, and if you get it 
destroyed, consider it a game over, as the enemies make some of the 
bosses look like melted cheese. On foot you have a SHOTGUN, RIFLE, 
MACHINE GUN, and ROCKET LAUNCHER filled to the max. compacity, but even 
a ROCKET takes a small, small amount off of the enemy's health bar, so 
don't even attempt it. 

If you are having a bad time against the enemies, remember to use the 
*special weapons*...described in the weapon section. I also suggest not 
using the semi-first person view, because it limits your dodging. Much 
easier game if you lay off the R-button.

Starting the level off, look at the map. The bar of land on the right 
side of the map, it is divided down the middle. You will first go to the 
very end (the very north), then come back down the otherside, go across 
a bridge, and arrive at the ALIEN RADAR STATION. It looks complicated 
when playing, but it is VERY straightforward...just be sure to consult 
the map every once and awhile, to make sure you're going north. Once you 
are as far north as you can go, it seems that it is a dead end, but you 
notice a large structure with two SHARTS on it (shoots balls, vertical 
explosion when killed). Shoot the large, crystal object until it blows 
up, and you will find the southern path -– just be careful of the acid. 
You should have no problem going to the ALIEN RADAR STATION...

VARIOUS TIPS:  
When going north, blow up the large trees and you can collect FRAGCANNON 
AMMO. When going south across the lava, destroy the green crystals for 
RESONATOR AMMO, which is VERY, VERY useful and can save your 
life...don't waste it on simple enemies. If you destroy the blue-diamond 
like buildings then you get LAZER MISSILE ammo. Save this for the very 
end. In this bar of land you will also encounter about six or seven 
SUPPRESSORS, I suggest using either the RESONATOR (against more than 
one) or the FRAGCANNON. 

Once at the ALIEN RADAR STATION you will be ambushed by many HOVEROS, so 
don't let your guard down. In fact, NEVER let your guard down, the 
enemies are far too powerful for you to allow that. There's nothing to 
do here, except go across the lava fields, killing the QWERTYS. Once at 
the other side, you will find a strange red diamond with electricity 
flying out of it...shoot to kill, and you will get the message of,  
 
                   "Would you like to save your progress?
                         - Yes           - No"

------------------------------------------------------------------------

Gee, that's a hard one...

After saving, continue through the gates and you will be locked in a 
square area, and the Man in Black will tell you how foolish you are, 
etc., etc...then suddenly six ELIMINATORS beam down, so get your butt in 
gear and kill them! You shouldn't have to use *special weapons* if 
you're good, but if you do, well, how did you get this far? :)  
 
After they are dead, get the healths that drop down and continue, the 
exit gate has opened. Another semi-acid area awaits, but you'll need to 
fend off a few JADE DRAGONS before continuing. You will constantly fight 
them as you go west, then you will come to the blue force-field wall and 
have to go north...check the map, you should now be going north, you are 
now at the very bottom of the bar of land on the far left (west) of the 
map screen. If you check out the map, you will see there are strange 
things called "ACID PROCESSORS." If you destroy them, nothing much 
happens, so you can ignore them if you want...but if you want PLASMA 
BOMBS, destroy them! 

As you go north, you will have to destroy several flocks of JADE DRAGONS 
and ELIMINATORS...if you are on the brink of dying, use the RESONATOR, 
it has saved my life many times. Once you are as far north as you can 
go, you'll need to cross the land bridge into the CRYSTAL WASTES, a 
nearly flat stretch of nothing but crystal buildings and the occasional 
acid pool. When you first get there you will be swamped by about 10 
HOVEROS, and many FODDER. Use one RESONATOR to clear most of them out, 
then take out the rest with your CHAINGUN. Continue going east...you are 
at the very north land bar, if you were to look on the map. You will 
meet very little resistance as you make your way across, save for the 
occasional SUPPRESSOR...also, be sure to stock up on LAZER MISSILES by 
destroying the crystal buildings.

