V8 Supercar: Race Driver - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for V8 Supercar: Race Driver - Strategy Guide (Page 05).
The official Web site is actually the site for Octagon Motorsports which owns and operates Silverstone, as well as Snetterton, Cadwell Park, Brands Hatch, and Oulton Park. ============================================== CIRCUIT HISTORY: T1 CIRCUIT AIDA The official Web site is only available in Japanese, so there is no circuit history available. ============================================== CIRCUIT HISTORY: VALLELUNGA The official Web site has an automatic redirection to a blank page. Therefore, no circuit history is available. ============================================== CIRCUIT HISTORY: VANCOUVER The Vancouver temporary street circuit primarily features one of the three Canadian rounds of the CART-FedEx Championship Series, but also includes CASCAR Super Series, Fran-Am, Barber Dodge Pro Series, and the SCCBC Sedan Invitational Race. Circuit history from the official Web site (written in 2002): From green flag to checkered flag, the challenging Vancouver course will take the world's most talented drivers on a heart-pounding 12-turn ride through the streets of downtown Vancouver. With the spectacular North Shore mountains as a backdrop, the twisting waterfront course is sure to test the limits of every CART driver and their million-dollar racing machines. Last year a packed house of more than 65,000 cheering fans were revved up for another Canadian victory following the first ever in Vancouver the year before by Team KOOL Green's 'Thrill from Westhill', Paul Tracy. Things couldn't have started any better as 26 cars took the green flag led by the all-Canadian front row of Team Players drivers Alex Tagliani and Patrick Carpentier. After 175 miles of racing and seven lead changes, it was Patrick Racing's 'Super Sub' Roberto Moreno who powered his Visteon Reynard Lola to his first victory of the season after passing fellow Brazilian Gil de Ferran with just nine laps to go. An emotional Moreno treated the crowd to some victory donuts before dedicating the race to the memory of hometown favorite Greg Moore. As always, the Vancouver race played a pivotal role in the race for the season championship. With his second place finish, Team Penske driver Gil de Ferran, took over top spot in the standings and never looked back on his way to repeating as CART FedEx Championship Series champion. Last year, more than 160,000 motorsport fans came to Concord Place to catch thrilling wheel-to-wheel action and the roar of the 800-horsepower engines. See the official Web site for more information. ============================================== CIRCUIT HISTORY: ZANDVOORT The official Web site is only available in Dutch, so an official circuit history of not available. ============================================== CIRCUIT HISTORY: ZOLDER Circuit Zolder has been used in the past for F1's Grand Prix of Belgium, but is a 'sore point' amongst many current drivers due to the lack of modernized safety features. For example, the 2002 season featured primarily sand and gravel in the recovery zones, whereas the majority of European racing venues are instead removing sand and gravel to be replaced by more pavement; such changes permit cars to slide off of the actual raceway, recover, and rejoin the race. Events held at Circuit Zolder include: German Touring Cars, World Championship Cyclo-Cross, Road World Championships, FIA Electro Solar Cup, Motorcycle Road Racing Grand Prix, Grand prix of the Nations, European Historic Grand Prix, Truck Super Prix, and 24 Hours of Zolder... among others. Circuit history from the official Web site: The name 'Terlamen' is derived from 'Terlaemen', the name of the local domain that is already quoted in 1293 and at the heart whereof the circuit has been constructed. The community of Heusden-Zolder is the owner of the circuit and of the greater part of the surrounding woods. The vzw Terlamen runs the circuit. In 1959, Auto-Moto-Club Bolderberg came with the idea to build a circuit where its members could practice their hobby. In 1960, this idea was materialised in a small 2,700-meters long circuit. Very soon, it became clear that this circuit was too small for national and international competitions. A permanent and larger circuit was required. On 14 July 1963, the 4,300-meters long circuit was officially inaugurated. After the works in 1994, the length was reduced up to 4,184 meters. Although not the largest, Circuit Zolder surely is one of the safest circuits of the world. Moreover, the track has been built in such a way that the drivers can demonstrate their true capacities. Since the circuit constitutes a closed complex, timings, races or other events can be organised