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Game Cheats » Microsoft Xbox Cheat Codes » Games Starting with the Letter X » X-Men: The Official Game - Strategy Guide (Page 03)

X-Men: The Official Game - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for X-Men: The Official Game - Strategy Guide (Page 03).

You will have to avoid the laser traps *or* plow through them
using the Ice Shield. I prefer the Ice Shield, as it slows you
down less than having to maneuver around the traps. Missiles
will fire in volleys at you every so often, use your Ice Beam
on the volleys, neutralizing them very quickly. 

Continue to make your way into the Master Mold Reactor itself.
Inside this area are 5 huge pillars with electricity running
through them. To finish off the Sentinel factory, just blast
the 5 with Ice Beams and Hailstorms. Blast the pillars in
order, going around the room. You'll take some damage going
straight through the electricity, but you should have enough
life to make it through just fine. 

Once you destroy the last pillar, you'll have 10 seconds or
so to exit the level and beat Iceman's levels and get LEVEL
COMPLETE for the last friggin' time.

Once completed, if you got all the pieces you'll get 2 Iceman
Achievements, and unlock new outfits for him. Now all that's
left is Wolverine and Nightcrawler's final level. 


#1 - Directly in front of the first volley of rockets, in
the middle of the room. It's near the start of the level. 
#2 - In the 1st larger area of the tunnel, near the ground.
It's about where the volley of rockets curves around.
#3 - In the 2nd larger area of the tunnel, in the air.
It's in a very similar spot as #2 was in it's tunnel, but
higher up. Make sure you slow down in these areas, as they
always have a Sentinel Tech piece. 
#4 - Like piece #2 and 3, in the middle of the 3rd large
tunnel area. This tunnel curves left (the last 2 curve right)
it's almost in the middle of the curve, about halfway in
the air. 
#5 - Inside the Master Mold Central Core, below the electric
fields, near the Control Core, on the opposite side of the
entrance.  


#1 - Inside the Master Mold Central Core, on the ground.
The moment you get inside the Reactor, fly to the bottom
real quick, as it's right there.

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1.27 - Telepurgatory

Mutation Guide ~

Novice    - No Mutations
Hero      - No Mutations
Superhero - 1 Mutation

Nightcrawlers final level involves going deep within a person's mind -
Jason Strykers mind at that. What does a mind look like on the inside?
Well, it looks like a poorly-done version of the inside of an Oblivion
Gate from The Elder Scrolls IV: Oblivion. Despite the cheezy rip-off 
from such a great game, this level is not very easy, unless you know
how to do it. A never-ending supply of Nightcrawler-like enemies will
attack you throughout, so always be moving and teleporting around the
area. 

Your first objective is to destroy an object located on your map,
destroying this object will reveal a Memory Bank that needs to be
reprogrammed to finish the level. Once the Memory Bank's shell has
been removed, you will then need to destroy a certain number of
Guardian Crystals. This will halt the supply of evil Nightcrawler
clones. When the Guardian Crystals are destroyed, take aim at the
evil Nightcrawler clones. You HAVE to use relocation attacks (Lock-On,
B Button then XXX or YYY). Using standard attacks, or teleport attacks
will just let them attack you first, as they are faster than you are.
I had a very tough time with this level until I found out about
the relocation attacks. Using them will allow you to get the drop on
the clones, making it an easy fight.

The best way to get all the SENTINEL TECH pieces and WEAPON X FILEs is
to shatter the Guardian Crystals, then the clones. This will leave the
level enemy-less until you reprogram the next Memory Bank. Use this 
time to heal, as well as get the pieces and files.

If you get low on life in the middle of destroying the Guardian Crystals,
find a horizontal ledge and heal on it. Be careful, however, as the clones
can teleport right beside you, and hit you and ruin your Shadow Aura.

You'll need to repeat the process of exposing a memory bank, destroying
an increasing number of Guardian Crystals, then reprogramming the
Memory Banks. There are 3 Memory Banks total, and about 15 total Guardian
Crystals. Keep teleporting very quickly around the area, smashing the
Crystals, beating the clones up, and reprogram the 3 Memory Banks.

Once that's done, Nightcrawlers final level will be COMPLETE, leaving
only Sabertooth to deal with.


