Body Harvest - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Body Harvest - Strategy Guide (Page 01).
One of the best games of all time? Maybe...
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* | \/ \_/ | | | | |\/ | / | | |_|/ / \_| *
* |(__/\__/ \_/|_/ \_/|/ | |/\_/|_/ |_/ \/ |__/ \/ |_/ *
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* Author: marshmallow *
* E-mail Address: marshmallow@planetn2000.com *
* Version 3.5 *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Welcome to the only COMPLETE Body Harvest FAQ on the entire Internet
(that I know of). Here you will find walkthroughs for each of the five
time periods, information on all of the enemies, lists containing the
locations of Alien Artifacts and Weapon Crystals, tons of codes, and
everything else you could possibly ask for.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* T A B L E O F C O N T E N T S *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Chapter 1 -- "Revision History / Updates"
Chapter 2 -- "Important Legal Information"
Chapter 3 -- "The Story So Far"
Chapter 4 -- "Basic Information"
Chapter 5 -- "Minor Enemy Characters"
Chapter 6 -- "Body Harvest Walkthrough"
Chapter 7 -- "Major Boss Characters"
Chapter 8 -- "Codes"
Chapter 9 -- "Weapon Crystals / Alien Artifacts"
Chapter 10 -- "Credits"
Chapter 11 -- "Contact Information
========================================================================
CHAPTER 1) REVISION HISTORY / UPDATES
========================================================================
Saturday, December 4th, 1999 (Version 3.5):
-------------------------------------------
I gave this FAQ a HUGE, HUGE make-over.
Thursday, July 15th, 1999 (Version 3.0):
-----------------------------------------
The Weapon Crystals for Siberia and Greece are complete, as are the
Alien Artifacts for Siberia, plus the person who sent me all of that
stuff is in the credit section. Then there are the tons of codes in the
Secrets Section. You should have also noticed the above "artwork"...
Do you know what this means? It means that this Body Harvest FAQ is 100%
COMPLETE! The only Body Harvest walkthrough on the Internet! This is the
longest FAQ in terms of time that I have ever written. I started in
December, and I'm finishing it in June. Well, since EVERYTHING is done,
I won't accept anymore submissions, only comments and questions.
Farewell...
Saturday, July 10th, 1999 (Version 2.7):
------------------------------------------
I added the third Crystal Weapon to the American Stage, and updated the
Credits section for the person responsible.
Saturday, June 20th, 1999 ~ Part Two (Version 2.5):
-----------------------------------------------------
Oops...I forgot to put in the Alien Artifacts for the Java Level, as
well as the credits. It's fixed now. Sorry 'bout that.
Saturday, June 20th, 1999 (Version 2.3):
------------------------------------------
Added the last of the WEAPON CRYSTALS to the Java Level, and the person
to the credit section. I also have to warn you all, I won't be at my
house for the next week or so, I'm visiting Florida (Vero Beach, about
100 miles away from Miami, if you have to know) to see my Grandparents.
Ah, soaking up the rays of the sun, fishing for big whoppers with crazy
old Grandpa...ah, the memories...I can't wait!
Tuesday, June 15th, 1999 (Version 2.0):
-----------------------------------------
The ALIEN COMET level is up...I'm rather saddened to see it all go.
So are the last few bosses, with their correct names, and the
last enemies. I also added the *special weapons* for the ALPHA 1 in the
weapons section, and all of the Alien Artifacts for JAVA and AMERICA.
Also added a new introduction (look above). Now, if anyone would be so
kind to send me the locations of Alien Artifacts or Weapon
Crystals...c'mon!!! PLEASE! I BEG OF YOU!
Etc...
Tuesday, June 10th, 1999 (Version 1.3):
------------------------------------------
I have awakened from my crypt to continue my Body Harvest Walkthrough.
Or, as it seems more likely, I have typed up more gibberish that no one
is gonna read. Either way, you can't stop me!
The AMERICA and SIBERIA levels are up...Also, I added some enemies and
the Boss for America/Siberia. I also want you guys to help me find Alien
Artifacts and Weapon Crystals...C'mon!
I'm almost finished with the ALIEN COMET...just wait a bit longer.
Tuesday, March 9th, 1999 (Version 0.7):
-----------------------------------------
Oh! I did do one thing. Since I've recently received a Spellchecker, I
obviously, spell-checked the entire document!