without obstructing the circulation on the public road. Besides many Formula 1 races in the past and other internationally famous races such as the European Historic Grand Prix and the Truck Super Prix, Circuit Zolder hosts many national and regional competitions such as the New Race Festival, the 24 Hours of Zolder, the Belgian Masters and the Race Promotion Night as well. Every year, Circuit Zolder is the place-to-be for thousands of visitors. Please see the official Web site zolder.be/) for more information. ============================================== ============================================== ============================================== DRIVING INSTRUCTIONS The following large section is a list of detailed driving instructions to help players to quickly yet safely drive each circuit in Pro Race Driver. Much of this information comes from my World-famous Racing Circuits Guide (in which the information is based upon a variety of racing games featuring the listed circuits), so there may be a few minor differences between what is printed here and the rendition of each circuit in Pro Race Driver. Please note that different games will provide different variations on the same circuit. For example, compare Monte Carlo/Monaco (Temporary Street Circuit) in F1 2001 and Gran Turismo 3; the circuit in the former is very tight and narrow, just like the real-world circuit, whereas the latter presents a generally wider circuit. Changes also occur within the same game series; compare the Le Mans circuit in Test Drive: Le Mans and Le Mans 24 Hours. Note also that circuit owners are always considering changes (largely in the effort to improve safety in the event of crashes) and that it may take quite some time for games to reflect these changes; the Monza circuit's initial chicane was changed in 2000 in an attempt to slow cars somewhat, but it was not until F1 2001 that EA Sports made the real-world circuit's alterations to its line of F1-based games. For those fairly new to racing games - especially those games with a heavy road racing emphasis, such as any F1-based game and games based on endurance racing - it may be a good idea to combine the driving details presented in this guide with information of driving tips presented both in the previous section of this guide and also in my General Racing/Driving Guide, also available EXCLUSIVELY on FeatherGuides and GameFAQs. ============================================== INSTRUCTIONS: A1 RING This course may only have seven corners, but it is still a highly-challenging technical course for the drivers. The circuit itself is built on a steep hillside, with the Paddock area and the Pit Straight located at the lowest elevation of the course. The significant elevation changes and poorly- placed barriers make this a particularly challenging circuit to safely navigate. This is also the circuit where Ferrari made a major public relations blunder in 2002 by ordering race leader Rubens Barrichello to pull aside in the final few meters of the Austrian Grand Prix to allow teammate Michael Schumacher to win a race which Barrichello had completely dominated all weekend long (Practice, Qualifying, and Race). Pit Straight: Long and straight; main grandstands to the left, Pit Lane to the right. Rather mundane, except that the entire Pit Straight has a slow uphill climb into the Castrol Curve. The beginning of the Pit Straight (coming off Mobilkom Curve) is also a bit bumpy. Turn 1 (Castrol Curve): After a rather mundane Pit Straight, the Castrol Curve is anything but mundane. This is a right- hand uphill corner which requires moderate braking. The Pit Lane rejoins the main course on the right at the exit of the corner. Because of the steep slope of the hill, it is all too easy to drive off the outside of the corner and into the massive sand trap. If you lose your concentration and forget even to slow down, you will likely find yourself airborne once you hit the rumble strip; similarly, if you try to take this corner at top speed, you may find yourself looking up at the ground. Straightaway: There are a few fades in the straightaway as the course continues its uphill climb. The end of the straightaway (approaching Remus Curve) has a suddenly steeper grade and demands total concentration. Turn 2 (Remus Curve): This is a TIGHT right-hand 'J' turn requiring heavy or even severe braking, as well as COMPLETE CONCENTRATION to navigate safely (even when not dealing with traffic). The uphill climb of the circuit continues through most of the turn, plus Remus Curve is even slightly banked toward the OUTSIDE of the corner, making high or even moderate speeds absolutely impossible here. Rolling the right-side tires up on the thin patch of grass on the inside of the Remus Curve will almost definitely