As you make your way up the narrow road leading to the ALIEN CITY, you 
will have to fight a few QWERTYS...use your CHAINGUN. Before entering 
through the gates, you will see a red diamond spurting out electricity. 
Shoot it until it blows, you then get the message of,

                "Would you like to save your progress?
                     - Yes            - No"

------------------------------------------------------------------------

Again, a no-brainer.

Through the city's entrance, you are immediately greeted by the Man in 
Black, who reveals a startling story... 

...he is your brother.

Then he comes out with his own version of the ALPHA 1, and challenges 
you. I won't even include this fight in the Boss Section...if you can't 
kill this guy WITHOUT using *special weapons*, you are pathetic. Before 
dying, he beams off to some other location.

Now you must go to the holding cell on the far side of the city, to 
rescue a girl named Daisy...Daisy?...DAISY!?! Oh, come on DMA Design, 
surely you could have thought up of a girl's name who needs rescuing 
OTHER than DAISY!! 

Sorry...but damn!

Anyways, once there, go inside and hit the switch to get her out, then 
go back outside, you are informed that the comet is aimed on a direct 
collision course with the Earth. Seeing that the comet could easily 
annihilate every living creature on the planet, your partner will tell 
you to destroy the four thruster engines, this will stop it. Well, using 
your map, you should be able to easily get to them, with very little 
resistance...once at the engine, destroy the four buildings around the 
flames, then attack the engine itself, and move on to the next. There 
are four engines: EPSILON, GAMMA, LAMBDA, and OMICRON. After this you 
can save your game at the Save points, near the thrusters.

Going back to the alien city, you are forced to fight SCORPIO, a very 
powerful scorpion like creature. See Boss Section.

The only place left to go now is the CENTRAL COMMAND TOWER. Once inside, 
you find that the head of every insect, the driving force behind each 
human killing, the foe of this entire game, a game that has taken you 
hours of labor and frustration to get this far is...a green brain in a 
tube. DAMMIT! It should have been a titanic alien creature, but NOOOOO, 
it has to be this cliché brain thingy. Oh well...talk to it, then exit, 
because the building explodes as you exit. Get back in the ALPHA 1, and 
prepare for the final battle of the game. 

The Man in Black runs across the center of the alien city and transforms 
into a 50 foot tall monstrosity, with four arms, each with a gun at the 
end, and large claws, and plenty of friends. See Boss Section.

Is it me, or did DMA rip off of Star Wars?

"...strike me down, and I will become more powerful than you could 
POSSIBLY imagine!"
 
"Only now, at the very end, do you understand..."

Actually, I think that adds a little touch of coolness. He also explains 
how he is your brother......he was cloned from you, duh.

------------------------------------------------------------------------

                   CONGRATULATIONS


You have successfully beaten Body Harvest, a game that I honestly think 
should have been a million seller. But no, due to the fact that the 
gaming industry today revolves around how much hype a game can generate, 
not the quality of its actual gameplay, this has been a sleeper game 
that little have heard of. A pity, too, as I haven't found a single soul 
who dislikes this game...


                        T H E     E N D 


                         ...or is it?


========================================================================
CHAPTER 7) MAJOR BOSS CHARACTERS
========================================================================

SHIELD GENERATOR

Location: End of each level

Description: A large, red tower with four missile launchers at the 
bottom.

Power: Each missile is quite powerful, lethal against a soft body.

Tips: Facing one close up without a vehicle is suicide, but a few dozen 
yards should be enough. Get your cursor on each rocket launcher and 
fire! When they are all destroyed, you can start hurting the main unit. 
After that, a cinema will show it blowing up that will put even Banjo-
Kazooie to shame in terms of graphical aweness. Dynamite and Rocket 
Launchers work well...After destroying the Shield Generator in a 
particular level, you will face the boss (see below)

NOTE: The following are fought in the ALPHA 1. Sorta like the Hovercraft 
in Diddy Kong Racing, just easier to control and with twin Machine Guns. 
Another neat thing about the following bosses is that they fill up the 
entire SCREEN!