Friday, January 29th, 1999 (Version 0.6):
--------------------------------------------
Guys, guys, guys...can't you be a *little* patient? Look, so I haven't
updated this FAQ in about...4 months, what's the big deal? OK, well, I
can understand that you might be stuck and want help...but what about
me? Anyways, as the new introduction (look above) states, I did the
first release on a rental, but I got it for Christmas. However, I also
received Legend of Zelda: Ocarina of Time and Turok II: Seeds of Evil
(both I have done Walkthroughs for!), so I didn't exactly play Body
Harvest a lot. In fact, I barely booted it up! So, anyways, when I get
done with those two games, I'll start working on this one. It will be
slow and painful, but I promise that someday, this FAQ will be 100%
complete. I never leave a FAQ dead in the water like this for all
eternity (unlike some other Authors, *cough* *cough*) Note that I have
updated a few sections, however...
Monday, December 21st, 1998 (Version 0.5):
--------------------------------------------
First version is out!
========================================================================
CHAPTER 2) IMPORTANT LEGAL INFORMATION
========================================================================
This FAQ can only appear on the following sites:
- GameFAQs
- Cheat Code Central
- GameSages
- A scant few others I have given permission to. Don't worry about them.
Why? Because those are the only three sites that can keep my FAQs
updated. GameFAQs gets away with murder, though, on account of the fact
I send my FAQs there myself. Gamesages is GameFAQs sister site, so they
share information. Cheat Code Central is great, because they always seem
to have the most updated version without me having to tell them. Great
job, guys and gals.
I just hate it when people have outdated versions of my FAQs, because I
get loads (e.g. 100+) of e-mails telling me to "update my FAQ" even
though it IS updated, or they ask a question that has been answered in
the new versions, or make additions that are already there, etc., etc.
I've had problems with this with other FAQs, and I'm taking steps (e.g.
this note) to put an end to it!
Here are a few "do's" and "don'ts". Webmasters! Take note...
WEBMASTERS! DO NOT:
------------------------
Post this FAQ on your site directly. The only sites that this rule DOES
NOT apply to are GameFAQs, GameSages, and Cheat Code Central, as shown
above.
WEBMASTERS! PLEASE DO:
------------------------
If you are a webmaster of a site that wants to post this FAQ, what do
you do? As you read above, you can not post it directly. Instead, link
to the page at www.gamefaqs.com that lists all the FAQs for this game.
Why GameFAQs? Because I said so. To clear up some confusion, you can not
link to the URL if it ends in ".txt" or ".doc", you just can't use that.
If it ends in anything else, such as the page where it lists all the
FAQs for a game, you can link to THAT, but not to the actual FAQ. I'm
only repeating myself, but I had to because some people have to be told
something twice. If you have any questions on linking, notify me. To
answer the most common question I'll get, you can not link to any
GameFAQs URL that ends in ".txt" or ".doc" because it's in GameFAQs'
legal section. So there.
Any characters, names, places, or miscellaneous objects are copyright
their respective companies. I am in no way affiliated with Nintendo,
DMA-Design, Gremlin Interactive, Midway, nor any companies that were/are
involved with this game.
This document is © 1998-1999 marshmallow
All rights reserved
========================================================================
CHAPTER 3) THE STORY SO FAR
========================================================================
FROM THE MANUAL:
"In the late nineteenth century a new comet was discovered in the skies
above Earth. Regarded since ancient times as the harbingers of
destruction, the new comet was named "Shesha" the snake, after it's
long, unnaturally brilliant tail.
Rumors started a few years later. Stories of monstrous beings. Fantastic
tales of insects who would appear out of nowhere, consuming men, women,
and children, and then destroying everything in their path.
It wasn't until 1916 that eyewitnesses and radio reports confirmed an
attack on the islands of Greece. Rescuers rushing to the scene found an
impassible barrier, a 'shimmering blue wall' that could not be broken or
breached. For a full 24 hours the walls remained in place. The rescuers
watched - helpless - as those inside the barriers beat against the wall
with their fists, begging and screaming for help as they were hunted
down and devoured by the huge predators. At dawn the next day, the walls
were gone. The rescuers found the land silent. Devoid of human life. Not
a single survivor was found.
The following day the barriers appeared over the coast of Southern
Spain. Twenty four hours later they were gone. The day after that
Eastern Canada was the target, then the South island of Japan. The
pattern of attacks was completely unpredictable, but the method was
always the same. The barriers would appear in the night, remain for 24
hours, then vanish. Leaving nothing but wreckage. No survivors of any of
these attacks were ever found.