#1 & 2 - On 2 opposing ledges in the middle of the area, close to
some Guardian Crystals.
#3 - Very close to #1 (or 2) on a small branch.
#4 - In a valley near #2, look around and you can spot it from piece
     #3. 
#5 - At the opposite end of Jason Stryker's mind, near the rest
of the Sentinel Tech pieces (namely #3).


#1 - Near Jason Stryker's Mind, on a lone island that has a Guardian
Crystal. 

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1.28 - Sabertooth

Mutation Guide ~

Novice    - No Mutations
Hero      - No Mutations
Superhero - 1 Mutation

This is the final confrontation of your 6-ish hour game quest. After
all the "hard" work you've done reading this walkthrough, and beating
the somewhat easy, and somewhat hard levels, your final battle is 
at-hand. This fight is like fighting with an overgrown puppy, it's 
easier than Silver Samurai as long as you fight smart.

You begin the fight in the middle of guess what? An arena! Whoop-de-
friggin-do. You'll fight him one on one, so there's no real interruption
in the battle. 

Sabertooth has the same attacks as your first fight at the start of the
game. However, he now has his own brand of Fury Attacks. Doing a certain
amount of damage will cause him to use his Fury Attack, which involves
charging at you and beating you up - when he does this attack, run like
the wind. It only lasts a few seconds, so its not that hard to avoid.
His real power lies in the fact he does ALOT of damage - more than 
anyone else. Not only that, blocking doesn't work nearly as well as 
it could in this fight, so dodge rolls are the order of the day for
defense.

Despite his power, it's an easy fight, as the AI is incredibly stupid.
Run very close to him and run back. This will cause him to launch
either a ground attack (punches and such), or leap into the air and
attack. Either way, run away from it. The moment the attack is over,
send 2 heavy attacks his way. This will stagger him, leaving him 
no way to counter attack.
Typically, when he does his aerial attack, he is already preparing
another attack, if he's doing that, you can't stagger him, but you'll
get hit in the process, so if that happens, dodge roll away.
If you get low on life, you probably won't be able to recharge your
health. Your best bet is to use your Fury Attack to recharge. When
this is going on, use a heavy attack (Y) on Sabertooth. The animation
will show Wolverine trying to jump on Sabertooth, but it not working.
Despite this, it causes some damage to Sabertooth, and none to you,
allowing your health to regenerate at a decent pace. 

The real downside to his Rage attacks is the fact that it regenerates 
his health bar at a pretty good rate. Fortunately, he has a limited 
amount of times he can do this attack. 
After lowering his health bar to about 1/2, a cutscene will show him
getting knocked back, falling down to another level in the Reactor.
Heal up before venturing down, as this last fight might take some
life out of you.

Once in the new arena, watch out for falling debris - I never really
had a problem with it, but it does exist. Keep using the same strategy
as stated earlier on him. Once get gets down to 1/4 of his life, he will
enter a permanent rage mode, constantly attacking you. When this happens,
your Fury Meter will fill up VERY quickly, and stay there when your using
your Fury Attacks. Keep using your Fury Attacks, decimating his health,
and restoring yours. It shouldn't take more than 5 seconds to finish him
off - finishing the last level of the game.

                   
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GAME COMPLETE
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#1 & 2 - On opposite walls in the first arena encounter. One's on the left
wall, one's on the right.
#3, 4 and 5 - On the east, west and south sides of the second area where
you fight Sabertooth.


#1 - Directly north of when you land on the second arena. 



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X 2.0 - FAQ, Answers, Hints X
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Q. How long is this game?

A. My first playthrough, without any help was about 6 hours, inclduing
all Mutations for the characters, and 100% for Nightcrawler, and most of
Wolverine. To totally beat everything 100%, using this walkthrough should
take about 5~6 hours, since most of the time is taken up looking for the
hidden items.


Q. How difficult is this game to max the gamerscore out (1000/1000)

A. It takes about 6-7 hours to get everything, depending on how good 
you are. Since most of the difficult things like Iceman's hidden items
are discribed, it shouldn't take even that long. If your very good, and
know where the items are, you could easily do it in under 4 hours.
To compare, this game is even easier than King Kong's Achievements -
the easiest 1000 gamerscore for a single player only game. Not as easy
as NBA 2k6/College Hoops 2k6/NHL 2k6, but still, very easy compared to
other games.