------------------------------------------------------------------------

# 1 - LEVIATHAN

Location: Greece - 1916

Description: A huge, gigantic green crab with four arms w/claws. 

Power: Quite High. it fires rockets at you, plus it will attempt to hurt 
you with it's claws.

Tips: You must first destroy each of the claws before you can hurt it's  
face. Each time you destroy a claw, a heart will fall down to replenish 
your health. You'll need to practice circling the creature so you can 
shoot at it without taking damage.

------------------------------------------------------------------------

# 2 - CERBERUS

Location: Java - 1941

Description: A large scorpion like creature with huge claws, it's tail 
fires lasers at you and even shoots flying heads at you! Be afraid. Be 
very, very afraid. And scared too. 

Power: Very High

Tips: Like the Crab, you must eliminate all of it's claws, right after 
destroying the electrical thing on it's underside. After which you can 
hurt it's face. After it's face has blown off it will flip over and 
attempt to pierce you with it's tail. Move back and shoot it until it 
blows! Practice strafing around it without taking damage...and be sure 
to take care of the flying heads.

------------------------------------------------------------------------

# 3 - MOLOCH 

Location: America - 1966

Description: The body is a vertical cylinder. At the bottom are two 
large rockets that make it fly (well, hover above the ground at least). 
Two arms, with very long claws, and a head with big teeth!

Power: Extremely high

Tips: To destroy it, shoot the middle part. Then, shoot each arm until 
their energy runs out and they fall off. Then the entire creature will 
start hopping around; its entire body is vulnerable now, so fire away 
until it dies!...if only it were this simple. This guy has a wide range 
of attacks, from missiles, electricity, swinging arms, and strangely 
enough, rolling tires with spikes on them. When shooting for the arms, 
run at it, go under the body, and then brake, turn around, and shoot at 
the arm, it won't be able to do anything because it's turning around, so 
you can get a few more shots in, then repeat the process. If you need 
some energy, shoot at the tires, they will explode and leave a heart. 
The monster itself also leaves a giant heart when you blow off both 
arms. When he hops up and down, be very careful not to get caught 
underneath him, you will suffer tremendous damage.

------------------------------------------------------------------------

# 4 - BEELZEBUB

Location: Siberia, 1991

Description: A long tail with a stinger on the end, two high-power 
blasters for arms, a round head with slanted eyes, topped off by a huge 
jaw that should not be viewed by anyone under the age of 10. Joke.

Power: Terribly high

Tips: First, naturally, you must shoot off its arms. But, you need to 
use a different stragedy than any of the other bosses, since there are 
so many creatures shooting at you! Instead of using the semi-first 
person view by pressing R, use the zoomed-out perspective, and shoot at 
the arms as you SLIDE TO THE LEFT OR RIGHT. This way, you "slide" around 
his shots...trust me, it works. Then, his tail is the target. Well, this 
can be harder than the last, but not by a lot. Again, slide around, 
since he will want to charge at you and impale you on his stinger. After 
a bit of this his tail will fall off and this awful creation will start 
to crawl around the ground like a titanic worm! When he starts charging 
you, keep shooting. If you have full health then he won't last 
long...speaking of which, if your health is low, shoot the little flying 
creatures, you can get gobs of energy this way.

------------------------------------------------------------------------

# 5 - SCORPIO

Location: Alien Comet, 2016, before Central Tower

Description: A large scorpion like creature, each pincer is flowing with 
electricity

Power: Massively high

Tips: If you don't have a good supply of LAZER MISSILES  or other good 
weapons for your ALPHA 1, well, you're going to have to have some pretty 
fancy moves to get past this thug. Stay far away as possibly, as his 
electricity shots can cause 1/10 of your energy to evaporate.