result in loss of control of your vehicle. Even worse, this is a blind corner due to the barrier. Aggressive drivers will certainly end up overrunning the Remus Curve on exit and find themselves beached in the kitty litter. If you use the accelerator too soon on exit, you WILL find yourself off-course. Straightaway: Located at the highest elevation of the course, this straightaway has a fade to the right, then another to the left. After the second fade, prepare for braking before arriving at the Gosser Curve. Make use of the distance-to- corner markers, or else you risk overrunning Gosser Curve. Turn 3 (Gosser Curve): Another tight right-hand corner, heavy braking will be required here to avoid sliding off the course and into yet another sand trap. This is also a blind corner, due to the barrier on the inside of Gosser. The circuit begins to slowly descend in elevation here. Straightaway: This is actually NOT a straightaway at all; the course map does not list the right-hand turn, but it is definitely more than just a fade. If you overrun this, you will end up in the same sand trap as before - it is simply extended along the left side of the course from the outside of Gosser until well beyond this unofficial corner. Turn 4 (Niki Lauda Curve): This is a wide left-hand corner which will require moderate or heavy braking, especially since this is a blind corner due to the slope of the hill on the inside of the turn; even if you slow greatly before entering the corner, you will likely be tapping the brakes as you progress through Niki Lauda. There is another wide patch of sand on the outside of the corner, stretching almost all the way to the entrance of the Gerhard Berger Curve. A short straightaway separates Turns 4 and 5. Note that the circuit turns to the left here; the patch of pavement which continues straight forward will lead you into a barrier. Turn 5 (Gerhard Berger Curve): This is almost identical to the Niki Lauda Curve, but with an additional sand trap which begins on the inside of the corner. Straightaway: Again more than a fade but not listed as an official corner, there is a 'turn' to the right shortly after exiting the Gerhard Berger Curve. About two-thirds of the way along, the course enters a scenic forested area; this 'transition' section is also rather bumpy. Turn 6 (Jochen Rindt Curve): This is a blind right-hand corner which can be taken with light braking, or just a small lift of the accelerator; the best way to judge this corner is by using the right-side barrier as a guide. Another sand trap awaits those who run off the outside of the corner. A short straightaway follows Jochen Rindt. Turn 7 (Mobilkom Curve): This is a right-hand corner which will require light or moderate braking. The Pit Lane begins on the right just before the entry to Mobilkom, so be careful not to bump cars slowing before going to the pits. Pit Entry: Located just before the entrance to the Mobilkom Curve, the Pit Lane is to the right. This is a very long pit lane, so plan to stay out of here as much as possible!!! ============================================== DRIVING INSTRUCTIONS: ADELAIDE The Adelaide venue is a temporary street circuit which was one of the true gems of F1 racing. Unfortunately, the Grand Prix of Australia is now held instead at Albert Park in Melbourne (which is itself an excellent race venue), but, while Albert Park is definitely a beautiful place to hold a race, it does not have nearly the mystique and the charm that is found on the challenging streets of Adelaide. (Fortunately, Australia's excellent V8 SuperCar series still uses the Adelaide circuit.) Turns 1 and 2: At the end of the Pit Straight, this very tricky section begins with a TIGHT left-right chicane which requires moderate or heavy braking; cars will definitely pile up here if there is an incident on the opening lap of the race, as there is virtually nowhere to go should an accident block the raceway due to the closeness of the barriers (although they are fortunately NOT nearly as close as at Monaco). After a VERY brief straightaway, there is a dogleg to the left. Turn 3: Shortly after passing underneath the pedestrian bridge, drivers need to begin braking for the blind right- hand Turn 3. Because the white-painted barriers are so close to the circuit in this opening segment of the Adelaide street circuit, it can be VERY difficult to spot exactly where the circuit bends until one can see the very short escape road ahead... and by this time, it is really too late to safely make it through the right-hand right-angle corner. Turn 4: About one city block beyond Turn 3, this is a perpendicular left-hand corner requiring moderate braking. Turn 5: About one city block beyond Turn 4, this is a perpendicular right-hand corner requiring