Q. I can't beat (Insert Boss or Level on any difficulty), its too hard!

A. If you find yourself in a tough area, play it on Novice. If still then
you can't beat the level, go back and try to get a few extra Mutations.
I had to get plenty extra to bet a few levels on Superhero. Remember, the
enemies and bosses DO NOT increase any abilities, even when you do. This
makes hard levels on Superhero fairly easy when your packing a larger punch.

Q. Despite you making this walkthrough, how come I don't that you played
X-men on your recent played list (or at all?)

A. I do not have broadband/DSL access where I live. I have to go to someone's
house to upload my scores. Because if this, I cannot upload stuff as much
as I want. Despite this, I guarentee I have beaten the game top to bottom,
twice.


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X 3.0 - Achievement Guide   X
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In order of highest to lowest Gamerscore. 

Evolution (Wolverine) - 120 Points
Get all of Wolverine's Mutations by beating every level on Superhero, or
whatever difficulty is needed for all the level's mutations

Evolution (Iceman) - 120 Points
Get all of Iceman's Mutations by beating every level on Superhero, or
whatever difficulty is needed for all the level's mutations

Evolution (Wolverine) - 120 Points
Get all of Nightcrawler's Mutations by beating every level on Superhero, or
whatever difficulty is needed for all the level's mutations

Champion (Wolverine) - 110 Points
Get all of Wolverine's Sentinel Techs from every level. This also unlocks
his classic X-men uniform that is far better than the one from the movie.

Secret Identity (Wolverine) - 110 Points
Find the Weapon X File in every Wolverine level. This also unlocks a 
a new costume - a wifebeater and jeans! Heck yes!

Secret Identity (Nightcrawler) - 80 Points
Find the Weapon X File in every Nightcrawler level. This also unlocks a 
a new costume - his costume from X2 when he attacks the White House.

Secret Identity (Iceman) - 70 Points
Find the Weapon X File in every Iceman level. This also unlocks a 
a new costume - his street clothes.

Champion (Nightcrawler) - 70 Points
Get all of Nightcrawlers's Sentinel Techs from every level. This also unlocks
his classic X-men uniform that is from the cartoon and the old arcade game, 
which was the best arcade game EVER. 

Champion (Iceman) - 70 Points
Get all of Iceman's Sentinel Techs from every level. This also unlocks
his classic look without any suit - what Iceman really was all about.

X-Men - 50 Points
Finish the game with 100% for everyone to get this achievement. Technically,
you have to get 950 Gamerscore for this, but it's the same dang thing, honest.

Danger Room (Wolverine) - 30 Points
Beat Act 2 (I believe) to unlock the Cerebro file to open up Wolverine's 
Danger room. 

Danger Room (Iceman) - 20 Points
Beat Act 1 to unlock the Cerebro file to open up Iceman's Danger room. 

Danger Room (Nightcrawler) - 20 Points
Beat Act 3 to unlock the Cerebro file to open up Nightcrawler's Danger room.

Xavier Institute - 0 Points
Get screwed over in the points by beating Wolverine's training level.

Xavier Institute - 0 Points
Get screwed over in the points by beating Iceman's training level.

Xavier Institute - 0 Points
Get screwed over in the points by beating Nightcrawler's training level.


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X 4.0 - Thanks              X
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I would like to thank the following bands for their contribution to my 
X-Men: The Unofficial Soundtrack That's Better Than The Real One (Vol. 1)

This Fires Embrace 
Eternal Decision
Disciple
Demon Hunter

My appreciation goes out to all politicians that are opposing Violent
Videogame bills in various state senates. The laws are unfairly ledged
toward videogame media, and not violent media in general. Most of the
politicians that are NOT authoring these bills are Republicans. Keep
that in mind on November 2nd.

imoTEP1 over at Achieve360points.com for the location of the last Coolant
Tunnel pice I missed.

All the people on the Xbox.com X-men forums for sugguesting I do this guide.

Moutain Dew for providing flavorful drink while playing this game far more
than it deserved.

BBQ Sunflower seeds.

And finally, Activision for giving me another easy 1000 Gamerscore. 


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