------------------------------------------------------------------------

# 6 - TOMEGATHERION

Location: Alien Comet, 2016, very end

Description: Aw...this is sad. It's just a big beetle face on a 
cylindrical body, which has four arms fitted with a special gun for 
each, all on top of a large treadmill. DMA, what were your boss 
designers smoking when they made this pathetic excuse for an end boss of 
a game filled with drooling insectoid alien creatures bent on world 
domination? But I digress...

Tips: First, kill the two ELIMINATORS that come down with it, the 
enemies that appear after those are rather tame in comparison. Then, you 
must destroy the two arm guns...they both shoot lasers. Get up close and 
use the RESONATOR, which will take a big chunk of their health away. You 
know you got them both when they light on fire and poof away, then the 
second pair of arms come down. Same deal. Then the boss will use its 
laser beam eyeballs to scorch you, which does minimal damage. A few 
Lazer Missiles here and there, then he transforms back into the man in 
Black, but very weak. A shotgun shell in the face and your long journey 
comes to a rather sad end...unfortunately.

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CHAPTER 8) CODES
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NOTICE: 
The codes are not my responsibility, they come from Cheat Code Central. 
Therefore, if they do not work or are incorrect, do not complain to me, 
complain to them, thank you. Also, remember that it is a lot more fun to 
beat the levels and bosses on your own, so don't use of these cheats 
unless you can beat the game.  
 
ALL WEAPONS:

Enter "ICHEAT" as a name. Then while playing a game, press A, Right, C-
Down, C-Right, C-Up, A, Left.

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WEAPONS POWER-UP: 

Enter "ICHEAT" as a name. Then while playing a game, press C-Down, C-Up, 
Up, Z(2), Left, C-Right.

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SMART BOMB:

Enter "ICHEAT" as a name. Then, press A, C-Up, C-Up, Up, Left.

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RESTORE HEALTH AND FUEL:

Enter "ICHEAT" as a name. Then while playing a game, press Down, Up, 
Right, A, B, Left, C-Right.

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ALL ARTIFACTS:

Enter "ICHEAT" as a name. Then while playing a game, press Up, C-Down, 
C-Right, Z, Up, Left.

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WEAK BOSS:

Enter "ICHEAT" as a name. Then while playing a game, press Z, C-Right, 
C-Right, B, Left, C-Right.

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KILL ADAM: 

Enter "ICHEAT" as a name. Then while playing a game, press B, Left, C-
Right, C-Right, Down.

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BLACK ADAM:

Enter "ICHEAT" as a name. Then while playing a game, press C-Left, C-
Right, A, C-Down, C-Right, Left.

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TALL ADAM: 

Enter "ICHEAT" as a name. Then while playing a game, press B, A, C-Up, 
A, C-Up, A.

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SHORT ADAM:

Enter "ICHEAT" as a name. Then while playing a game, press Down, C-Left, 
A, Right, Z.

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MUTANT ALIEN: 

Enter "ICHEAT" as a name. Then while playing a game, press C-Down, Up, 
Z(2), C-Right, Right. Enabling this cheat while facing a harvester will 
transform that alien into a mutant. Repeat the code to disable it.

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FAT-LEGGED ALIENS:

Enter "ICHEAT" as a name. Then while playing a game, press Left, A, 
Right, Down. Repeat the code to disable it.

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DANCER:

Enter "ICHEAT" as a name. Then while playing a game, press Down, Up, C-
Up, Down, C-Right, C-Right.

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SURREAL MODE: 

Enter "ICHEAT" as a name. Then while playing a game, press C-Down, Up, 
Right(2), C-Right, A, Left to make the buildings jump. Repeat the code 
to disable it.

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ADDITIONAL DIFFICULTY LEVELS:

At the difficulty selection screen, repeatedly press Left to access the 
"Very Easy" setting or repeatedly press Right to access the "Very Hard" 
setting.


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CHAPTER 9) WEAPON CRYSTALS / ALIEN ARTIFACTS LOCATIONS
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