moderate braking. Turns 6 and 7: About one city block beyond Turn 5, this is a fast left-right chicane which can actually be taken at full throttle with the proper tight racing line. If taken at full throttle, beware the barrier on exiting the chicane. Begin braking at corner exit for Turn 8. Turn 8: This is a rough right-hand corner which requires moderate braking beginning with the exit of Turn 7. Turn 9: This is a rough right-hand corner which requires light braking and a wide racing line... but beware the grandstands on the left on corner exit. Straightaway: This is the single longest straightaway at Adelaide. Powerful acceleration out of Turn 8 is required, and only the BAREST of tapping on the brakes is needed for Turn 9 to enable excellent passing opportunities along this immense straightaway and the entry to Turn 10. Turn 10: This tight and nasty right-hand J-turn requires heavy braking, especially given the incredibly-fast speeds attained along the previous straightaway. This is an excellent to pass on braking entering this J-turn. Turn 11: Immediately following a left-hand dogleg, this is a J-turn to the left, requiring moderate braking. Turn 12: This final corner is tricky. Pit Entry is immediately on the right on corner entry, whereas the main circuit uses the outside racing line. The Pit Lane barrier is set back at corner exit, which means that passing can occur by essentially 'shortcutting' the corner... but then drivers risk ramming the Pit Lane barrier by 'shortcutting' the corner too much. ============================================== DRIVING INSTRUCTIONS: BATHURST This 'world-famous' counter-clockwise circuit (in Australia and New Zealand) hosted its first 24-hour race in November 2002. The circuit map certainly presents a mostly-technical circuit, but it simply does NOT do justice to just HOW technical this circuit is... and drivers must certainly have their hands full and their hearts in their throats while trying to race here at night in the new 24-hour event!!!!! What makes this circuit so difficult is that the most technical section consists of many tight and fast-approaching twists and turns combined with the continual ascents and descents in the highly-scenic mountains, so that when drivers finally exit the mountainous section, their nerves are extremely frayed. While speed is obviously important in auto racing, the trick to Bathurst is to continually maintain a 1,000,000,000% concentration level for the entire race. Pit Straight: This is nearly the shortest straightaway of the circuit, and is the farthest point from the highly-technical mountainous section. Turn 1 (Hell Corner): This may not seem like much on the circuit map, but due to the immense speeds attained on Pit Straight and the near-lack of recovery room for those who miss the braking zone, this left-hand right-angle corner is an extremely dangerous place. It is important to begin braking rather early, especially on the first lap of a race, to try to avoid other cars' accidents (and debris) ahead. Straightaway (Mountain Straight): This straightaway leaves the vast, flat, open area of the valley and begins the ascent into the mountains. More and more trees appear alongside either side of the straightaway as the elevation rises, and is in some respect reminiscent of the Spa-Francorchamps circuit in Belgium. Mountain Straight has its own crest about halfway along the straightaway, then a long dip before renewing its ascent. Turn 2: This right-hand 105-degree angle seems rather gentle on the circuit map, but the ascent of the circuit truly gains momentum here; this fact combined with the inside barrier's proximity to the raceway itself makes this corner semi-blind and extremely difficult, so pristine knowledge of this corner is a necessity to keep from sliding off the pavement. The main ascent of the mountains begins at the entry of Turn 2, so car power will certainly be a necessity... although that power must be continually tempered with both strong braking and feather-light throttle control. Note: From the exit of Turn 2 to the end of the mountainous section, there pavement is almost always directly bounded by barriers and/or sheer cliff faces. This means that there is literally NOWHERE to go in case of an incident, and thus the raceway can quite easily become blocked. This also means that missing a braking zone will result in the near-instant destruction of the front of a vehicle. Turn 3 (Cutting): This is a left-hand decreasing-radius hairpin corner with NO room for error; missing the braking zone will destroy the front of the car. Cutting is a blind corner, so it is imperative to go VERY slowly here, especially since this is a prime place for accidents to occur as cars ram and bounce off the barriers here. Turn 4: This