Then the creatures vanished. Humanity struggled to comprehend this new
reality, this new threat to the entire planet. Where had the creatures
come from? How could they be stopped? And the questions that every
single person in the world was asking - where would they appear next?
It was in India that the answer to the first question was found. The
comet Shesha, the great snake, had not vanished back into the depths of
space but had somehow maneuvered itself into a much smaller orbit around
the sun that should have not been possible. It was now heading away from
Earth, back towards the sun. But it would be back. "Twenty five year,"
said the astronomers, "twenty five years before it's once more at it's
closest approach to Earth". Enough time for the humans to devise, co-
operate, and place it's defenses. Twenty five years...Would it be long
enough?"
BACK STORY, WRITTEN, BUT NOT MADE UP, BY ME:
Thousands of years ago, alien insects came to Earth and planted us
humans on this planet. They would return, someday, to feast upon their
seeds. We were cattle to them. Centuries later, the Earth was a gigantic
smorgasbord, free of charge. The year they decided to visit us? 1895...
The year 2016. The Earth is almost devoid of human life, while their
friends the animals can finally live in peace :) High above Earth, in
the Space Station Omega, scientists are building several genetically
engineered soldiers to go back in time in crucial moments, hoping they
can change the future for the better. But then the aliens visited (this
is the 5 minute opening sequence, the aliens visiting the ship). They
killed all but one of the soldiers. The last one managed to survive and
hop into his own ship, the Alpha 1, and escape into the first epic
battle of the bugs: Greece, 1916.
* - A Bit Of Science (May want to scroll down): The most widely accepted
theory (last time I checked at least) is that there are several time
lines. Therefore, if the past is changed so the bugs die, Adam Drake
would live in a timeline where everything is fine. Yet the scientists
would still live in a humanless world, so did they really do anything
worthwhile? Yes! They saved the future for at least ONE
timeline...wasn't that educational?
========================================================================
CHAPTER 4) BASICS
========================================================================
***********************
******************* 4-1: CONTROLS ******************************
***********************
Walk/Run: Analog Stick.
Action (depending on situation): A Button
Firing A Weapon: Z Button
Semi-First Person Mode With Cursor: R Button
Strafe Left/Right: During shooting, press Left C/Right C
Turn Around: During shooting, press down C
Camera Controls: C buttons
Receive In-Coming E-mail: L Button
Switch Weapons: D-pad (up and down)
Walking Into A Vehicle: Get next to it, then press C down
Exit Vehicle: C down
When inside a vehicle, you can fire your weapons, run over
aliens/people/, and you have the nice addition of armor. If you get
shot, the vehicle will take the damage, it has it's own armor...
Swimming is not advised, as you will slowly lose energy. This wouldn't
be as bad, but you're stuck with the worst swimmer in the entire world!
So slow...
********************
********************** 4-2: ITEMS ******************************
********************
Fuel: This is what you fuel your vehicles with (duh). Most already have
a full tank, but you'll need fuel for those long distance trips.
------------------------------------------------------------------------
Health: Pick it up for some energy. Small recovers some, big fills you
to 100% and appears after killing hard enemies (Harvesters,
Boss Parts)
------------------------------------------------------------------------
Alien Artifact: Collect all three in a level and you can fight the boss
whenever you want by going to the "Replay Boss" option.
------------------------------------------------------------------------
Ammunition: For your weapons.
------------------------------------------------------------------------
Weapons: Usually found inside buildings
------------------------------------------------------------------------
Weapon Crystals: Find three of these to amass a large, devastating
alien weapon. A unique one exists for each level.
------------------------------------------------------------------------
Save Points: These will fall down after you destroy a Processor/Boss.
******************************
***************** 4-3: REGULAR WEAPONS *************************
******************************
You may use these while walking on foot, and most of the them when
inside of a vehicle.
Pistol: You start each mission with the Pistol. Your backpack is
constantly making extra bullets, so you'll NEVER run out of
ammo. It has limited range, but is somewhat powerful.
------------------------------------------------------------------------
Machine Gun: This thing has a HUGE range! It can also fire several,
several bullets at once, all of which are powerful. You
should be able to find ammo for this all over the place!