right-hand corner is rather gentle, but the circuit has a brief crest here which can potentially play havoc with light-weight, high-power vehicles. This caveat aside, it should be possible to power through Turn 4 at full acceleration without incident (unless blocked by traffic). Turns 5-6: Here, minor braking will be needed to keep off the barriers (still adjacent to the raceway) as the grade of the ascent increases through the right-hand Turn 5. Immediately afterward is the gentle left-hand Turn 6, which leads onto a brief straightaway. Turn 7: This long left-hand corner requires at least light braking at its midpoint, which is a major dip in elevation. This dip will play havoc with virtually any vehicle, but car control will be EXTREMELY difficult here if a car is even slightly loose (i.e., the rear of the car tends to swing about). Turn 8: This is a gentle left-hand corner which can be taken at full acceleration. Straightaway (Skyline): As the name suggests, this is the highest elevation of the Bathurst circuit (although the mountain continues to climb in elevation to the right of the raceway), and a nice view of the vast plains can be seen both ahead and to the left of the flow of traffic. However, taking the time to admire this scenery will bring death and destruction in the Esses. Turns 9-15 (Esses): Simply put, this is a nail-biter. The circuit makes a steep downhill descent among the tightest, twistiest turns; again, there is really nowhere to recover should a driver miss a braking zone. This section is where strong braking is REALLY needed. Those using manual transmission can use mountain-driving tactics and gear down one or two gears lower than usual, allowing for 'engine- braking' to occur to save the vehicle's true brakes. Turn 16 (Forest Elbow): This is a sharp left-hand corner on a steep downhill run which is semi-blind on approach. There is STILL no recovery room for those who miss the corner, so it is imperative that all drivers brake early and HARD for Forest Elbow. Turn 17: After a brief straightaway, this is a gentle left- hand corner coming out of the mountainous area. No braking should be required here. Straightaway (Conrod Straight): This is the single longest straightaway of the Bathurst circuit. The descent is very gradual now as the circuit rejoins the vast desolate valley, the trees thinning quickly. The barriers on either side of the raceway slowly begin to give way as well. Fortunately, Chase can be easily seen ahead (in daytime conditions). Turns 18-20 (Chase): This is a gentle right-hand mini-kink followed by a sharp left-right. There is no barrier on the inside of Chase to prevent cars from simply barreling straight ahead, but the entire area IS filled with kitty litter to severely slow those drivers attempting this tactic. Moderate or hard braking will be required for Turn 19, and drivers may need to tap the brakes again for Turn 20. Turn 21: After a short straightaway, this is a left-hand right-angle corner onto Pit Straight, with Pit Entry just before the entry of the corner on the left side of the pavement. There is some recovery room for Turn 21, but not much. ============================================== DRIVING INSTRUCTIONS: BRANDS HATCH GRAND PRIX The Brands Hatch Grand Prix circuit is a fun circuit for racing. Situated within a natural bowl, it is easy for many spectators to see the bulk of the racing action from many points along the circuit. However, traffic is almost always a problem for drivers. Interestingly, along almost the entire circuit, drivers can easily hear the other cars on other sections of the circuit, thus testifying to the compact nature of this venue. Pit Straight (Brabham Straight): This is the longest single straightaway of the circuit, so powerful acceleration is required out of Clark Curve to make passes or pull away from challengers. Turn 1 (Paddock Hill Bend): This long sweeping right-hand corner can be tricky at full acceleration, so a gentle tapping of brakes before entering Turn 1 is key. This is nearly a double-apex corner, so take care with the racing line, especially since this begins the downhill descent of the circuit. Taking this corner at full throttle is likely to cause the car to spin before achieving corner exit. Turn 2 (Druid's Bend): This right-hand hairpin is the tightest corner of the Brands Hatch Grand Prix circuit. Passing on braking here can be advantageous, but is NOT for the newcomers - especially on the opening lap of a race!!! There is plenty of sand to the outside of the hairpin for those who miss the braking zone. Turn 3 (Graham Hill Bend): Experts can handle this left-hand corner at full throttle if unencumbered by traffic, although slight braking is preferred here. The course is at its lowest elevation here. Straightaway (Cooper Straight): This straightaway has a slight bend to the left. While not nearly as long as Brabham Straight, it is a great place for low-downforce cars to gain race positions. Turn 4 (Surtees): This left-hand corner requires light braking to keep to the pavement, and flows quickly toward Pilgrim's Drop. Straightaway: Following Surtees, the circuit has its longest straightaway. About halfway along this straightaway begins Pilgrim's Drop, which - despite the 'misnomer' - is a gentle descent into Hawthorne Bend. Turn 5 (Hawthorne Bend): This right-hand right-angle corner will require light to moderate braking, but really adept drivers should be able to get away with only a very slight tapping of the brakes through Hawthorne Bend as necessary. The entry to Hawthorne Bend marks the beginning of an uphill climb for the circuit; this makes this corner a bit more challenging than it would originally appear from the circuit map. Straightaway (Derek Minter Straight): This straightaway continues the gentle uphill climb of the circuit (which begins with the entry to Hawthorne Bend). Turn 6 (Westfield Bend): This is a long right-hand corner which can generally be taken with light or moderate braking; only TRUE experts can safely navigate Westfield Bend without ANY braking whatsoever (and this will really only be due to prime car tuning). Driver who carry too much speed through Westfield Bend will likely find themselves beached in one of the wide sand traps to the outside of the corner. Turns 7-9 (Dingle Dell Corner): Shortly after Westfield Bend is a right-left-right chicane complex. If unencumbered by traffic, it is possible to essentially shortcut Turn 8 and make a wide right-hand sweeping arc. Otherwise, moderate braking will be required here to keep to the pavement (or only light braking if the traffic through the chicane is spread wide enough to allow making ample use of the rumble strips). Turn 10 (Stirling's Bend): This is a left-hand right-angle corner coming very quickly after Dingle Dell Corner (the right-left-right chicane). Moderate braking is a requirement here, especially since there is VERY little grass on the outside of the pavement before the barrier will stop any runaway vehicles. This opens onto Clearways, another long straightaway, so excellent acceleration out of Stirling's Bend will pay dividends for gaining race positions. Turn 11 (Clark Curve): Slight braking may be desired entering this long right-hand corner, but then it is imperative to power hard all the way to Turn 1!!! Pit Entry is on the right entering Clark Curve. ============================================== DRIVING INSTRUCTIONS: BRANDS HATCH INDY The Brands Hatch Indy circuit is a small but fun circuit for racing. Situated within a natural bowl, it is easy for many spectators to see the bulk of the racing action from many points along the circuit. However, traffic is almost always a problem for drivers. Interestingly, along almost the entire circuit, drivers can easily hear the other cars on other sections of the circuit, thus testifying to the compact nature of this venue. Pit Straight (Brabham Straight): This is the longest single straightaway of the circuit, so powerful acceleration is required out of Clark Curve to make passes or pull away from challengers. Turn 1 (Paddock Hill Bend): This long sweeping right-hand corner can be tricky at full acceleration, so a gentle tapping of brakes before entering Turn 1 is key. This is nearly a double-apex corner, so take care with the racing line, especially since this begins the downhill descent of the circuit. Taking this corner at full throttle is likely to cause the car to spin before achieving corner exit. Turn 2 (Druid's Bend): This right-hand hairpin is the tightest corner of the Brands Hatch Indy circuit. Passing on braking here can be advantageous, but is NOT for the newcomers - especially on the opening lap of a race!!! There is plenty of sand to the outside of the hairpin for those who miss the braking zone. Turn 3 (Graham Hill Bend): Experts can handle this left-hand corner at full throttle if unencumbered by traffic, although slight braking is preferred here. The course is at its lowest elevation here. Straightaway (Cooper Straight): This straightaway has a slight bend to the left. While not nearly as long as Brabham Straight, it is a great place for low-downforce cars to gain race positions. Turn 4 (Surtees): This left-hand corner requires light braking to keep to the pavement, and flows quickly into McLaren. Turn 5 (McLaren): This long sweeping right-hand corner can generally be taken at full acceleration. Turn 6 (Clark Curve): Slight braking may be desired entering this long right-hand corner, but then it is imperative to power hard all the way to Turn 1!!! Pit