------------------------------------------------------------------------
Rifle: Though not as long a range as the Machine Gun, it certainly has a
longer one than the Pistol! You have to reload after each shot,
but that's OK, considering the fact that the bugs aren't exactly
speed demons. The Rifle is quite powerful.
------------------------------------------------------------------------
Shotgun: This weapon is VERY powerful, has limited range, and has to
reload like the Rifle.
------------------------------------------------------------------------
Rocket Launcher: This elusive gun is very, very powerful. Best used
against large and tough opponents (Shield Generators,
Roach Gunners, Processors, Harvesters, etc...). Has a
long range, too.
***********************************
**************** 4-4: ALPHA 1 SPECIAL WEAPONS *********************
***********************************
The following weapons can only be used while on the ALPHA 1, which is
used to fight bosses and used throughout the last level. They are
accessed by using the D-pad.
Chaingun: Has infinite ammo, the chaingun is extremely powerful and
causes massive amount of damage. Now, only if the targets you
used them on didn't have huge amounts of armor...
------------------------------------------------------------------------
Fragcannon: Shoots about a dozen small bombs that can cause a lethal
amount of damage when used close up, but their effectiveness
diminishes the farther away your target is. The pick-up item
looks like a brown ball with little swirls in it.
------------------------------------------------------------------------
Lazer Missiles: Each missile causes a fair amount of damage, but they
can be shot very quickly, causing a huge amount of
damage in a very short span of time. Used best against
large, slow opponents, as their accuracy depends on
yours. The pick-up item looks like a small blue ball
with a comet going through the center.
------------------------------------------------------------------------
Resonator: Similar to the weapon used when flying a FLYING SAUCER, the
resonator will instantly destroy any creatures around you,
but not necessarily on the screen. Best used against a large
amount of creatures, especially on the ALIEN COMET. Save
them, there aren't a lot of these. The pick-me up looks like
a small purple ball.
------------------------------------------------------------------------
Plasma Bomb: Only two can appear on screen at once, the Plasma Bomb will
erupt into a rather impressive wall of flames, melting the
opponent in seconds. However, the ratio of it causing me to
die instantly to killing the enemy is not exactly what I
was hoping for...er...yeah. Pick-me looks like a small ball
of flames.
========================================================================
CHAPTER 5) MINOR ENEMY CHARACTERS
========================================================================
Here's the Set-up:
(Name)
Height/Length: My guess.
Notes: Etc...
NOTES:
In each level, the color of the bugs will differ...including the blood
Greece: Green
Java: Brown
America: Purple
Siberia: Blue/Gray
Comet: Jet Black/Dark Purple
# 1 - ALIEN PROCESSOR
Height/Length: 20 Feet 8 Feet
Notes: There are only a few of these per level. They are stationary,
winged, beetle-like creatures which fire pulses at you. They have a
tough shell, and it takes a lot of shells to get through. They tell the
Harvesters where to go, and plans everything out, basically.
------------------------------------------------------------------------
# 2 - HARVESTER
Height/Length: 10 Feet 9 Feet
Notes: This is the head honcho of the Harvester Waves (i.e. waves that
are meant to kill humans). It controls the green blobs, and can
regenerate any allies that have been lost in it's wave. Because of this,
you should always kill him first. Tough skin, though, it will take a few
shots. Harvesters look like giant spiders. They will poop eggs at you,
chew you to death, and even shoot electricity at you! This will be the
one who eats the most humans...usually.
------------------------------------------------------------------------
# 3 - SCOUT
Height/Length:: 2 Feet 9 Feet
Notes: These dragonflies fly high in the sky, surveying the area and
mark houses and buildings so the other bugs can destroy them. Very weak!
------------------------------------------------------------------------
# 4 - GOLIATH
Height/Length: 7 Feet 6 Feet
Notes: Some humans are out in the open, but the majority have this
annoying habit of living inside houses. It's the job of these over sized
beetles to destroy houses and buildings to flush out people into the
open. Don't get too close, as with the Harvester, their mandibles
(mouths) are very dangerous.
------------------------------------------------------------------------
# 5 - WAR SCOUT
Height/Length: 2 Feet 6 Feet
Notes: They look like Scouts, just with different features. They look
more like wasps. Their job is to shoot you and blow up houses, assisting
the Goliathes.
------------------------------------------------------------------------
# 6 - DRONES
Height/Length: one foot three feet
Notes: Their main job is to annoy the hell out of you! These beetle like
creatures will sneak up and chew on you.
------------------------------------------------------------------------
# 7 - SLIME JELLS
Height/Length: One Foot One Foot
Notes: These green jellies are produced by the Harvester. They hunt down
people, suck them in, and take them to the nearest creature for
ingestion. Very bloody. The jells themselves are not living
creatures...if you see one carrying a person off, you CAN save them by
shooting the jell.
------------------------------------------------------------------------
# 8 - FLEAS
Height/Length: Less than a foot Less than a foot
Notes: Almost useless to the enemy, this small green bugs try to go to
you and attack. They are spawned from other creatures.
------------------------------------------------------------------------
# 9 - DOODLE BUGS
Height/Length: Less than a foot Less than a foot
Notes: These small brown creatures fly overhead, bombing the terrain.
Very small target.
------------------------------------------------------------------------
# 10 - LASER BUG
Height/Length: One Foot Three Feet
Notes: This rare insect will come out of no where, flying above, and
fire a strong laser down at you. Their erratic patterns make them
difficult targets.
------------------------------------------------------------------------
# 11 - PIRANHA
Height/Length: Unknown
Notes: They fire depth charges at you. They are VERY powerful, so be
careful when they're near. The Piranha only take a few shots to kill.
They love to travel in groups.
------------------------------------------------------------------------
# 12 - SNIPER
Height/Length: 8 Feet Two Feet
Notes: A small, funny looking creature in a gigantic machine gun is the
Sniper. If will fire off several rounds at you in a very short amount of
time. Easy to take out, though, since they are stationary. In the later
levels they are armed with lasers!
------------------------------------------------------------------------
# 13 - GUN DRONES
Height/Length: 10 Feet 4 Feet
Notes: One of their arms is inside of a large laser gun, while the other
one can be used for slashing. They are very aggressive, and very
strong...
------------------------------------------------------------------------
# 14 - MANTASAUR
Height/Length: 25 Feet 10 Feet
Notes: These things are absolutely huge! not only do they fire a single
laser at you, but they will attempt to hack you to death with their
mantid like arms! It takes a ton of shots to kill, and they are very
powerful. Go underneath their legs, turn around, and fire at them before
they have any time to turn around! Very fun to battle with...
------------------------------------------------------------------------
# 15 - MUTANT
Height/Length: 20 Feet 5 Feet
Notes: If six or more humans are eaten by the aliens, a Mutant is born
and the other aliens vanish, never to be seen again. The Mutant is a
large, black creature that hops up and down, firing lasers at you. The
laser is not very powerful, but the jump is. Whatever it lands on will
be destroyed instantly. In a vehicle? Its gone, leaving you on the
ground. Get hit when out of a vehicle? Game over! The only way you're
gonna kill this thing is if you're lucky, have strong weapons, and have
a large amount of distance between you and him...
------------------------------------------------------------------------
# 16 - BOUNCY BUGS
Height/Length: 2 Feet 4 Feet
Notes: Native to Java, they hop up and down, attempting to drive you
insane.
------------------------------------------------------------------------
# 17 - AQUASAUR
Height/Length: 9 Feet 4 Feet
Notes: These large creatures float on a small boat out in the water and
fire lasers at you. Very annoying.
------------------------------------------------------------------------
# 18 - HELI-BUGS
Height/Length: 1 Foot 6 Feet
Notes: These strange insects look like helicopters! They shoot pulses at
you, just like a Processor.
------------------------------------------------------------------------
# 19 - BLOOD BUGS
Height/Length: 3 Feet 7 Feet
Notes: Strange, fat creatures that float in the air. They actually SPIT
BLOOD at you!
------------------------------------------------------------------------
# 20 - ROACH GUNNER
Height/Length: 11 Feet 5 Feet
Notes: These oversized roaches have machine guns on both of their arms,
and they're not afraid about using them! Use your strongest weapons
against them, like the Shotgun.
------------------------------------------------------------------------
# 21 - PARASITIC JELLYFISH
Height/Length: 15 Feet 5 feet
Notes: Large, transparent with purple stripes. Sits on electrical
generators and fires VERY powerful electricity bolts at you...stay away!
At least have a powerful vehicle handy. Note that a single Rocket will
put them down.
------------------------------------------------------------------------
# 22 - GOLDEN SCORPION
Height/Length: 15 feet 20 feet
Notes: Found in America, these over-sized arachnids are not golden, but
the plate on their head is, hence their name. Like all America aliens,
they are purple. Mounted on their back are two very powerful plasma
guns. Also, let's not forget their deadly claws which can swipe your
vehicle up to 20 feet away (no kidding). Causes MAJOR damage. A shotgun
shell to the face will kill them, in one hit.