Entry is on the right entering Clark Curve. ============================================== DRIVING INSTRUCTIONS: BRISTOL First used for NASCAR in 1961, Bristol Motor Speedway is the shortest track on the current NASCAR calendar at 0.533 miles (0.853 kilometers) - thus it is known as 'The World's Fastest Half-mile.' Formerly asphalt, the Bristol, Tennessee, USA, circuit was converted to concrete in 1992, and boasts attendance easily topping 150,000 for NASCAR events. The banking is thirty-six degrees in the corners and sixteen degrees on the straightaways. Passing is difficult at Bristol due to the compact nature of the circuit; the only easy part about racing at Bristol is the ability to be involved in accidents. ============================================== DRIVING INSTRUCTIONS: CANBERRA Canberra is a rather difficult street circuit. This venue is not nearly as tight and compact as at Vancouver, but the corners are definitely FAR worse (and also more numerous), requiring much slower speeds. It is important to keep to the left on Pit Straight to ensure avoiding Pit Lane... unless a pit stop is truly needed or required. Pit Straight: Pit Entry is on the right half of Pit Straight, so it is important for cars remaining on the main circuit to keep to the left to ensure they do not accidentally go into Pit Lane itself. Also, the Pit Lane barrier is difficult to see on approach, so drivers should commit to either the far- left or the far-right until they have safely passed the beginning of this barrier. Turn 1: This is a severe-braking right-hand right-angle corner which will likely see a lot of bumping and grinding on the first lap of a race. During a race, Pit Exit is at the apex of the corner, so it is important for those coming from Pit Straight to keep hard to the left, and those coming from Pit Lane to keep hard to the right. Turn 2: IMMEDIATELY after exiting Turn 1, this is a long sweeping left-hand corner on a slightly-wider raceway. Full acceleration can be used here, and there is definitely plenty of room to make a well-timed pass. However, drivers must be careful as traffic from Pit Lane merges with the higher-speed traffic coming off Pit Straight. Turns 3-6: This is an elongated right-left-left-right bus stop chicane. Moderate or severe braking will be required for Turn 3 and Turn 5; careful throttle management will be needed for Turn 6 to ensure avoiding the outside barrier. Turns 7-9: This is a left-right-right complex which in total acts as nearly a hairpin corner. Moderate braking will be needed here, with gentle throttle control throughout. In fact, this section is easier if Turns 8 and 9 are treated as a hairpin corner, making a wide berth to hit both apexes just right. Note that there is an access road BETWEEN Turn 8 and Turn 9, but this is NOT part of the official raceway; nonetheless, this can be rather confusing until the intricacies of this circuit have been committed to memory. Turn 10: This right-hand corner requires moderate braking. Straightaway: This is not 'straight' at all. Instead, this 'straightaway' is one long continuous sweeping bend to the left. there are three bridges over this 'straightaway;' it is best to begin braking for Turn 11 once beyond the third bridge. Turn 11: This right-hand corner requires moderate braking. Turns 12 and 13: This is a VERY slow left-right chicane, so moderate or even severe braking will be required. Due to the VERY slow speed required here for safe passage, this is a prime place for cars to pile up if one driver is too aggressive. Turns 14-16: This right-left-right chicane is just as slow as the previous chicane. What makes this worse, however, is that the left-hand corner of this chicane is an actual hairpin in its own right!!! Fortunately, once past the apex of the chicane's own hairpin turn, the right side of the raceway opens up, so those drivers using too much speed through the hairpin portion of the chicane will have a nice expanse of grass to greet them instead of the usual immovable barrier. Turns 17 and 18: Immediately after exiting the chicane, the raceway curves twice to the right. These are gentle curves, but the second will still require light braking since the momentum of the vehicle will try to force it into the left- side barrier. This leads onto Pit Straight. ============================================== DRIVING INSTRUCTIONS: CATALUNYA The Catalunya circuit is challenging, especially the two hairpins and the final corners of the race. This is the same circuit configuration used in modern F1 racing. Pit Straight: As usual, incredible speeds can be attained here. Watch for cars rejoining the race from the right side of the straightaway about two-thirds of the way along its length.
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