------------------------------------------------------------------------
# 24 - MISSILE SCORPION
Height/Length: 15 feet 25 feet
Notes: Boasting twin rocket launchers and a gun that shoots electricity,
the Missile Scorpion has double rows of serrated teeth and plenty of
energy, which is very intimidating, to say the least. Destroy as quickly
as you can!
------------------------------------------------------------------------
# 25 - HOVEROS
Height/Length: 10 feet 5 feet
Notes: Similar to Heli-Bugs, Hoveros, as their name implies, hover over
the ground and shoot rather powerful lasers at you. Fun to battle!
------------------------------------------------------------------------
# 26 - ZOMBIES
Height/Length: 4 feet 1 foot
Notes: Found in Siberia, these strange creatures constantly yell
"moooooo..." Is that supposed to be scary? :) More fun than a threat,
these sprite beings are invincible, but you can run them over to see
gushes of green blood, and that sound is hilarious! Just wait until you
find the Combine Harvester...
------------------------------------------------------------------------
# 27 - CHOCO WORMS
Height/Length: 15 feet 30 feet?
Notes: It's clearly obvious that the creators of this game watched the
movies "Tremors" and "Tremors II: Aftershocks"...For those of you who
aren't familiar with the movies (...philistines!!), it's about terrible
worm creatures, later named "Graboids", who attack a small town. Then,
in the sequel, they change into...nevermind, where was I? Yes, well,
shoot them before the spit globs of acid at you. Nice ground effects, if
I do say so myself.
...heck, they even have ORANGE blood...like in the movies!
------------------------------------------------------------------------
# 28 - JET GUNS
Height/Length: 5 feet 10 feet
Notes: Looking like organic airplanes, these will zoom across the sky at
lightening speeds and shoot machine gun fire at you. Use the RIFLE to
peg them from far away.
------------------------------------------------------------------------
# 29 - MESSED UP DESIGN CREATURE
Height/Length: 10 feet 20 feet
Notes: These are rare, found in Siberia...they drool and attack very
quickly. The enemy designers must have stayed up too long...
------------------------------------------------------------------------
# 30 - FODDER
Height/Length: 10 feet 10 feet
Notes: Flying in from no where, their lasers are weak and their health
bars are low. They deserve their name. Found in the Alien Comet.
------------------------------------------------------------------------
# 31 - JADE DRAGON
Height/Length: 10 feet 15 feet
Notes: Appearing in large groups, they look small from the ALPHA 1, but
the threat they hold is very large. The electricity blast from one will
not do much damage, but if there are 10 or 12, you are simply
overwhelmed. Either use the RESONATOR or back off until you can't see
them, then they will start to come one by one, and since your guns have
a long range and they don't shoot until they're over you...your
advantage. Found in the Alien Comet.
------------------------------------------------------------------------
# 32 - SHART
Height/Length: 15 feet 20 feet
Notes: Appearing only on special tiles, these mechanized beings will
constantly shoot you with glowing plasma balls. Again, more dangerous in
groups. The vertical explosion that appears when they die looks pretty
cool. Found in the Alien Comet.
------------------------------------------------------------------------
# 33 - TROJANS
Height/Length: 15 feet 20 feet
Notes: At first they look like a piece of the scenery, then they burst
out in a dangerous line of plasma rounds. Ah! Found in the Alien Comet.
------------------------------------------------------------------------
# 34 - QWERTY
Height/Length: 6 feet 10 feet
Notes: Possibly the most easily underestimated opponent of the Alien
Comet, QWERTYS are basically motorcycles with eyeballs, machine guns,
and a lot of gas. Shooting relentlessly, don't let your guard down for a
moment, even when they back off into the distance, because they will be
back...that's money in the bank.
------------------------------------------------------------------------
# 35 - ELIMINATOR
Height/Length: 15 feet 40 feet
Notes: Yes, another scorpion creature, these are a dark purple and will
send streams of laser AND machine gun fire at you, not stopping unless
you get out of their vision. In fact, this is the biggest weakness of
any of the scorpion creatures...if you can get to their side, they can't
shoot at you, because they're too busy turning around. Fatal mistake!
Found in the Alien Comet.
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